Hello everyone, with the new year and a new support drive beginning, @mikawagunichi and I have decided to sweeten the pot a bit and generate some interest for our favorite league game variant. For any player who has never played PTV or whose most recent PTV league game was completed in 2023 or earlier, we will pay for a Gold badge for any player who completes 3 PTV League games this year. For players who pay for their own badge, we will still make an equivalent dollar amount donation to the forum. Limited to the first 5 sign ups, please DM if interested, thank you!
Bjergmose vs. Maxidiaper ´42 ed.
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TripleA Manual Gamesave Post: British round 11
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 11 Combat Move - British 1 infantry moved from Finland to Karelia British take Karelia from Germans 1 bomber moved from Norway to 112 Sea Zone 1 tactical_bomber moved from Norway to 112 Sea Zone 2 fighters moved from Norway to 112 Sea Zone 1 tactical_bomber moved from United Kingdom to 112 Sea Zone 1 infantry moved from Bulgaria to Romania British take Romania from Germans 1 artillery moved from Caucasus to Rostov 1 fighter moved from Caucasus to Rostov 3 fighters moved from Burma to 36 Sea Zone 1 tactical_bomber moved from Burma to 36 Sea Zone 1 armour and 1 mech_infantry moved from Burma to Malaya UK_Pacific take Shan State from Japanese 1 fighter moved from Burma to Malaya 1 fighter moved from Greece to Rostov
Combat Hit Differential Summary :
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scramble 112?
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nej ellers tak:)
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TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 11 Purchase Units - British British buy 1 armour, 1 artillery, 1 carrier, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Finland to Karelia British take Karelia from Germans 1 bomber moved from Norway to 112 Sea Zone 1 tactical_bomber moved from Norway to 112 Sea Zone 2 fighters moved from Norway to 112 Sea Zone 1 tactical_bomber moved from United Kingdom to 112 Sea Zone 1 infantry moved from Bulgaria to Romania British take Romania from Germans 1 artillery moved from Caucasus to Rostov 1 fighter moved from Caucasus to Rostov 3 fighters moved from Burma to 36 Sea Zone 1 tactical_bomber moved from Burma to 36 Sea Zone 1 armour and 1 mech_infantry moved from Burma to Malaya UK_Pacific take Shan State from Japanese 1 fighter moved from Burma to Malaya 1 fighter moved from Greece to Rostov Combat - British Battle in Rostov British attack with 1 artillery and 2 fighters Germans defend with 1 armour British roll dice for 1 artillery and 2 fighters in Rostov, round 2 : 2/3 hits, 1,33 expected hits Germans roll dice for 1 armour in Rostov, round 2 : 1/1 hits, 0,50 expected hits 1 armour owned by the Germans and 1 artillery owned by the British lost in Rostov British win with 2 fighters remaining. Battle score for attacker is 2 Casualties for British: 1 artillery Casualties for Germans: 1 armour Battle in 112 Sea Zone British attack with 1 bomber, 2 fighters and 2 tactical_bombers Germans defend with 1 carrier British roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 112 Sea Zone, round 2 : 4/5 hits, 3,00 expected hits Germans roll dice for 1 carrier in 112 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 carrier owned by the Germans lost in 112 Sea Zone British win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 16 Casualties for Germans: 1 carrier Battle in 36 Sea Zone British attack with 3 fighters and 1 tactical_bomber Japanese defend with 1 battleship, 1 destroyer and 1 transport British roll dice for 3 fighters and 1 tactical_bomber in 36 Sea Zone, round 2 : 2/4 hits, 2,17 expected hits Units damaged: 1 battleship owned by the Japanese Japanese roll dice for 1 battleship, 1 destroyer and 1 transport in 36 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits 1 destroyer owned by the Japanese and 2 fighters owned by the British lost in 36 Sea Zone British roll dice for 1 fighter and 1 tactical_bomber in 36 Sea Zone, round 3 : 1/2 hits, 1,17 expected hits Japanese roll dice for 1 battleship and 1 transport in 36 Sea Zone, round 3 : 0/1 hits, 0,67 expected hits 1 battleship owned by the Japanese lost in 36 Sea Zone 1 transport owned by the Japanese lost in 36 Sea Zone British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15 Casualties for British: 2 fighters Casualties for Japanese: 1 battleship, 1 destroyer and 1 transport Battle in Malaya British attack with 1 armour, 1 fighter and 1 mech_infantry Japanese defend with 1 harbour and 2 infantry British roll dice for 1 armour, 1 fighter and 1 mech_infantry in Malaya, round 2 : 1/3 hits, 1,17 expected hits Japanese roll dice for 2 infantry in Malaya, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Malaya British roll dice for 1 armour and 1 fighter in Malaya, round 3 : 1/2 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Malaya, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Malaya British win, taking Malaya from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is 2 Casualties for British: 1 mech_infantry Casualties for Japanese: 2 infantry Non Combat Move - British 1 fighter moved from Malaya to Burma 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone 1 fighter moved from Rostov to Persia 1 fighter moved from Rostov to Northwest Persia 1 armour moved from Caucasus to Northwest Persia 1 armour moved from Persia to West India 1 artillery and 1 infantry moved from Burma to India 1 infantry moved from Norway to Finland 1 fighter moved from 112 Sea Zone to 109 Sea Zone 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to United Kingdom 1 tactical_bomber moved from 112 Sea Zone to Norway 1 bomber moved from 112 Sea Zone to United Kingdom 1 submarine moved from 81 Sea Zone to 97 Sea Zone 1 armour and 1 artillery moved from Persia to Northwest Persia 1 infantry moved from Trans-Jordan to Iraq 1 fighter moved from 109 Sea Zone to United Kingdom Place Units - British 1 armour, 1 artillery and 1 fighter placed in Persia 1 infantry placed in Egypt 1 carrier and 1 transport placed in 109 Sea Zone Turning on Edit Mode EDIT: Removing units owned by British from Burma: 2 artilleries and 2 infantry EDIT: Adding units owned by British to India: 2 artilleries and 2 infantry EDIT: Turning off Edit Mode Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,2 British collect 44 PUs (2 lost to blockades); end with 44 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 49 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,3,3,6,1,5,5,3,1,2,4,3,1,5 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,4 UK_Pacific collect 6 PUs (4 lost to blockades); end with 6 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Japanese regular : 0,33 Germans regular : 0,17 British regular : 1,17
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 11 Purchase Units - Italians Italians buy 2 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; Combat Move - Italians 1 artillery and 2 infantry moved from France to Normandy Bordeaux 2 mech_infantrys moved from Northern Italy to Albania 1 fighter moved from Germany to Normandy Bordeaux 1 mech_infantry moved from Western Ukraine to Bryansk Combat - Italians Battle in Albania Italians attack with 2 mech_infantrys Americans defend with 1 infantry Italians roll dice for 2 mech_infantrys in Albania, round 2 : 0/2 hits, 0,33 expected hits Americans roll dice for 1 infantry in Albania, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 2 mech_infantrys in Albania, round 3 : 0/2 hits, 0,33 expected hits Americans roll dice for 1 infantry in Albania, round 3 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Italians lost in Albania Italians roll dice for 1 mech_infantry in Albania, round 4 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 infantry in Albania, round 4 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 mech_infantry in Albania, round 5 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 infantry in Albania, round 5 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 mech_infantry in Albania, round 6 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 infantry in Albania, round 6 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Italians retreated to Yugoslavia Americans win with 1 infantry remaining. Battle score for attacker is -4 Casualties for Italians: 1 mech_infantry Battle in Normandy Bordeaux Italians attack with 1 artillery, 1 fighter and 2 infantry Americans defend with 1 armour and 1 infantry Italians roll dice for 1 artillery, 1 fighter and 2 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1,33 expected hits Americans roll dice for 1 armour and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0,83 expected hits 1 armour owned by the Americans and 1 infantry owned by the Americans lost in Normandy Bordeaux Italians win, taking Normandy Bordeaux from Americans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 9 Casualties for Americans: 1 armour and 1 infantry Non Combat Move - Italians 1 fighter moved from Normandy Bordeaux to France 2 infantry moved from Northern Italy to France 3 infantry moved from Germany to Slovakia Hungary Place Units - Italians 1 submarine placed in 95 Sea Zone 2 mech_infantrys placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5 Italians collect 11 PUs; end with 12 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from France: 2 infantry EDIT: Adding units owned by Italians to Western Germany: 2 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -1,50 Italians regular : -0,50
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TripleA Turn Summary: ANZAC round 11
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 fighter and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 aaGun and 1 infantry moved from Queensland to 54 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 aaGun and 1 infantry moved from 42 Sea Zone to Java 1 infantry moved from South Australia to Queensland 1 artillery moved from South Australia to New South Wales 1 fighter moved from New South Wales to Queensland 1 infantry moved from Western Australia to South Australia Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 12 Combat Move - Russians 1 submarine moved from 92 Sea Zone to 97 Sea Zone 1 infantry moved from Smolensk to Belarus Russians take Belarus from Germans 1 armour, 1 artillery and 8 infantry moved from Vologda to Archangel Russians take Archangel from Germans Combat - Russians Non Combat Move - Russians Turn Complete - Russians
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 12 Purchase Units - Japanese Japanese buy 1 destroyer, 3 infantry, 6 mech_infantrys, 3 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 10 infantry and 13 mech_infantrys moved from Yunnan to Burma 2 infantry moved from Hunan to Kweichow 1 infantry moved from Anhwe to Kweichow 2 infantry moved from French Indo China to Shan State Japanese take Shan State from UK_Pacific 6 fighters moved from 37 Sea Zone to Burma 1 bomber moved from Bryansk to Caucasus 1 submarine moved from 39 Sea Zone to 42 Sea Zone 1 submarine moved from 80 Sea Zone to 39 Sea Zone 1 destroyer moved from 37 Sea Zone to 42 Sea Zone 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya Combat - Japanese Battle in Kweichow Japanese attack with 3 infantry Chinese defend with 1 infantry Japanese roll dice for 3 infantry in Kweichow, round 2 : 1/3 hits, 0,50 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 39 Sea Zone Japanese attack with 1 submarine Americans defend with 1 carrier Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 carrier owned by the Americans lost in 39 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is 16 Casualties for Americans: 1 carrier Battle in Burma Japanese attack with 6 fighters, 10 infantry and 13 mech_infantrys British defend with 1 fighter; Chinese defend with 3 artilleries, 1 fighter and 15 infantry Japanese roll dice for 6 fighters, 10 infantry and 13 mech_infantrys in Burma, round 2 : 9/29 hits, 6,83 expected hits UK_Pacific roll dice for 3 artilleries, 2 fighters and 15 infantry in Burma, round 2 : 11/20 hits, 7,33 expected hits 10 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 9 infantry owned by the Chinese lost in Burma Japanese roll dice for 6 fighters and 12 mech_infantrys in Burma, round 3 : 6/18 hits, 5,00 expected hits UK_Pacific roll dice for 3 artilleries, 2 fighters and 6 infantry in Burma, round 3 : 3/11 hits, 4,33 expected hits 3 mech_infantrys owned by the Japanese and 6 infantry owned by the Chinese lost in Burma Japanese roll dice for 6 fighters and 9 mech_infantrys in Burma, round 4 : 5/15 hits, 4,50 expected hits UK_Pacific roll dice for 3 artilleries and 2 fighters in Burma, round 4 : 2/5 hits, 2,33 expected hits 2 mech_infantrys owned by the Japanese, 1 fighter owned by the Chinese, 1 fighter owned by the British and 3 artilleries owned by the Chinese lost in Burma Japanese win, taking Burma from UK_Pacific with 6 fighters and 7 mech_infantrys remaining. Battle score for attacker is 23 Casualties for Japanese: 10 infantry and 6 mech_infantrys Casualties for Chinese: 3 artilleries, 1 fighter and 15 infantry Casualties for British: 1 fighter Battle in 42 Sea Zone Japanese attack with 1 destroyer and 1 submarine ANZAC defend with 1 destroyer and 1 transport Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC lost in 42 Sea Zone 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer and 1 submarine remaining. Battle score for attacker is 15 Casualties for ANZAC: 1 destroyer and 1 transport Battle in Caucasus Japanese attack with 1 bomber British defend with 1 infantry Japanese roll dice for 1 bomber in Caucasus, round 2 : 0/1 hits, 0,67 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 bomber in Caucasus, round 3 : 1/1 hits, 0,67 expected hits Russians roll dice for 1 infantry in Caucasus, round 3 : 1/1 hits, 0,33 expected hits 1 bomber owned by the Japanese and 1 infantry owned by the British lost in Caucasus Russians win with no units remaining. Battle score for attacker is -9 Casualties for Japanese: 1 bomber Casualties for British: 1 infantry Battle in Malaya Japanese attack with 1 artillery and 1 infantry British defend with 1 armour; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 1/2 hits, 0,67 expected hits UK_Pacific roll dice for 1 armour in Malaya, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the British lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 6 Casualties for British: 1 armour Non Combat Move - Japanese 4 carriers and 1 destroyer moved from 37 Sea Zone to 20 Sea Zone 6 fighters moved from Burma to French Indo China 3 mech_infantrys moved from Kwangtung to Yunnan 2 mech_infantrys moved from Anhwe to Yunnan 3 mech_infantrys moved from Manchuria to Anhwe 3 mech_infantrys moved from Kiangsu to Kweichow 2 artilleries moved from Kwangsi to Yunnan 2 submarines moved from 6 Sea Zone to 20 Sea Zone 2 fighters moved from Japan to French Indo China Place Units - Japanese 1 destroyer, 3 submarines and 1 transport placed in 6 Sea Zone 3 mech_infantrys placed in French Indo China 3 infantry placed in Kwangtung 3 mech_infantrys placed in Kiangsu Japanese undo move 3. 3 infantry placed in Manchuria Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,2 Japanese collect 62 PUs (2 lost to blockades); end with 62 PUs
Combat Hit Differential Summary :
Chinese regular : -0,33 Japanese regular : 5,17 ANZAC regular : -0,33 UK_Pacific regular : 1,50 Russians regular : 0,33
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TripleA Turn Summary: Americans round 12
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 12 Research Technology - Americans Americans spend 10 on tech rolls Americans roll 1,4 and gets 0 hits Americans removing all Technology Tokens after unsuccessful research. Purchase Units - Americans Americans buy 1 armour, 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Americans 1 armour and 1 infantry moved from Norway to 125 Sea Zone 1 armour, 1 infantry and 1 transport moved from 125 Sea Zone to 127 Sea Zone 1 armour and 1 infantry moved from 127 Sea Zone to Novgorod 2 tactical_bombers moved from Norway to Novgorod 3 bombers moved from Norway to Novgorod 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 infantry moved from Norway to 112 Sea Zone 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 artillery moved from Philippines to 35 Sea Zone 1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport moved from 35 Sea Zone to 41 Sea Zone Americans take 35 Sea Zone from Japanese Americans take 41 Sea Zone from Japanese 1 artillery moved from 41 Sea Zone to Sumatra 1 fighter and 1 tactical_bomber moved from Java to Sumatra 1 submarine moved from 44 Sea Zone to 37 Sea Zone 4 fighters moved from Java to 42 Sea Zone 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Southern France 1 infantry moved from Finland to Vyborg Americans take Vyborg from Germans 1 destroyer moved from 10 Sea Zone to 4 Sea Zone 1 submarine moved from 55 Sea Zone to 42 Sea Zone Combat - Americans Battle in Holland Belgium Battle in 37 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 37 Sea Zone Americans win, taking Holland Belgium from Germans, taking 37 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Southern France Battle in Novgorod Americans attack with 1 armour, 3 bombers, 1 infantry and 2 tactical_bombers Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 6 infantry Americans roll dice for 1 armour, 3 bombers, 1 infantry and 2 tactical_bombers in Novgorod, round 2 : 5/7 hits, 3,83 expected hits Germans roll dice for 6 infantry in Novgorod, round 2 : 1/6 hits, 2,00 expected hits 5 infantry owned by the Germans and 1 infantry owned by the Americans lost in Novgorod Americans roll dice for 1 armour, 3 bombers and 2 tactical_bombers in Novgorod, round 3 : 4/6 hits, 3,67 expected hits Germans roll dice for 1 infantry in Novgorod, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 tactical_bomber owned by the Americans lost in Novgorod Americans win, taking Southern France from Germans, taking Novgorod from Germans with 1 armour, 3 bombers and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Americans: 1 infantry and 1 tactical_bomber Casualties for Germans: 6 infantry Battle in Sumatra Americans attack with 1 artillery, 1 fighter and 1 tactical_bomber Japanese defend with 1 artillery Americans roll dice for 1 cruiser in Sumatra, round 2 : 1/1 hits, 0,50 expected hits Japanese roll dice for 1 artillery in Sumatra, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Sumatra Americans win, taking Sumatra from Japanese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in 4 Sea Zone Americans attack with 1 destroyer Japanese defend with 1 submarine Americans roll dice for 1 destroyer in 4 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 4 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 4 Sea Zone Japanese win with no units remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 submarine Battle in 42 Sea Zone Americans attack with 4 fighters and 1 submarine Japanese defend with 1 destroyer and 1 submarine 1 submarine owned by the Japanese submerged Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 4 fighters in 42 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 42 Sea Zone Americans win, taking 42 Sea Zone from Japanese with 4 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 fighter and 1 tactical_bomber moved from Sumatra to 41 Sea Zone 4 fighters moved from 42 Sea Zone to India 1 destroyer, 2 submarines and 1 transport moved from 10 Sea Zone to 30 Sea Zone 1 infantry moved from Albania to Greece 1 fighter and 1 tactical_bomber moved from Gibraltar to 109 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone 1 artillery and 1 infantry moved from 123 Sea Zone to Iceland 2 bombers moved from Eastern United States to United Kingdom 1 fighter moved from Eastern United States to Gibraltar 1 fighter moved from Java to Philippines 1 tactical_bomber moved from Novgorod to Karelia 3 bombers moved from Novgorod to Archangel Place Units - Americans 1 carrier and 1 transport placed in 101 Sea Zone 1 armour, 1 bomber, 2 fighters and 1 infantry placed in Eastern United States 1 destroyer and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,4 Americans collect 70 PUs (3 lost to blockades); end with 70 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Combat Hit Differential Summary :
Americans regular : 2,33 Japanese regular : 0,17 Germans regular : -0,33
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TripleA Turn Summary: Chinese round 12
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 12 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Hopei Chinese take Hopei from Japanese 1 infantry moved from Kansu to Suiyuyan Chinese take Suiyuyan from Japanese 5 infantry moved from Shensi to Suiyuyan Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Sikang 1 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 7 PUs; end with 8 PUs
Combat Hit Differential Summary :
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havde åbenbart glemt at poste kina igen
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 12 Purchase Units - Germans Germans repair damage of 6x factory_minor; Remaining resources: 78 PUs; Germans buy 6 armour, 1 bomber, 2 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; Combat Move - Germans 10 armour moved from Volgograd to Northwest Persia Germans take Caucasus from Russians 1 armour moved from Russia to Vologda Germans take Vologda from Russians 1 armour moved from Vologda to Samara Germans take Samara from Russians 1 infantry and 1 mech_infantry moved from Western Germany to Holland Belgium 1 tactical_bomber moved from Western Germany to 93 Sea Zone 1 bomber moved from Western Germany to 127 Sea Zone 3 infantry moved from France to Southern France 3 infantry moved from Slovakia Hungary to Romania 1 bomber moved from Western Germany to Belarus 1 mech_infantry moved from Bryansk to Belarus 1 fighter moved from Western Germany to Holland Belgium 1 fighter moved from Western Germany to Southern France 1 infantry moved from Slovakia Hungary to Romania Combat - Germans Battle in 93 Sea Zone Germans attack with 1 tactical_bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 93 Sea Zone Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 127 Sea Zone Germans attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 127 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Romania Germans attack with 4 infantry British defend with 1 infantry Germans roll dice for 4 infantry in Romania, round 2 : 0/4 hits, 0,67 expected hits British roll dice for 1 infantry in Romania, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Romania Germans roll dice for 3 infantry in Romania, round 3 : 0/3 hits, 0,50 expected hits British roll dice for 1 infantry in Romania, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Romania Germans roll dice for 2 infantry in Romania, round 4 : 1/2 hits, 0,33 expected hits British roll dice for 1 infantry in Romania, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Romania Germans win, taking Romania from British with 2 infantry remaining. Battle score for attacker is -3 Casualties for Germans: 2 infantry Casualties for British: 1 infantry Battle in Holland Belgium Germans attack with 1 fighter, 1 infantry and 1 mech_infantry Americans defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 1/3 hits, 0,83 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Northwest Persia Germans attack with 10 armour British defend with 2 armour, 2 artilleries and 1 fighter Germans roll dice for 10 armour in Northwest Persia, round 2 : 5/10 hits, 5,00 expected hits Russians roll dice for 2 armour, 2 artilleries and 1 fighter in Northwest Persia, round 2 : 2/5 hits, 2,33 expected hits 2 armour owned by the Germans, 2 artilleries owned by the British, 1 fighter owned by the British and 2 armour owned by the British lost in Northwest Persia Germans win, taking Northwest Persia from Russians with 8 armour remaining. Battle score for attacker is 18 Casualties for Germans: 2 armour Casualties for British: 2 armour, 2 artilleries and 1 fighter Battle in Belarus Germans attack with 1 bomber and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 mech_infantry in Belarus, round 2 : 1/2 hits, 0,83 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Southern France Germans attack with 1 fighter and 3 infantry Americans defend with 1 artillery, 1 harbour and 1 infantry Germans roll dice for 1 fighter and 3 infantry in Southern France, round 2 : 1/4 hits, 1,00 expected hits Americans roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Americans lost in Southern France Germans roll dice for 1 fighter and 3 infantry in Southern France, round 3 : 1/4 hits, 1,00 expected hits Americans roll dice for 1 artillery in Southern France, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Americans lost in Southern France Germans win, taking Southern France from Americans with 1 fighter and 3 infantry remaining. Battle score for attacker is 7 Casualties for Americans: 1 artillery and 1 infantry Non Combat Move - Germans 1 bomber moved from 127 Sea Zone to Russia 1 bomber moved from Belarus to Russia 2 infantry moved from Ukraine to Bryansk 2 infantry moved from Slovakia Hungary to Eastern Poland 1 armour moved from Denmark to Germany 1 fighter moved from Holland Belgium to Western Germany 1 fighter moved from Southern France to Western Germany 1 tactical_bomber moved from 93 Sea Zone to Southern Italy Place Units - Germans 2 submarines placed in 112 Sea Zone 1 bomber and 2 infantry placed in Western Germany 3 armour placed in Russia 3 armour placed in Ukraine Germans undo move 4. 3 armour placed in Volgograd 3 mech_infantrys placed in Ukraine Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,3,4 Germans collect 52 PUs (2 lost to blockades); end with 52 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 54 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 69 PUs
Combat Hit Differential Summary :
Americans regular : -1,33 Russians regular : -0,67 Germans regular : -0,17 British regular : 1,00
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TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 12 Purchase Units - British British buy 2 armour, 1 artillery, 2 destroyers, 1 infantry and 2 transports; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 transport moved from 109 Sea Zone to 110 Sea Zone 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 carrier, 1 fighter and 1 tactical_bomber moved from 109 Sea Zone to 110 Sea Zone 2 fighters and 1 tactical_bomber moved from United Kingdom to Normandy Bordeaux 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Burma 2 artilleries moved from India to Burma 4 infantry moved from India to Burma 1 infantry moved from India to Burma 1 bomber moved from United Kingdom to France Combat - British Air Battle in France British attacks with 1 units heading to France Germans launches 1 interceptors out of France Attackers Fire, : 0/1 hits, 0,17 expected hits Defenders Fire, : 0/1 hits, 0,17 expected hits Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in France Germans roll AA dice in France : 0/1 hits, 0,17 expected hits Bombing raid in France rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in France causes 6 damage total. Battle in Normandy Bordeaux British attack with 2 fighters, 2 infantry and 1 tactical_bomber Italians defend with 1 artillery and 2 infantry British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 3/5 hits, 2,00 expected hits Italians roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 2/3 hits, 1,00 expected hits 1 artillery owned by the Italians, 2 infantry owned by the Italians and 2 infantry owned by the British lost in Normandy Bordeaux British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 2 infantry Casualties for Italians: 1 artillery and 2 infantry Battle in Burma British attack with 2 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber Japanese defend with 7 mech_infantrys British roll dice for 2 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber in Burma, round 2 : 3/9 hits, 3,00 expected hits Japanese roll dice for 7 mech_infantrys in Burma, round 2 : 3/7 hits, 2,33 expected hits 3 mech_infantrys owned by the Japanese and 3 infantry owned by the British lost in Burma British roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 3 : 3/6 hits, 2,50 expected hits Japanese roll dice for 4 mech_infantrys in Burma, round 3 : 2/4 hits, 1,33 expected hits 3 mech_infantrys owned by the Japanese and 2 infantry owned by the British lost in Burma British roll dice for 2 artilleries, 1 fighter and 1 tactical_bomber in Burma, round 4 : 1/4 hits, 1,83 expected hits Japanese roll dice for 1 mech_infantry in Burma, round 4 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 13 Casualties for British: 5 infantry Casualties for Japanese: 7 mech_infantrys Cleaning up after air battles Non Combat Move - British 1 tactical_bomber moved from Burma to 41 Sea Zone 1 fighter moved from Burma to 41 Sea Zone 1 armour moved from West India to Persia 1 infantry moved from Iraq to Persia 2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to United Kingdom 1 bomber moved from France to United Kingdom 1 infantry moved from Karelia to Novgorod 1 infantry moved from Finland to Karelia 1 tactical_bomber moved from Norway to Novgorod Place Units - British 1 destroyer and 1 transport placed in 110 Sea Zone 1 destroyer and 1 transport placed in 81 Sea Zone 1 artillery placed in Egypt 2 armour and 1 infantry placed in Persia Turn Complete - British British collect 43 PUs; end with 43 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 48 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,1 UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Japanese regular : 1,00 Italians regular : 1,00 Defenders Fire, : -0,17 Germans AA : -0,17 Attackers Fire, : -0,17 British regular : 0,67
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TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 12 Purchase Units - Italians Italians buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 mech_infantry moved from Yugoslavia to Albania Italians take Albania from Americans 1 mech_infantry moved from Bryansk to Smolensk Italians take Smolensk from Russians 1 mech_infantry moved from Northern Italy to Bulgaria Italians take Bulgaria from British 1 mech_infantry moved from Northern Italy to Western Germany 1 fighter moved from France to Southern Italy 3 infantry moved from Slovakia Hungary to Poland Combat - Italians Non Combat Move - Italians 3 infantry moved from Western Germany to France 1 infantry moved from Western Germany to France Place Units - Italians 1 mech_infantry placed in Northern Italy 1 fighter and 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,2,6 Italians collect 11 PUs (3 lost to blockades); end with 11 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 12
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 42 Sea Zone 1 fighter moved from Queensland to 42 Sea Zone Combat - ANZAC Battle in 42 Sea Zone Americans loiter and taunt; ANZAC attack with 1 destroyer and 1 fighter Japanese defend with 1 submarine ANZAC roll dice for 1 destroyer and 1 fighter in 42 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits ANZAC roll dice for 1 destroyer and 1 fighter in 42 Sea Zone, round 3 : 0/2 hits, 0,83 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits ANZAC roll dice for 1 destroyer and 1 fighter in 42 Sea Zone, round 4 : 0/2 hits, 0,83 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits ANZAC roll dice for 1 destroyer and 1 fighter in 42 Sea Zone, round 5 : 2/2 hits, 0,83 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 5 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 42 Sea Zone ANZAC win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - ANZAC 1 fighter moved from 42 Sea Zone to Java 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from New South Wales to Queensland 1 fighter moved from New South Wales to Queensland Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
Combat Hit Differential Summary :
Japanese regular : -0,67 ANZAC regular : -1,33
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TripleA Turn Summary: Russians round 13
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 13 Combat Move - Russians 1 artillery and 1 infantry moved from Archangel to Belarus 1 infantry moved from Archangel to Belarus Combat - Russians Battle in Belarus Russians attack with 1 artillery and 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 mech_infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 armour and 6 infantry moved from Archangel to Novgorod Turn Complete - Russians
Combat Hit Differential Summary :
Germans regular : -0,33 Russians regular : 0,17
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TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 13 Purchase Units - Japanese Japanese buy 3 artilleries, 4 infantry, 6 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 8 fighters moved from French Indo China to 41 Sea Zone 4 carriers, 1 destroyer and 2 submarines moved from 20 Sea Zone to 41 Sea Zone 2 infantry moved from Shan State to Burma 3 mech_infantrys moved from French Indo China to Burma 2 artilleries moved from Yunnan to Burma 1 mech_infantry moved from Yunnan to Malaya 4 mech_infantrys moved from Yunnan to Burma 3 infantry moved from Kweichow to Szechwan Japanese take Szechwan from Chinese 3 mech_infantrys moved from Kweichow to Burma 3 mech_infantrys moved from Kiangsu to Hopei 3 mech_infantrys moved from Anhwe to Hopei 1 artillery moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands Combat - Japanese Battle in Hawaiian Islands Battle in Hopei Japanese attack with 6 mech_infantrys Chinese defend with 1 infantry Japanese roll dice for 6 mech_infantrys in Hopei, round 2 : 1/6 hits, 1,00 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Hopei Japanese win, taking Hawaiian Islands from Americans, taking Hopei from Chinese with 6 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Burma Japanese attack with 2 artilleries, 2 infantry and 10 mech_infantrys British defend with 2 artilleries Japanese roll dice for 2 artilleries, 2 infantry and 10 mech_infantrys in Burma, round 2 : 2/14 hits, 3,00 expected hits UK_Pacific roll dice for 2 artilleries in Burma, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 artilleries owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 2 artilleries, 1 infantry and 10 mech_infantrys remaining. Battle score for attacker is 5 Casualties for Japanese: 1 infantry Casualties for British: 2 artilleries Battle in 41 Sea Zone Japanese attack with 4 carriers, 1 destroyer, 8 fighters and 2 submarines British defend with 1 fighter and 1 tactical_bomber; Americans defend with 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport Japanese roll dice for 2 submarines in 41 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits Units damaged: 1 carrier owned by the Americans Japanese roll dice for 4 carriers, 1 destroyer and 8 fighters in 41 Sea Zone, round 2 : 6/9 hits, 4,33 expected hits Americans roll dice for 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport in 41 Sea Zone, round 2 : 4/8 hits, 3,83 expected hits 1 cruiser owned by the Americans, 1 tactical_bomber owned by the British, 1 destroyer owned by the Americans, 1 carrier owned by the Japanese, 2 carriers owned by the Americans and 2 submarines owned by the Japanese lost in 41 Sea Zone Japanese roll dice for 3 carriers, 1 destroyer and 8 fighters in 41 Sea Zone, round 3 : 3/9 hits, 4,33 expected hits Americans roll dice for 2 fighters, 1 tactical_bomber and 1 transport in 41 Sea Zone, round 3 : 1/3 hits, 1,83 expected hits 1 fighter owned by the Japanese, 1 tactical_bomber owned by the Americans, 1 fighter owned by the Americans and 1 fighter owned by the British lost in 41 Sea Zone 1 transport owned by the Americans lost in 41 Sea Zone Japanese win, taking 41 Sea Zone from Americans with 3 carriers, 1 destroyer and 7 fighters remaining. Battle score for attacker is 63 Casualties for Japanese: 1 carrier, 1 fighter and 2 submarines Casualties for Americans: 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport Casualties for British: 1 fighter and 1 tactical_bomber Non Combat Move - Japanese 1 fighter could not land in 41 Sea Zone and was removed 1 submarine moved from 39 Sea Zone to 41 Sea Zone 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 destroyer and 2 submarines moved from 6 Sea Zone to 36 Sea Zone 3 infantry moved from Manchuria to Jehol Place Units - Japanese 2 transports placed in 6 Sea Zone 2 artilleries and 2 infantry placed in Japan 3 mech_infantrys placed in French Indo China 3 mech_infantrys placed in Kwangtung Japanese undo move 4. Japanese undo move 3. 3 mech_infantrys placed in Kwangtung 3 mech_infantrys placed in Kiangsu 1 artillery and 2 infantry placed in French Indo China Turn Complete - Japanese Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,2 Japanese collect 58 PUs (3 lost to blockades); end with 58 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Chinese regular : -0,33 Americans regular : -0,67 Japanese regular : -0,33 UK_Pacific regular : 0,33
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TripleA Turn Summary: Americans round 13
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 13 Research Technology - Americans Americans spend 15 on tech rolls Americans roll 5,5,2 and gets 0 hits Americans removing all Technology Tokens after unsuccessful research. Purchase Units - Americans Americans buy 3 armour, 1 artillery, 4 bombers, 1 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Americans 1 submarine moved from 37 Sea Zone to 41 Sea Zone 1 submarine moved from 42 Sea Zone to 41 Sea Zone 1 fighter moved from Java to 41 Sea Zone 1 fighter moved from Philippines to 41 Sea Zone 4 fighters moved from India to 41 Sea Zone 1 armour moved from Novgorod to Baltic States Americans take Baltic States from Germans 1 armour moved from Baltic States to Novgorod 1 bomber moved from Archangel to Russia 1 bomber moved from Archangel to Volgograd 1 bomber moved from Archangel to Ukraine 1 bomber moved from United Kingdom to Germany 1 bomber moved from United Kingdom to Germany 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone Combat - Americans Strategic bombing raid in Ukraine Germans roll AA dice in Ukraine : 0/1 hits, 0,17 expected hits Bombing raid in Ukraine rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Ukraine causes 6 damage total. Strategic bombing raid in Volgograd Germans roll AA dice in Volgograd : 1/1 hits, 0,17 expected hits 1 bomber killed by AA Bombing raid in Volgograd causes 0 damage total. Strategic bombing raid in Germany Germans roll AA dice in Germany : 1/2 hits, 0,33 expected hits 1 bomber killed by AA Bombing raid in Germany rolls: 8 and causes: 8 damage to unit: factory_major Bombing raid in Germany causes 8 damage total. Strategic bombing raid in Russia Germans roll AA dice in Russia : 0/1 hits, 0,17 expected hits Bombing raid in Russia rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in Russia causes 6 damage total. Battle in 26 Sea Zone Americans attack with 1 destroyer and 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 26 Sea Zone Americans win, taking 26 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 41 Sea Zone Americans attack with 6 fighters and 2 submarines Japanese defend with 3 carriers, 1 destroyer, 6 fighters and 1 submarine Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Americans roll dice for 2 submarines in 41 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits Americans roll dice for 6 fighters in 41 Sea Zone, round 2 : 3/6 hits, 3,00 expected hits Japanese roll dice for 3 carriers, 1 destroyer and 6 fighters in 41 Sea Zone, round 2 : 6/10 hits, 5,33 expected hits 2 fighters owned by the Japanese, 1 destroyer owned by the Japanese, 1 submarine owned by the Japanese and 6 fighters owned by the Americans lost in 41 Sea Zone Americans roll dice for 2 submarines in 41 Sea Zone, round 3 : 2/2 hits, 0,67 expected hits Units damaged: 2 carriers owned by the Japanese Japanese roll dice for 3 carriers in 41 Sea Zone, round 3 : 2/3 hits, 1,00 expected hits 2 submarines owned by the Americans lost in 41 Sea Zone Japanese win with 3 carriers and 4 fighters remaining. Battle score for attacker is -38 Casualties for Americans: 6 fighters and 2 submarines Casualties for Japanese: 1 destroyer, 2 fighters and 1 submarine 2 fighters owned by the Japanese could not land and were killed Non Combat Move - Americans 1 bomber moved from Ukraine to Novgorod 1 bomber moved from Russia to Novgorod 1 infantry moved from Vyborg to Novgorod 1 tactical_bomber moved from Karelia to Novgorod 1 fighter moved from 110 Sea Zone to Karelia 1 fighter moved from Gibraltar to 110 Sea Zone 1 artillery and 1 infantry moved from Iceland to 123 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 123 Sea Zone to 125 Sea Zone 1 artillery and 1 infantry moved from 125 Sea Zone to Norway 1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 carrier, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Morocco 2 fighters moved from Eastern United States to 91 Sea Zone 1 bomber moved from Eastern United States to United Kingdom 1 transport moved from 30 Sea Zone to 54 Sea Zone 1 destroyer moved from 30 Sea Zone to 25 Sea Zone 2 submarines moved from 30 Sea Zone to 54 Sea Zone 1 infantry moved from British Columbia to Western United States 1 bomber moved from Germany to Novgorod Place Units - Americans 3 armour placed in Novgorod 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States 1 bomber placed in Western United States 3 bombers placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,2,4,4 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,5 Americans collect 64 PUs (2 lost to blockades); end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
Americans regular : 1,67 Japanese regular : 1,50 Germans AA : 1,17
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TripleA Turn Summary: Chinese round 13
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 13 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 7 infantry moved from Suiyuyan to Chahar Chinese take Chahar from Japanese Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Chahar Turn Complete - Chinese Chinese collect 6 PUs; end with 8 PUs
Combat Hit Differential Summary :
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Jeg tror ikke der er så meget at spille om :cry: