couple of NCM’s: change landing spot for ftr and tac from Hunan to Kwangsi and sub from sz34 to 35
Odonis(Axis) vs Sovietschat(Allis+6) BML20
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - Americans Americans buy 5 bombers and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Brazil to 86 Sea Zone 2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 armour, 1 artillery and 2 infantry moved from Central United States to 101 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco 4 fighters and 1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone 1 fighter moved from Hawaiian Islands to 6 Sea Zone 3 carriers, 2 cruisers, 2 destroyers and 1 submarine moved from 26 Sea Zone to 16 Sea Zone 1 battleship moved from 26 Sea Zone to 16 Sea Zone 1 infantry moved from Brazil to French Guiana Americans take French Guiana from Neutral_Axis 1 fighter moved from Gibraltar to Morocco 1 cruiser moved from 101 Sea Zone to 91 Sea Zone 1 destroyer and 1 submarine moved from 101 Sea Zone to 123 Sea Zone Combat - Americans Battle in 6 Sea Zone Americans attack with 5 fighters and 1 tactical_bomber Japanese defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport Americans roll dice for 5 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 4/6 hits, 3,17 expected hits Units damaged: 1 battleship owned by the Japanese Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport in 6 Sea Zone, round 2 : 3/4 hits, 1,83 expected hits 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese and 3 fighters owned by the Americans lost in 6 Sea Zone Americans roll dice for 2 fighters and 1 tactical_bomber in 6 Sea Zone, round 3 : 1/3 hits, 1,67 expected hits Japanese roll dice for 1 battleship, 1 cruiser and 1 transport in 6 Sea Zone, round 3 : 1/2 hits, 1,17 expected hits 1 fighter owned by the Americans and 1 cruiser owned by the Japanese lost in 6 Sea Zone Americans roll dice for 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 4 : 1/2 hits, 1,17 expected hits Japanese roll dice for 1 battleship and 1 transport in 6 Sea Zone, round 4 : 0/1 hits, 0,67 expected hits 1 battleship owned by the Japanese lost in 6 Sea Zone 1 transport owned by the Japanese lost in 6 Sea Zone Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 23 Casualties for Americans: 4 fighters Casualties for Japanese: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport Battle in Morocco Americans attack with 1 armour, 1 artillery, 1 fighter and 4 infantry Neutral_Axis defend with 1 infantry Americans roll dice for 1 cruiser in Morocco, round 2 : 1/1 hits, 0,50 expected hits Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_Axis and 1 infantry owned by the Americans lost in Morocco Americans win, taking Morocco from Neutral_Axis with 1 armour, 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Neutral_Axis: 1 infantry Battle in 16 Sea Zone Americans attack with 1 battleship, 3 carriers, 2 cruisers, 2 destroyers and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 battleship, 3 carriers, 2 cruisers and 2 destroyers in 16 Sea Zone, round 2 : 1/5 hits, 2,33 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Units damaged: 1 carrier owned by the Americans 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 1 battleship, 3 carriers, 2 cruisers, 2 destroyers and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 123 Sea Zone Americans attack with 1 destroyer and 1 submarine Germans defend with 1 submarine Americans roll dice for 1 submarine in 123 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Germans lost in 123 Sea Zone Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - Americans 1 aaGun moved from Brazil to French Guiana 1 carrier and 2 destroyers moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from Morocco to 91 Sea Zone 1 bomber moved from Gibraltar to Western United States 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 16 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone 1 submarine moved from 62 Sea Zone to 63 Sea Zone 2 mech_infantrys moved from Western United States to Central United States Place Units - Americans 1 transport placed in 101 Sea Zone 5 bombers placed in Western United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Kweichow 1 infantry moved from Szechwan to Kweichow 1 fighter moved from Tsinghai to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 artillery in Kweichow, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Chinese 1 fighter moved from Kweichow to Tsinghai 1 infantry moved from Tsinghai to Sikang Place Units - Chinese 1 infantry placed in Szechwan 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs Purchase Units - British British buy 1 artillery, 1 factory_minor, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 2 fighters moved from United Kingdom to Gibraltar 1 infantry moved from Northwest Persia to Iraq 1 armour and 1 mech_infantry moved from Egypt to Iraq 3 fighters and 1 tactical_bomber moved from Egypt to Iraq 1 fighter moved from Egypt to Iraq 1 infantry moved from Belgian Congo to Kenya British take Kenya from Italians Combat - British British creates battle in territory 39 Sea Zone Battle in Iraq British attack with 1 armour, 4 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber Neutral_Axis defend with 3 infantry British roll dice for 1 armour, 4 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 3/8 hits, 3,50 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1,00 expected hits 1 mech_infantry owned by the British, 3 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq British win, taking Iraq from Neutral_Axis with 1 armour, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for British: 1 infantry and 1 mech_infantry Casualties for Neutral_Axis: 3 infantry Non Combat Move - British 4 fighters and 1 tactical_bomber moved from Iraq to Persia 1 transport moved from 39 Sea Zone to 79 Sea Zone 1 infantry moved from West India to 79 Sea Zone 1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone 1 infantry moved from 80 Sea Zone to Persia 1 infantry moved from Egypt to Trans-Jordan 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco 1 transport moved from 89 Sea Zone to 106 Sea Zone Place Units - British 1 factory_minor placed in Persia 1 artillery, 1 infantry and 1 mech_infantry placed in Egypt 2 infantry placed in Union of South Africa Turn Complete - British British collect 31 PUs; end with 31 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 0,17 Americans regular : -0,50 Japanese regular : 0,67 Neutral_Axis regular : 1,67 British regular : -0,50
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - Italians Italians buy 1 destroyer; Remaining resources: 2 PUs; Combat Move - Italians 1 infantry moved from Tanganyika Territory to Rhodesia Italians take Rhodesia from British 1 artillery moved from Tanganyika Territory to Belgian Congo Combat - Italians Battle in Belgian Congo Italians attack with 1 artillery British defend with 1 mech_infantry Italians roll dice for 1 artillery in Belgian Congo, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 mech_infantry in Belgian Congo, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Belgian Congo Italians win, taking Belgian Congo from British with 1 artillery remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Non Combat Move - Italians 1 infantry moved from Tunisia to Algeria Italians take Algeria from Neutral_Axis 1 infantry moved from Tunisia to Libya 2 artilleries and 1 infantry moved from Tobruk to Libya 1 infantry moved from Alexandria to Tobruk 1 submarine moved from 95 Sea Zone to 98 Sea Zone 1 artillery and 3 infantry moved from Greece to Bulgaria 1 artillery and 1 infantry moved from Romania to Bessarabia 2 armour moved from Romania to Eastern Poland 1 armour moved from Northern Italy to Romania 1 infantry moved from Northern Italy to Southern Italy Place Units - Italians 1 destroyer placed in 97 Sea Zone Turn Complete - Italians Italians collect 19 PUs; end with 21 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Combat Hit Differential Summary :
Italians regular : 0.67 British regular : -0.33
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 5 PUs; Combat Move - ANZAC 1 infantry moved from Anglo Egyptian Sudan to Ethiopia ANZAC take Ethiopia from Italians 1 infantry moved from Egypt to Alexandria British take Alexandria from Italians Combat - ANZAC Non Combat Move - ANZAC Place Units - ANZAC 1 carrier placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 15 PUs; end with 20 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 destroyer, 8 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 destroyer moved from 112 Sea Zone to 115 Sea Zone 1 infantry moved from Karelia to Novgorod Germans take Novgorod from Russians 1 bomber moved from Western Germany to 115 Sea Zone 2 infantry moved from Bessarabia to Ukraine 1 infantry moved from Eastern Poland to Western Ukraine 2 infantry moved from Eastern Poland to Belarus 1 infantry moved from Eastern Poland to Western Ukraine 1 bomber moved from Western Germany to Belarus 1 bomber moved from Western Germany to Ukraine 1 tactical_bomber moved from Western Germany to Western Ukraine Combat - Germans Battle in Ukraine Germans attack with 1 bomber and 2 infantry Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 bomber and 2 infantry in Ukraine, round 2 : 0/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber and 2 infantry in Ukraine, round 3 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Western Ukraine Germans attack with 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Germans roll dice for 1 infantry and 1 tactical_bomber in Western Ukraine, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 infantry and 1 tactical_bomber in Western Ukraine, round 4 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Belarus, round 2 : 2/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 115 Sea Zone Germans attack with 1 bomber and 1 destroyer Russians defend with 1 submarine Germans roll dice for 1 bomber and 1 destroyer in 115 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 115 Sea Zone Germans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Non Combat Move - Germans 1 bomber moved from 115 Sea Zone to Western Germany 1 bomber moved from Belarus to Germany 1 bomber moved from Ukraine to Eastern Poland 1 artillery and 2 infantry moved from Baltic States to Novgorod 7 infantry moved from Vyborg to Novgorod 1 battleship, 1 carrier and 1 cruiser moved from 114 Sea Zone to 112 Sea Zone 2 armour and 6 mech_infantrys moved from Germany to Eastern Poland 3 armour moved from Poland to Eastern Poland 5 artilleries and 5 infantry moved from Poland to Eastern Poland 1 artillery moved from Western Germany to 112 Sea Zone 1 artillery and 1 transport moved from 112 Sea Zone to 113 Sea Zone 1 infantry moved from Germany to 113 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod 1 tactical_bomber moved from Southern Italy to Western Germany 1 mech_infantry moved from Yugoslavia to Western Germany 1 tactical_bomber moved from Western Ukraine to Eastern Poland 2 artilleries moved from Bessarabia to Eastern Poland Place Units - Germans 1 destroyer placed in 110 Sea Zone 1 transport placed in 112 Sea Zone 8 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 49 PUs; end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Russians regular : -1.17 Germans regular : -1.17
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - Russians Russians buy 1 fighter and 11 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Bryansk to Ukraine 1 fighter and 1 tactical_bomber moved from Russia to Ukraine 1 infantry moved from Bryansk to Ukraine 1 infantry moved from Bryansk to Western Ukraine 1 fighter moved from Russia to Western Ukraine 1 infantry moved from Bryansk to Western Ukraine Combat - Russians Battle in Ukraine Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 2 infantry Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/5 hits, 1,67 expected hits Germans roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Western Ukraine Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 3 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Ukraine to Russia 1 fighter moved from Western Ukraine to Russia 2 artilleries and 7 infantry moved from Russia to Bryansk 1 mech_infantry moved from Volgograd to Caucasus 1 mech_infantry moved from Caucasus to Northwest Persia 1 mech_infantry moved from Russia to Bryansk 1 infantry moved from Archangel to Vologda Place Units - Russians 1 fighter and 9 infantry placed in Russia 2 infantry placed in Volgograd Turn Complete - Russians Russians collect 31 PUs; end with 31 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Combat Hit Differential Summary :
Germans regular : -1,33 Russians regular : -0,33
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - Japanese Japanese repair damage of 6x factory_minor; Remaining resources: 59 PUs; 6 SuicideAttackTokens; Japanese buy 1 artillery, 2 carriers, 2 destroyers, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 infantry moved from Borneo to 43 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Malaya 1 armour moved from India to West India Japanese take West India from UK_Pacific 1 armour moved from West India to India 1 artillery moved from India to Burma Japanese take Burma from UK_Pacific 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 artillery moved from Suiyuyan to Shensi Japanese take Shensi from Chinese 1 infantry moved from Yunnan to Kweichow 2 bombers moved from French Indo China to Kweichow 1 tactical_bomber moved from French Indo China to Kweichow Combat - Japanese Battle in Sumatra Battle in Malaya Battle in Kweichow Japanese attack with 2 bombers, 1 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 2 bombers, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 2/4 hits, 2.00 expected hits Chinese roll dice for 2 infantry in Kweichow, round 2 : 2/2 hits, 0.67 expected hits 1 tactical_bomber owned by the Japanese, 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow Japanese win, taking Sumatra from Dutch, taking Malaya from UK_Pacific with 2 bombers remaining. Battle score for attacker is -8 Casualties for Japanese: 1 infantry and 1 tactical_bomber Casualties for Chinese: 2 infantry Non Combat Move - Japanese 1 bomber moved from Kweichow to India 1 bomber moved from Kweichow to French Indo China 2 fighters moved from French Indo China to Japan 3 fighters and 1 tactical_bomber moved from Manchuria to 6 Sea Zone 1 tactical_bomber moved from Manchuria to Japan 1 destroyer moved from 20 Sea Zone to 6 Sea Zone 1 cruiser moved from 35 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from Manchuria to Japan 1 aaGun and 6 infantry moved from Manchuria to Jehol 1 carrier, 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 36 Sea Zone 4 transports moved from 39 Sea Zone to 36 Sea Zone 1 submarine moved from 37 Sea Zone to 20 Sea Zone Place Units - Japanese 2 carriers and 2 destroyers placed in 6 Sea Zone 1 mech_infantry placed in India 1 artillery and 1 infantry placed in French Indo China Turn Complete - Japanese Japanese collect 58 PUs; end with 58 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Chinese regular : 1.33 Japanese regular : 0.00
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TripleA Manual Gamesave Post: Americans round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - Americans Americans buy 4 bombers, 2 infantry and 2 transports; Remaining resources: 2 PUs; Combat Move - Americans 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 16 Sea Zone to 6 Sea Zone 6 bombers moved from Western United States to 6 Sea Zone 1 artillery and 3 infantry moved from 6 Sea Zone to Korea 1 submarine moved from 26 Sea Zone to 6 Sea Zone 1 fighter moved from 91 Sea Zone to Algeria 1 armour, 1 artillery and 3 infantry moved from Morocco to 91 Sea Zone 1 armour, 1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 3 infantry and 3 transports moved from 91 Sea Zone to 92 Sea Zone 1 armour, 1 artillery and 3 infantry moved from 92 Sea Zone to Algeria Combat - Americans
Combat Hit Differential Summary :
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@Odonis Kamikazees sz ?, Scramble and OOL?
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@Sovietishcat
KK: 3 on the undamaged Carrier; 3 on the two DD
no scramble -
@Odonis @Sovietishcat
Max defence -
TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - Americans Americans buy 4 bombers, 2 infantry and 2 transports; Remaining resources: 2 PUs; Combat Move - Americans 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 16 Sea Zone to 6 Sea Zone 6 bombers moved from Western United States to 6 Sea Zone 1 artillery and 3 infantry moved from 6 Sea Zone to Korea 1 submarine moved from 26 Sea Zone to 6 Sea Zone 1 fighter moved from 91 Sea Zone to Algeria 1 armour, 1 artillery and 3 infantry moved from Morocco to 91 Sea Zone 1 armour, 1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 3 infantry and 3 transports moved from 91 Sea Zone to 92 Sea Zone 1 armour, 1 artillery and 3 infantry moved from 92 Sea Zone to Algeria Combat - Americans Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 5 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 1,6 Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 2 hits. Rolls: 2,1,5 Battle in 6 Sea Zone Americans attack with 1 battleship, 6 bombers, 2 carriers, 2 cruisers, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 2 transports Japanese defend with 2 carriers, 1 cruiser, 3 destroyers, 3 fighters and 1 tactical_bomber Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits Units damaged: 1 carrier owned by the Japanese Americans roll dice for 1 battleship, 6 bombers, 2 carriers, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 6 Sea Zone, round 2 : 5/12 hits, 7,17 expected hits Units damaged: 1 carrier owned by the Japanese Japanese roll dice for 2 carriers, 1 cruiser, 3 destroyers, 3 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 5/10 hits, 4,67 expected hits Units damaged: 1 battleship owned by the Americans 1 submarine owned by the Americans, 1 carrier owned by the Japanese, 3 destroyers owned by the Japanese and 2 carriers owned by the Americans lost in 6 Sea Zone Americans roll dice for 1 submarine in 6 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 battleship, 6 bombers, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 6 Sea Zone, round 3 : 4/12 hits, 7,17 expected hits Japanese roll dice for 1 carrier and 1 cruiser in 6 Sea Zone, round 3 : 1/2 hits, 0,83 expected hits Japanese roll dice for 3 fighters and 1 tactical_bomber in 6 Sea Zone, round 3 : 3/4 hits, 2,50 expected hits 1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 submarine owned by the Americans, 1 destroyer owned by the Americans, 1 carrier owned by the Japanese, 1 tactical_bomber owned by the Americans, 1 fighter owned by the Americans and 1 cruiser owned by the Japanese lost in 6 Sea Zone Americans roll dice for 1 battleship, 6 bombers, 2 cruisers and 2 transports in 6 Sea Zone, round 4 : 5/9 hits, 5,67 expected hits Japanese roll dice for 2 fighters in 6 Sea Zone, round 4 : 1/2 hits, 1,33 expected hits 2 fighters owned by the Japanese and 1 bomber owned by the Americans lost in 6 Sea Zone Americans win, taking 6 Sea Zone from Japanese with 1 battleship, 5 bombers, 2 cruisers and 2 transports remaining. Battle score for attacker is 22 Casualties for Americans: 1 bomber, 2 carriers, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber Casualties for Japanese: 2 carriers, 1 cruiser, 3 destroyers, 3 fighters and 1 tactical_bomber Battle in Korea Battle in Algeria Americans attack with 1 armour, 1 artillery, 1 fighter and 3 infantry Italians defend with 2 infantry Americans roll dice for 1 cruiser in Algeria, round 2 : 0/1 hits, 0,50 expected hits Americans roll dice for 1 armour, 1 artillery, 1 fighter and 3 infantry in Algeria, round 2 : 0/6 hits, 2,00 expected hits Italians roll dice for 2 infantry in Algeria, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Americans lost in Algeria Americans roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Algeria, round 3 : 1/4 hits, 1,67 expected hits Italians roll dice for 2 infantry in Algeria, round 3 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Italians lost in Algeria Americans roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Algeria, round 4 : 1/4 hits, 1,67 expected hits Italians roll dice for 1 infantry in Algeria, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Algeria Americans win, taking Korea from Japanese, taking Algeria from Italians with 1 armour, 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 2 infantry Casualties for Italians: 2 infantry Non Combat Move - Americans 1 fighter moved from Algeria to 92 Sea Zone 5 bombers moved from 6 Sea Zone to Amur 1 submarine moved from 63 Sea Zone to 26 Sea Zone Place Units - Americans 2 transports placed in 101 Sea Zone 2 infantry placed in Central United States 4 bombers placed in Western United States Turn Complete - Americans Americans collect 57 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Tsinghai to Shensi 1 fighter moved from Tsinghai to Shensi 4 infantry moved from Tsinghai to Kansu Combat - Chinese Battle in Kansu Chinese attack with 4 infantry Japanese defend with 1 infantry Chinese roll dice for 4 infantry in Kansu, round 2 : 1/4 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu Chinese win, taking Kansu from Japanese with 3 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 artillery in Shensi, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 3 : 3/3 hits, 0,83 expected hits Japanese roll dice for 1 artillery in Shensi, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Chinese 1 infantry moved from Szechwan to Sikang 1 fighter moved from Shensi to Sikang Place Units - Chinese 1 infantry placed in Kweichow 1 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs Purchase Units - British British buy 1 armour, 1 artillery, 2 destroyers, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 1 infantry moved from Persia to 80 Sea Zone 1 infantry and 1 transport moved from 80 Sea Zone to 79 Sea Zone 1 infantry moved from 79 Sea Zone to West India 1 infantry moved from Kenya to Tanganyika Territory British take Tanganyika Territory from Italians 4 fighters and 1 tactical_bomber moved from Persia to Syria 1 infantry moved from Trans-Jordan to Syria Combat - British Battle in West India Battle in Syria British attack with 4 fighters, 1 infantry and 1 tactical_bomber Neutral_Axis defend with 1 infantry British roll dice for 4 fighters, 1 infantry and 1 tactical_bomber in Syria, round 2 : 2/6 hits, 2,83 expected hits Neutral_Axis roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_Axis lost in Syria British win, taking West India from Japanese, taking Syria from Neutral_Axis with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Neutral_Axis: 1 infantry Non Combat Move - British 1 armour moved from Iraq to Persia 4 fighters and 1 tactical_bomber moved from Syria to Persia 1 mech_infantry moved from Egypt to Iraq 1 artillery and 2 infantry moved from Egypt to Anglo Egyptian Sudan 1 armour, 1 artillery and 2 infantry moved from Morocco to Algeria 2 transports moved from 91 Sea Zone to 92 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone Place Units - British 2 destroyers placed in 106 Sea Zone 1 armour and 2 mech_infantrys placed in Persia 1 artillery placed in Union of South Africa 1 infantry placed in Egypt Turning on Edit Mode EDIT: Removing units owned by Americans from 123 Sea Zone: 1 destroyer and 1 submarine EDIT: Adding units owned by Americans to 106 Sea Zone: 1 destroyer and 1 submarine EDIT: Turning off Edit Mode Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,6 British collect 28 PUs (3 lost to blockades); end with 28 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 31 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 1,67 Americans regular : -9,83 Italians regular : 0,33 Japanese regular : 0,67 Neutral_Axis regular : -0,33 British regular : -0,83
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - Italians Italians buy 1 armour, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Rhodesia to Tanganyika Territory 1 artillery moved from Belgian Congo to Tanganyika Territory 1 armour moved from Eastern Poland to Archangel Italians take Archangel from Russians 1 artillery and 1 infantry moved from Bessarabia to Western Ukraine 1 armour moved from Romania to Western Ukraine 1 armour moved from Eastern Poland to Western Ukraine Combat - Italians Italians creates battle in territory 97 Sea Zone Battle in Tanganyika Territory Italians attack with 1 artillery and 1 infantry British defend with 1 infantry Italians roll dice for 1 artillery and 1 infantry in Tanganyika Territory, round 2 : 2/2 hits, 0.67 expected hits British roll dice for 1 infantry in Tanganyika Territory, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Tanganyika Territory Italians win, taking 97 Sea Zone from British, taking Tanganyika Territory from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Western Ukraine Italians attack with 2 armour, 1 artillery and 1 infantry Russians defend with 2 infantry Italians roll dice for 2 armour, 1 artillery and 1 infantry in Western Ukraine, round 2 : 3/4 hits, 1.67 expected hits Russians roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Italians lost in Western Ukraine Italians win, taking Western Ukraine from Russians with 2 armour and 1 artillery remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for Russians: 2 infantry Non Combat Move - Italians 2 marines moved from Southern Italy to Northern Italy 1 destroyer moved from 97 Sea Zone to 94 Sea Zone 1 bomber moved from Southern Italy to Western Germany 1 infantry moved from Libya to Tunisia 1 artillery moved from Libya to Tunisia 1 mech_infantry moved from Libya to Tobruk Place Units - Italians 1 armour, 1 fighter and 1 mech_infantry placed in Southern Italy 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians regular : 2.67 Russians regular : 0.33 British regular : -0.33
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 2 fighters and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Ethiopia to Kenya Combat - ANZAC Non Combat Move - ANZAC 1 cruiser and 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 carrier moved from 62 Sea Zone to 54 Sea Zone 1 marine moved from New South Wales to Queensland 1 aaGun moved from South Australia to Queensland Place Units - ANZAC 1 submarine placed in 62 Sea Zone 2 fighters placed in New South Wales Turn Complete - ANZAC ANZAC collect 15 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 3 artilleries, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 unit repaired. 1 infantry moved from Belarus to Smolensk Germans take Smolensk from Russians 2 armour and 1 mech_infantry moved from Eastern Poland to Ukraine 1 bomber and 1 tactical_bomber moved from Eastern Poland to Ukraine 1 bomber moved from Germany to Ukraine Combat - Germans Battle in Ukraine Germans attack with 2 armour, 2 bombers, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 factory_minor and 3 infantry Germans roll dice for 2 armour, 2 bombers, 1 mech_infantry and 1 tactical_bomber in Ukraine, round 2 : 3/6 hits, 3.17 expected hits Russians roll dice for 3 infantry in Ukraine, round 2 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 2 armour, 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Germans: 1 mech_infantry Casualties for Russians: 3 infantry Non Combat Move - Germans Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France 2 bombers and 1 tactical_bomber moved from Ukraine to Belarus 3 aaGuns, 8 armour, 9 artilleries, 20 infantry and 5 mech_infantrys moved from Eastern Poland to Belarus 2 artilleries and 11 infantry moved from Novgorod to Belarus 8 mech_infantrys moved from Germany to Eastern Poland 1 tactical_bomber moved from Western Germany to Belarus 1 fighter and 1 tactical_bomber moved from Southern Italy to Western Germany 1 fighter and 1 tactical_bomber moved from Western Germany to 112 Sea Zone 1 infantry and 1 mech_infantry moved from Western Germany to 112 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 112 Sea Zone to 115 Sea Zone 1 infantry and 1 mech_infantry moved from 115 Sea Zone to Novgorod 1 transport moved from 115 Sea Zone to 112 Sea Zone 1 destroyer moved from 115 Sea Zone to 112 Sea Zone 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 1 submarine moved from 112 Sea Zone to 124 Sea Zone 1 infantry moved from France to Southern France Germans take Southern France from Neutral_Axis Place Units - Germans 3 armour placed in Novgorod 1 artillery and 1 infantry placed in Western Germany 1 infantry and 1 mech_infantry placed in Germany 2 artilleries and 1 infantry placed in France 2 infantry placed in Normandy Bordeaux 1 mech_infantry placed in Germany 2 infantry placed in Western Germany Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France Turn Complete - Germans Germans collect 51 PUs; end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Russians regular : 0.00 Germans regular : -0.17
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@Odonis I just want to check if Russia has to DOW Japan to enter Korea as a non combat to reinforce USA territory. I have asked gamerman and panther about it, I just want to wait the answer before doing Russia.
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Russians Russians buy 1 fighter and 10 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 2 infantry moved from Bryansk to Ukraine 1 fighter and 1 tactical_bomber moved from Russia to Ukraine 1 infantry moved from Bryansk to Ukraine 1 infantry moved from Russia to Smolensk 1 infantry moved from Vologda to Archangel 1 fighter moved from Russia to Archangel 1 fighter moved from Russia to Smolensk 1 infantry moved from Bryansk to Ukraine 1 infantry moved from Russia to Smolensk Combat - Russians Battle in Ukraine Russians attack with 1 fighter, 4 infantry and 1 tactical_bomber Germans defend with 2 armour and 1 factory_minor Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/6 hits, 1,83 expected hits Germans roll dice for 2 armour in Ukraine, round 2 : 1/2 hits, 1,00 expected hits 1 infantry owned by the Russians and 2 armour owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Russians: 1 infantry Casualties for Germans: 2 armour Battle in Archangel Russians attack with 1 fighter and 1 infantry Italians defend with 1 armour Russians roll dice for 1 fighter and 1 infantry in Archangel, round 2 : 1/2 hits, 0,67 expected hits Italians roll dice for 1 armour in Archangel, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Italians lost in Archangel Russians win, taking Archangel from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 1 armour Battle in Smolensk Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 2/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Smolensk to Russia 1 fighter and 1 tactical_bomber moved from Ukraine to Russia 1 fighter moved from Archangel to Russia 2 infantry moved from Volgograd to Tambov 1 aaGun and 12 infantry moved from Amur to Korea 1 infantry moved from Amur to Korea 17 infantry moved from Bryansk to Russia 10 infantry moved from Bryansk to Tambov 2 armour and 3 mech_infantrys moved from Bryansk to Russia 1 aaGun moved from Bryansk to Tambov 3 aaGuns moved from Bryansk to Russia 12 artilleries moved from Bryansk to Tambov 4 artilleries moved from Bryansk to Russia 1 mech_infantry moved from Northwest Persia to Persia 1 infantry moved from Amur to Korea 1 infantry moved from Russia to Tambov 1 infantry moved from Russia to Tambov Place Units - Russians 1 fighter and 9 infantry placed in Russia 1 infantry placed in Volgograd Turn Complete - Russians Russians collect 29 PUs; end with 29 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Combat Hit Differential Summary :
Italians regular : -0,50 Germans regular : -0,33 Russians regular : 1,67
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 3 armour, 1 artillery, 1 destroyer, 3 fighters and 2 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Malaya to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 bomber moved from India to 79 Sea Zone 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 bomber moved from French Indo China to Java 1 artillery moved from India to West India 1 mech_infantry moved from India to West India 1 armour moved from India to Shan State Japanese take Shan State from UK_Pacific 2 fighters and 2 tactical_bombers moved from Japan to 6 Sea Zone 1 submarine moved from 20 Sea Zone to 6 Sea Zone 1 artillery moved from Suiyuyan to Shensi 1 infantry moved from Hopei to Shensi Combat - Japanese Battle in Celebes Battle in 79 Sea Zone Japanese attack with 1 bomber British defend with 1 transport 1 transport owned by the British lost in 79 Sea Zone Japanese win, taking Celebes from Dutch with 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Java Japanese attack with 1 artillery, 1 bomber and 1 infantry ANZAC defend with 1 aaGun and 1 infantry ANZAC roll AA dice in Java : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Java, round 2 : 2/3 hits, 1.33 expected hits ANZAC roll dice for 1 aaGun and 1 infantry in Java, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 aaGun owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery and 1 bomber remaining. Battle score for attacker is 5 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 aaGun and 1 infantry Battle in 6 Sea Zone Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 battleship, 2 cruisers and 2 transports Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 : 1/4 hits, 2.33 expected hits Americans roll dice for 1 battleship, 2 cruisers and 2 transports in 6 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits 1 cruiser owned by the Americans and 1 submarine owned by the Japanese lost in 6 Sea Zone Japanese roll dice for 2 fighters and 2 tactical_bombers in 6 Sea Zone, round 3 : 2/4 hits, 2.33 expected hits Americans roll dice for 1 battleship, 1 cruiser and 2 transports in 6 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits 1 tactical_bomber owned by the Japanese, 1 cruiser owned by the Americans and 1 battleship owned by the Americans lost in 6 Sea Zone 2 transports owned by the Americans lost in 6 Sea Zone Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 41 Casualties for Japanese: 1 submarine and 1 tactical_bomber Casualties for Americans: 1 battleship, 2 cruisers and 2 transports Battle in West India Japanese attack with 1 artillery and 1 mech_infantry British defend with 1 infantry Japanese roll dice for 1 artillery and 1 mech_infantry in West India, round 2 : 0/2 hits, 0.67 expected hits UK_Pacific roll dice for 1 infantry in West India, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 mech_infantry in West India, round 3 : 1/2 hits, 0.67 expected hits UK_Pacific roll dice for 1 infantry in West India, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in West India Japanese win, taking West India from UK_Pacific with 1 artillery remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for British: 1 infantry Battle in Shensi Japanese attack with 1 artillery and 1 infantry Chinese defend with 2 infantry Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits Chinese roll dice for 2 infantry in Shensi, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese win with 1 infantry remaining. Battle score for attacker is -4 Casualties for Japanese: 1 artillery and 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Hopei 1 infantry moved from Jehol to Chahar 1 infantry moved from Jehol to Anhwe 1 artillery moved from Burma to Yunnan 1 bomber moved from 79 Sea Zone to French Indo China 1 bomber moved from Java to Sumatra 1 transport moved from 41 Sea Zone to 36 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone 2 fighters and 1 tactical_bomber moved from 6 Sea Zone to Japan Place Units - Japanese 1 destroyer placed in 36 Sea Zone 1 artillery and 1 infantry placed in French Indo China 3 armour placed in India 3 fighters and 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 61 PUs; end with 61 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Chinese regular : 1.33 Americans regular : -0.83 Japanese regular : -1.33 ANZAC AA : -0.17 UK_Pacific regular : 0.33 ANZAC regular : 0.67
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Americans Americans buy 3 bombers, 1 destroyer, 1 factory_minor, 1 fighter and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 92 Sea Zone to 94 Sea Zone 1 fighter moved from 92 Sea Zone to 94 Sea Zone 1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone 1 infantry and 1 mech_infantry moved from 87 Sea Zone to French West Africa 1 infantry moved from Korea to Manchuria Chinese take Manchuria from Japanese 5 bombers moved from Amur to Yunnan Combat - Americans Battle in French West Africa Battle in Yunnan Americans attack with 5 bombers Japanese defend with 1 artillery and 1 mech_infantry Americans roll dice for 5 bombers in Yunnan, round 2 : 3/5 hits, 3,33 expected hits Japanese roll dice for 1 artillery and 1 mech_infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits 1 mech_infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 bomber owned by the Americans lost in Yunnan Americans win, taking French West Africa from Neutral_Axis with 4 bombers remaining. Battle score for attacker is -6 Casualties for Americans: 1 bomber Casualties for Japanese: 1 artillery and 1 mech_infantry Battle in 94 Sea Zone Americans attack with 1 destroyer and 1 fighter Italians defend with 1 destroyer Americans roll dice for 1 destroyer and 1 fighter in 94 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Italians and 1 destroyer owned by the Americans lost in 94 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Americans: 1 destroyer Casualties for Italians: 1 destroyer Non Combat Move - Americans 1 fighter moved from 94 Sea Zone to 92 Sea Zone 1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 88 Sea Zone 1 aaGun and 1 infantry moved from French Guiana to 88 Sea Zone 4 bombers moved from Yunnan to Szechwan 4 bombers moved from Western United States to Korea 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 3 transports moved from 92 Sea Zone to 91 Sea Zone 1 armour, 1 artillery and 1 infantry moved from Algeria to Morocco 1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone 1 aaGun, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 destroyer and 1 submarine moved from 106 Sea Zone to 91 Sea Zone 2 mech_infantrys moved from Western United States to Central United States 1 submarine moved from 26 Sea Zone to 54 Sea Zone Place Units - Americans 3 bombers placed in Western United States 1 factory_minor placed in Korea 1 destroyer and 2 submarines placed in 101 Sea Zone 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan 3 infantry moved from Kansu to Suiyuyan 1 infantry moved from Shensi to Hopei 1 infantry moved from Kweichow to Hopei 1 fighter moved from Sikang to Hopei Combat - Chinese Chinese creates battle in territory Yunnan Battle in Suiyuyan Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 2/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan Chinese win, taking Yunnan from Japanese, taking Suiyuyan from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 3 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Hopei Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 4 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Szechwan 2 infantry moved from Sikang to Szechwan Place Units - Chinese 1 infantry placed in Kweichow 1 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 12 PUs; end with 13 PUs Purchase Units - British British buy 1 fighter, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 2 armour and 2 mech_infantrys moved from Persia to West India 4 fighters and 1 tactical_bomber moved from Persia to West India 1 infantry moved from Anglo Egyptian Sudan to Belgian Congo British take Belgian Congo from Italians 1 artillery and 2 infantry moved from Union of South Africa to Rhodesia British take Rhodesia from Italians 1 armour, 1 artillery and 2 infantry moved from Algeria to Tunisia Combat - British Battle in West India British attack with 2 armour, 4 fighters, 2 mech_infantrys and 1 tactical_bomber Japanese defend with 1 artillery British roll dice for 2 armour, 4 fighters, 2 mech_infantrys and 1 tactical_bomber in West India, round 2 : 6/9 hits, 4,00 expected hits Japanese roll dice for 1 artillery in West India, round 2 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 tactical_bomber owned by the British lost in West India British win, taking West India from Japanese with 2 armour, 4 fighters and 2 mech_infantrys remaining. Battle score for attacker is -7 Casualties for British: 1 tactical_bomber Casualties for Japanese: 1 artillery Battle in Tunisia British attack with 1 armour, 1 artillery and 2 infantry Italians defend with 1 artillery and 1 infantry British roll dice for 1 armour, 1 artillery and 2 infantry in Tunisia, round 2 : 1/4 hits, 1,33 expected hits Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Italians lost in Tunisia British roll dice for 1 armour, 1 artillery and 2 infantry in Tunisia, round 3 : 1/4 hits, 1,33 expected hits Italians roll dice for 1 artillery in Tunisia, round 3 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Italians and 1 infantry owned by the British lost in Tunisia British win, taking Tunisia from Italians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery and 1 infantry Casualties for British: 1 infantry Non Combat Move - British 4 fighters moved from West India to Persia 1 mech_infantry moved from Iraq to Eastern Persia 1 infantry moved from Syria to Iraq 1 infantry moved from Egypt to Anglo Egyptian Sudan 2 destroyers and 1 transport moved from 106 Sea Zone to 91 Sea Zone 2 transports moved from 92 Sea Zone to 91 Sea Zone 1 destroyer moved from 92 Sea Zone to 91 Sea Zone Place Units - British 1 fighter and 1 infantry placed in United Kingdom 3 infantry placed in Egypt 3 mech_infantrys placed in Persia Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,4 British collect 30 PUs (3 lost to blockades); end with 30 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 0,17 Americans regular : -0,17 Italians regular : 0,67 Japanese regular : 1,67 British regular : 1,33
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Italians Italians buy 1 cruiser and 1 destroyer; Remaining resources: 0 PUs; Combat Move - Italians 2 armour and 1 artillery moved from Western Ukraine to Bryansk 1 armour, 1 artillery and 1 infantry moved from Libya to Tunisia 1 mech_infantry moved from Tobruk to Tunisia 1 bomber moved from Western Germany to Tunisia 1 artillery and 1 infantry moved from Tanganyika Territory to Kenya Combat - Italians Battle in Bryansk Italians attack with 2 armour and 1 artillery Russians defend with 1 infantry Italians roll dice for 2 armour and 1 artillery in Bryansk, round 2 : 0/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Bryansk Italians roll dice for 2 armour in Bryansk, round 3 : 1/2 hits, 1.00 expected hits Russians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Italians win, taking Bryansk from Russians with 2 armour remaining. Battle score for attacker is -1 Casualties for Italians: 1 artillery Casualties for Russians: 1 infantry Battle in Kenya Italians attack with 1 artillery and 1 infantry ANZAC defend with 1 infantry Italians roll dice for 1 artillery and 1 infantry in Kenya, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery and 1 infantry in Kenya, round 3 : 1/2 hits, 0.67 expected hits British roll dice for 1 infantry in Kenya, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Kenya Italians win, taking Kenya from British with 1 artillery remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for ANZAC: 1 infantry Battle in Tunisia Italians attack with 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry British defend with 1 armour, 1 artillery and 1 infantry Italians roll dice for 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 2/5 hits, 2.00 expected hits British roll dice for 1 armour, 1 artillery and 1 infantry in Tunisia, round 2 : 0/3 hits, 1.17 expected hits 1 artillery owned by the British and 1 infantry owned by the British lost in Tunisia Italians roll dice for 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry in Tunisia, round 3 : 3/5 hits, 2.00 expected hits British roll dice for 1 armour in Tunisia, round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Italians and 1 armour owned by the British lost in Tunisia Italians win, taking Tunisia from British with 1 armour, 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 10 Casualties for British: 1 armour, 1 artillery and 1 infantry Casualties for Italians: 1 infantry Non Combat Move - Italians 1 bomber moved from Tunisia to Southern Italy 2 marines moved from Northern Italy to Southern Italy 2 infantry moved from Northern Italy to France Place Units - Italians 1 cruiser and 1 destroyer placed in 97 Sea Zone Turn Complete - Italians Italians collect 19 PUs; end with 19 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
Italians regular : -0.67 Russians regular : 0.33 British regular : -0.33
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 42 Sea Zone Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone ANZAC win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 2 fighters moved from New South Wales to 54 Sea Zone 1 artillery moved from South Australia to New South Wales Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :