Scramble scotland
L20 #1 trulpen (X) vs AndrewAAGamer (A) P2V
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 3.0.0
Game History
Round: 7 Purchase Units - Americans Americans buy 2 carriers, 2 destroyers and 4 fighters; Remaining resources: 0 PUs; Combat Move - Americans 6 fighters and 3 tactical_bombers moved from 22 Sea Zone to 20 Sea Zone 1 submarine moved from 22 Sea Zone to 20 Sea Zone Americans take 22 Sea Zone from Japanese 1 submarine moved from 22 Sea Zone to 19 Sea Zone 3 fighters moved from 22 Sea Zone to 19 Sea Zone 2 fighters and 2 tactical_bombers moved from 24 Sea Zone to 19 Sea Zone 1 fighter and 1 tactical_bomber moved from Wake Island to 19 Sea Zone 1 bomber moved from Wake Island to Aleutian Islands 2 infantry moved from Hawaiian Islands to 27 Sea Zone 2 infantry and 1 transport moved from 27 Sea Zone to 9 Sea Zone 2 infantry moved from 9 Sea Zone to Aleutian Islands 1 tactical_bomber moved from Western United States to 9 Sea Zone Combat - Americans Americans creates battle in territory 23 Sea Zone Battle in 9 Sea Zone Americans attack with 1 tactical_bomber and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 9 Sea Zone Americans win, taking 23 Sea Zone from Japanese with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Battle in 19 Sea Zone Americans attack with 6 fighters, 1 submarine and 3 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 6 fighters and 3 tactical_bombers in 19 Sea Zone, round 2 : 7/9 hits, 5.00 expected hits Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 19 Sea Zone Americans win with 6 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 20 Sea Zone Americans attack with 6 fighters, 1 submarine and 3 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 6 fighters and 3 tactical_bombers in 20 Sea Zone, round 2 : 2/9 hits, 5.00 expected hits Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 20 Sea Zone Americans win, taking 20 Sea Zone from Japanese with 6 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Aleutian Islands Americans attack with 1 bomber and 2 infantry Japanese defend with 1 infantry Americans roll dice for 1 bomber and 2 infantry in Aleutian Islands, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Aleutian Islands, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Aleutian Islands Americans win, taking Aleutian Islands from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 bomber moved from Aleutian Islands to Alaska 1 tactical_bomber moved from 9 Sea Zone to Alaska 3 tactical_bombers moved from Western United States to Wake Island 2 carriers moved from 11 Sea Zone to 27 Sea Zone 1 carrier and 1 destroyer moved from 27 Sea Zone to 24 Sea Zone 1 marine moved from Guam to 22 Sea Zone 1 artillery and 1 infantry moved from Guam to 22 Sea Zone 1 artillery, 1 battleship, 6 carriers, 3 cruisers, 2 destroyers, 1 infantry, 1 marine and 1 transport moved from 22 Sea Zone to 24 Sea Zone 1 destroyer and 1 transport moved from 23 Sea Zone to 24 Sea Zone 6 fighters and 3 tactical_bombers moved from 19 Sea Zone to 24 Sea Zone 6 fighters and 3 tactical_bombers moved from 20 Sea Zone to 24 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 24 Sea Zone to Wake Island Place Units - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from Marianas: 1 infantry and 1 mech_infantry EDIT: Adding units owned by Americans to Wake Island: 1 infantry and 1 mech_infantry EDIT: Turning off Edit Mode 2 carriers and 2 destroyers placed in 11 Sea Zone 4 fighters placed in Western United States Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Turning on Edit Mode EDIT: Adding units owned by Americans to 93 Sea Zone: 1 transport EDIT: Adding units owned by British to 93 Sea Zone: 1 armour and 1 infantry EDIT: Removing units owned by British from 88 Sea Zone: 1 armour and 1 infantry EDIT: Removing units owned by Americans from 88 Sea Zone: 1 transport EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -1.50 Japanese regular : 0.00
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TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 3.0.0
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 3 infantry moved from Inner Mongolia to Honan 1 fighter moved from Northern Sinkiang to Honan 12 infantry moved from Tsinghai to Hopei Combat - Chinese Battle in Honan Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Honan, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 3 infantry in Honan, round 3 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Honan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Honan Chinese roll dice for 1 fighter and 2 infantry in Honan, round 4 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Honan, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Honan Chinese win, taking Honan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 12 infantry Japanese defend with 1 infantry Chinese roll dice for 12 infantry in Hopei, round 2 : 2/12 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 12 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Honan to Tsinghai Place Units - Chinese 2 infantry placed in Honan Turn Complete - Chinese Chinese collect 8 PUs; end with 10 PUs
Combat Hit Differential Summary :
Chinese regular : -1.83 Japanese regular : -0.33
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TripleA Manual Gamesave Post: British round 7
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 3.0.0
Game History
Round: 7 Combat Move - British 1 transport moved from 100 Sea Zone to 101 Sea Zone 2 infantry moved from Cyprus to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 98 Sea Zone 2 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone 2 infantry moved from 96 Sea Zone to Malta 2 fighters moved from Gibraltar to Malta 3 fighters moved from Morocco to 99 Sea Zone 1 artillery and 1 infantry moved from Crete to 100 Sea Zone 1 tactical_bomber moved from Egypt to 99 Sea Zone 1 bomber moved from Egypt to 99 Sea Zone 1 fighter moved from 100 Sea Zone to Greece 1 artillery, 2 battleships, 2 carriers, 4 cruisers, 5 destroyers, 3 fighters, 1 infantry, 4 submarines and 1 transport moved from 100 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Greece 1 submarine moved from 98 Sea Zone to 99 Sea Zone 1 submarine moved from 83 Sea Zone to 99 Sea Zone Combat - British British creates battle in territory 93 Sea Zone
Combat Hit Differential Summary :
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Scramble Greece with Italian FIghter or SZ99 with German aircraft?
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No scramble.
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 3.0.0
Game History
Round: 7 Purchase Units - Americans Americans buy 2 carriers, 2 destroyers and 4 fighters; Remaining resources: 0 PUs; Combat Move - Americans 6 fighters and 3 tactical_bombers moved from 22 Sea Zone to 20 Sea Zone 1 submarine moved from 22 Sea Zone to 20 Sea Zone Americans take 22 Sea Zone from Japanese 1 submarine moved from 22 Sea Zone to 19 Sea Zone 3 fighters moved from 22 Sea Zone to 19 Sea Zone 2 fighters and 2 tactical_bombers moved from 24 Sea Zone to 19 Sea Zone 1 fighter and 1 tactical_bomber moved from Wake Island to 19 Sea Zone 1 bomber moved from Wake Island to Aleutian Islands 2 infantry moved from Hawaiian Islands to 27 Sea Zone 2 infantry and 1 transport moved from 27 Sea Zone to 9 Sea Zone 2 infantry moved from 9 Sea Zone to Aleutian Islands 1 tactical_bomber moved from Western United States to 9 Sea Zone Combat - Americans Americans creates battle in territory 23 Sea Zone Battle in 9 Sea Zone Americans attack with 1 tactical_bomber and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 9 Sea Zone Americans win, taking 23 Sea Zone from Japanese with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Battle in 19 Sea Zone Americans attack with 6 fighters, 1 submarine and 3 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 6 fighters and 3 tactical_bombers in 19 Sea Zone, round 2 : 7/9 hits, 5.00 expected hits Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 19 Sea Zone Americans win with 6 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 20 Sea Zone Americans attack with 6 fighters, 1 submarine and 3 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 6 fighters and 3 tactical_bombers in 20 Sea Zone, round 2 : 2/9 hits, 5.00 expected hits Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 20 Sea Zone Americans win, taking 20 Sea Zone from Japanese with 6 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Aleutian Islands Americans attack with 1 bomber and 2 infantry Japanese defend with 1 infantry Americans roll dice for 1 bomber and 2 infantry in Aleutian Islands, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Aleutian Islands, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Aleutian Islands Americans win, taking Aleutian Islands from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 bomber moved from Aleutian Islands to Alaska 1 tactical_bomber moved from 9 Sea Zone to Alaska 3 tactical_bombers moved from Western United States to Wake Island 2 carriers moved from 11 Sea Zone to 27 Sea Zone 1 carrier and 1 destroyer moved from 27 Sea Zone to 24 Sea Zone 1 marine moved from Guam to 22 Sea Zone 1 artillery and 1 infantry moved from Guam to 22 Sea Zone 1 artillery, 1 battleship, 6 carriers, 3 cruisers, 2 destroyers, 1 infantry, 1 marine and 1 transport moved from 22 Sea Zone to 24 Sea Zone 1 destroyer and 1 transport moved from 23 Sea Zone to 24 Sea Zone 6 fighters and 3 tactical_bombers moved from 19 Sea Zone to 24 Sea Zone 6 fighters and 3 tactical_bombers moved from 20 Sea Zone to 24 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 24 Sea Zone to Wake Island Place Units - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from Marianas: 1 infantry and 1 mech_infantry EDIT: Adding units owned by Americans to Wake Island: 1 infantry and 1 mech_infantry EDIT: Turning off Edit Mode 2 carriers and 2 destroyers placed in 11 Sea Zone 4 fighters placed in Western United States Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Turning on Edit Mode EDIT: Adding units owned by Americans to 93 Sea Zone: 1 transport EDIT: Adding units owned by British to 93 Sea Zone: 1 armour and 1 infantry EDIT: Removing units owned by British from 88 Sea Zone: 1 armour and 1 infantry EDIT: Removing units owned by Americans from 88 Sea Zone: 1 transport EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 3 infantry moved from Inner Mongolia to Honan 1 fighter moved from Northern Sinkiang to Honan 12 infantry moved from Tsinghai to Hopei Combat - Chinese Battle in Honan Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Honan, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 3 infantry in Honan, round 3 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Honan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Honan Chinese roll dice for 1 fighter and 2 infantry in Honan, round 4 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Honan, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Honan Chinese win, taking Honan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 12 infantry Japanese defend with 1 infantry Chinese roll dice for 12 infantry in Hopei, round 2 : 2/12 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 12 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Honan to Tsinghai Place Units - Chinese 2 infantry placed in Honan Turn Complete - Chinese Chinese collect 8 PUs; end with 10 PUs Purchase Units - British British buy 1 artillery, 2 destroyers, 6 infantry and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 transport moved from 100 Sea Zone to 101 Sea Zone 2 infantry moved from Cyprus to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 98 Sea Zone 2 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone 2 infantry moved from 96 Sea Zone to Malta 2 fighters moved from Gibraltar to Malta 3 fighters moved from Morocco to 99 Sea Zone 1 artillery and 1 infantry moved from Crete to 100 Sea Zone 1 tactical_bomber moved from Egypt to 99 Sea Zone 1 bomber moved from Egypt to 99 Sea Zone 1 fighter moved from 100 Sea Zone to Greece 1 artillery, 2 battleships, 2 carriers, 4 cruisers, 5 destroyers, 3 fighters, 1 infantry, 4 submarines and 1 transport moved from 100 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Greece 1 submarine moved from 98 Sea Zone to 99 Sea Zone 1 submarine moved from 83 Sea Zone to 99 Sea Zone Combat - British British creates battle in territory 93 Sea Zone Battle in 99 Sea Zone British attack with 2 battleships, 1 bomber, 2 carriers, 4 cruisers, 5 destroyers, 6 fighters, 6 submarines, 1 tactical_bomber and 1 transport Italians defend with 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 1 fighter and 1 transport British roll dice for 6 submarines in 99 Sea Zone, round 2 : 2/6 hits, 2.00 expected hits Units damaged: 2 carriers owned by the Italians British roll dice for 2 battleships, 1 bomber, 2 carriers, 4 cruisers, 5 destroyers, 6 fighters, 1 tactical_bomber and 1 transport in 99 Sea Zone, round 2 : 13/19 hits, 9.17 expected hits Italians roll dice for 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 1 fighter and 1 transport in 99 Sea Zone, round 2 : 8/10 hits, 4.33 expected hits Units damaged: 2 battleships owned by the British 4 destroyers owned by the Italians, 3 destroyers owned by the British, 1 transport owned by the Italians, 2 cruisers owned by the Italians, 1 fighter owned by the Italians, 1 battleship owned by the Italians, 3 submarines owned by the British and 2 carriers owned by the Italians lost in 99 Sea Zone British win, taking 99 Sea Zone from Neutral with 2 battleships, 1 bomber, 2 carriers, 4 cruisers, 2 destroyers, 6 fighters, 3 submarines, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 78 Casualties for British: 3 destroyers and 3 submarines Casualties for Italians: 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 1 fighter and 1 transport Battle in Malta British attack with 2 fighters and 2 infantry Italians defend with 1 airfield and 1 infantry British roll dice for 2 fighters and 2 infantry in Malta, round 2 : 1/4 hits, 1.33 expected hits Italians roll dice for 1 infantry in Malta, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Malta British win, taking Malta from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Battle in Greece Non Combat Move - British 1 armour and 1 infantry moved from 93 Sea Zone to Morocco 1 fighter moved from Gibraltar to United Kingdom 1 fighter moved from Greece to Syria 3 fighters moved from 99 Sea Zone to Syria 1 bomber moved from 99 Sea Zone to Syria 2 fighters moved from Malta to Tobruk 1 artillery and 2 infantry moved from Union of South Africa to 73 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 73 Sea Zone to 81 Sea Zone 1 artillery and 2 infantry moved from 81 Sea Zone to Western India 1 armour and 1 mech_infantry moved from Southern Persia to Western India 1 infantry moved from Southern Persia to Iraq 2 artilleries and 2 infantry moved from Egypt to Trans-Jordan Place Units - British 3 infantry placed in Egypt 1 destroyer and 1 submarine placed in 73 Sea Zone 1 destroyer placed in 109 Sea Zone 1 artillery and 3 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 6,2 Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 4,3 British collect 35 PUs (5 lost to blockades); end with 35 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs Place Units - UK_Pacific 1 armour and 1 mech_infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Some Units in Eastern India change ownership: 1 armour and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : -1.83 Americans regular : -1.50 Italians regular : 4.33 Japanese regular : -0.33 British regular : 3.50
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 3.0.0
Game History
Round: 7 Purchase Units - Italians Italians buy 1 artillery and 3 infantry; Remaining resources: 2 PUs; Combat Move - Italians 1 armour and 1 mech_infantry moved from Rostov to Tambov Italians take Tambov from Russians 1 bomber moved from Ukraine to 96 Sea Zone Combat - Italians Battle in 96 Sea Zone Italians attack with 1 bomber British defend with 1 transport 1 transport owned by the British lost in 96 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is 6 Casualties for British: 1 transport Non Combat Move - Italians 1 bomber moved from 96 Sea Zone to Southern Italy 1 infantry moved from Northern Italy to Southern Italy 1 armour and 1 mech_infantry moved from Rostov to Tambov 1 infantry moved from Ukraine to Kursk 1 submarine moved from 101 Sea Zone to 99 Sea Zone Place Units - Italians 1 infantry placed in Northern Italy 1 artillery and 2 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,4,6,6,2,5,4,2,1,2,2,2,4,5,6,5,4,3,3,3,6,1 Italians collect 6 PUs (8 lost to blockades); end with 8 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 3.0.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 3 fighters moved from New South Wales to Queensland 3 infantry moved from New South Wales to Queensland 1 artillery moved from South Australia to Queensland 2 armour moved from New South Wales to Queensland Non Combat Move - ANZAC Place Units - ANZAC 1 transport placed in 64 Sea Zone 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Egypt to Trans-Jordan 2 infantry moved from Tobruk to Alexandria Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 3.0.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 5 artilleries, 1 carrier, 1 fighter, 4 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Archangel to Vologda Germans take Vologda from Russians 1 infantry moved from Leningrad to Novgorod Germans take Novgorod from Russians 1 submarine moved from 93 Sea Zone to 112 Sea Zone 1 battleship and 1 destroyer moved from 115 Sea Zone to 93 Sea Zone 1 armour and 1 mech_infantry moved from Rostov to Southern Caucasus Germans take Northern Caucasus from Russians Germans take Southern Caucasus from Russians Combat - Germans Battle in 93 Sea Zone Germans attack with 1 battleship and 1 destroyer Americans defend with 1 transport 1 transport owned by the Americans lost in 93 Sea Zone Germans win with 1 battleship and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Americans: 1 transport Non Combat Move - Germans 1 infantry moved from Yugoslavia to Bulgaria 1 infantry moved from Yugoslavia to Albania 2 aaGuns, 5 armour, 8 artilleries, 22 infantry and 5 mech_infantrys moved from Rostov to Tambov 5 artilleries and 5 infantry moved from Ukraine to Kursk 1 infantry moved from Northern Belarus to Novgorod 5 infantry moved from Baltic States to Northern Belarus 1 aaGun, 8 artilleries and 25 infantry moved from Leningrad to Novgorod 1 transport moved from 118 Sea Zone to 115 Sea Zone 1 battleship moved from 115 Sea Zone to 112 Sea Zone 1 destroyer moved from 128 Sea Zone to 115 Sea Zone 1 tactical_bomber moved from Southern Italy to Yugoslavia 1 carrier moved from 115 Sea Zone to 113 Sea Zone 1 cruiser moved from 115 Sea Zone to 93 Sea Zone 3 armour and 3 mech_infantrys moved from Leningrad to Novgorod 1 tactical_bomber moved from Leningrad to Yugoslavia 1 aaGun moved from Western Germany to France 2 infantry moved from Western Germany to France 2 aaGuns moved from Western Germany to France 1 armour and 1 mech_infantry moved from Rostov to Tambov 1 armour and 1 mech_infantry moved from Rostov to Southern Caucasus Place Units - Germans 2 artilleries and 1 infantry placed in Ukraine 3 artilleries placed in Leningrad 3 infantry placed in Yugoslavia 1 carrier, 1 fighter and 1 tactical_bomber placed in 113 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,3,5,3,5,2,4,5,2,2,5,3,5,4,5,2,4,1,6,5,3,3 Germans collect 55 PUs (2 lost to blockades); end with 55 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Tambov: 1 armour and 1 mech_infantry EDIT: Adding units owned by Germans to Southern Caucasus: 1 armour and 1 mech_infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 3.0.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 5 artilleries, 1 carrier, 1 fighter, 4 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Archangel to Vologda Germans take Vologda from Russians 1 infantry moved from Leningrad to Novgorod Germans take Novgorod from Russians 1 submarine moved from 93 Sea Zone to 112 Sea Zone 1 battleship and 1 destroyer moved from 115 Sea Zone to 93 Sea Zone 1 armour and 1 mech_infantry moved from Rostov to Southern Caucasus Germans take Northern Caucasus from Russians Germans take Southern Caucasus from Russians Combat - Germans Battle in 93 Sea Zone Germans attack with 1 battleship and 1 destroyer Americans defend with 1 transport 1 transport owned by the Americans lost in 93 Sea Zone Germans win with 1 battleship and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Americans: 1 transport Non Combat Move - Germans 1 infantry moved from Yugoslavia to Bulgaria 1 infantry moved from Yugoslavia to Albania 2 aaGuns, 5 armour, 8 artilleries, 22 infantry and 5 mech_infantrys moved from Rostov to Tambov 5 artilleries and 5 infantry moved from Ukraine to Kursk 1 infantry moved from Northern Belarus to Novgorod 5 infantry moved from Baltic States to Northern Belarus 1 aaGun, 8 artilleries and 25 infantry moved from Leningrad to Novgorod 1 transport moved from 118 Sea Zone to 115 Sea Zone 1 battleship moved from 115 Sea Zone to 112 Sea Zone 1 destroyer moved from 128 Sea Zone to 115 Sea Zone 1 tactical_bomber moved from Southern Italy to Yugoslavia 1 carrier moved from 115 Sea Zone to 113 Sea Zone 1 cruiser moved from 115 Sea Zone to 93 Sea Zone 3 armour and 3 mech_infantrys moved from Leningrad to Novgorod 1 tactical_bomber moved from Leningrad to Yugoslavia 1 aaGun moved from Western Germany to France 2 infantry moved from Western Germany to France 2 aaGuns moved from Western Germany to France 1 armour and 1 mech_infantry moved from Rostov to Tambov 1 armour and 1 mech_infantry moved from Rostov to Southern Caucasus Place Units - Germans 2 artilleries and 1 infantry placed in Ukraine 3 artilleries placed in Leningrad 3 infantry placed in Yugoslavia 1 carrier, 1 fighter and 1 tactical_bomber placed in 113 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,3,5,3,5,2,4,5,2,2,5,3,5,4,5,2,4,1,6,5,3,3 Germans collect 55 PUs (2 lost to blockades); end with 55 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Tambov: 1 armour and 1 mech_infantry EDIT: Adding units owned by Germans to Southern Caucasus: 1 armour and 1 mech_infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from France: 1 aaGun and 1 infantry EDIT: Adding units owned by Germans to Austria: 1 aaGun and 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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Reconsidered. 1 inf, 1 aa to Austria and 1 mech, 1 tank more to Caucasus.
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All clear for the ruskijs.
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 3.0.0
Game History
Round: 8 Purchase Units - Russians Russians buy 4 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Stalingrad to Northern Caucasus Russians take Northern Caucasus from Germans 1 artillery and 5 infantry moved from Buryatia to Amur 1 infantry moved from Sakha to Siberia Russians take Siberia from Japanese 7 infantry moved from Sakha to Amur Combat - Russians Battle in Amur Russians attack with 1 artillery and 12 infantry Japanese defend with 1 infantry Russians roll dice for 1 artillery and 12 infantry in Amur, round 2 : 4/13 hits, 2.50 expected hits Japanese roll dice for 1 infantry in Amur, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Amur Russians win, taking Amur from Japanese with 1 artillery and 11 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Russians 1 aaGun moved from Sakha to Amur 1 aaGun moved from Buryatia to Amur 3 aaGuns, 6 artilleries and 34 infantry moved from Yaroslavl to Russia 1 artillery and 2 infantry moved from Smolensk to Russia 1 infantry moved from Bryansk to Russia 2 armour and 2 mech_infantrys moved from Komi to Russia 1 infantry moved from Komi to Gorky 1 infantry moved from Russia to Yaroslavl 1 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Tula 1 fighter moved from Stalingrad to Russia 5 infantry moved from Samara to Stalingrad 5 infantry moved from Samara to Russia 1 infantry moved from Samara to Russia 1 infantry moved from Urals to Kazakhstan 1 submarine moved from 109 Sea Zone to 104 Sea Zone Place Units - Russians 4 artilleries and 6 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 1,1 Russians collect 25 PUs (2 lost to blockades); end with 25 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Combat Hit Differential Summary :
Japanese regular : 0.67 Russians regular : 1.50
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 3.0.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 2 artilleries, 2 carriers, 2 destroyers and 7 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Northern Manchuria to Buryatia Japanese take Buryatia from Russians 1 infantry moved from Shansi to Inner Mongolia Japanese take Inner Mongolia from Chinese 1 fighter moved from Japan to 9 Sea Zone 1 infantry moved from Paulau to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 22 Sea Zone 1 infantry moved from 22 Sea Zone to Marianas 1 marine moved from Paulau to 36 Sea Zone 1 cruiser and 1 marine moved from 36 Sea Zone to 22 Sea Zone Japanese take 22 Sea Zone from Americans 1 marine moved from 22 Sea Zone to Guam 1 destroyer moved from 36 Sea Zone to 20 Sea Zone 2 fighters and 2 tactical_bombers moved from Japan to 20 Sea Zone 1 submarine moved from 77 Sea Zone to 81 Sea Zone 1 submarine moved from 36 Sea Zone to 20 Sea Zone Combat - Japanese Battle in 9 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 9 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 6 Casualties for Americans: 1 transport Battle in Guam Battle in 81 Sea Zone Japanese attack with 1 submarine British defend with 2 transports 2 transports owned by the British lost in 81 Sea Zone Japanese win, taking Guam from Americans, taking 81 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 12 Casualties for British: 2 transports Battle in Marianas Battle in 20 Sea Zone Japanese attack with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans lost in 20 Sea Zone Japanese win, taking Marianas from Americans, taking 20 Sea Zone from Americans with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Non Combat Move - Japanese 1 destroyer moved from 36 Sea Zone to 23 Sea Zone 1 destroyer moved from 36 Sea Zone to 18 Sea Zone 1 aaGun, 2 artilleries and 3 infantry moved from Yunnan to Burma 1 infantry moved from Southern Manchuria to Northern Manchuria 1 infantry moved from Jehol to Southern Manchuria 1 infantry moved from Anhwe to Shansi 1 infantry moved from Anhwe to Jehol 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Kweichow to Yunnan 1 infantry moved from Hunan to Kweichow 1 infantry moved from Kiangsi to Hunan 1 infantry moved from Kiangsu to Kiangsi 1 transport moved from 39 Sea Zone to 38 Sea Zone 2 infantry moved from Malaya to 38 Sea Zone 2 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone 2 infantry moved from 39 Sea Zone to Burma 3 infantry moved from French Indo China to Shan State 1 aaGun moved from French Indo China to Yunnan 2 transports moved from 39 Sea Zone to 38 Sea Zone 1 submarine moved from 36 Sea Zone to 43 Sea Zone 1 submarine moved from 36 Sea Zone to 59 Sea Zone 1 fighter moved from 9 Sea Zone to Soviet Far East 5 carriers moved from 36 Sea Zone to 22 Sea Zone 3 tactical_bombers moved from 36 Sea Zone to 22 Sea Zone 3 carriers moved from 36 Sea Zone to 6 Sea Zone 2 fighters and 2 tactical_bombers moved from 20 Sea Zone to 6 Sea Zone 1 destroyer moved from 36 Sea Zone to 22 Sea Zone 1 battleship and 1 cruiser moved from 36 Sea Zone to 22 Sea Zone 1 battleship and 1 cruiser moved from 36 Sea Zone to 6 Sea Zone 5 fighters moved from 36 Sea Zone to 22 Sea Zone 2 tactical_bombers moved from 36 Sea Zone to 22 Sea Zone 2 fighters and 1 tactical_bomber moved from 36 Sea Zone to 6 Sea Zone 1 infantry moved from Southern Manchuria to Korea 1 transport moved from 36 Sea Zone to 6 Sea Zone 1 submarine moved from 36 Sea Zone to 38 Sea Zone 1 fighter moved from Japan to 6 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to Japan 2 infantry moved from Japan to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea Place Units - Japanese 2 carriers and 2 destroyers placed in 6 Sea Zone 2 artilleries and 1 infantry placed in Malaya 3 infantry placed in French Indo China 3 infantry placed in Kiangsu Turn Complete - Japanese Japanese collect 62 PUs; end with 63 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Japanese regular : 0,67
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 3.0.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 2 artilleries, 2 carriers, 2 destroyers and 7 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Northern Manchuria to Buryatia Japanese take Buryatia from Russians 1 infantry moved from Shansi to Inner Mongolia Japanese take Inner Mongolia from Chinese 1 fighter moved from Japan to 9 Sea Zone 1 infantry moved from Paulau to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 22 Sea Zone 1 infantry moved from 22 Sea Zone to Marianas 1 marine moved from Paulau to 36 Sea Zone 1 cruiser and 1 marine moved from 36 Sea Zone to 22 Sea Zone Japanese take 22 Sea Zone from Americans 1 marine moved from 22 Sea Zone to Guam 1 destroyer moved from 36 Sea Zone to 20 Sea Zone 2 fighters and 2 tactical_bombers moved from Japan to 20 Sea Zone 1 submarine moved from 77 Sea Zone to 81 Sea Zone 1 submarine moved from 36 Sea Zone to 20 Sea Zone Combat - Japanese Battle in 9 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 9 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 6 Casualties for Americans: 1 transport Battle in Guam Battle in 81 Sea Zone Japanese attack with 1 submarine British defend with 2 transports 2 transports owned by the British lost in 81 Sea Zone Japanese win, taking Guam from Americans, taking 81 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 12 Casualties for British: 2 transports Battle in Marianas Battle in 20 Sea Zone Japanese attack with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans lost in 20 Sea Zone Japanese win, taking Marianas from Americans, taking 20 Sea Zone from Americans with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Non Combat Move - Japanese 1 destroyer moved from 36 Sea Zone to 23 Sea Zone 1 destroyer moved from 36 Sea Zone to 18 Sea Zone 1 aaGun, 2 artilleries and 3 infantry moved from Yunnan to Burma 1 infantry moved from Southern Manchuria to Northern Manchuria 1 infantry moved from Jehol to Southern Manchuria 1 infantry moved from Anhwe to Shansi 1 infantry moved from Anhwe to Jehol 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Kweichow to Yunnan 1 infantry moved from Hunan to Kweichow 1 infantry moved from Kiangsi to Hunan 1 infantry moved from Kiangsu to Kiangsi 1 transport moved from 39 Sea Zone to 38 Sea Zone 2 infantry moved from Malaya to 38 Sea Zone 2 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone 2 infantry moved from 39 Sea Zone to Burma 3 infantry moved from French Indo China to Shan State 1 aaGun moved from French Indo China to Yunnan 2 transports moved from 39 Sea Zone to 38 Sea Zone 1 submarine moved from 36 Sea Zone to 43 Sea Zone 1 submarine moved from 36 Sea Zone to 59 Sea Zone 1 fighter moved from 9 Sea Zone to Soviet Far East 5 carriers moved from 36 Sea Zone to 22 Sea Zone 3 tactical_bombers moved from 36 Sea Zone to 22 Sea Zone 3 carriers moved from 36 Sea Zone to 6 Sea Zone 2 fighters and 2 tactical_bombers moved from 20 Sea Zone to 6 Sea Zone 1 destroyer moved from 36 Sea Zone to 22 Sea Zone 1 battleship and 1 cruiser moved from 36 Sea Zone to 22 Sea Zone 1 battleship and 1 cruiser moved from 36 Sea Zone to 6 Sea Zone 5 fighters moved from 36 Sea Zone to 22 Sea Zone 2 tactical_bombers moved from 36 Sea Zone to 22 Sea Zone 2 fighters and 1 tactical_bomber moved from 36 Sea Zone to 6 Sea Zone 1 infantry moved from Southern Manchuria to Korea 1 transport moved from 36 Sea Zone to 6 Sea Zone 1 submarine moved from 36 Sea Zone to 38 Sea Zone 1 fighter moved from Japan to 6 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to Japan 2 infantry moved from Japan to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea Place Units - Japanese 2 carriers and 2 destroyers placed in 6 Sea Zone 2 artilleries and 1 infantry placed in Malaya 3 infantry placed in French Indo China 3 infantry placed in Kiangsu Turn Complete - Japanese Japanese collect 62 PUs; end with 63 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 76 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Burma: 1 armour and 1 mech_infantry EDIT: Adding units owned by Japanese to Yunnan: 1 armour and 1 mech_infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : 0,67
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Came to realize the pansar is better in Yunnan and Burma seems rather safe anyway without its boost for defence.
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TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 3.0.0
Game History
Round: 8 Purchase Units - Americans Americans buy 1 artillery, 1 destroyer, 3 fighters, 3 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 1 PUs; Combat Move - Americans 3 tactical_bombers moved from Wake Island to 18 Sea Zone 3 fighters moved from 24 Sea Zone to 18 Sea Zone 9 fighters and 6 tactical_bombers moved from 24 Sea Zone to 23 Sea Zone Combat - Americans Battle in 18 Sea Zone Americans attack with 3 fighters and 3 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 3 fighters and 3 tactical_bombers in 18 Sea Zone, round 2 : 2/6 hits, 3.50 expected hits Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 18 Sea Zone Americans win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 23 Sea Zone Americans attack with 9 fighters and 6 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 9 fighters and 6 tactical_bombers in 23 Sea Zone, round 2 : 12/15 hits, 8.50 expected hits Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 23 Sea Zone Americans win with 9 fighters and 6 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 artillery, 2 infantry, 1 marine and 1 mech_infantry moved from Wake Island to 24 Sea Zone 1 artillery, 1 battleship, 9 carriers, 3 cruisers, 5 destroyers, 2 infantry, 1 marine, 1 mech_infantry, 2 submarines and 2 transports moved from 24 Sea Zone to 35 Sea Zone 3 tactical_bombers moved from 23 Sea Zone to Caroline Islands 9 fighters and 3 tactical_bombers moved from 23 Sea Zone to 35 Sea Zone 3 fighters and 3 tactical_bombers moved from 18 Sea Zone to 35 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 35 Sea Zone to Caroline Islands 1 marine moved from 35 Sea Zone to Caroline Islands 1 tactical_bomber moved from Alaska to 27 Sea Zone 1 bomber moved from Alaska to Hawaiian Islands 4 fighters moved from Western United States to 11 Sea Zone 2 carriers, 2 destroyers and 4 fighters moved from 11 Sea Zone to 27 Sea Zone 2 aaGuns moved from Western United States to Central United States Place Units - Americans 1 artillery and 3 infantry placed in Western United States 1 destroyer and 3 transports placed in 11 Sea Zone 1 fighter and 1 tactical_bomber placed in Western United States 2 fighters placed in Eastern United States Turn Complete - Americans Americans collect 50 PUs; end with 51 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from Morocco: 1 armour and 1 infantry EDIT: Adding units owned by Americans to Algeria: 1 armour and 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 2.00 Japanese regular : -0.67
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TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 3.0.0
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 12 infantry moved from Hopei to Szechwan 4 infantry moved from Honan to Inner Mongolia 1 fighter moved from Tsinghai to Inner Mongolia Combat - Chinese Battle in Szechwan Chinese attack with 12 infantry Japanese defend with 1 infantry Chinese roll dice for 12 infantry in Szechwan, round 2 : 1/12 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 12 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Inner Mongolia Chinese attack with 1 fighter and 4 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 4 infantry in Inner Mongolia, round 2 : 3/5 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Inner Mongolia Chinese win, taking Inner Mongolia from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Inner Mongolia to Tsinghai Place Units - Chinese 1 infantry placed in Honan 1 infantry placed in Hopei 1 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 9 PUs; end with 10 PUs
Combat Hit Differential Summary :
Chinese regular : 0.83 Japanese regular : -0.67
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 3.0.0
Game History
Round: 8 Purchase Units - Americans Americans buy 1 artillery, 1 destroyer, 3 fighters, 3 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 1 PUs; Combat Move - Americans 3 tactical_bombers moved from Wake Island to 18 Sea Zone 3 fighters moved from 24 Sea Zone to 18 Sea Zone 9 fighters and 6 tactical_bombers moved from 24 Sea Zone to 23 Sea Zone Combat - Americans Battle in 18 Sea Zone Americans attack with 3 fighters and 3 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 3 fighters and 3 tactical_bombers in 18 Sea Zone, round 2 : 2/6 hits, 3.50 expected hits Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 18 Sea Zone Americans win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 23 Sea Zone Americans attack with 9 fighters and 6 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 9 fighters and 6 tactical_bombers in 23 Sea Zone, round 2 : 12/15 hits, 8.50 expected hits Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 23 Sea Zone Americans win with 9 fighters and 6 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 artillery, 2 infantry, 1 marine and 1 mech_infantry moved from Wake Island to 24 Sea Zone 1 artillery, 1 battleship, 9 carriers, 3 cruisers, 5 destroyers, 2 infantry, 1 marine, 1 mech_infantry, 2 submarines and 2 transports moved from 24 Sea Zone to 35 Sea Zone 3 tactical_bombers moved from 23 Sea Zone to Caroline Islands 9 fighters and 3 tactical_bombers moved from 23 Sea Zone to 35 Sea Zone 3 fighters and 3 tactical_bombers moved from 18 Sea Zone to 35 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 35 Sea Zone to Caroline Islands 1 marine moved from 35 Sea Zone to Caroline Islands 1 tactical_bomber moved from Alaska to 27 Sea Zone 1 bomber moved from Alaska to Hawaiian Islands 4 fighters moved from Western United States to 11 Sea Zone 2 carriers, 2 destroyers and 4 fighters moved from 11 Sea Zone to 27 Sea Zone 2 aaGuns moved from Western United States to Central United States Place Units - Americans 1 artillery and 3 infantry placed in Western United States 1 destroyer and 3 transports placed in 11 Sea Zone 1 fighter and 1 tactical_bomber placed in Western United States 2 fighters placed in Eastern United States Turn Complete - Americans Americans collect 50 PUs; end with 51 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from Morocco: 1 armour and 1 infantry EDIT: Adding units owned by Americans to Algeria: 1 armour and 1 infantry EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 12 infantry moved from Hopei to Szechwan 4 infantry moved from Honan to Inner Mongolia 1 fighter moved from Tsinghai to Inner Mongolia Combat - Chinese Battle in Szechwan Chinese attack with 12 infantry Japanese defend with 1 infantry Chinese roll dice for 12 infantry in Szechwan, round 2 : 1/12 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 12 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Inner Mongolia Chinese attack with 1 fighter and 4 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 4 infantry in Inner Mongolia, round 2 : 3/5 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Inner Mongolia Chinese win, taking Inner Mongolia from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Inner Mongolia to Tsinghai Place Units - Chinese 1 infantry placed in Honan 1 infantry placed in Hopei 1 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 9 PUs; end with 10 PUs Purchase Units - British British buy 1 fighter, 3 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 destroyer and 1 submarine moved from 73 Sea Zone to 81 Sea Zone Combat - British British creates battle in territory 99 Sea Zone Battle in 81 Sea Zone British attack with 1 destroyer and 1 submarine Japanese defend with 1 submarine British roll dice for 1 submarine in 81 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 81 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 81 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits British roll dice for 1 submarine in 81 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 81 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 81 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 81 Sea Zone British win, taking 81 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - British 1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Western India to Eastern India 2 artilleries and 2 infantry moved from Trans-Jordan to Iraq 1 bomber moved from Syria to Iraq 1 artillery and 1 infantry moved from Greece to 99 Sea Zone 1 artillery, 2 battleships, 2 carriers, 4 cruisers, 2 destroyers, 1 infantry and 1 transport moved from 99 Sea Zone to 100 Sea Zone 3 fighters and 1 tactical_bomber moved from 99 Sea Zone to Gibraltar 1 armour and 1 infantry moved from Morocco to Algeria 3 fighters moved from Syria to Iraq 1 fighter moved from Syria to Iraq 1 artillery and 1 infantry moved from 100 Sea Zone to Trans-Jordan 3 infantry moved from Egypt to Trans-Jordan 2 fighters moved from Tobruk to Gibraltar Place Units - British 3 infantry placed in Egypt 1 fighter and 1 tactical_bomber placed in United Kingdom 2 submarines placed in 109 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,5 Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 4,4,3,4,6 British collect 35 PUs (5 lost to blockades); end with 35 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs Place Units - UK_Pacific 2 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in Eastern India change ownership: 2 infantry
Combat Hit Differential Summary :
Chinese regular : 0.83 Americans regular : 2.00 Japanese regular : -1.67 British regular : -0.33
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 3.0.0
Game History
Round: 8 Purchase Units - Italians Italians buy 1 destroyer; Remaining resources: 0 PUs; Combat Move - Italians Combat - Italians Italians creates battle in territory 99 Sea Zone Non Combat Move - Italians 1 infantry moved from Kursk to Rostov 2 armour and 2 mech_infantrys moved from Tambov to Rostov 1 bomber moved from Southern Italy to Rostov Place Units - Italians 1 destroyer placed in 99 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,1,2,2,4,2 Italians collect 6 PUs (8 lost to blockades); end with 6 PUs
Combat Hit Differential Summary :