TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Combat Move - Russians Turn Complete - RussiansCombat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 4 bombers, 1 destroyer, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
2 infantry moved from Korea to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 9 Sea Zone
2 infantry moved from Japan to 7 Sea Zone
2 infantry and 1 transport moved from 7 Sea Zone to 2 Sea Zone
2 infantry moved from 2 Sea Zone to Alaska
2 infantry moved from 9 Sea Zone to Aleutian Islands
1 armour and 2 mech_infantrys moved from Siberia to Soviet Far East
1 artillery and 1 infantry moved from Iwo Jima to 7 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 24 Sea Zone
1 artillery and 1 infantry moved from 24 Sea Zone to Wake Island
1 marine moved from Iwo Jima to 7 Sea Zone
1 cruiser and 1 marine moved from 7 Sea Zone to 25 Sea Zone
1 marine moved from 25 Sea Zone to Midway
1 infantry moved from Caroline Islands to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 132 Sea Zone
1 artillery and 1 infantry moved from 132 Sea Zone to Shan State
1 submarine moved from 40 Sea Zone to 42 Sea Zone
1 submarine moved from 46 Sea Zone to 56 Sea Zone
1 submarine moved from 35 Sea Zone to 46 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 46 Sea Zone
1 submarine moved from 7 Sea Zone to 26 Sea Zone
3 fighters moved from 7 Sea Zone to 26 Sea Zone
2 fighters moved from 7 Sea Zone to 32 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 32 Sea Zone
1 submarine moved from 35 Sea Zone to 32 Sea Zone
2 fighters moved from 7 Sea Zone to Wake Island
1 tactical_bomber moved from 35 Sea Zone to Wake Island
1 fighter moved from Japan to Wake Island
1 carrier moved from 35 Sea Zone to 24 Sea Zone
1 battleship and 1 marine moved from 35 Sea Zone to 24 Sea Zone
1 marine moved from 24 Sea Zone to Wake Island
1 marine moved from Paulau to 35 Sea Zone
1 battleship, 2 cruisers and 2 marines moved from 35 Sea Zone to 132 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone
1 armour moved from Yakut S.S.R. to Tsagaan Olom
Japanese take Dzavhan from Russians
Japanese take Tsagaan Olom from Russians
1 bomber moved from Honan to Shan State
Combat - Japanese
Battle in 56 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 56 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 transport
Battle in Aleutian Islands
Battle in Alaska
Battle in Midway
Battle in 42 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking Aleutian Islands from Americans, taking Alaska from Americans, taking Midway from Americans, taking 42 Sea Zone from Americans with 1 submarine remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 transport
Battle in Shan State
Japanese attack with 1 artillery, 1 bomber and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Shan State, round 2 : 2/2 hits, 1.17 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Wake Island
Japanese attack with 1 artillery, 3 fighters, 1 infantry, 1 marine and 1 tactical_bomber
Americans defend with 1 airfield and 2 infantry
Japanese roll dice for 1 battleship in Wake Island, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 artillery, 3 fighters, 1 infantry, 1 marine and 1 tactical_bomber in Wake Island, round 2 : 4/7 hits, 3.17 expected hits
Americans roll dice for 2 infantry in Wake Island, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Americans lost in Wake Island
Japanese win, taking Wake Island from Americans with 1 artillery, 3 fighters, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in 26 Sea Zone
Japanese attack with 3 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 3 fighters in 26 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
Americans roll dice for 1 destroyer in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 26 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 26 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 26 Sea Zone
Japanese win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 32 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 32 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 32 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 32 Sea Zone
Japanese win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 46 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 46 Sea Zone
Japanese win with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Soviet Far East
Japanese attack with 1 armour and 2 mech_infantrys
Americans defend with 1 infantry
Japanese roll dice for 1 armour and 2 mech_infantrys in Soviet Far East, round 2 : 0/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Soviet Far East, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Soviet Far East
Japanese roll dice for 1 armour and 1 mech_infantry in Soviet Far East, round 3 : 0/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Soviet Far East, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 armour and 1 mech_infantry in Soviet Far East, round 4 : 2/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Soviet Far East, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Soviet Far East
Japanese win, taking Soviet Far East from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -2
Casualties for Japanese: 1 mech_infantry
Casualties for Americans: 1 infantry
Non Combat Move - Japanese
4 carriers moved from 7 Sea Zone to 24 Sea Zone
2 fighters and 1 tactical_bomber moved from 32 Sea Zone to 24 Sea Zone
3 fighters and 1 tactical_bomber moved from Wake Island to 24 Sea Zone
3 fighters moved from 26 Sea Zone to 24 Sea Zone
1 artillery moved from Caroline Islands to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 56 Sea Zone
3 fighters and 3 tactical_bombers moved from 46 Sea Zone to 132 Sea Zone
1 infantry moved from Kwangsi to French Indo China
2 fighters moved from Japan to French Indo China
1 destroyer moved from 6 Sea Zone to 24 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 carrier moved from 35 Sea Zone to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
2 fighters moved from 35 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to French Indo China
6 carriers, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers moved from 35 Sea Zone to 43 Sea Zone
6 carriers, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers moved from 43 Sea Zone to 132 Sea Zone
1 bomber moved from Shan State to French Indo China
1 armour moved from Buryatia to Yakut S.S.R.
2 armour and 5 mech_infantrys moved from Yakut S.S.R. to Tsagaan Olom
1 fighter and 1 tactical_bomber moved from Buryatia to Yakut S.S.R.
1 bomber moved from Chahar to Yakut S.S.R.
1 fighter moved from Chahar to Yakut S.S.R.
1 mech_infantry moved from Yakut S.S.R. to Tsagaan Olom
1 artillery and 1 infantry moved from Marianas to 22 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to French Indo China
1 fighter moved from French Indo China to 37 Sea Zone
1 aaGun moved from Szechwan to Hopei
1 infantry moved from Kiangsi to Hopei
1 infantry moved from Chahar to Inner Mongolia
1 infantry moved from Inner Mongolia to Honan
1 infantry moved from Jehol to Chahar
3 infantry moved from Southern Manchuria to Jehol
3 infantry moved from Kwangtung to Hunan
1 artillery and 1 infantry moved from French Indo China to Siam
1 fighter moved from 37 Sea Zone to French Indo China
Place Units - Japanese
3 infantry placed in Kwangtung
3 bombers placed in Southern Manchuria
1 bomber placed in Japan
1 destroyer, 1 submarine and 1 transport placed in 7 Sea Zone
Turn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Americans regular : -1.67
Japanese regular : 0.50
ANZAC regular : -0.33
UK_Pacific regular : -0.33
Russians regular : 0.00
Territory Summary for Japanese :
Siberia : 1 flag
Yakut S.S.R. : 1 flag, 1 aaGun, 1 armour, 7 artilleries, 1 bomber, 2 fighters, 18 infantry, 1 mech_infantry and 1 tactical_bomber
Soviet Far East : 1 flag, 1 armour and 1 mech_infantry
Buryatia : 1 flag
Sakha : 1 flag
Amur : 1 flag
Southern Manchuria : 1 flag, 3 bombers and 1 factory_minor
Iwo Jima : 1 artillery and 1 infantry
Kiangsu : 1 flag
Northern Manchuria : 1 flag
Siam : 1 artillery and 1 infantry
Shantung : 1 flag
Caroline Islands : 1 airfield and 1 harbour
Jehol : 1 flag, 3 infantry
Japan : 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 harbour and 1 infantry
Kwangsi : 1 flag
Fukien : 1 flag
Davao : 1 flag, 1 airfield and 1 harbour
Midway : 1 flag, 1 airfield and 1 marine
Alaska : 1 flag, 2 infantry
Manilla : 1 flag
Aleutian Islands : 1 flag, 2 infantry
Guam : 1 flag, 1 airfield
Wake Island : 1 flag, 1 airfield, 1 artillery, 1 infantry and 1 marine
Anhwe : 1 flag, 1 infantry
Kweichow : 1 flag, 1 infantry
Chahar : 1 flag, 1 infantry
Hopei : 1 flag, 1 aaGun and 2 infantry
Shansi : 1 flag, 1 infantry
Honan : 1 flag, 1 aaGun and 2 infantry
Kiangsi : 1 flag, 1 infantry
Hunan : 1 flag, 4 infantry
Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
Inner Mongolia : 1 flag, 1 infantry
Szechwan : 1 flag, 1 infantry
Shan State : 1 flag, 1 artillery and 1 infantry
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
French Indo China : 1 flag, 2 aaGuns, 3 artilleries, 1 bomber, 4 fighters and 6 infantry
56 Sea Zone : 1 destroyer and 1 submarine
9 Sea Zone : 1 transport
Buyant-Uhaa : 1 flag
46 Sea Zone : 1 submarine
Java : 1 flag
43 Sea Zone : 1 destroyer
26 Sea Zone : 1 submarine
7 Sea Zone : 1 destroyer, 2 submarines and 1 transport
2 Sea Zone : 1 transport
Tsagaan Olom : 1 flag, 3 armour and 6 mech_infantrys
25 Sea Zone : 1 cruiser
Central Mongolia : 1 flag
24 Sea Zone : 1 battleship, 5 carriers, 1 destroyer, 8 fighters, 2 tactical_bombers and 1 transport
37 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
32 Sea Zone : 1 submarine
Ulaanbaatar : 1 flag
Celebes : 1 flag
Dzavhan : 1 flag
42 Sea Zone : 1 flag, 1 submarine
132 Sea Zone : 1 flag, 1 battleship, 6 carriers, 2 cruisers, 1 destroyer, 5 fighters, 2 marines, 1 submarine, 5 tactical_bombers and 1 transport
Production/PUs Summary :
Germans : 62 / 79
Russians : 19 / 20
Japanese : 66 / 74
Americans : 59 / 88
Chinese : 6 / 5
British : 25 / 31
UK_Pacific : 7 / 7
Italians : 21 / 40
ANZAC : 13 / 20
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 20 / 0
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 destroyer, 3 fighters, 12 infantry and 2 transports; Remaining resources: 2 PUs;
Combat Move - Americans
1 infantry moved from Western United States to 11 Sea Zone
1 infantry and 1 transport moved from 11 Sea Zone to 1 Sea Zone
1 infantry moved from 1 Sea Zone to Alaska
1 armour moved from Western United States to Alaska
1 fighter moved from 11 Sea Zone to 2 Sea Zone
1 fighter moved from 11 Sea Zone to 9 Sea Zone
1 fighter moved from 11 Sea Zone to Alaska
1 fighter moved from Western United States to Alaska
3 infantry moved from Norway to Finland
1 bomber and 1 fighter moved from Norway to Western Germany
2 fighters moved from Norway to Finland
1 bomber moved from Norway to Finland
Combat - Americans
Air Battle in Western Germany
Americans attacks with 2 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Western Germany rolls: 4 and causes: 4 damage to unit: airfield
Bombing raid in Western Germany causes 4 damage total.
Battle in 2 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 2 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in 9 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 9 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in Finland
Americans attack with 1 bomber, 2 fighters and 3 infantry
Germans defend with 3 infantry
Americans roll dice for 1 bomber, 2 fighters and 3 infantry in Finland, round 2 : 3/6 hits, 2.00 expected hits
Germans roll dice for 3 infantry in Finland, round 2 : 2/3 hits, 1.00 expected hits
3 infantry owned by the Germans and 2 infantry owned by the Americans lost in Finland
Americans win, taking Finland from Germans with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 2 infantry
Casualties for Germans: 3 infantry
Battle in Alaska
Americans attack with 1 armour, 2 fighters and 1 infantry
Japanese defend with 2 infantry
Americans roll dice for 1 armour, 2 fighters and 1 infantry in Alaska, round 2 : 3/4 hits, 1.67 expected hits
Japanese roll dice for 2 infantry in Alaska, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Alaska
Americans win, taking Alaska from Japanese with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Cleaning up after air battles
Non Combat Move - Americans
1 bomber moved from Finland to Stalingrad
2 fighters moved from Finland to Norway
1 fighter moved from Western Germany to Norway
1 bomber moved from Western Germany to Norway
1 fighter moved from Norway to 113 Sea Zone
3 carriers moved from 11 Sea Zone to 27 Sea Zone
2 fighters moved from Western United States to 27 Sea Zone
1 fighter moved from 2 Sea Zone to British Columbia
1 fighter moved from 9 Sea Zone to British Columbia
2 fighters moved from Alaska to Western United States
1 fighter and 1 tactical_bomber moved from Queensland to 27 Sea Zone
3 carriers moved from 55 Sea Zone to 27 Sea Zone
6 fighters moved from 55 Sea Zone to 27 Sea Zone
2 fighters moved from 55 Sea Zone to 27 Sea Zone
1 submarine moved from 55 Sea Zone to 27 Sea Zone
1 submarine moved from 55 Sea Zone to 27 Sea Zone
2 infantry moved from Morocco to 93 Sea Zone
2 infantry and 1 transport moved from 93 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Norway
6 infantry moved from Eastern United States to 104 Sea Zone
6 infantry and 3 transports moved from 104 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Morocco
2 infantry moved from 93 Sea Zone to Gibraltar
2 infantry moved from 93 Sea Zone to Morocco
3 transports moved from 93 Sea Zone to 104 Sea Zone
2 transports moved from 115 Sea Zone to 93 Sea Zone
Place Units - Americans
1 fighter and 2 infantry placed in Norway
1 fighter and 6 infantry placed in Eastern United States
4 infantry placed in Western United States
2 transports placed in 11 Sea Zone
1 destroyer placed in 11 Sea Zone
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 63 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Americans regular : 2.33
Japanese regular : -0.67
Germans AA : -0.17
Germans regular : 1.00
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 14
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Tsinghai to Inner Mongolia
1 fighter moved from Kansu to Inner Mongolia
Combat - Chinese
Battle in Inner Mongolia
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Inner Mongolia, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Inner Mongolia, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Inner Mongolia
Chinese win, taking Inner Mongolia from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
8 infantry moved from Kansu to Eastern Sinkiang
1 fighter moved from Inner Mongolia to Eastern Sinkiang
Place Units - Chinese
1 infantry placed in Eastern Sinkiang
Turn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Japanese regular : -0.67
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 destroyer, 3 fighters, 12 infantry and 2 transports; Remaining resources: 2 PUs;
Combat Move - Americans
1 infantry moved from Western United States to 11 Sea Zone
1 infantry and 1 transport moved from 11 Sea Zone to 1 Sea Zone
1 infantry moved from 1 Sea Zone to Alaska
1 armour moved from Western United States to Alaska
1 fighter moved from 11 Sea Zone to 2 Sea Zone
1 fighter moved from 11 Sea Zone to 9 Sea Zone
1 fighter moved from 11 Sea Zone to Alaska
1 fighter moved from Western United States to Alaska
3 infantry moved from Norway to Finland
1 bomber and 1 fighter moved from Norway to Western Germany
2 fighters moved from Norway to Finland
1 bomber moved from Norway to Finland
Combat - Americans
Air Battle in Western Germany
Americans attacks with 2 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Western Germany rolls: 4 and causes: 4 damage to unit: airfield
Bombing raid in Western Germany causes 4 damage total.
Battle in 2 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 2 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in 9 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 9 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in Finland
Americans attack with 1 bomber, 2 fighters and 3 infantry
Germans defend with 3 infantry
Americans roll dice for 1 bomber, 2 fighters and 3 infantry in Finland, round 2 : 3/6 hits, 2.00 expected hits
Germans roll dice for 3 infantry in Finland, round 2 : 2/3 hits, 1.00 expected hits
3 infantry owned by the Germans and 2 infantry owned by the Americans lost in Finland
Americans win, taking Finland from Germans with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 2 infantry
Casualties for Germans: 3 infantry
Battle in Alaska
Americans attack with 1 armour, 2 fighters and 1 infantry
Japanese defend with 2 infantry
Americans roll dice for 1 armour, 2 fighters and 1 infantry in Alaska, round 2 : 3/4 hits, 1.67 expected hits
Japanese roll dice for 2 infantry in Alaska, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Alaska
Americans win, taking Alaska from Japanese with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Cleaning up after air battles
Non Combat Move - Americans
1 bomber moved from Finland to Stalingrad
2 fighters moved from Finland to Norway
1 fighter moved from Western Germany to Norway
1 bomber moved from Western Germany to Norway
1 fighter moved from Norway to 113 Sea Zone
3 carriers moved from 11 Sea Zone to 27 Sea Zone
2 fighters moved from Western United States to 27 Sea Zone
1 fighter moved from 2 Sea Zone to British Columbia
1 fighter moved from 9 Sea Zone to British Columbia
2 fighters moved from Alaska to Western United States
1 fighter and 1 tactical_bomber moved from Queensland to 27 Sea Zone
3 carriers moved from 55 Sea Zone to 27 Sea Zone
6 fighters moved from 55 Sea Zone to 27 Sea Zone
2 fighters moved from 55 Sea Zone to 27 Sea Zone
1 submarine moved from 55 Sea Zone to 27 Sea Zone
1 submarine moved from 55 Sea Zone to 27 Sea Zone
2 infantry moved from Morocco to 93 Sea Zone
2 infantry and 1 transport moved from 93 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Norway
6 infantry moved from Eastern United States to 104 Sea Zone
6 infantry and 3 transports moved from 104 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Morocco
2 infantry moved from 93 Sea Zone to Gibraltar
2 infantry moved from 93 Sea Zone to Morocco
3 transports moved from 93 Sea Zone to 104 Sea Zone
2 transports moved from 115 Sea Zone to 93 Sea Zone
Place Units - Americans
1 fighter and 2 infantry placed in Norway
1 fighter and 6 infantry placed in Eastern United States
4 infantry placed in Western United States
2 transports placed in 11 Sea Zone
1 destroyer placed in 11 Sea Zone
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 63 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 113 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 115 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Tsinghai to Inner Mongolia
1 fighter moved from Kansu to Inner Mongolia
Combat - Chinese
Battle in Inner Mongolia
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Inner Mongolia, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Inner Mongolia, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Inner Mongolia
Chinese win, taking Inner Mongolia from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
8 infantry moved from Kansu to Eastern Sinkiang
1 fighter moved from Inner Mongolia to Eastern Sinkiang
Place Units - Chinese
1 infantry placed in Eastern Sinkiang
Turn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs
Purchase Units - British
British buy 1 artillery, 7 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - British
2 artilleries and 2 infantry moved from United Kingdom to 113 Sea Zone
2 artilleries and 2 infantry moved from 113 Sea Zone to Holland Belgium
1 fighter moved from 113 Sea Zone to Holland Belgium
1 fighter moved from 115 Sea Zone to Holland Belgium
2 fighters moved from United Kingdom to Holland Belgium
1 carrier moved from 113 Sea Zone to 115 Sea Zone
Combat - British
Battle in Holland Belgium
British attack with 2 artilleries, 4 fighters and 2 infantry
Germans defend with 1 infantry; Italians defend with 1 aaGun and 4 infantry
Italians roll AA dice in Holland Belgium : 0/3 hits, 0.50 expected hits
British roll dice for 2 artilleries, 4 fighters and 2 infantry in Holland Belgium, round 2 : 2/8 hits, 3.33 expected hits
Germans roll dice for 1 aaGun and 5 infantry in Holland Belgium, round 2 : 1/5 hits, 1.67 expected hits
1 aaGun owned by the Italians, 1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
British roll dice for 2 artilleries, 4 fighters and 1 infantry in Holland Belgium, round 3 : 2/7 hits, 3.00 expected hits
Germans roll dice for 4 infantry in Holland Belgium, round 3 : 2/4 hits, 1.33 expected hits
1 artillery owned by the British, 2 infantry owned by the Italians and 1 infantry owned by the British lost in Holland Belgium
British roll dice for 1 artillery and 4 fighters in Holland Belgium, round 4 : 0/5 hits, 2.33 expected hits
Germans roll dice for 2 infantry in Holland Belgium, round 4 : 1/2 hits, 0.67 expected hits
1 fighter owned by the British lost in Holland Belgium
British roll dice for 1 artillery and 3 fighters in Holland Belgium, round 5 : 1/4 hits, 1.83 expected hits
Germans roll dice for 2 infantry in Holland Belgium, round 5 : 1/2 hits, 0.67 expected hits
1 artillery owned by the British and 1 infantry owned by the Italians lost in Holland Belgium
3 fighters owned by the British retreated
Germans win with 1 infantry remaining. Battle score for attacker is -7
Casualties for British: 2 artilleries, 1 fighter and 2 infantry
Casualties for Germans: 1 infantry
Casualties for Italians: 1 aaGun and 3 infantry
Non Combat Move - British
1 fighter moved from Holland Belgium to 115 Sea Zone
1 fighter moved from Holland Belgium to 115 Sea Zone
1 fighter moved from Holland Belgium to 113 Sea Zone
1 infantry moved from Belgian Congo to Anglo-Egyptian Sudan
3 infantry moved from Rhodesia to Belgian Congo
3 infantry moved from Union of South Africa to Rhodesia
1 infantry moved from Western India to Baluchistan
1 infantry moved from Western India to Eastern India
2 infantry moved from Central India to Eastern India
2 fighters moved from Burma to Eastern India
1 tactical_bomber moved from Burma to Eastern India
1 aaGun moved from Burma to Eastern India
6 infantry moved from Burma to Eastern India
14 infantry moved from Yunnan to Burma
1 battleship and 1 cruiser moved from 55 Sea Zone to 27 Sea Zone
1 fighter moved from 113 Sea Zone to United Kingdom
Place Units - British
1 transport placed in 113 Sea Zone
1 artillery and 4 infantry placed in United Kingdom
3 infantry placed in Union of South Africa
Turn Complete - British
British collect 25 PUs; end with 25 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 28 PUs
Place Units - UK_Pacific
2 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 8 PUs
Some Units in Eastern India change ownership: 2 infantry
Combat Hit Differential Summary :
Chinese regular : -0.67
Americans regular : 2.33
Japanese regular : -1.33
Germans AA : -0.17
Germans regular : 1.67
British regular : -5.50
Italians AA : -0.50
Test summary from TripleA, engine version: 2.5.22294, time: 1:48:26 PM
Savegame
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 14
Purchase Units - Italians
Italians buy 4 fighters; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Kursk to Tula
1 infantry moved from Kursk to Bryansk
1 armour and 1 mech_infantry moved from Rostov to Bryansk
2 bombers moved from Leningrad to Russia
1 mech_infantry moved from Rostov to Saratov
Italians take Saratov from Russians
2 armour and 1 mech_infantry moved from Rostov to Tula
Combat - Italians
Strategic bombing raid in Russia
Russians roll AA dice in Russia : 0/2 hits, 0.33 expected hits
Bombing raid in Russia rolls: 3,7 and causes: 10 damage to unit: factory_major
Bombing raid in Russia causes 10 damage total.
Battle in Bryansk
Italians attack with 1 armour, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Bryansk, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bryansk
Italians win, taking Bryansk from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Battle in Tula
Italians attack with 2 armour, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 2 armour, 1 infantry and 1 mech_infantry in Tula, round 2 : 1/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Tula, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Tula
Italians win, taking Tula from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Italians
2 bombers moved from Russia to Ukraine
4 mech_infantrys moved from Romania to Ukraine
1 aaGun moved from Kursk to Bryansk
2 marines moved from Algeria to 96 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 2 fighters, 2 marines, 1 submarine and 3 transports moved from 96 Sea Zone to 97 Sea Zone
1 destroyer moved from 99 Sea Zone to 96 Sea Zone
1 aaGun, 3 artilleries and 15 infantry moved from Algeria to Tunisia
1 tactical_bomber moved from Southern Italy to Ukraine
1 fighter moved from Egypt to Ukraine
1 tactical_bomber moved from Ukraine to Kursk
1 fighter moved from Ukraine to Kursk
4 infantry moved from Northwest Persia to Southern Persia
2 infantry moved from Northwest Persia to Southern Persia
1 aaGun and 2 infantry moved from Northern Italy to Southern France
1 fighter moved from Malta to Southern Italy
1 aaGun and 2 infantry moved from Southern Italy to Northern Italy
1 fighter and 1 tactical_bomber moved from Malta to Western Germany
2 marines moved from 97 Sea Zone to Southern Italy
Place Units - Italians
2 fighters placed in Southern Italy
1 fighter placed in Egypt
1 fighter placed in Southern Persia
Turn Complete - Italians
Italians collect 24 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 35 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 38 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 43 PUs
Combat Hit Differential Summary :
Italians regular : -0.50
Russians regular : 1.33
Russians AA : -0.33
Territory Summary for Italians :
Western Germany : 1 fighter, 4 mech_infantrys and 1 tactical_bomber
Bryansk : 1 flag, 1 aaGun, 1 armour and 1 mech_infantry
Kursk : 1 fighter and 1 tactical_bomber
Uzbekistan : 1 flag
Ukraine : 2 bombers and 4 mech_infantrys
Turkmenistan : 1 flag
Saratov : 1 flag, 1 mech_infantry
Northern Caucasus : 1 flag
Tula : 1 flag, 2 armour and 1 mech_infantry
Cyprus : 1 flag
Alexandria : 1 flag
Trans-Jordan : 1 flag
Egypt : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 15 infantry
Malta : 1 flag, 1 airfield
Northern Italy : 1 aaGun, 1 factory_major and 2 infantry
Southern Italy : 1 airfield, 1 factory_minor, 3 fighters, 1 harbour and 2 marines
Syria : 1 flag
Southern France : 1 aaGun and 2 infantry
Tunisia : 1 flag, 1 aaGun, 3 artilleries and 15 infantry
Algeria : 1 flag
100 Sea Zone : 1 flag
Northwest Persia : 1 flag
97 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 fighters, 1 submarine and 3 transports
Southern Persia : 1 flag, 1 factory_minor, 1 fighter and 6 infantry
Iraq : 1 flag
83 Sea Zone : 1 submarine
Crete : 1 flag
95 Sea Zone : 1 flag, 1 destroyer
96 Sea Zone : 1 destroyer
Northeast Persia : 1 flag
Production/PUs Summary :
Germans : 60 / 79
Russians : 16 / 20
Japanese : 63 / 74
Americans : 63 / 80
Chinese : 7 / 9
British : 25 / 28
UK_Pacific : 7 / 8
Italians : 24 / 43
ANZAC : 13 / 20
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 20 / 0
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 infantry; Remaining resources: 9 PUs;
Combat Move - ANZAC
1 destroyer moved from 64 Sea Zone to 56 Sea Zone
3 fighters moved from Queensland to 56 Sea Zone
Combat - ANZAC
Battle in 56 Sea Zone
ANZAC attack with 1 destroyer and 3 fighters
Japanese defend with 1 destroyer and 1 submarine
ANZAC roll dice for 1 destroyer and 3 fighters in 56 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits
Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the ANZAC, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 56 Sea Zone
ANZAC win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 fighter
Casualties for Japanese: 1 destroyer and 1 submarine
Non Combat Move - ANZAC
2 fighters moved from 56 Sea Zone to Queensland
1 transport moved from 64 Sea Zone to 55 Sea Zone
1 carrier moved from 55 Sea Zone to 27 Sea Zone
Place Units - ANZAC
1 destroyer placed in 64 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,1
ANZAC collect 12 PUs (1 lost to blockades); end with 21 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Combat Hit Differential Summary :
Japanese regular : 0.50
ANZAC regular : 1.17
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 infantry; Remaining resources: 9 PUs;
Combat Move - ANZAC
1 destroyer moved from 64 Sea Zone to 56 Sea Zone
3 fighters moved from Queensland to 56 Sea Zone
Combat - ANZAC
Battle in 56 Sea Zone
ANZAC attack with 1 destroyer and 3 fighters
Japanese defend with 1 destroyer and 1 submarine
ANZAC roll dice for 1 destroyer and 3 fighters in 56 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits
Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the ANZAC, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 56 Sea Zone
ANZAC win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 fighter
Casualties for Japanese: 1 destroyer and 1 submarine
Non Combat Move - ANZAC
2 fighters moved from 56 Sea Zone to Queensland
1 transport moved from 64 Sea Zone to 55 Sea Zone
1 carrier moved from 55 Sea Zone to 27 Sea Zone
Place Units - ANZAC
1 destroyer placed in 64 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,1
ANZAC collect 12 PUs (1 lost to blockades); end with 21 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.50
ANZAC regular : 1.17
Test summary from TripleA, engine version: 2.5.22294, time: 2:02:28 PM
Savegame
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 2x airfield; Remaining resources: 77 PUs;
Germans buy 2 bombers, 2 fighters, 1 infantry and 3 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Yaroslavl to Gorky
Germans take Gorky from Russians
1 bomber moved from Ukraine to Russia
1 bomber moved from Leningrad to Russia
1 infantry moved from Karelia to Finland
1 transport moved from 118 Sea Zone to 117 Sea Zone
2 infantry moved from Germany to 117 Sea Zone
2 infantry and 1 transport moved from 117 Sea Zone to 118 Sea Zone
2 infantry moved from 118 Sea Zone to Finland
2 fighters moved from 118 Sea Zone to Finland
1 fighter moved from Western Germany to Finland
2 fighters and 1 tactical_bomber moved from Leningrad to Finland
Combat - Germans
Strategic bombing raid in Russia
Russians roll AA dice in Russia : 1/2 hits, 0.33 expected hits
1 bomber killed by AA
Bombing raid in Russia rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Russia causes 4 damage total.
Battle in Finland
Germans attack with 5 fighters, 3 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Germans roll dice for 1 cruiser in Finland, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Finland
Germans win, taking Finland from Americans with 5 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Germans
1 bomber moved from Russia to Leningrad
5 armour and 6 mech_infantrys moved from Rostov to Tula
1 mech_infantry moved from Ukraine to Tula
1 armour moved from Ukraine to Tula
2 infantry moved from Tambov to Tula
1 tactical_bomber moved from Novgorod to Tula
2 armour, 2 artilleries, 6 infantry and 2 mech_infantrys moved from Kursk to Bryansk
1 infantry moved from Southern Belarus to Bryansk
3 artilleries and 2 infantry moved from Novgorod to Yaroslavl
1 infantry moved from Northern Belarus to Novgorod
1 mech_infantry moved from Leningrad to Yaroslavl
1 mech_infantry moved from Karelia to Vologda
5 armour and 8 mech_infantrys moved from Vyborg to Novgorod
2 fighters moved from Finland to Leningrad
3 fighters and 1 tactical_bomber moved from Finland to Novgorod
2 infantry moved from Leningrad to Novgorod
3 armour and 4 mech_infantrys moved from Germany to Eastern Poland
3 mech_infantrys moved from Bessarabia to Kursk
3 artilleries and 3 infantry moved from Rostov to Kursk
1 infantry moved from Rostov to Tambov
1 infantry moved from Ukraine to Rostov
1 artillery and 1 infantry moved from Ukraine to Kursk
3 mech_infantrys moved from Yugoslavia to Eastern Poland
3 armour and 1 mech_infantry moved from Western Germany to Poland
3 infantry moved from France to Western Germany
1 aaGun and 4 infantry moved from Normandy Bordeaux to Holland Belgium
7 infantry moved from Normandy Bordeaux to France
3 fighters and 3 tactical_bombers moved from 96 Sea Zone to Ukraine
2 infantry moved from Algeria to 96 Sea Zone
2 infantry and 1 transport moved from 96 Sea Zone to 100 Sea Zone
2 infantry moved from 100 Sea Zone to Egypt
1 fighter moved from Algeria to 97 Sea Zone
3 carriers, 1 destroyer and 4 submarines moved from 96 Sea Zone to 97 Sea Zone
1 aaGun moved from Western Germany to Germany
3 infantry moved from Western Germany to Germany
Place Units - Germans
3 tactical_bombers placed in Ukraine
2 fighters placed in Germany
2 bombers and 1 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 6,1
Germans collect 62 PUs (1 lost to blockades); end with 62 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 65 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 73 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 83 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Poland: 3 armour and 1 mech_infantry
EDIT: Adding units owned by Germans to Western Germany: 2 armour, 1 infantry and 1 mech_infantry
EDIT: Adding units owned by Germans to Germany: 1 armour
EDIT: Removing units owned by Germans from Holland Belgium: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -0.33
Germans regular : 0.50
Russians AA : 0.67
Territory Summary for Germans :
Western Germany : 1 aaGun, 1 airfield, 2 armour, 2 bombers, 1 factory_minor, 1 harbour, 12 infantry and 1 mech_infantry
Holland Belgium : 1 aaGun and 4 infantry
Germany : 1 aaGun, 1 armour, 1 factory_major, 4 fighters and 10 infantry
Western Ukraine : 1 flag
Southern Caucasus : 1 flag
Southern Belarus : 1 flag
Bryansk : 2 armour, 2 artilleries, 7 infantry and 2 mech_infantrys
Tambov : 1 flag, 1 infantry
Eastern Poland : 1 flag, 3 armour and 7 mech_infantrys
Karelia : 1 flag
Kursk : 1 flag, 4 artilleries, 4 infantry and 3 mech_infantrys
Archangel : 1 flag
Yaroslavl : 1 flag, 3 artilleries, 2 infantry and 1 mech_infantry
Bessarabia : 1 flag
Ukraine : 1 flag, 1 factory_minor, 3 fighters and 6 tactical_bombers
Vyborg : 1 flag
Gorky : 1 flag, 1 infantry
Baltic States : 1 flag
Vologda : 1 flag, 1 mech_infantry
Northern Belarus : 1 flag
Leningrad : 1 flag, 1 airfield, 1 bomber, 2 fighters and 1 harbour
Northern Caucasus : 1 infantry
Rostov : 1 flag, 1 infantry
Novgorod : 1 flag, 6 armour, 3 fighters, 3 infantry, 8 mech_infantrys and 1 tactical_bomber
Tula : 6 armour, 2 infantry, 7 mech_infantrys and 1 tactical_bomber
Egypt : 1 armour, 5 infantry and 1 mech_infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
Normandy Bordeaux : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
France : 1 flag, 1 airfield, 1 factory_minor and 7 infantry
100 Sea Zone : 1 transport
Finland : 1 flag, 3 infantry
97 Sea Zone : 3 carriers, 1 destroyer, 1 fighter and 4 submarines
Bulgaria : 1 flag
128 Sea Zone : 1 flag
Yugoslavia : 1 flag, 1 factory_minor
Greece : 1 flag
118 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 2 transports
Production/PUs Summary :
Germans : 63 / 83
Russians : 15 / 20
Japanese : 63 / 74
Americans : 61 / 80
Chinese : 7 / 9
British : 25 / 28
UK_Pacific : 7 / 8
Italians : 24 / 43
ANZAC : 13 / 27
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 20 / 0
@666 great game lets have a rematch
@aagamerz13 said in PTV 666 (axis) v aagamerz13:
@666 great game lets have a rematch
yes, good game. currently I am playing 3 games, with the playoffs just starting. Once I drop one I will let you know. 3 at a time is my limit.