TT MajikAndrew (X) vs Pejones (A+56) OOB

  • '22 '16

    @trulpen said in TT MajikAndrew (X) vs Pejones (A+56) OOB:

    Oups, missed to build in Spain (small screen). May I change the purchase regarding that, exchanging the tac for 2 inf, 1 art (Spain) and upgrading 1 inf to 1 art (Cairo)?

    Sorry I am not inclined to allow purchase changes after dice are rolled no matter the reason. If my partner feels differently we may have to discuss.


  • @majikforce said in TT MajikAndrew (X) vs Pejones (A+56) OOB:

    @trulpen said in TT MajikAndrew (X) vs Pejones (A+56) OOB:

    Oups, missed to build in Spain (small screen). May I change the purchase regarding that, exchanging the tac for 2 inf, 1 art (Spain) and upgrading 1 inf to 1 art (Cairo)?

    Sorry I am not inclined to allow purchase changes after dice are rolled no matter the reason. If my partner feels differently we may have to discuss.

    The posted Edit Policy is very clear on this issue.

    a) Once a combat roll is made no edits of any kind before the combat roll occurred are allowed with one exception. Forgotten Units. A “Forgotten Unit” is a unit that never moved during that Power’s Turn and that unit unequivocally and without any doubt was just forgotten to be moved and that the requested edited move is obviously the intended move if the unit had not been forgotten. Any doubt, no matter how small, voids this exception. Including any potential gain of knowledge received due to dice rolls.

    Therefore, I agree with my Partner. Unfortunately mistakes are made and we just have to live with them.


  • It’s ok, then you may proceed.

  • 2025 2024 '23 '22 '21 '20

    TripleA Turn Summary: Italians round 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 16
    
        Purchase Units - Italians
            Italians buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            1 armour moved from Smolensk to Belarus
            1 infantry moved from Greece to Albania
    
        Place Units - Italians
            1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 10
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,2,3,5,6,2,3,3,3
            Italians collect 0 PUs (10 lost to blockades); end with 1 PU
    

    Combat Hit Differential Summary :

    Savegame

  • 2025 2024 '23 '22 '21 '20

    TripleA Turn Summary: Italians round 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 16
    
        Purchase Units - Italians
            Italians buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            1 armour moved from Smolensk to Belarus
            1 infantry moved from Greece to Albania
    
        Place Units - Italians
            1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 10
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,2,3,5,6,2,3,3,3
            Italians collect 0 PUs (10 lost to blockades); end with 1 PU
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Belarus: 1 armour
            EDIT: Adding units owned by Italians to Russia: 1 armour
            EDIT: Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Russia: 1 armour
            EDIT: Adding units owned by Italians to Samara: 1 armour
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

  • '23 '22

    TripleA Turn Summary: ANZAC round 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 16
    
        Purchase Units - ANZAC
            ANZAC buy 2 artilleries, 1 destroyer and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 55 Sea Zone to 45 Sea Zone
            7 fighters moved from 42 Sea Zone to 45 Sea Zone
            1 submarine moved from 55 Sea Zone to 44 Sea Zone
            1 fighter moved from 55 Sea Zone to 45 Sea Zone
    
        Combat - ANZAC
            Battle in 44 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 44 Sea Zone
                ANZAC win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 45 Sea Zone
                ANZAC attack with 1 destroyer and 8 fighters
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 destroyer and 8 fighters in 45 Sea Zone, round 2 : 5/9 hits, 4,33 expected hits
                    Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 45 Sea Zone
                ANZAC win with 1 destroyer and 8 fighters remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            1 fighter moved from Queensland to Hawaiian Islands
            2 aaGuns and 3 infantry moved from Queensland to New South Wales
            2 submarines moved from 55 Sea Zone to 44 Sea Zone
            1 submarine moved from 55 Sea Zone to 44 Sea Zone
            1 submarine moved from 55 Sea Zone to 43 Sea Zone
            1 submarine moved from 55 Sea Zone to 41 Sea Zone
            1 carrier, 1 cruiser and 1 fighter moved from 55 Sea Zone to 42 Sea Zone
            8 fighters moved from 45 Sea Zone to 42 Sea Zone
    
        Place Units - ANZAC
            1 destroyer placed in 54 Sea Zone
            2 artilleries and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0,33
    ANZAC regular : 0,67
    

    Savegame

  • '23 '22

    TripleA Turn Summary: French round 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 16
    
        Purchase Units - ANZAC
            ANZAC buy 2 artilleries, 1 destroyer and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 55 Sea Zone to 45 Sea Zone
            7 fighters moved from 42 Sea Zone to 45 Sea Zone
            1 submarine moved from 55 Sea Zone to 44 Sea Zone
            1 fighter moved from 55 Sea Zone to 45 Sea Zone
    
        Combat - ANZAC
            Battle in 44 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 44 Sea Zone
                ANZAC win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 45 Sea Zone
                ANZAC attack with 1 destroyer and 8 fighters
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 destroyer and 8 fighters in 45 Sea Zone, round 2 : 5/9 hits, 4,33 expected hits
                    Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 45 Sea Zone
                ANZAC win with 1 destroyer and 8 fighters remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            1 fighter moved from Queensland to Hawaiian Islands
            2 aaGuns and 3 infantry moved from Queensland to New South Wales
            2 submarines moved from 55 Sea Zone to 44 Sea Zone
            1 submarine moved from 55 Sea Zone to 44 Sea Zone
            1 submarine moved from 55 Sea Zone to 43 Sea Zone
            1 submarine moved from 55 Sea Zone to 41 Sea Zone
            1 carrier, 1 cruiser and 1 fighter moved from 55 Sea Zone to 42 Sea Zone
            8 fighters moved from 45 Sea Zone to 42 Sea Zone
    
        Place Units - ANZAC
            1 destroyer placed in 54 Sea Zone
            2 artilleries and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0,33
    ANZAC regular : 0,67
    

    Savegame

  • '23 '22

    TripleA Manual Gamesave Post: French round 16

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 16
    
        Purchase Units - ANZAC
            ANZAC buy 2 artilleries, 1 destroyer and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 55 Sea Zone to 45 Sea Zone
            7 fighters moved from 42 Sea Zone to 45 Sea Zone
            1 submarine moved from 55 Sea Zone to 44 Sea Zone
            1 fighter moved from 55 Sea Zone to 45 Sea Zone
    
        Combat - ANZAC
            Battle in 44 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 44 Sea Zone
                ANZAC win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 45 Sea Zone
                ANZAC attack with 1 destroyer and 8 fighters
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 destroyer and 8 fighters in 45 Sea Zone, round 2 : 5/9 hits, 4,33 expected hits
                    Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 45 Sea Zone
                ANZAC win with 1 destroyer and 8 fighters remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            1 fighter moved from Queensland to Hawaiian Islands
            2 aaGuns and 3 infantry moved from Queensland to New South Wales
            2 submarines moved from 55 Sea Zone to 44 Sea Zone
            1 submarine moved from 55 Sea Zone to 44 Sea Zone
            1 submarine moved from 55 Sea Zone to 43 Sea Zone
            1 submarine moved from 55 Sea Zone to 41 Sea Zone
            1 carrier, 1 cruiser and 1 fighter moved from 55 Sea Zone to 42 Sea Zone
            8 fighters moved from 45 Sea Zone to 42 Sea Zone
    
        Place Units - ANZAC
            1 destroyer placed in 54 Sea Zone
            2 artilleries and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
    
        Combat Move - French
    
        Turn Complete - French
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from 43 Sea Zone: 1 submarine
            EDIT: Adding units owned by ANZAC to 37 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Japanese regular : -0,33
    ANZAC regular : 0,67
    

    Savegame

  • 2025 2024 '23 '22 '21 '20

    TripleA Turn Summary: Germans round 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 17
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 14x factory_major, 4x factory_minor; Remaining resources: 61 PUs; 
            Germans buy 11 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 mech_infantrys moved from Volgograd to Northwest Persia
            1 armour moved from Turkey to Northwest Persia
            3 mech_infantrys moved from Greece to Northwest Persia
            2 infantry moved from Turkey to Iraq
            3 bombers moved from Turkey to Iraq
            4 bombers moved from Turkey to Northwest Persia
            3 infantry moved from Holland Belgium to Normandy Bordeaux
            2 infantry moved from Northern Italy to Southern France
            3 fighters and 3 tactical_bombers moved from Western Germany to Normandy Bordeaux
            2 fighters and 2 tactical_bombers moved from Western Germany to Southern France
    
        Combat - Germans
            Battle in Normandy Bordeaux
                Germans attack with 3 fighters, 3 infantry and 3 tactical_bombers
                Americans defend with 2 artilleries, 1 factory_minor and 1 harbour
                    Germans roll dice for 3 fighters, 3 infantry and 3 tactical_bombers in Normandy Bordeaux, round 2 : 5/9 hits, 4.00 expected hits
                    Americans roll dice for 2 artilleries in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans and 2 artilleries owned by the Americans lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from Americans with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 5
                Casualties for Germans: 1 infantry
                Casualties for Americans: 2 artilleries
            Battle in Iraq
                Germans attack with 3 bombers and 2 infantry
                British defend with 1 artillery
                    Germans roll dice for 3 bombers and 2 infantry in Iraq, round 2 : 4/5 hits, 2.33 expected hits
                    British roll dice for 1 artillery in Iraq, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the British lost in Iraq
                Germans win, taking Iraq from British with 3 bombers and 2 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 artillery
            Battle in Northwest Persia
                Germans attack with 1 armour, 4 bombers and 6 mech_infantrys
                British defend with 1 artillery and 2 infantry
                    Germans roll dice for 1 armour, 4 bombers and 6 mech_infantrys in Northwest Persia, round 2 : 3/11 hits, 4.17 expected hits
                    British roll dice for 1 artillery and 2 infantry in Northwest Persia, round 2 : 1/3 hits, 1.00 expected hits
                    1 artillery owned by the British, 1 mech_infantry owned by the Germans and 2 infantry owned by the British lost in Northwest Persia
                Germans win, taking Northwest Persia from British with 1 armour, 4 bombers and 5 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Germans: 1 mech_infantry
                Casualties for British: 1 artillery and 2 infantry
            Battle in Southern France
                Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
                Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Southern France, round 2 : 2/6 hits, 2.67 expected hits
                    Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Southern France
                Germans win, taking Southern France from Americans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Germans
            2 fighters and 2 tactical_bombers moved from Southern France to Western Germany
            3 fighters and 3 tactical_bombers moved from Normandy Bordeaux to Western Germany
            1 aaGun and 2 infantry moved from Northern Italy to Western Germany
            14 armour and 3 mech_infantrys moved from Western Germany to Poland
            2 mech_infantrys moved from Germany to Poland
            1 armour and 3 mech_infantrys moved from Ukraine to Belarus
            3 armour and 1 mech_infantry moved from Bryansk to Belarus
            14 infantry moved from Novgorod to Belarus
            6 infantry moved from Germany to Western Germany
            3 fighters and 4 tactical_bombers moved from Turkey to Western Germany
            4 bombers moved from Northwest Persia to Western Germany
            3 bombers moved from Iraq to Western Germany
    
        Place Units - Germans
            10 infantry placed in Germany
            3 mech_infantrys placed in Western Germany
            1 infantry and 2 mech_infantrys placed in Turkey
            2 mech_infantrys placed in Greece
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,4
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,6,1,2,6,4,6,2,5
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,2
            Germans collect 56 PUs (8 lost to blockades); end with 56 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 60 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.00
    Germans regular : 0.83
    British regular : -0.33
    

    Savegame


  • TripleA Turn Summary: Russians round 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 17
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            1 cruiser moved from 92 Sea Zone to 91 Sea Zone
            1 submarine moved from 92 Sea Zone to 97 Sea Zone
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame


  • Hmm, please hold. Not sure if that cr should go to z110 instead. Have to confer with my partner.


  • TripleA Turn Summary: Russians round 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 17
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            1 cruiser moved from 92 Sea Zone to 91 Sea Zone
            1 submarine moved from 92 Sea Zone to 97 Sea Zone
    
        Turn Complete - Russians
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from 91 Sea Zone: 1 cruiser
            EDIT: Adding units owned by Russians to 110 Sea Zone: 1 cruiser
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • It’s decided upon z110. Japan may proceed.

  • '22 '16

    TripleA Move Summary: Japanese round 17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 17
    
        Purchase Units - Japanese
            Japanese buy 3 destroyers, 2 fighters, 5 infantry, 1 mech_infantry and 3 transports; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 bombers moved from French Indo China to Java
            1 bomber moved from Malaya to Java
            1 submarine moved from 36 Sea Zone to 45 Sea Zone
            1 submarine moved from 46 Sea Zone to 55 Sea Zone
            3 fighters and 3 tactical_bombers moved from 46 Sea Zone to 45 Sea Zone
            2 fighters and 1 tactical_bomber moved from Japan to 26 Sea Zone
            5 fighters and 4 tactical_bombers moved from 46 Sea Zone to 26 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
            2 infantry moved from 25 Sea Zone to Midway
            2 battleships, 2 cruisers and 3 destroyers moved from 46 Sea Zone to 54 Sea Zone
            2 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
            2 infantry moved from New Guinea to 46 Sea Zone
            2 infantry and 1 transport moved from 46 Sea Zone to 30 Sea Zone
            2 infantry moved from 30 Sea Zone to Johnston Island
            1 infantry moved from Malaya to Shan State
                  Japanese take Shan State from UK_Pacific
            2 infantry moved from French Indo China to Yunnan
            2 fighters moved from French Indo China to Yunnan
            3 fighters moved from Malaya to Yunnan
            3 fighters moved from Malaya to 55 Sea Zone
            3 tactical_bombers moved from 46 Sea Zone to 55 Sea Zone
            1 fighter moved from Malaya to Yunnan
            1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone
            1 fighter moved from 46 Sea Zone to 45 Sea Zone
            1 fighter moved from 46 Sea Zone to 55 Sea Zone
            1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone
    

    Savegame

  • '22 '16

    @Pejon_88 Scramble 26?

  • '23 '22

    @majikforce No thanks!

  • '22 '16

    TripleA Turn Summary: Japanese round 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 17
    
        Purchase Units - Japanese
            Japanese buy 3 destroyers, 2 fighters, 5 infantry, 1 mech_infantry and 3 transports; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 bombers moved from French Indo China to Java
            1 bomber moved from Malaya to Java
            1 submarine moved from 36 Sea Zone to 45 Sea Zone
            1 submarine moved from 46 Sea Zone to 55 Sea Zone
            3 fighters and 3 tactical_bombers moved from 46 Sea Zone to 45 Sea Zone
            2 fighters and 1 tactical_bomber moved from Japan to 26 Sea Zone
            5 fighters and 4 tactical_bombers moved from 46 Sea Zone to 26 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
            2 infantry moved from 25 Sea Zone to Midway
            2 battleships, 2 cruisers and 3 destroyers moved from 46 Sea Zone to 54 Sea Zone
            2 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
            2 infantry moved from New Guinea to 46 Sea Zone
            2 infantry and 1 transport moved from 46 Sea Zone to 30 Sea Zone
            2 infantry moved from 30 Sea Zone to Johnston Island
            1 infantry moved from Malaya to Shan State
                  Japanese take Shan State from UK_Pacific
            2 infantry moved from French Indo China to Yunnan
            2 fighters moved from French Indo China to Yunnan
            3 fighters moved from Malaya to Yunnan
            3 fighters moved from Malaya to 55 Sea Zone
            3 tactical_bombers moved from 46 Sea Zone to 55 Sea Zone
            1 fighter moved from Malaya to Yunnan
            1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone
            1 fighter moved from 46 Sea Zone to 45 Sea Zone
            1 fighter moved from 46 Sea Zone to 55 Sea Zone
            1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone
    
        Combat - Japanese
            Battle in Johnston Island
            Battle in Midway
            Battle in 54 Sea Zone
                Japanese attack with 2 battleships, 2 cruisers, 3 destroyers, 2 fighters, 1 infantry, 2 tactical_bombers and 1 transport
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 2 battleships, 2 cruisers, 3 destroyers, 2 fighters, 2 tactical_bombers and 1 transport in 54 Sea Zone, round 2 : 4/11 hits, 5.67 expected hits
                    ANZAC roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 54 Sea Zone
                Japanese win, taking Johnston Island from Americans, taking Midway from Americans, taking 54 Sea Zone from Neutral with 2 battleships, 2 cruisers, 3 destroyers, 2 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in Queensland
            Battle in 45 Sea Zone
                Japanese attack with 4 fighters, 1 submarine and 3 tactical_bombers
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 4 fighters, 1 submarine and 3 tactical_bombers in 45 Sea Zone, round 2 : 7/8 hits, 4.33 expected hits
                    ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 45 Sea Zone
                Japanese win, taking Queensland from ANZAC with 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for ANZAC: 1 destroyer
            Battle in Java
                Japanese attack with 3 bombers
                Americans defend with 1 infantry
                    Japanese roll dice for 3 bombers in Java, round 2 : 1/3 hits, 2.00 expected hits
                    Americans roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Java
                Japanese win with 3 bombers remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Yunnan
                Japanese attack with 6 fighters and 2 infantry
                British defend with 1 infantry
                    Japanese roll dice for 6 fighters and 2 infantry in Yunnan, round 2 : 4/8 hits, 3.33 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 6 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in 55 Sea Zone
                Japanese attack with 4 fighters, 1 submarine and 3 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 4 fighters, 1 submarine and 3 tactical_bombers in 55 Sea Zone, round 2 : 3/8 hits, 4.33 expected hits
                    Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 55 Sea Zone
                Japanese win with 4 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 26 Sea Zone
                Japanese attack with 7 fighters and 5 tactical_bombers
                Americans defend with 2 carriers, 1 destroyer and 1 transport
                    Japanese roll dice for 7 fighters and 5 tactical_bombers in 26 Sea Zone, round 2 : 6/12 hits, 6.83 expected hits
                    Americans roll dice for 2 carriers, 1 destroyer and 1 transport in 26 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                    1 tactical_bomber owned by the Japanese, 1 destroyer owned by the Americans, 2 carriers owned by the Americans and 1 transport owned by the Americans lost in 26 Sea Zone
                Japanese win with 7 fighters and 4 tactical_bombers remaining. Battle score for attacker is 36
                Casualties for Japanese: 1 tactical_bomber
                Casualties for Americans: 2 carriers, 1 destroyer and 1 transport
    
        Non Combat Move - Japanese
            3 bombers moved from Java to Malaya
            1 fighter moved from French Indo China to Japan
            2 carriers and 1 destroyer moved from 6 Sea Zone to 25 Sea Zone
            4 fighters moved from 26 Sea Zone to 25 Sea Zone
            3 fighters and 4 tactical_bombers moved from 26 Sea Zone to 30 Sea Zone
            4 carriers moved from 46 Sea Zone to 30 Sea Zone
            1 submarine moved from 46 Sea Zone to 63 Sea Zone
            1 submarine moved from 46 Sea Zone to 62 Sea Zone
            1 destroyer moved from 46 Sea Zone to 30 Sea Zone
            1 artillery and 1 infantry moved from Bryansk to Belarus
            1 armour and 1 mech_infantry moved from Hunan to Shensi
            2 mech_infantrys moved from Hunan to French Indo China
            1 fighter moved from Yunnan to French Indo China
            5 fighters moved from Yunnan to Malaya
            8 carriers and 5 submarines moved from 46 Sea Zone to 54 Sea Zone
            1 fighter moved from 55 Sea Zone to Malaya
            1 fighter moved from 45 Sea Zone to Malaya
            3 fighters and 3 tactical_bombers moved from 55 Sea Zone to 54 Sea Zone
            3 fighters and 3 tactical_bombers moved from 45 Sea Zone to 54 Sea Zone
            1 submarine moved from 39 Sea Zone to 80 Sea Zone
    
        Place Units - Japanese
            3 infantry placed in French Indo China
            2 infantry and 1 mech_infantry placed in Malaya
            3 destroyers and 3 transports placed in 6 Sea Zone
            2 fighters placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 13
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,6,5,1,2,2,1,2
                Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,4,5,3,4,2,6,4
                Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,5,6,4,4,6,1,6
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,6,6,4,1,3,6,6
            Japanese collect 64 PUs (13 lost to blockades); end with 64 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Americans regular : -0.67
    Japanese regular : -1.50
    ANZAC regular : 0.33
    

    Savegame

  • '22 '16

    @Pejon_88 @trulpen You guys still contemplating this one?


  • @majikforce said in TT MajikAndrew (X) vs Pejones (A+56) OOB:

    @Pejon_88 @trulpen You guys still contemplating this one?

    I think so. I am atleast, but my partner is defaitistic. Perhaps the most rational outlook at this stage.

  • '23 '22

    We can discuss details later if anyone is interested but I realize that after the comeback in Pac, the Axis are too strong on every front. I am happy to call it a game and congratulate you guys on the win. I have some comments questions about OOB that I could address to I suppose Andrew who seems to be the senior player for that version?

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