Scramble scotland
axis-dominion vs ksmckay (allies+18) bm3
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i had no business taking anzac turn until I rethought things. Entire plan needed to be scrapped and rethought out and instead I took anzac/france carelessly.
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trying to get game swapped over and dealing with the dicing made me forget that whole point of having anzac and french ftr in the area was to block italians and then defend bry.
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@ksmckay said in axis-dominion vs ksmckay (allies+18) bm3:
trying to get game swapped over and dealing with the dicing made me forget that whole point of having anzac and french ftr in the area was to block italians and then defend bry.
Oh, I’m ok if you need to adjust your franzac air
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that would be great. I was just focused on getting game swapped and rushed anzac. knew what needed to be done in pacific so just did it and then later realized didnt even do france so just did something quick and posted.
I need some more time to think things through. Minimal combat with Germany, we can just edit that battle and you can completely redo it.
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Well I don’t think I need to redo G do I? If you’re just moving your franzac figs around I’m ok with it, I don’t think it’ll affect my turn. I’ve already figured that you’ll make a successful stand at Bryansk.
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ok i dont even know yet. but wanted to have franzac air to help block italians but then be able to move them safely before germany. But my guess is you could potentially reposition some german air to hold bry. But I havent looked closely yet.
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threaten bry
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Yes I thought about moving my air in range to place maximal pressure on bry, but decided against it as I felt Italy needed the air defense more, and plus I wanted my air to help defend the western front. So I believe you could even make the stand at bry without the franz air but yah arrange them as needed. My move should still stand.
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ok either way ill give you chance to adjust. But as I said I need another day before Im ready to do anything.
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Sure no rush
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TripleA Manual Gamesave Post: Germans round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 7 infantry, 8 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians 1 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians 2 infantry moved from Novgorod to Belarus 1 bomber moved from Western Germany to Belarus 1 infantry moved from Novgorod to Belarus Combat - Germans Battle in Belarus Germans attack with 1 bomber and 3 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 3 infantry in Belarus, round 2 : 1/4 hits, 1.17 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 3 infantry moved from Western Ukraine to Ukraine 1 aaGun, 9 armour, 5 artilleries, 17 infantry and 7 mech_infantrys moved from Bessarabia to Ukraine 1 armour and 1 mech_infantry moved from Romania to Ukraine 10 mech_infantrys moved from Eastern Poland to Ukraine 2 infantry moved from Eastern Poland to Western Ukraine 2 infantry moved from Novgorod to Archangel 1 aaGun moved from Novgorod to Belarus 2 mech_infantrys moved from Poland to Bessarabia 10 mech_infantrys moved from Germany to Eastern Poland 1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone 1 artillery and 1 infantry moved from 112 Sea Zone to Norway 1 aaGun moved from Vyborg to Novgorod 1 bomber moved from Belarus to Novgorod 1 fighter moved from Southern Italy to Western Germany 1 infantry moved from Southern France to France 1 submarine moved from 112 Sea Zone to 124 Sea Zone 2 infantry moved from Vyborg to Finland Place Units - Germans 3 infantry placed in Novgorod 3 infantry placed in France 1 artillery and 1 infantry placed in Western Germany 8 mech_infantrys placed in Germany Germans undo move 4. 1 mech_infantry placed in Western Germany 7 mech_infantrys placed in Germany 1 submarine placed in 112 Sea Zone Turn Complete - Germans Germans collect 53 PUs; end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 60 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs Turning on Edit Mode EDIT: Adding units owned by ANZAC to Rostov: 1 fighter EDIT: Adding units owned by French to Rostov: 1 fighter EDIT: Removing units owned by French from Syria: 1 fighter EDIT: Removing units owned by ANZAC from India: 1 fighter EDIT: Turning on Edit Mode EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0.17 Russians : -0.33
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@axis-dominion ok allies have revised war plans. French and Anzac ftr moved to Rostov. Russia is ready and easy, but want to make sure you dont have anything you want to change based on the two ftrs in Rostov.
Thanks for the fix.
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also, very solid J3 :( particularly with the anzac sub fail.
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@ksmckay said in axis-dominion vs ksmckay (allies+18) bm3:
also, very solid J3 :( particularly with the anzac sub fail.
Thanks. And yah I think I’m good, you can go for Russia.
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Im always so afraid of disaster on J3 that I dont ever take such a risky J3. But I suppose you felt you were behind with the situation in Europe so went a bit more agressive. After the disaster in the med, your position looks amazing from this side.
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@ksmckay said in axis-dominion vs ksmckay (allies+18) bm3:
Im always so afraid of disaster on J3 that I dont ever take such a risky J3. But I suppose you felt you were behind with the situation in Europe so went a bit more agressive. After the disaster in the med, your position looks amazing from this side.
yah I was just feeling especially bold, not necessarily due to Europe, I think I just felt I could get away with some losses in case you took me up on something.
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Russians Russians buy 12 infantry; Remaining resources: 1 PUs; Combat Move - Russians Non Combat Move - Russians Turning on Edit Mode EDIT: Turning off Edit Mode 1 aaGun and 3 infantry moved from Bryansk to Rostov EDIT: 1 fighter moved from Syria to Rostov EDIT: 1 fighter moved from India to Rostov 1 infantry moved from Volgograd to Rostov 1 infantry moved from Tambov to Rostov 1 infantry moved from Tambov to Bryansk 1 mech_infantry moved from Volgograd to Bryansk 2 armour, 1 fighter, 12 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Russia to Bryansk 1 fighter moved from Russia to Bryansk 6 infantry moved from Timguska to Novosibirsk 4 infantry moved from Vologda to Russia 1 infantry moved from Bryansk to Rostov 2 aaGuns and 12 infantry moved from Buryatia to Amur Place Units - Russians 10 infantry placed in Russia 2 infantry placed in Volgograd Turn Complete - Russians Russians collect 26 PUs; end with 27 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 airfield, 1 carrier, 1 destroyer, 1 harbour, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 infantry moved from Yunnan to Burma 1 infantry moved from Kweichow to Shensi Japanese take Shensi from Chinese 1 infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese 2 fighters moved from Yunnan to Burma 3 tactical_bombers moved from Yunnan to Burma 2 bombers moved from Kwangsi to Burma 2 fighters and 1 tactical_bomber moved from Kwangsi to Burma Combat - Japanese Battle in Burma Japanese attack with 2 bombers, 4 fighters, 3 infantry and 4 tactical_bombers British defend with 1 artillery and 2 infantry Japanese roll dice for 2 bombers, 4 fighters, 3 infantry and 4 tactical_bombers in Burma, round 2 : 8/13 hits, 6.50 expected hits UK_Pacific roll dice for 1 artillery and 2 infantry in Burma, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the British and 2 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 2 bombers, 4 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Japanese: 1 infantry Casualties for British: 1 artillery and 2 infantry Non Combat Move - Japanese 1 carrier moved from 41 Sea Zone to 42 Sea Zone 1 carrier moved from 44 Sea Zone to 42 Sea Zone 1 submarine moved from 44 Sea Zone to 42 Sea Zone 1 carrier and 1 destroyer moved from 35 Sea Zone to 42 Sea Zone 1 fighter moved from 41 Sea Zone to 42 Sea Zone 1 fighter moved from 44 Sea Zone to 42 Sea Zone 3 fighters moved from Caroline Islands to 42 Sea Zone 1 fighter moved from 35 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 44 Sea Zone to French Indo China 2 tactical_bombers moved from Caroline Islands to French Indo China 4 tactical_bombers moved from Burma to French Indo China 2 bombers moved from Burma to French Indo China 4 fighters moved from Burma to French Indo China 1 infantry moved from Sumatra to 41 Sea Zone 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone 1 artillery moved from Shan State to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 artillery and 1 infantry moved from Celebes to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 infantry moved from Shan State to 37 Sea Zone 1 artillery moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 infantry moved from Philippines to 35 Sea Zone 3 artilleries moved from Yunnan to Shan State 1 infantry moved from Hunan to Kweichow 1 infantry moved from Yunnan to Szechwan 1 mech_infantry moved from Kiangsu to Hunan 1 mech_infantry moved from Kwangtung to Yunnan 1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 2 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 infantry moved from Borneo to 43 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 marine moved from Guam to 21 Sea Zone 1 cruiser and 1 marine moved from 21 Sea Zone to 36 Sea Zone 1 marine moved from 36 Sea Zone to Kwangsi 1 armour moved from French Indo China to Yunnan 1 mech_infantry moved from French Indo China to Yunnan 1 mech_infantry moved from Kwangtung to Yunnan 1 infantry moved from Anhwe to Kweichow 2 infantry moved from Kiangsu to Anhwe 1 fighter moved from Japan to Manchuria 1 submarine moved from 6 Sea Zone to 20 Sea Zone 1 submarine moved from 6 Sea Zone to 35 Sea Zone Place Units - Japanese 1 harbour placed in Java 1 airfield placed in French Indo China 1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone 3 infantry placed in Kiangsu Turn Complete - Japanese Japanese collect 62 PUs; end with 62 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
UK_Pacific : 0.00 Japanese : 1.50
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changing my strategy up to go for a much earlier india than i normally do, taking advantage of your aggressive play on italy
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 3 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 marine moved from Brazil to 86 Sea Zone 1 cruiser and 1 marine moved from 86 Sea Zone to 87 Sea Zone 1 marine moved from 87 Sea Zone to French West Africa 3 infantry moved from Brazil to French Guiana Americans take French Guiana from Neutral_Axis 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from 110 Sea Zone to Holland Belgium 1 armour and 1 mech_infantry moved from Morocco to Algeria 1 bomber moved from Gibraltar to Trans-Jordan 1 carrier, 1 destroyer and 1 submarine moved from 91 Sea Zone to 110 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 54 Sea Zone to 22 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 22 Sea Zone to Marianas 1 destroyer moved from 54 Sea Zone to 45 Sea Zone Combat - Americans Battle in Normandy Bordeaux Battle in Holland Belgium Battle in French West Africa Battle in Marianas Non Combat Move - Americans 2 fighters moved from Gibraltar to 110 Sea Zone 1 submarine moved from 46 Sea Zone to 22 Sea Zone 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 4 fighters, 1 submarine and 1 tactical_bomber moved from 54 Sea Zone to 22 Sea Zone 1 fighter moved from Queensland to 22 Sea Zone 1 destroyer and 2 submarines moved from 26 Sea Zone to 22 Sea Zone 1 carrier, 1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Midway 1 artillery moved from Central United States to Western United States Place Units - Americans 1 carrier, 2 destroyers and 1 transport placed in 10 Sea Zone 3 fighters and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter and 2 infantry moved from Tsinghai to Shensi 2 infantry moved from Suiyuyan to Chahar Combat - Chinese Battle in Chahar Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Chahar, round 2 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Suiyuyan Place Units - Chinese 2 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 5 PUs; end with 6 PUs Purchase Units - British British buy 2 fighters, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Kenya to Ethiopia British take Ethiopia from Italians 1 infantry moved from Kenya to Italian Somaliland British take Italian Somaliland from Italians 1 artillery moved from Union of South Africa to 71 Sea Zone 1 artillery and 1 transport moved from 71 Sea Zone to 72 Sea Zone 1 artillery moved from 72 Sea Zone to French Madagascar 1 artillery and 2 infantry moved from India to Burma 1 bomber moved from Trans-Jordan to Burma 1 battleship moved from 54 Sea Zone to 22 Sea Zone UK_Pacific take 22 Sea Zone from Japanese Combat - British Battle in French Madagascar Battle in Burma British attack with 1 artillery, 1 bomber and 2 infantry Japanese defend with 2 infantry British roll dice for 1 artillery, 1 bomber and 2 infantry in Burma, round 2 : 2/4 hits, 1.50 expected hits Japanese roll dice for 2 infantry in Burma, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma British win, taking French Madagascar from Neutral_Axis, taking Burma from Japanese with 1 artillery and 1 bomber remaining. Battle score for attacker is 0 Casualties for British: 2 infantry Casualties for Japanese: 2 infantry Non Combat Move - British 1 bomber moved from Burma to India 1 fighter moved from Trans-Jordan to India 1 armour and 1 mech_infantry moved from Iraq to Eastern Persia 1 infantry moved from Iraq to Northwest Persia British take Northwest Persia from Neutral_Allies 3 fighters and 1 tactical_bomber moved from Syria to Eastern Persia 1 marine moved from Egypt to 81 Sea Zone 1 cruiser and 1 marine moved from 81 Sea Zone to 80 Sea Zone 1 marine moved from 80 Sea Zone to Eastern Persia 1 artillery and 2 infantry moved from Trans-Jordan to Iraq 1 transport moved from 81 Sea Zone to 80 Sea Zone 2 submarines moved from 81 Sea Zone to 80 Sea Zone 1 artillery moved from Trans-Jordan to Iraq 1 aaGun, 1 armour, 1 artillery and 2 infantry moved from Morocco to Algeria 2 fighters moved from Gibraltar to Trans-Jordan 1 fighter and 1 tactical_bomber moved from 92 Sea Zone to Trans-Jordan 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 submarine and 1 transport moved from 92 Sea Zone to 110 Sea Zone 1 transport moved from 91 Sea Zone to 110 Sea Zone Place Units - British 2 fighters placed in United Kingdom 1 mech_infantry placed in Egypt 2 submarines placed in 81 Sea Zone Turning on Edit Mode EDIT: Removing units owned by British from 80 Sea Zone: 1 destroyer EDIT: Adding units owned by British to 39 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turn Complete - British British collect 34 PUs; end with 34 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
British : 0.50 Chinese : 0.17 Japanese : 1.33