tanios vs pejon_88 (allies+17) bm3

  • 2023 '22

    @Pejon_88 Thanks again for being understanding.

  • '20

    TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 1 destroyer, 4 fighters, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
            1 fighter moved from 42 Sea Zone to 44 Sea Zone
            1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone
            2 fighters, 5 infantry and 2 tactical_bombers moved from Manchuria to Amur
            2 infantry moved from Korea to Amur
            1 infantry moved from Kwangsi to Kwangtung
            1 infantry moved from Kwangsi to Kiangsi
            1 fighter moved from Kwangsi to Kiangsi
            1 fighter moved from Kwangsi to Kwangtung
            1 tactical_bomber moved from Kwangsi to Kiangsi
            1 tactical_bomber moved from Kwangsi to Kwangtung
            1 infantry moved from French Indo China to Yunnan
            1 infantry moved from French Indo China to Shan State
                  Japanese take Shan State from UK_Pacific
            1 infantry moved from French Indo China to Yunnan
            1 tactical_bomber moved from Kwangsi to Yunnan
            2 fighters moved from Kwangsi to Yunnan
            1 battleship, 1 carrier and 1 transport moved from 42 Sea Zone to 36 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            2 fighters moved from Kwangsi to Philippines
            1 fighter moved from Japan to Amur
            1 bomber moved from Kwangsi to Philippines
            1 fighter and 1 tactical_bomber moved from 39 Sea Zone to Yunnan
            1 bomber moved from Kwangsi to Philippines
            1 tactical_bomber moved from 41 Sea Zone to 44 Sea Zone
            1 fighter moved from 41 Sea Zone to 44 Sea Zone
    
        Combat - Japanese
            Battle in Kwangtung
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 1 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kwangtung, round 2 : 1/3 hits, 1.33 expected hits
                    UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Kwangtung
                Japanese win, taking Kwangtung from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Kiangsi
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kiangsi, round 2 : 1/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kiangsi
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in Amur
                Japanese attack with 3 fighters, 7 infantry and 2 tactical_bombers
                Russians defend with 5 infantry
                    Japanese roll dice for 3 fighters, 7 infantry and 2 tactical_bombers in Amur, round 2 : 5/12 hits, 4.00 expected hits
                    Russians roll dice for 5 infantry in Amur, round 2 : 1/5 hits, 1.67 expected hits
                    1 infantry owned by the Japanese and 5 infantry owned by the Russians lost in Amur
                Japanese win, taking Amur from Russians with 3 fighters, 6 infantry and 2 tactical_bombers remaining. Battle score for attacker is 12
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 5 infantry
            Battle in Philippines
                Japanese attack with 2 bombers, 2 fighters and 2 infantry
                Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese roll dice for 2 bombers, 2 fighters and 2 infantry in Philippines, round 2 : 1/6 hits, 2.67 expected hits
                    Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans lost in Philippines
                    Japanese roll dice for 2 bombers, 2 fighters and 2 infantry in Philippines, round 3 : 1/6 hits, 2.67 expected hits
                    Americans roll dice for 1 infantry in Philippines, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 2 bombers, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Americans: 2 infantry
            Battle in 44 Sea Zone
                Japanese attack with 2 fighters and 2 tactical_bombers
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 2 fighters and 2 tactical_bombers in 44 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
                    ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Japanese and 1 destroyer owned by the ANZAC lost in 44 Sea Zone
                Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 fighter
                Casualties for ANZAC: 1 destroyer
            Battle in Yunnan
                Japanese attack with 3 fighters, 2 infantry and 2 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 4/7 hits, 3.17 expected hits
                    Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Japanese
            1 fighter and 2 tactical_bombers moved from Yunnan to Kwangsi
            1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi
            1 fighter and 1 tactical_bomber moved from Kiangsi to Kwangsi
            1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
            1 artillery, 1 carrier, 1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
            1 infantry moved from 36 Sea Zone to Kwangsi
            1 artillery moved from 36 Sea Zone to Kwangsi
            1 marine moved from Malaya to 37 Sea Zone
            1 cruiser, 1 destroyer and 1 marine moved from 37 Sea Zone to 36 Sea Zone
            1 infantry moved from Borneo to 43 Sea Zone
            1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
            1 marine moved from 36 Sea Zone to Kwangsi
            1 infantry moved from 36 Sea Zone to Kwangsi
            2 bombers and 2 fighters moved from Philippines to 36 Sea Zone
            2 bombers moved from 36 Sea Zone to Kwangsi
            1 fighter and 2 tactical_bombers moved from 44 Sea Zone to 36 Sea Zone
            1 fighter moved from Kwangsi to 36 Sea Zone
            1 fighter moved from Kwangsi to 36 Sea Zone
            1 tactical_bomber moved from 36 Sea Zone to Kwangsi
            1 carrier, 1 cruiser and 2 submarines moved from 39 Sea Zone to 37 Sea Zone
            1 destroyer moved from 36 Sea Zone to 37 Sea Zone
            2 fighters moved from Yunnan to 37 Sea Zone
            2 fighters and 2 tactical_bombers moved from Amur to Japan
            1 fighter moved from Amur to Buyant-Uhaa
            1 infantry moved from Anhwe to Hunan
            1 infantry moved from Hunan to Kwangsi
            1 infantry moved from Jehol to Anhwe
            1 aaGun moved from Manchuria to Buyant-Uhaa
    
        Place Units - Japanese
            1 destroyer and 1 submarine placed in 6 Sea Zone
            4 fighters and 3 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,4
            Japanese collect 62 PUs; end with 62 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.00
    Americans regular : -1.00
    Japanese regular : -1.50
    ANZAC regular : 0.67
    UK_Pacific regular : -0.33
    Russians regular : -0.67
    

    Savegame

  • 2023 '22

    TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 2 fighters, 3 infantry, 2 submarines and 2 transports; Remaining resources: 3 PUs; 
    
        Combat Move - Americans
            1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
            1 marine moved from Gibraltar to 91 Sea Zone
            1 armour, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 91 Sea Zone to 92 Sea Zone
            1 armour, 1 infantry and 1 marine moved from 92 Sea Zone to Algeria
            1 fighter moved from 91 Sea Zone to Algeria
            1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
            1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
            1 marine moved from Caroline Islands to 33 Sea Zone
            1 cruiser and 1 marine moved from 33 Sea Zone to 32 Sea Zone
            1 marine moved from 32 Sea Zone to Marshall Islands
            1 bomber moved from Queensland to Paulau Island
            1 fighter moved from 33 Sea Zone to 35 Sea Zone
            2 fighters and 1 tactical_bomber moved from 33 Sea Zone to Paulau Island
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone
            1 infantry moved from 22 Sea Zone to Marianas
    
        Combat - Americans
            Battle in Morocco
            Battle in Marshall Islands
            Battle in 35 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 35 Sea Zone
                Americans win, taking Morocco from Neutral_Axis, taking Marshall Islands from Japanese with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Marianas
            Battle in Algeria
                Americans attack with 1 armour, 1 fighter, 1 infantry and 1 marine
                Neutral_Axis defend with 1 infantry
                    Americans roll dice for 1 cruiser in Algeria, round 2 : 0/1 hits, 0,50 expected hits
                    Americans roll dice for 1 armour, 1 fighter, 1 infantry and 1 marine in Algeria, round 2 : 1/4 hits, 1,50 expected hits
                    Neutral_Axis roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Neutral_Axis lost in Algeria
                Americans win, taking Marianas from Japanese, taking Algeria from Neutral_Axis with 1 armour, 1 fighter, 1 infantry and 1 marine remaining. Battle score for attacker is 3
                Casualties for Neutral_Axis: 1 infantry
            Battle in Paulau Island
                Americans attack with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber in Paulau Island, round 2 : 4/6 hits, 3,00 expected hits
                    Japanese roll dice for 1 infantry in Paulau Island, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Paulau Island
                Americans win, taking Paulau Island from Japanese with 1 artillery, 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            1 bomber moved from Paulau Island to Caroline Islands
            1 fighter moved from 35 Sea Zone to 33 Sea Zone
            2 fighters and 1 tactical_bomber moved from Paulau Island to 33 Sea Zone
            1 carrier moved from 26 Sea Zone to 33 Sea Zone
            1 destroyer moved from 26 Sea Zone to 23 Sea Zone
            1 fighter moved from Wake Island to Caroline Islands
            1 submarine moved from 46 Sea Zone to 33 Sea Zone
            1 submarine moved from 55 Sea Zone to 33 Sea Zone
            1 carrier and 1 destroyer moved from 10 Sea Zone to 30 Sea Zone
            1 fighter moved from Queensland to Caroline Islands
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            1 fighter moved from Western United States to 91 Sea Zone
            1 fighter moved from Algeria to Gibraltar
    
        Place Units - Americans
            1 transport placed in 101 Sea Zone
            2 infantry placed in Central United States
            1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone
            1 infantry placed in Western United States
            1 fighter placed in Western United States
            1 fighter placed in Eastern United States
            1 submarine placed in 101 Sea Zone
            1 destroyer placed in 10 Sea Zone
            Americans undo move 7.
            Americans undo move 3.
            2 submarines placed in 101 Sea Zone
            1 carrier and 1 transport placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0,00
    Japanese regular : 0,67
    Neutral_Axis regular : -0,33
    

    Savegame

  • 2023 '22

    TripleA Turn Summary: Chinese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 4
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter and 4 infantry moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 4 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 1/5 hits, 1,17 expected hits
                    Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                    Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 3 : 2/5 hits, 1,17 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Szechwan
    
        Place Units - Chinese
            1 infantry placed in Kiangsi
            2 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 7 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0,67
    Japanese regular : -1,00
    

    Savegame

  • 2023 '22

    TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 2 fighters, 3 infantry, 2 submarines and 2 transports; Remaining resources: 3 PUs; 
    
        Combat Move - Americans
            1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
            1 marine moved from Gibraltar to 91 Sea Zone
            1 armour, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 91 Sea Zone to 92 Sea Zone
            1 armour, 1 infantry and 1 marine moved from 92 Sea Zone to Algeria
            1 fighter moved from 91 Sea Zone to Algeria
            1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
            1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
            1 marine moved from Caroline Islands to 33 Sea Zone
            1 cruiser and 1 marine moved from 33 Sea Zone to 32 Sea Zone
            1 marine moved from 32 Sea Zone to Marshall Islands
            1 bomber moved from Queensland to Paulau Island
            1 fighter moved from 33 Sea Zone to 35 Sea Zone
            2 fighters and 1 tactical_bomber moved from 33 Sea Zone to Paulau Island
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone
            1 infantry moved from 22 Sea Zone to Marianas
    
        Combat - Americans
            Battle in Morocco
            Battle in Marshall Islands
            Battle in 35 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 35 Sea Zone
                Americans win, taking Morocco from Neutral_Axis, taking Marshall Islands from Japanese with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Marianas
            Battle in Algeria
                Americans attack with 1 armour, 1 fighter, 1 infantry and 1 marine
                Neutral_Axis defend with 1 infantry
                    Americans roll dice for 1 cruiser in Algeria, round 2 : 0/1 hits, 0,50 expected hits
                    Americans roll dice for 1 armour, 1 fighter, 1 infantry and 1 marine in Algeria, round 2 : 1/4 hits, 1,50 expected hits
                    Neutral_Axis roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Neutral_Axis lost in Algeria
                Americans win, taking Marianas from Japanese, taking Algeria from Neutral_Axis with 1 armour, 1 fighter, 1 infantry and 1 marine remaining. Battle score for attacker is 3
                Casualties for Neutral_Axis: 1 infantry
            Battle in Paulau Island
                Americans attack with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber in Paulau Island, round 2 : 4/6 hits, 3,00 expected hits
                    Japanese roll dice for 1 infantry in Paulau Island, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Paulau Island
                Americans win, taking Paulau Island from Japanese with 1 artillery, 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            1 bomber moved from Paulau Island to Caroline Islands
            1 fighter moved from 35 Sea Zone to 33 Sea Zone
            2 fighters and 1 tactical_bomber moved from Paulau Island to 33 Sea Zone
            1 carrier moved from 26 Sea Zone to 33 Sea Zone
            1 destroyer moved from 26 Sea Zone to 23 Sea Zone
            1 fighter moved from Wake Island to Caroline Islands
            1 submarine moved from 46 Sea Zone to 33 Sea Zone
            1 submarine moved from 55 Sea Zone to 33 Sea Zone
            1 carrier and 1 destroyer moved from 10 Sea Zone to 30 Sea Zone
            1 fighter moved from Queensland to Caroline Islands
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            1 fighter moved from Western United States to 91 Sea Zone
            1 fighter moved from Algeria to Gibraltar
    
        Place Units - Americans
            1 transport placed in 101 Sea Zone
            2 infantry placed in Central United States
            1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone
            1 infantry placed in Western United States
            1 fighter placed in Western United States
            1 fighter placed in Eastern United States
            1 submarine placed in 101 Sea Zone
            1 destroyer placed in 10 Sea Zone
            Americans undo move 7.
            Americans undo move 3.
            2 submarines placed in 101 Sea Zone
            1 carrier and 1 transport placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter and 4 infantry moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 4 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 1/5 hits, 1,17 expected hits
                    Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                    Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 3 : 2/5 hits, 1,17 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Szechwan
    
        Place Units - Chinese
            1 infantry placed in Kiangsi
            2 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 7 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
    
        Purchase Units - British
            British buy 3 artilleries, 1 fighter, 3 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
                Turning on Edit Mode
                EDIT: Adding units owned by British to India: 1 artillery, 1 fighter and 4 infantry
                EDIT: Removing units owned by UK_Pacific from India: 1 artillery, 1 fighter and 4 infantry
                EDIT: Turning off Edit Mode
            1 transport moved from 91 Sea Zone to 86 Sea Zone
            1 transport moved from 88 Sea Zone to 86 Sea Zone
            1 armour and 3 infantry moved from Brazil to 86 Sea Zone
            1 armour, 3 infantry and 2 transports moved from 86 Sea Zone to 87 Sea Zone
            1 armour and 3 infantry moved from 87 Sea Zone to French West Africa
            1 bomber moved from Malta to Egypt
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 armour moved from Ethiopia to Egypt
            1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
            1 mech_infantry moved from Union of South Africa to 71 Sea Zone
            1 artillery, 1 infantry, 1 mech_infantry and 2 transports moved from 71 Sea Zone to 72 Sea Zone
            1 infantry moved from Kenya to 72 Sea Zone
            1 cruiser moved from 71 Sea Zone to 72 Sea Zone
            1 marine moved from French Madagascar to 72 Sea Zone
            1 artillery, 1 cruiser, 2 infantry, 1 marine, 1 mech_infantry and 2 transports moved from 72 Sea Zone to 80 Sea Zone
            1 artillery, 2 infantry, 1 marine and 1 mech_infantry moved from 80 Sea Zone to Iraq
            2 artilleries, 2 fighters, 1 infantry and 1 tactical_bomber moved from Persia to Iraq
            1 infantry moved from Northwest Persia to Iraq
            1 armour moved from Belgian Congo to French Central Africa
                  British take French Central Africa from Neutral_Axis
            1 fighter and 2 mech_infantrys moved from India to Shan State
    
        Combat - British
            Battle in Shan State
                British attack with 1 fighter and 2 mech_infantrys
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter and 2 mech_infantrys in Shan State, round 2 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Egypt
                British attack with 1 armour, 1 bomber and 1 infantry
                Italians defend with 1 harbour and 1 infantry
                    British roll dice for 1 armour, 1 bomber and 1 infantry in Egypt, round 2 : 1/3 hits, 1,33 expected hits
                    Italians roll dice for 1 infantry in Egypt, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians and 1 infantry owned by the British lost in Egypt
                British win, taking Egypt from Italians with 1 armour and 1 bomber remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Italians: 1 infantry
            Battle in French West Africa
                British attack with 1 armour and 3 infantry
                Neutral_Axis defend with 1 infantry
                    British roll dice for 1 armour and 3 infantry in French West Africa, round 2 : 2/4 hits, 1,00 expected hits
                    Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Neutral_Axis lost in French West Africa
                British win, taking French West Africa from Neutral_Axis with 1 armour and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Neutral_Axis: 1 infantry
            Battle in Iraq
                British attack with 3 artilleries, 2 fighters, 4 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber
                Neutral_Axis defend with 3 infantry
                    British roll dice for 1 cruiser in Iraq, round 2 : 1/1 hits, 0,50 expected hits
                    British roll dice for 3 artilleries, 2 fighters, 4 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 6/12 hits, 4,33 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1,00 expected hits
                    3 infantry owned by the Neutral_Axis and 2 infantry owned by the British lost in Iraq
                British win, taking Iraq from Neutral_Axis with 3 artilleries, 2 fighters, 2 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 2 infantry
                Casualties for Neutral_Axis: 3 infantry
    
        Non Combat Move - British
            1 submarine moved from 71 Sea Zone to 81 Sea Zone
            1 destroyer moved from 71 Sea Zone to 80 Sea Zone
            1 transport moved from 72 Sea Zone to 71 Sea Zone
            1 mech_infantry moved from Union of South Africa to Belgian Congo
            1 bomber moved from Egypt to Persia
            1 fighter and 1 tactical_bomber moved from Iraq to Persia
            1 fighter moved from Iraq to Eastern Persia
            1 carrier and 1 destroyer moved from 88 Sea Zone to 92 Sea Zone
            1 cruiser moved from 91 Sea Zone to 92 Sea Zone
            1 fighter moved from United Kingdom to 92 Sea Zone
            1 fighter moved from Shan State to India
            1 aaGun, 1 artillery and 3 infantry moved from India to Burma
    
        Place Units - British
            1 artillery and 1 infantry placed in Union of South Africa
            1 artillery and 2 infantry placed in Persia
            1 artillery placed in Quebec
            1 transport placed in 106 Sea Zone
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            British collect 38 PUs; end with 38 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
    
        Place Units - UK_Pacific
            1 armour and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,6,1,6,4,5,5,2,2,4
            UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by UK_Pacific from India: 1 armour and 1 mech_infantry
            EDIT: Adding units owned by British to India: 1 armour and 1 mech_infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : 0,67
    Americans regular : 0,00
    Italians regular : 0,67
    Japanese regular : -0,67
    Neutral_Axis regular : 0,33
    British regular : 3,00
    

    Savegame

  • '20

    TripleA Manual Gamesave Post: Italians round 4

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 fighter, 1 submarine and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 armour moved from Bessarabia to Bryansk
            1 battleship, 2 cruisers and 1 destroyer moved from 97 Sea Zone to 92 Sea Zone
            1 submarine moved from 95 Sea Zone to 94 Sea Zone
            1 submarine moved from 94 Sea Zone to 92 Sea Zone
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 infantry moved from Southern Italy to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
            2 infantry moved from 98 Sea Zone to Egypt
            1 artillery moved from Alexandria to Egypt
    
        Combat - Italians
    

    Combat Hit Differential Summary :

    Savegame

  • '20

    @Pejon_88 Scramble and OOL for sz92?

  • 2023 '22

    @tanios Full scramble please. Depending on hits, but if 1-2 hits sink US des+cr. If 3 or more hits, first sink AC

  • 2023 '22

    @Pejon_88 Then max defense. If unsure please ask or we can adjust afterwards if possible.

  • '20

    @Pejon_88 Just started this battle. The sub hit. How should I assign it?

    567bf39c-ffd9-48c8-bc84-0f5138ee3de2-image.png

  • 2023 '22

    @tanios oh right. Forgot about the sub. Still got the US destroyer please

  • '20

    TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 fighter, 1 submarine and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 armour moved from Bessarabia to Bryansk
            1 battleship, 2 cruisers and 1 destroyer moved from 97 Sea Zone to 92 Sea Zone
            1 submarine moved from 95 Sea Zone to 94 Sea Zone
            1 submarine moved from 94 Sea Zone to 92 Sea Zone
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 infantry moved from Southern Italy to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
            2 infantry moved from 98 Sea Zone to Egypt
            1 artillery moved from Alexandria to Egypt
    
        Combat - Italians
            British scrambles 3 units out of Gibraltar to defend against the attack in 92 Sea Zone
            Battle in 92 Sea Zone
                Italians attack with 1 battleship, 2 cruisers, 1 destroyer and 1 submarine
                British defend with 1 carrier, 1 cruiser, 1 destroyer and 2 fighters; French defend with 1 fighter; Americans defend with 1 cruiser, 1 destroyer, 1 fighter and 1 transport
                    Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Italians roll dice for 1 battleship, 2 cruisers and 1 destroyer in 92 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
                    British roll dice for 1 carrier, 2 cruisers, 2 destroyers, 4 fighters and 1 transport in 92 Sea Zone, round 2 : 6/9 hits, 4.67 expected hits
                    1 cruiser owned by the Americans, 1 destroyer owned by the Italians, 1 destroyer owned by the Americans, 2 cruisers owned by the Italians, 1 submarine owned by the Italians and 1 battleship owned by the Italians lost in 92 Sea Zone
                British win with 1 carrier, 1 cruiser, 1 destroyer, 4 fighters and 1 transport remaining. Battle score for attacker is -38
                Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer and 1 submarine
                Casualties for Americans: 1 cruiser and 1 destroyer
            Battle in Bryansk
                Italians attack with 1 armour
                Russians defend with 1 infantry
                    Italians roll dice for 1 armour in Bryansk, round 2 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 armour in Bryansk, round 3 : 1/1 hits, 0.50 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                Italians win, taking Bryansk from Russians with 1 armour remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Egypt
                Italians attack with 1 artillery and 2 infantry
                British defend with 1 armour and 1 harbour
                    Italians roll dice for 1 artillery and 2 infantry in Egypt, round 2 : 1/3 hits, 0.83 expected hits
                    British roll dice for 1 armour in Egypt, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Italians and 1 armour owned by the British lost in Egypt
                Italians win, taking Egypt from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
                Casualties for British: 1 armour
            Moving scrambled unit from 92 Sea Zone back to originating territory: Gibraltar
            Moving scrambled unit from 92 Sea Zone back to originating territory: Gibraltar
            Moving scrambled unit from 92 Sea Zone back to originating territory: Gibraltar
    
        Non Combat Move - Italians
            Trigger Italy Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
            Trigger Italy Syria France Army Disband: has removed 1 infantry owned by Neutral_Axis in Syria
            Trigger Italy Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
            Trigger Italy Occupies Tunisia Army Disband: has removed 1 infantry owned by Neutral_Axis in Tunisia
            1 infantry moved from Northern Italy to Southern France
                  Italians take Southern France from Neutral_Axis
            1 infantry moved from Bessarabia to Western Ukraine
            1 armour moved from Romania to Western Ukraine
            2 infantry moved from Romania to Bessarabia
            1 artillery moved from Yugoslavia to Northern Italy
    
        Place Units - Italians
            1 fighter placed in Southern Italy
            1 submarine and 1 transport placed in 97 Sea Zone
            Trigger Italy Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
            Trigger Italy Occupies Southern France Facilities: Italians has 1 factory_minor and 1 harbour placed in Southern France
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 19 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.17
    Russians regular : -0.67
    British regular : 1.83
    

    Savegame

  • 2023 '22

    TripleA Turn Summary: ANZAC round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 destroyer and 1 submarine moved from 62 Sea Zone to 33 Sea Zone
            1 fighter moved from Queensland to 33 Sea Zone
            1 fighter moved from Caroline Islands to 33 Sea Zone
            1 infantry moved from Dutch New Guinea to New Guinea
            1 submarine moved from 42 Sea Zone to 36 Sea Zone
    
        Place Units - ANZAC
            1 destroyer and 1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from India: 1 fighter
            EDIT: Adding units owned by ANZAC to Eastern Persia: 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

  • 2023 '22

    TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 destroyer and 1 submarine moved from 62 Sea Zone to 33 Sea Zone
            1 fighter moved from Queensland to 33 Sea Zone
            1 fighter moved from Caroline Islands to 33 Sea Zone
            1 infantry moved from Dutch New Guinea to New Guinea
            1 submarine moved from 42 Sea Zone to 36 Sea Zone
    
        Place Units - ANZAC
            1 destroyer and 1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from India: 1 fighter
            EDIT: Adding units owned by ANZAC to Eastern Persia: 1 fighter
            EDIT: Turning off Edit Mode
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 72 Sea Zone to 80 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '20

    TripleA Manual Gamesave Post: Germans round 5

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 bombers, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Novgorod to Belarus
                  Germans take Belarus from Russians
            3 infantry moved from Novgorod to Archangel
                  Germans take Archangel from Russians
            1 infantry moved from Novgorod to Belarus
            1 infantry moved from Novgorod to Archangel
            1 mech_infantry moved from Western Ukraine to Rostov
            1 tactical_bomber moved from Slovakia Hungary to Ukraine
            1 fighter moved from Slovakia Hungary to Ukraine
            4 bombers moved from Western Germany to 92 Sea Zone
            2 bombers moved from Southern Italy to 92 Sea Zone
            1 tactical_bomber moved from Southern Italy to 92 Sea Zone
            1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Rostov
            2 mech_infantrys moved from Western Ukraine to Ukraine
            1 mech_infantry moved from Western Ukraine to Ukraine
    
        Combat - Germans
    

    Combat Hit Differential Summary :

    Savegame

  • '20

    @Pejon_88 Hold on, I’m going not going to do that sea attack… When I did the odds earlier it looked better for me.

  • '20

    TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 bombers and 1 fighter; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Novgorod to Belarus
                  Germans take Belarus from Russians
            4 infantry moved from Novgorod to Archangel
                  Germans take Archangel from Russians
            3 mech_infantrys moved from Western Ukraine to Ukraine
            1 mech_infantry moved from Western Ukraine to Rostov
            1 mech_infantry moved from Western Ukraine to Tambov
            1 tactical_bomber moved from Slovakia Hungary to Ukraine
            1 fighter moved from Slovakia Hungary to Ukraine
            1 bomber moved from Western Germany to Tambov
            1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Rostov
            1 mech_infantry moved from Western Ukraine to Ukraine
            1 mech_infantry moved from Western Ukraine to Smolensk
                  Germans take Smolensk from Russians
    
        Combat - Germans
            Battle in Ukraine
                Germans attack with 1 fighter, 4 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 factory_minor and 2 infantry
                    Germans roll dice for 1 fighter, 4 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 : 2/6 hits, 1.83 expected hits
                    Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
                Germans win, taking Ukraine from Russians with 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 2 infantry
            Battle in Tambov
                Germans attack with 1 bomber and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 mech_infantry in Tambov, round 2 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                Germans win, taking Tambov from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Rostov
                Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Rostov, round 2 : 2/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                Germans win, taking Rostov from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 bomber moved from Tambov to Bryansk
            1 fighter and 1 tactical_bomber moved from Rostov to Bryansk
            1 fighter and 1 tactical_bomber moved from Ukraine to Bryansk
            3 aaGuns, 10 armour, 11 artilleries, 27 infantry and 13 mech_infantrys moved from Western Ukraine to Bryansk
            1 infantry moved from Vyborg to Finland
            3 mech_infantrys moved from Western Germany to Southern Italy
            2 mech_infantrys moved from Germany to Eastern Poland
            1 tactical_bomber moved from Southern Italy to Western Ukraine
            2 infantry moved from Yugoslavia to Northern Italy
            1 mech_infantry moved from Western Germany to Southern Italy
            1 mech_infantry moved from Western Germany to Northern Italy
            1 mech_infantry moved from Western Germany to Northern Italy
            1 mech_infantry moved from Western Germany to Northern Italy
    
        Place Units - Germans
            4 bombers and 1 fighter placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 55 PUs; end with 56 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 112 Sea Zone: 1 cruiser
            EDIT: Adding units owned by Germans to 104 Sea Zone: 1 cruiser
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Russians regular : -0.33
    Germans regular : 1.00
    

    Savegame

  • 2023 '22

    TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 2 artilleries, 1 fighter and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 fighter moved from Russia to Smolensk
            1 fighter moved from Russia to Rostov
            1 tactical_bomber moved from Russia to Tambov
            1 infantry moved from Russia to Smolensk
            1 infantry moved from Russia to Tambov
            1 infantry moved from Volgograd to Rostov
            1 infantry moved from Buryatia to Sakha
                  Russians take Sakha from Japanese
    
        Combat - Russians
            Battle in Tambov
                Russians attack with 1 infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 infantry and 1 tactical_bomber in Tambov, round 2 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Rostov
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter and 1 infantry in Rostov, round 2 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Smolensk
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 3 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 mech_infantry in Smolensk, round 3 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            1 fighter moved from Smolensk to Russia
            1 tactical_bomber moved from Tambov to Russia
            1 fighter moved from Rostov to Russia
            2 armour and 2 mech_infantrys moved from Szechwan to Kazakhstan
            3 mech_infantrys moved from Volgograd to Kazakhstan
            2 aaGuns and 8 infantry moved from Buryatia to Yakut S.S.R.
            1 infantry moved from Ulaanbaatar to Yakut S.S.R.
    
        Place Units - Russians
            2 artilleries, 1 fighter and 7 infantry placed in Russia
            1 infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 22 PUs; end with 22 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 29 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Kazakhstan: 3 mech_infantrys
            EDIT: Adding units owned by Russians to Russia: 3 mech_infantrys
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans regular : -1,33
    Russians regular : 0,33
    

    Savegame

  • '20

    TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 bomber, 1 carrier, 2 destroyers, 1 mech_infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 transport moved from 36 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
            3 infantry moved from Kwangsi to Yunnan
            1 infantry moved from Kwangtung to Kiangsi
            1 bomber moved from Kwangsi to 22 Sea Zone
            1 transport moved from 36 Sea Zone to 35 Sea Zone
            1 infantry moved from Philippines to 35 Sea Zone
            1 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone
            1 infantry moved from 21 Sea Zone to Guam
            1 fighter moved from Kwangsi to Yunnan
            1 fighter moved from 36 Sea Zone to Kiangsi
            1 tactical_bomber moved from 36 Sea Zone to Kiangsi
            1 fighter moved from 36 Sea Zone to Kiangsi
            1 artillery moved from Kwangsi to 36 Sea Zone
            1 artillery and 1 transport moved from 36 Sea Zone to 35 Sea Zone
            1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
            1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
            1 infantry moved from Suiyuyan to Kansu
            1 fighter moved from Buyant-Uhaa to Kansu
            3 infantry moved from Amur to Sakha
            1 infantry moved from Amur to Buryatia
                  Japanese take Buryatia from Russians
            1 transport moved from 36 Sea Zone to 44 Sea Zone
            1 infantry moved from Celebes to 44 Sea Zone
            1 infantry moved from Celebes to 44 Sea Zone
            2 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
            1 marine moved from Kwangsi to 36 Sea Zone
            2 transports moved from 36 Sea Zone to 6 Sea Zone
            1 cruiser and 1 marine moved from 36 Sea Zone to 6 Sea Zone
            1 tactical_bomber moved from Kwangsi to 36 Sea Zone
            1 submarine moved from 37 Sea Zone to 39 Sea Zone
            1 bomber moved from Kwangsi to Paulau Island
            1 destroyer moved from 36 Sea Zone to 34 Sea Zone
            1 destroyer moved from 37 Sea Zone to 36 Sea Zone
            1 fighter moved from 36 Sea Zone to Yunnan
            1 battleship moved from 36 Sea Zone to 6 Sea Zone
            1 carrier moved from 36 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
            3 tactical_bombers moved from Kwangsi to Yunnan
            1 tactical_bomber moved from Kwangsi to Shan State
            1 fighter moved from 37 Sea Zone to Shan State
            1 fighter moved from Japan to Kiangsi
            1 fighter moved from Japan to 23 Sea Zone
            1 submarine moved from 6 Sea Zone to 23 Sea Zone
            1 fighter moved from Japan to 23 Sea Zone
            1 battleship and 2 carriers moved from 36 Sea Zone to 20 Sea Zone
            1 fighter moved from 37 Sea Zone to 36 Sea Zone
    
        Combat - Japanese
            Battle in 22 Sea Zone
                Japanese attack with 1 bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 22 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Guam
            Battle in 34 Sea Zone
                Japanese attack with 1 destroyer and 1 transport
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 34 Sea Zone
                Japanese win, taking Guam from Americans with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Paulau Island
                Japanese attack with 1 artillery, 1 bomber and 1 infantry
                Americans defend with 1 artillery
                    Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Paulau Island, round 2 : 1/3 hits, 1.33 expected hits
                    Americans roll dice for 1 artillery in Paulau Island, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Americans lost in Paulau Island
                Japanese win, taking Paulau Island from Americans with 1 artillery and 1 bomber remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 artillery
            Battle in Kansu
                Japanese attack with 1 fighter and 1 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 fighter and 1 infantry in Kansu, round 2 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kansu
                1 fighter owned by the Japanese retreated
                Chinese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Japanese: 1 infantry
            Battle in Kiangsi
                Japanese attack with 3 fighters, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Kiangsi, round 2 : 1/5 hits, 2.33 expected hits
                    Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kiangsi
                Japanese win, taking Kiangsi from Chinese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in 23 Sea Zone
                Japanese attack with 2 fighters and 1 submarine
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 23 Sea Zone
                Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Sakha
                Japanese attack with 3 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 3 infantry in Sakha, round 2 : 0/3 hits, 0.50 expected hits
                    Russians roll dice for 1 infantry in Sakha, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Sakha
                    Japanese roll dice for 2 infantry in Sakha, round 3 : 1/2 hits, 0.33 expected hits
                    Russians roll dice for 1 infantry in Sakha, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Sakha
                Japanese win, taking Sakha from Russians with 2 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Yunnan
                Japanese attack with 2 fighters, 3 infantry and 3 tactical_bombers
                Chinese defend with 4 infantry
                    Japanese roll dice for 2 fighters, 3 infantry and 3 tactical_bombers in Yunnan, round 2 : 3/8 hits, 3.33 expected hits
                    Chinese roll dice for 4 infantry in Yunnan, round 2 : 2/4 hits, 1.33 expected hits
                    2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
                    Japanese roll dice for 2 fighters, 1 infantry and 3 tactical_bombers in Yunnan, round 3 : 3/6 hits, 3.00 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 4 infantry
            Battle in Shan State
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 2 mech_infantrys
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 0/4 hits, 1.83 expected hits
                    UK_Pacific roll dice for 2 mech_infantrys in Shan State, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 3 : 2/4 hits, 1.83 expected hits
                    UK_Pacific roll dice for 2 mech_infantrys in Shan State, round 3 : 0/2 hits, 0.67 expected hits
                    2 mech_infantrys owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for British: 2 mech_infantrys
            Battle in 36 Sea Zone
                Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 36 Sea Zone, round 2 : 1/5 hits, 2.50 expected hits
                    ANZAC roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the ANZAC lost in 36 Sea Zone
                Japanese win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 20 Sea Zone: 1 battleship and 2 carriers
            EDIT: Adding units owned by Japanese to 20 Sea Zone: 2 carriers and 1 cruiser
            EDIT: Turning off Edit Mode
            2 infantry moved from 35 Sea Zone to Philippines
            1 fighter moved from Kansu to Suiyuyan
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Buyant-Uhaa to Chahar
            1 aaGun moved from Buyant-Uhaa to Chahar
            2 infantry moved from Amur to Buyant-Uhaa
            1 marine moved from 6 Sea Zone to Japan
            2 fighters moved from 23 Sea Zone to 6 Sea Zone
            1 carrier, 1 cruiser and 1 submarine moved from 37 Sea Zone to 35 Sea Zone
            2 fighters moved from 36 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from Yunnan to Philippines
            2 tactical_bombers moved from Yunnan to Philippines
            1 fighter and 1 tactical_bomber moved from Shan State to Kwangsi
            1 tactical_bomber moved from Kiangsi to 20 Sea Zone
            1 fighter moved from Kiangsi to 20 Sea Zone
            1 fighter moved from Kiangsi to 20 Sea Zone
            1 fighter moved from Kiangsi to Kwangsi
            1 fighter moved from 36 Sea Zone to 20 Sea Zone
            1 tactical_bomber moved from 36 Sea Zone to Philippines
            1 fighter moved from Yunnan to Kwangsi
            1 bomber moved from Paulau Island to Philippines
            1 bomber moved from 22 Sea Zone to Philippines
    
        Place Units - Japanese
            1 artillery, 1 bomber and 1 mech_infantry placed in Japan
            1 carrier, 2 destroyers and 3 submarines placed in 6 Sea Zone
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Japanese collect 64 PUs; end with 64 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 20 Sea Zone: 1 carrier and 1 cruiser
            EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 battleship and 1 carrier
            EDIT: Removing units owned by Japanese from 20 Sea Zone: 1 carrier
            EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 carrier
            EDIT: Removing units owned by Japanese from 20 Sea Zone: 2 fighters
            EDIT: Adding units owned by Japanese to 35 Sea Zone: 2 fighters
            EDIT: Removing units owned by Japanese from 20 Sea Zone: 1 fighter and 1 tactical_bomber
            EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 fighter and 1 tactical_bomber
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Japan: 2 fighters
            EDIT: Adding units owned by Japanese to 6 Sea Zone: 2 fighters
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    Americans regular : 0.33
    Japanese regular : -5.00
    ANZAC regular : -0.17
    UK_Pacific regular : -1.33
    Russians regular : 0.33
    

    Savegame

  • '20

    The edits at the end were for 2 carriers and 1 battleship (+ planes I ensured had movement). During my combat I moved them 1 seazone closer to Japan to decide later if I would non-combat to Japan or Phillipines. I only did this because I didn’t want them involved in the battle against the sub. I didn’t realize TripleA would prevent me from continuing their non-combat after the combat steps.

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