scramble / submerge sz110?
submerge sz106?
HF
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 2 carriers, 2 destroyers, 1 factory_minor and 1 submarine; Remaining resources: 0 PUs; 4 SuicideAttackTokens;
Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to 38 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Japanese destroys 8PUs while taking ANZAC capital
1 infantry moved from Alaska to British Columbia
Japanese take British Columbia from British
1 infantry moved from Sikang to Tsinghai
Japanese take Tsinghai from Chinese
1 mech_infantry moved from Kweichow to Shensi
1 mech_infantry moved from Kweichow to Shensi
1 artillery moved from Kweichow to Shensi
1 armour moved from Shan State to 38 Sea Zone
1 infantry moved from Burma to 38 Sea Zone
1 armour, 1 infantry and 1 transport moved from 38 Sea Zone to 41 Sea Zone
1 armour and 1 infantry moved from 41 Sea Zone to Sumatra
1 transport moved from 36 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
2 fighters moved from Philippines to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 armour moved from Kweichow to Shensi
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Iwo Jima
1 armour moved from Western Australia to Victoria
Japanese take Victoria from ANZAC
1 armour moved from Western Australia to New South Wales
Japanese take New South Wales from ANZAC
Combat - Japanese
Battle in Iwo Jima
Battle in Borneo
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits
UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Borneo
Japanese win, taking Iwo Jima from Americans, taking Borneo from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Sumatra
Japanese attack with 1 armour and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 armour and 1 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits
UK_Pacific roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Sumatra
Japanese win, taking Sumatra from UK_Pacific with 1 armour remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in 37 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 submarine
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 2 fighters and 1 submarine in 37 Sea Zone, round 2 : 2/4 hits, 1.67 expected hits
ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Neutral with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Shensi
Japanese attack with 1 armour, 1 artillery and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery and 2 mech_infantrys in Shensi, round 2 : 0/4 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Shensi
Japanese roll dice for 1 armour, 1 artillery and 1 mech_infantry in Shensi, round 3 : 1/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Trigger Japanese Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to Germans
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 3 destroyers
EDIT: Turning off Edit Mode
1 mech_infantry moved from Kweichow to Sikang
1 artillery moved from Yunnan to Shan State
1 infantry moved from Kwangtung to Kwangsi
1 armour moved from Kweichow to Shan State
1 infantry moved from Hunan to Yunnan
1 armour moved from Kweichow to Hunan
1 aaGun moved from Kiangsu to Anhwe
1 aaGun moved from Kiangsu to Anhwe
1 aaGun moved from Kwangtung to Kwangsi
1 aaGun moved from Kwangtung to Kwangsi
1 armour and 1 infantry moved from French Indo China to 36 Sea Zone
1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 56 Sea Zone
1 armour and 1 infantry moved from 56 Sea Zone to Western Australia
1 carrier moved from 36 Sea Zone to 56 Sea Zone
1 cruiser moved from 56 Sea Zone to 61 Sea Zone
2 fighters moved from Western Australia to 56 Sea Zone
2 infantry moved from Western Australia to Northern Territory
2 fighters moved from 37 Sea Zone to 39 Sea Zone
Place Units - Japanese
2 carriers and 1 destroyer placed in 36 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 36 Sea Zone: 3 destroyers
EDIT: Turning off Edit Mode
1 destroyer and 1 submarine placed in 6 Sea Zone
1 factory_minor placed in Malaya
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 4,5
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 5,6,5,5,3,4,5,6,1,2,2,5,5,5,6,3,3,1,3,6,6,6,3,6,2,4,3,1,2,4,1,2,2,1,2,5,1,2,1
Japanese collect 72 PUs (3 lost to blockades); end with 72 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 75 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 90 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 56 Sea Zone: 2 transports
EDIT: Adding units owned by Japanese to 37 Sea Zone: 2 transports
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.33
Japanese regular : -0.50
ANZAC regular : -0.17
UK_Pacific regular : 0.33
@trulpen Please use latest file
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 destroyer, 2 fighters, 14 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 unit repaired.
1 submarine moved from 97 Sea Zone to 99 Sea Zone
1 submarine moved from 97 Sea Zone to 93 Sea Zone
2 artilleries and 4 infantry moved from Normandy Bordeaux to Southern France
2 infantry moved from Normandy Bordeaux to Holland Belgium
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Holland Belgium
4 infantry moved from Normandy Bordeaux to Southern France
1 submarine moved from 54 Sea Zone to 61 Sea Zone
1 artillery and 1 infantry moved from 62 Sea Zone to New South Wales
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
1 infantry moved from 62 Sea Zone to Victoria
1 fighter and 1 tactical_bomber moved from 62 Sea Zone to 61 Sea Zone
1 fighter and 1 tactical_bomber moved from 62 Sea Zone to Victoria
1 fighter and 1 tactical_bomber moved from 62 Sea Zone to New South Wales
2 fighters moved from 62 Sea Zone to New South Wales
2 fighters moved from 62 Sea Zone to Victoria
2 fighters moved from 62 Sea Zone to 61 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
1 artillery and 1 infantry moved from 1 Sea Zone to Alaska
2 mech_infantrys moved from Central United States to British Columbia
1 infantry moved from Western United States to British Columbia
1 fighter moved from 10 Sea Zone to Alaska
1 tactical_bomber moved from Western United States to British Columbia
1 bomber moved from Gibraltar to Southern France
1 fighter moved from Gibraltar to Holland Belgium
1 fighter moved from Gibraltar to Holland Belgium
Combat - Americans
Battle in New South Wales
Americans attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 armour, 1 factory_minor and 1 harbour
Americans roll dice for 1 battleship and 1 cruiser in New South Wales, round 2 : 1/2 hits, 1,17 expected hits
Japanese roll dice for 1 armour in New South Wales, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the Japanese lost in New South Wales
Americans win, taking New South Wales from Japanese with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Victoria
Americans attack with 3 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 armour
Americans roll dice for 1 battleship in Victoria, round 2 : 1/1 hits, 0,67 expected hits
Japanese roll dice for 1 armour in Victoria, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the Japanese lost in Victoria
Americans win, taking Victoria from Japanese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in 61 Sea Zone
Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 cruiser
Americans roll dice for 3 fighters, 1 submarine and 1 tactical_bomber in 61 Sea Zone, round 2 : 2/5 hits, 2,50 expected hits
Japanese roll dice for 1 cruiser in 61 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
1 cruiser owned by the Japanese lost in 61 Sea Zone
Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiser
Battle in Holland Belgium
Americans attack with 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 2 mech_infantrys
Americans roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 4/6 hits, 2,50 expected hits
Germans roll dice for 2 mech_infantrys in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Americans and 2 mech_infantrys owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Americans: 1 infantry
Casualties for Germans: 2 mech_infantrys
Battle in Alaska
Americans attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Alaska, round 2 : 0/3 hits, 1,17 expected hits
Japanese roll dice for 1 mech_infantry in Alaska, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Alaska, round 3 : 2/3 hits, 1,17 expected hits
Japanese roll dice for 1 mech_infantry in Alaska, round 3 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Americans lost in Alaska
Americans win, taking Alaska from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in British Columbia
Americans attack with 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 infantry
Americans roll dice for 1 infantry, 2 mech_infantrys and 1 tactical_bomber in British Columbia, round 2 : 1/4 hits, 1,00 expected hits
Japanese roll dice for 1 infantry in British Columbia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in British Columbia
Americans win, taking British Columbia from Japanese with 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Southern France
Americans attack with 2 artilleries, 1 bomber and 8 infantry
Italians defend with 1 factory_minor, 1 harbour and 3 infantry
Americans roll dice for 2 artilleries, 1 bomber and 8 infantry in Southern France, round 2 : 1/11 hits, 3,00 expected hits
Italians roll dice for 3 infantry in Southern France, round 2 : 0/3 hits, 1,00 expected hits
1 infantry owned by the Italians lost in Southern France
Americans roll dice for 2 artilleries, 1 bomber and 8 infantry in Southern France, round 3 : 3/11 hits, 3,00 expected hits
Italians roll dice for 2 infantry in Southern France, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 2 artilleries, 1 bomber and 7 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 3 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Americans
1 bomber moved from Southern France to Gibraltar
1 artillery and 1 infantry moved from Tobruk to Libya
1 armour and 3 mech_infantrys moved from Tobruk to Libya
1 artillery moved from Anglo Egyptian Sudan to Kenya
1 infantry moved from Eastern United States to 101 Sea Zone
7 infantry moved from Central United States to 101 Sea Zone
1 transport moved from 89 Sea Zone to 11 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 fighter moved from Alaska to 1 Sea Zone
1 destroyer moved from 10 Sea Zone to 1 Sea Zone
1 carrier moved from 10 Sea Zone to 1 Sea Zone
3 transports moved from 102 Sea Zone to 101 Sea Zone
1 infantry moved from Central United States to Western United States
3 fighters and 1 tactical_bomber moved from 61 Sea Zone to 62 Sea Zone
2 carriers and 1 destroyer moved from 30 Sea Zone to 62 Sea Zone
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
3 fighters and 1 tactical_bomber moved from Victoria to 62 Sea Zone
3 fighters and 1 tactical_bomber moved from New South Wales to 62 Sea Zone
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 62 Sea Zone
1 carrier and 1 destroyer moved from 110 Sea Zone to 92 Sea Zone
1 fighter and 1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux
2 fighters moved from Holland Belgium to Normandy Bordeaux
2 transports moved from 50 Sea Zone to 27 Sea Zone
8 infantry and 4 transports moved from 101 Sea Zone to 51 Sea Zone
2 transports moved from 110 Sea Zone to 112 Sea Zone
2 aaGuns, 1 infantry and 1 marine moved from Norway to 112 Sea Zone
2 aaGuns, 1 infantry, 1 marine and 2 transports moved from 112 Sea Zone to 110 Sea Zone
2 aaGuns, 1 infantry and 1 marine moved from 110 Sea Zone to Normandy Bordeaux
1 tactical_bomber moved from British Columbia to Western United States
Place Units - Americans
3 infantry placed in Normandy Bordeaux
1 infantry placed in Norway
6 infantry placed in Central United States
1 destroyer, 1 submarine and 2 transports placed in 10 Sea Zone
Americans undo move 4.
1 destroyer and 2 transports placed in 10 Sea Zone
2 fighters, 3 infantry and 1 tactical_bomber placed in Western United States
1 infantry placed in Central United States
1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 68 PUs; end with 69 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 104 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 109 PUs
Combat Hit Differential Summary :
Americans regular : -1,17
Italians regular : -0,67
Japanese regular : -1,50
Germans regular : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Kansu to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 2 infantry in Suiyuyan, round 3 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Suiyuyan
1 infantry owned by the Chinese retreated to Kansu
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 1 PU; end with 2 PUs
Combat Hit Differential Summary :
Chinese regular : -0,67
Japanese regular : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 destroyer, 2 fighters, 14 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 unit repaired.
1 submarine moved from 97 Sea Zone to 99 Sea Zone
1 submarine moved from 97 Sea Zone to 93 Sea Zone
2 artilleries and 4 infantry moved from Normandy Bordeaux to Southern France
2 infantry moved from Normandy Bordeaux to Holland Belgium
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Holland Belgium
4 infantry moved from Normandy Bordeaux to Southern France
1 submarine moved from 54 Sea Zone to 61 Sea Zone
1 artillery and 1 infantry moved from 62 Sea Zone to New South Wales
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
1 infantry moved from 62 Sea Zone to Victoria
1 fighter and 1 tactical_bomber moved from 62 Sea Zone to 61 Sea Zone
1 fighter and 1 tactical_bomber moved from 62 Sea Zone to Victoria
1 fighter and 1 tactical_bomber moved from 62 Sea Zone to New South Wales
2 fighters moved from 62 Sea Zone to New South Wales
2 fighters moved from 62 Sea Zone to Victoria
2 fighters moved from 62 Sea Zone to 61 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
1 artillery and 1 infantry moved from 1 Sea Zone to Alaska
2 mech_infantrys moved from Central United States to British Columbia
1 infantry moved from Western United States to British Columbia
1 fighter moved from 10 Sea Zone to Alaska
1 tactical_bomber moved from Western United States to British Columbia
1 bomber moved from Gibraltar to Southern France
1 fighter moved from Gibraltar to Holland Belgium
1 fighter moved from Gibraltar to Holland Belgium
Combat - Americans
Battle in New South Wales
Americans attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 armour, 1 factory_minor and 1 harbour
Americans roll dice for 1 battleship and 1 cruiser in New South Wales, round 2 : 1/2 hits, 1,17 expected hits
Japanese roll dice for 1 armour in New South Wales, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the Japanese lost in New South Wales
Americans win, taking New South Wales from Japanese with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Victoria
Americans attack with 3 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 armour
Americans roll dice for 1 battleship in Victoria, round 2 : 1/1 hits, 0,67 expected hits
Japanese roll dice for 1 armour in Victoria, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the Japanese lost in Victoria
Americans win, taking Victoria from Japanese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in 61 Sea Zone
Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 cruiser
Americans roll dice for 3 fighters, 1 submarine and 1 tactical_bomber in 61 Sea Zone, round 2 : 2/5 hits, 2,50 expected hits
Japanese roll dice for 1 cruiser in 61 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
1 cruiser owned by the Japanese lost in 61 Sea Zone
Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiser
Battle in Holland Belgium
Americans attack with 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 2 mech_infantrys
Americans roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 4/6 hits, 2,50 expected hits
Germans roll dice for 2 mech_infantrys in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Americans and 2 mech_infantrys owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Americans: 1 infantry
Casualties for Germans: 2 mech_infantrys
Battle in Alaska
Americans attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Alaska, round 2 : 0/3 hits, 1,17 expected hits
Japanese roll dice for 1 mech_infantry in Alaska, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Alaska, round 3 : 2/3 hits, 1,17 expected hits
Japanese roll dice for 1 mech_infantry in Alaska, round 3 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Americans lost in Alaska
Americans win, taking Alaska from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in British Columbia
Americans attack with 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 infantry
Americans roll dice for 1 infantry, 2 mech_infantrys and 1 tactical_bomber in British Columbia, round 2 : 1/4 hits, 1,00 expected hits
Japanese roll dice for 1 infantry in British Columbia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in British Columbia
Americans win, taking British Columbia from Japanese with 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Southern France
Americans attack with 2 artilleries, 1 bomber and 8 infantry
Italians defend with 1 factory_minor, 1 harbour and 3 infantry
Americans roll dice for 2 artilleries, 1 bomber and 8 infantry in Southern France, round 2 : 1/11 hits, 3,00 expected hits
Italians roll dice for 3 infantry in Southern France, round 2 : 0/3 hits, 1,00 expected hits
1 infantry owned by the Italians lost in Southern France
Americans roll dice for 2 artilleries, 1 bomber and 8 infantry in Southern France, round 3 : 3/11 hits, 3,00 expected hits
Italians roll dice for 2 infantry in Southern France, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 2 artilleries, 1 bomber and 7 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 3 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Americans
1 bomber moved from Southern France to Gibraltar
1 artillery and 1 infantry moved from Tobruk to Libya
1 armour and 3 mech_infantrys moved from Tobruk to Libya
1 artillery moved from Anglo Egyptian Sudan to Kenya
1 infantry moved from Eastern United States to 101 Sea Zone
7 infantry moved from Central United States to 101 Sea Zone
1 transport moved from 89 Sea Zone to 11 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 fighter moved from Alaska to 1 Sea Zone
1 destroyer moved from 10 Sea Zone to 1 Sea Zone
1 carrier moved from 10 Sea Zone to 1 Sea Zone
3 transports moved from 102 Sea Zone to 101 Sea Zone
1 infantry moved from Central United States to Western United States
3 fighters and 1 tactical_bomber moved from 61 Sea Zone to 62 Sea Zone
2 carriers and 1 destroyer moved from 30 Sea Zone to 62 Sea Zone
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
3 fighters and 1 tactical_bomber moved from Victoria to 62 Sea Zone
3 fighters and 1 tactical_bomber moved from New South Wales to 62 Sea Zone
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 62 Sea Zone
1 carrier and 1 destroyer moved from 110 Sea Zone to 92 Sea Zone
1 fighter and 1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux
2 fighters moved from Holland Belgium to Normandy Bordeaux
2 transports moved from 50 Sea Zone to 27 Sea Zone
8 infantry and 4 transports moved from 101 Sea Zone to 51 Sea Zone
2 transports moved from 110 Sea Zone to 112 Sea Zone
2 aaGuns, 1 infantry and 1 marine moved from Norway to 112 Sea Zone
2 aaGuns, 1 infantry, 1 marine and 2 transports moved from 112 Sea Zone to 110 Sea Zone
2 aaGuns, 1 infantry and 1 marine moved from 110 Sea Zone to Normandy Bordeaux
1 tactical_bomber moved from British Columbia to Western United States
Place Units - Americans
3 infantry placed in Normandy Bordeaux
1 infantry placed in Norway
6 infantry placed in Central United States
1 destroyer, 1 submarine and 2 transports placed in 10 Sea Zone
Americans undo move 4.
1 destroyer and 2 transports placed in 10 Sea Zone
2 fighters, 3 infantry and 1 tactical_bomber placed in Western United States
1 infantry placed in Central United States
1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 68 PUs; end with 69 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 104 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 109 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Kansu to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 2 infantry in Suiyuyan, round 3 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Suiyuyan
1 infantry owned by the Chinese retreated to Kansu
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 1 PU; end with 2 PUs
Purchase Units - British
British buy 4 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - British
1 unit repaired.
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 submarine moved from 80 Sea Zone to 72 Sea Zone
1 marine moved from Union of South Africa to 71 Sea Zone
1 cruiser and 1 marine moved from 71 Sea Zone to 72 Sea Zone
1 marine moved from 72 Sea Zone to Kenya
3 armour and 5 mech_infantrys moved from Anglo Egyptian Sudan to French Equatorial Africa
1 artillery and 4 infantry moved from Anglo Egyptian Sudan to Kenya
1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to 72 Sea Zone
1 transport moved from 72 Sea Zone to 71 Sea Zone
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
1 artillery and 1 infantry moved from 72 Sea Zone to Kenya
3 transports moved from 110 Sea Zone to 112 Sea Zone
1 aaGun, 1 artillery and 4 infantry moved from Norway to 112 Sea Zone
1 aaGun, 1 artillery, 4 infantry and 3 transports moved from 112 Sea Zone to 110 Sea Zone
1 aaGun, 1 artillery and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery and 3 infantry moved from Normandy Bordeaux to Southern France
3 aaGuns moved from Normandy Bordeaux to Southern France
1 aaGun moved from Normandy Bordeaux to Southern France
1 artillery moved from Normandy Bordeaux to Southern France
7 infantry moved from Normandy Bordeaux to Southern France
2 infantry moved from Normandy Bordeaux to Southern France
1 fighter moved from Novgorod to 110 Sea Zone
1 fighter moved from Norway to 110 Sea Zone
2 fighters and 1 tactical_bomber moved from Baltic States to Norway
Place Units - British
3 transports placed in 71 Sea Zone
4 infantry placed in United Kingdom
Turn Complete - British
British collect 29 PUs; end with 29 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : -0,67
Americans regular : -1,17
Italians regular : -0,67
Japanese regular : -1,17
Germans regular : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 fighter and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Yugoslavia to Romania
1 infantry moved from Alexandria to Tobruk
Italians take Tobruk from Americans
2 infantry moved from Egypt to Anglo Egyptian Sudan
2 fighters moved from Egypt to Anglo Egyptian Sudan
1 fighter moved from Egypt to Anglo Egyptian Sudan
1 fighter moved from Southern Italy to Romania
1 fighter moved from Southern Italy to Romania
Combat - Italians
Battle in Romania
Italians attack with 2 fighters and 2 infantry
Russians defend with 1 infantry
Italians roll dice for 2 fighters and 2 infantry in Romania, round 2 : 1/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Romania
Italians win, taking Romania from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Anglo Egyptian Sudan
Italians attack with 3 fighters and 2 infantry
British defend with 1 infantry
Italians roll dice for 3 fighters and 2 infantry in Anglo Egyptian Sudan, round 2 : 2/5 hits, 1.83 expected hits
British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Anglo Egyptian Sudan
Italians win, taking Anglo Egyptian Sudan from British with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
3 fighters moved from Anglo Egyptian Sudan to Egypt
2 fighters moved from Egypt to Southern Italy
2 fighters moved from Romania to Germany
1 armour and 2 mech_infantrys moved from Northern Italy to Germany
2 infantry moved from Yugoslavia to Bulgaria
Place Units - Italians
1 fighter and 2 infantry placed in Southern Italy
3 infantry placed in Egypt
Turn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,1
Italians collect 13 PUs (6 lost to blockades); end with 13 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 15 PUs
Combat Hit Differential Summary :
Italians regular : -0.17
Russians regular : -0.33
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12
Combat Move - ANZAC
1 submarine moved from 19 Sea Zone to 17 Sea Zone
Combat - ANZAC
Battle in 17 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 17 Sea Zone
ANZAC win, taking 17 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 50 Sea Zone
Turn Complete - ANZAC
ANZAC collect 5 PUs; end with 5 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 8 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12
Combat Move - ANZAC
1 submarine moved from 19 Sea Zone to 17 Sea Zone
Combat - ANZAC
Battle in 17 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 17 Sea Zone
ANZAC win, taking 17 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 50 Sea Zone
Turn Complete - ANZAC
ANZAC collect 5 PUs; end with 5 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 8 PUs
Combat Move - French
Non Combat Move - French
1 cruiser moved from 110 Sea Zone to 92 Sea Zone
2 infantry moved from Normandy Bordeaux to Southern France
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 18 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Western Germany to Holland Belgium
3 fighters moved from Western Germany to Holland Belgium
2 infantry moved from Germany to Poland
3 fighters moved from Germany to Poland
1 bomber moved from Western Australia to New South Wales
1 bomber moved from Northern Territory to New South Wales
2 fighters moved from Western Australia to New South Wales
2 tactical_bombers moved from Western Australia to New South Wales
1 tactical_bomber moved from Western Australia to New South Wales
6 tactical_bombers moved from Western Australia to Victoria
Combat - Germans
Germans creates battle in territory 39 Sea Zone
Battle in New South Wales
Germans attack with 2 bombers, 2 fighters and 3 tactical_bombers
ANZAC defend with 1 factory_minor and 1 harbour; Americans defend with 1 artillery and 1 infantry
Germans roll dice for 2 bombers, 2 fighters and 3 tactical_bombers in New South Wales, round 2 : 5/7 hits, 4.17 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in New South Wales, round 2 : 2/2 hits, 0.67 expected hits
1 bomber owned by the Germans, 1 infantry owned by the Americans, 1 artillery owned by the Americans and 1 tactical_bomber owned by the Germans lost in New South Wales
Germans win, taking 39 Sea Zone from UK_Pacific with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -18
Casualties for Germans: 1 bomber and 1 tactical_bomber
Casualties for Americans: 1 artillery and 1 infantry
Battle in Holland Belgium
Germans attack with 3 fighters and 2 infantry
Americans defend with 1 infantry
Germans roll dice for 3 fighters and 2 infantry in Holland Belgium, round 2 : 3/5 hits, 1.83 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Victoria
Germans attack with 6 tactical_bombers
Americans defend with 1 infantry
Germans roll dice for 6 tactical_bombers in Victoria, round 2 : 4/6 hits, 3.00 expected hits
ANZAC roll dice for 1 infantry in Victoria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Victoria
Germans win with 6 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Poland
Germans attack with 3 fighters and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 3 fighters and 2 infantry in Poland, round 2 : 2/5 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Poland
Germans win, taking Poland from Russians with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from India: 1 armour
EDIT: Turning off Edit Mode
2 fighters moved from New South Wales to Western Australia
2 tactical_bombers moved from New South Wales to Western Australia
1 bomber moved from New South Wales to Western Australia
6 tactical_bombers moved from Victoria to Western Australia
4 armour moved from Persia to West India
3 infantry moved from Persia to Eastern Persia
1 armour moved from Iraq to Eastern Persia
1 carrier, 1 destroyer, 2 fighters and 1 transport moved from 39 Sea Zone to 56 Sea Zone
10 armour moved from Western Germany to Southern Italy
6 artilleries moved from Western Germany to Germany
2 bombers moved from Western Germany to Germany
1 fighter moved from Holland Belgium to Western Germany
1 bomber moved from Western Germany to Germany
2 fighters moved from Holland Belgium to Germany
3 fighters moved from Poland to Germany
1 aaGun moved from Western Germany to Germany
1 aaGun moved from Denmark to Western Germany
8 infantry moved from Denmark to Western Germany
Place Units - Germans
Turning on Edit Mode
EDIT: Adding units owned by Germans to Western Australia: 1 armour
EDIT: Turning off Edit Mode
10 infantry placed in Germany
2 infantry placed in India
6 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 2 infantry
EDIT: Adding units owned by Germans to Slovakia Hungary: 2 infantry
EDIT: Removing units owned by Germans from Germany: 1 aaGun
EDIT: Adding units owned by Germans to Slovakia Hungary: 1 aaGun
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 39 PUs; end with 39 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 44 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 48 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
ANZAC regular : 1.00
Russians regular : -0.33
Germans regular : 3.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 18 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Western Germany to Holland Belgium
3 fighters moved from Western Germany to Holland Belgium
2 infantry moved from Germany to Poland
3 fighters moved from Germany to Poland
1 bomber moved from Western Australia to New South Wales
1 bomber moved from Northern Territory to New South Wales
2 fighters moved from Western Australia to New South Wales
2 tactical_bombers moved from Western Australia to New South Wales
1 tactical_bomber moved from Western Australia to New South Wales
6 tactical_bombers moved from Western Australia to Victoria
Combat - Germans
Germans creates battle in territory 39 Sea Zone
Battle in New South Wales
Germans attack with 2 bombers, 2 fighters and 3 tactical_bombers
ANZAC defend with 1 factory_minor and 1 harbour; Americans defend with 1 artillery and 1 infantry
Germans roll dice for 2 bombers, 2 fighters and 3 tactical_bombers in New South Wales, round 2 : 5/7 hits, 4.17 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in New South Wales, round 2 : 2/2 hits, 0.67 expected hits
1 bomber owned by the Germans, 1 infantry owned by the Americans, 1 artillery owned by the Americans and 1 tactical_bomber owned by the Germans lost in New South Wales
Germans win, taking 39 Sea Zone from UK_Pacific with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -18
Casualties for Germans: 1 bomber and 1 tactical_bomber
Casualties for Americans: 1 artillery and 1 infantry
Battle in Holland Belgium
Germans attack with 3 fighters and 2 infantry
Americans defend with 1 infantry
Germans roll dice for 3 fighters and 2 infantry in Holland Belgium, round 2 : 3/5 hits, 1.83 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Victoria
Germans attack with 6 tactical_bombers
Americans defend with 1 infantry
Germans roll dice for 6 tactical_bombers in Victoria, round 2 : 4/6 hits, 3.00 expected hits
ANZAC roll dice for 1 infantry in Victoria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Victoria
Germans win with 6 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Poland
Germans attack with 3 fighters and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 3 fighters and 2 infantry in Poland, round 2 : 2/5 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Poland
Germans win, taking Poland from Russians with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from India: 1 armour
EDIT: Turning off Edit Mode
2 fighters moved from New South Wales to Western Australia
2 tactical_bombers moved from New South Wales to Western Australia
1 bomber moved from New South Wales to Western Australia
6 tactical_bombers moved from Victoria to Western Australia
4 armour moved from Persia to West India
3 infantry moved from Persia to Eastern Persia
1 armour moved from Iraq to Eastern Persia
1 carrier, 1 destroyer, 2 fighters and 1 transport moved from 39 Sea Zone to 56 Sea Zone
10 armour moved from Western Germany to Southern Italy
6 artilleries moved from Western Germany to Germany
2 bombers moved from Western Germany to Germany
1 fighter moved from Holland Belgium to Western Germany
1 bomber moved from Western Germany to Germany
2 fighters moved from Holland Belgium to Germany
3 fighters moved from Poland to Germany
1 aaGun moved from Western Germany to Germany
1 aaGun moved from Denmark to Western Germany
8 infantry moved from Denmark to Western Germany
Place Units - Germans
Turning on Edit Mode
EDIT: Adding units owned by Germans to Western Australia: 1 armour
EDIT: Turning off Edit Mode
10 infantry placed in Germany
2 infantry placed in India
6 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 2 infantry
EDIT: Adding units owned by Germans to Slovakia Hungary: 2 infantry
EDIT: Removing units owned by Germans from Germany: 1 aaGun
EDIT: Adding units owned by Germans to Slovakia Hungary: 1 aaGun
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 39 PUs; end with 39 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 44 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 48 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
ANZAC regular : 1.00
Russians regular : -0.33
Germans regular : 3.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13
Purchase Units - Russians
Russians buy 2 armour, 1 artillery, 6 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Germans
2 artilleries and 1 infantry moved from Bessarabia to Romania
1 infantry moved from Eastern Poland to Romania
3 mech_infantrys moved from Western Ukraine to Slovakia Hungary
1 artillery and 2 infantry moved from Baltic States to Poland
14 artilleries and 33 infantry moved from Eastern Poland to Slovakia Hungary
1 fighter moved from Ukraine to Romania
1 tactical_bomber moved from Bryansk to Poland
1 tactical_bomber moved from Russia to Romania
3 fighters moved from Novgorod to Poland
1 armour moved from Eastern Poland to Slovakia Hungary
Combat - Russians
Battle in Romania
Russians attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 2 infantry
Russians roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Romania, round 2 : 4/6 hits, 2,50 expected hits
Germans roll dice for 2 infantry in Romania, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Italians lost in Romania
Russians win, taking Romania from Germans with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Italians: 2 infantry
Battle in Poland
Russians attack with 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber in Poland, round 2 : 4/7 hits, 3,00 expected hits
Germans roll dice for 2 infantry in Poland, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Slovakia Hungary
Russians attack with 1 armour, 14 artilleries, 33 infantry and 3 mech_infantrys
Germans defend with 1 aaGun and 2 infantry
Russians roll dice for 1 armour, 14 artilleries, 33 infantry and 3 mech_infantrys in Slovakia Hungary, round 2 : 14/51 hits, 13,50 expected hits
Germans roll dice for 1 aaGun and 2 infantry in Slovakia Hungary, round 2 : 0/2 hits, 0,67 expected hits
1 aaGun owned by the Germans and 2 infantry owned by the Germans lost in Slovakia Hungary
Russians win, taking Slovakia Hungary from Germans with 1 armour, 14 artilleries, 33 infantry and 3 mech_infantrys remaining. Battle score for attacker is 11
Casualties for Germans: 1 aaGun and 2 infantry
Non Combat Move - Russians
4 aaGuns moved from Eastern Poland to Slovakia Hungary
1 aaGun moved from Eastern Poland to Romania
1 tactical_bomber moved from Romania to Eastern Poland
1 armour moved from Novgorod to Eastern Poland
3 infantry moved from Western Ukraine to Eastern Poland
1 artillery and 2 infantry moved from Ukraine to Bessarabia
1 aaGun, 3 artilleries and 5 infantry moved from Caucasus to Northwest Persia
1 armour and 1 mech_infantry moved from Volgograd to Northwest Persia
4 infantry moved from Volgograd to Caucasus
2 infantry moved from Russia to Samara
1 aaGun moved from Baltic States to Eastern Poland
3 infantry moved from Novgorod to Baltic States
1 fighter moved from Romania to Ukraine
3 fighters moved from Poland to Novgorod
1 tactical_bomber moved from Poland to Novgorod
Place Units - Russians
1 tactical_bomber placed in Russia
1 artillery and 2 infantry placed in Ukraine
1 infantry placed in Volgograd
1 armour and 1 mech_infantry placed in Volgograd
1 armour and 2 mech_infantrys placed in Russia
3 infantry placed in Novgorod
Turn Complete - Russians
Russians collect 47 PUs; end with 47 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 50 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 52 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 54 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 66 PUs
Combat Hit Differential Summary :
Germans regular : -1,00
Russians regular : 3,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 2 armour, 6 fighters, 1 harbour and 1 infantry; Remaining resources: 0 PUs; 4 SuicideAttackTokens;
Combat Move - Japanese
Japanese destroys 8PUs while taking ANZAC capital
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
1 submarine moved from 6 Sea Zone to 17 Sea Zone
1 armour moved from Western Australia to New South Wales
Japanese take New South Wales from ANZAC
1 armour moved from Western Australia to Victoria
Japanese take Victoria from ANZAC
5 bombers moved from Western Australia to 61 Sea Zone
1 destroyer moved from 37 Sea Zone to 61 Sea Zone
1 submarine moved from 37 Sea Zone to 61 Sea Zone
Combat - Japanese
Battle in 17 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer and 1 submarine in 17 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
ANZAC roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer and 1 submarine in 17 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
ANZAC roll dice for 1 submarine in 17 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer and 1 submarine in 17 Sea Zone, round 4 : 2/2 hits, 0.67 expected hits
ANZAC roll dice for 1 submarine in 17 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 17 Sea Zone
Japanese win, taking 17 Sea Zone from ANZAC with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 61 Sea Zone
Japanese attack with 5 bombers, 1 destroyer and 1 submarine
Americans defend with 1 submarine
Japanese roll dice for 5 bombers, 1 destroyer and 1 submarine in 61 Sea Zone, round 2 : 2/7 hits, 4.00 expected hits
Americans roll dice for 1 submarine in 61 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 61 Sea Zone
Japanese win with 5 bombers, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Non Combat Move - Japanese
5 bombers moved from 61 Sea Zone to Western Australia
2 infantry moved from Northern Territory to Queensland
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from 55 Sea Zone to Northern Territory
2 infantry moved from Western Australia to South Australia
1 armour moved from Sumatra to 41 Sea Zone
1 armour and 1 transport moved from 41 Sea Zone to 56 Sea Zone
1 armour moved from 56 Sea Zone to Western Australia
1 armour and 1 artillery moved from Shan State to 37 Sea Zone
1 armour, 1 artillery and 2 transports moved from 37 Sea Zone to 56 Sea Zone
1 armour and 1 artillery moved from 56 Sea Zone to Western Australia
2 transports moved from 56 Sea Zone to 37 Sea Zone
2 carriers and 4 destroyers moved from 36 Sea Zone to 56 Sea Zone
1 armour moved from Hunan to Shan State
1 armour moved from Kweichow to Shan State
1 mech_infantry moved from Shensi to Hunan
1 armour moved from Shensi to Kweichow
1 infantry moved from Szechwan to Shensi
1 artillery moved from Shensi to Szechwan
1 infantry moved from Yunnan to Shan State
1 infantry moved from Kwangsi to Yunnan
2 aaGuns moved from Kwangsi to Kwangtung
2 aaGuns moved from Anhwe to Kiangsu
Place Units - Japanese
3 fighters placed in Malaya
3 fighters placed in French Indo China
2 armour and 1 infantry placed in Kwangtung
1 harbour placed in Western Australia
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 5,2,4,2,5,4,4,1,6,4,2,4,6,3,5,3,1,6,4,6,3,5,3,4,1,5,2,2,4,5,5,2,4,6,1,3,4,5,6,5,2,4,1,1
Japanese collect 69 PUs (3 lost to blockades); end with 69 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 87 PUs
Combat Hit Differential Summary :
Americans regular : -0.17
Japanese regular : -2.00
ANZAC regular : -0.50
How is the air distributed in z56?
@trulpenplay This game version is really messed up. 2 fighters on German CV rest on Japan CV
@trulpen USA is up
Racking my brains. Very difficult situation.
@trulpen I understand its been over a week. Bump 2
@cyanight said in L20 #1 cyanight (X) vs trulpen (A+16) BM3:
@trulpen I understand its been over a week. Bump 2
I have practically lost, but have to try for some last straws. Like I said, I’m not trying to be annoying or delay, but rather trying to find some crazy way out of this crap which is called my play.
When was the first bump? Can’t remember or find it, so this was bump#1. Then the time resets. No bumps are retrospective.
@trulpen I really enjoy your play so please take your time. I am just eager to finish this game. I am currently fighting the flu and might have to go to the hospital. If I don’t reply for a while that’s where I am.
Good to know. Hope you get better soon and avoid any secondary infections.