A Gibraltar attack would have been a surprise, and did not think about it.
L20 #1 Mainah (X) vs Avner (L + 16) BM3
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - Americans Americans buy 3 artilleries, 3 destroyers, 4 infantry and 5 submarines; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 destroyer moved from 8 Sea Zone to 25 Sea Zone 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 3 carriers, 10 destroyers, 5 fighters, 1 mech_infantry, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 mech_infantry moved from 54 Sea Zone to Queensland 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 30 Sea Zone 1 mech_infantry moved from British Columbia to Western United States 1 mech_infantry moved from British Columbia to Western United States 2 artilleries and 1 infantry moved from Iraq to Northwest Persia 2 artilleries and 2 infantry moved from Trans-Jordan to 98 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 98 Sea Zone to 92 Sea Zone 2 artilleries and 2 infantry moved from 92 Sea Zone to Morocco 3 transports moved from 91 Sea Zone to 102 Sea Zone 1 infantry moved from Central United States to 101 Sea Zone 1 artillery moved from Central United States to 101 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 3 transports moved from 102 Sea Zone to 101 Sea Zone Place Units - Americans 3 artilleries and 3 infantry placed in Central United States 1 infantry placed in Western United States 5 submarines placed in 10 Sea Zone 1 destroyer placed in 101 Sea Zone 2 destroyers placed in 10 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 6 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 6 PUs Purchase Units - British British buy 1 artillery, 1 factory_minor, 2 fighters, 2 infantry and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy nothing; Remaining resources: 10 PUs; Combat Move - British 1 fighter moved from 91 Sea Zone to 104 Sea Zone 1 fighter moved from 91 Sea Zone to 104 Sea Zone 1 fighter moved from Gibraltar to 104 Sea Zone 1 fighter moved from Gibraltar to 104 Sea Zone 1 destroyer moved from 91 Sea Zone to 104 Sea Zone 2 infantry moved from Northwest Persia to Caucasus 1 bomber moved from Russia to Caucasus 1 tactical_bomber moved from 98 Sea Zone to Caucasus 1 tactical_bomber moved from 98 Sea Zone to Caucasus 1 fighter moved from Egypt to Caucasus 1 fighter moved from Egypt to Caucasus 1 fighter moved from Egypt to Caucasus 1 fighter moved from Egypt to Caucasus 1 tactical_bomber moved from Egypt to Caucasus 2 infantry moved from India to Burma 3 fighters and 1 tactical_bomber moved from India to Burma Combat - British Battle in Burma British attack with 3 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 2/6 hits, 2,50 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Caucasus British attack with 1 bomber, 4 fighters, 2 infantry and 3 tactical_bombers Germans defend with 1 mech_infantry British roll dice for 1 bomber, 4 fighters, 2 infantry and 3 tactical_bombers in Caucasus, round 2 : 2/10 hits, 5,00 expected hits Italians roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus British win, taking Caucasus from Italians with 1 bomber, 4 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Germans: 1 mech_infantry Battle in 104 Sea Zone British attack with 1 destroyer and 4 fighters Germans defend with 1 destroyer British roll dice for 1 destroyer and 4 fighters in 104 Sea Zone, round 2 : 0/5 hits, 2,33 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 104 Sea Zone British roll dice for 4 fighters in 104 Sea Zone, round 3 : 2/4 hits, 2,00 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Germans lost in 104 Sea Zone British win with 4 fighters remaining. Battle score for attacker is 0 Casualties for British: 1 destroyer Casualties for Germans: 1 destroyer Non Combat Move - British 1 fighter moved from 104 Sea Zone to 91 Sea Zone 1 fighter moved from 104 Sea Zone to 91 Sea Zone 1 fighter moved from 104 Sea Zone to 92 Sea Zone 1 fighter moved from 104 Sea Zone to 92 Sea Zone 1 battleship, 1 carrier and 1 destroyer moved from 98 Sea Zone to 92 Sea Zone 1 transport moved from 87 Sea Zone to 91 Sea Zone 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 infantry moved from French Madagascar to 72 Sea Zone 1 battleship, 1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone 1 infantry moved from 81 Sea Zone to Egypt 1 bomber, 4 fighters and 3 tactical_bombers moved from Caucasus to Northwest Persia 1 tactical_bomber moved from Persia to Russia 1 artillery and 2 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Alexandria to Egypt 3 fighters and 1 tactical_bomber moved from Burma to India Place Units - British 1 factory_minor placed in Persia 1 artillery and 2 infantry placed in Iraq 2 fighters placed in Egypt 1 submarine placed in 110 Sea Zone Turn Complete - British British collect 39 PUs; end with 39 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 16 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs
Combat Hit Differential Summary :
Italians regular : 0,67 Japanese regular : -0,33 Germans regular : 0,33 British regular : -5,83
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - Italians Italians buy 1 bomber and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 fighters moved from Ukraine to Caucasus 1 bomber moved from Ukraine to Caucasus 2 mech_infantrys moved from Volgograd to Caucasus Combat - Italians Battle in Caucasus Italians attack with 1 bomber, 2 fighters and 2 mech_infantrys British defend with 1 infantry Italians roll dice for 1 bomber, 2 fighters and 2 mech_infantrys in Caucasus, round 2 : 2/5 hits, 2.00 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Caucasus Italians win, taking Caucasus from Russians with 1 bomber, 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 bomber moved from Caucasus to Bulgaria 1 fighter moved from Ukraine to Southern Italy 2 fighters moved from Caucasus to Bulgaria 1 mech_infantry moved from Romania to Ukraine 2 armour moved from Romania to Ukraine 2 infantry moved from Romania to Bessarabia 1 artillery and 2 infantry moved from Yugoslavia to Bulgaria 1 artillery moved from Romania to Bulgaria 1 infantry moved from Romania to Bessarabia 1 infantry moved from Romania to Bulgaria 1 aaGun moved from Northern Italy to Southern Italy 2 artilleries and 6 infantry moved from Northern Italy to France Place Units - Italians 1 bomber and 2 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1 Italians collect 14 PUs (4 lost to blockades); end with 14 PUs
Combat Hit Differential Summary :
Italians regular : 0.00 Russians regular : -0.33
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 21 Sea Zone Combat - ANZAC Battle in 21 Sea Zone ANZAC attack with 1 destroyer Japanese defend with 1 transport 1 transport owned by the Japanese lost in 21 Sea Zone ANZAC win with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 42 Sea Zone 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Persia to Eastern Persia 1 fighter moved from New Zealand to 54 Sea Zone 1 fighter moved from 54 Sea Zone to Queensland Place Units - ANZAC 2 transports placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 4 bombers and 1 destroyer; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Evenkiyskiy to Yakut S.S.R. Germans take Yenisey from Russians Germans take Yakut S.S.R. from Russians 2 infantry moved from Vologda to Russia 1 infantry moved from Samara to Russia 1 infantry moved from Smolensk to Russia 3 fighters moved from Novgorod to Russia 2 bombers moved from Western Germany to Russia 16 armour, 15 artilleries, 4 bombers, 4 fighters, 14 infantry, 40 mech_infantrys and 5 tactical_bombers moved from Bryansk to Russia 2 mech_infantrys moved from Volgograd to Russia 3 mech_infantrys moved from Ukraine to Russia Combat - Germans Battle in Russia Germans attack with 16 armour, 15 artilleries, 6 bombers, 7 fighters, 18 infantry, 45 mech_infantrys and 5 tactical_bombers British defend with 1 fighter and 2 tactical_bombers; Russians defend with 5 aaGuns, 1 armour, 20 artilleries, 1 factory_major, 3 fighters, 87 infantry and 1 tactical_bomber Russians roll AA dice in Russia : 2/15 hits, 2.50 expected hits 2 fighters owned by the Germans lost in Russia Germans roll dice for 16 armour, 15 artilleries, 6 bombers, 5 fighters, 18 infantry, 45 mech_infantrys and 5 tactical_bombers in Russia, round 2 : 36/110 hits, 35.83 expected hits Russians roll dice for 5 aaGuns, 1 armour, 20 artilleries, 4 fighters, 87 infantry and 3 tactical_bombers in Russia, round 2 : 34/115 hits, 40.33 expected hits 36 infantry owned by the Russians, 18 infantry owned by the Germans and 16 mech_infantrys owned by the Germans lost in Russia 15 artilleries owned by the Germans, 16 armour owned by the Germans and 29 mech_infantrys owned by the Germans retreated to Bryansk Russians win with 5 aaGuns, 1 armour, 20 artilleries, 4 fighters, 51 infantry and 3 tactical_bombers remaining. Battle score for attacker is -30 Casualties for Germans: 2 fighters, 18 infantry and 16 mech_infantrys Casualties for Russians: 36 infantry Non Combat Move - Germans 6 bombers, 5 fighters and 5 tactical_bombers moved from Russia to Bryansk 1 infantry moved from Volgograd to Samara 1 infantry moved from France to Western Germany 1 submarine moved from 113 Sea Zone to 124 Sea Zone 2 mech_infantrys moved from Slovakia Hungary to Western Ukraine 1 infantry moved from Archangel to Vologda 1 infantry moved from Archangel to Smolensk Place Units - Germans 3 armour placed in Ukraine 4 bombers placed in Western Germany 1 destroyer placed in 110 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2 Germans collect 64 PUs (2 lost to blockades); end with 64 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs
Combat Hit Differential Summary :
Russians regular : -6.33 Germans regular : 0.17 Russians AA : -0.50
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - Russians Russians repair damage of 14x factory_major; Remaining resources: 12 PUs; Russians buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Russians Place Units - Russians 4 infantry placed in Russia Turn Complete - Russians Russians collect 5 PUs; end with 5 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 7 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 9 PUs Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 11 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 13 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - Japanese Japanese buy 2 artilleries, 1 carrier, 2 destroyers, 2 submarines and 2 tactical_bombers; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 armour and 1 mech_infantry moved from Szechwan to Burma 2 artilleries and 2 infantry moved from Shan State to Burma 3 armour moved from French Indo China to Burma 3 artilleries and 2 infantry moved from Yunnan to Burma 7 armour and 11 mech_infantrys moved from Yunnan to Burma 1 bomber moved from Kiangsi to 21 Sea Zone 4 bombers moved from French Indo China to 21 Sea Zone 1 submarine moved from 6 Sea Zone to 21 Sea Zone 3 fighters and 2 tactical_bombers moved from 6 Sea Zone to 21 Sea Zone Combat - Japanese Battle in Burma Japanese attack with 12 armour, 5 artilleries, 4 infantry and 12 mech_infantrys British defend with 2 infantry Japanese roll dice for 12 armour, 5 artilleries, 4 infantry and 12 mech_infantrys in Burma, round 2 : 10/33 hits, 11.17 expected hits UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 12 armour, 5 artilleries, 4 infantry and 12 mech_infantrys remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in 21 Sea Zone Japanese attack with 5 bombers, 3 fighters, 1 submarine and 2 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 21 Sea Zone Japanese win with 5 bombers, 3 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Non Combat Move - Japanese 5 bombers moved from 21 Sea Zone to French Indo China 1 bomber moved from Java to French Indo China 1 transport moved from 37 Sea Zone to 42 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to French Indo China 1 carrier and 1 fighter moved from 37 Sea Zone to 35 Sea Zone 1 transport moved from 37 Sea Zone to 19 Sea Zone 1 destroyer moved from 43 Sea Zone to 55 Sea Zone 3 fighters and 2 tactical_bombers moved from Yunnan to French Indo China 3 fighters and 2 tactical_bombers moved from 21 Sea Zone to 35 Sea Zone 2 battleships, 3 carriers, 2 cruisers, 4 destroyers and 6 submarines moved from 6 Sea Zone to 35 Sea Zone 1 infantry moved from Jehol to Shantung 1 infantry moved from Jehol to Chahar 1 infantry moved from Jehol to Anhwe 1 infantry moved from Chahar to Hopei 1 mech_infantry moved from Hopei to Yunnan 1 mech_infantry moved from Anhwe to Yunnan 3 aaGuns moved from Yunnan to Burma 2 mech_infantrys moved from Kwangtung to Yunnan 1 armour moved from Kwangtung to Yunnan 2 fighters moved from Caroline Islands to 33 Sea Zone 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone 2 fighters moved from 33 Sea Zone to Philippines 1 tactical_bomber moved from 33 Sea Zone to Philippines Place Units - Japanese 1 artillery placed in Shantung 1 artillery placed in French Indo China 2 destroyers placed in 36 Sea Zone 1 carrier and 2 submarines placed in 20 Sea Zone 2 tactical_bombers placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,5 Japanese collect 65 PUs (2 lost to blockades); end with 66 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Japanese regular : -0.50 ANZAC regular : -0.33 UK_Pacific regular : -0.67
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TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 6 infantry and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 mech_infantry moved from Queensland to 54 Sea Zone 1 mech_infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 mech_infantry moved from 45 Sea Zone to Dutch New Guinea 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 5 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone 2 artilleries and 1 infantry moved from Northwest Persia to Caucasus 4 destroyers moved from 91 Sea Zone to 110 Sea Zone Combat - Americans Battle in Dutch New Guinea Battle in Caucasus Americans attack with 2 artilleries and 1 infantry Italians defend with 2 mech_infantrys Americans roll dice for 2 artilleries and 1 infantry in Caucasus, round 2 : 1/3 hits, 1,00 expected hits Italians roll dice for 2 mech_infantrys in Caucasus, round 2 : 0/2 hits, 0,67 expected hits 1 mech_infantry owned by the Italians lost in Caucasus Americans roll dice for 2 artilleries and 1 infantry in Caucasus, round 3 : 0/3 hits, 1,00 expected hits Italians roll dice for 1 mech_infantry in Caucasus, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Caucasus Americans roll dice for 2 artilleries in Caucasus, round 4 : 1/2 hits, 0,67 expected hits Italians roll dice for 1 mech_infantry in Caucasus, round 4 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Italians and 1 artillery owned by the Americans lost in Caucasus Americans win, taking Dutch New Guinea from Japanese, taking Caucasus from Italians with 1 artillery remaining. Battle score for attacker is 1 Casualties for Italians: 2 mech_infantrys Casualties for Americans: 1 artillery and 1 infantry Battle in 55 Sea Zone Americans attack with 1 destroyer, 5 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 destroyer, 5 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/7 hits, 3,50 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 1 destroyer, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 110 Sea Zone British loiter and taunt; Americans attack with 4 destroyers Germans defend with 1 destroyer Americans roll dice for 4 destroyers in 110 Sea Zone, round 2 : 0/4 hits, 1,33 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 110 Sea Zone Americans roll dice for 3 destroyers in 110 Sea Zone, round 3 : 1/3 hits, 1,00 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Germans and 1 destroyer owned by the Americans lost in 110 Sea Zone Americans win with 2 destroyers remaining. Battle score for attacker is -8 Casualties for Americans: 2 destroyers Casualties for Germans: 1 destroyer Non Combat Move - Americans 1 infantry moved from Gibraltar to 92 Sea Zone 1 artillery moved from Gibraltar to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone 1 artillery moved from 110 Sea Zone to United Kingdom 1 infantry moved from 110 Sea Zone to United Kingdom 1 infantry moved from Morocco to 92 Sea Zone 1 artillery moved from Morocco to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone 1 artillery moved from 110 Sea Zone to United Kingdom 1 infantry moved from 110 Sea Zone to United Kingdom 1 infantry moved from Morocco to 91 Sea Zone 1 aaGun moved from Morocco to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 artillery moved from Morocco to 91 Sea Zone 1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 2 infantry moved from 110 Sea Zone to United Kingdom 1 destroyer moved from 101 Sea Zone to 103 Sea Zone 3 artilleries and 3 infantry moved from Central United States to 101 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 103 Sea Zone 5 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 30 Sea Zone to 54 Sea Zone 2 destroyers and 5 submarines moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 25 Sea Zone to 26 Sea Zone Place Units - Americans 1 carrier and 2 transports placed in 10 Sea Zone 2 destroyers and 2 transports placed in 101 Sea Zone 4 infantry placed in Central United States 2 infantry placed in Western United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 6 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 6 PUs Purchase Units - British British buy 1 armour, 3 fighters and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 6x factory_major; Remaining resources: 13 PUs; UK_Pacific buy 2 submarines; Remaining resources: 1 PUs; Combat Move - British 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 mech_infantry moved from Northwest Persia to Kazakhstan Russians take Kazakhstan from Germans 1 mech_infantry moved from Northwest Persia to Volgograd 1 mech_infantry moved from Northwest Persia to Volgograd 1 bomber, 4 fighters and 3 tactical_bombers moved from Northwest Persia to Volgograd 1 mech_infantry moved from Northwest Persia to Rostov Russians take Rostov from Italians 1 fighter moved from Russia to Volgograd 1 tactical_bomber moved from Russia to Volgograd 1 tactical_bomber moved from Russia to Volgograd Combat - British Battle in Normandy Bordeaux Battle in Holland Belgium Battle in Volgograd British attack with 1 bomber, 5 fighters, 2 mech_infantrys and 5 tactical_bombers Germans defend with 1 factory_minor; Italians defend with 1 armour British roll dice for 1 bomber, 5 fighters, 2 mech_infantrys and 5 tactical_bombers in Volgograd, round 2 : 5/13 hits, 6,83 expected hits Germans roll dice for 1 armour in Volgograd, round 2 : 1/1 hits, 0,50 expected hits 1 mech_infantry owned by the British and 1 armour owned by the Italians lost in Volgograd British win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking Volgograd from Germans with 1 bomber, 5 fighters, 1 mech_infantry and 5 tactical_bombers remaining. Battle score for attacker is 2 Casualties for British: 1 mech_infantry Casualties for Italians: 1 armour Non Combat Move - British 1 bomber, 5 fighters and 5 tactical_bombers moved from Volgograd to Russia 1 artillery and 2 infantry moved from Iraq to Northwest Persia 1 artillery and 2 infantry moved from Trans-Jordan to Iraq 3 fighters and 1 tactical_bomber moved from India to Northwest Persia 6 armour and 1 mech_infantry moved from Northwest Persia to Kazakhstan 2 fighters moved from Egypt to Northwest Persia 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Egypt to 81 Sea Zone 1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone 1 battleship, 2 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone 1 infantry moved from 80 Sea Zone to Eastern Persia 1 infantry moved from 80 Sea Zone to Eastern Persia 1 mech_infantry moved from Belgian Congo to Egypt 1 infantry moved from Egypt to Trans-Jordan 1 carrier and 2 fighters moved from 91 Sea Zone to 103 Sea Zone 1 battleship, 1 carrier, 1 destroyer and 2 fighters moved from 92 Sea Zone to 110 Sea Zone 2 armour and 7 mech_infantrys moved from India to Eastern Persia 3 aaGuns and 25 infantry moved from India to West India Place Units - British 1 armour and 2 mech_infantrys placed in Persia 2 fighters and 1 mech_infantry placed in Iraq 1 fighter placed in Egypt Turning on Edit Mode EDIT: Removing units owned by British from 110 Sea Zone: 1 destroyer EDIT: Adding units owned by British to 98 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turn Complete - British British collect 44 PUs; end with 44 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 50 PUs Place Units - UK_Pacific 2 submarines placed in 39 Sea Zone Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in 39 Sea Zone change ownership: 2 submarines
Combat Hit Differential Summary :
Americans regular : -3,50 Japanese regular : -0,33 Italians regular : 0,67 Germans regular : 1,83 British regular : -1,83
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - Italians Italians buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 2 armour and 1 mech_infantry moved from Ukraine to Rostov 1 fighter moved from Bulgaria to Caucasus 1 bomber moved from Bulgaria to Caucasus 1 bomber moved from Southern Italy to Caucasus Combat - Italians Battle in Rostov Italians attack with 2 armour and 1 mech_infantry British defend with 1 mech_infantry Italians roll dice for 2 armour and 1 mech_infantry in Rostov, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Rostov Italians win, taking Rostov from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in Caucasus Italians attack with 2 bombers and 1 fighter Americans defend with 1 artillery Italians roll dice for 2 bombers and 1 fighter in Caucasus, round 2 : 3/3 hits, 1.83 expected hits Russians roll dice for 1 artillery in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Caucasus Italians win with 2 bombers and 1 fighter remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Non Combat Move - Italians 1 fighter moved from Caucasus to Bryansk 2 bombers moved from Caucasus to Bulgaria 1 fighter moved from Bulgaria to Western Germany 2 fighters moved from Southern Italy to Western Germany 3 infantry moved from Bessarabia to Ukraine Place Units - Italians 1 armour and 2 mech_infantrys placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6 Italians collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Italians regular : 1.00 Russians regular : -0.67
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Eastern Persia to Turkmenistan Russians take Turkmenistan from Germans 1 infantry moved from Queensland to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 infantry moved from 41 Sea Zone to Sumatra 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java Battle in Sumatra Non Combat Move - ANZAC 1 submarine moved from 42 Sea Zone to 39 Sea Zone 1 destroyer moved from 54 Sea Zone to 37 Sea Zone Place Units - ANZAC 2 transports placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 19 PUs; end with 19 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 6 armour, 1 destroyer, 4 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from France to Normandy Bordeaux 1 bomber moved from Western Germany to Normandy Bordeaux 3 bombers moved from Western Germany to United Kingdom 1 mech_infantry moved from Bryansk to Caucasus Germans take Caucasus from Russians 3 armour moved from Ukraine to Volgograd 1 mech_infantry moved from Bryansk to Volgograd 1 mech_infantry moved from Bryansk to Volgograd 1 armour moved from Yakut S.S.R. to Amur Germans take Buryatia from Russians Germans take Amur from Russians Combat - Germans Strategic bombing raid in United Kingdom British roll AA dice in United Kingdom : 0/3 hits, 0.50 expected hits Bombing raid in United Kingdom rolls: 5,3,5 and causes: 13 damage to unit: factory_major Bombing raid in United Kingdom causes 13 damage total. Battle in Normandy Bordeaux Germans attack with 1 bomber and 2 infantry British defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 bomber and 2 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1.00 expected hits British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for British: 1 infantry Battle in Volgograd Germans attack with 3 armour and 2 mech_infantrys British defend with 1 mech_infantry; Russians defend with 1 factory_minor Germans roll dice for 3 armour and 2 mech_infantrys in Volgograd, round 2 : 1/5 hits, 1.83 expected hits Russians roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Volgograd Germans win, taking Volgograd from Russians with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Non Combat Move - Germans 3 bombers moved from United Kingdom to Western Germany 1 bomber moved from Normandy Bordeaux to Western Germany 1 infantry moved from Western Germany to France 1 transport moved from 113 Sea Zone to 114 Sea Zone 2 mech_infantrys moved from Western Ukraine to Bryansk 6 bombers moved from Bryansk to Western Germany 1 submarine moved from 124 Sea Zone to 123 Sea Zone Place Units - Germans 3 infantry placed in France 1 infantry placed in Western Germany 2 armour and 1 mech_infantry placed in Ukraine 1 armour and 2 mech_infantrys placed in Novgorod 3 armour and 4 mech_infantrys placed in Western Germany 1 destroyer placed in 112 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5 Germans collect 66 PUs; end with 66 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 86 PUs
Combat Hit Differential Summary :
British AA : -0.50 Russians regular : -0.33 Germans regular : -0.83 British regular : 0.67
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Purchase Units - Russians Russians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Russia to Samara 3 fighters and 1 tactical_bomber moved from Russia to Samara Combat - Russians Battle in Samara Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Samara, round 2 : 3/6 hits, 2,50 expected hits Germans roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 3 fighters and 1 tactical_bomber moved from Samara to Russia Place Units - Russians 1 artillery and 3 infantry placed in Russia Turn Complete - Russians Russians collect 5 PUs; end with 5 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 7 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 9 PUs
Combat Hit Differential Summary :
Germans regular : 0,67 Russians regular : 0,50
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Purchase Units - Japanese Japanese buy 1 carrier, 2 destroyers, 1 factory_minor, 2 fighters and 2 marines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Japanese captures 9PUs while taking UK_Pacific capital Japanese converts factory_major into different units 1 artillery moved from Tsinghai to Kazakhstan 1 infantry moved from Sikang to Kazakhstan 1 mech_infantry moved from Shensi to Kazakhstan 6 bombers, 3 fighters and 2 tactical_bombers moved from French Indo China to Kazakhstan 1 infantry moved from Burma to India Japanese take India from UK_Pacific 1 submarine moved from 20 Sea Zone to 37 Sea Zone 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 37 Sea Zone 1 fighter moved from Philippines to 41 Sea Zone 1 fighter moved from Philippines to 42 Sea Zone 1 fighter moved from 35 Sea Zone to 45 Sea Zone Combat - Japanese Battle in 41 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 41 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 42 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 45 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 45 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Kazakhstan Japanese attack with 1 artillery, 6 bombers, 3 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers British defend with 6 armour and 2 mech_infantrys Japanese roll dice for 1 artillery, 6 bombers, 3 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Kazakhstan, round 2 : 9/14 hits, 7.67 expected hits Russians roll dice for 6 armour and 2 mech_infantrys in Kazakhstan, round 2 : 3/8 hits, 3.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 mech_infantry owned by the Japanese, 2 mech_infantrys owned by the British and 6 armour owned by the British lost in Kazakhstan Japanese win with 6 bombers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 33 Casualties for Japanese: 1 artillery, 1 infantry and 1 mech_infantry Casualties for British: 6 armour and 2 mech_infantrys Battle in 37 Sea Zone Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters and 2 tactical_bombers in 37 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 37 Sea Zone Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific Non Combat Move - Japanese 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone 1 fighter moved from 37 Sea Zone to 35 Sea Zone 1 fighter moved from 45 Sea Zone to 35 Sea Zone 1 carrier moved from 35 Sea Zone to 37 Sea Zone 1 fighter moved from 41 Sea Zone to 37 Sea Zone 1 fighter moved from 42 Sea Zone to 37 Sea Zone 2 destroyers moved from 36 Sea Zone to 37 Sea Zone 1 carrier moved from 20 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 3 armour moved from Burma to Malaya 2 infantry moved from Burma to Yunnan 1 infantry moved from Shantung to Anhwe 1 infantry moved from Anhwe to Chahar 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Suiyuyan to Kansu 1 artillery moved from Kansu to Tsinghai 1 mech_infantry moved from Yunnan to Shensi 1 armour and 3 mech_infantrys moved from Yunnan to Sikang 1 artillery moved from Shantung to 19 Sea Zone 1 artillery and 1 transport moved from 19 Sea Zone to 21 Sea Zone 1 infantry moved from Guam to 21 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 submarine moved from 20 Sea Zone to 35 Sea Zone 1 submarine moved from 21 Sea Zone to 35 Sea Zone 2 tactical_bombers moved from Japan to 35 Sea Zone 1 infantry moved from Sakha to Siberia 6 bombers, 3 fighters and 2 tactical_bombers moved from Kazakhstan to Volgograd 3 aaGuns, 9 armour, 5 artilleries, 1 infantry and 12 mech_infantrys moved from Burma to India 1 destroyer moved from 35 Sea Zone to 42 Sea Zone Place Units - Japanese 1 fighter and 2 marines placed in French Indo China 1 factory_minor placed in Malaya 1 carrier and 2 destroyers placed in 20 Sea Zone 1 fighter placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,1,5,2,5,6 Japanese collect 59 PUs (3 lost to blockades); end with 68 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Japanese regular : 1.67 ANZAC regular : 0.67 Russians regular : -0.67
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TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 2 fighters, 5 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 55 Sea Zone to 42 Sea Zone 6 fighters and 2 tactical_bombers moved from 54 Sea Zone to 42 Sea Zone Combat - Americans Battle in 42 Sea Zone Americans attack with 1 destroyer, 6 fighters and 2 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 destroyer, 6 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 : 4/9 hits, 4,67 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 42 Sea Zone Americans win with 1 destroyer, 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 6 fighters and 2 tactical_bombers moved from 42 Sea Zone to 54 Sea Zone 3 destroyers and 5 submarines moved from 26 Sea Zone to 54 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 carrier, 3 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Hawaiian Islands to 26 Sea Zone 1 fighter moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from 26 Sea Zone to Hawaiian Islands 3 artilleries, 1 destroyer, 3 infantry and 3 transports moved from 103 Sea Zone to 110 Sea Zone 3 artilleries and 3 infantry moved from 110 Sea Zone to United Kingdom Place Units - Americans 1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone 2 fighters placed in 101 Sea Zone 4 infantry placed in Central United States 1 infantry placed in Western United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 6 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 6 PUs Purchase Units - British British repair damage of 10x factory_major; Remaining resources: 40 PUs; British buy 3 armour, 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Holland Belgium to Normandy Bordeaux 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from 103 Sea Zone to Normandy Bordeaux 1 fighter moved from 103 Sea Zone to Normandy Bordeaux 1 infantry moved from Northwest Persia to Caucasus 1 infantry moved from Northwest Persia to Caucasus 5 fighters and 1 tactical_bomber moved from Northwest Persia to Caucasus 1 bomber moved from Russia to Ukraine Combat - British Strategic bombing raid in Ukraine Germans roll AA dice in Ukraine : 0/1 hits, 0,17 expected hits Bombing raid in Ukraine rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in Ukraine causes 6 damage total. Battle in Normandy Bordeaux British attack with 4 fighters and 2 infantry Germans defend with 1 factory_minor, 1 harbour and 1 infantry British roll dice for 1 battleship in Normandy Bordeaux, round 2 : 1/1 hits, 0,67 expected hits Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux British win, taking Normandy Bordeaux from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Germans: 1 infantry Battle in Caucasus British attack with 5 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry British roll dice for 5 fighters, 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 4/8 hits, 3,50 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Caucasus British win, taking Caucasus from Germans with 5 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - British 5 fighters and 1 tactical_bomber moved from Caucasus to Russia 2 armour, 2 infantry and 7 mech_infantrys moved from Eastern Persia to West India 1 armour and 2 mech_infantrys moved from Persia to West India 1 fighter moved from Iraq to West India 1 fighter moved from Iraq to West India 1 artillery, 2 infantry and 1 mech_infantry moved from Iraq to Northwest Persia 1 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Trans-Jordan to Iraq 1 destroyer moved from 98 Sea Zone to 92 Sea Zone 1 fighter moved from Egypt to Northwest Persia 1 mech_infantry moved from Egypt to Iraq 1 battleship and 1 transport moved from 80 Sea Zone to 81 Sea Zone 1 submarine moved from 39 Sea Zone to 80 Sea Zone 1 submarine moved from 39 Sea Zone to 80 Sea Zone 1 carrier moved from 103 Sea Zone to 110 Sea Zone 2 fighters moved from Normandy Bordeaux to United Kingdom 1 fighter moved from Normandy Bordeaux to 110 Sea Zone 1 fighter moved from Normandy Bordeaux to 110 Sea Zone 1 bomber moved from Ukraine to Russia Place Units - British 1 fighter placed in United Kingdom 3 armour placed in Persia 3 mech_infantrys placed in Iraq Turn Complete - British British collect 44 PUs; end with 44 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 50 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : -0,67 Japanese regular : -0,33 Germans AA : -0,17 Germans regular : 0,33 British regular : 0,83
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TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Purchase Units - Italians Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from France to Normandy Bordeaux 3 fighters moved from Western Germany to Normandy Bordeaux Combat - Italians Battle in Normandy Bordeaux Italians attack with 3 fighters and 2 infantry British defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 3 fighters and 2 infantry in Normandy Bordeaux, round 2 : 1/5 hits, 1.83 expected hits British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Normandy Bordeaux Italians win, taking Normandy Bordeaux from British with 3 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Non Combat Move - Italians 3 fighters moved from Normandy Bordeaux to Western Germany 1 armour and 2 mech_infantrys moved from Northern Italy to France 4 aaGuns, 1 artillery, 11 infantry and 1 marine moved from Southern Italy to Northern Italy 2 bombers moved from Bulgaria to Greece 3 infantry moved from Ukraine to Bryansk 2 armour and 1 mech_infantry moved from Rostov to Bryansk Place Units - Italians 1 artillery and 4 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3 Italians collect 15 PUs (3 lost to blockades); end with 15 PUs
Combat Hit Differential Summary :
Italians regular : -0.83 British regular : 0.67
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TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Queensland to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 infantry moved from 43 Sea Zone to Borneo 1 artillery moved from Queensland to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 artillery moved from 44 Sea Zone to Celebes 1 infantry moved from 44 Sea Zone to Celebes Combat - ANZAC Battle in Borneo Battle in Celebes ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Celebes ANZAC win, taking Borneo from Japanese, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 infantry moved from Turkmenistan to Eastern Persia Place Units - ANZAC 1 destroyer and 2 transports placed in 54 Sea Zone ANZAC undo move 1. 1 infantry placed in Queensland 2 transports placed in 54 Sea Zone 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 26 PUs; end with 26 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs Combat Move - French Turning on Edit Mode EDIT: Removing units owned by ANZAC from 39 Sea Zone: 1 submarine EDIT: Adding units owned by ANZAC to 80 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0,33 ANZAC regular : 0,33
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TripleA Move Summary: Germans round 13
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 2 destroyers, 2 fighters, 2 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Western Germany to Holland Belgium Germans take Holland Belgium from British 1 armour moved from Holland Belgium to Western Germany 1 mech_infantry moved from Novgorod to Nenetsia Germans take Nenetsia from Russians 1 armour moved from Volgograd to Kazakhstan Germans take Kazakhstan from Russians 1 armour moved from Kazakhstan to Volgograd 2 mech_infantrys moved from Volgograd to Caucasus 1 mech_infantry moved from Ukraine to Caucasus 2 mech_infantrys moved from Bryansk to Samara 3 fighters moved from Bryansk to Caucasus 2 fighters moved from Bryansk to Samara 3 tactical_bombers moved from Bryansk to Caucasus 2 tactical_bombers moved from Bryansk to Samara
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TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 2 destroyers, 2 fighters, 2 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Western Germany to Holland Belgium Germans take Holland Belgium from British 1 armour moved from Holland Belgium to Western Germany 1 mech_infantry moved from Novgorod to Nenetsia Germans take Nenetsia from Russians 1 armour moved from Volgograd to Kazakhstan Germans take Kazakhstan from Russians 1 armour moved from Kazakhstan to Volgograd 2 mech_infantrys moved from Volgograd to Caucasus 1 mech_infantry moved from Ukraine to Caucasus 2 mech_infantrys moved from Bryansk to Samara 3 fighters moved from Bryansk to Caucasus 2 fighters moved from Bryansk to Samara 3 tactical_bombers moved from Bryansk to Caucasus 2 tactical_bombers moved from Bryansk to Samara Combat - Germans Battle in Samara Germans attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Samara, round 2 : 1/6 hits, 2.67 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Samara Germans win, taking Samara from Russians with 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Caucasus Germans attack with 3 fighters, 3 mech_infantrys and 3 tactical_bombers British defend with 2 infantry Germans roll dice for 3 fighters, 3 mech_infantrys and 3 tactical_bombers in Caucasus, round 2 : 6/9 hits, 4.00 expected hits Russians roll dice for 2 infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Germans and 2 infantry owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 3 fighters, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Germans: 1 mech_infantry Casualties for British: 2 infantry Non Combat Move - Germans 1 submarine moved from 123 Sea Zone to 125 Sea Zone 1 destroyer moved from 112 Sea Zone to 111 Sea Zone 4 mech_infantrys moved from Western Germany to Poland 3 armour moved from Western Germany to Poland 1 armour and 1 mech_infantry moved from Novgorod to Bryansk 2 fighters and 2 tactical_bombers moved from Samara to Bryansk 2 armour moved from Ukraine to Bryansk 3 fighters moved from Caucasus to Bryansk 3 tactical_bombers moved from Caucasus to Bryansk 1 armour moved from Amur to Jehol Place Units - Germans 1 armour and 2 mech_infantrys placed in Novgorod 3 armour placed in Volgograd 2 fighters placed in Western Germany 1 destroyer placed in 112 Sea Zone 1 destroyer and 3 submarines placed in 113 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4 Germans collect 66 PUs (2 lost to blockades); end with 66 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 86 PUs
Combat Hit Differential Summary :
Russians regular : 0.00 Germans regular : 0.33
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TripleA Turn Summary: Russians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13 Purchase Units - Russians Russians buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Russians Place Units - Russians 3 infantry placed in Russia Turn Complete - Russians Russians collect 3 PUs; end with 3 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 5 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 7 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13 Purchase Units - Japanese Japanese buy 1 carrier, 2 destroyers, 2 fighters and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter moved from 37 Sea Zone to India 2 fighters and 1 tactical_bomber moved from 37 Sea Zone to Borneo 1 artillery and 1 infantry moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 2 cruisers moved from 35 Sea Zone to 36 Sea Zone 2 marines moved from French Indo China to 36 Sea Zone 2 cruisers and 2 marines moved from 36 Sea Zone to 43 Sea Zone 2 marines moved from 43 Sea Zone to Borneo 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 1 submarine moved from 35 Sea Zone to 42 Sea Zone 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone 1 fighter moved from 35 Sea Zone to 44 Sea Zone 2 bombers moved from Volgograd to Iraq 2 bombers moved from Volgograd to Persia 1 bomber moved from Volgograd to Persia 1 bomber moved from Volgograd to Iraq Combat - Japanese Strategic bombing raid in Iraq British roll AA dice in Iraq : 0/3 hits, 0.50 expected hits Bombing raid in Iraq rolls: 8,6,8 and causes: 6 damage to unit: factory_minor Bombing raid in Iraq causes 6 damage total. Strategic bombing raid in Persia British roll AA dice in Persia : 0/3 hits, 0.50 expected hits Bombing raid in Persia rolls: 3,6,7 and causes: 6 damage to unit: factory_minor Bombing raid in Persia causes 6 damage total. Battle in 43 Sea Zone Japanese attack with 2 cruisers and 2 transports ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 43 Sea Zone Japanese win with 2 cruisers and 2 transports remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 44 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 42 Sea Zone Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 : 4/4 hits, 2.33 expected hits Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from ANZAC with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Borneo Japanese attack with 2 artilleries, 2 fighters, 2 infantry, 2 marines and 1 tactical_bomber ANZAC defend with 2 infantry Japanese roll dice for 2 artilleries, 2 fighters, 2 infantry, 2 marines and 1 tactical_bomber in Borneo, round 2 : 3/9 hits, 3.67 expected hits ANZAC roll dice for 2 infantry in Borneo, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the ANZAC lost in Borneo Japanese win, taking Borneo from ANZAC with 2 artilleries, 2 fighters, 2 infantry, 2 marines and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 2 infantry Non Combat Move - Japanese 1 carrier moved from 37 Sea Zone to 43 Sea Zone 1 destroyer moved from 37 Sea Zone to 55 Sea Zone 1 carrier moved from 37 Sea Zone to 43 Sea Zone 1 carrier moved from 43 Sea Zone to 35 Sea Zone 1 destroyer moved from 20 Sea Zone to 16 Sea Zone 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Szechwan to Sikang 1 armour and 3 mech_infantrys moved from Sikang to Volgograd 3 bombers moved from Persia to Volgograd 3 bombers moved from Iraq to Volgograd 1 destroyer moved from 35 Sea Zone to 46 Sea Zone 1 carrier and 1 destroyer moved from 20 Sea Zone to 35 Sea Zone 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone 1 fighter moved from French Indo China to India 1 fighter moved from Japan to 35 Sea Zone 2 fighters moved from Borneo to 43 Sea Zone 1 tactical_bomber moved from Borneo to 35 Sea Zone 1 fighter moved from 44 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from Philippines to 35 Sea Zone Place Units - Japanese 1 carrier placed in 20 Sea Zone 2 fighters placed in 20 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 destroyer EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode 2 destroyers and 1 submarine placed in 36 Sea Zone 3 submarines placed in 37 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 destroyer EDIT: Adding units owned by Japanese to 43 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 59 PUs; end with 59 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Japanese regular : 0.67 British AA : -1.00 ANZAC regular : -0.67
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Sorry for the edits of that DD - Had this turn mapped out 2 days ago, but couldn’t quite remember it today.