tanios (x) vs Giallo (allies + 10) bm3

  • '20

    TripleA Turn Summary: Japanese round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 2 destroyers, 2 fighters, 5 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            3 armour, 2 artilleries and 5 infantry moved from Ceylon to 39 Sea Zone
            1 marine moved from Ceylon to 39 Sea Zone
            3 armour, 2 artilleries, 5 infantry and 5 transports moved from 39 Sea Zone to 80 Sea Zone
            1 battleship and 1 marine moved from 39 Sea Zone to 80 Sea Zone
            3 armour, 2 artilleries, 5 infantry and 1 marine moved from 80 Sea Zone to Persia
            2 fighters and 2 tactical_bombers moved from 39 Sea Zone to Persia
            2 bombers moved from French Indo China to Persia
            1 infantry moved from Shantung to Anhwe
            1 artillery moved from Shantung to Anhwe
            1 infantry moved from Shantung to Anhwe
            1 artillery moved from Hunan to Kweichow
                  Japanese take Kweichow from Chinese
            1 mech_infantry moved from Yunnan to Szechwan
                  Japanese take Szechwan from Chinese
            1 armour moved from Yunnan to Kweichow
            1 armour moved from Kweichow to Hopei
                  Japanese take Hopei from Chinese
            1 armour moved from Yunnan to Burma
                  Japanese take Burma from UK_Pacific
            1 armour moved from Burma to Yunnan
            1 battleship moved from 39 Sea Zone to 80 Sea Zone
    
        Combat - Japanese
            Battle in Persia
                Japanese attack with 3 armour, 2 artilleries, 2 bombers, 2 fighters, 5 infantry, 1 marine and 2 tactical_bombers
                British defend with 2 aaGuns, 3 artilleries, 1 factory_minor, 3 fighters and 8 infantry
                    British roll AA dice in Persia : 0/6 hits, 1.00 expected hits
                    Japanese roll dice for 2 battleships in Persia, round 2 : 1/2 hits, 1.33 expected hits
                    Japanese roll dice for 3 armour, 2 artilleries, 2 bombers, 2 fighters, 5 infantry, 1 marine and 2 tactical_bombers in Persia, round 2 : 7/17 hits, 7.33 expected hits
                    British roll dice for 2 aaGuns, 3 artilleries, 3 fighters and 8 infantry in Persia, round 2 : 6/14 hits, 5.67 expected hits
                    5 infantry owned by the Japanese, 1 artillery owned by the Japanese, 2 aaGuns owned by the British and 6 infantry owned by the British lost in Persia
                    Japanese roll dice for 3 armour, 1 artillery, 2 bombers, 2 fighters, 1 marine and 2 tactical_bombers in Persia, round 3 : 7/11 hits, 5.83 expected hits
                    British roll dice for 3 artilleries, 3 fighters and 2 infantry in Persia, round 3 : 3/8 hits, 3.67 expected hits
                    1 artillery owned by the Japanese, 1 marine owned by the Japanese, 1 armour owned by the Japanese, 3 artilleries owned by the British, 2 fighters owned by the British and 2 infantry owned by the British lost in Persia
                    Japanese roll dice for 2 armour, 2 bombers, 2 fighters and 2 tactical_bombers in Persia, round 4 : 6/8 hits, 4.67 expected hits
                    British roll dice for 1 fighter in Persia, round 4 : 0/1 hits, 0.67 expected hits
                    1 fighter owned by the British lost in Persia
                Japanese win, taking Persia from British with 2 armour, 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 42
                Casualties for Japanese: 1 armour, 2 artilleries, 5 infantry and 1 marine
                Casualties for British: 2 aaGuns, 3 artilleries, 3 fighters and 8 infantry
            Battle in Anhwe
                Japanese attack with 1 artillery and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery and 2 infantry in Anhwe, round 2 : 1/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Anhwe
                Japanese win, taking Anhwe from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            2 bombers, 2 fighters and 2 tactical_bombers moved from Persia to Northwest Persia
            1 submarine moved from 6 Sea Zone to 36 Sea Zone
            4 fighters moved from French Indo China to 36 Sea Zone
            1 fighter moved from Ceylon to French Indo China
            2 carriers and 1 submarine moved from 39 Sea Zone to 37 Sea Zone
            2 tactical_bombers moved from French Indo China to 37 Sea Zone
            2 tactical_bombers moved from French Indo China to 37 Sea Zone
            1 bomber moved from Malaya to French Indo China
            1 artillery and 2 infantry moved from Malaya to Shan State
            1 mech_infantry moved from French Indo China to Yunnan
            1 infantry moved from French Indo China to Yunnan
            1 submarine moved from 80 Sea Zone to 39 Sea Zone
            1 destroyer moved from 6 Sea Zone to 36 Sea Zone
    
        Place Units - Japanese
            1 destroyer and 1 submarine placed in 36 Sea Zone
            1 destroyer placed in 6 Sea Zone
            1 fighter placed in Japan
            3 infantry placed in Shantung
            2 infantry placed in Malaya
            1 fighter placed in Japan
            Japanese undo move 6.
            1 fighter placed in French Indo China
            1 submarine placed in 37 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 63 PUs; end with 63 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Japanese regular : 2.00
    British AA : -1.00
    British regular : -1.00
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 6 artilleries, 1 cruiser, 2 fighters and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery moved from Caroline Islands to 33 Sea Zone
            1 artillery and 1 transport moved from 33 Sea Zone to 34 Sea Zone
            1 infantry moved from Paulau Island to 34 Sea Zone
            1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            1 fighter moved from 33 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 artillery moved from Caroline Islands to 33 Sea Zone
            1 artillery and 1 transport moved from 33 Sea Zone to 19 Sea Zone
            1 artillery moved from 19 Sea Zone to Manchuria
            1 fighter moved from 33 Sea Zone to 35 Sea Zone
            2 fighters moved from 33 Sea Zone to 35 Sea Zone
            3 fighters moved from 33 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
            1 artillery and 1 infantry moved from 96 Sea Zone to Libya
            3 fighters moved from Gibraltar to Libya
            1 infantry moved from Morocco to Algeria
                  Americans take Algeria from Italians
            1 artillery moved from Morocco to 91 Sea Zone
            1 artillery and 1 transport moved from 91 Sea Zone to 94 Sea Zone
            1 artillery moved from 94 Sea Zone to Tunisia
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
            1 artillery and 1 infantry moved from 96 Sea Zone to Libya
    
        Combat - Americans
            Battle in Java
            Battle in Manchuria
            Battle in Tunisia
            Battle in 35 Sea Zone
                Americans attack with 8 fighters, 1 tactical_bomber and 1 transport
                Japanese defend with 1 destroyer
                    Americans roll dice for 8 fighters, 1 tactical_bomber and 1 transport in 35 Sea Zone, round 2 : 5/9 hits, 4,67 expected hits
                    Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 35 Sea Zone
                Americans win, taking Java from Japanese, taking Manchuria from Japanese, taking Tunisia from Italians with 8 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Libya
                Americans attack with 2 artilleries, 3 fighters and 2 infantry
                Italians defend with 1 armour
                    Americans roll dice for 2 artilleries, 3 fighters and 2 infantry in Libya, round 2 : 2/7 hits, 2,83 expected hits
                    Italians roll dice for 1 armour in Libya, round 2 : 1/1 hits, 0,50 expected hits
                    1 infantry owned by the Americans and 1 armour owned by the Italians lost in Libya
                Americans win, taking Libya from Italians with 2 artilleries, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Italians: 1 armour
            Battle in Philippines
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 aaGun, 1 airfield and 1 harbour
                    1 aaGun owned by the Japanese lost in Philippines
                Americans win, taking Philippines from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 aaGun
    
        Non Combat Move - Americans
            2 destroyers and 8 submarines moved from 26 Sea Zone to 33 Sea Zone
            1 carrier moved from 10 Sea Zone to 26 Sea Zone
            1 fighter and 2 tactical_bombers moved from Western United States to Hawaiian Islands
            8 fighters and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
            6 transports moved from 102 Sea Zone to 101 Sea Zone
            3 fighters moved from Eastern United States to Gibraltar
            4 carriers, 1 destroyer and 4 fighters moved from 91 Sea Zone to 96 Sea Zone
            3 fighters moved from Libya to 96 Sea Zone
            1 mech_infantry moved from Morocco to Tunisia
    
        Place Units - Americans
            5 artilleries and 5 infantry placed in Central United States
            1 artillery, 2 fighters and 1 infantry placed in Eastern United States
            1 cruiser placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 61 PUs; end with 61 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 91 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0,50
    Italians regular : 0,50
    Japanese regular : -0,33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Chinese round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 11
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
            9 infantry moved from Shensi to Suiyuyan
    
        Combat - Chinese
            Chinese creates battle in territory Hunan
            Battle in Suiyuyan
                Chinese attack with 9 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 9 infantry in Suiyuyan, round 2 : 3/9 hits, 1,50 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Suiyuyan
                Chinese win, taking Hunan from Japanese, taking Suiyuyan from Japanese with 9 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            3 infantry placed in Manchuria
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1,50
    Japanese regular : -0,33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: UK_Pacific round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 6 artilleries, 1 cruiser, 2 fighters and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery moved from Caroline Islands to 33 Sea Zone
            1 artillery and 1 transport moved from 33 Sea Zone to 34 Sea Zone
            1 infantry moved from Paulau Island to 34 Sea Zone
            1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            1 fighter moved from 33 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 artillery moved from Caroline Islands to 33 Sea Zone
            1 artillery and 1 transport moved from 33 Sea Zone to 19 Sea Zone
            1 artillery moved from 19 Sea Zone to Manchuria
            1 fighter moved from 33 Sea Zone to 35 Sea Zone
            2 fighters moved from 33 Sea Zone to 35 Sea Zone
            3 fighters moved from 33 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
            1 artillery and 1 infantry moved from 96 Sea Zone to Libya
            3 fighters moved from Gibraltar to Libya
            1 infantry moved from Morocco to Algeria
                  Americans take Algeria from Italians
            1 artillery moved from Morocco to 91 Sea Zone
            1 artillery and 1 transport moved from 91 Sea Zone to 94 Sea Zone
            1 artillery moved from 94 Sea Zone to Tunisia
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
            1 artillery and 1 infantry moved from 96 Sea Zone to Libya
    
        Combat - Americans
            Battle in Java
            Battle in Manchuria
            Battle in Tunisia
            Battle in 35 Sea Zone
                Americans attack with 8 fighters, 1 tactical_bomber and 1 transport
                Japanese defend with 1 destroyer
                    Americans roll dice for 8 fighters, 1 tactical_bomber and 1 transport in 35 Sea Zone, round 2 : 5/9 hits, 4,67 expected hits
                    Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 35 Sea Zone
                Americans win, taking Java from Japanese, taking Manchuria from Japanese, taking Tunisia from Italians with 8 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Libya
                Americans attack with 2 artilleries, 3 fighters and 2 infantry
                Italians defend with 1 armour
                    Americans roll dice for 2 artilleries, 3 fighters and 2 infantry in Libya, round 2 : 2/7 hits, 2,83 expected hits
                    Italians roll dice for 1 armour in Libya, round 2 : 1/1 hits, 0,50 expected hits
                    1 infantry owned by the Americans and 1 armour owned by the Italians lost in Libya
                Americans win, taking Libya from Italians with 2 artilleries, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Italians: 1 armour
            Battle in Philippines
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 aaGun, 1 airfield and 1 harbour
                    1 aaGun owned by the Japanese lost in Philippines
                Americans win, taking Philippines from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 aaGun
    
        Non Combat Move - Americans
            2 destroyers and 8 submarines moved from 26 Sea Zone to 33 Sea Zone
            1 carrier moved from 10 Sea Zone to 26 Sea Zone
            1 fighter and 2 tactical_bombers moved from Western United States to Hawaiian Islands
            8 fighters and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
            6 transports moved from 102 Sea Zone to 101 Sea Zone
            3 fighters moved from Eastern United States to Gibraltar
            4 carriers, 1 destroyer and 4 fighters moved from 91 Sea Zone to 96 Sea Zone
            3 fighters moved from Libya to 96 Sea Zone
            1 mech_infantry moved from Morocco to Tunisia
    
        Place Units - Americans
            5 artilleries and 5 infantry placed in Central United States
            1 artillery, 2 fighters and 1 infantry placed in Eastern United States
            1 cruiser placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 61 PUs; end with 61 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 91 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
            9 infantry moved from Shensi to Suiyuyan
    
        Combat - Chinese
            Chinese creates battle in territory Hunan
            Battle in Suiyuyan
                Chinese attack with 9 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 9 infantry in Suiyuyan, round 2 : 3/9 hits, 1,50 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Suiyuyan
                Chinese win, taking Hunan from Japanese, taking Suiyuyan from Japanese with 9 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            3 infantry placed in Manchuria
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 1 armour and 10 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 artilleries, 1 infantry and 3 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
            1 artillery, 1 infantry and 2 mech_infantrys moved from French Equatorial Africa to Anglo Egyptian Sudan
            1 infantry moved from Kenya to Ethiopia
                  British take Ethiopia from Italians
            1 infantry moved from Rhodesia to Union of South Africa
            1 infantry moved from India to Burma
                  UK_Pacific take Burma from Japanese
            1 artillery and 1 infantry moved from Eastern Persia to West India
    
        Combat - British
            Battle in Anglo Egyptian Sudan
                British attack with 3 artilleries, 2 infantry and 5 mech_infantrys
                Italians defend with 1 armour
                    British roll dice for 3 artilleries, 2 infantry and 5 mech_infantrys in Anglo Egyptian Sudan, round 2 : 3/10 hits, 2,67 expected hits
                    Italians roll dice for 1 armour in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0,50 expected hits
                    1 infantry owned by the British and 1 armour owned by the Italians lost in Anglo Egyptian Sudan
                British win, taking Anglo Egyptian Sudan from Italians with 3 artilleries, 1 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Italians: 1 armour
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Gibraltar: 3 fighters
            EDIT: Adding units owned by Americans to 91 Sea Zone: 3 fighters
            EDIT: Turning off Edit Mode
            3 carriers and 3 fighters moved from 91 Sea Zone to 96 Sea Zone
            2 tactical_bombers moved from 91 Sea Zone to 96 Sea Zone
            2 infantry moved from Morocco to 91 Sea Zone
            4 infantry moved from Gibraltar to 91 Sea Zone
            6 infantry and 3 transports moved from 91 Sea Zone to 96 Sea Zone
            6 infantry moved from 96 Sea Zone to Libya
            1 destroyer moved from 92 Sea Zone to 95 Sea Zone
            1 fighter moved from 91 Sea Zone to United Kingdom
            1 transport moved from 91 Sea Zone to 82 Sea Zone
    
        Place Units - British
            10 infantry placed in United Kingdom
            1 armour placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,3,5,6
            British collect 31 PUs (2 lost to blockades); end with 31 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
    
        Place Units - UK_Pacific
            1 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,3
            UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
            Some Units in India change ownership: 1 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 1,50
    Americans regular : -0,50
    Italians regular : 1,00
    Japanese regular : -0,67
    British regular : 0,33
    

    Savegame

  • '20

    TripleA Turn Summary: Italians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 11
    
        Purchase Units - Italians
            Italians buy 13 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Yenisey to Buryatia
                  Italians take Yakut S.S.R. from Russians
                  Italians take Buryatia from Russians
            1 mech_infantry moved from Tsinghai to Shensi
                  Italians take Shensi from Chinese
            1 mech_infantry moved from Volgograd to Tsinghai
            1 fighter moved from Southern Italy to 94 Sea Zone
            1 infantry moved from Northwest Persia to Iraq
                  Italians take Iraq from British
    
        Combat - Italians
            Battle in 94 Sea Zone
                Italians attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 94 Sea Zone
                Italians win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
    
        Non Combat Move - Italians
            1 marine moved from Southern Italy to 97 Sea Zone
            3 infantry moved from Northern Italy to 97 Sea Zone
            1 infantry moved from Northern Italy to 97 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 4 infantry, 1 marine and 2 transports moved from 97 Sea Zone to 81 Sea Zone
            1 bomber moved from Egypt to Southern Italy
            1 fighter moved from 94 Sea Zone to Southern Italy
            1 infantry moved from Northern Italy to Southern Italy
            1 aaGun, 4 armour and 1 infantry moved from Northwest Persia to Iraq
            1 infantry moved from Volgograd to Caucasus
            1 infantry moved from Volgograd to Caucasus
            1 armour moved from Rostov to Northwest Persia
            1 transport moved from 81 Sea Zone to 80 Sea Zone
    
        Place Units - Italians
            3 infantry placed in Southern Italy
            10 infantry placed in Northern Italy
            1 mech_infantry placed in Ukraine
    
        Turn Complete - Italians
            Italians collect 33 PUs; end with 33 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 37 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 42 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: ANZAC round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
            1 artillery moved from Queensland to 54 Sea Zone
            1 artillery and 1 transport moved from 54 Sea Zone to 43 Sea Zone
            1 artillery moved from 43 Sea Zone to Borneo
            1 transport moved from 54 Sea Zone to 46 Sea Zone
            1 infantry moved from New Guinea to 46 Sea Zone
            1 infantry and 1 transport moved from 46 Sea Zone to 22 Sea Zone
            1 infantry moved from 22 Sea Zone to Marianas
            1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 54 Sea Zone to 33 Sea Zone
    
        Combat - ANZAC
            Battle in Borneo
            Battle in Marianas
            Battle in Sumatra
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 carrier placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: French round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
            1 artillery moved from Queensland to 54 Sea Zone
            1 artillery and 1 transport moved from 54 Sea Zone to 43 Sea Zone
            1 artillery moved from 43 Sea Zone to Borneo
            1 transport moved from 54 Sea Zone to 46 Sea Zone
            1 infantry moved from New Guinea to 46 Sea Zone
            1 infantry and 1 transport moved from 46 Sea Zone to 22 Sea Zone
            1 infantry moved from 22 Sea Zone to Marianas
            1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 54 Sea Zone to 33 Sea Zone
    
        Combat - ANZAC
            Battle in Borneo
            Battle in Marianas
            Battle in Sumatra
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 carrier placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '20

    TripleA Manual Gamesave Post: Germans round 12

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 1 bomber, 1 destroyer, 2 fighters, 3 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Germany to 113 Sea Zone
            2 infantry and 1 transport moved from 113 Sea Zone to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to United Kingdom
            7 bombers moved from Western Germany to United Kingdom
            1 tactical_bomber moved from Southern Italy to 110 Sea Zone
            1 tactical_bomber moved from Western Germany to 110 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western Germany to United Kingdom
            1 infantry moved from Novgorod to Archangel
                  Germans take Archangel from Russians
            1 mech_infantry moved from Novgorod to Smolensk
            1 mech_infantry moved from Northwest Persia to Eastern Persia
                  Germans take Eastern Persia from British
            1 armour moved from Volgograd to Novosibirsk
            1 tactical_bomber moved from Volgograd to Novosibirsk
            1 artillery moved from Western Ukraine to Bryansk
            1 armour moved from Novgorod to Smolensk
            1 infantry moved from Ukraine to Bryansk
    
        Combat - Germans
            Germans creates battle in territory 125 Sea Zone
    

    Combat Hit Differential Summary :

    Savegame

  • '20

    @Giallo scramble in sz 110?

    82b96c08-233a-40cf-9d05-4e0c20517f43-image.png

  • '21 '20 '19 '18 '17 '16

    no thank you

  • '20

    TripleA Turn Summary: Germans round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 1 bomber, 1 destroyer, 2 fighters, 3 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Germany to 113 Sea Zone
            2 infantry and 1 transport moved from 113 Sea Zone to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to United Kingdom
            7 bombers moved from Western Germany to United Kingdom
            1 tactical_bomber moved from Southern Italy to 110 Sea Zone
            1 tactical_bomber moved from Western Germany to 110 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western Germany to United Kingdom
            1 infantry moved from Novgorod to Archangel
                  Germans take Archangel from Russians
            1 mech_infantry moved from Novgorod to Smolensk
            1 mech_infantry moved from Northwest Persia to Eastern Persia
                  Germans take Eastern Persia from British
            1 armour moved from Volgograd to Novosibirsk
            1 tactical_bomber moved from Volgograd to Novosibirsk
            1 artillery moved from Western Ukraine to Bryansk
            1 armour moved from Novgorod to Smolensk
            1 infantry moved from Ukraine to Bryansk
    
        Combat - Germans
            Germans creates battle in territory 125 Sea Zone
            Battle in United Kingdom
                Germans attack with 7 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 10 infantry
                    Germans roll dice for 7 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in United Kingdom, round 2 : 7/11 hits, 6.17 expected hits
                    British roll dice for 1 artillery, 1 fighter and 10 infantry in United Kingdom, round 2 : 3/12 hits, 4.33 expected hits
                    1 fighter owned by the Germans, 1 infantry owned by the Germans, 1 tactical_bomber owned by the Germans and 7 infantry owned by the British lost in United Kingdom
                    Germans roll dice for 7 bombers and 1 infantry in United Kingdom, round 3 : 4/8 hits, 4.83 expected hits
                    British roll dice for 1 artillery, 1 fighter and 3 infantry in United Kingdom, round 3 : 2/5 hits, 2.00 expected hits
                    2 bombers owned by the Germans, 1 artillery owned by the British and 3 infantry owned by the British lost in United Kingdom
                    Germans roll dice for 5 bombers and 1 infantry in United Kingdom, round 4 : 3/6 hits, 3.50 expected hits
                    British roll dice for 1 fighter in United Kingdom, round 4 : 1/1 hits, 0.67 expected hits
                    1 bomber owned by the Germans and 1 fighter owned by the British lost in United Kingdom
                Germans captures 37PUs while taking British capital
                Germans converts factory_major into different units
                Germans win, taking United Kingdom from British with 4 bombers and 1 infantry remaining. Battle score for attacker is -16
                Casualties for Germans: 3 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
                Casualties for British: 1 artillery, 1 fighter and 10 infantry
            Battle in Bryansk
                Germans attack with 1 artillery and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 2/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Novosibirsk
                Germans attack with 1 armour and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour and 1 tactical_bomber in Novosibirsk, round 2 : 1/2 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Novosibirsk
                Germans win, taking Novosibirsk from Russians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Smolensk
                Germans attack with 1 armour and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour and 1 mech_infantry in Smolensk, round 2 : 2/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            triggerBritishDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to British
            Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans
    
        Non Combat Move - Germans
            2 tactical_bombers moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from Germany to Western Germany
            1 artillery moved from France to Normandy Bordeaux
            1 infantry moved from France to Normandy Bordeaux
            1 artillery moved from France to Normandy Bordeaux
            3 artilleries moved from France to Northern Italy
            1 aaGun moved from Western Germany to Northern Italy
            3 mech_infantrys moved from Western Germany to Southern Italy
            3 mech_infantrys moved from Western Germany to Southern Italy
            1 armour and 1 mech_infantry moved from Finland to Novgorod
            1 artillery and 1 infantry moved from Novgorod to Belarus
            1 artillery moved from Finland to Vyborg
            1 aaGun moved from Volgograd to Caucasus
            1 aaGun moved from Volgograd to Caucasus
            3 artilleries and 4 infantry moved from Rostov to Ukraine
            5 mech_infantrys moved from Eastern Poland to Ukraine
            2 artilleries moved from Western Ukraine to Ukraine
            4 bombers moved from United Kingdom to Normandy Bordeaux
            1 submarine moved from 125 Sea Zone to 110 Sea Zone
            1 tactical_bomber moved from Novosibirsk to Caucasus
            2 infantry moved from Northwest Persia to Iraq
            2 armour and 1 mech_infantry moved from Northwest Persia to Iraq
    
        Place Units - Germans
            1 transport placed in 110 Sea Zone
            1 destroyer placed in 110 Sea Zone
            1 fighter placed in Normandy Bordeaux
            1 bomber and 1 fighter placed in Western Germany
            1 mech_infantry placed in Western Germany
            3 infantry placed in Western Ukraine
            2 armour placed in Novgorod
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,6
            Germans collect 61 PUs (3 lost to blockades); end with 98 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 103 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 108 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 113 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 118 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -1.00
    Germans regular : 2.00
    British regular : -1.00
    

    Savegame

  • '20

    @Giallo bump #1

  • '21 '20 '19 '18 '17 '16

    TripleA Manual Gamesave Post: Russians round 12

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Purchase Units - Russians
            Russians buy 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Tambov to Rostov
                  Russians take Rostov from Italians
            1 infantry moved from Tambov to Volgograd
                  Russians take Volgograd from Italians
            1 infantry moved from Tambov to Samara
                  Russians take Samara from Germans
            2 infantry moved from Russia to Bryansk
            2 infantry moved from Russia to Smolensk
            4 fighters moved from Russia to Smolensk
            4 fighters moved from Russia to Bryansk
            1 submarine moved from 125 Sea Zone to 110 Sea Zone
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    will your sub fight in 110

  • '20

    @Giallo Yes

  • '20

    And full scramble

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Purchase Units - Russians
            Russians buy 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Tambov to Rostov
                  Russians take Rostov from Italians
            1 infantry moved from Tambov to Volgograd
                  Russians take Volgograd from Italians
            1 infantry moved from Tambov to Samara
                  Russians take Samara from Germans
            2 infantry moved from Russia to Bryansk
            2 infantry moved from Russia to Smolensk
            4 fighters moved from Russia to Smolensk
            4 fighters moved from Russia to Bryansk
            1 submarine moved from 125 Sea Zone to 110 Sea Zone
    
        Combat - Russians
            Germans scrambles 3 units out of Normandy Bordeaux to defend against the attack in 110 Sea Zone
            Battle in Bryansk
                Russians attack with 4 fighters and 2 infantry
                Germans defend with 1 artillery and 1 infantry
                    Russians roll dice for 4 fighters and 2 infantry in Bryansk, round 2 : 4/6 hits, 2,33 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 0/2 hits, 0,67 expected hits
                    1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 7
                Casualties for Germans: 1 artillery and 1 infantry
            Battle in 110 Sea Zone
                Russians attack with 1 submarine
                Germans defend with 1 destroyer, 1 fighter, 1 submarine, 2 tactical_bombers and 2 transports
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Russians roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 destroyer, 1 fighter, 2 tactical_bombers and 2 transports in 110 Sea Zone, round 2 : 1/4 hits, 2,00 expected hits
                    1 submarine owned by the Russians lost in 110 Sea Zone
                Germans win with 1 destroyer, 1 fighter, 1 submarine, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is -6
                Casualties for Russians: 1 submarine
            Battle in Smolensk
                Russians attack with 4 fighters and 2 infantry
                Germans defend with 1 armour and 1 mech_infantry
                    Russians roll dice for 4 fighters and 2 infantry in Smolensk, round 2 : 3/6 hits, 2,33 expected hits
                    Germans roll dice for 1 armour and 1 mech_infantry in Smolensk, round 2 : 2/2 hits, 0,83 expected hits
                    2 infantry owned by the Russians, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Smolensk
                Russians win with 4 fighters remaining. Battle score for attacker is 4
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 armour and 1 mech_infantry
            Moving scrambled unit from 110 Sea Zone back to originating territory: Normandy Bordeaux
            Moving scrambled unit from 110 Sea Zone back to originating territory: Normandy Bordeaux
            Moving scrambled unit from 110 Sea Zone back to originating territory: Normandy Bordeaux
    
        Non Combat Move - Russians
            4 fighters moved from Smolensk to Russia
            4 fighters moved from Bryansk to Russia
    
        Place Units - Russians
            7 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 15 PUs; end with 15 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 18 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0,67
    Russians regular : 2,00
    

    Savegame

  • '20

    TripleA Turn Summary: Japanese round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 2 carriers, 1 destroyer, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 fighter moved from Japan to 19 Sea Zone
            1 destroyer moved from 36 Sea Zone to 35 Sea Zone
            1 fighter moved from 36 Sea Zone to 43 Sea Zone
            1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
            1 tactical_bomber moved from 37 Sea Zone to 41 Sea Zone
            1 fighter and 1 tactical_bomber moved from French Indo China to Burma
            1 armour moved from Yunnan to Hunan
            1 fighter moved from French Indo China to Hunan
            1 tactical_bomber moved from French Indo China to Hunan
            1 armour moved from Persia to West India
            2 bombers moved from Northwest Persia to West India
            1 bomber moved from French Indo China to 22 Sea Zone
            1 tactical_bomber moved from Northwest Persia to West India
            1 fighter moved from French Indo China to Burma
            1 infantry moved from Yunnan to Hunan
            1 infantry moved from Shan State to Burma
    
        Combat - Japanese
            Battle in 43 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 43 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 22 Sea Zone
                Japanese attack with 1 bomber
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 22 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 35 Sea Zone
                Japanese attack with 1 destroyer
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 35 Sea Zone
                Japanese win with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 42 Sea Zone
                Japanese attack with 1 tactical_bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 42 Sea Zone
                Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 41 Sea Zone
                Japanese attack with 1 tactical_bomber
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 41 Sea Zone
                Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 19 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 19 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Hunan
                Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Hunan, round 2 : 2/4 hits, 1.83 expected hits
                    Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Hunan from Chinese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in West India
                Japanese attack with 1 armour, 2 bombers and 1 tactical_bomber
                British defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 armour, 2 bombers and 1 tactical_bomber in West India, round 2 : 3/4 hits, 2.50 expected hits
                    UK_Pacific roll dice for 1 artillery and 1 infantry in West India, round 2 : 2/2 hits, 0.67 expected hits
                    1 tactical_bomber owned by the Japanese, 1 armour owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in West India
                Japanese win with 2 bombers remaining. Battle score for attacker is -10
                Casualties for Japanese: 1 armour and 1 tactical_bomber
                Casualties for British: 1 artillery and 1 infantry
            Battle in Burma
                Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Burma, round 2 : 2/4 hits, 1.83 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            2 carriers, 2 submarines and 2 tactical_bombers moved from 37 Sea Zone to 36 Sea Zone
            5 transports moved from 80 Sea Zone to 39 Sea Zone
            1 armour moved from Persia to Iraq
            2 fighters moved from Northwest Persia to 81 Sea Zone
            2 battleships moved from 80 Sea Zone to 81 Sea Zone
            1 submarine moved from 80 Sea Zone to 39 Sea Zone
            1 submarine moved from 39 Sea Zone to 37 Sea Zone
            1 tactical_bomber moved from 42 Sea Zone to French Indo China
            1 tactical_bomber moved from 41 Sea Zone to French Indo China
            1 fighter moved from 43 Sea Zone to 36 Sea Zone
            2 fighters moved from Burma to 36 Sea Zone
            1 tactical_bomber moved from Hunan to French Indo China
            1 tactical_bomber moved from Burma to French Indo China
            2 infantry moved from Malaya to Shan State
            1 artillery and 2 infantry moved from Anhwe to Chahar
            2 infantry moved from Shantung to Jehol
            1 infantry moved from Shantung to Anhwe
            2 bombers moved from West India to Shan State
            1 tactical_bomber moved from Northwest Persia to Szechwan
            1 bomber moved from 22 Sea Zone to Japan
            1 destroyer moved from 6 Sea Zone to 36 Sea Zone
            1 fighter moved from 19 Sea Zone to French Indo China
            1 fighter moved from Hunan to French Indo China
    
        Place Units - Japanese
            2 carriers and 1 destroyer placed in 36 Sea Zone
            1 artillery, 1 infantry and 1 mech_infantry placed in Malaya
            1 infantry and 2 mech_infantrys placed in Persia
            2 infantry placed in Shantung
    
        Turn Complete - Japanese
            Japanese collect 45 PUs; end with 45 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    Japanese regular : 0.83
    UK_Pacific regular : 1.00
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 5 carriers and 1 destroyer; Remaining resources: 3 PUs; 
    
        Combat Move - Americans
            2 artilleries and 1 infantry moved from Libya to 96 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
            1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
            1 artillery and 1 transport moved from 96 Sea Zone to 98 Sea Zone
            1 artillery moved from 98 Sea Zone to Trans-Jordan
            1 submarine moved from 33 Sea Zone to 35 Sea Zone
            5 fighters and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
            3 fighters moved from 33 Sea Zone to 35 Sea Zone
            1 submarine moved from 33 Sea Zone to 19 Sea Zone
                  Americans take 22 Sea Zone from Japanese
                  Americans take 19 Sea Zone from Japanese
            1 submarine moved from 33 Sea Zone to 20 Sea Zone
                  Americans take 20 Sea Zone from Japanese
            1 submarine moved from 33 Sea Zone to 44 Sea Zone
            1 submarine moved from 33 Sea Zone to 42 Sea Zone
                  Americans take 42 Sea Zone from Japanese
            8 fighters moved from 96 Sea Zone to Egypt
    
        Combat - Americans
            Battle in Trans-Jordan
            Battle in Egypt
                Americans attack with 1 artillery, 8 fighters and 1 infantry
                Germans defend with 1 infantry; Italians defend with 1 harbour
                    Americans roll dice for 1 artillery, 8 fighters and 1 infantry in Egypt, round 2 : 5/10 hits, 4,67 expected hits
                    Italians roll dice for 1 infantry in Egypt, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Egypt
                Americans win, taking Trans-Jordan from Italians, taking Egypt from Italians with 1 artillery, 8 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in 35 Sea Zone
                Americans attack with 8 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 8 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 : 5/9 hits, 4,67 expected hits
                    Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 35 Sea Zone
                Americans win, taking 35 Sea Zone from Japanese with 8 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Changing ownership of Korea from Japanese to Americans
            EDIT: Turning off Edit Mode
            8 fighters and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
            1 fighter moved from Hawaiian Islands to 33 Sea Zone
            1 carrier moved from 26 Sea Zone to 33 Sea Zone
            2 tactical_bombers moved from Hawaiian Islands to 33 Sea Zone
            1 artillery moved from Tunisia to Algeria
            4 carriers, 1 destroyer and 2 fighters moved from 96 Sea Zone to 98 Sea Zone
            8 fighters moved from Egypt to 98 Sea Zone
            1 mech_infantry moved from Tunisia to Algeria
            1 cruiser moved from 101 Sea Zone to 104 Sea Zone
            1 artillery moved from Manchuria to Korea
            2 fighters moved from 98 Sea Zone to 96 Sea Zone
    
        Place Units - Americans
            5 carriers and 1 destroyer placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 67 PUs; end with 70 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 90 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 100 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 105 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0,33
    Japanese regular : -0,33
    Italians regular : -0,33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Chinese round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Manchuria to Jehol
            9 infantry moved from Suiyuyan to Chahar
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 9 infantry
                Japanese defend with 2 artilleries and 2 infantry
                    Chinese roll dice for 9 infantry in Chahar, round 2 : 1/9 hits, 1,50 expected hits
                    Japanese roll dice for 2 artilleries and 2 infantry in Chahar, round 2 : 2/4 hits, 1,33 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Chahar
                    Chinese roll dice for 7 infantry in Chahar, round 3 : 1/7 hits, 1,17 expected hits
                    Japanese roll dice for 2 artilleries and 1 infantry in Chahar, round 3 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                    Chinese roll dice for 6 infantry in Chahar, round 4 : 1/6 hits, 1,00 expected hits
                    Japanese roll dice for 2 artilleries in Chahar, round 4 : 0/2 hits, 0,67 expected hits
                    1 artillery owned by the Japanese lost in Chahar
                    Chinese roll dice for 6 infantry in Chahar, round 5 : 3/6 hits, 1,00 expected hits
                    Japanese roll dice for 1 artillery in Chahar, round 5 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Chahar
                Chinese win, taking Chahar from Japanese with 6 infantry remaining. Battle score for attacker is 5
                Casualties for Chinese: 3 infantry
                Casualties for Japanese: 2 artilleries and 2 infantry
            Battle in Jehol
                Chinese attack with 3 infantry
                Japanese defend with 1 aaGun and 2 infantry
                    Chinese roll dice for 3 infantry in Jehol, round 2 : 1/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Jehol, round 2 : 1/2 hits, 0,67 expected hits
                    1 aaGun owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol
                    Chinese roll dice for 2 infantry in Jehol, round 3 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 2 infantry in Jehol, round 3 : 0/2 hits, 0,67 expected hits
                    Chinese roll dice for 2 infantry in Jehol, round 4 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 2 infantry in Jehol, round 4 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Chinese lost in Jehol
                    Chinese roll dice for 1 infantry in Jehol, round 5 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 2 infantry in Jehol, round 5 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Chinese lost in Jehol
                Japanese win with 2 infantry remaining. Battle score for attacker is -4
                Casualties for Chinese: 3 infantry
                Casualties for Japanese: 1 aaGun
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Chahar
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 5 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1,00
    Japanese regular : 0,00
    

    Savegame

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