@leemorrison VF has me using 3.7 verzion
Is my 11 bid giving me the Allies?
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 11
Research Technology - Americans
Americans spend 10 on tech rolls
Americans roll 2,5 and gets 0 hits
Americans removing all Technology Tokens after unsuccessful research.
Purchase Units - Americans
Americans buy 1 artillery, 2 bombers, 1 destroyer, 1 fighter, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Americans
1 infantry moved from Greece to Albania
Americans take Albania from Italians
1 fighter moved from Java to 41 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 submarine moved from 42 Sea Zone to 43 Sea Zone
1 fighter moved from Java to 43 Sea Zone
3 fighters moved from 54 Sea Zone to 55 Sea Zone
2 fighters and 1 tactical_bomber moved from Queensland to 55 Sea Zone
1 armour and 1 infantry moved from United Kingdom to 109 Sea Zone
1 armour, 1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from United Kingdom to Normandy Bordeaux
Combat - Americans
Battle in Philippines
Battle in 44 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
Americans win, taking Philippines from Japanese, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 41 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 43 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 fighter in 43 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 43 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Normandy Bordeaux
Americans attack with 1 armour, 1 bomber, 2 fighters and 1 infantry
Germans defend with 1 mech_infantry
Americans roll dice for 1 armour, 1 bomber, 2 fighters and 1 infantry in Normandy Bordeaux, round 2 : 3/5 hits, 2,33 expected hits
Germans roll dice for 1 mech_infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 armour, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in 55 Sea Zone
Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 5 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 3/6 hits, 3,17 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 carrier moved from 42 Sea Zone to 39 Sea Zone
1 fighter moved from 41 Sea Zone to Java
1 fighter moved from 43 Sea Zone to Java
5 fighters and 1 tactical_bomber moved from 55 Sea Zone to Java
2 carriers moved from 54 Sea Zone to 35 Sea Zone
1 cruiser and 1 destroyer moved from 54 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from Normandy Bordeaux to 112 Sea Zone
1 carrier and 2 destroyers moved from 110 Sea Zone to 112 Sea Zone
1 transport moved from 110 Sea Zone to 112 Sea Zone
1 bomber moved from Normandy Bordeaux to Norway
1 infantry moved from Norway to Finland
1 tactical_bomber moved from Iceland to Norway
2 infantry moved from Iceland to 123 Sea Zone
2 infantry and 1 transport moved from 123 Sea Zone to 125 Sea Zone
2 infantry moved from 125 Sea Zone to Norway
1 transport moved from 107 Sea Zone to 101 Sea Zone
2 bombers moved from Eastern United States to Norway
1 fighter and 1 tactical_bomber moved from Eastern United States to Gibraltar
2 infantry moved from Norway to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Denmark
2 fighters moved from Norway to Denmark
1 artillery moved from Northern Territory to Queensland
Place Units - Americans
1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
1 artillery, 2 bombers, 1 fighter and 1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 63 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Combat Hit Differential Summary :
Americans regular : 0,33
Japanese regular : 0,33
Germans regular : -0,33
Skal lige prøve all-in på us-tech…bare for at se…så ignorer sidste Marti-rul.
Er lidt tudefjæs over 20 terninger uden 1 tech…
Sådan…skal bare lige trille 10 terninger så er der Radar…havde bare brug for at se om det overhovedet var muligt at få tech…nu kører bussen!
Haha… Så endte du alligevel med radar:the_horns: :the_horns: :the_horns:
Jeg orker aldrig at forsøge mig med tech i global. Syntes chancerne er for små ift. hvad det koster. Jeppe og jeg spiller tit med anniversery reglerne for tech i global.
Hvor er vi ift. at du spiller din tur med kina??:sunglasses:
kan jo også indstille til anni. tech regler i global…men glemte åbenbart helt kina kvalt i tårer som jeg var…
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Tsinghai to Kansu
Chinese take Kansu from Japanese
Combat - Chinese
Non Combat Move - Chinese
2 infantry moved from Sikang to Shensi
1 fighter moved from Sikang to Burma
Place Units - Chinese
4 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs
Combat Hit Differential Summary :
Det skal vi da spille med næste gang så!
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 11
Purchase Units - Germans
Germans buy 2 carriers, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 bombers, 3 fighters and 1 tactical_bomber moved from Eastern Poland to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 112 Sea Zone
1 tactical_bomber moved from Germany to 112 Sea Zone
1 fighter moved from France to 112 Sea Zone
1 fighter moved from Southern Italy to 112 Sea Zone
1 armour and 1 mech_infantry moved from Bryansk to Russia
1 mech_infantry moved from Bryansk to Russia
14 armour moved from Bryansk to Volgograd
Germans take Tambov from Russians
3 armour moved from Ukraine to Rostov
5 infantry and 4 mech_infantrys moved from Western Germany to Denmark
3 armour moved from Germany to Denmark
Combat - Germans
Battle in Russia
Germans attack with 1 armour and 2 mech_infantrys
Russians defend with 1 airfield, 1 factory_major and 1 infantry
Germans roll dice for 1 armour and 2 mech_infantrys in Russia, round 2 : 1/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Russia, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Russia
Germans captures 15PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Denmark
Germans attack with 3 armour, 5 infantry and 4 mech_infantrys
British defend with 6 infantry; Americans defend with 2 fighters and 2 infantry
Germans roll dice for 3 armour, 5 infantry and 4 mech_infantrys in Denmark, round 2 : 3/12 hits, 3,00 expected hits
British roll dice for 2 fighters and 8 infantry in Denmark, round 2 : 5/10 hits, 4,00 expected hits
5 infantry owned by the Germans, 2 infantry owned by the Americans and 1 infantry owned by the British lost in Denmark
Germans roll dice for 3 armour and 4 mech_infantrys in Denmark, round 3 : 3/7 hits, 2,17 expected hits
British roll dice for 2 fighters and 5 infantry in Denmark, round 3 : 1/7 hits, 3,00 expected hits
1 mech_infantry owned by the Germans and 3 infantry owned by the British lost in Denmark
Germans roll dice for 3 armour and 3 mech_infantrys in Denmark, round 4 : 1/6 hits, 2,00 expected hits
British roll dice for 2 fighters and 2 infantry in Denmark, round 4 : 3/4 hits, 2,00 expected hits
3 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Denmark
Germans roll dice for 3 armour in Denmark, round 5 : 2/3 hits, 1,50 expected hits
British roll dice for 2 fighters and 1 infantry in Denmark, round 5 : 1/3 hits, 1,67 expected hits
1 armour owned by the Germans, 1 fighter owned by the Americans and 1 infantry owned by the British lost in Denmark
Germans roll dice for 2 armour in Denmark, round 6 : 1/2 hits, 1,00 expected hits
British roll dice for 1 fighter in Denmark, round 6 : 1/1 hits, 0,67 expected hits
1 armour owned by the Germans and 1 fighter owned by the Americans lost in Denmark
Germans win, taking Denmark from British with 1 armour remaining. Battle score for attacker is 1
Casualties for Germans: 2 armour, 5 infantry and 4 mech_infantrys
Casualties for Americans: 2 fighters and 2 infantry
Casualties for British: 6 infantry
Battle in Volgograd
Germans attack with 14 armour
British defend with 3 armour; Russians defend with 1 armour, 1 factory_minor and 1 fighter
Germans roll dice for 14 armour in Volgograd, round 2 : 9/14 hits, 7,00 expected hits
Russians roll dice for 4 armour and 1 fighter in Volgograd, round 2 : 4/5 hits, 2,67 expected hits
1 fighter owned by the Russians, 1 armour owned by the Russians, 4 armour owned by the Germans and 3 armour owned by the British lost in Volgograd
Germans win, taking Volgograd from Russians with 10 armour remaining. Battle score for attacker is 10
Casualties for Germans: 4 armour
Casualties for British: 3 armour
Casualties for Russians: 1 armour and 1 fighter
Battle in Rostov
Germans attack with 3 armour
British defend with 1 infantry and 1 mech_infantry
Germans roll dice for 3 armour in Rostov, round 2 : 3/3 hits, 1,50 expected hits
Russians roll dice for 1 infantry and 1 mech_infantry in Rostov, round 2 : 2/2 hits, 0,67 expected hits
1 mech_infantry owned by the British, 2 armour owned by the Germans and 1 infantry owned by the British lost in Rostov
Germans win, taking Rostov from Russians with 1 armour remaining. Battle score for attacker is -5
Casualties for Germans: 2 armour
Casualties for British: 1 infantry and 1 mech_infantry
Battle in 112 Sea Zone
Germans attack with 2 bombers, 6 fighters and 3 tactical_bombers
British defend with 2 cruisers, 1 destroyer and 3 transports; French defend with 1 cruiser; Americans defend with 1 carrier, 2 destroyers, 2 fighters and 1 transport
Germans roll dice for 2 bombers, 6 fighters and 3 tactical_bombers in 112 Sea Zone, round 2 : 8/11 hits, 6,33 expected hits
British roll dice for 1 carrier, 3 cruisers, 3 destroyers, 2 fighters and 4 transports in 112 Sea Zone, round 2 : 4/9 hits, 4,17 expected hits
1 destroyer owned by the British, 1 cruiser owned by the French, 2 destroyers owned by the Americans, 2 cruisers owned by the British, 3 fighters owned by the Germans, 1 carrier owned by the Americans and 1 tactical_bomber owned by the Germans lost in 112 Sea Zone
Germans roll dice for 2 bombers, 3 fighters and 2 tactical_bombers in 112 Sea Zone, round 3 : 4/7 hits, 4,17 expected hits
British roll dice for 2 fighters and 4 transports in 112 Sea Zone, round 3 : 2/2 hits, 1,33 expected hits
1 transport owned by the British, 1 fighter owned by the Germans, 2 fighters owned by the Americans, 1 transport owned by the Americans and 1 tactical_bomber owned by the Germans lost in 112 Sea Zone
2 transports owned by the British lost in 112 Sea Zone
Germans win with 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 62
Casualties for Germans: 4 fighters and 2 tactical_bombers
Casualties for Americans: 1 carrier, 2 destroyers, 2 fighters and 1 transport
Casualties for British: 2 cruisers, 1 destroyer and 3 transports
Casualties for French: 1 cruiser
Non Combat Move - Germans
1 mech_infantry moved from Baltic States to Bryansk
2 bombers and 1 tactical_bomber moved from 112 Sea Zone to Western Germany
3 infantry moved from Germany to Slovakia Hungary
3 infantry moved from Germany to Slovakia Hungary
Place Units - Germans
1 carrier placed in 112 Sea Zone
1 carrier placed in 100 Sea Zone
3 infantry placed in France
2 infantry placed in Ukraine
3 infantry placed in Novgorod
1 infantry and 1 mech_infantry placed in Western Germany
Turn Complete - Germans
Germans collect 54 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 84 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 112 Sea Zone: 2 fighters
EDIT: Adding units owned by Germans to Western Germany: 2 fighters
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : 3,33
Germans regular : 5,50
British regular : 0,17
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 11
Combat Move - British
1 infantry moved from Finland to Karelia
British take Karelia from Germans
1 bomber moved from Norway to 112 Sea Zone
1 tactical_bomber moved from Norway to 112 Sea Zone
2 fighters moved from Norway to 112 Sea Zone
1 tactical_bomber moved from United Kingdom to 112 Sea Zone
1 infantry moved from Bulgaria to Romania
British take Romania from Germans
1 artillery moved from Caucasus to Rostov
1 fighter moved from Caucasus to Rostov
3 fighters moved from Burma to 36 Sea Zone
1 tactical_bomber moved from Burma to 36 Sea Zone
1 armour and 1 mech_infantry moved from Burma to Malaya
UK_Pacific take Shan State from Japanese
1 fighter moved from Burma to Malaya
1 fighter moved from Greece to Rostov
Combat Hit Differential Summary :
scramble 112?
nej ellers tak:)
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 11
Purchase Units - British
British buy 1 armour, 1 artillery, 1 carrier, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Finland to Karelia
British take Karelia from Germans
1 bomber moved from Norway to 112 Sea Zone
1 tactical_bomber moved from Norway to 112 Sea Zone
2 fighters moved from Norway to 112 Sea Zone
1 tactical_bomber moved from United Kingdom to 112 Sea Zone
1 infantry moved from Bulgaria to Romania
British take Romania from Germans
1 artillery moved from Caucasus to Rostov
1 fighter moved from Caucasus to Rostov
3 fighters moved from Burma to 36 Sea Zone
1 tactical_bomber moved from Burma to 36 Sea Zone
1 armour and 1 mech_infantry moved from Burma to Malaya
UK_Pacific take Shan State from Japanese
1 fighter moved from Burma to Malaya
1 fighter moved from Greece to Rostov
Combat - British
Battle in Rostov
British attack with 1 artillery and 2 fighters
Germans defend with 1 armour
British roll dice for 1 artillery and 2 fighters in Rostov, round 2 : 2/3 hits, 1,33 expected hits
Germans roll dice for 1 armour in Rostov, round 2 : 1/1 hits, 0,50 expected hits
1 armour owned by the Germans and 1 artillery owned by the British lost in Rostov
British win with 2 fighters remaining. Battle score for attacker is 2
Casualties for British: 1 artillery
Casualties for Germans: 1 armour
Battle in 112 Sea Zone
British attack with 1 bomber, 2 fighters and 2 tactical_bombers
Germans defend with 1 carrier
British roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 112 Sea Zone, round 2 : 4/5 hits, 3,00 expected hits
Germans roll dice for 1 carrier in 112 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 carrier owned by the Germans lost in 112 Sea Zone
British win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 16
Casualties for Germans: 1 carrier
Battle in 36 Sea Zone
British attack with 3 fighters and 1 tactical_bomber
Japanese defend with 1 battleship, 1 destroyer and 1 transport
British roll dice for 3 fighters and 1 tactical_bomber in 36 Sea Zone, round 2 : 2/4 hits, 2,17 expected hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship, 1 destroyer and 1 transport in 36 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits
1 destroyer owned by the Japanese and 2 fighters owned by the British lost in 36 Sea Zone
British roll dice for 1 fighter and 1 tactical_bomber in 36 Sea Zone, round 3 : 1/2 hits, 1,17 expected hits
Japanese roll dice for 1 battleship and 1 transport in 36 Sea Zone, round 3 : 0/1 hits, 0,67 expected hits
1 battleship owned by the Japanese lost in 36 Sea Zone
1 transport owned by the Japanese lost in 36 Sea Zone
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for British: 2 fighters
Casualties for Japanese: 1 battleship, 1 destroyer and 1 transport
Battle in Malaya
British attack with 1 armour, 1 fighter and 1 mech_infantry
Japanese defend with 1 harbour and 2 infantry
British roll dice for 1 armour, 1 fighter and 1 mech_infantry in Malaya, round 2 : 1/3 hits, 1,17 expected hits
Japanese roll dice for 2 infantry in Malaya, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Malaya
British roll dice for 1 armour and 1 fighter in Malaya, round 3 : 1/2 hits, 1,00 expected hits
Japanese roll dice for 1 infantry in Malaya, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Malaya
British win, taking Malaya from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is 2
Casualties for British: 1 mech_infantry
Casualties for Japanese: 2 infantry
Non Combat Move - British
1 fighter moved from Malaya to Burma
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from Rostov to Persia
1 fighter moved from Rostov to Northwest Persia
1 armour moved from Caucasus to Northwest Persia
1 armour moved from Persia to West India
1 artillery and 1 infantry moved from Burma to India
1 infantry moved from Norway to Finland
1 fighter moved from 112 Sea Zone to 109 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to United Kingdom
1 tactical_bomber moved from 112 Sea Zone to Norway
1 bomber moved from 112 Sea Zone to United Kingdom
1 submarine moved from 81 Sea Zone to 97 Sea Zone
1 armour and 1 artillery moved from Persia to Northwest Persia
1 infantry moved from Trans-Jordan to Iraq
1 fighter moved from 109 Sea Zone to United Kingdom
Place Units - British
1 armour, 1 artillery and 1 fighter placed in Persia
1 infantry placed in Egypt
1 carrier and 1 transport placed in 109 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by British from Burma: 2 artilleries and 2 infantry
EDIT: Adding units owned by British to India: 2 artilleries and 2 infantry
EDIT: Turning off Edit Mode
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,2
British collect 44 PUs (2 lost to blockades); end with 44 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 49 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,3,3,6,1,5,5,3,1,2,4,3,1,5
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,4
UK_Pacific collect 6 PUs (4 lost to blockades); end with 6 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Japanese regular : 0,33
Germans regular : 0,17
British regular : 1,17
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 11
Purchase Units - Italians
Italians buy 2 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Italians
1 artillery and 2 infantry moved from France to Normandy Bordeaux
2 mech_infantrys moved from Northern Italy to Albania
1 fighter moved from Germany to Normandy Bordeaux
1 mech_infantry moved from Western Ukraine to Bryansk
Combat - Italians
Battle in Albania
Italians attack with 2 mech_infantrys
Americans defend with 1 infantry
Italians roll dice for 2 mech_infantrys in Albania, round 2 : 0/2 hits, 0,33 expected hits
Americans roll dice for 1 infantry in Albania, round 2 : 0/1 hits, 0,33 expected hits
Italians roll dice for 2 mech_infantrys in Albania, round 3 : 0/2 hits, 0,33 expected hits
Americans roll dice for 1 infantry in Albania, round 3 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Italians lost in Albania
Italians roll dice for 1 mech_infantry in Albania, round 4 : 0/1 hits, 0,17 expected hits
Americans roll dice for 1 infantry in Albania, round 4 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 mech_infantry in Albania, round 5 : 0/1 hits, 0,17 expected hits
Americans roll dice for 1 infantry in Albania, round 5 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 mech_infantry in Albania, round 6 : 0/1 hits, 0,17 expected hits
Americans roll dice for 1 infantry in Albania, round 6 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Italians retreated to Yugoslavia
Americans win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Italians: 1 mech_infantry
Battle in Normandy Bordeaux
Italians attack with 1 artillery, 1 fighter and 2 infantry
Americans defend with 1 armour and 1 infantry
Italians roll dice for 1 artillery, 1 fighter and 2 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1,33 expected hits
Americans roll dice for 1 armour and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0,83 expected hits
1 armour owned by the Americans and 1 infantry owned by the Americans lost in Normandy Bordeaux
Italians win, taking Normandy Bordeaux from Americans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 9
Casualties for Americans: 1 armour and 1 infantry
Non Combat Move - Italians
1 fighter moved from Normandy Bordeaux to France
2 infantry moved from Northern Italy to France
3 infantry moved from Germany to Slovakia Hungary
Place Units - Italians
1 submarine placed in 95 Sea Zone
2 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5
Italians collect 11 PUs; end with 12 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from France: 2 infantry
EDIT: Adding units owned by Italians to Western Germany: 2 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -1,50
Italians regular : -0,50
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 aaGun and 1 infantry moved from Queensland to 54 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 aaGun and 1 infantry moved from 42 Sea Zone to Java
1 infantry moved from South Australia to Queensland
1 artillery moved from South Australia to New South Wales
1 fighter moved from New South Wales to Queensland
1 infantry moved from Western Australia to South Australia
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 12
Combat Move - Russians
1 submarine moved from 92 Sea Zone to 97 Sea Zone
1 infantry moved from Smolensk to Belarus
Russians take Belarus from Germans
1 armour, 1 artillery and 8 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
Combat - Russians
Non Combat Move - Russians
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 destroyer, 3 infantry, 6 mech_infantrys, 3 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
10 infantry and 13 mech_infantrys moved from Yunnan to Burma
2 infantry moved from Hunan to Kweichow
1 infantry moved from Anhwe to Kweichow
2 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
6 fighters moved from 37 Sea Zone to Burma
1 bomber moved from Bryansk to Caucasus
1 submarine moved from 39 Sea Zone to 42 Sea Zone
1 submarine moved from 80 Sea Zone to 39 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
Combat - Japanese
Battle in Kweichow
Japanese attack with 3 infantry
Chinese defend with 1 infantry
Japanese roll dice for 3 infantry in Kweichow, round 2 : 1/3 hits, 0,50 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 39 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 carrier
Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 carrier owned by the Americans lost in 39 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is 16
Casualties for Americans: 1 carrier
Battle in Burma
Japanese attack with 6 fighters, 10 infantry and 13 mech_infantrys
British defend with 1 fighter; Chinese defend with 3 artilleries, 1 fighter and 15 infantry
Japanese roll dice for 6 fighters, 10 infantry and 13 mech_infantrys in Burma, round 2 : 9/29 hits, 6,83 expected hits
UK_Pacific roll dice for 3 artilleries, 2 fighters and 15 infantry in Burma, round 2 : 11/20 hits, 7,33 expected hits
10 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 9 infantry owned by the Chinese lost in Burma
Japanese roll dice for 6 fighters and 12 mech_infantrys in Burma, round 3 : 6/18 hits, 5,00 expected hits
UK_Pacific roll dice for 3 artilleries, 2 fighters and 6 infantry in Burma, round 3 : 3/11 hits, 4,33 expected hits
3 mech_infantrys owned by the Japanese and 6 infantry owned by the Chinese lost in Burma
Japanese roll dice for 6 fighters and 9 mech_infantrys in Burma, round 4 : 5/15 hits, 4,50 expected hits
UK_Pacific roll dice for 3 artilleries and 2 fighters in Burma, round 4 : 2/5 hits, 2,33 expected hits
2 mech_infantrys owned by the Japanese, 1 fighter owned by the Chinese, 1 fighter owned by the British and 3 artilleries owned by the Chinese lost in Burma
Japanese win, taking Burma from UK_Pacific with 6 fighters and 7 mech_infantrys remaining. Battle score for attacker is 23
Casualties for Japanese: 10 infantry and 6 mech_infantrys
Casualties for Chinese: 3 artilleries, 1 fighter and 15 infantry
Casualties for British: 1 fighter
Battle in 42 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
ANZAC defend with 1 destroyer and 1 transport
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the ANZAC lost in 42 Sea Zone
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer and 1 submarine remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in Caucasus
Japanese attack with 1 bomber
British defend with 1 infantry
Japanese roll dice for 1 bomber in Caucasus, round 2 : 0/1 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 bomber in Caucasus, round 3 : 1/1 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Caucasus, round 3 : 1/1 hits, 0,33 expected hits
1 bomber owned by the Japanese and 1 infantry owned by the British lost in Caucasus
Russians win with no units remaining. Battle score for attacker is -9
Casualties for Japanese: 1 bomber
Casualties for British: 1 infantry
Battle in Malaya
Japanese attack with 1 artillery and 1 infantry
British defend with 1 armour; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 1/2 hits, 0,67 expected hits
UK_Pacific roll dice for 1 armour in Malaya, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the British lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Non Combat Move - Japanese
4 carriers and 1 destroyer moved from 37 Sea Zone to 20 Sea Zone
6 fighters moved from Burma to French Indo China
3 mech_infantrys moved from Kwangtung to Yunnan
2 mech_infantrys moved from Anhwe to Yunnan
3 mech_infantrys moved from Manchuria to Anhwe
3 mech_infantrys moved from Kiangsu to Kweichow
2 artilleries moved from Kwangsi to Yunnan
2 submarines moved from 6 Sea Zone to 20 Sea Zone
2 fighters moved from Japan to French Indo China
Place Units - Japanese
1 destroyer, 3 submarines and 1 transport placed in 6 Sea Zone
3 mech_infantrys placed in French Indo China
3 infantry placed in Kwangtung
3 mech_infantrys placed in Kiangsu
Japanese undo move 3.
3 infantry placed in Manchuria
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,2
Japanese collect 62 PUs (2 lost to blockades); end with 62 PUs
Combat Hit Differential Summary :
Chinese regular : -0,33
Japanese regular : 5,17
ANZAC regular : -0,33
UK_Pacific regular : 1,50
Russians regular : 0,33
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 12
Research Technology - Americans
Americans spend 10 on tech rolls
Americans roll 1,4 and gets 0 hits
Americans removing all Technology Tokens after unsuccessful research.
Purchase Units - Americans
Americans buy 1 armour, 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Americans
1 armour and 1 infantry moved from Norway to 125 Sea Zone
1 armour, 1 infantry and 1 transport moved from 125 Sea Zone to 127 Sea Zone
1 armour and 1 infantry moved from 127 Sea Zone to Novgorod
2 tactical_bombers moved from Norway to Novgorod
3 bombers moved from Norway to Novgorod
1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 artillery moved from Philippines to 35 Sea Zone
1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport moved from 35 Sea Zone to 41 Sea Zone
Americans take 35 Sea Zone from Japanese
Americans take 41 Sea Zone from Japanese
1 artillery moved from 41 Sea Zone to Sumatra
1 fighter and 1 tactical_bomber moved from Java to Sumatra
1 submarine moved from 44 Sea Zone to 37 Sea Zone
4 fighters moved from Java to 42 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
1 infantry moved from Finland to Vyborg
Americans take Vyborg from Germans
1 destroyer moved from 10 Sea Zone to 4 Sea Zone
1 submarine moved from 55 Sea Zone to 42 Sea Zone
Combat - Americans
Battle in Holland Belgium
Battle in 37 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 37 Sea Zone
Americans win, taking Holland Belgium from Germans, taking 37 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Southern France
Battle in Novgorod
Americans attack with 1 armour, 3 bombers, 1 infantry and 2 tactical_bombers
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 6 infantry
Americans roll dice for 1 armour, 3 bombers, 1 infantry and 2 tactical_bombers in Novgorod, round 2 : 5/7 hits, 3,83 expected hits
Germans roll dice for 6 infantry in Novgorod, round 2 : 1/6 hits, 2,00 expected hits
5 infantry owned by the Germans and 1 infantry owned by the Americans lost in Novgorod
Americans roll dice for 1 armour, 3 bombers and 2 tactical_bombers in Novgorod, round 3 : 4/6 hits, 3,67 expected hits
Germans roll dice for 1 infantry in Novgorod, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 tactical_bomber owned by the Americans lost in Novgorod
Americans win, taking Southern France from Germans, taking Novgorod from Germans with 1 armour, 3 bombers and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry and 1 tactical_bomber
Casualties for Germans: 6 infantry
Battle in Sumatra
Americans attack with 1 artillery, 1 fighter and 1 tactical_bomber
Japanese defend with 1 artillery
Americans roll dice for 1 cruiser in Sumatra, round 2 : 1/1 hits, 0,50 expected hits
Japanese roll dice for 1 artillery in Sumatra, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Sumatra
Americans win, taking Sumatra from Japanese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in 4 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer in 4 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 4 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 4 Sea Zone
Japanese win with no units remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 42 Sea Zone
Americans attack with 4 fighters and 1 submarine
Japanese defend with 1 destroyer and 1 submarine
1 submarine owned by the Japanese submerged
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 4 fighters in 42 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Japanese with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 fighter and 1 tactical_bomber moved from Sumatra to 41 Sea Zone
4 fighters moved from 42 Sea Zone to India
1 destroyer, 2 submarines and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 infantry moved from Albania to Greece
1 fighter and 1 tactical_bomber moved from Gibraltar to 109 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone
1 artillery and 1 infantry moved from 123 Sea Zone to Iceland
2 bombers moved from Eastern United States to United Kingdom
1 fighter moved from Eastern United States to Gibraltar
1 fighter moved from Java to Philippines
1 tactical_bomber moved from Novgorod to Karelia
3 bombers moved from Novgorod to Archangel
Place Units - Americans
1 carrier and 1 transport placed in 101 Sea Zone
1 armour, 1 bomber, 2 fighters and 1 infantry placed in Eastern United States
1 destroyer and 1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,4
Americans collect 70 PUs (3 lost to blockades); end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Combat Hit Differential Summary :
Americans regular : 2,33
Japanese regular : 0,17
Germans regular : -0,33
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
5 infantry moved from Shensi to Suiyuyan
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Sikang
1 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs
Combat Hit Differential Summary :
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