TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Combat Move - Russians Turn Complete - RussiansCombat Hit Differential Summary :
1d6: 5
1d6: 2
dest [dest dice 1d6]
sub [ sub dice 1d6]
@aagamerz13
dest [dice 1d6]
sub [dice 1d6]
1d6: 3
1d6: 2
@dicebot
dest: [dice 1d6]
sub: [dice 1d6]
1d6: 3
1d6: 2
@dicebot
dest [dice 1d6]
sub [dice 1d6]
1d6: 3
1d6: 5
@dicebot
dest [dice 1d6]
sub [dice 1d6]
1d6: 6
1d6: 4
@dicebot
dest [dice 1d6]
sub [dice 1d6]
1d6: 1
1d6: 2
@dicebot ok sank sub ill edit it
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 3 fighters, 1 harbour, 9 infantry and 2 transports; Remaining resources: 4 PUs;
Combat Move - Americans
1 submarine moved from 108 Sea Zone to 113 Sea Zone
1 bomber moved from Gibraltar to 115 Sea Zone
1 bomber moved from Morocco to 115 Sea Zone
4 fighters moved from 93 Sea Zone to 113 Sea Zone
1 fighter moved from Morocco to 113 Sea Zone
2 infantry moved from Western United States to 11 Sea Zone
2 infantry and 1 transport moved from 11 Sea Zone to 3 Sea Zone
2 infantry moved from 3 Sea Zone to Soviet Far East
1 infantry moved from Midway to 26 Sea Zone
1 infantry moved from Midway to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 18 Sea Zone
2 infantry moved from 18 Sea Zone to Iwo Jima
1 marine moved from Caroline Islands to 34 Sea Zone
1 cruiser and 1 marine moved from 34 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Paulau
Combat - Americans
Battle in Iwo Jima
Battle in Soviet Far East
Battle in Paulau
Battle in 113 Sea Zone
Americans attack with 5 fighters and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 5 fighters in 113 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
Germans roll dice for 1 destroyer in 113 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Germans and 1 submarine owned by the Americans lost in 113 Sea Zone
Americans win, taking Iwo Jima from Japanese, taking Soviet Far East from Japanese, taking Paulau from Japanese with 5 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Germans: 1 destroyer
Battle in 115 Sea Zone
British loiter and taunt; French loiter and taunt; Americans attack with 2 bombers, 1 fighter, 2 submarines and 2 transports
Germans defend with 1 destroyer
Americans roll dice for 2 submarines in 115 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 destroyer in 115 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 115 Sea Zone
Americans win with 2 bombers, 1 fighter, 2 submarines and 2 transports remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Non Combat Move - Americans
2 infantry moved from French Equatorial Africa to 84 Sea Zone
2 infantry and 1 transport moved from 84 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Morocco
2 infantry moved from Eastern United States to 104 Sea Zone
2 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Morocco
3 transports moved from 93 Sea Zone to 104 Sea Zone
2 bombers moved from 115 Sea Zone to Norway
1 fighter moved from 115 Sea Zone to Morocco
1 fighter moved from Anglo-Egyptian Sudan to French Central Africa
2 fighters moved from 113 Sea Zone to 93 Sea Zone
3 fighters moved from 113 Sea Zone to 93 Sea Zone
1 fighter moved from Eastern United States to Morocco
1 destroyer moved from 34 Sea Zone to 56 Sea Zone
2 fighters moved from Gilbert Islands to 64 Sea Zone
1 submarine moved from 55 Sea Zone to 35 Sea Zone
1 destroyer moved from 55 Sea Zone to 35 Sea Zone
2 carriers moved from 34 Sea Zone to 35 Sea Zone
3 fighters moved from 34 Sea Zone to 35 Sea Zone
2 carriers moved from 26 Sea Zone to 25 Sea Zone
4 fighters moved from 26 Sea Zone to 25 Sea Zone
2 transports moved from 26 Sea Zone to 25 Sea Zone
1 battleship and 1 destroyer moved from 26 Sea Zone to 25 Sea Zone
2 fighters moved from Western United States to Midway
1 fighter moved from Hawaiian Islands to Midway
1 destroyer moved from 11 Sea Zone to 26 Sea Zone
1 fighter moved from New Guinea to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from New Guinea to Caroline Islands
1 cruiser moved from 34 Sea Zone to 35 Sea Zone
2 submarines moved from 34 Sea Zone to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 36 Sea Zone
Place Units - Americans
1 harbour placed in Norway
2 fighters and 1 infantry placed in Norway
6 infantry placed in Eastern United States
2 infantry placed in Western United States
2 transports placed in 11 Sea Zone
1 fighter placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 7 Sea Zone. Rolls: 4
Americans collect 62 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Inner Mongolia to Chahar
1 fighter moved from Kansu to Chahar
Combat - Chinese
Battle in Chahar
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Chahar to Kansu
Place Units - Chinese
2 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs
Purchase Units - British
British buy 1 carrier and 3 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - British
2 infantry moved from Burma to Yunnan
2 fighters and 1 tactical_bomber moved from Eastern India to Yunnan
5 infantry moved from Norway to Finland
1 fighter moved from Norway to Finland
2 fighters moved from 115 Sea Zone to Finland
Combat - British
Battle in Yunnan
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/5 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Finland
British attack with 3 fighters and 5 infantry
Germans defend with 2 artilleries and 2 infantry
British roll dice for 3 fighters and 5 infantry in Finland, round 2 : 2/8 hits, 2.33 expected hits
Germans roll dice for 2 artilleries and 2 infantry in Finland, round 2 : 1/4 hits, 1.33 expected hits
2 infantry owned by the Germans and 1 infantry owned by the British lost in Finland
British roll dice for 3 fighters and 4 infantry in Finland, round 3 : 2/7 hits, 2.17 expected hits
Germans roll dice for 2 artilleries in Finland, round 3 : 2/2 hits, 0.67 expected hits
2 artilleries owned by the Germans and 2 infantry owned by the British lost in Finland
British win, taking Finland from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 5
Casualties for British: 3 infantry
Casualties for Germans: 2 artilleries and 2 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Germans from 126 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
3 fighters moved from Finland to Norway
1 destroyer moved from 109 Sea Zone to 126 Sea Zone
1 carrier moved from 109 Sea Zone to 93 Sea Zone
1 fighter moved from French Central Africa to 93 Sea Zone
2 transports moved from 115 Sea Zone to 113 Sea Zone
1 aaGun moved from United Kingdom to 113 Sea Zone
1 mech_infantry moved from United Kingdom to 113 Sea Zone
1 aaGun, 1 mech_infantry and 2 transports moved from 113 Sea Zone to 93 Sea Zone
1 mech_infantry moved from 93 Sea Zone to Morocco
1 aaGun moved from 93 Sea Zone to Morocco
1 submarine moved from 115 Sea Zone to 108 Sea Zone
2 carriers, 1 destroyer and 1 fighter moved from 115 Sea Zone to 93 Sea Zone
1 infantry moved from Belgian Congo to Anglo-Egyptian Sudan
2 infantry moved from Rhodesia to Belgian Congo
1 artillery and 1 infantry moved from Union of South Africa to Rhodesia
2 fighters and 1 tactical_bomber moved from Yunnan to Eastern India
1 battleship and 1 cruiser moved from 26 Sea Zone to 25 Sea Zone
Place Units - British
1 carrier placed in 109 Sea Zone
2 infantry placed in United Kingdom
1 infantry placed in Union of South Africa
Turn Complete - British
British collect 27 PUs; end with 27 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 30 PUs
Place Units - UK_Pacific
2 infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 3,2
UK_Pacific collect 4 PUs (3 lost to blockades); end with 6 PUs
Some Units in Eastern India change ownership: 2 infantry
Combat Hit Differential Summary :
Chinese regular : 0.33
Americans regular : 0.50
Japanese regular : -0.67
Germans regular : 1.33
British regular : -1.50
Test summary from TripleA, engine version: 2.5.22294, time: 11:35:50 AM
Savegame
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 11
Purchase Units - Italians
Italians buy 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
Combat - Italians
Non Combat Move - Italians
3 armour moved from Egypt to Iraq
2 transports moved from 96 Sea Zone to 100 Sea Zone
1 artillery moved from Trans-Jordan to 100 Sea Zone
1 infantry moved from Egypt to 100 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 100 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Algeria
1 submarine moved from 96 Sea Zone to 100 Sea Zone
1 destroyer moved from 100 Sea Zone to 96 Sea Zone
4 infantry moved from Southern France to Normandy Bordeaux
1 aaGun and 4 infantry moved from Northern Italy to Southern France
2 tactical_bombers moved from Southern Italy to Malta
1 bomber moved from Southern Italy to Egypt
Place Units - Italians
3 mech_infantrys placed in Southern Persia
4 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Italians collect 20 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 31 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 34 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 39 PUs
Combat Hit Differential Summary :
Territory Summary for Italians :
Kursk : 1 aaGun and 2 infantry
Uzbekistan : 1 flag
Turkmenistan : 1 flag
Cyprus : 1 flag
Alexandria : 1 flag
Trans-Jordan : 1 flag
Egypt : 1 flag, 1 aaGun, 1 airfield, 3 artilleries, 2 bombers, 1 factory_minor, 1 harbour and 9 infantry
Malta : 1 flag, 1 airfield, 2 fighters and 2 tactical_bombers
Northern Italy : 1 factory_major and 4 mech_infantrys
Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
Syria : 1 flag
Southern France : 1 aaGun and 4 infantry
Tunisia : 1 flag
Algeria : 1 flag, 1 aaGun, 1 artillery, 13 infantry and 2 marines
Normandy Bordeaux : 4 infantry
100 Sea Zone : 1 flag, 1 submarine and 2 transports
Northwest Persia : 1 flag
Southern Persia : 1 flag, 1 factory_minor, 6 infantry and 3 mech_infantrys
Iraq : 1 flag, 3 armour
83 Sea Zone : 1 submarine
Crete : 1 flag
96 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 transport
Northeast Persia : 1 flag
Production/PUs Summary :
Germans : 56 / 88
Russians : 26 / 31
Japanese : 62 / 74
Americans : 62 / 86
Chinese : 8 / 9
British : 27 / 30
UK_Pacific : 7 / 6
Italians : 20 / 39
ANZAC : 10 / 16
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 20 / 0
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 cruiser moved from 34 Sea Zone to 46 Sea Zone
1 transport moved from 55 Sea Zone to 47 Sea Zone
1 artillery moved from New Guinea to 47 Sea Zone
1 artillery and 1 transport moved from 47 Sea Zone to 23 Sea Zone
1 artillery moved from 23 Sea Zone to Marianas
Combat - ANZAC
Battle in Marianas
Non Combat Move - ANZAC
1 carrier and 2 fighters moved from 64 Sea Zone to 35 Sea Zone
3 carriers and 6 fighters moved from 34 Sea Zone to 35 Sea Zone
1 carrier and 2 fighters moved from 55 Sea Zone to 35 Sea Zone
1 transport moved from 64 Sea Zone to 55 Sea Zone
1 infantry moved from Queensland to 55 Sea Zone
1 infantry and 1 transport moved from 55 Sea Zone to 35 Sea Zone
1 fighter moved from Queensland to Caroline Islands
Place Units - ANZAC
1 fighter and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 cruiser moved from 34 Sea Zone to 46 Sea Zone
1 transport moved from 55 Sea Zone to 47 Sea Zone
1 artillery moved from New Guinea to 47 Sea Zone
1 artillery and 1 transport moved from 47 Sea Zone to 23 Sea Zone
1 artillery moved from 23 Sea Zone to Marianas
Combat - ANZAC
Battle in Marianas
Non Combat Move - ANZAC
1 carrier and 2 fighters moved from 64 Sea Zone to 35 Sea Zone
3 carriers and 6 fighters moved from 34 Sea Zone to 35 Sea Zone
1 carrier and 2 fighters moved from 55 Sea Zone to 35 Sea Zone
1 transport moved from 64 Sea Zone to 55 Sea Zone
1 infantry moved from Queensland to 55 Sea Zone
1 infantry and 1 transport moved from 55 Sea Zone to 35 Sea Zone
1 fighter moved from Queensland to Caroline Islands
Place Units - ANZAC
1 fighter and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Test summary from TripleA, engine version: 2.5.22294, time: 1:32:33 PM
Savegame
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 6 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
3 artilleries and 4 infantry moved from Vyborg to Leningrad
1 bomber moved from Western Germany to Southern Belarus
1 infantry moved from Eastern Poland to Southern Belarus
1 armour and 1 mech_infantry moved from Karelia to Archangel
4 armour and 4 mech_infantrys moved from Karelia to Leningrad
1 infantry moved from Kursk to Tula
Germans take Tula from Russians
Combat - Germans
Battle in Archangel
Germans attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour and 1 mech_infantry in Archangel, round 2 : 0/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Archangel
Germans roll dice for 1 armour in Archangel, round 3 : 1/1 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 armour remaining. Battle score for attacker is -2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Leningrad
Germans attack with 4 armour, 3 artilleries, 4 infantry and 4 mech_infantrys
Russians defend with 1 airfield, 1 harbour and 1 infantry
Germans roll dice for 4 armour, 3 artilleries, 4 infantry and 4 mech_infantrys in Leningrad, round 2 : 6/15 hits, 5.50 expected hits
Russians roll dice for 1 infantry in Leningrad, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Leningrad
Germans win, taking Leningrad from Russians with 4 armour, 3 artilleries, 3 infantry and 4 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Southern Belarus
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Southern Belarus, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Southern Belarus, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 bomber and 1 infantry in Southern Belarus, round 3 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Southern Belarus, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Southern Belarus
Germans win, taking Southern Belarus from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 bomber moved from Southern Belarus to Ukraine
3 infantry moved from Ukraine to Kursk
4 armour and 2 mech_infantrys moved from Stalingrad to Kursk
4 armour and 2 mech_infantrys moved from Kazakhstan to Rostov
1 armour and 3 mech_infantrys moved from Eastern Poland to Leningrad
1 infantry moved from Eastern Poland to Western Ukraine
2 transports moved from 118 Sea Zone to 117 Sea Zone
4 infantry moved from Germany to 117 Sea Zone
4 infantry and 2 transports moved from 117 Sea Zone to 118 Sea Zone
4 infantry moved from 118 Sea Zone to Leningrad
1 fighter moved from Normandy Bordeaux to 118 Sea Zone
1 fighter moved from Normandy Bordeaux to Southern Italy
2 infantry moved from Yugoslavia to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Southern Italy
1 bomber moved from Malta to Ukraine
3 mech_infantrys moved from Western Germany to Poland
5 infantry moved from Western Germany to Germany
2 fighters moved from Western Germany to Ukraine
6 infantry moved from Denmark to Western Germany
2 tactical_bombers moved from France to Southern Italy
1 fighter moved from Normandy Bordeaux to Southern Italy
1 submarine moved from 94 Sea Zone to 97 Sea Zone
3 submarines moved from 94 Sea Zone to 96 Sea Zone
Place Units - Germans
3 infantry placed in Ukraine
5 armour and 5 mech_infantrys placed in Germany
3 mech_infantrys placed in Yugoslavia
3 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 6,5
Germans collect 61 PUs; end with 61 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 64 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 72 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 87 PUs
Combat Hit Differential Summary :
Russians regular : 0.33
Germans regular : -0.17
Territory Summary for Germans :
Western Germany : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 9 infantry
Holland Belgium : 1 infantry
Poland : 3 mech_infantrys
Germany : 5 armour, 1 factory_major, 5 infantry and 5 mech_infantrys
Western Ukraine : 1 flag, 1 infantry
Kazakhstan : 1 flag
Southern Caucasus : 1 flag
Southern Belarus : 1 flag, 1 infantry
Tambov : 1 flag, 1 infantry
Eastern Poland : 1 flag
Karelia : 1 flag
Kursk : 1 flag, 4 armour, 4 artilleries, 10 infantry and 2 mech_infantrys
Archangel : 1 flag, 1 armour
Bessarabia : 1 flag
Ukraine : 1 flag, 2 bombers, 1 factory_minor, 2 fighters and 3 infantry
Vyborg : 1 flag
Baltic States : 1 flag
Leningrad : 1 flag, 1 airfield, 5 armour, 3 artilleries, 1 harbour, 7 infantry and 7 mech_infantrys
Northern Caucasus : 1 flag
Rostov : 1 flag, 4 armour and 2 mech_infantrys
Stalingrad : 1 flag
Tula : 1 flag, 1 infantry
Egypt : 1 armour, 1 fighter, 3 infantry and 1 mech_infantry
Southern Italy : 2 fighters, 2 infantry and 2 tactical_bombers
Southern France : 1 flag, 1 factory_minor and 1 harbour
Normandy Bordeaux : 1 flag, 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 11 infantry
France : 1 flag, 1 airfield and 1 factory_minor
99 Sea Zone : 1 transport
94 Sea Zone : 1 destroyer
97 Sea Zone : 1 submarine
Bulgaria : 1 flag
128 Sea Zone : 1 flag
Yugoslavia : 1 flag, 1 factory_minor and 3 mech_infantrys
Greece : 1 flag
96 Sea Zone : 3 carriers, 2 destroyers, 3 fighters, 3 submarines and 3 tactical_bombers
118 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports
Production/PUs Summary :
Germans : 61 / 87
Russians : 21 / 31
Japanese : 62 / 74
Americans : 62 / 86
Chinese : 8 / 9
British : 27 / 30
UK_Pacific : 7 / 6
Italians : 20 / 39
ANZAC : 10 / 16
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 20 / 0