@VictoryFirst Sadly, you are correct. What is missing besides Heavy Bombers?
A simple solution would be to use a dice server to decide which additional Japan gets.
I can not help you with the edit situation.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 3 artilleries, 3 destroyers, 4 infantry and 5 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 destroyer moved from 8 Sea Zone to 25 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
3 carriers, 10 destroyers, 5 fighters, 1 mech_infantry, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 mech_infantry moved from 54 Sea Zone to Queensland
1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 30 Sea Zone
1 mech_infantry moved from British Columbia to Western United States
1 mech_infantry moved from British Columbia to Western United States
2 artilleries and 1 infantry moved from Iraq to Northwest Persia
2 artilleries and 2 infantry moved from Trans-Jordan to 98 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 98 Sea Zone to 92 Sea Zone
2 artilleries and 2 infantry moved from 92 Sea Zone to Morocco
3 transports moved from 91 Sea Zone to 102 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 artillery moved from Central United States to 101 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
3 transports moved from 102 Sea Zone to 101 Sea Zone
Place Units - Americans
3 artilleries and 3 infantry placed in Central United States
1 infantry placed in Western United States
5 submarines placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
2 destroyers placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 6 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 6 PUs
Purchase Units - British
British buy 1 artillery, 1 factory_minor, 2 fighters, 2 infantry and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 10 PUs;
Combat Move - British
1 fighter moved from 91 Sea Zone to 104 Sea Zone
1 fighter moved from 91 Sea Zone to 104 Sea Zone
1 fighter moved from Gibraltar to 104 Sea Zone
1 fighter moved from Gibraltar to 104 Sea Zone
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
2 infantry moved from Northwest Persia to Caucasus
1 bomber moved from Russia to Caucasus
1 tactical_bomber moved from 98 Sea Zone to Caucasus
1 tactical_bomber moved from 98 Sea Zone to Caucasus
1 fighter moved from Egypt to Caucasus
1 fighter moved from Egypt to Caucasus
1 fighter moved from Egypt to Caucasus
1 fighter moved from Egypt to Caucasus
1 tactical_bomber moved from Egypt to Caucasus
2 infantry moved from India to Burma
3 fighters and 1 tactical_bomber moved from India to Burma
Combat - British
Battle in Burma
British attack with 3 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 2/6 hits, 2,50 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Caucasus
British attack with 1 bomber, 4 fighters, 2 infantry and 3 tactical_bombers
Germans defend with 1 mech_infantry
British roll dice for 1 bomber, 4 fighters, 2 infantry and 3 tactical_bombers in Caucasus, round 2 : 2/10 hits, 5,00 expected hits
Italians roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus
British win, taking Caucasus from Italians with 1 bomber, 4 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in 104 Sea Zone
British attack with 1 destroyer and 4 fighters
Germans defend with 1 destroyer
British roll dice for 1 destroyer and 4 fighters in 104 Sea Zone, round 2 : 0/5 hits, 2,33 expected hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the British lost in 104 Sea Zone
British roll dice for 4 fighters in 104 Sea Zone, round 3 : 2/4 hits, 2,00 expected hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Germans lost in 104 Sea Zone
British win with 4 fighters remaining. Battle score for attacker is 0
Casualties for British: 1 destroyer
Casualties for Germans: 1 destroyer
Non Combat Move - British
1 fighter moved from 104 Sea Zone to 91 Sea Zone
1 fighter moved from 104 Sea Zone to 91 Sea Zone
1 fighter moved from 104 Sea Zone to 92 Sea Zone
1 fighter moved from 104 Sea Zone to 92 Sea Zone
1 battleship, 1 carrier and 1 destroyer moved from 98 Sea Zone to 92 Sea Zone
1 transport moved from 87 Sea Zone to 91 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 infantry moved from French Madagascar to 72 Sea Zone
1 battleship, 1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Egypt
1 bomber, 4 fighters and 3 tactical_bombers moved from Caucasus to Northwest Persia
1 tactical_bomber moved from Persia to Russia
1 artillery and 2 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Alexandria to Egypt
3 fighters and 1 tactical_bomber moved from Burma to India
Place Units - British
1 factory_minor placed in Persia
1 artillery and 2 infantry placed in Iraq
2 fighters placed in Egypt
1 submarine placed in 110 Sea Zone
Turn Complete - British
British collect 39 PUs; end with 39 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 16 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs
Combat Hit Differential Summary :
Italians regular : 0,67
Japanese regular : -0,33
Germans regular : 0,33
British regular : -5,83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 bomber and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 fighters moved from Ukraine to Caucasus
1 bomber moved from Ukraine to Caucasus
2 mech_infantrys moved from Volgograd to Caucasus
Combat - Italians
Battle in Caucasus
Italians attack with 1 bomber, 2 fighters and 2 mech_infantrys
British defend with 1 infantry
Italians roll dice for 1 bomber, 2 fighters and 2 mech_infantrys in Caucasus, round 2 : 2/5 hits, 2.00 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Caucasus
Italians win, taking Caucasus from Russians with 1 bomber, 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 bomber moved from Caucasus to Bulgaria
1 fighter moved from Ukraine to Southern Italy
2 fighters moved from Caucasus to Bulgaria
1 mech_infantry moved from Romania to Ukraine
2 armour moved from Romania to Ukraine
2 infantry moved from Romania to Bessarabia
1 artillery and 2 infantry moved from Yugoslavia to Bulgaria
1 artillery moved from Romania to Bulgaria
1 infantry moved from Romania to Bessarabia
1 infantry moved from Romania to Bulgaria
1 aaGun moved from Northern Italy to Southern Italy
2 artilleries and 6 infantry moved from Northern Italy to France
Place Units - Italians
1 bomber and 2 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1
Italians collect 14 PUs (4 lost to blockades); end with 14 PUs
Combat Hit Differential Summary :
Italians regular : 0.00
Russians regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 2 transports; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 21 Sea Zone
Combat - ANZAC
Battle in 21 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 21 Sea Zone
ANZAC win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Persia to Eastern Persia
1 fighter moved from New Zealand to 54 Sea Zone
1 fighter moved from 54 Sea Zone to Queensland
Place Units - ANZAC
2 transports placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 4 bombers and 1 destroyer; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Evenkiyskiy to Yakut S.S.R.
Germans take Yenisey from Russians
Germans take Yakut S.S.R. from Russians
2 infantry moved from Vologda to Russia
1 infantry moved from Samara to Russia
1 infantry moved from Smolensk to Russia
3 fighters moved from Novgorod to Russia
2 bombers moved from Western Germany to Russia
16 armour, 15 artilleries, 4 bombers, 4 fighters, 14 infantry, 40 mech_infantrys and 5 tactical_bombers moved from Bryansk to Russia
2 mech_infantrys moved from Volgograd to Russia
3 mech_infantrys moved from Ukraine to Russia
Combat - Germans
Battle in Russia
Germans attack with 16 armour, 15 artilleries, 6 bombers, 7 fighters, 18 infantry, 45 mech_infantrys and 5 tactical_bombers
British defend with 1 fighter and 2 tactical_bombers; Russians defend with 5 aaGuns, 1 armour, 20 artilleries, 1 factory_major, 3 fighters, 87 infantry and 1 tactical_bomber
Russians roll AA dice in Russia : 2/15 hits, 2.50 expected hits
2 fighters owned by the Germans lost in Russia
Germans roll dice for 16 armour, 15 artilleries, 6 bombers, 5 fighters, 18 infantry, 45 mech_infantrys and 5 tactical_bombers in Russia, round 2 : 36/110 hits, 35.83 expected hits
Russians roll dice for 5 aaGuns, 1 armour, 20 artilleries, 4 fighters, 87 infantry and 3 tactical_bombers in Russia, round 2 : 34/115 hits, 40.33 expected hits
36 infantry owned by the Russians, 18 infantry owned by the Germans and 16 mech_infantrys owned by the Germans lost in Russia
15 artilleries owned by the Germans, 16 armour owned by the Germans and 29 mech_infantrys owned by the Germans retreated to Bryansk
Russians win with 5 aaGuns, 1 armour, 20 artilleries, 4 fighters, 51 infantry and 3 tactical_bombers remaining. Battle score for attacker is -30
Casualties for Germans: 2 fighters, 18 infantry and 16 mech_infantrys
Casualties for Russians: 36 infantry
Non Combat Move - Germans
6 bombers, 5 fighters and 5 tactical_bombers moved from Russia to Bryansk
1 infantry moved from Volgograd to Samara
1 infantry moved from France to Western Germany
1 submarine moved from 113 Sea Zone to 124 Sea Zone
2 mech_infantrys moved from Slovakia Hungary to Western Ukraine
1 infantry moved from Archangel to Vologda
1 infantry moved from Archangel to Smolensk
Place Units - Germans
3 armour placed in Ukraine
4 bombers placed in Western Germany
1 destroyer placed in 110 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2
Germans collect 64 PUs (2 lost to blockades); end with 64 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs
Combat Hit Differential Summary :
Russians regular : -6.33
Germans regular : 0.17
Russians AA : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Purchase Units - Russians
Russians repair damage of 14x factory_major; Remaining resources: 12 PUs;
Russians buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Place Units - Russians
4 infantry placed in Russia
Turn Complete - Russians
Russians collect 5 PUs; end with 5 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 7 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 9 PUs
Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 11 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 13 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 2 destroyers, 2 submarines and 2 tactical_bombers; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 armour and 1 mech_infantry moved from Szechwan to Burma
2 artilleries and 2 infantry moved from Shan State to Burma
3 armour moved from French Indo China to Burma
3 artilleries and 2 infantry moved from Yunnan to Burma
7 armour and 11 mech_infantrys moved from Yunnan to Burma
1 bomber moved from Kiangsi to 21 Sea Zone
4 bombers moved from French Indo China to 21 Sea Zone
1 submarine moved from 6 Sea Zone to 21 Sea Zone
3 fighters and 2 tactical_bombers moved from 6 Sea Zone to 21 Sea Zone
Combat - Japanese
Battle in Burma
Japanese attack with 12 armour, 5 artilleries, 4 infantry and 12 mech_infantrys
British defend with 2 infantry
Japanese roll dice for 12 armour, 5 artilleries, 4 infantry and 12 mech_infantrys in Burma, round 2 : 10/33 hits, 11.17 expected hits
UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 12 armour, 5 artilleries, 4 infantry and 12 mech_infantrys remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in 21 Sea Zone
Japanese attack with 5 bombers, 3 fighters, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
ANZAC roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 21 Sea Zone
Japanese win with 5 bombers, 3 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Non Combat Move - Japanese
5 bombers moved from 21 Sea Zone to French Indo China
1 bomber moved from Java to French Indo China
1 transport moved from 37 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
1 carrier and 1 fighter moved from 37 Sea Zone to 35 Sea Zone
1 transport moved from 37 Sea Zone to 19 Sea Zone
1 destroyer moved from 43 Sea Zone to 55 Sea Zone
3 fighters and 2 tactical_bombers moved from Yunnan to French Indo China
3 fighters and 2 tactical_bombers moved from 21 Sea Zone to 35 Sea Zone
2 battleships, 3 carriers, 2 cruisers, 4 destroyers and 6 submarines moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from Jehol to Shantung
1 infantry moved from Jehol to Chahar
1 infantry moved from Jehol to Anhwe
1 infantry moved from Chahar to Hopei
1 mech_infantry moved from Hopei to Yunnan
1 mech_infantry moved from Anhwe to Yunnan
3 aaGuns moved from Yunnan to Burma
2 mech_infantrys moved from Kwangtung to Yunnan
1 armour moved from Kwangtung to Yunnan
2 fighters moved from Caroline Islands to 33 Sea Zone
1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
2 fighters moved from 33 Sea Zone to Philippines
1 tactical_bomber moved from 33 Sea Zone to Philippines
Place Units - Japanese
1 artillery placed in Shantung
1 artillery placed in French Indo China
2 destroyers placed in 36 Sea Zone
1 carrier and 2 submarines placed in 20 Sea Zone
2 tactical_bombers placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,5
Japanese collect 65 PUs (2 lost to blockades); end with 66 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Japanese regular : -0.50
ANZAC regular : -0.33
UK_Pacific regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 6 infantry and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 mech_infantry moved from Queensland to 54 Sea Zone
1 mech_infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 mech_infantry moved from 45 Sea Zone to Dutch New Guinea
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
5 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
2 artilleries and 1 infantry moved from Northwest Persia to Caucasus
4 destroyers moved from 91 Sea Zone to 110 Sea Zone
Combat - Americans
Battle in Dutch New Guinea
Battle in Caucasus
Americans attack with 2 artilleries and 1 infantry
Italians defend with 2 mech_infantrys
Americans roll dice for 2 artilleries and 1 infantry in Caucasus, round 2 : 1/3 hits, 1,00 expected hits
Italians roll dice for 2 mech_infantrys in Caucasus, round 2 : 0/2 hits, 0,67 expected hits
1 mech_infantry owned by the Italians lost in Caucasus
Americans roll dice for 2 artilleries and 1 infantry in Caucasus, round 3 : 0/3 hits, 1,00 expected hits
Italians roll dice for 1 mech_infantry in Caucasus, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Caucasus
Americans roll dice for 2 artilleries in Caucasus, round 4 : 1/2 hits, 0,67 expected hits
Italians roll dice for 1 mech_infantry in Caucasus, round 4 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Italians and 1 artillery owned by the Americans lost in Caucasus
Americans win, taking Dutch New Guinea from Japanese, taking Caucasus from Italians with 1 artillery remaining. Battle score for attacker is 1
Casualties for Italians: 2 mech_infantrys
Casualties for Americans: 1 artillery and 1 infantry
Battle in 55 Sea Zone
Americans attack with 1 destroyer, 5 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer, 5 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/7 hits, 3,50 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 1 destroyer, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 110 Sea Zone
British loiter and taunt; Americans attack with 4 destroyers
Germans defend with 1 destroyer
Americans roll dice for 4 destroyers in 110 Sea Zone, round 2 : 0/4 hits, 1,33 expected hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 110 Sea Zone
Americans roll dice for 3 destroyers in 110 Sea Zone, round 3 : 1/3 hits, 1,00 expected hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Germans and 1 destroyer owned by the Americans lost in 110 Sea Zone
Americans win with 2 destroyers remaining. Battle score for attacker is -8
Casualties for Americans: 2 destroyers
Casualties for Germans: 1 destroyer
Non Combat Move - Americans
1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery moved from Gibraltar to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
1 artillery moved from 110 Sea Zone to United Kingdom
1 infantry moved from 110 Sea Zone to United Kingdom
1 infantry moved from Morocco to 92 Sea Zone
1 artillery moved from Morocco to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
1 artillery moved from 110 Sea Zone to United Kingdom
1 infantry moved from 110 Sea Zone to United Kingdom
1 infantry moved from Morocco to 91 Sea Zone
1 aaGun moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 artillery moved from Morocco to 91 Sea Zone
1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 2 infantry moved from 110 Sea Zone to United Kingdom
1 destroyer moved from 101 Sea Zone to 103 Sea Zone
3 artilleries and 3 infantry moved from Central United States to 101 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 103 Sea Zone
5 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 30 Sea Zone to 54 Sea Zone
2 destroyers and 5 submarines moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
Place Units - Americans
1 carrier and 2 transports placed in 10 Sea Zone
2 destroyers and 2 transports placed in 101 Sea Zone
4 infantry placed in Central United States
2 infantry placed in Western United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 6 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 6 PUs
Purchase Units - British
British buy 1 armour, 3 fighters and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 6x factory_major; Remaining resources: 13 PUs;
UK_Pacific buy 2 submarines; Remaining resources: 1 PUs;
Combat Move - British
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 mech_infantry moved from Northwest Persia to Kazakhstan
Russians take Kazakhstan from Germans
1 mech_infantry moved from Northwest Persia to Volgograd
1 mech_infantry moved from Northwest Persia to Volgograd
1 bomber, 4 fighters and 3 tactical_bombers moved from Northwest Persia to Volgograd
1 mech_infantry moved from Northwest Persia to Rostov
Russians take Rostov from Italians
1 fighter moved from Russia to Volgograd
1 tactical_bomber moved from Russia to Volgograd
1 tactical_bomber moved from Russia to Volgograd
Combat - British
Battle in Normandy Bordeaux
Battle in Holland Belgium
Battle in Volgograd
British attack with 1 bomber, 5 fighters, 2 mech_infantrys and 5 tactical_bombers
Germans defend with 1 factory_minor; Italians defend with 1 armour
British roll dice for 1 bomber, 5 fighters, 2 mech_infantrys and 5 tactical_bombers in Volgograd, round 2 : 5/13 hits, 6,83 expected hits
Germans roll dice for 1 armour in Volgograd, round 2 : 1/1 hits, 0,50 expected hits
1 mech_infantry owned by the British and 1 armour owned by the Italians lost in Volgograd
British win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking Volgograd from Germans with 1 bomber, 5 fighters, 1 mech_infantry and 5 tactical_bombers remaining. Battle score for attacker is 2
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 armour
Non Combat Move - British
1 bomber, 5 fighters and 5 tactical_bombers moved from Volgograd to Russia
1 artillery and 2 infantry moved from Iraq to Northwest Persia
1 artillery and 2 infantry moved from Trans-Jordan to Iraq
3 fighters and 1 tactical_bomber moved from India to Northwest Persia
6 armour and 1 mech_infantry moved from Northwest Persia to Kazakhstan
2 fighters moved from Egypt to Northwest Persia
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to 81 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
1 battleship, 2 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Eastern Persia
1 infantry moved from 80 Sea Zone to Eastern Persia
1 mech_infantry moved from Belgian Congo to Egypt
1 infantry moved from Egypt to Trans-Jordan
1 carrier and 2 fighters moved from 91 Sea Zone to 103 Sea Zone
1 battleship, 1 carrier, 1 destroyer and 2 fighters moved from 92 Sea Zone to 110 Sea Zone
2 armour and 7 mech_infantrys moved from India to Eastern Persia
3 aaGuns and 25 infantry moved from India to West India
Place Units - British
1 armour and 2 mech_infantrys placed in Persia
2 fighters and 1 mech_infantry placed in Iraq
1 fighter placed in Egypt
Turning on Edit Mode
EDIT: Removing units owned by British from 110 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 98 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 44 PUs; end with 44 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 50 PUs
Place Units - UK_Pacific
2 submarines placed in 39 Sea Zone
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in 39 Sea Zone change ownership: 2 submarines
Combat Hit Differential Summary :
Americans regular : -3,50
Japanese regular : -0,33
Italians regular : 0,67
Germans regular : 1,83
British regular : -1,83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
2 armour and 1 mech_infantry moved from Ukraine to Rostov
1 fighter moved from Bulgaria to Caucasus
1 bomber moved from Bulgaria to Caucasus
1 bomber moved from Southern Italy to Caucasus
Combat - Italians
Battle in Rostov
Italians attack with 2 armour and 1 mech_infantry
British defend with 1 mech_infantry
Italians roll dice for 2 armour and 1 mech_infantry in Rostov, round 2 : 1/3 hits, 1.17 expected hits
Russians roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Rostov
Italians win, taking Rostov from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Caucasus
Italians attack with 2 bombers and 1 fighter
Americans defend with 1 artillery
Italians roll dice for 2 bombers and 1 fighter in Caucasus, round 2 : 3/3 hits, 1.83 expected hits
Russians roll dice for 1 artillery in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Caucasus
Italians win with 2 bombers and 1 fighter remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Non Combat Move - Italians
1 fighter moved from Caucasus to Bryansk
2 bombers moved from Caucasus to Bulgaria
1 fighter moved from Bulgaria to Western Germany
2 fighters moved from Southern Italy to Western Germany
3 infantry moved from Bessarabia to Ukraine
Place Units - Italians
1 armour and 2 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6
Italians collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Italians regular : 1.00
Russians regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 2 transports; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Eastern Persia to Turkmenistan
Russians take Turkmenistan from Germans
1 infantry moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
Battle in Sumatra
Non Combat Move - ANZAC
1 submarine moved from 42 Sea Zone to 39 Sea Zone
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
Place Units - ANZAC
2 transports placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 19 PUs; end with 19 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 destroyer, 4 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from France to Normandy Bordeaux
1 bomber moved from Western Germany to Normandy Bordeaux
3 bombers moved from Western Germany to United Kingdom
1 mech_infantry moved from Bryansk to Caucasus
Germans take Caucasus from Russians
3 armour moved from Ukraine to Volgograd
1 mech_infantry moved from Bryansk to Volgograd
1 mech_infantry moved from Bryansk to Volgograd
1 armour moved from Yakut S.S.R. to Amur
Germans take Buryatia from Russians
Germans take Amur from Russians
Combat - Germans
Strategic bombing raid in United Kingdom
British roll AA dice in United Kingdom : 0/3 hits, 0.50 expected hits
Bombing raid in United Kingdom rolls: 5,3,5 and causes: 13 damage to unit: factory_major
Bombing raid in United Kingdom causes 13 damage total.
Battle in Normandy Bordeaux
Germans attack with 1 bomber and 2 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1.00 expected hits
British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Volgograd
Germans attack with 3 armour and 2 mech_infantrys
British defend with 1 mech_infantry; Russians defend with 1 factory_minor
Germans roll dice for 3 armour and 2 mech_infantrys in Volgograd, round 2 : 1/5 hits, 1.83 expected hits
Russians roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Volgograd
Germans win, taking Volgograd from Russians with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Non Combat Move - Germans
3 bombers moved from United Kingdom to Western Germany
1 bomber moved from Normandy Bordeaux to Western Germany
1 infantry moved from Western Germany to France
1 transport moved from 113 Sea Zone to 114 Sea Zone
2 mech_infantrys moved from Western Ukraine to Bryansk
6 bombers moved from Bryansk to Western Germany
1 submarine moved from 124 Sea Zone to 123 Sea Zone
Place Units - Germans
3 infantry placed in France
1 infantry placed in Western Germany
2 armour and 1 mech_infantry placed in Ukraine
1 armour and 2 mech_infantrys placed in Novgorod
3 armour and 4 mech_infantrys placed in Western Germany
1 destroyer placed in 112 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5
Germans collect 66 PUs; end with 66 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 86 PUs
Combat Hit Differential Summary :
British AA : -0.50
Russians regular : -0.33
Germans regular : -0.83
British regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12
Purchase Units - Russians
Russians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Russia to Samara
3 fighters and 1 tactical_bomber moved from Russia to Samara
Combat - Russians
Battle in Samara
Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Samara, round 2 : 3/6 hits, 2,50 expected hits
Germans roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Samara to Russia
Place Units - Russians
1 artillery and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 5 PUs; end with 5 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 7 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 9 PUs
Combat Hit Differential Summary :
Germans regular : 0,67
Russians regular : 0,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 1 factory_minor, 2 fighters and 2 marines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Japanese captures 9PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
1 artillery moved from Tsinghai to Kazakhstan
1 infantry moved from Sikang to Kazakhstan
1 mech_infantry moved from Shensi to Kazakhstan
6 bombers, 3 fighters and 2 tactical_bombers moved from French Indo China to Kazakhstan
1 infantry moved from Burma to India
Japanese take India from UK_Pacific
1 submarine moved from 20 Sea Zone to 37 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 37 Sea Zone
1 fighter moved from Philippines to 41 Sea Zone
1 fighter moved from Philippines to 42 Sea Zone
1 fighter moved from 35 Sea Zone to 45 Sea Zone
Combat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 45 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 45 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Kazakhstan
Japanese attack with 1 artillery, 6 bombers, 3 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
British defend with 6 armour and 2 mech_infantrys
Japanese roll dice for 1 artillery, 6 bombers, 3 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Kazakhstan, round 2 : 9/14 hits, 7.67 expected hits
Russians roll dice for 6 armour and 2 mech_infantrys in Kazakhstan, round 2 : 3/8 hits, 3.67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 mech_infantry owned by the Japanese, 2 mech_infantrys owned by the British and 6 armour owned by the British lost in Kazakhstan
Japanese win with 6 bombers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 33
Casualties for Japanese: 1 artillery, 1 infantry and 1 mech_infantry
Casualties for British: 6 armour and 2 mech_infantrys
Battle in 37 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 fighters and 2 tactical_bombers in 37 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 37 Sea Zone
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
Non Combat Move - Japanese
1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
1 fighter moved from 37 Sea Zone to 35 Sea Zone
1 fighter moved from 45 Sea Zone to 35 Sea Zone
1 carrier moved from 35 Sea Zone to 37 Sea Zone
1 fighter moved from 41 Sea Zone to 37 Sea Zone
1 fighter moved from 42 Sea Zone to 37 Sea Zone
2 destroyers moved from 36 Sea Zone to 37 Sea Zone
1 carrier moved from 20 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
3 armour moved from Burma to Malaya
2 infantry moved from Burma to Yunnan
1 infantry moved from Shantung to Anhwe
1 infantry moved from Anhwe to Chahar
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Suiyuyan to Kansu
1 artillery moved from Kansu to Tsinghai
1 mech_infantry moved from Yunnan to Shensi
1 armour and 3 mech_infantrys moved from Yunnan to Sikang
1 artillery moved from Shantung to 19 Sea Zone
1 artillery and 1 transport moved from 19 Sea Zone to 21 Sea Zone
1 infantry moved from Guam to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 20 Sea Zone to 35 Sea Zone
1 submarine moved from 21 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from Japan to 35 Sea Zone
1 infantry moved from Sakha to Siberia
6 bombers, 3 fighters and 2 tactical_bombers moved from Kazakhstan to Volgograd
3 aaGuns, 9 armour, 5 artilleries, 1 infantry and 12 mech_infantrys moved from Burma to India
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
Place Units - Japanese
1 fighter and 2 marines placed in French Indo China
1 factory_minor placed in Malaya
1 carrier and 2 destroyers placed in 20 Sea Zone
1 fighter placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,1,5,2,5,6
Japanese collect 59 PUs (3 lost to blockades); end with 68 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Japanese regular : 1.67
ANZAC regular : 0.67
Russians regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 5 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 55 Sea Zone to 42 Sea Zone
6 fighters and 2 tactical_bombers moved from 54 Sea Zone to 42 Sea Zone
Combat - Americans
Battle in 42 Sea Zone
Americans attack with 1 destroyer, 6 fighters and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer, 6 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 : 4/9 hits, 4,67 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
Americans win with 1 destroyer, 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
6 fighters and 2 tactical_bombers moved from 42 Sea Zone to 54 Sea Zone
3 destroyers and 5 submarines moved from 26 Sea Zone to 54 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 carrier, 3 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from 26 Sea Zone to Hawaiian Islands
3 artilleries, 1 destroyer, 3 infantry and 3 transports moved from 103 Sea Zone to 110 Sea Zone
3 artilleries and 3 infantry moved from 110 Sea Zone to United Kingdom
Place Units - Americans
1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
4 infantry placed in Central United States
1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 6 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 6 PUs
Purchase Units - British
British repair damage of 10x factory_major; Remaining resources: 40 PUs;
British buy 3 armour, 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Holland Belgium to Normandy Bordeaux
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 103 Sea Zone to Normandy Bordeaux
1 fighter moved from 103 Sea Zone to Normandy Bordeaux
1 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Northwest Persia to Caucasus
5 fighters and 1 tactical_bomber moved from Northwest Persia to Caucasus
1 bomber moved from Russia to Ukraine
Combat - British
Strategic bombing raid in Ukraine
Germans roll AA dice in Ukraine : 0/1 hits, 0,17 expected hits
Bombing raid in Ukraine rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.
Battle in Normandy Bordeaux
British attack with 4 fighters and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
British roll dice for 1 battleship in Normandy Bordeaux, round 2 : 1/1 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
British win, taking Normandy Bordeaux from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Germans: 1 infantry
Battle in Caucasus
British attack with 5 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
British roll dice for 5 fighters, 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 4/8 hits, 3,50 expected hits
Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 5 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - British
5 fighters and 1 tactical_bomber moved from Caucasus to Russia
2 armour, 2 infantry and 7 mech_infantrys moved from Eastern Persia to West India
1 armour and 2 mech_infantrys moved from Persia to West India
1 fighter moved from Iraq to West India
1 fighter moved from Iraq to West India
1 artillery, 2 infantry and 1 mech_infantry moved from Iraq to Northwest Persia
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Trans-Jordan to Iraq
1 destroyer moved from 98 Sea Zone to 92 Sea Zone
1 fighter moved from Egypt to Northwest Persia
1 mech_infantry moved from Egypt to Iraq
1 battleship and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 carrier moved from 103 Sea Zone to 110 Sea Zone
2 fighters moved from Normandy Bordeaux to United Kingdom
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
1 bomber moved from Ukraine to Russia
Place Units - British
1 fighter placed in United Kingdom
3 armour placed in Persia
3 mech_infantrys placed in Iraq
Turn Complete - British
British collect 44 PUs; end with 44 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 50 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : -0,67
Japanese regular : -0,33
Germans AA : -0,17
Germans regular : 0,33
British regular : 0,83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from France to Normandy Bordeaux
3 fighters moved from Western Germany to Normandy Bordeaux
Combat - Italians
Battle in Normandy Bordeaux
Italians attack with 3 fighters and 2 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 3 fighters and 2 infantry in Normandy Bordeaux, round 2 : 1/5 hits, 1.83 expected hits
British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Normandy Bordeaux
Italians win, taking Normandy Bordeaux from British with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Italians
3 fighters moved from Normandy Bordeaux to Western Germany
1 armour and 2 mech_infantrys moved from Northern Italy to France
4 aaGuns, 1 artillery, 11 infantry and 1 marine moved from Southern Italy to Northern Italy
2 bombers moved from Bulgaria to Greece
3 infantry moved from Ukraine to Bryansk
2 armour and 1 mech_infantry moved from Rostov to Bryansk
Place Units - Italians
1 artillery and 4 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3
Italians collect 15 PUs (3 lost to blockades); end with 15 PUs
Combat Hit Differential Summary :
Italians regular : -0.83
British regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Celebes
1 infantry moved from 44 Sea Zone to Celebes
Combat - ANZAC
Battle in Borneo
Battle in Celebes
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Celebes
ANZAC win, taking Borneo from Japanese, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 infantry moved from Turkmenistan to Eastern Persia
Place Units - ANZAC
1 destroyer and 2 transports placed in 54 Sea Zone
ANZAC undo move 1.
1 infantry placed in Queensland
2 transports placed in 54 Sea Zone
1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 26 PUs; end with 26 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs
Combat Move - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 39 Sea Zone: 1 submarine
EDIT: Adding units owned by ANZAC to 80 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0,33
ANZAC regular : 0,33
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 2 destroyers, 2 fighters, 2 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Western Germany to Holland Belgium
Germans take Holland Belgium from British
1 armour moved from Holland Belgium to Western Germany
1 mech_infantry moved from Novgorod to Nenetsia
Germans take Nenetsia from Russians
1 armour moved from Volgograd to Kazakhstan
Germans take Kazakhstan from Russians
1 armour moved from Kazakhstan to Volgograd
2 mech_infantrys moved from Volgograd to Caucasus
1 mech_infantry moved from Ukraine to Caucasus
2 mech_infantrys moved from Bryansk to Samara
3 fighters moved from Bryansk to Caucasus
2 fighters moved from Bryansk to Samara
3 tactical_bombers moved from Bryansk to Caucasus
2 tactical_bombers moved from Bryansk to Samara
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 2 destroyers, 2 fighters, 2 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Western Germany to Holland Belgium
Germans take Holland Belgium from British
1 armour moved from Holland Belgium to Western Germany
1 mech_infantry moved from Novgorod to Nenetsia
Germans take Nenetsia from Russians
1 armour moved from Volgograd to Kazakhstan
Germans take Kazakhstan from Russians
1 armour moved from Kazakhstan to Volgograd
2 mech_infantrys moved from Volgograd to Caucasus
1 mech_infantry moved from Ukraine to Caucasus
2 mech_infantrys moved from Bryansk to Samara
3 fighters moved from Bryansk to Caucasus
2 fighters moved from Bryansk to Samara
3 tactical_bombers moved from Bryansk to Caucasus
2 tactical_bombers moved from Bryansk to Samara
Combat - Germans
Battle in Samara
Germans attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Samara, round 2 : 1/6 hits, 2.67 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 3 fighters, 3 mech_infantrys and 3 tactical_bombers
British defend with 2 infantry
Germans roll dice for 3 fighters, 3 mech_infantrys and 3 tactical_bombers in Caucasus, round 2 : 6/9 hits, 4.00 expected hits
Russians roll dice for 2 infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Germans and 2 infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 3 fighters, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for British: 2 infantry
Non Combat Move - Germans
1 submarine moved from 123 Sea Zone to 125 Sea Zone
1 destroyer moved from 112 Sea Zone to 111 Sea Zone
4 mech_infantrys moved from Western Germany to Poland
3 armour moved from Western Germany to Poland
1 armour and 1 mech_infantry moved from Novgorod to Bryansk
2 fighters and 2 tactical_bombers moved from Samara to Bryansk
2 armour moved from Ukraine to Bryansk
3 fighters moved from Caucasus to Bryansk
3 tactical_bombers moved from Caucasus to Bryansk
1 armour moved from Amur to Jehol
Place Units - Germans
1 armour and 2 mech_infantrys placed in Novgorod
3 armour placed in Volgograd
2 fighters placed in Western Germany
1 destroyer placed in 112 Sea Zone
1 destroyer and 3 submarines placed in 113 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4
Germans collect 66 PUs (2 lost to blockades); end with 66 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 86 PUs
Combat Hit Differential Summary :
Russians regular : 0.00
Germans regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13
Purchase Units - Russians
Russians buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Place Units - Russians
3 infantry placed in Russia
Turn Complete - Russians
Russians collect 3 PUs; end with 3 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 5 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 7 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 2 fighters and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 fighter moved from 37 Sea Zone to India
2 fighters and 1 tactical_bomber moved from 37 Sea Zone to Borneo
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
2 cruisers moved from 35 Sea Zone to 36 Sea Zone
2 marines moved from French Indo China to 36 Sea Zone
2 cruisers and 2 marines moved from 36 Sea Zone to 43 Sea Zone
2 marines moved from 43 Sea Zone to Borneo
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 submarine moved from 35 Sea Zone to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from 35 Sea Zone to 44 Sea Zone
2 bombers moved from Volgograd to Iraq
2 bombers moved from Volgograd to Persia
1 bomber moved from Volgograd to Persia
1 bomber moved from Volgograd to Iraq
Combat - Japanese
Strategic bombing raid in Iraq
British roll AA dice in Iraq : 0/3 hits, 0.50 expected hits
Bombing raid in Iraq rolls: 8,6,8 and causes: 6 damage to unit: factory_minor
Bombing raid in Iraq causes 6 damage total.
Strategic bombing raid in Persia
British roll AA dice in Persia : 0/3 hits, 0.50 expected hits
Bombing raid in Persia rolls: 3,6,7 and causes: 6 damage to unit: factory_minor
Bombing raid in Persia causes 6 damage total.
Battle in 43 Sea Zone
Japanese attack with 2 cruisers and 2 transports
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese win with 2 cruisers and 2 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 42 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 : 4/4 hits, 2.33 expected hits
Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from ANZAC with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Borneo
Japanese attack with 2 artilleries, 2 fighters, 2 infantry, 2 marines and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese roll dice for 2 artilleries, 2 fighters, 2 infantry, 2 marines and 1 tactical_bomber in Borneo, round 2 : 3/9 hits, 3.67 expected hits
ANZAC roll dice for 2 infantry in Borneo, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the ANZAC lost in Borneo
Japanese win, taking Borneo from ANZAC with 2 artilleries, 2 fighters, 2 infantry, 2 marines and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Non Combat Move - Japanese
1 carrier moved from 37 Sea Zone to 43 Sea Zone
1 destroyer moved from 37 Sea Zone to 55 Sea Zone
1 carrier moved from 37 Sea Zone to 43 Sea Zone
1 carrier moved from 43 Sea Zone to 35 Sea Zone
1 destroyer moved from 20 Sea Zone to 16 Sea Zone
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Szechwan to Sikang
1 armour and 3 mech_infantrys moved from Sikang to Volgograd
3 bombers moved from Persia to Volgograd
3 bombers moved from Iraq to Volgograd
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
1 carrier and 1 destroyer moved from 20 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone
1 fighter moved from French Indo China to India
1 fighter moved from Japan to 35 Sea Zone
2 fighters moved from Borneo to 43 Sea Zone
1 tactical_bomber moved from Borneo to 35 Sea Zone
1 fighter moved from 44 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Philippines to 35 Sea Zone
Place Units - Japanese
1 carrier placed in 20 Sea Zone
2 fighters placed in 20 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
2 destroyers and 1 submarine placed in 36 Sea Zone
3 submarines placed in 37 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 43 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Japanese regular : 0.67
British AA : -1.00
ANZAC regular : -0.67
Sorry for the edits of that DD - Had this turn mapped out 2 days ago, but couldn’t quite remember it today.