@Jacob16 My apologies, i got slammed with work this week. I should be back on a regular schedule for now. Time just got away from me. Sorry again for the delay.
tanios (x) vs Giallo (allies + 10) bm3
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 7 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from French Indo China to Yunnan 1 mech_infantry moved from Shan State to Yunnan 1 armour moved from Malaya to Yunnan 1 destroyer moved from 37 Sea Zone to 42 Sea Zone 1 fighter moved from 37 Sea Zone to 42 Sea Zone 1 fighter moved from 37 Sea Zone to 42 Sea Zone 1 fighter moved from 37 Sea Zone to 42 Sea Zone 1 fighter moved from 37 Sea Zone to 42 Sea Zone 1 submarine moved from 37 Sea Zone to 55 Sea Zone 1 destroyer moved from 36 Sea Zone to 55 Sea Zone 1 bomber moved from French Indo China to 55 Sea Zone 2 fighters moved from French Indo China to Yunnan 2 bombers moved from French Indo China to Yunnan 3 tactical_bombers moved from French Indo China to Yunnan 1 submarine moved from 39 Sea Zone to 80 Sea Zone 2 tactical_bombers moved from French Indo China to Yunnan Combat - Japanese Battle in 55 Sea Zone Japanese attack with 1 bomber, 1 destroyer and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber and 1 destroyer in 55 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 55 Sea Zone Japanese win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in 42 Sea Zone Japanese attack with 1 destroyer and 4 fighters Americans defend with 1 submarine Japanese roll dice for 1 destroyer and 4 fighters in 42 Sea Zone, round 2 : 1/5 hits, 2.33 expected hits Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Americans with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Yunnan Japanese attack with 1 armour, 2 bombers, 2 fighters, 1 infantry, 1 mech_infantry and 5 tactical_bombers Chinese defend with 3 infantry Japanese roll dice for 1 armour, 2 bombers, 2 fighters, 1 infantry, 1 mech_infantry and 5 tactical_bombers in Yunnan, round 2 : 10/12 hits, 6.17 expected hits Chinese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 armour, 2 bombers, 2 fighters, 1 mech_infantry and 5 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for Chinese: 3 infantry Non Combat Move - Japanese 1 armour moved from French Indo China to 36 Sea Zone 1 carrier moved from 37 Sea Zone to 39 Sea Zone 2 tactical_bombers moved from French Indo China to 39 Sea Zone 1 fighter moved from 42 Sea Zone to Ceylon 2 carriers, 2 fighters and 1 submarine moved from 37 Sea Zone to 36 Sea Zone 3 fighters moved from 42 Sea Zone to 36 Sea Zone 1 bomber moved from 55 Sea Zone to Malaya 2 bombers moved from Yunnan to French Indo China 2 fighters and 5 tactical_bombers moved from Yunnan to French Indo China 1 armour moved from Anhwe to Yunnan 1 fighter moved from 36 Sea Zone to French Indo China 1 destroyer moved from 6 Sea Zone to 36 Sea Zone 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 2 fighters moved from 36 Sea Zone to French Indo China 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 armour, 2 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone 1 artillery moved from Malaya to 37 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 37 Sea Zone to 39 Sea Zone 1 armour moved from 39 Sea Zone to Ceylon 1 artillery moved from 39 Sea Zone to Ceylon 2 infantry moved from 39 Sea Zone to Ceylon Place Units - Japanese 1 destroyer placed in 6 Sea Zone 1 carrier placed in 36 Sea Zone 1 infantry and 1 mech_infantry placed in French Indo China 3 infantry placed in Shantung 1 artillery and 2 infantry placed in Malaya 1 artillery and 1 infantry placed in Japan Japanese undo move 6. Japanese undo move 4. 1 artillery and 2 infantry placed in Shantung 2 infantry placed in Japan 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 57 PUs; end with 58 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00 Americans regular : 0.50 Japanese regular : 3.17
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TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Americans Americans buy 2 aaGuns, 1 carrier, 4 fighters and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 54 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 artillery moved from Wake Island to 31 Sea Zone 1 artillery and 1 transport moved from 31 Sea Zone to 33 Sea Zone 1 artillery moved from 33 Sea Zone to Caroline Islands 1 battleship and 3 cruisers moved from 54 Sea Zone to 33 Sea Zone Combat - Americans Battle in Caroline Islands Americans attack with 3 artilleries and 2 infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Americans roll dice for 1 battleship and 3 cruisers in Caroline Islands, round 2 : 2/4 hits, 2,17 expected hits Americans roll dice for 3 artilleries and 2 infantry in Caroline Islands, round 2 : 1/5 hits, 1,67 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 3 artilleries and 1 infantry remaining. Battle score for attacker is 8 Casualties for Americans: 1 infantry Casualties for Japanese: 1 aaGun and 2 infantry Battle in 55 Sea Zone Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 0/2 hits, 1,17 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans lost in 55 Sea Zone Americans roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 3 : 1/2 hits, 1,17 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 33 Sea Zone 3 carriers, 1 destroyer, 4 fighters and 4 submarines moved from 54 Sea Zone to 33 Sea Zone 1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 31 Sea Zone to 33 Sea Zone 1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 32 Sea Zone to 33 Sea Zone 2 destroyers and 3 submarines moved from 25 Sea Zone to 26 Sea Zone 5 submarines moved from 10 Sea Zone to 26 Sea Zone 3 artilleries and 3 infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 fighter moved from 110 Sea Zone to Gibraltar 6 transports moved from 110 Sea Zone to 102 Sea Zone 1 carrier and 2 fighters moved from 110 Sea Zone to 91 Sea Zone 2 fighters moved from 110 Sea Zone to Gibraltar 1 carrier and 2 fighters moved from 110 Sea Zone to 91 Sea Zone 1 destroyer moved from 110 Sea Zone to 91 Sea Zone 2 carriers moved from 110 Sea Zone to 91 Sea Zone Place Units - Americans 1 carrier placed in 10 Sea Zone 1 fighter and 1 tactical_bomber placed in Western United States 1 tactical_bomber placed in Western United States 2 aaGuns and 3 fighters placed in Eastern United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Americans regular : -2,50 Japanese regular : 0,67
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TripleA Turn Summary: Chinese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe 4 infantry moved from Kweichow to Shensi 1 infantry moved from Kansu to Shensi Combat - Chinese Chinese creates battle in territory Anhwe Non Combat Move - Chinese Place Units - Chinese 4 infantry placed in Shensi Turn Complete - Chinese Chinese collect 8 PUs; end with 9 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Americans Americans buy 2 aaGuns, 1 carrier, 4 fighters and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 54 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 artillery moved from Wake Island to 31 Sea Zone 1 artillery and 1 transport moved from 31 Sea Zone to 33 Sea Zone 1 artillery moved from 33 Sea Zone to Caroline Islands 1 battleship and 3 cruisers moved from 54 Sea Zone to 33 Sea Zone Combat - Americans Battle in Caroline Islands Americans attack with 3 artilleries and 2 infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Americans roll dice for 1 battleship and 3 cruisers in Caroline Islands, round 2 : 2/4 hits, 2,17 expected hits Americans roll dice for 3 artilleries and 2 infantry in Caroline Islands, round 2 : 1/5 hits, 1,67 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 3 artilleries and 1 infantry remaining. Battle score for attacker is 8 Casualties for Americans: 1 infantry Casualties for Japanese: 1 aaGun and 2 infantry Battle in 55 Sea Zone Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 0/2 hits, 1,17 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans lost in 55 Sea Zone Americans roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 3 : 1/2 hits, 1,17 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 33 Sea Zone 3 carriers, 1 destroyer, 4 fighters and 4 submarines moved from 54 Sea Zone to 33 Sea Zone 1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 31 Sea Zone to 33 Sea Zone 1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 32 Sea Zone to 33 Sea Zone 2 destroyers and 3 submarines moved from 25 Sea Zone to 26 Sea Zone 5 submarines moved from 10 Sea Zone to 26 Sea Zone 3 artilleries and 3 infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 fighter moved from 110 Sea Zone to Gibraltar 6 transports moved from 110 Sea Zone to 102 Sea Zone 1 carrier and 2 fighters moved from 110 Sea Zone to 91 Sea Zone 2 fighters moved from 110 Sea Zone to Gibraltar 1 carrier and 2 fighters moved from 110 Sea Zone to 91 Sea Zone 1 destroyer moved from 110 Sea Zone to 91 Sea Zone 2 carriers moved from 110 Sea Zone to 91 Sea Zone Place Units - Americans 1 carrier placed in 10 Sea Zone 1 fighter and 1 tactical_bomber placed in Western United States 1 tactical_bomber placed in Western United States 2 aaGuns and 3 fighters placed in Eastern United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe 4 infantry moved from Kweichow to Shensi 1 infantry moved from Kansu to Shensi Combat - Chinese Chinese creates battle in territory Anhwe Non Combat Move - Chinese Place Units - Chinese 4 infantry placed in Shensi Turn Complete - Chinese Chinese collect 8 PUs; end with 9 PUs Purchase Units - British British buy 1 aaGun, 1 airfield, 1 artillery and 5 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 1 infantry moved from Rhodesia to Belgian Congo 3 mech_infantrys moved from Union of South Africa to Belgian Congo 1 infantry moved from Union of South Africa to Rhodesia 1 infantry moved from Belgian Congo to Kenya British take Kenya from Italians 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan British take Anglo Egyptian Sudan from Italians 1 infantry moved from Belgian Congo to French Equatorial Africa 1 artillery moved from Belgian Congo to French Equatorial Africa 2 mech_infantrys moved from Belgian Congo to French Equatorial Africa 1 infantry moved from Persia to Northwest Persia 1 infantry moved from Persia to Eastern Persia 2 fighters moved from Persia to Northwest Persia 1 fighter moved from Persia to Eastern Persia 1 artillery moved from Persia to Eastern Persia 1 battleship moved from 54 Sea Zone to 33 Sea Zone Combat - British Battle in Eastern Persia British attack with 1 artillery, 1 fighter and 1 infantry Italians defend with 1 armour British roll dice for 1 artillery, 1 fighter and 1 infantry in Eastern Persia, round 2 : 2/3 hits, 1,17 expected hits Italians roll dice for 1 armour in Eastern Persia, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Italians lost in Eastern Persia British win, taking Eastern Persia from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 1 armour Battle in French Equatorial Africa British attack with 1 artillery, 1 infantry and 2 mech_infantrys Italians defend with 1 infantry British roll dice for 1 artillery, 1 infantry and 2 mech_infantrys in French Equatorial Africa, round 2 : 0/4 hits, 1,00 expected hits Italians roll dice for 1 infantry in French Equatorial Africa, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 artillery, 1 infantry and 2 mech_infantrys in French Equatorial Africa, round 3 : 2/4 hits, 1,00 expected hits Italians roll dice for 1 infantry in French Equatorial Africa, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in French Equatorial Africa British win, taking French Equatorial Africa from Italians with 1 artillery, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Northwest Persia British attack with 2 fighters and 1 infantry Italians defend with 1 armour British roll dice for 2 fighters and 1 infantry in Northwest Persia, round 2 : 2/3 hits, 1,17 expected hits Italians roll dice for 1 armour in Northwest Persia, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Italians lost in Northwest Persia British win, taking Northwest Persia from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 1 armour Non Combat Move - British 2 fighters moved from Northwest Persia to Persia 1 fighter moved from Eastern Persia to Persia 6 infantry moved from United Kingdom to 110 Sea Zone 1 transport moved from 110 Sea Zone to 91 Sea Zone 2 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 4 infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone 4 infantry moved from 91 Sea Zone to Gibraltar 3 carriers, 1 destroyer, 1 fighter and 2 tactical_bombers moved from 110 Sea Zone to 91 Sea Zone Place Units - British 3 infantry placed in Persia 2 infantry placed in Union of South Africa British undo move 1. 1 aaGun and 2 infantry placed in Persia 1 infantry placed in Union of South Africa 1 artillery placed in United Kingdom 1 airfield placed in Gibraltar Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,3,4,1 British collect 30 PUs (4 lost to blockades); end with 30 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs Place Units - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by British from 91 Sea Zone: 1 destroyer EDIT: Adding units owned by British to 92 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode 1 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,1,1,4,1,3,2,4,1,3,4,5 UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs Some Units in India change ownership: 1 infantry
Combat Hit Differential Summary :
Americans regular : -2,50 Italians regular : -1,67 Japanese regular : 0,67 British regular : 1,67
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Italians Italians buy 10 infantry, 1 marine, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 1 armour moved from Urals to Evenkiyskiy Italians take Evenkiyskiy from Russians 1 armour moved from Evenkiyskiy to Yenisey Italians take Yenisey from Russians 1 mech_infantry moved from Urals to Kansu Italians take Kansu from Chinese 1 mech_infantry moved from Volgograd to Tsinghai Italians take Tsinghai from Chinese 2 armour moved from Volgograd to Northwest Persia 2 armour moved from Caucasus to Northwest Persia 3 infantry moved from Caucasus to Northwest Persia 1 mech_infantry moved from Ukraine to Smolensk Italians take Smolensk from Russians 1 armour and 1 mech_infantry moved from Ukraine to Rostov 1 armour and 1 infantry moved from Trans-Jordan to 81 Sea Zone 1 armour and 1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan 1 bomber moved from Southern Italy to Anglo Egyptian Sudan Combat - Italians Battle in Anglo Egyptian Sudan Italians attack with 1 armour, 1 bomber and 1 infantry British defend with 1 infantry Italians roll dice for 1 armour, 1 bomber and 1 infantry in Anglo Egyptian Sudan, round 2 : 1/3 hits, 1.33 expected hits British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan Italians win, taking Anglo Egyptian Sudan from British with 1 armour and 1 bomber remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Battle in Rostov Italians attack with 1 armour and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 1 armour and 1 mech_infantry in Rostov, round 2 : 2/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Rostov Italians win, taking Rostov from Russians with 1 armour remaining. Battle score for attacker is -1 Casualties for Italians: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Northwest Persia Italians attack with 4 armour and 3 infantry British defend with 1 infantry Italians roll dice for 4 armour and 3 infantry in Northwest Persia, round 2 : 3/7 hits, 2.50 expected hits British roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Northwest Persia Italians win, taking Northwest Persia from British with 4 armour and 2 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Non Combat Move - Italians 1 aaGun moved from Caucasus to Northwest Persia 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 transport moved from 98 Sea Zone to 97 Sea Zone 1 bomber moved from Anglo Egyptian Sudan to Egypt 1 armour moved from Algeria to Libya 2 fighters moved from Western Germany to Southern Italy 2 infantry moved from Northern Italy to Southern Italy 2 infantry moved from Southern France to Northern Italy 1 fighter moved from Egypt to Southern Italy Place Units - Italians 1 transport placed in 97 Sea Zone 1 marine placed in Southern Italy 2 infantry placed in Southern Italy 2 infantry and 1 mech_infantry placed in Volgograd 6 infantry placed in Northern Italy Turn Complete - Italians Italians collect 36 PUs; end with 36 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 38 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 43 PUs
Combat Hit Differential Summary :
Italians regular : 1.50 Russians regular : 0.67 British regular : 1.33
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TripleA Turn Summary: ANZAC round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 2 fighters moved from Queensland to 42 Sea Zone Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 1 destroyer and 2 fighters Japanese defend with 1 destroyer ANZAC roll dice for 1 destroyer and 2 fighters in 42 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 42 Sea Zone ANZAC win with 2 fighters remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 destroyer Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 2 fighters moved from 42 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 transport placed in 54 Sea Zone 1 fighter placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
Japanese regular : 0,67 ANZAC regular : -0,33
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - Germans Germans buy 6 artilleries, 1 destroyer, 6 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Novgorod to Archangel 1 mech_infantry moved from Eastern Poland to Archangel 1 infantry moved from Volgograd to Samara 1 armour moved from Volgograd to Tambov Germans take Tambov from Russians 1 armour moved from Tambov to Volgograd 1 tactical_bomber moved from Ukraine to Samara 1 mech_infantry moved from Volgograd to Sikang Germans take Sikang from Chinese 1 infantry moved from Holland Belgium to Normandy Bordeaux Germans take Normandy Bordeaux from Americans Combat - Germans Battle in Archangel Germans attack with 1 infantry and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 infantry and 1 mech_infantry in Archangel, round 2 : 0/2 hits, 0.33 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 infantry and 1 mech_infantry in Archangel, round 3 : 0/2 hits, 0.33 expected hits Russians roll dice for 1 infantry in Archangel, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Archangel Germans roll dice for 1 mech_infantry in Archangel, round 4 : 0/1 hits, 0.17 expected hits Russians roll dice for 1 infantry in Archangel, round 4 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Archangel Russians win with 1 infantry remaining. Battle score for attacker is -7 Casualties for Germans: 1 infantry and 1 mech_infantry Battle in Samara Germans attack with 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 infantry and 1 tactical_bomber in Samara, round 2 : 2/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Samara Germans win, taking Samara from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 infantry moved from Caucasus to Northwest Persia 2 armour and 2 mech_infantrys moved from Volgograd to Northwest Persia 5 mech_infantrys moved from Eastern Poland to Ukraine 2 infantry moved from Ukraine to Rostov 1 artillery moved from Ukraine to Rostov 2 artilleries and 2 infantry moved from Ukraine to Rostov 5 mech_infantrys moved from Germany to Eastern Poland 1 armour moved from Novgorod to Finland 1 submarine moved from 113 Sea Zone to 125 Sea Zone 1 tactical_bomber moved from Samara to Volgograd 1 mech_infantry moved from Finland to Novgorod 1 mech_infantry moved from Western Germany to Southern Italy 1 mech_infantry moved from Western Germany to Southern Italy 3 mech_infantrys moved from Western Germany to Poland 1 tactical_bomber moved from France to Western Germany 1 tactical_bomber moved from Western Germany to Southern Italy Place Units - Germans 3 artilleries placed in Western Ukraine 1 artillery and 2 infantry placed in Novgorod 2 artilleries placed in France 3 mech_infantrys placed in Western Germany 1 infantry placed in France 3 infantry placed in Germany 1 destroyer and 1 transport placed in 113 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Germans from Poland: 3 mech_infantrys EDIT: Adding units owned by Germans to Western Germany: 3 mech_infantrys EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,3 Germans collect 52 PUs (3 lost to blockades); end with 52 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 57 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Russians regular : 0.67 Germans regular : 0.50
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 cruiser and 1 submarine moved from 115 Sea Zone to 113 Sea Zone 1 infantry moved from Russia to Tambov Russians take Tambov from Germans 1 infantry moved from Russia to Bryansk Russians take Bryansk from Italians 1 infantry moved from Vologda to Novosibirsk Russians take Novosibirsk from Italians 1 artillery moved from Vologda to Russia 1 infantry moved from Russia to Samara 4 fighters moved from Russia to Samara 4 fighters moved from Russia to Smolensk 1 infantry moved from Archangel to Smolensk Combat - Russians Russians creates battle in territory 125 Sea Zone Germans scrambles 3 units out of Western Germany to defend against the attack in 113 Sea Zone Battle in 113 Sea Zone Russians attack with 1 cruiser and 1 submarine Germans defend with 1 destroyer, 1 fighter, 2 tactical_bombers and 1 transport Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits Germans roll dice for 1 destroyer, 1 fighter, 2 tactical_bombers and 1 transport in 113 Sea Zone, round 2 : 3/4 hits, 2,00 expected hits 1 destroyer owned by the Germans, 1 submarine owned by the Russians and 1 cruiser owned by the Russians lost in 113 Sea Zone Germans win with 1 fighter, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is -10 Casualties for Russians: 1 cruiser and 1 submarine Casualties for Germans: 1 destroyer Battle in Smolensk Russians attack with 4 fighters and 1 infantry Italians defend with 1 mech_infantry Russians roll dice for 4 fighters and 1 infantry in Smolensk, round 2 : 3/5 hits, 2,17 expected hits Italians roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Italians lost in Smolensk Russians win, taking Smolensk from Italians with 4 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 mech_infantry Battle in Samara Russians attack with 4 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 4 fighters and 1 infantry in Samara, round 2 : 2/5 hits, 2,17 expected hits Germans roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara Russians win with 4 fighters remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany Non Combat Move - Russians 4 fighters moved from Smolensk to Russia 4 fighters moved from Samara to Russia 11 infantry moved from Russia to Tambov 10 artilleries moved from Russia to Tambov 7 infantry moved from Russia to Tambov 4 artilleries moved from Russia to Tambov 2 artilleries and 4 infantry moved from Russia to Tambov 1 infantry moved from Russia to Tambov 2 artilleries moved from Russia to Tambov 1 infantry moved from Russia to Tambov 1 artillery moved from Russia to Tambov 1 infantry moved from Russia to Tambov Place Units - Russians 8 infantry placed in Russia Turn Complete - Russians Russians collect 15 PUs; end with 16 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 19 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 21 PUs
Combat Hit Differential Summary :
Italians regular : -0,33 Germans regular : 1,67 Russians regular : 0,83
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - Japanese Japanese buy 2 destroyers, 2 fighters, 5 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 armour, 2 artilleries and 5 infantry moved from Ceylon to 39 Sea Zone 1 marine moved from Ceylon to 39 Sea Zone 3 armour, 2 artilleries, 5 infantry and 5 transports moved from 39 Sea Zone to 80 Sea Zone 1 battleship and 1 marine moved from 39 Sea Zone to 80 Sea Zone 3 armour, 2 artilleries, 5 infantry and 1 marine moved from 80 Sea Zone to Persia 2 fighters and 2 tactical_bombers moved from 39 Sea Zone to Persia 2 bombers moved from French Indo China to Persia 1 infantry moved from Shantung to Anhwe 1 artillery moved from Shantung to Anhwe 1 infantry moved from Shantung to Anhwe 1 artillery moved from Hunan to Kweichow Japanese take Kweichow from Chinese 1 mech_infantry moved from Yunnan to Szechwan Japanese take Szechwan from Chinese 1 armour moved from Yunnan to Kweichow 1 armour moved from Kweichow to Hopei Japanese take Hopei from Chinese 1 armour moved from Yunnan to Burma Japanese take Burma from UK_Pacific 1 armour moved from Burma to Yunnan 1 battleship moved from 39 Sea Zone to 80 Sea Zone Combat - Japanese Battle in Persia Japanese attack with 3 armour, 2 artilleries, 2 bombers, 2 fighters, 5 infantry, 1 marine and 2 tactical_bombers British defend with 2 aaGuns, 3 artilleries, 1 factory_minor, 3 fighters and 8 infantry British roll AA dice in Persia : 0/6 hits, 1.00 expected hits Japanese roll dice for 2 battleships in Persia, round 2 : 1/2 hits, 1.33 expected hits Japanese roll dice for 3 armour, 2 artilleries, 2 bombers, 2 fighters, 5 infantry, 1 marine and 2 tactical_bombers in Persia, round 2 : 7/17 hits, 7.33 expected hits British roll dice for 2 aaGuns, 3 artilleries, 3 fighters and 8 infantry in Persia, round 2 : 6/14 hits, 5.67 expected hits 5 infantry owned by the Japanese, 1 artillery owned by the Japanese, 2 aaGuns owned by the British and 6 infantry owned by the British lost in Persia Japanese roll dice for 3 armour, 1 artillery, 2 bombers, 2 fighters, 1 marine and 2 tactical_bombers in Persia, round 3 : 7/11 hits, 5.83 expected hits British roll dice for 3 artilleries, 3 fighters and 2 infantry in Persia, round 3 : 3/8 hits, 3.67 expected hits 1 artillery owned by the Japanese, 1 marine owned by the Japanese, 1 armour owned by the Japanese, 3 artilleries owned by the British, 2 fighters owned by the British and 2 infantry owned by the British lost in Persia Japanese roll dice for 2 armour, 2 bombers, 2 fighters and 2 tactical_bombers in Persia, round 4 : 6/8 hits, 4.67 expected hits British roll dice for 1 fighter in Persia, round 4 : 0/1 hits, 0.67 expected hits 1 fighter owned by the British lost in Persia Japanese win, taking Persia from British with 2 armour, 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 42 Casualties for Japanese: 1 armour, 2 artilleries, 5 infantry and 1 marine Casualties for British: 2 aaGuns, 3 artilleries, 3 fighters and 8 infantry Battle in Anhwe Japanese attack with 1 artillery and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 2 infantry in Anhwe, round 2 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 2 bombers, 2 fighters and 2 tactical_bombers moved from Persia to Northwest Persia 1 submarine moved from 6 Sea Zone to 36 Sea Zone 4 fighters moved from French Indo China to 36 Sea Zone 1 fighter moved from Ceylon to French Indo China 2 carriers and 1 submarine moved from 39 Sea Zone to 37 Sea Zone 2 tactical_bombers moved from French Indo China to 37 Sea Zone 2 tactical_bombers moved from French Indo China to 37 Sea Zone 1 bomber moved from Malaya to French Indo China 1 artillery and 2 infantry moved from Malaya to Shan State 1 mech_infantry moved from French Indo China to Yunnan 1 infantry moved from French Indo China to Yunnan 1 submarine moved from 80 Sea Zone to 39 Sea Zone 1 destroyer moved from 6 Sea Zone to 36 Sea Zone Place Units - Japanese 1 destroyer and 1 submarine placed in 36 Sea Zone 1 destroyer placed in 6 Sea Zone 1 fighter placed in Japan 3 infantry placed in Shantung 2 infantry placed in Malaya 1 fighter placed in Japan Japanese undo move 6. 1 fighter placed in French Indo China 1 submarine placed in 37 Sea Zone Turn Complete - Japanese Japanese collect 63 PUs; end with 63 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : 2.00 British AA : -1.00 British regular : -1.00
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TripleA Turn Summary: Americans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - Americans Americans buy 6 artilleries, 1 cruiser, 2 fighters and 6 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery moved from Caroline Islands to 33 Sea Zone 1 artillery and 1 transport moved from 33 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 fighter moved from 33 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 artillery moved from Caroline Islands to 33 Sea Zone 1 artillery and 1 transport moved from 33 Sea Zone to 19 Sea Zone 1 artillery moved from 19 Sea Zone to Manchuria 1 fighter moved from 33 Sea Zone to 35 Sea Zone 2 fighters moved from 33 Sea Zone to 35 Sea Zone 3 fighters moved from 33 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Libya 3 fighters moved from Gibraltar to Libya 1 infantry moved from Morocco to Algeria Americans take Algeria from Italians 1 artillery moved from Morocco to 91 Sea Zone 1 artillery and 1 transport moved from 91 Sea Zone to 94 Sea Zone 1 artillery moved from 94 Sea Zone to Tunisia 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Libya Combat - Americans Battle in Java Battle in Manchuria Battle in Tunisia Battle in 35 Sea Zone Americans attack with 8 fighters, 1 tactical_bomber and 1 transport Japanese defend with 1 destroyer Americans roll dice for 8 fighters, 1 tactical_bomber and 1 transport in 35 Sea Zone, round 2 : 5/9 hits, 4,67 expected hits Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 35 Sea Zone Americans win, taking Java from Japanese, taking Manchuria from Japanese, taking Tunisia from Italians with 8 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Libya Americans attack with 2 artilleries, 3 fighters and 2 infantry Italians defend with 1 armour Americans roll dice for 2 artilleries, 3 fighters and 2 infantry in Libya, round 2 : 2/7 hits, 2,83 expected hits Italians roll dice for 1 armour in Libya, round 2 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Americans and 1 armour owned by the Italians lost in Libya Americans win, taking Libya from Italians with 2 artilleries, 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Italians: 1 armour Battle in Philippines Americans attack with 1 artillery and 1 infantry Japanese defend with 1 aaGun, 1 airfield and 1 harbour 1 aaGun owned by the Japanese lost in Philippines Americans win, taking Philippines from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 aaGun Non Combat Move - Americans 2 destroyers and 8 submarines moved from 26 Sea Zone to 33 Sea Zone 1 carrier moved from 10 Sea Zone to 26 Sea Zone 1 fighter and 2 tactical_bombers moved from Western United States to Hawaiian Islands 8 fighters and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone 6 transports moved from 102 Sea Zone to 101 Sea Zone 3 fighters moved from Eastern United States to Gibraltar 4 carriers, 1 destroyer and 4 fighters moved from 91 Sea Zone to 96 Sea Zone 3 fighters moved from Libya to 96 Sea Zone 1 mech_infantry moved from Morocco to Tunisia Place Units - Americans 5 artilleries and 5 infantry placed in Central United States 1 artillery, 2 fighters and 1 infantry placed in Eastern United States 1 cruiser placed in 101 Sea Zone Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Combat Hit Differential Summary :
Americans regular : -0,50 Italians regular : 0,50 Japanese regular : -0,33
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TripleA Turn Summary: Chinese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan 9 infantry moved from Shensi to Suiyuyan Combat - Chinese Chinese creates battle in territory Hunan Battle in Suiyuyan Chinese attack with 9 infantry Japanese defend with 1 infantry Chinese roll dice for 9 infantry in Suiyuyan, round 2 : 3/9 hits, 1,50 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Hunan from Japanese, taking Suiyuyan from Japanese with 9 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 3 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs
Combat Hit Differential Summary :
Chinese regular : 1,50 Japanese regular : -0,33
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TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - Americans Americans buy 6 artilleries, 1 cruiser, 2 fighters and 6 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery moved from Caroline Islands to 33 Sea Zone 1 artillery and 1 transport moved from 33 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 fighter moved from 33 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 artillery moved from Caroline Islands to 33 Sea Zone 1 artillery and 1 transport moved from 33 Sea Zone to 19 Sea Zone 1 artillery moved from 19 Sea Zone to Manchuria 1 fighter moved from 33 Sea Zone to 35 Sea Zone 2 fighters moved from 33 Sea Zone to 35 Sea Zone 3 fighters moved from 33 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Libya 3 fighters moved from Gibraltar to Libya 1 infantry moved from Morocco to Algeria Americans take Algeria from Italians 1 artillery moved from Morocco to 91 Sea Zone 1 artillery and 1 transport moved from 91 Sea Zone to 94 Sea Zone 1 artillery moved from 94 Sea Zone to Tunisia 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Libya Combat - Americans Battle in Java Battle in Manchuria Battle in Tunisia Battle in 35 Sea Zone Americans attack with 8 fighters, 1 tactical_bomber and 1 transport Japanese defend with 1 destroyer Americans roll dice for 8 fighters, 1 tactical_bomber and 1 transport in 35 Sea Zone, round 2 : 5/9 hits, 4,67 expected hits Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 35 Sea Zone Americans win, taking Java from Japanese, taking Manchuria from Japanese, taking Tunisia from Italians with 8 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Libya Americans attack with 2 artilleries, 3 fighters and 2 infantry Italians defend with 1 armour Americans roll dice for 2 artilleries, 3 fighters and 2 infantry in Libya, round 2 : 2/7 hits, 2,83 expected hits Italians roll dice for 1 armour in Libya, round 2 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Americans and 1 armour owned by the Italians lost in Libya Americans win, taking Libya from Italians with 2 artilleries, 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Italians: 1 armour Battle in Philippines Americans attack with 1 artillery and 1 infantry Japanese defend with 1 aaGun, 1 airfield and 1 harbour 1 aaGun owned by the Japanese lost in Philippines Americans win, taking Philippines from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 aaGun Non Combat Move - Americans 2 destroyers and 8 submarines moved from 26 Sea Zone to 33 Sea Zone 1 carrier moved from 10 Sea Zone to 26 Sea Zone 1 fighter and 2 tactical_bombers moved from Western United States to Hawaiian Islands 8 fighters and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone 6 transports moved from 102 Sea Zone to 101 Sea Zone 3 fighters moved from Eastern United States to Gibraltar 4 carriers, 1 destroyer and 4 fighters moved from 91 Sea Zone to 96 Sea Zone 3 fighters moved from Libya to 96 Sea Zone 1 mech_infantry moved from Morocco to Tunisia Place Units - Americans 5 artilleries and 5 infantry placed in Central United States 1 artillery, 2 fighters and 1 infantry placed in Eastern United States 1 cruiser placed in 101 Sea Zone Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 91 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan 9 infantry moved from Shensi to Suiyuyan Combat - Chinese Chinese creates battle in territory Hunan Battle in Suiyuyan Chinese attack with 9 infantry Japanese defend with 1 infantry Chinese roll dice for 9 infantry in Suiyuyan, round 2 : 3/9 hits, 1,50 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Hunan from Japanese, taking Suiyuyan from Japanese with 9 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 3 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Purchase Units - British British buy 1 armour and 10 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry; Remaining resources: 0 PUs; Combat Move - British 2 artilleries, 1 infantry and 3 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan 1 artillery, 1 infantry and 2 mech_infantrys moved from French Equatorial Africa to Anglo Egyptian Sudan 1 infantry moved from Kenya to Ethiopia British take Ethiopia from Italians 1 infantry moved from Rhodesia to Union of South Africa 1 infantry moved from India to Burma UK_Pacific take Burma from Japanese 1 artillery and 1 infantry moved from Eastern Persia to West India Combat - British Battle in Anglo Egyptian Sudan British attack with 3 artilleries, 2 infantry and 5 mech_infantrys Italians defend with 1 armour British roll dice for 3 artilleries, 2 infantry and 5 mech_infantrys in Anglo Egyptian Sudan, round 2 : 3/10 hits, 2,67 expected hits Italians roll dice for 1 armour in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0,50 expected hits 1 infantry owned by the British and 1 armour owned by the Italians lost in Anglo Egyptian Sudan British win, taking Anglo Egyptian Sudan from Italians with 3 artilleries, 1 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Italians: 1 armour Non Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Americans from Gibraltar: 3 fighters EDIT: Adding units owned by Americans to 91 Sea Zone: 3 fighters EDIT: Turning off Edit Mode 3 carriers and 3 fighters moved from 91 Sea Zone to 96 Sea Zone 2 tactical_bombers moved from 91 Sea Zone to 96 Sea Zone 2 infantry moved from Morocco to 91 Sea Zone 4 infantry moved from Gibraltar to 91 Sea Zone 6 infantry and 3 transports moved from 91 Sea Zone to 96 Sea Zone 6 infantry moved from 96 Sea Zone to Libya 1 destroyer moved from 92 Sea Zone to 95 Sea Zone 1 fighter moved from 91 Sea Zone to United Kingdom 1 transport moved from 91 Sea Zone to 82 Sea Zone Place Units - British 10 infantry placed in United Kingdom 1 armour placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,3,5,6 British collect 31 PUs (2 lost to blockades); end with 31 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs Place Units - UK_Pacific 1 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,3 UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs Some Units in India change ownership: 1 infantry
Combat Hit Differential Summary :
Chinese regular : 1,50 Americans regular : -0,50 Italians regular : 1,00 Japanese regular : -0,67 British regular : 0,33
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - Italians Italians buy 13 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Yenisey to Buryatia Italians take Yakut S.S.R. from Russians Italians take Buryatia from Russians 1 mech_infantry moved from Tsinghai to Shensi Italians take Shensi from Chinese 1 mech_infantry moved from Volgograd to Tsinghai 1 fighter moved from Southern Italy to 94 Sea Zone 1 infantry moved from Northwest Persia to Iraq Italians take Iraq from British Combat - Italians Battle in 94 Sea Zone Italians attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 94 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Non Combat Move - Italians 1 marine moved from Southern Italy to 97 Sea Zone 3 infantry moved from Northern Italy to 97 Sea Zone 1 infantry moved from Northern Italy to 97 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 4 infantry, 1 marine and 2 transports moved from 97 Sea Zone to 81 Sea Zone 1 bomber moved from Egypt to Southern Italy 1 fighter moved from 94 Sea Zone to Southern Italy 1 infantry moved from Northern Italy to Southern Italy 1 aaGun, 4 armour and 1 infantry moved from Northwest Persia to Iraq 1 infantry moved from Volgograd to Caucasus 1 infantry moved from Volgograd to Caucasus 1 armour moved from Rostov to Northwest Persia 1 transport moved from 81 Sea Zone to 80 Sea Zone Place Units - Italians 3 infantry placed in Southern Italy 10 infantry placed in Northern Italy 1 mech_infantry placed in Ukraine Turn Complete - Italians Italians collect 33 PUs; end with 33 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 37 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 42 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 artillery moved from Queensland to 54 Sea Zone 1 artillery and 1 transport moved from 54 Sea Zone to 43 Sea Zone 1 artillery moved from 43 Sea Zone to Borneo 1 transport moved from 54 Sea Zone to 46 Sea Zone 1 infantry moved from New Guinea to 46 Sea Zone 1 infantry and 1 transport moved from 46 Sea Zone to 22 Sea Zone 1 infantry moved from 22 Sea Zone to Marianas 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 54 Sea Zone to 33 Sea Zone Combat - ANZAC Battle in Borneo Battle in Marianas Battle in Sumatra Non Combat Move - ANZAC Place Units - ANZAC 1 carrier placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 artillery moved from Queensland to 54 Sea Zone 1 artillery and 1 transport moved from 54 Sea Zone to 43 Sea Zone 1 artillery moved from 43 Sea Zone to Borneo 1 transport moved from 54 Sea Zone to 46 Sea Zone 1 infantry moved from New Guinea to 46 Sea Zone 1 infantry and 1 transport moved from 46 Sea Zone to 22 Sea Zone 1 infantry moved from 22 Sea Zone to Marianas 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 54 Sea Zone to 33 Sea Zone Combat - ANZAC Battle in Borneo Battle in Marianas Battle in Sumatra Non Combat Move - ANZAC Place Units - ANZAC 1 carrier placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 12
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 1 bomber, 1 destroyer, 2 fighters, 3 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Germany to 113 Sea Zone 2 infantry and 1 transport moved from 113 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to United Kingdom 7 bombers moved from Western Germany to United Kingdom 1 tactical_bomber moved from Southern Italy to 110 Sea Zone 1 tactical_bomber moved from Western Germany to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to United Kingdom 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians 1 mech_infantry moved from Novgorod to Smolensk 1 mech_infantry moved from Northwest Persia to Eastern Persia Germans take Eastern Persia from British 1 armour moved from Volgograd to Novosibirsk 1 tactical_bomber moved from Volgograd to Novosibirsk 1 artillery moved from Western Ukraine to Bryansk 1 armour moved from Novgorod to Smolensk 1 infantry moved from Ukraine to Bryansk Combat - Germans Germans creates battle in territory 125 Sea Zone
Combat Hit Differential Summary :
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@Giallo scramble in sz 110?
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no thank you
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 1 bomber, 1 destroyer, 2 fighters, 3 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Germany to 113 Sea Zone 2 infantry and 1 transport moved from 113 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to United Kingdom 7 bombers moved from Western Germany to United Kingdom 1 tactical_bomber moved from Southern Italy to 110 Sea Zone 1 tactical_bomber moved from Western Germany to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to United Kingdom 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians 1 mech_infantry moved from Novgorod to Smolensk 1 mech_infantry moved from Northwest Persia to Eastern Persia Germans take Eastern Persia from British 1 armour moved from Volgograd to Novosibirsk 1 tactical_bomber moved from Volgograd to Novosibirsk 1 artillery moved from Western Ukraine to Bryansk 1 armour moved from Novgorod to Smolensk 1 infantry moved from Ukraine to Bryansk Combat - Germans Germans creates battle in territory 125 Sea Zone Battle in United Kingdom Germans attack with 7 bombers, 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 10 infantry Germans roll dice for 7 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in United Kingdom, round 2 : 7/11 hits, 6.17 expected hits British roll dice for 1 artillery, 1 fighter and 10 infantry in United Kingdom, round 2 : 3/12 hits, 4.33 expected hits 1 fighter owned by the Germans, 1 infantry owned by the Germans, 1 tactical_bomber owned by the Germans and 7 infantry owned by the British lost in United Kingdom Germans roll dice for 7 bombers and 1 infantry in United Kingdom, round 3 : 4/8 hits, 4.83 expected hits British roll dice for 1 artillery, 1 fighter and 3 infantry in United Kingdom, round 3 : 2/5 hits, 2.00 expected hits 2 bombers owned by the Germans, 1 artillery owned by the British and 3 infantry owned by the British lost in United Kingdom Germans roll dice for 5 bombers and 1 infantry in United Kingdom, round 4 : 3/6 hits, 3.50 expected hits British roll dice for 1 fighter in United Kingdom, round 4 : 1/1 hits, 0.67 expected hits 1 bomber owned by the Germans and 1 fighter owned by the British lost in United Kingdom Germans captures 37PUs while taking British capital Germans converts factory_major into different units Germans win, taking United Kingdom from British with 4 bombers and 1 infantry remaining. Battle score for attacker is -16 Casualties for Germans: 3 bombers, 1 fighter, 1 infantry and 1 tactical_bomber Casualties for British: 1 artillery, 1 fighter and 10 infantry Battle in Bryansk Germans attack with 1 artillery and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 2/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Novosibirsk Germans attack with 1 armour and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 armour and 1 tactical_bomber in Novosibirsk, round 2 : 1/2 hits, 1.17 expected hits Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novosibirsk Germans win, taking Novosibirsk from Russians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 1 armour and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 armour and 1 mech_infantry in Smolensk, round 2 : 2/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry triggerBritishDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to British Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans Non Combat Move - Germans 2 tactical_bombers moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from Germany to Western Germany 1 artillery moved from France to Normandy Bordeaux 1 infantry moved from France to Normandy Bordeaux 1 artillery moved from France to Normandy Bordeaux 3 artilleries moved from France to Northern Italy 1 aaGun moved from Western Germany to Northern Italy 3 mech_infantrys moved from Western Germany to Southern Italy 3 mech_infantrys moved from Western Germany to Southern Italy 1 armour and 1 mech_infantry moved from Finland to Novgorod 1 artillery and 1 infantry moved from Novgorod to Belarus 1 artillery moved from Finland to Vyborg 1 aaGun moved from Volgograd to Caucasus 1 aaGun moved from Volgograd to Caucasus 3 artilleries and 4 infantry moved from Rostov to Ukraine 5 mech_infantrys moved from Eastern Poland to Ukraine 2 artilleries moved from Western Ukraine to Ukraine 4 bombers moved from United Kingdom to Normandy Bordeaux 1 submarine moved from 125 Sea Zone to 110 Sea Zone 1 tactical_bomber moved from Novosibirsk to Caucasus 2 infantry moved from Northwest Persia to Iraq 2 armour and 1 mech_infantry moved from Northwest Persia to Iraq Place Units - Germans 1 transport placed in 110 Sea Zone 1 destroyer placed in 110 Sea Zone 1 fighter placed in Normandy Bordeaux 1 bomber and 1 fighter placed in Western Germany 1 mech_infantry placed in Western Germany 3 infantry placed in Western Ukraine 2 armour placed in Novgorod Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,6 Germans collect 61 PUs (3 lost to blockades); end with 98 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 103 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 108 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 113 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 118 PUs
Combat Hit Differential Summary :
Russians regular : -1.00 Germans regular : 2.00 British regular : -1.00
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@Giallo bump #1