Pejon 88 (X) vs. JDOW (Allies +12), BM3

  • '15 '14

    Yup, the France attack was an undiluted attack of all available 20 ground units. That was sick.

  • '15 '14

    HAHA, I have found digged out the old dicing thread:
    https://www.axisandallies.org/forums/topic/21731/hall-of-shame-tales-of-the-worst-dice-ever/33?page=2

    This one was nice, too

    JDOW '15 '14 Dec 4, 2013, 11:38 PM
    This happened a couple of minutes ago. My hands are still shaking, my pulse is increased and I seriously think of never playing again that game.
    The odds on the battles for me to win were:
    Germany: 63% (I would say the odds to survive with 6 units remaining are at 5% maybe)
    Bulgaria: 88%
    Burma: 88% (I would say 2 survivors is ~worst 3-5%)
    Not losing Bomber in Ukraine: ~65%
    Kaz: ~75% to kill the Inf, losing the tac was tilt, I missclicked, I could not control my hands in that moment

    This is BY FAR the worst thing that happened in A&A in my life and there was nothing not even close to that in 1 round.

    @JDOW:

    Combat - British
    Battle in Germany
    British attack with 1 armour, 1 artillery, 1 bomber, 3 fighters, 5 infantry and 1 mech_infantry
    Germans defend with 2 aaGuns, 1 artillery, 1 factory_major and 10 infantry
    AA fire in Germany : 1/4 hits
    1 fighter owned by the British lost in Germany
    British roll dice for 1 battleship and 1 cruiser in Germany, round 2 : 1/2 hits
    British roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters, 5 infantry and 1 mech_infantry in Germany, round 2 : 3/11 hits
    Germans roll dice for 2 aaGuns, 1 artillery and 10 infantry in Germany, round 2 : 5/11 hits
    5 infantry owned by the British , 2 infantry owned by the Germans and 2 aaGuns owned by the Germans lost in Germany
    British roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters and 1 mech_infantry in Germany, round 3 : 3/6 hits
    Germans roll dice for 1 artillery and 8 infantry in Germany, round 3 : 7/9 hits
    1 bomber owned by the British , 1 armour owned by the British , 3 infantry owned by the Germans , 1 mech_infantry owned by the British , 1 artillery owned by the British and 2 fighters owned by the British lost in Germany
    Germans win with 1 artillery and 5 infantry remaining. Battle score for attacker is -46
    Casualties for Germans: 2 aaGuns and 5 infantry
    Casualties for British: 1 armour, 1 artillery, 1 bomber, 3 fighters, 5 infantry and 1 mech_infantry
    Battle in Burma
    British attack with 1 artillery and 4 infantry
    Japanese defend with 1 artillery and 2 infantry
    British roll dice for 1 artillery and 4 infantry in Burma, round 2 : 0/5 hits
    Japanese roll dice for 1 artillery and 2 infantry in Burma, round 2 : 1/3 hits
    1 infantry owned by the British lost in Burma
    British roll dice for 1 artillery and 3 infantry in Burma, round 3 : 0/4 hits
    Japanese roll dice for 1 artillery and 2 infantry in Burma, round 3 : 1/3 hits
    1 infantry owned by the British lost in Burma
    British roll dice for 1 artillery and 2 infantry in Burma, round 4 : 0/3 hits
    Japanese roll dice for 1 artillery and 2 infantry in Burma, round 4 : 1/3 hits
    1 infantry owned by the British lost in Burma
    British roll dice for 1 artillery and 1 infantry in Burma, round 5 : 0/2 hits
    Japanese roll dice for 1 artillery and 2 infantry in Burma, round 5 : 1/3 hits
    1 infantry owned by the British lost in Burma
    British roll dice for 1 artillery in Burma, round 6 : 1/1 hits
    Japanese roll dice for 1 artillery and 2 infantry in Burma, round 6 : 1/3 hits
    1 infantry owned by the Japanese and 1 artillery owned by the British lost in Burma
    Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -13
    Casualties for Japanese: 1 infantry
    Casualties for British: 1 artillery and 4 infantry
    Battle in Ukraine
    British attack with 3 bombers
    Germans defend with 1 factory_minor and 1 mech_infantry
    British roll dice for 3 bombers in Ukraine, round 2 : 2/3 hits
    Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 1/1 hits
    1 bomber owned by the British and 1 mech_infantry owned by the Germans lost in Ukraine
    British win with 2 bombers remaining. Battle score for attacker is -8
    Casualties for Germans: 1 mech_infantry
    Casualties for British: 1 bomber
    Battle in Kazakhstan
    British attack with 1 mech_infantry and 1 tactical_bomber
    Japanese defend with 1 infantry
    British roll dice for 1 mech_infantry and 1 tactical_bomber in Kazakhstan, round 2 : 0/2 hits
    Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits
    1 mech_infantry owned by the British lost in Kazakhstan
    British roll dice for 1 tactical_bomber in Kazakhstan, round 3 : 1/1 hits
    Japanese roll dice for 1 infantry in Kazakhstan, round 3 : 1/1 hits
    1 tactical_bomber owned by the British and 1 infantry owned by the Japanese lost in Kazakhstan
    Japanese win with no units remaining. Battle score for attacker is -12
    Casualties for Japanese: 1 infantry
    Casualties for British: 1 mech_infantry and 1 tactical_bomber
    Battle in Bulgaria
    British attack with 1 artillery and 1 infantry
    Germans defend with 1 infantry
    British roll dice for 1 artillery and 1 infantry in Bulgaria, round 2 : 0/2 hits
    Germans roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits
    British roll dice for 1 artillery and 1 infantry in Bulgaria, round 3 : 0/2 hits
    Germans roll dice for 1 infantry in Bulgaria, round 3 : 0/1 hits
    British roll dice for 1 artillery and 1 infantry in Bulgaria, round 4 : 0/2 hits
    Germans roll dice for 1 infantry in Bulgaria, round 4 : 1/1 hits
    1 infantry owned by the British lost in Bulgaria
    British roll dice for 1 artillery in Bulgaria, round 5 : 0/1 hits
    Germans roll dice for 1 infantry in Bulgaria, round 5 : 0/1 hits
    British roll dice for 1 artillery in Bulgaria, round 6 : 0/1 hits
    Germans roll dice for 1 infantry in Bulgaria, round 6 : 1/1 hits
    1 artillery owned by the British lost in Bulgaria
    Germans win with 1 infantry remaining. Battle score for attacker is -7
    Casualties for British: 1 artillery and 1 infantry

  • '15 '14

    And here is the France battle

    JDOW '15 '14 Jan 22, 2014, 12:13 PM
    Curse or blessing when a game gets screwed in G1 already?

    99,916% seems not to be 100%, obv. And the irony is: I always tell people not to dilute the attack on France and always take the full amount of ground units. And despite that I am the one who gets screwed while I would say 90%+ of the A&A players never failed on France G1.

    Battle in France
    Germans attack with 6 armour, 3 artilleries, 7 infantry and 4 mech_infantrys
    French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry; British defend with 1 armour and 1 artillery
    Germans roll dice for 6 armour, 3 artilleries, 7 infantry and 4 mech_infantrys in France, round 2 : 3/20 hits
    French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 4/11 hits
    2 infantry owned by the French , 4 infantry owned by the Germans and 1 aaGun owned by the French lost in France
    Germans roll dice for 6 armour, 3 artilleries, 3 infantry and 4 mech_infantrys in France, round 3 : 2/16 hits
    French roll dice for 2 armour, 2 artilleries, 1 fighter and 4 infantry in France, round 3 : 5/9 hits
    2 infantry owned by the French , 3 infantry owned by the Germans and 2 mech_infantrys owned by the Germans lost in France
    Germans roll dice for 6 armour, 3 artilleries and 2 mech_infantrys in France, round 4 : 1/11 hits
    French roll dice for 2 armour, 2 artilleries, 1 fighter and 2 infantry in France, round 4 : 3/7 hits
    1 infantry owned by the French , 1 artillery owned by the Germans and 2 mech_infantrys owned by the Germans lost in France
    Germans roll dice for 6 armour and 2 artilleries in France, round 5 : 1/8 hits
    French roll dice for 2 armour, 2 artilleries, 1 fighter and 1 infantry in France, round 5 : 3/6 hits
    1 infantry owned by the French , 1 armour owned by the Germans and 2 artilleries owned by the Germans lost in France
    Germans roll dice for 5 armour in France, round 6 : 4/5 hits
    French roll dice for 2 armour, 2 artilleries and 1 fighter in France, round 6 : 4/5 hits
    1 armour owned by the French , 1 armour owned by the British , 4 armour owned by the Germans , 1 artillery owned by the British and 1 artillery owned by the French lost in France
    Germans roll dice for 1 armour in France, round 7 : 0/1 hits
    French roll dice for 1 fighter in France, round 7 : 1/1 hits
    1 armour owned by the Germans lost in France
    French win with 1 fighter remaining. Battle score for attacker is -42
    Casualties for Germans: 6 armour, 3 artilleries, 7 infantry and 4 mech_infantrys
    Casualties for French: 1 aaGun, 1 armour, 1 artillery and 6 infantry
    Casualties for British: 1 armour and 1 artillery

  • '23 '22

    @JDOW Haha, the France battle :D :D :D

  • '23 '22

    TripleA Turn Summary: Italians round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 1
    
        Purchase Units - Italians
            Italians buy 2 mech_infantrys; Remaining resources: 2 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Italians To War With Chinese
                Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
    
        Combat Move - Italians
            1 infantry moved from Italian Somaliland to British Somaliland
                  Italians take British Somaliland from British
            1 armour and 2 infantry moved from Albania to Greece
            1 armour moved from Northern Italy to 95 Sea Zone
            1 infantry moved from Southern Italy to 95 Sea Zone
            1 artillery moved from Northern Italy to 97 Sea Zone
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 armour, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 95 Sea Zone to 97 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 97 Sea Zone to Greece
            1 bomber moved from Northern Italy to Greece
            2 fighters moved from Southern Italy to Greece
            1 artillery and 3 infantry moved from Tobruk to Alexandria
                  Italians take Alexandria from British
    
        Combat - Italians
            Battle in Greece
                Italians attack with 2 armour, 1 artillery, 1 bomber, 2 fighters and 4 infantry
                Neutral_Allies defend with 4 infantry
                    Italians roll dice for 1 battleship and 2 cruisers in Greece, round 2 : 1/3 hits, 1,67 expected hits
                    Italians roll dice for 2 armour, 1 artillery, 1 bomber, 2 fighters and 4 infantry in Greece, round 2 : 4/10 hits, 3,83 expected hits
                    Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1,33 expected hits
                    4 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
                Italians win, taking Greece from Neutral_Allies with 2 armour, 1 artillery, 1 bomber, 2 fighters and 3 infantry remaining. Battle score for attacker is 9
                Casualties for Italians: 1 infantry
                Casualties for Neutral_Allies: 4 infantry
    
        Non Combat Move - Italians
            1 bomber and 2 fighters moved from Greece to Southern Italy
            1 artillery and 2 infantry moved from Northern Italy to Yugoslavia
            2 aaGuns moved from Northern Italy to Southern Italy
            1 armour and 1 mech_infantry moved from Tobruk to Alexandria
    
        Place Units - Italians
            2 mech_infantrys placed in Northern Italy
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Southern Italy: 1 aaGun
            EDIT: Adding units owned by Italians to Northern Italy: 1 aaGun
            EDIT: Turning off Edit Mode
    
        Turn Complete - Italians
            Italians collect 11 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0,50
    Neutral_Allies regular : -0,33
    

    Savegame

  • '15 '14

    TripleA Turn Summary: French round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 submarine; Remaining resources: 4 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from New South Wales to 62 Sea Zone
            1 aaGun moved from New South Wales to 62 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
                  ANZAC take Java from Dutch
            1 aaGun moved from 42 Sea Zone to Java
            1 fighter moved from Queensland to Java
            2 fighters moved from New Zealand to Queensland
            1 cruiser moved from 63 Sea Zone to 54 Sea Zone
            1 destroyer moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from Malaya to Shan State
    
        Place Units - ANZAC
            1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 18 PUs
    
        Politics - French
            Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria
            Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone
            Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
            Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 93 Sea Zone
            Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
            Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
            Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco
            Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria
            Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
            Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
            Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
            Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
            Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
            Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
            Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
            Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3
            Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria
            Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
            Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
            Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
            Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
            Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove
            Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria
            Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
            Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone
            Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
            Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
            Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
            Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 93 Sea Zone
            Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
            Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
            Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
            Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France
            Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove
            Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco
            Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
            Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
            Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove
            Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria
            Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
            Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
            Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
            Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China
            Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
            Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
            Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
            Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa
    
        Combat Move - French
    
        Non Combat Move - French
            Turning on Edit Mode
            EDIT: Removing units owned by British from 71 Sea Zone: 1 destroyer
            EDIT: Adding units owned by British to 81 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
            1 destroyer moved from 72 Sea Zone to 58 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '15 '14

    Sorry, I forgot to move my UK DD to 81 when I was on tilt. I am quite certain it would have not affected Italy. I hope you allow it, otherwise, move it back please.

  • '23 '22

    @JDOW Of course, np! I am all for edits as long as they are fair.

  • '23 '22

    TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 1 destroyer and 14 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
    
        Combat Move - Germans
            2 bombers and 1 fighter moved from Western Germany to 109 Sea Zone
            1 tactical_bomber moved from 112 Sea Zone to 109 Sea Zone
    
        Combat - Germans
            Battle in 109 Sea Zone
                Germans attack with 2 bombers, 1 fighter and 1 tactical_bomber
                British defend with 2 infantry and 1 transport
                    1 transport owned by the British and 2 infantry owned by the British lost in 109 Sea Zone
                Germans win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 13
                Casualties for British: 2 infantry and 1 transport
    
        Non Combat Move - Germans
            3 fighters and 3 tactical_bombers moved from Western Germany to Alexandria
            5 infantry moved from Bulgaria to Romania
            1 infantry moved from Slovakia Hungary to Poland
            2 artilleries and 6 infantry moved from Yugoslavia to Romania
            1 infantry moved from Yugoslavia to 97 Sea Zone
            3 armour moved from Yugoslavia to Slovakia Hungary
            1 aaGun moved from Slovakia Hungary to Poland
            2 artilleries moved from Germany to Poland
            1 infantry moved from Slovakia Hungary to Poland
            2 artilleries moved from Slovakia Hungary to Romania
            2 aaGuns, 1 artillery and 12 infantry moved from Slovakia Hungary to Romania
            6 armour and 4 mech_infantrys moved from France to Yugoslavia
            1 submarine moved from 110 Sea Zone to 119 Sea Zone
            1 fighter and 1 tactical_bomber moved from 109 Sea Zone to 112 Sea Zone
            2 bombers moved from 109 Sea Zone to Western Germany
            2 infantry moved from Norway to Finland
            1 submarine moved from 106 Sea Zone to 118 Sea Zone
    
        Place Units - Germans
            1 armour and 9 mech_infantrys placed in Germany
            5 mech_infantrys placed in Western Germany
            1 destroyer placed in 112 Sea Zone
    
        Turn Complete - Germans
            Germans collect 41 PUs; end with 41 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '23 '22

    @Pejon_88 I assumed no scramble outside London, to speed things up. I usually always ask, but thought it was implied :)

  • '15 '14

    TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 7 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            2 aaGuns and 13 infantry moved from Buryatia to Amur
            5 infantry moved from Yakut S.S.R. to Yenisey
            2 artilleries and 1 infantry moved from Ukraine to Bryansk
            2 infantry moved from Rostov to Bryansk
            2 infantry moved from Western Ukraine to Bryansk
            2 aaGuns, 2 artilleries and 5 infantry moved from Bryansk to Belarus
            1 artillery and 7 infantry moved from Novgorod to Belarus
            4 infantry moved from Russia to Bryansk
            1 artillery moved from Russia to Bryansk
            1 armour and 1 mech_infantry moved from Kazakhstan to Rostov
            1 submarine moved from 111 Sea Zone to 104 Sea Zone
            1 armour moved from Belarus to Novgorod
            1 mech_infantry moved from Belarus to Novgorod
            2 fighters and 1 tactical_bomber moved from Russia to Novgorod
    
        Place Units - Russians
            1 artillery and 2 infantry placed in Ukraine
            6 artilleries and 1 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '23 '22

    TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 3 infantry, 1 marine and 1 transport; Remaining resources: 3 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers moved from Kwangsi to Yunnan
            1 armour moved from Kwangsi to Kweichow
                  Japanese take Kweichow from Chinese
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 artillery moved from Chahar to Hopei
                  Japanese take Hopei from Chinese
    
        Combat - Japanese
            Battle in Yunnan
                Japanese attack with 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers
                Chinese defend with 1 artillery
                    Japanese roll dice for 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 4/8 hits, 4,00 expected hits
                    Chinese roll dice for 1 artillery in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 artillery
    
        Non Combat Move - Japanese
            1 artillery moved from Kwangsi to 36 Sea Zone
            1 artillery and 1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 infantry moved from Siam to 37 Sea Zone
            1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 infantry moved from Siam to 37 Sea Zone
            1 transport moved from 6 Sea Zone to 17 Sea Zone
            1 infantry moved from Iwo Jima to 17 Sea Zone
            1 infantry and 1 transport moved from 17 Sea Zone to 33 Sea Zone
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 cruiser moved from 33 Sea Zone to 6 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
            1 submarine moved from 36 Sea Zone to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            1 destroyer moved from 36 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from Kiangsi to Kwangsi
            1 artillery and 2 infantry moved from Hunan to Kweichow
            1 mech_infantry moved from Anhwe to Hunan
            1 artillery and 7 infantry moved from Anhwe to Kweichow
            1 infantry moved from Jehol to Chahar
            1 infantry moved from Jehol to Anhwe
            1 aaGun and 3 infantry moved from Jehol to Anhwe
            2 infantry moved from Manchuria to Jehol
            1 transport moved from 20 Sea Zone to 19 Sea Zone
            2 infantry moved from Manchuria to 19 Sea Zone
            2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
            2 infantry moved from 20 Sea Zone to Kiangsi
            2 fighters and 2 tactical_bombers moved from Yunnan to Anhwe
            1 tactical_bomber moved from Kwangsi to Kiangsi
            1 carrier moved from 33 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
            1 fighter and 1 tactical_bomber moved from Kwangsi to 35 Sea Zone
            2 bombers moved from Yunnan to Kwangsi
    
        Place Units - Japanese
            1 marine placed in Japan
            1 carrier and 1 transport placed in 6 Sea Zone
            3 infantry placed in Shantung
    
        Turn Complete - Japanese
            Japanese collect 33 PUs; end with 36 PUs
            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 46 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0,67
    Japanese regular : 0,00
    

    Savegame

  • '15 '14

    TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 fighter, 2 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 destroyer moved from 26 Sea Zone to 49 Sea Zone
            1 destroyer moved from 54 Sea Zone to 46 Sea Zone
            1 cruiser moved from 26 Sea Zone to 54 Sea Zone
            1 carrier moved from 26 Sea Zone to 54 Sea Zone
            1 submarine moved from 26 Sea Zone to 54 Sea Zone
            1 tactical_bomber moved from Hawaiian Islands to 54 Sea Zone
            1 fighter moved from Guam to 54 Sea Zone
            1 fighter moved from Wake Island to Hawaiian Islands
            1 bomber moved from Hawaiian Islands to Western United States
            2 carriers moved from 10 Sea Zone to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 51 Sea Zone to 63 Sea Zone
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 cruiser moved from 26 Sea Zone to 54 Sea Zone
            1 infantry moved from Western United States to Central United States
            1 mech_infantry moved from Western United States to Central United States
    
        Place Units - Americans
            1 carrier and 2 transports placed in 101 Sea Zone
            2 submarines placed in 101 Sea Zone
            1 fighter placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '15 '14

    TripleA Turn Summary: Chinese round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 2
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Szechwan to Yunnan
            1 fighter moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 4 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Chinese win with 1 fighter remaining. Battle score for attacker is -3
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Tsinghai
            2 infantry moved from Shensi to Tsinghai
            7 infantry moved from Szechwan to Sikang
    
        Place Units - Chinese
            4 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 5 PUs
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Changing ownership of Yunnan from Japanese to Chinese
            EDIT: Adding units owned by Chinese to Yunnan: 1 infantry
            EDIT: Removing units owned by Chinese from Tsinghai: 1 fighter
            EDIT: Changing PUs for Chinese from 5 to 9
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : -1,33
    Japanese regular : 1,00
    

    Savegame

  • '15 '14

    TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 fighter, 2 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 destroyer moved from 26 Sea Zone to 49 Sea Zone
            1 destroyer moved from 54 Sea Zone to 46 Sea Zone
            1 cruiser moved from 26 Sea Zone to 54 Sea Zone
            1 carrier moved from 26 Sea Zone to 54 Sea Zone
            1 submarine moved from 26 Sea Zone to 54 Sea Zone
            1 tactical_bomber moved from Hawaiian Islands to 54 Sea Zone
            1 fighter moved from Guam to 54 Sea Zone
            1 fighter moved from Wake Island to Hawaiian Islands
            1 bomber moved from Hawaiian Islands to Western United States
            2 carriers moved from 10 Sea Zone to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 51 Sea Zone to 63 Sea Zone
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 cruiser moved from 26 Sea Zone to 54 Sea Zone
            1 infantry moved from Western United States to Central United States
            1 mech_infantry moved from Western United States to Central United States
    
        Place Units - Americans
            1 carrier and 2 transports placed in 101 Sea Zone
            2 submarines placed in 101 Sea Zone
            1 fighter placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Szechwan to Yunnan
            1 fighter moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 4 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Chinese win with 1 fighter remaining. Battle score for attacker is -3
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Tsinghai
            2 infantry moved from Shensi to Tsinghai
            7 infantry moved from Szechwan to Sikang
    
        Place Units - Chinese
            4 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 5 PUs
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Changing ownership of Yunnan from Japanese to Chinese
            EDIT: Adding units owned by Chinese to Yunnan: 1 infantry
            EDIT: Removing units owned by Chinese from Tsinghai: 1 fighter
            EDIT: Changing PUs for Chinese from 5 to 9
            EDIT: Turning off Edit Mode
    
        Purchase Units - British
            British buy 1 destroyer, 1 factory_minor, 1 submarine and 1 transport; Remaining resources: 2 PUs; 
    
        Purchase Units - UK_Pacific
            Turning on Edit Mode
            EDIT: Removing units owned by Chinese from Yunnan: 1 infantry
            EDIT: Changing ownership of Yunnan from Chinese to Japanese
            EDIT: Adding units owned by Chinese to Tsinghai: 1 fighter
            EDIT: Turning off Edit Mode
            UK_Pacific buy 1 artillery and 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 infantry moved from Gibraltar to 92 Sea Zone
            1 infantry moved from 92 Sea Zone to Morocco
            2 fighters moved from Gibraltar to Morocco
    
        Combat - British
            Battle in Morocco
                British attack with 2 fighters and 1 infantry
                Neutral_Axis defend with 1 infantry
                    British roll dice for 1 cruiser in Morocco, round 2 : 0/1 hits, 0,50 expected hits
                    British roll dice for 2 fighters and 1 infantry in Morocco, round 2 : 1/3 hits, 1,17 expected hits
                    Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Neutral_Axis lost in Morocco
                British win, taking Morocco from Neutral_Axis with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Neutral_Axis: 1 infantry
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Removing units owned by Chinese from Tsinghai: 1 fighter
            EDIT: Adding units owned by Chinese to Burma: 1 fighter
            EDIT: Turning off Edit Mode
            1 tactical_bomber moved from 92 Sea Zone to Egypt
            1 fighter moved from Gibraltar to Egypt
            2 fighters moved from Morocco to Gibraltar
            1 mech_infantry moved from Ethiopia to Egypt
            1 artillery moved from Ethiopia to 76 Sea Zone
            1 artillery and 1 transport moved from 76 Sea Zone to 80 Sea Zone
            1 artillery moved from 80 Sea Zone to Persia
                  British take Persia from Neutral_Allies
            1 fighter moved from Kenya to Egypt
            1 marine moved from Ethiopia to 76 Sea Zone
            1 cruiser and 1 marine moved from 76 Sea Zone to 81 Sea Zone
            1 marine moved from 81 Sea Zone to Egypt
            1 destroyer moved from 81 Sea Zone to 80 Sea Zone
            1 battleship moved from 39 Sea Zone to 80 Sea Zone
            3 infantry moved from Shan State to Burma
            2 aaGuns moved from India to Burma
            9 infantry moved from India to Burma
            1 artillery moved from India to Burma
            1 infantry moved from Rhodesia to Belgian Congo
            1 infantry moved from Rhodesia to Tanganyika Territory
            1 artillery moved from Ontario to Quebec
            1 mech_infantry moved from United Kingdom to Eire
                  British take Eire from Neutral_Allies
            1 mech_infantry moved from India to Burma
    
        Place Units - British
            1 factory_minor placed in Egypt
            1 transport placed in 71 Sea Zone
            1 destroyer and 1 submarine placed in 106 Sea Zone
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,4
            British collect 31 PUs (1 lost to blockades); end with 33 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
    
        Place Units - UK_Pacific
            1 artillery and 4 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 18 PUs
            Some Units in India change ownership: 1 artillery and 4 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -1,33
    Japanese regular : 1,00
    Neutral_Axis regular : -0,33
    British regular : -0,67
    

    Savegame

  • '15 '14

    @JDOW said in Pejon 88 (X) vs. JDOW (Allies +12), BM3:

    Battle in Yunnan
    Chinese attack with 1 fighter and 2 infantry
    Japanese defend with 1 infantry
    Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 0/3 hits, 0,83 expected hits
    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
    Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 0/3 hits, 0,83 expected hits
    Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0,33 expected hits
    1 infantry owned by the Chinese lost in Yunnan
    Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 4 : 1/2 hits, 0,67 expected hits
    Japanese roll dice for 1 infantry in Yunnan, round 4 : 1/1 hits, 0,33 expected hits
    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
    Chinese win with 1 fighter remaining. Battle score for attacker is -3
    Casualties for Chinese: 2 infantry
    Casualties for Japanese: 1 infantry

    I know I said I did not want to complain about dice anymore but I was not prepared to lose another 97%!!! in the very next turn
    This tiny battle about the control of Yunnan is absolutely crucial in the early stage of the game and I run out of words to describe what is going on here.

    This meanwhile feels like I am being pranked by MARTI. The sequence of dice I experience sets a new record.

    Maybe it is a sign to throw the towel sooner in order to shorten my misery.

    Unbelievable.


  • My first game in the league with @majikforce as Axis was a worse Paris, I think. He said heā€™d never been that heavily diced before and gave up without me even playing the commies.

    Since MARTI screws you over, wonā€™t you please just give up in our game, Tobias? ;)

    Iā€™m at a loss.


  • @Pejon_88 said in Pejon 88 (X) vs. JDOW (Allies +12), BM3:

    Truplen asked me to look at it after, apparently having lost Berlin?

    Just to clarify, I didnā€™t ask Peter to look at the game, but rather told him about it and how godforsakenly stupid I can be at times. :)

  • '15 '14

    Got it, np!

  • '22 '16

    @trulpen said in Pejon 88 (X) vs. JDOW (Allies +12), BM3:

    My first game in the league with @majikforce as Axis was a worse Paris, I think. He said heā€™d never been that heavily diced before and gave up without me even playing the commies.

    Since MARTI screws you over, wonā€™t you please just give up in our game, Tobias? ;)

    Iā€™m at a loss.

    If I remember correctly I got beat so bad in Paris Italy had no chance to take it. Good memories!

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