Hello everyone, with the new year and a new support drive beginning, @mikawagunichi and I have decided to sweeten the pot a bit and generate some interest for our favorite league game variant. For any player who has never played PTV or whose most recent PTV league game was completed in 2023 or earlier, we will pay for a Gold badge for any player who completes 3 PTV League games this year. For players who pay for their own badge, we will still make an equivalent dollar amount donation to the forum. Limited to the first 5 sign ups, please DM if interested, thank you!
Bjergmose vs. Maxidiaper ´42 ed.
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TripleA Turn Summary: Americans round 11
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 11 Research Technology - Americans Americans spend 10 on tech rolls Americans roll 2,5 and gets 0 hits Americans removing all Technology Tokens after unsuccessful research. Purchase Units - Americans Americans buy 1 artillery, 2 bombers, 1 destroyer, 1 fighter, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Americans 1 infantry moved from Greece to Albania Americans take Albania from Italians 1 fighter moved from Java to 41 Sea Zone 1 artillery moved from Java to 42 Sea Zone 1 artillery and 1 transport moved from 42 Sea Zone to 44 Sea Zone 1 artillery and 1 transport moved from 44 Sea Zone to 35 Sea Zone 1 artillery moved from 35 Sea Zone to Philippines 1 submarine moved from 54 Sea Zone to 55 Sea Zone 1 submarine moved from 54 Sea Zone to 44 Sea Zone 1 submarine moved from 42 Sea Zone to 43 Sea Zone 1 fighter moved from Java to 43 Sea Zone 3 fighters moved from 54 Sea Zone to 55 Sea Zone 2 fighters and 1 tactical_bomber moved from Queensland to 55 Sea Zone 1 armour and 1 infantry moved from United Kingdom to 109 Sea Zone 1 armour, 1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone 1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 fighters moved from 110 Sea Zone to Normandy Bordeaux 1 bomber moved from United Kingdom to Normandy Bordeaux Combat - Americans Battle in Philippines Battle in 44 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone Americans win, taking Philippines from Japanese, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 41 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 43 Sea Zone Americans attack with 1 fighter and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 fighter in 43 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 43 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in Normandy Bordeaux Americans attack with 1 armour, 1 bomber, 2 fighters and 1 infantry Germans defend with 1 mech_infantry Americans roll dice for 1 armour, 1 bomber, 2 fighters and 1 infantry in Normandy Bordeaux, round 2 : 3/5 hits, 2,33 expected hits Germans roll dice for 1 mech_infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 1 armour, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in 55 Sea Zone Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 5 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 3/6 hits, 3,17 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 carrier moved from 42 Sea Zone to 39 Sea Zone 1 fighter moved from 41 Sea Zone to Java 1 fighter moved from 43 Sea Zone to Java 5 fighters and 1 tactical_bomber moved from 55 Sea Zone to Java 2 carriers moved from 54 Sea Zone to 35 Sea Zone 1 cruiser and 1 destroyer moved from 54 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 2 fighters moved from Normandy Bordeaux to 112 Sea Zone 1 carrier and 2 destroyers moved from 110 Sea Zone to 112 Sea Zone 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 bomber moved from Normandy Bordeaux to Norway 1 infantry moved from Norway to Finland 1 tactical_bomber moved from Iceland to Norway 2 infantry moved from Iceland to 123 Sea Zone 2 infantry and 1 transport moved from 123 Sea Zone to 125 Sea Zone 2 infantry moved from 125 Sea Zone to Norway 1 transport moved from 107 Sea Zone to 101 Sea Zone 2 bombers moved from Eastern United States to Norway 1 fighter and 1 tactical_bomber moved from Eastern United States to Gibraltar 2 infantry moved from Norway to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Denmark 2 fighters moved from Norway to Denmark 1 artillery moved from Northern Territory to Queensland Place Units - Americans 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone 1 artillery, 2 bombers, 1 fighter and 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 63 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Combat Hit Differential Summary :
Americans regular : 0,33 Japanese regular : 0,33 Germans regular : -0,33
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Skal lige prøve all-in på us-tech…bare for at se…så ignorer sidste Marti-rul.
Er lidt tudefjæs over 20 terninger uden 1 tech… -
Sådan…skal bare lige trille 10 terninger så er der Radar…havde bare brug for at se om det overhovedet var muligt at få tech…nu kører bussen!
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Haha… Så endte du alligevel med radar:the_horns: :the_horns: :the_horns:
Jeg orker aldrig at forsøge mig med tech i global. Syntes chancerne er for små ift. hvad det koster. Jeppe og jeg spiller tit med anniversery reglerne for tech i global.
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Hvor er vi ift. at du spiller din tur med kina??:sunglasses:
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kan jo også indstille til anni. tech regler i global…men glemte åbenbart helt kina kvalt i tårer som jeg var…
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TripleA Turn Summary: Chinese round 11
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 11 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Kweichow Chinese take Kweichow from Japanese 1 infantry moved from Tsinghai to Kansu Chinese take Kansu from Japanese Combat - Chinese Non Combat Move - Chinese 2 infantry moved from Sikang to Shensi 1 fighter moved from Sikang to Burma Place Units - Chinese 4 infantry placed in Shensi Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs
Combat Hit Differential Summary :
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Det skal vi da spille med næste gang så!
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 11 Purchase Units - Germans Germans buy 2 carriers, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 bombers, 3 fighters and 1 tactical_bomber moved from Eastern Poland to 112 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 112 Sea Zone 1 tactical_bomber moved from Germany to 112 Sea Zone 1 fighter moved from France to 112 Sea Zone 1 fighter moved from Southern Italy to 112 Sea Zone 1 armour and 1 mech_infantry moved from Bryansk to Russia 1 mech_infantry moved from Bryansk to Russia 14 armour moved from Bryansk to Volgograd Germans take Tambov from Russians 3 armour moved from Ukraine to Rostov 5 infantry and 4 mech_infantrys moved from Western Germany to Denmark 3 armour moved from Germany to Denmark Combat - Germans Battle in Russia Germans attack with 1 armour and 2 mech_infantrys Russians defend with 1 airfield, 1 factory_major and 1 infantry Germans roll dice for 1 armour and 2 mech_infantrys in Russia, round 2 : 1/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Russia, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Russia Germans captures 15PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Denmark Germans attack with 3 armour, 5 infantry and 4 mech_infantrys British defend with 6 infantry; Americans defend with 2 fighters and 2 infantry Germans roll dice for 3 armour, 5 infantry and 4 mech_infantrys in Denmark, round 2 : 3/12 hits, 3,00 expected hits British roll dice for 2 fighters and 8 infantry in Denmark, round 2 : 5/10 hits, 4,00 expected hits 5 infantry owned by the Germans, 2 infantry owned by the Americans and 1 infantry owned by the British lost in Denmark Germans roll dice for 3 armour and 4 mech_infantrys in Denmark, round 3 : 3/7 hits, 2,17 expected hits British roll dice for 2 fighters and 5 infantry in Denmark, round 3 : 1/7 hits, 3,00 expected hits 1 mech_infantry owned by the Germans and 3 infantry owned by the British lost in Denmark Germans roll dice for 3 armour and 3 mech_infantrys in Denmark, round 4 : 1/6 hits, 2,00 expected hits British roll dice for 2 fighters and 2 infantry in Denmark, round 4 : 3/4 hits, 2,00 expected hits 3 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Denmark Germans roll dice for 3 armour in Denmark, round 5 : 2/3 hits, 1,50 expected hits British roll dice for 2 fighters and 1 infantry in Denmark, round 5 : 1/3 hits, 1,67 expected hits 1 armour owned by the Germans, 1 fighter owned by the Americans and 1 infantry owned by the British lost in Denmark Germans roll dice for 2 armour in Denmark, round 6 : 1/2 hits, 1,00 expected hits British roll dice for 1 fighter in Denmark, round 6 : 1/1 hits, 0,67 expected hits 1 armour owned by the Germans and 1 fighter owned by the Americans lost in Denmark Germans win, taking Denmark from British with 1 armour remaining. Battle score for attacker is 1 Casualties for Germans: 2 armour, 5 infantry and 4 mech_infantrys Casualties for Americans: 2 fighters and 2 infantry Casualties for British: 6 infantry Battle in Volgograd Germans attack with 14 armour British defend with 3 armour; Russians defend with 1 armour, 1 factory_minor and 1 fighter Germans roll dice for 14 armour in Volgograd, round 2 : 9/14 hits, 7,00 expected hits Russians roll dice for 4 armour and 1 fighter in Volgograd, round 2 : 4/5 hits, 2,67 expected hits 1 fighter owned by the Russians, 1 armour owned by the Russians, 4 armour owned by the Germans and 3 armour owned by the British lost in Volgograd Germans win, taking Volgograd from Russians with 10 armour remaining. Battle score for attacker is 10 Casualties for Germans: 4 armour Casualties for British: 3 armour Casualties for Russians: 1 armour and 1 fighter Battle in Rostov Germans attack with 3 armour British defend with 1 infantry and 1 mech_infantry Germans roll dice for 3 armour in Rostov, round 2 : 3/3 hits, 1,50 expected hits Russians roll dice for 1 infantry and 1 mech_infantry in Rostov, round 2 : 2/2 hits, 0,67 expected hits 1 mech_infantry owned by the British, 2 armour owned by the Germans and 1 infantry owned by the British lost in Rostov Germans win, taking Rostov from Russians with 1 armour remaining. Battle score for attacker is -5 Casualties for Germans: 2 armour Casualties for British: 1 infantry and 1 mech_infantry Battle in 112 Sea Zone Germans attack with 2 bombers, 6 fighters and 3 tactical_bombers British defend with 2 cruisers, 1 destroyer and 3 transports; French defend with 1 cruiser; Americans defend with 1 carrier, 2 destroyers, 2 fighters and 1 transport Germans roll dice for 2 bombers, 6 fighters and 3 tactical_bombers in 112 Sea Zone, round 2 : 8/11 hits, 6,33 expected hits British roll dice for 1 carrier, 3 cruisers, 3 destroyers, 2 fighters and 4 transports in 112 Sea Zone, round 2 : 4/9 hits, 4,17 expected hits 1 destroyer owned by the British, 1 cruiser owned by the French, 2 destroyers owned by the Americans, 2 cruisers owned by the British, 3 fighters owned by the Germans, 1 carrier owned by the Americans and 1 tactical_bomber owned by the Germans lost in 112 Sea Zone Germans roll dice for 2 bombers, 3 fighters and 2 tactical_bombers in 112 Sea Zone, round 3 : 4/7 hits, 4,17 expected hits British roll dice for 2 fighters and 4 transports in 112 Sea Zone, round 3 : 2/2 hits, 1,33 expected hits 1 transport owned by the British, 1 fighter owned by the Germans, 2 fighters owned by the Americans, 1 transport owned by the Americans and 1 tactical_bomber owned by the Germans lost in 112 Sea Zone 2 transports owned by the British lost in 112 Sea Zone Germans win with 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 62 Casualties for Germans: 4 fighters and 2 tactical_bombers Casualties for Americans: 1 carrier, 2 destroyers, 2 fighters and 1 transport Casualties for British: 2 cruisers, 1 destroyer and 3 transports Casualties for French: 1 cruiser Non Combat Move - Germans 1 mech_infantry moved from Baltic States to Bryansk 2 bombers and 1 tactical_bomber moved from 112 Sea Zone to Western Germany 3 infantry moved from Germany to Slovakia Hungary 3 infantry moved from Germany to Slovakia Hungary Place Units - Germans 1 carrier placed in 112 Sea Zone 1 carrier placed in 100 Sea Zone 3 infantry placed in France 2 infantry placed in Ukraine 3 infantry placed in Novgorod 1 infantry and 1 mech_infantry placed in Western Germany Turn Complete - Germans Germans collect 54 PUs; end with 69 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 84 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from 112 Sea Zone: 2 fighters EDIT: Adding units owned by Germans to Western Germany: 2 fighters EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : 3,33 Germans regular : 5,50 British regular : 0,17
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TripleA Manual Gamesave Post: British round 11
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 11 Combat Move - British 1 infantry moved from Finland to Karelia British take Karelia from Germans 1 bomber moved from Norway to 112 Sea Zone 1 tactical_bomber moved from Norway to 112 Sea Zone 2 fighters moved from Norway to 112 Sea Zone 1 tactical_bomber moved from United Kingdom to 112 Sea Zone 1 infantry moved from Bulgaria to Romania British take Romania from Germans 1 artillery moved from Caucasus to Rostov 1 fighter moved from Caucasus to Rostov 3 fighters moved from Burma to 36 Sea Zone 1 tactical_bomber moved from Burma to 36 Sea Zone 1 armour and 1 mech_infantry moved from Burma to Malaya UK_Pacific take Shan State from Japanese 1 fighter moved from Burma to Malaya 1 fighter moved from Greece to Rostov
Combat Hit Differential Summary :
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scramble 112?
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nej ellers tak:)
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TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 11 Purchase Units - British British buy 1 armour, 1 artillery, 1 carrier, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Finland to Karelia British take Karelia from Germans 1 bomber moved from Norway to 112 Sea Zone 1 tactical_bomber moved from Norway to 112 Sea Zone 2 fighters moved from Norway to 112 Sea Zone 1 tactical_bomber moved from United Kingdom to 112 Sea Zone 1 infantry moved from Bulgaria to Romania British take Romania from Germans 1 artillery moved from Caucasus to Rostov 1 fighter moved from Caucasus to Rostov 3 fighters moved from Burma to 36 Sea Zone 1 tactical_bomber moved from Burma to 36 Sea Zone 1 armour and 1 mech_infantry moved from Burma to Malaya UK_Pacific take Shan State from Japanese 1 fighter moved from Burma to Malaya 1 fighter moved from Greece to Rostov Combat - British Battle in Rostov British attack with 1 artillery and 2 fighters Germans defend with 1 armour British roll dice for 1 artillery and 2 fighters in Rostov, round 2 : 2/3 hits, 1,33 expected hits Germans roll dice for 1 armour in Rostov, round 2 : 1/1 hits, 0,50 expected hits 1 armour owned by the Germans and 1 artillery owned by the British lost in Rostov British win with 2 fighters remaining. Battle score for attacker is 2 Casualties for British: 1 artillery Casualties for Germans: 1 armour Battle in 112 Sea Zone British attack with 1 bomber, 2 fighters and 2 tactical_bombers Germans defend with 1 carrier British roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 112 Sea Zone, round 2 : 4/5 hits, 3,00 expected hits Germans roll dice for 1 carrier in 112 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 carrier owned by the Germans lost in 112 Sea Zone British win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 16 Casualties for Germans: 1 carrier Battle in 36 Sea Zone British attack with 3 fighters and 1 tactical_bomber Japanese defend with 1 battleship, 1 destroyer and 1 transport British roll dice for 3 fighters and 1 tactical_bomber in 36 Sea Zone, round 2 : 2/4 hits, 2,17 expected hits Units damaged: 1 battleship owned by the Japanese Japanese roll dice for 1 battleship, 1 destroyer and 1 transport in 36 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits 1 destroyer owned by the Japanese and 2 fighters owned by the British lost in 36 Sea Zone British roll dice for 1 fighter and 1 tactical_bomber in 36 Sea Zone, round 3 : 1/2 hits, 1,17 expected hits Japanese roll dice for 1 battleship and 1 transport in 36 Sea Zone, round 3 : 0/1 hits, 0,67 expected hits 1 battleship owned by the Japanese lost in 36 Sea Zone 1 transport owned by the Japanese lost in 36 Sea Zone British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15 Casualties for British: 2 fighters Casualties for Japanese: 1 battleship, 1 destroyer and 1 transport Battle in Malaya British attack with 1 armour, 1 fighter and 1 mech_infantry Japanese defend with 1 harbour and 2 infantry British roll dice for 1 armour, 1 fighter and 1 mech_infantry in Malaya, round 2 : 1/3 hits, 1,17 expected hits Japanese roll dice for 2 infantry in Malaya, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Malaya British roll dice for 1 armour and 1 fighter in Malaya, round 3 : 1/2 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Malaya, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Malaya British win, taking Malaya from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is 2 Casualties for British: 1 mech_infantry Casualties for Japanese: 2 infantry Non Combat Move - British 1 fighter moved from Malaya to Burma 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone 1 fighter moved from Rostov to Persia 1 fighter moved from Rostov to Northwest Persia 1 armour moved from Caucasus to Northwest Persia 1 armour moved from Persia to West India 1 artillery and 1 infantry moved from Burma to India 1 infantry moved from Norway to Finland 1 fighter moved from 112 Sea Zone to 109 Sea Zone 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to United Kingdom 1 tactical_bomber moved from 112 Sea Zone to Norway 1 bomber moved from 112 Sea Zone to United Kingdom 1 submarine moved from 81 Sea Zone to 97 Sea Zone 1 armour and 1 artillery moved from Persia to Northwest Persia 1 infantry moved from Trans-Jordan to Iraq 1 fighter moved from 109 Sea Zone to United Kingdom Place Units - British 1 armour, 1 artillery and 1 fighter placed in Persia 1 infantry placed in Egypt 1 carrier and 1 transport placed in 109 Sea Zone Turning on Edit Mode EDIT: Removing units owned by British from Burma: 2 artilleries and 2 infantry EDIT: Adding units owned by British to India: 2 artilleries and 2 infantry EDIT: Turning off Edit Mode Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,2 British collect 44 PUs (2 lost to blockades); end with 44 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 49 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,3,3,6,1,5,5,3,1,2,4,3,1,5 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,4 UK_Pacific collect 6 PUs (4 lost to blockades); end with 6 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Japanese regular : 0,33 Germans regular : 0,17 British regular : 1,17
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 11 Purchase Units - Italians Italians buy 2 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; Combat Move - Italians 1 artillery and 2 infantry moved from France to Normandy Bordeaux 2 mech_infantrys moved from Northern Italy to Albania 1 fighter moved from Germany to Normandy Bordeaux 1 mech_infantry moved from Western Ukraine to Bryansk Combat - Italians Battle in Albania Italians attack with 2 mech_infantrys Americans defend with 1 infantry Italians roll dice for 2 mech_infantrys in Albania, round 2 : 0/2 hits, 0,33 expected hits Americans roll dice for 1 infantry in Albania, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 2 mech_infantrys in Albania, round 3 : 0/2 hits, 0,33 expected hits Americans roll dice for 1 infantry in Albania, round 3 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Italians lost in Albania Italians roll dice for 1 mech_infantry in Albania, round 4 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 infantry in Albania, round 4 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 mech_infantry in Albania, round 5 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 infantry in Albania, round 5 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 mech_infantry in Albania, round 6 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 infantry in Albania, round 6 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Italians retreated to Yugoslavia Americans win with 1 infantry remaining. Battle score for attacker is -4 Casualties for Italians: 1 mech_infantry Battle in Normandy Bordeaux Italians attack with 1 artillery, 1 fighter and 2 infantry Americans defend with 1 armour and 1 infantry Italians roll dice for 1 artillery, 1 fighter and 2 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1,33 expected hits Americans roll dice for 1 armour and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0,83 expected hits 1 armour owned by the Americans and 1 infantry owned by the Americans lost in Normandy Bordeaux Italians win, taking Normandy Bordeaux from Americans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 9 Casualties for Americans: 1 armour and 1 infantry Non Combat Move - Italians 1 fighter moved from Normandy Bordeaux to France 2 infantry moved from Northern Italy to France 3 infantry moved from Germany to Slovakia Hungary Place Units - Italians 1 submarine placed in 95 Sea Zone 2 mech_infantrys placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5 Italians collect 11 PUs; end with 12 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from France: 2 infantry EDIT: Adding units owned by Italians to Western Germany: 2 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -1,50 Italians regular : -0,50
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TripleA Turn Summary: ANZAC round 11
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 fighter and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 aaGun and 1 infantry moved from Queensland to 54 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 aaGun and 1 infantry moved from 42 Sea Zone to Java 1 infantry moved from South Australia to Queensland 1 artillery moved from South Australia to New South Wales 1 fighter moved from New South Wales to Queensland 1 infantry moved from Western Australia to South Australia Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 12 Combat Move - Russians 1 submarine moved from 92 Sea Zone to 97 Sea Zone 1 infantry moved from Smolensk to Belarus Russians take Belarus from Germans 1 armour, 1 artillery and 8 infantry moved from Vologda to Archangel Russians take Archangel from Germans Combat - Russians Non Combat Move - Russians Turn Complete - Russians
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 12 Purchase Units - Japanese Japanese buy 1 destroyer, 3 infantry, 6 mech_infantrys, 3 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 10 infantry and 13 mech_infantrys moved from Yunnan to Burma 2 infantry moved from Hunan to Kweichow 1 infantry moved from Anhwe to Kweichow 2 infantry moved from French Indo China to Shan State Japanese take Shan State from UK_Pacific 6 fighters moved from 37 Sea Zone to Burma 1 bomber moved from Bryansk to Caucasus 1 submarine moved from 39 Sea Zone to 42 Sea Zone 1 submarine moved from 80 Sea Zone to 39 Sea Zone 1 destroyer moved from 37 Sea Zone to 42 Sea Zone 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya Combat - Japanese Battle in Kweichow Japanese attack with 3 infantry Chinese defend with 1 infantry Japanese roll dice for 3 infantry in Kweichow, round 2 : 1/3 hits, 0,50 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 39 Sea Zone Japanese attack with 1 submarine Americans defend with 1 carrier Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 carrier owned by the Americans lost in 39 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is 16 Casualties for Americans: 1 carrier Battle in Burma Japanese attack with 6 fighters, 10 infantry and 13 mech_infantrys British defend with 1 fighter; Chinese defend with 3 artilleries, 1 fighter and 15 infantry Japanese roll dice for 6 fighters, 10 infantry and 13 mech_infantrys in Burma, round 2 : 9/29 hits, 6,83 expected hits UK_Pacific roll dice for 3 artilleries, 2 fighters and 15 infantry in Burma, round 2 : 11/20 hits, 7,33 expected hits 10 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 9 infantry owned by the Chinese lost in Burma Japanese roll dice for 6 fighters and 12 mech_infantrys in Burma, round 3 : 6/18 hits, 5,00 expected hits UK_Pacific roll dice for 3 artilleries, 2 fighters and 6 infantry in Burma, round 3 : 3/11 hits, 4,33 expected hits 3 mech_infantrys owned by the Japanese and 6 infantry owned by the Chinese lost in Burma Japanese roll dice for 6 fighters and 9 mech_infantrys in Burma, round 4 : 5/15 hits, 4,50 expected hits UK_Pacific roll dice for 3 artilleries and 2 fighters in Burma, round 4 : 2/5 hits, 2,33 expected hits 2 mech_infantrys owned by the Japanese, 1 fighter owned by the Chinese, 1 fighter owned by the British and 3 artilleries owned by the Chinese lost in Burma Japanese win, taking Burma from UK_Pacific with 6 fighters and 7 mech_infantrys remaining. Battle score for attacker is 23 Casualties for Japanese: 10 infantry and 6 mech_infantrys Casualties for Chinese: 3 artilleries, 1 fighter and 15 infantry Casualties for British: 1 fighter Battle in 42 Sea Zone Japanese attack with 1 destroyer and 1 submarine ANZAC defend with 1 destroyer and 1 transport Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC lost in 42 Sea Zone 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer and 1 submarine remaining. Battle score for attacker is 15 Casualties for ANZAC: 1 destroyer and 1 transport Battle in Caucasus Japanese attack with 1 bomber British defend with 1 infantry Japanese roll dice for 1 bomber in Caucasus, round 2 : 0/1 hits, 0,67 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 bomber in Caucasus, round 3 : 1/1 hits, 0,67 expected hits Russians roll dice for 1 infantry in Caucasus, round 3 : 1/1 hits, 0,33 expected hits 1 bomber owned by the Japanese and 1 infantry owned by the British lost in Caucasus Russians win with no units remaining. Battle score for attacker is -9 Casualties for Japanese: 1 bomber Casualties for British: 1 infantry Battle in Malaya Japanese attack with 1 artillery and 1 infantry British defend with 1 armour; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 1/2 hits, 0,67 expected hits UK_Pacific roll dice for 1 armour in Malaya, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the British lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 6 Casualties for British: 1 armour Non Combat Move - Japanese 4 carriers and 1 destroyer moved from 37 Sea Zone to 20 Sea Zone 6 fighters moved from Burma to French Indo China 3 mech_infantrys moved from Kwangtung to Yunnan 2 mech_infantrys moved from Anhwe to Yunnan 3 mech_infantrys moved from Manchuria to Anhwe 3 mech_infantrys moved from Kiangsu to Kweichow 2 artilleries moved from Kwangsi to Yunnan 2 submarines moved from 6 Sea Zone to 20 Sea Zone 2 fighters moved from Japan to French Indo China Place Units - Japanese 1 destroyer, 3 submarines and 1 transport placed in 6 Sea Zone 3 mech_infantrys placed in French Indo China 3 infantry placed in Kwangtung 3 mech_infantrys placed in Kiangsu Japanese undo move 3. 3 infantry placed in Manchuria Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,2 Japanese collect 62 PUs (2 lost to blockades); end with 62 PUs
Combat Hit Differential Summary :
Chinese regular : -0,33 Japanese regular : 5,17 ANZAC regular : -0,33 UK_Pacific regular : 1,50 Russians regular : 0,33
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TripleA Turn Summary: Americans round 12
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 12 Research Technology - Americans Americans spend 10 on tech rolls Americans roll 1,4 and gets 0 hits Americans removing all Technology Tokens after unsuccessful research. Purchase Units - Americans Americans buy 1 armour, 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Americans 1 armour and 1 infantry moved from Norway to 125 Sea Zone 1 armour, 1 infantry and 1 transport moved from 125 Sea Zone to 127 Sea Zone 1 armour and 1 infantry moved from 127 Sea Zone to Novgorod 2 tactical_bombers moved from Norway to Novgorod 3 bombers moved from Norway to Novgorod 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 infantry moved from Norway to 112 Sea Zone 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 artillery moved from Philippines to 35 Sea Zone 1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport moved from 35 Sea Zone to 41 Sea Zone Americans take 35 Sea Zone from Japanese Americans take 41 Sea Zone from Japanese 1 artillery moved from 41 Sea Zone to Sumatra 1 fighter and 1 tactical_bomber moved from Java to Sumatra 1 submarine moved from 44 Sea Zone to 37 Sea Zone 4 fighters moved from Java to 42 Sea Zone 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Southern France 1 infantry moved from Finland to Vyborg Americans take Vyborg from Germans 1 destroyer moved from 10 Sea Zone to 4 Sea Zone 1 submarine moved from 55 Sea Zone to 42 Sea Zone Combat - Americans Battle in Holland Belgium Battle in 37 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 37 Sea Zone Americans win, taking Holland Belgium from Germans, taking 37 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Southern France Battle in Novgorod Americans attack with 1 armour, 3 bombers, 1 infantry and 2 tactical_bombers Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 6 infantry Americans roll dice for 1 armour, 3 bombers, 1 infantry and 2 tactical_bombers in Novgorod, round 2 : 5/7 hits, 3,83 expected hits Germans roll dice for 6 infantry in Novgorod, round 2 : 1/6 hits, 2,00 expected hits 5 infantry owned by the Germans and 1 infantry owned by the Americans lost in Novgorod Americans roll dice for 1 armour, 3 bombers and 2 tactical_bombers in Novgorod, round 3 : 4/6 hits, 3,67 expected hits Germans roll dice for 1 infantry in Novgorod, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 tactical_bomber owned by the Americans lost in Novgorod Americans win, taking Southern France from Germans, taking Novgorod from Germans with 1 armour, 3 bombers and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Americans: 1 infantry and 1 tactical_bomber Casualties for Germans: 6 infantry Battle in Sumatra Americans attack with 1 artillery, 1 fighter and 1 tactical_bomber Japanese defend with 1 artillery Americans roll dice for 1 cruiser in Sumatra, round 2 : 1/1 hits, 0,50 expected hits Japanese roll dice for 1 artillery in Sumatra, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Sumatra Americans win, taking Sumatra from Japanese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in 4 Sea Zone Americans attack with 1 destroyer Japanese defend with 1 submarine Americans roll dice for 1 destroyer in 4 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 4 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 4 Sea Zone Japanese win with no units remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 submarine Battle in 42 Sea Zone Americans attack with 4 fighters and 1 submarine Japanese defend with 1 destroyer and 1 submarine 1 submarine owned by the Japanese submerged Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 4 fighters in 42 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 42 Sea Zone Americans win, taking 42 Sea Zone from Japanese with 4 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 fighter and 1 tactical_bomber moved from Sumatra to 41 Sea Zone 4 fighters moved from 42 Sea Zone to India 1 destroyer, 2 submarines and 1 transport moved from 10 Sea Zone to 30 Sea Zone 1 infantry moved from Albania to Greece 1 fighter and 1 tactical_bomber moved from Gibraltar to 109 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone 1 artillery and 1 infantry moved from 123 Sea Zone to Iceland 2 bombers moved from Eastern United States to United Kingdom 1 fighter moved from Eastern United States to Gibraltar 1 fighter moved from Java to Philippines 1 tactical_bomber moved from Novgorod to Karelia 3 bombers moved from Novgorod to Archangel Place Units - Americans 1 carrier and 1 transport placed in 101 Sea Zone 1 armour, 1 bomber, 2 fighters and 1 infantry placed in Eastern United States 1 destroyer and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,4 Americans collect 70 PUs (3 lost to blockades); end with 70 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Combat Hit Differential Summary :
Americans regular : 2,33 Japanese regular : 0,17 Germans regular : -0,33
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TripleA Turn Summary: Chinese round 12
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 12 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Hopei Chinese take Hopei from Japanese 1 infantry moved from Kansu to Suiyuyan Chinese take Suiyuyan from Japanese 5 infantry moved from Shensi to Suiyuyan Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Sikang 1 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 7 PUs; end with 8 PUs
Combat Hit Differential Summary :
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