no scrambles
tanios vs pejon_88 (allies+17) bm3
-
@Pejon_88 Let me know where you want your 17ipc worth of units.
-
be sure to message him, as he may not yet be watching this thread and therefore can miss your question
good luck guys!
-
Testing Forum poster
Test summary from TripleA, engine version: 2.4.22192, time: 10:00:05 AM
Savegame -
-
@Pejon_88 said in tanios vs pejon_88 (allies+17) bm3:
@tanios Hi.
Marine Calcutta, subs SZ91 and SZ111.
GLHF!Sounds good, I’ll be posting my German combat soon. GLHF!
-
Hey, my internet went down so I won’t be able to do my combat rolls until it’s back, but here are my attacks. Let me know scramble instructions, or if you want to wait until I can post the game save that’s fine too. https://imgur.com/a/LRoxe1Q
-
TripleA Manual Gamesave Post: Germans round 1
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 1 Purchase Units - Germans Turning on Edit Mode EDIT: Adding units owned by British to 91 Sea Zone: 1 submarine EDIT: Adding units owned by British to 111 Sea Zone: 1 submarine EDIT: Adding units owned by UK_Pacific to India: 1 marine EDIT: Turning off Edit Mode Germans buy 6 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 battleship moved from 113 Sea Zone to 111 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 submarine moved from 103 Sea Zone to 110 Sea Zone 1 submarine moved from 118 Sea Zone to 106 Sea Zone 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 infantry moved from Holland Belgium to Normandy Bordeaux 1 infantry moved from Holland Belgium to Normandy Bordeaux 1 artillery moved from Holland Belgium to Normandy Bordeaux 3 armour, 1 artillery and 2 infantry moved from Holland Belgium to France 4 mech_infantrys moved from Western Germany to France 1 fighter moved from Western Germany to 110 Sea Zone 1 fighter moved from Western Germany to 110 Sea Zone 1 tactical_bomber moved from Western Germany to 110 Sea Zone 1 tactical_bomber moved from Western Germany to 110 Sea Zone 1 bomber moved from Germany to 111 Sea Zone 1 bomber moved from Germany to 111 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 3 infantry moved from Western Germany to France 1 artillery moved from Western Germany to France 6 infantry moved from Greater Southern Germany to Yugoslavia 2 artilleries moved from Greater Southern Germany to Yugoslavia 1 armour moved from Slovakia Hungary to Yugoslavia 2 infantry moved from Slovakia Hungary to Yugoslavia 1 fighter moved from Slovakia Hungary to Yugoslavia 1 armour moved from Poland to Yugoslavia 3 armour moved from Greater Southern Germany to France 1 tactical_bomber moved from Germany to 110 Sea Zone 1 armour moved from Romania to Yugoslavia 1 infantry moved from Romania to Yugoslavia 1 tactical_bomber moved from Poland to France 1 fighter moved from Holland Belgium to 110 Sea Zone Combat - Germans
Combat Hit Differential Summary :
-
Let me know on scramble instructions.
-
@tanios No scrambles please and submerge the sub in SZ111 also.
-
TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 1 Purchase Units - Germans Turning on Edit Mode EDIT: Adding units owned by British to 91 Sea Zone: 1 submarine EDIT: Adding units owned by British to 111 Sea Zone: 1 submarine EDIT: Adding units owned by UK_Pacific to India: 1 marine EDIT: Turning off Edit Mode Germans buy 6 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 battleship moved from 113 Sea Zone to 111 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 submarine moved from 103 Sea Zone to 110 Sea Zone 1 submarine moved from 118 Sea Zone to 106 Sea Zone 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 infantry moved from Holland Belgium to Normandy Bordeaux 1 infantry moved from Holland Belgium to Normandy Bordeaux 1 artillery moved from Holland Belgium to Normandy Bordeaux 3 armour, 1 artillery and 2 infantry moved from Holland Belgium to France 4 mech_infantrys moved from Western Germany to France 1 fighter moved from Western Germany to 110 Sea Zone 1 fighter moved from Western Germany to 110 Sea Zone 1 tactical_bomber moved from Western Germany to 110 Sea Zone 1 tactical_bomber moved from Western Germany to 110 Sea Zone 1 bomber moved from Germany to 111 Sea Zone 1 bomber moved from Germany to 111 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 3 infantry moved from Western Germany to France 1 artillery moved from Western Germany to France 6 infantry moved from Greater Southern Germany to Yugoslavia 2 artilleries moved from Greater Southern Germany to Yugoslavia 1 armour moved from Slovakia Hungary to Yugoslavia 2 infantry moved from Slovakia Hungary to Yugoslavia 1 fighter moved from Slovakia Hungary to Yugoslavia 1 armour moved from Poland to Yugoslavia 3 armour moved from Greater Southern Germany to France 1 tactical_bomber moved from Germany to 110 Sea Zone 1 armour moved from Romania to Yugoslavia 1 infantry moved from Romania to Yugoslavia 1 tactical_bomber moved from Poland to France 1 fighter moved from Holland Belgium to 110 Sea Zone Combat - Germans Battle in 111 Sea Zone Germans attack with 1 battleship, 2 bombers, 1 fighter, 1 submarine and 1 tactical_bomber British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 submarine 1 submarine owned by the British submerged Germans roll dice for 1 submarine in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 battleship, 2 bombers, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 2 : 4/5 hits, 3.17 expected hits British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 111 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Units damaged: 1 battleship owned by the Germans 1 destroyer owned by the British, 1 submarine owned by the Germans, 1 cruiser owned by the British and 1 battleship owned by the British lost in 111 Sea Zone Germans win with 1 battleship, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 34 Casualties for Germans: 1 submarine Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Battle in 110 Sea Zone Germans attack with 3 fighters, 2 submarines and 3 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 battleship owned by the British Germans roll dice for 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 1/6 hits, 3.50 expected hits British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits 1 cruiser owned by the French and 2 submarines owned by the Germans lost in 110 Sea Zone Germans roll dice for 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 3 : 4/6 hits, 3.50 expected hits British roll dice for 1 battleship and 1 cruiser in 110 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits 1 cruiser owned by the British, 2 fighters owned by the Germans and 1 battleship owned by the British lost in 110 Sea Zone Germans win with 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Germans: 2 fighters and 2 submarines Casualties for French: 1 cruiser Casualties for British: 1 battleship and 1 cruiser Battle in Normandy Bordeaux Germans attack with 1 artillery and 2 infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 2/3 hits, 0.83 expected hits French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from French with 1 artillery and 2 infantry remaining. Battle score for attacker is 7 Casualties for French: 1 artillery and 1 infantry Battle in France Germans attack with 6 armour, 2 artilleries, 5 infantry, 4 mech_infantrys and 1 tactical_bomber British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry French roll AA dice in France : 0/1 hits, 0.17 expected hits Germans roll dice for 6 armour, 2 artilleries, 5 infantry, 4 mech_infantrys and 1 tactical_bomber in France, round 2 : 9/18 hits, 6.17 expected hits French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 4/11 hits, 4.33 expected hits 1 aaGun owned by the French, 4 infantry owned by the Germans, 6 infantry owned by the French, 1 artillery owned by the British and 1 artillery owned by the French lost in France Germans roll dice for 6 armour, 2 artilleries, 1 infantry, 4 mech_infantrys and 1 tactical_bomber in France, round 3 : 9/14 hits, 5.50 expected hits French roll dice for 2 armour and 1 fighter in France, round 3 : 1/3 hits, 1.67 expected hits 1 infantry owned by the Germans, 1 armour owned by the French, 1 fighter owned by the French and 1 armour owned by the British lost in France Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 6 armour, 2 artilleries, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 38 Casualties for Germans: 5 infantry Casualties for British: 1 armour and 1 artillery Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Battle in 106 Sea Zone Germans attack with 2 submarines British defend with 1 destroyer and 1 transport Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the British, 1 transport owned by the British and 1 submarine owned by the Germans lost in 106 Sea Zone Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 9 Casualties for Germans: 1 submarine Casualties for British: 1 destroyer and 1 transport Battle in Yugoslavia Germans attack with 3 armour, 2 artilleries, 1 fighter and 9 infantry Neutral_Allies defend with 5 infantry Germans roll dice for 3 armour, 2 artilleries, 1 fighter and 9 infantry in Yugoslavia, round 2 : 6/15 hits, 4.50 expected hits Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 1/5 hits, 1.67 expected hits 5 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Yugoslavia Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter and 8 infantry remaining. Battle score for attacker is 12 Casualties for Germans: 1 infantry Casualties for Neutral_Allies: 5 infantry Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 tactical_bomber moved from 111 Sea Zone to Western Germany 1 bomber moved from 111 Sea Zone to Western Germany 1 bomber moved from 111 Sea Zone to Western Germany 1 cruiser and 1 transport moved from 114 Sea Zone to 113 Sea Zone 1 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 2 infantry moved from Norway to Finland 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium 1 fighter moved from 111 Sea Zone to Holland Belgium 1 fighter moved from 110 Sea Zone to Holland Belgium 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium 1 tactical_bomber moved from 110 Sea Zone to Western Germany 1 aaGun moved from Western Germany to Holland Belgium 2 infantry moved from Denmark to Western Germany 3 infantry moved from Poland to Slovakia Hungary 3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Slovakia Hungary 1 tactical_bomber moved from France to Western Germany 1 fighter moved from Yugoslavia to Southern Italy Place Units - Germans 6 artilleries and 2 infantry placed in Germany Turn Complete - Germans Germans collect 41 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
French regular : -1.67 Neutral_Allies regular : -0.67 Germans regular : 9.17 British regular : 2.33 French AA : -0.17
-
@tanios Some good and some less good battles for the Germans it seems.
-
@Pejon_88 Yes, losing the two fighters is bad, but the rest went well for the Germans so I can’t complain.
-
TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 1 Purchase Units - Russians Russians buy 12 infantry; Remaining resources: 1 PUs; Combat Move - Russians Non Combat Move - Russians 6 infantry moved from Buryatia to Yakut S.S.R. 2 aaGuns and 6 infantry moved from Sakha to Buryatia 6 infantry moved from Amur to Buryatia 2 infantry moved from Bessarabia to Western Ukraine 3 infantry moved from Ukraine to Western Ukraine 2 infantry moved from Caucasus to Rostov 2 infantry moved from Eastern Poland to Western Ukraine 3 infantry moved from Baltic States to Novgorod 1 infantry moved from Belarus to Novgorod 1 infantry moved from Archangel to Novgorod 2 infantry moved from Karelia to Novgorod 3 infantry moved from Vyborg to Novgorod 1 fighter and 1 tactical_bomber moved from Russia to Novgorod 2 aaGuns, 1 artillery and 1 infantry moved from Russia to Bryansk 1 armour and 1 mech_infantry moved from Russia to Samara 1 submarine moved from 127 Sea Zone to 112 Sea Zone Place Units - Russians 3 infantry placed in Ukraine 3 infantry placed in Novgorod 6 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 38 PUs
Combat Hit Differential Summary :
-
@tanios Yeah, you are right!
Btw, I will of course play as much as possible, but due to my situation with two small daughters etc. I hope you don’t mind that I won’t be able to do more than one nation a day.
-
@Pejon_88 That slower pace is fine and thanks for letting me know in advance what to expect.
-
@tanios No problem. Japan is up btw if you didn’t see me posting Soviets last night :)
-
TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 marine and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Russians Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Combat Move - Japanese 1 artillery moved from Manchuria to Amur Japanese take Amur from Russians 4 infantry moved from Korea to Amur 1 armour moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 armour moved from 5 Sea Zone to Soviet Far East 1 infantry moved from 5 Sea Zone to Soviet Far East 6 infantry moved from Manchuria to Amur 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 artillery moved from Jehol to Chahar 1 infantry moved from Shantung to Anhwe Japanese take Anhwe from Chinese 1 artillery and 2 infantry moved from Shantung to Anhwe 1 artillery and 3 infantry moved from Kwangsi to Yunnan 1 artillery and 3 infantry moved from Kiangsi to Hunan 1 fighter moved from Kiangsu to Yunnan 1 tactical_bomber moved from Kiangsu to Yunnan 1 bomber moved from Japan to Yunnan 1 bomber moved from Japan to Yunnan Combat - Japanese Battle in Soviet Far East Battle in Hunan Japanese attack with 1 artillery and 3 infantry Chinese defend with 2 infantry Japanese roll dice for 1 artillery and 3 infantry in Hunan, round 2 : 0/4 hits, 1.00 expected hits Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery and 3 infantry in Hunan, round 3 : 1/4 hits, 1.00 expected hits Chinese roll dice for 2 infantry in Hunan, round 3 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan Japanese roll dice for 1 artillery and 1 infantry in Hunan, round 4 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Hunan, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Hunan, round 5 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Hunan, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan Japanese win, taking Soviet Far East from Russians, taking Hunan from Chinese with 1 artillery remaining. Battle score for attacker is -3 Casualties for Japanese: 3 infantry Casualties for Chinese: 2 infantry Battle in Yunnan Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber Chinese defend with 4 infantry Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/8 hits, 3.50 expected hits Chinese roll dice for 4 infantry in Yunnan, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 3 : 5/6 hits, 3.17 expected hits Chinese roll dice for 2 infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 3 infantry Casualties for Chinese: 4 infantry Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar Non Combat Move - Japanese 2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi 1 infantry moved from Okinawa to 19 Sea Zone 1 artillery moved from Kiangsu to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to Kwangsi 1 artillery moved from 36 Sea Zone to Kwangsi 3 infantry moved from Kiangsu to Anhwe 1 transport moved from 20 Sea Zone to 6 Sea Zone 1 fighter moved from Formosa to Kwangsi 1 fighter moved from Okinawa to Kwangsi 1 fighter moved from Korea to Anhwe 1 fighter moved from Anhwe to Kiangsu 1 carrier moved from 6 Sea Zone to 36 Sea Zone 1 carrier moved from 6 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone 1 fighter moved from 6 Sea Zone to 36 Sea Zone 1 fighter moved from 6 Sea Zone to 36 Sea Zone 1 destroyer moved from 6 Sea Zone to 36 Sea Zone 1 fighter moved from Japan to Kwangsi 1 fighter moved from Japan to Manchuria 2 tactical_bombers moved from Japan to Manchuria 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 42 Sea Zone 1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 36 Sea Zone 1 submarine moved from 6 Sea Zone to 36 Sea Zone 1 cruiser moved from 6 Sea Zone to 36 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 artillery moved from 6 Sea Zone to Japan 1 infantry moved from 6 Sea Zone to Japan Place Units - Japanese 3 transports placed in 6 Sea Zone 1 marine placed in Japan Turn Complete - Japanese Japanese collect 32 PUs; end with 32 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 42 PUs
Combat Hit Differential Summary :
Chinese regular : 2.00 Japanese regular : -1.00
-
TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 1 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer, 1 marine and 1 transport; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans Non Combat Move - Americans 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone 1 fighter moved from Philippines to 30 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 carrier moved from 10 Sea Zone to 30 Sea Zone 1 tactical_bomber moved from 10 Sea Zone to 30 Sea Zone 1 artillery, 1 battleship, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from 10 Sea Zone to Hawaiian Islands 2 aaGuns, 1 artillery and 1 infantry moved from Eastern United States to Central United States 1 bomber moved from Central United States to Western United States Place Units - Americans 1 carrier placed in 10 Sea Zone 1 carrier and 1 transport placed in 10 Sea Zone Americans undo move 2. Americans undo move 1. 2 carriers and 1 transport placed in 10 Sea Zone 1 destroyer placed in 101 Sea Zone Americans undo move 1. Americans undo move 1. 1 carrier and 1 destroyer placed in 101 Sea Zone 1 carrier and 1 transport placed in 10 Sea Zone 1 marine placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: Chinese round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 1 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 2 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Chinese 1 infantry moved from Shensi to Szechwan 2 infantry moved from Kweichow to Szechwan 1 fighter moved from Yunnan to Szechwan 2 infantry moved from Suiyuyan to Shensi Place Units - Chinese 4 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
Combat Hit Differential Summary :
Chinese regular : 0,17 Japanese regular : -0,33
-
TripleA Turn Summary: UK_Pacific round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 1 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer, 1 marine and 1 transport; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans Non Combat Move - Americans 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone 1 fighter moved from Philippines to 30 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 carrier moved from 10 Sea Zone to 30 Sea Zone 1 tactical_bomber moved from 10 Sea Zone to 30 Sea Zone 1 artillery, 1 battleship, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from 10 Sea Zone to Hawaiian Islands 2 aaGuns, 1 artillery and 1 infantry moved from Eastern United States to Central United States 1 bomber moved from Central United States to Western United States Place Units - Americans 1 carrier placed in 10 Sea Zone 1 carrier and 1 transport placed in 10 Sea Zone Americans undo move 2. Americans undo move 1. 2 carriers and 1 transport placed in 10 Sea Zone 1 destroyer placed in 101 Sea Zone Americans undo move 1. Americans undo move 1. 1 carrier and 1 destroyer placed in 101 Sea Zone 1 carrier and 1 transport placed in 10 Sea Zone 1 marine placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 2 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Chinese 1 infantry moved from Shensi to Szechwan 2 infantry moved from Kweichow to Szechwan 1 fighter moved from Yunnan to Szechwan 2 infantry moved from Suiyuyan to Shensi Place Units - Chinese 4 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs Purchase Units - British British buy 1 airfield, 1 armour and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 1 destroyer moved from 109 Sea Zone to 106 Sea Zone 1 fighter moved from Scotland to 111 Sea Zone 1 submarine moved from 91 Sea Zone to 96 Sea Zone 1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone 1 fighter moved from Malta to 96 Sea Zone 1 bomber moved from United Kingdom to 106 Sea Zone 1 fighter moved from United Kingdom to 111 Sea Zone Combat - British Battle in 111 Sea Zone British attack with 2 fighters and 1 submarine Germans defend with 1 battleship British roll dice for 1 submarine in 111 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 2 fighters in 111 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits Germans roll dice for 1 battleship in 111 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits British roll dice for 1 submarine in 111 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits British roll dice for 2 fighters in 111 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits Germans roll dice for 1 battleship in 111 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits 1 battleship owned by the Germans and 1 submarine owned by the British lost in 111 Sea Zone British win with 2 fighters remaining. Battle score for attacker is 14 Casualties for British: 1 submarine Casualties for Germans: 1 battleship Battle in 106 Sea Zone British attack with 1 bomber and 1 destroyer Germans defend with 1 submarine British roll dice for 1 bomber and 1 destroyer in 106 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 106 Sea Zone British win, taking 106 Sea Zone from Germans with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 96 Sea Zone British attack with 1 fighter, 1 submarine and 1 tactical_bomber Italians defend with 1 destroyer and 1 transport British roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 0/2 hits, 1,17 expected hits Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 submarine in 96 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits British roll dice for 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 3 : 2/2 hits, 1,17 expected hits Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 96 Sea Zone British win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 15 Casualties for Italians: 1 destroyer and 1 transport Non Combat Move - British 1 carrier, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 92 Sea Zone 1 fighter moved from 96 Sea Zone to Gibraltar 1 tactical_bomber moved from 96 Sea Zone to Gibraltar 1 cruiser moved from 91 Sea Zone to 92 Sea Zone 1 fighter moved from United Kingdom to 92 Sea Zone 1 fighter moved from 111 Sea Zone to 92 Sea Zone 1 fighter moved from 111 Sea Zone to United Kingdom 1 bomber moved from 106 Sea Zone to Iceland 1 mech_infantry moved from United Kingdom to Eire British take Eire from Neutral_Allies 1 aaGun and 2 infantry moved from Scotland to United Kingdom 1 transport moved from 109 Sea Zone to 106 Sea Zone 1 artillery and 1 infantry moved from Ontario to Quebec 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 armour, 1 artillery and 2 infantry moved from Alexandria to Egypt 1 infantry moved from West India to Eastern Persia British take Eastern Persia from Neutral_Allies 1 transport moved from 98 Sea Zone to 80 Sea Zone 1 battleship moved from 37 Sea Zone to 54 Sea Zone 1 transport moved from 39 Sea Zone to 37 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra UK_Pacific take Sumatra from Dutch 2 infantry moved from Malaya to Shan State 1 fighter moved from Burma to India 1 destroyer moved from 71 Sea Zone to 80 Sea Zone 1 destroyer moved from 39 Sea Zone to 37 Sea Zone 3 aaGuns and 6 infantry moved from India to Burma 1 artillery moved from India to Burma Place Units - British Turning on Edit Mode EDIT: Removing units owned by UK_Pacific from India: 1 marine EDIT: Changing ownership of Persia from Neutral_Allies to British EDIT: Removing units owned by Neutral_Allies from Persia: 2 infantry EDIT: Adding units owned by British to Persia: 2 infantry EDIT: Adding units owned by British to Persia: 1 marine EDIT: Adding units owned by British to 80 Sea Zone: 1 cruiser EDIT: Removing units owned by British from 39 Sea Zone: 1 cruiser EDIT: Turning off Edit Mode 1 transport placed in 71 Sea Zone 1 airfield placed in Gibraltar 1 armour placed in Union of South Africa Turn Complete - British British collect 30 PUs; end with 30 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs Place Units - UK_Pacific 1 artillery, 3 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
Chinese regular : 0,17 Italians regular : -0,67 Japanese regular : -0,33 Germans regular : -0,50 British regular : -1,67