axis-dominion vs allies-come-to-their-senses bm3
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@axis-dominion said in axis-dominion vs allies-come-to-their-senses bm3:
and getting a score of 63 is hardly foolishness :)
That’s pure RNG.
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yes I’m aware I would have made out a bit better due to the NO for Egypt, however, I really didn’t want to lose my fighter as I wanted that for another purpose up further north :)
and I don’t mind your fleet retreating, I don’t see much of a naval future for axis in the Atlantic anyway, so your having even more navy there is overkill in any case.
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actually one more fighter needs to be in Greece. that stupid bug kicked in which fooled me into thinking I couldn’t, but in reality I could fly one more to Greece. god I hate the 2.x bugs they introduced… these issues were not in 1.9
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if you already started the Russian turn, can you edit that fig that’s on my carrier in 98 to Greece? if you haven’t started, I can edit and re-post
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - Russians Russians buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs; Politics - Russians Turning on Edit Mode EDIT: Removing units owned by Germans from 98 Sea Zone: 1 fighter EDIT: Adding units owned by Germans to Greece: 1 fighter EDIT: Turning off Edit Mode Combat Move - Russians 1 armour, 8 artilleries, 16 infantry and 1 tactical_bomber moved from Novgorod to Belarus 1 mech_infantry moved from Smolensk to Belarus 1 armour moved from Smolensk to Belarus 1 infantry moved from Bryansk to Belarus 2 armour and 1 mech_infantry moved from Russia to Belarus 1 fighter moved from Ukraine to Belarus 1 fighter moved from Ukraine to Belarus 1 armour moved from Ukraine to Belarus 1 mech_infantry moved from Ukraine to Belarus 1 mech_infantry moved from Ukraine to Belarus 1 infantry moved from Ukraine to Bessarabia 1 infantry moved from Ukraine to Bessarabia 1 artillery moved from Ukraine to Bessarabia 1 artillery moved from Ukraine to Bessarabia 1 infantry moved from Ukraine to Bessarabia Combat - Russians Battle in Bessarabia Russians attack with 2 artilleries and 3 infantry Italians defend with 1 infantry Russians roll dice for 2 artilleries and 3 infantry in Bessarabia, round 2 : 2/5 hits, 1.50 expected hits Italians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Bessarabia Russians win, taking Bessarabia from Italians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Belarus Russians attack with 5 armour, 8 artilleries, 2 fighters, 17 infantry, 4 mech_infantrys and 1 tactical_bomber Germans defend with 3 aaGuns, 9 armour, 2 artilleries, 14 infantry and 10 mech_infantrys Germans roll AA dice in Belarus : 0/3 hits, 0.50 expected hits Russians roll dice for 5 armour, 8 artilleries, 2 fighters, 17 infantry, 4 mech_infantrys and 1 tactical_bomber in Belarus, round 2 : 17/37 hits, 11.67 expected hits Germans roll dice for 3 aaGuns, 9 armour, 2 artilleries, 14 infantry and 10 mech_infantrys in Belarus, round 2 : 10/35 hits, 13.17 expected hits 10 infantry owned by the Russians, 3 aaGuns owned by the Germans and 14 infantry owned by the Germans lost in Belarus Russians roll dice for 5 armour, 8 artilleries, 2 fighters, 7 infantry, 4 mech_infantrys and 1 tactical_bomber in Belarus, round 3 : 8/27 hits, 10.00 expected hits Germans roll dice for 9 armour, 2 artilleries and 10 mech_infantrys in Belarus, round 3 : 10/21 hits, 8.50 expected hits 7 infantry owned by the Russians, 3 artilleries owned by the Russians and 8 mech_infantrys owned by the Germans lost in Belarus Russians roll dice for 5 armour, 5 artilleries, 2 fighters, 4 mech_infantrys and 1 tactical_bomber in Belarus, round 4 : 9/17 hits, 7.17 expected hits Germans roll dice for 9 armour, 2 artilleries and 2 mech_infantrys in Belarus, round 4 : 3/13 hits, 5.83 expected hits 1 mech_infantry owned by the Russians, 2 artilleries owned by the Germans, 2 artilleries owned by the Russians, 5 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Belarus Russians roll dice for 5 armour, 3 artilleries, 2 fighters, 3 mech_infantrys and 1 tactical_bomber in Belarus, round 5 : 5/14 hits, 6.17 expected hits Germans roll dice for 4 armour in Belarus, round 5 : 3/4 hits, 2.00 expected hits 3 mech_infantrys owned by the Russians and 4 armour owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 5 armour, 3 artilleries, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 72 Casualties for Russians: 5 artilleries, 17 infantry and 4 mech_infantrys Casualties for Germans: 3 aaGuns, 9 armour, 2 artilleries, 14 infantry and 10 mech_infantrys Non Combat Move - Russians 1 fighter moved from Belarus to Novgorod 1 fighter moved from Belarus to Novgorod 1 tactical_bomber moved from Belarus to Novgorod 2 aaGuns, 8 artilleries and 11 infantry moved from Ukraine to Bessarabia 4 infantry moved from Yenisey to Evenkiyskiy Place Units - Russians 3 infantry placed in Novgorod 2 artilleries and 1 infantry placed in Ukraine 1 infantry placed in Volgograd 5 infantry placed in Russia Turn Complete - Russians Russians collect 29 PUs; end with 29 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 34 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 38 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Combat Hit Differential Summary :
Italians regular : -0.33 Germans AA : -0.50 Germans regular : -3.50 Russians regular : 4.50
Dice Statistics:
Total 1 was rolled 129 times 2 was rolled 132 times 3 was rolled 135 times 4 was rolled 141 times 5 was rolled 125 times 6 was rolled 133 times Average roll : 3.503 Median : 4.000 Variance : 0.186 Standard Deviation : 0.431 Total rolls : 795 Germans Combat 1 was rolled 42 times 2 was rolled 38 times 3 was rolled 49 times 4 was rolled 46 times 5 was rolled 38 times 6 was rolled 43 times Average roll : 3.504 Median : 3.000 Variance : 0.374 Standard Deviation : 0.611 Total rolls : 256 British Combat 1 was rolled 11 times 2 was rolled 20 times 3 was rolled 19 times 4 was rolled 28 times 5 was rolled 13 times 6 was rolled 16 times Average roll : 3.561 Median : 4.000 Variance : 1.725 Standard Deviation : 1.313 Total rolls : 107 Italians Combat 1 was rolled 4 times 2 was rolled 5 times 3 was rolled 2 times 4 was rolled 2 times 5 was rolled 3 times 6 was rolled 7 times Average roll : 3.696 Median : 4.000 Variance : 0.856 Standard Deviation : 0.925 Total rolls : 23 French Combat 1 was rolled 2 times 2 was rolled 5 times 3 was rolled 3 times 4 was rolled 6 times 5 was rolled 3 times 6 was rolled 3 times Average roll : 3.545 Median : 4.000 Variance : 0.540 Standard Deviation : 0.735 Total rolls : 22 Neutral_Allies Combat 1 was rolled 2 times 2 was rolled 4 times 4 was rolled 1 times 5 was rolled 3 times 6 was rolled 1 times Average roll : 3.182 Median : 2.000 Variance : 1.083 Standard Deviation : 1.041 Total rolls : 11 Chinese Combat 1 was rolled 8 times 2 was rolled 8 times 3 was rolled 10 times 4 was rolled 9 times 5 was rolled 10 times 6 was rolled 15 times Average roll : 3.833 Median : 4.000 Variance : 0.576 Standard Deviation : 0.759 Total rolls : 60 Russians Combat 1 was rolled 30 times 2 was rolled 25 times 3 was rolled 23 times 4 was rolled 25 times 5 was rolled 31 times 6 was rolled 19 times Average roll : 3.386 Median : 3.000 Variance : 0.655 Standard Deviation : 0.809 Total rolls : 153 Neutral_Axis Combat 2 was rolled 1 times 5 was rolled 1 times 6 was rolled 2 times Average roll : 4.750 Median : 5.500 Variance : 1.111 Standard Deviation : 1.054 Total rolls : 4 Japanese Combat 1 was rolled 30 times 2 was rolled 26 times 3 was rolled 29 times 4 was rolled 24 times 5 was rolled 23 times 6 was rolled 27 times Average roll : 3.409 Median : 3.000 Variance : 0.237 Standard Deviation : 0.487 Total rolls : 159
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This battle score of 72 for Russia evens out the nice score for Germany in the Egypt battle.
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EZ turn 4 win
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@tanios said in axis-dominion vs allies-come-to-their-senses bm3:
This battle score of 72 for Russia evens out the nice score for Germany in the Egypt battle.
well it shouldn’t have. the odds on Egypt were 100% and a huge score, so that was to be expected. this one, however, you went against the odds which were considerably bad and with a bad average tuv. just plain lucky shot
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 factory_minor, 3 fighters and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 transport moved from 36 Sea Zone to 37 Sea Zone 2 infantry moved from Siam to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Malaya 1 infantry moved from Hunan to Yunnan 1 infantry moved from Yakut S.S.R. to Yenisey Japanese take Yenisey from Russians 1 infantry moved from Kiangsi to 20 Sea Zone 1 infantry moved from Kiangsi to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 cruiser and 1 marine moved from 35 Sea Zone to 43 Sea Zone 1 marine moved from 43 Sea Zone to Borneo 1 battleship and 1 marine moved from 35 Sea Zone to 37 Sea Zone 1 marine moved from 37 Sea Zone to Malaya 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Kwangtung 1 battleship and 1 marine moved from 35 Sea Zone to 44 Sea Zone 1 marine moved from 44 Sea Zone to Celebes 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 marine moved from Japan to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Sumatra 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Java 1 fighter moved from 42 Sea Zone to 60 Sea Zone 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Celebes 1 fighter and 1 tactical_bomber moved from Kwangsi to Malaya 1 fighter and 1 tactical_bomber moved from Kiangsi to Philippines 1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan 1 tactical_bomber moved from Kwangsi to Kwangtung 1 fighter and 1 tactical_bomber moved from Chahar to Kwangtung 1 infantry moved from Kweichow to Szechwan 1 bomber moved from Kiangsi to Szechwan 1 cruiser and 1 marine moved from 6 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Philippines 1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung 1 bomber moved from Kiangsi to Philippines Combat - Japanese Battle in Borneo Battle in 44 Sea Zone Japanese attack with 1 battleship and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese win, taking Borneo from UK_Pacific, taking 44 Sea Zone from Neutral with 1 battleship and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 60 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 60 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Java Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber ANZAC defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 1/4 hits, 1.83 expected hits ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Kwangtung Japanese attack with 1 artillery, 1 fighter, 3 infantry and 2 tactical_bombers British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 2 tactical_bombers in Kwangtung, round 2 : 1/7 hits, 2.67 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangtung Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 2 tactical_bombers in Kwangtung, round 3 : 2/6 hits, 2.50 expected hits UK_Pacific roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in Philippines Japanese attack with 1 bomber, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 1 cruiser in Philippines, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 bomber, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber in Philippines, round 2 : 2/5 hits, 2.33 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 bomber, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in Szechwan Japanese attack with 1 bomber and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Szechwan, round 2 : 1/2 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Sumatra Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber ANZAC defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Sumatra, round 2 : 3/4 hits, 1.83 expected hits ANZAC roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Sumatra Japanese win, taking Sumatra from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Battle in Celebes Japanese attack with 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber ANZAC defend with 2 infantry Japanese roll dice for 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber in Celebes, round 2 : 2/5 hits, 1.83 expected hits ANZAC roll dice for 2 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Celebes Japanese win, taking Celebes from ANZAC with 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for ANZAC: 2 infantry Battle in Yunnan Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 armour Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/3 hits, 1.33 expected hits Chinese roll dice for 1 armour in Yunnan, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 1 armour Battle in Malaya Japanese attack with 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber British defend with 3 infantry; ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 battleship in Malaya, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber in Malaya, round 2 : 3/5 hits, 1.83 expected hits UK_Pacific roll dice for 4 infantry in Malaya, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 3 infantry owned by the British lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Casualties for British: 3 infantry Casualties for ANZAC: 1 infantry Non Combat Move - Japanese 1 aaGun, 2 artilleries and 1 infantry moved from Yakut S.S.R. to Yenisey 1 infantry moved from Anhwe to Hunan 1 infantry moved from Chahar to Anhwe 1 artillery moved from Central Mongolia to Chahar 1 armour moved from Amur to Chahar 1 aaGun moved from Manchuria to Jehol 2 aaGuns moved from Korea to Manchuria 1 fighter moved from Malaya to 37 Sea Zone 1 tactical_bomber moved from Malaya to 37 Sea Zone 1 carrier moved from 20 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from Java to 42 Sea Zone 1 fighter moved from Java to 42 Sea Zone 1 carrier moved from 42 Sea Zone to 44 Sea Zone 1 tactical_bomber moved from Celebes to 44 Sea Zone 1 fighter moved from Celebes to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from Sumatra to 41 Sea Zone 1 mech_infantry moved from Ulaanbaatar to Chahar 1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone 1 carrier moved from 6 Sea Zone to 35 Sea Zone 1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 fighter moved from Kwangtung to Kwangsi 2 tactical_bombers moved from Kwangtung to Kwangsi 1 bomber moved from Szechwan to Kwangsi 1 fighter moved from 41 Sea Zone to Siam 1 destroyer moved from 35 Sea Zone to 44 Sea Zone 1 submarine moved from 37 Sea Zone to 39 Sea Zone 1 fighter moved from Yunnan to Siam 1 tactical_bomber moved from Yunnan to Kwangsi 1 tactical_bomber moved from 42 Sea Zone to 41 Sea Zone 1 fighter moved from 60 Sea Zone to 42 Sea Zone 1 destroyer moved from 35 Sea Zone to 42 Sea Zone 1 bomber moved from Philippines to Kwangsi 1 destroyer moved from 44 Sea Zone to 42 Sea Zone 1 submarine moved from 43 Sea Zone to 42 Sea Zone Place Units - Japanese 1 submarine placed in 6 Sea Zone 3 fighters placed in Japan 1 factory_minor placed in Kiangsu Turn Complete - Japanese Japanese collect 62 PUs; end with 62 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Chinese regular : -0.83 Americans regular : -0.67 Japanese regular : 0.83 UK_Pacific regular : 0.67 ANZAC regular : 0.67
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Kweichow 1 fighter moved from Tsinghai to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Kweichow, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Kweichow, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese win with 1 fighter remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - Chinese 1 fighter moved from Kweichow to Kansu Place Units - Chinese 1 infantry placed in Shensi 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67 Japanese regular : 0.33
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 2 fighters, 4 infantry, 2 marines and 2 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 armour moved from Eastern United States to 101 Sea Zone 1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 3 infantry moved from 91 Sea Zone to Gibraltar 1 armour moved from 91 Sea Zone to Gibraltar 1 artillery moved from 91 Sea Zone to Gibraltar 1 mech_infantry moved from 91 Sea Zone to Gibraltar 1 cruiser moved from 101 Sea Zone to 91 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone 1 infantry moved from 17 Sea Zone to Iwo Jima 1 infantry moved from 17 Sea Zone to Iwo Jima Combat - Americans Battle in Iwo Jima Battle in Gibraltar Americans attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry Italians defend with 1 harbour and 2 infantry Americans roll dice for 1 cruiser in Gibraltar, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Gibraltar, round 2 : 3/6 hits, 1.67 expected hits Italians roll dice for 2 infantry in Gibraltar, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Gibraltar Americans win, taking Iwo Jima from Japanese, taking Gibraltar from Italians with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 2 Casualties for Americans: 1 mech_infantry Casualties for Italians: 2 infantry Non Combat Move - Americans 1 bomber moved from Eastern United States to United Kingdom 2 carriers, 2 cruisers, 1 destroyer, 4 fighters and 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 aaGun moved from Western United States to 10 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 aaGun moved from 26 Sea Zone to Hawaiian Islands 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 1 cruiser moved from 26 Sea Zone to 54 Sea Zone 1 destroyer moved from 26 Sea Zone to 54 Sea Zone Place Units - Americans 1 carrier and 1 transport placed in 10 Sea Zone 1 destroyer and 1 transport placed in 101 Sea Zone 2 fighters placed in 10 Sea Zone 4 infantry and 2 marines placed in Eastern United States Turning on Edit Mode EDIT: Removing units owned by Americans from 91 Sea Zone: 2 cruisers EDIT: Adding units owned by Americans to 101 Sea Zone: 2 cruisers EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 51 PUs; end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Kweichow 1 fighter moved from Tsinghai to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Kweichow, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Kweichow, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese win with 1 fighter remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - Chinese 1 fighter moved from Kweichow to Kansu Place Units - Chinese 1 infantry placed in Shensi 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Purchase Units - British British buy 1 bomber, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 6 infantry; Remaining resources: 1 PUs; Combat Move - British 4 infantry moved from Burma to Yunnan 1 artillery moved from Burma to Yunnan 1 armour moved from India to Yunnan 1 infantry moved from Union of South Africa to 71 Sea Zone 1 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 1 infantry moved from 81 Sea Zone to Trans-Jordan 1 infantry moved from 81 Sea Zone to Trans-Jordan 1 artillery and 1 infantry moved from Syria to Trans-Jordan Combat - British Battle in Yunnan British attack with 1 armour, 1 artillery and 4 infantry Japanese defend with 1 infantry British roll dice for 1 armour, 1 artillery and 4 infantry in Yunnan, round 2 : 3/6 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 1 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Trans-Jordan British attack with 1 artillery and 3 infantry Italians defend with 1 infantry British roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 : 2/2 hits, 1.17 expected hits Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Trans-Jordan British win, taking Trans-Jordan from Italians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 1 transport moved from 81 Sea Zone to 71 Sea Zone 1 transport moved from 81 Sea Zone to 71 Sea Zone 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 aaGun moved from Burma to Yunnan 1 infantry moved from India to Burma 1 infantry moved from India to Burma 1 infantry moved from India to Burma 1 artillery moved from India to Burma 1 armour and 1 infantry moved from Quebec to 106 Sea Zone 1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 armour moved from 91 Sea Zone to Gibraltar 1 infantry moved from 91 Sea Zone to Gibraltar 1 carrier moved from 106 Sea Zone to 91 Sea Zone 1 fighter moved from United Kingdom to 91 Sea Zone 1 fighter moved from United Kingdom to 91 Sea Zone 1 submarine moved from 109 Sea Zone to 105 Sea Zone 1 destroyer moved from 106 Sea Zone to 109 Sea Zone 1 destroyer moved from 106 Sea Zone to 91 Sea Zone Place Units - British 2 transports placed in 109 Sea Zone 1 bomber and 1 tactical_bomber placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,1,6,1,1,6,6 British collect 31 PUs (3 lost to blockades); end with 31 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs Place Units - UK_Pacific 6 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,1,6,2,6 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,4 UK_Pacific collect 6 PUs (1 lost to blockades); end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in India change ownership: 6 infantry
Combat Hit Differential Summary :
Chinese regular : 0.67 Americans regular : 0.83 Japanese regular : 0.00 Italians regular : 0.00 British regular : 2.17
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - Italians Italians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 transport moved from 97 Sea Zone to 98 Sea Zone 2 artilleries and 2 infantry moved from Alexandria to 98 Sea Zone 2 artilleries and 2 infantry moved from 98 Sea Zone to Trans-Jordan 1 fighter moved from Southern Italy to Trans-Jordan 1 bomber moved from Southern Italy to Trans-Jordan 1 armour, 2 infantry and 1 mech_infantry moved from Alexandria to Egypt Combat - Italians Battle in Trans-Jordan Italians attack with 2 artilleries, 1 bomber, 1 fighter and 2 infantry British defend with 1 artillery and 3 infantry Italians roll dice for 1 cruiser in Trans-Jordan, round 2 : 0/1 hits, 0.50 expected hits Italians roll dice for 2 artilleries, 1 bomber, 1 fighter and 2 infantry in Trans-Jordan, round 2 : 3/6 hits, 2.50 expected hits British roll dice for 1 artillery and 3 infantry in Trans-Jordan, round 2 : 1/4 hits, 1.33 expected hits 3 infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan Italians roll dice for 2 artilleries, 1 bomber, 1 fighter and 1 infantry in Trans-Jordan, round 3 : 2/5 hits, 2.17 expected hits British roll dice for 1 artillery in Trans-Jordan, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Trans-Jordan Italians win, taking Trans-Jordan from British with 2 artilleries, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 10 Casualties for Italians: 1 infantry Casualties for British: 1 artillery and 3 infantry Battle in Egypt Italians attack with 1 armour, 2 infantry and 1 mech_infantry British defend with 1 harbour and 1 infantry Italians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Egypt, round 2 : 0/4 hits, 1.00 expected hits British roll dice for 1 infantry in Egypt, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Egypt Italians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Egypt, round 3 : 1/3 hits, 0.83 expected hits British roll dice for 1 infantry in Egypt, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Egypt Italians win, taking Egypt from British with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -3 Casualties for Italians: 2 infantry Casualties for British: 1 infantry Non Combat Move - Italians 1 fighter moved from Trans-Jordan to 98 Sea Zone 1 bomber moved from Trans-Jordan to Alexandria 2 aaGuns, 2 armour, 2 artilleries and 3 infantry moved from Eastern Poland to Romania 1 aaGun and 3 infantry moved from Yugoslavia to Romania 1 mech_infantry moved from Northern Italy to Romania 1 fighter moved from Southern Italy to Romania 1 aaGun moved from Northern Italy to Southern Italy Place Units - Italians 3 infantry placed in Southern Italy 1 artillery and 3 infantry placed in Northern Italy Turn Complete - Italians Italians collect 13 PUs; end with 13 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 23 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Combat Hit Differential Summary :
Italians regular : -1.00 British regular : 0.67
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TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 artillery, 2 destroyers and 1 infantry; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 46 Sea Zone 1 infantry moved from Queensland to South Australia 1 artillery moved from Queensland to South Australia 1 infantry moved from Queensland to South Australia Place Units - ANZAC 2 destroyers placed in 54 Sea Zone 1 artillery placed in Queensland 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 artillery, 2 destroyers and 1 infantry; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 46 Sea Zone 1 infantry moved from Queensland to South Australia 1 artillery moved from Queensland to South Australia 1 infantry moved from Queensland to South Australia Place Units - ANZAC 2 destroyers placed in 54 Sea Zone 1 artillery placed in Queensland 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 1 destroyer, 13 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 carrier, 1 cruiser and 1 fighter moved from 98 Sea Zone to 81 Sea Zone 1 carrier moved from 95 Sea Zone to 81 Sea Zone 5 bombers moved from Alexandria to 81 Sea Zone 1 tactical_bomber moved from 98 Sea Zone to 81 Sea Zone 1 fighter moved from Greece to 81 Sea Zone 1 fighter and 1 tactical_bomber moved from Greece to 81 Sea Zone 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 infantry moved from Greece to 99 Sea Zone 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone 1 infantry moved from 98 Sea Zone to Syria Combat - Germans Battle in Syria Battle in 81 Sea Zone Germans attack with 5 bombers, 2 carriers, 1 cruiser, 2 fighters and 2 tactical_bombers; Italians loiter and taunt British defend with 1 battleship, 1 cruiser, 2 destroyers and 1 transport; French defend with 1 destroyer Germans roll dice for 5 bombers, 2 carriers, 1 cruiser, 2 fighters and 2 tactical_bombers in 81 Sea Zone, round 2 : 6/10 hits, 6.17 expected hits British roll dice for 1 battleship, 1 cruiser, 3 destroyers and 1 transport in 81 Sea Zone, round 2 : 3/5 hits, 2.17 expected hits Units damaged: 2 carriers owned by the Germans 1 destroyer owned by the French, 2 destroyers owned by the British, 1 cruiser owned by the British, 1 battleship owned by the British and 1 cruiser owned by the Germans lost in 81 Sea Zone 1 transport owned by the British lost in 81 Sea Zone Germans win, taking Syria from British with 5 bombers, 2 carriers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 51 Casualties for Germans: 1 cruiser Casualties for British: 1 battleship, 1 cruiser, 2 destroyers and 1 transport Casualties for French: 1 destroyer Non Combat Move - Germans 1 mech_infantry moved from Poland to Romania 9 mech_infantrys moved from Germany to Romania 1 fighter moved from Eastern Poland to Romania 1 infantry moved from Baltic States to Eastern Poland 1 infantry moved from Germany to Slovakia Hungary 1 aaGun and 2 infantry moved from France to Western Germany 1 mech_infantry moved from Southern France to Western Germany 1 destroyer moved from 95 Sea Zone to 92 Sea Zone 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 infantry moved from Greece to 99 Sea Zone 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone 1 infantry moved from 98 Sea Zone to Egypt 1 fighter moved from Greece to Western Germany 3 tactical_bombers moved from Greece to Romania 1 submarine moved from 83 Sea Zone to 70 Sea Zone 3 bombers moved from 81 Sea Zone to Southern Italy 2 fighters moved from 81 Sea Zone to Egypt 1 tactical_bomber moved from 81 Sea Zone to Greece 1 tactical_bomber moved from 81 Sea Zone to Egypt 1 transport moved from 98 Sea Zone to 81 Sea Zone 2 infantry moved from Tunisia to Libya 1 infantry moved from Algeria to Tunisia 1 bomber moved from 81 Sea Zone to Romania 1 bomber moved from 81 Sea Zone to Southern Italy Place Units - Germans 1 destroyer placed in 110 Sea Zone 3 infantry and 2 mech_infantrys placed in Western Germany 10 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,3 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,1 Germans collect 47 PUs (4 lost to blockades); end with 47 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
Germans regular : -0.17 British regular : 0.83
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Russians Russians buy 3 armour, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Novgorod to Baltic States 10 artilleries and 14 infantry moved from Bessarabia to Eastern Poland 1 infantry moved from Western Ukraine to Eastern Poland 1 artillery moved from Belarus to Baltic States 1 artillery moved from Belarus to Eastern Poland 1 artillery moved from Belarus to Eastern Poland 1 fighter moved from Novgorod to Baltic States 1 fighter moved from Novgorod to Baltic States 1 tactical_bomber moved from Novgorod to Baltic States Combat - Russians Battle in Baltic States Russians attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 2/5 hits, 2.33 expected hits Germans roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Eastern Poland Russians attack with 12 artilleries and 15 infantry Germans defend with 1 infantry Russians roll dice for 12 artilleries and 15 infantry in Eastern Poland, round 2 : 10/27 hits, 8.50 expected hits Italians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Italians with 12 artilleries and 15 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 aaGun moved from Bessarabia to Eastern Poland 1 aaGun moved from Bessarabia to Eastern Poland 1 infantry moved from Ukraine to Bessarabia 1 artillery moved from Ukraine to Western Ukraine 1 infantry moved from Volgograd to Kazakhstan 1 infantry moved from Russia to Samara 1 infantry moved from Novgorod to Karelia 1 infantry moved from Novgorod to Karelia 1 armour moved from Belarus to Karelia 1 armour moved from Belarus to Karelia 1 aaGun moved from Novgorod to Baltic States 1 aaGun moved from Novgorod to Karelia 1 armour moved from Belarus to Eastern Poland 1 armour moved from Belarus to Eastern Poland 1 armour moved from Belarus to Karelia 1 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Bryansk 1 fighter moved from Baltic States to Novgorod 1 fighter moved from Baltic States to Novgorod 1 tactical_bomber moved from Baltic States to Novgorod Place Units - Russians 1 armour and 2 infantry placed in Novgorod 3 infantry placed in Ukraine 1 armour and 1 mech_infantry placed in Russia 1 armour and 1 infantry placed in Volgograd Turn Complete - Russians Russians collect 30 PUs; end with 30 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 35 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 39 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Combat Hit Differential Summary :
Italians regular : -0.33 Germans regular : 0.67 Russians regular : 1.17
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 airfield, 2 fighters, 1 harbour, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With French Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied Combat Move - Japanese 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from 39 Sea Zone to Ceylon 2 infantry moved from Kwangtung to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 38 Sea Zone 2 infantry moved from 38 Sea Zone to Burma 1 submarine moved from 6 Sea Zone to 17 Sea Zone 1 marine moved from Malaya to 37 Sea Zone 1 battleship and 1 marine moved from 37 Sea Zone to 39 Sea Zone 1 marine moved from 39 Sea Zone to Ceylon 1 submarine moved from 35 Sea Zone to 46 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone 1 submarine moved from 42 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 55 Sea Zone 1 fighter moved from 42 Sea Zone to 46 Sea Zone 1 fighter moved from 42 Sea Zone to 55 Sea Zone 1 fighter moved from 37 Sea Zone to 39 Sea Zone 1 tactical_bomber moved from 41 Sea Zone to 39 Sea Zone 1 destroyer moved from 41 Sea Zone to 39 Sea Zone 2 bombers, 1 fighter and 3 tactical_bombers moved from Kwangsi to Burma 2 fighters moved from Siam to Burma Combat - Japanese Battle in Ceylon Battle in 17 Sea Zone Japanese attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 17 Sea Zone Japanese win, taking Ceylon from UK_Pacific with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 46 Sea Zone Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 46 Sea Zone Japanese win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in 55 Sea Zone Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 55 Sea Zone Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in Burma Japanese attack with 2 bombers, 3 fighters, 2 infantry and 3 tactical_bombers British defend with 1 artillery and 3 infantry Japanese roll dice for 2 bombers, 3 fighters, 2 infantry and 3 tactical_bombers in Burma, round 2 : 5/10 hits, 5.17 expected hits UK_Pacific roll dice for 1 artillery and 3 infantry in Burma, round 2 : 3/4 hits, 1.33 expected hits 1 fighter owned by the Japanese, 2 infantry owned by the Japanese, 1 artillery owned by the British and 3 infantry owned by the British lost in Burma Japanese win with 2 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -3 Casualties for Japanese: 1 fighter and 2 infantry Casualties for British: 1 artillery and 3 infantry Non Combat Move - Japanese 1 artillery moved from Kwangtung to Kwangsi 1 infantry moved from Hunan to Kwangsi 1 infantry moved from Anhwe to Kweichow 1 mech_infantry moved from Chahar to Hunan 1 aaGun moved from Jehol to Chahar 1 artillery moved from Chahar to Anhwe 2 aaGuns moved from Manchuria to Jehol 1 carrier moved from 44 Sea Zone to 42 Sea Zone 2 fighters and 1 tactical_bomber moved from 55 Sea Zone to 42 Sea Zone 2 fighters and 1 tactical_bomber moved from 46 Sea Zone to 42 Sea Zone 1 carrier moved from 35 Sea Zone to 42 Sea Zone 1 transport moved from 20 Sea Zone to 36 Sea Zone 1 marine moved from Philippines to 35 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 1 infantry, 1 marine and 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 submarine moved from 39 Sea Zone to 80 Sea Zone 1 marine moved from Borneo to 43 Sea Zone 1 cruiser and 1 marine moved from 43 Sea Zone to 36 Sea Zone 1 marine moved from Celebes to 44 Sea Zone 1 infantry moved from Celebes to 44 Sea Zone 1 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to Kwangsi 1 cruiser moved from 35 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from 41 Sea Zone to 37 Sea Zone 1 artillery moved from Sumatra to 41 Sea Zone 1 artillery and 1 transport moved from 41 Sea Zone to 36 Sea Zone 1 artillery moved from 36 Sea Zone to Kwangsi 1 carrier moved from 41 Sea Zone to 38 Sea Zone 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 38 Sea Zone 1 tactical_bomber moved from 37 Sea Zone to Kwangsi 1 fighter moved from Japan to 37 Sea Zone 2 fighters moved from Japan to Kwangsi 1 battleship and 1 marine moved from 44 Sea Zone to 37 Sea Zone 1 marine moved from 37 Sea Zone to Malaya 1 cruiser and 1 marine moved from 36 Sea Zone to 37 Sea Zone 1 marine moved from 37 Sea Zone to Malaya 1 infantry, 1 marine and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 infantry and 1 marine moved from 37 Sea Zone to Malaya 1 fighter moved from Burma to Malaya 2 bombers, 1 fighter and 3 tactical_bombers moved from Burma to Kwangsi 1 destroyer moved from 35 Sea Zone to 20 Sea Zone Place Units - Japanese 1 harbour placed in Hainan 1 airfield placed in Kwangsi 1 submarine placed in 6 Sea Zone 2 fighters and 1 infantry placed in Japan 1 infantry and 2 mech_infantrys placed in Kiangsu Turn Complete - Japanese Japanese collect 60 PUs; end with 60 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Americans regular : 0.67 Japanese regular : -0.17 UK_Pacific regular : 1.67 ANZAC regular : -0.33
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Szechwan 1 infantry moved from Sikang to Szechwan 1 fighter moved from Kansu to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Kansu to Shensi 1 infantry moved from Kansu to Suiyuyan 1 fighter moved from Szechwan to Kansu Place Units - Chinese 2 infantry placed in Szechwan Chinese undo move 1. 1 infantry placed in Szechwan 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
Combat Hit Differential Summary :
Chinese regular : 0.17 Japanese regular : 0.67
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Disregard that post, I’ll repost. I need to know if you want to attack my escort. Bringing all the airforce from London to bomb/escort W Germany.