L20 #1 trulpen (X) vs AndrewAAGamer (A) P2V


  • TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: WW2 Path to Victory, version: 3.0.0

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 artilleries, 17 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Northern Belarus to Smolensk
                  Germans take Smolensk from Russians
            1 infantry moved from Rostov to Stalingrad
                  Germans take Stalingrad from Russians
            1 infantry moved from Vologda to Yaroslavl
                  Germans take Yaroslavl from Russians
    
        Combat - Germans
            Trigger Germans Destroy Factories Stalingrad: has removed 1 factory_minor owned by Germans in Stalingrad
    
        Non Combat Move - Germans
            Trigger Stalingrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Stalingrad_Factory_May_Be_Destroyed attached to Germans
            12 infantry moved from Rostov to Northern Caucasus
            3 artilleries moved from Rostov to Northern Caucasus
            11 artilleries and 29 infantry moved from Northern Belarus to Smolensk
            1 infantry moved from Novgorod to Smolensk
            1 aaGun and 1 infantry moved from Leningrad to Northern Belarus
            4 armour and 2 mech_infantrys moved from Rostov to Southern Caucasus
            4 armour and 3 mech_infantrys moved from Ukraine to Northern Caucasus
            1 aaGun moved from Rostov to Northern Caucasus
            3 infantry moved from Rostov to Northern Caucasus
            2 artilleries moved from Rostov to Northern Caucasus
            1 submarine moved from 113 Sea Zone to 114 Sea Zone
            2 battleships, 3 carriers, 1 cruiser, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 113 Sea Zone to 115 Sea Zone
            1 infantry moved from 115 Sea Zone to Western Germany
            1 fighter moved from Southern Italy to France
            1 fighter moved from Yugoslavia to Western Germany
            1 tactical_bomber moved from Southern Italy to Ukraine
            2 fighters moved from Ukraine to Southern Italy
            1 fighter moved from Ukraine to Yugoslavia
            2 fighters and 3 tactical_bombers moved from Leningrad to Ukraine
            3 armour and 3 mech_infantrys moved from Eastern Poland to Ukraine
            2 infantry moved from Romania to Bessarabia
            1 infantry moved from Bulgaria to Romania
            4 infantry moved from Yugoslavia to Romania
            1 infantry moved from Greece to Bulgaria
            1 infantry moved from Albania to Bulgaria
            1 aaGun, 10 artilleries and 12 infantry moved from Rostov to Northern Caucasus
    
        Place Units - Germans
            3 mech_infantrys placed in Ukraine
            2 artilleries and 1 infantry placed in Leningrad
            Germans undo move 2.
            1 artillery and 2 infantry placed in Leningrad
            1 artillery and 2 infantry placed in Yugoslavia
            Germans undo move 3.
            1 artillery and 2 infantry placed in Yugoslavia
            10 infantry placed in Germany
            1 infantry placed in France
            2 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 2,4
            Germans collect 60 PUs (2 lost to blockades); end with 60 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 63 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: WW2 Path to Victory, version: 3.0.0

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians buy 10 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Samara to Stalingrad
            1 fighter and 1 tactical_bomber moved from Russia to Stalingrad
            2 infantry moved from Russia to Yaroslavl
            1 fighter moved from Russia to Yaroslavl
            1 artillery and 9 infantry moved from Buryatia to Northern Manchuria
    
        Combat - Russians
            Battle in Stalingrad
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Stalingrad, round 2 : 2/3 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Stalingrad, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Stalingrad
                Russians win, taking Stalingrad from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Yaroslavl
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Yaroslavl, round 2 : 2/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Yaroslavl, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Yaroslavl
                Russians win, taking Yaroslavl from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Northern Manchuria
                Russians attack with 1 artillery and 9 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 1 artillery and 9 infantry in Northern Manchuria, round 2 : 1/10 hits, 2.00 expected hits
                    Japanese roll dice for 1 infantry in Northern Manchuria, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Northern Manchuria
                Russians win, taking Northern Manchuria from Japanese with 1 artillery and 8 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Russians
            1 infantry moved from Buryatia to Sakha
            1 aaGun moved from Buryatia to Northern Manchuria
            6 infantry moved from Samara to Russia
            10 infantry moved from Samara to Russia
            1 fighter and 1 tactical_bomber moved from Stalingrad to Russia
            1 fighter moved from Yaroslavl to Russia
            10 artilleries moved from Samara to Russia
            4 infantry moved from Samara to Russia
            1 artillery moved from Samara to Russia
            3 artilleries moved from Samara to Russia
            5 infantry moved from Samara to Russia
            1 aaGun, 10 artilleries and 60 infantry moved from Samara to Saratov
    
        Place Units - Russians
            10 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 22 PUs; end with 22 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0.67
    Germans regular : 0.33
    Russians regular : 0.83
    

    Savegame


  • TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: WW2 Path to Victory, version: 3.0.0

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 2 aaGuns, 2 artilleries, 1 destroyer, 1 fighter and 10 infantry; Remaining resources: 6 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Anhwe to Hopei
                  Japanese take Hopei from Chinese
            1 infantry moved from Anhwe to Honan
                  Japanese take Honan from Chinese
            1 infantry moved from Chahar to Inner Mongolia
                  Japanese take Inner Mongolia from Chinese
            1 submarine moved from 37 Sea Zone to 39 Sea Zone
            1 submarine moved from 37 Sea Zone to 42 Sea Zone
            1 submarine moved from 37 Sea Zone to 21 Sea Zone
            1 fighter and 1 tactical_bomber moved from 38 Sea Zone to 39 Sea Zone
            1 fighter and 1 tactical_bomber moved from 38 Sea Zone to 42 Sea Zone
            8 fighters and 4 tactical_bombers moved from 37 Sea Zone to 21 Sea Zone
            1 fighter and 2 tactical_bombers moved from French Indo China to 21 Sea Zone
    
        Combat - Japanese
            Battle in 39 Sea Zone
                Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                British defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    British roll dice for 1 destroyer in 39 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the British and 1 submarine owned by the Japanese lost in 39 Sea Zone
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for British: 1 destroyer
            Battle in 42 Sea Zone
                Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 42 Sea Zone
                Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 21 Sea Zone
                Japanese attack with 9 fighters, 1 submarine and 6 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 21 Sea Zone
                Japanese win with 9 fighters, 1 submarine and 6 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Japanese
            9 fighters and 6 tactical_bombers moved from 21 Sea Zone to Japan
            1 submarine moved from 6 Sea Zone to 7 Sea Zone
            1 submarine moved from 7 Sea Zone to 22 Sea Zone
            1 submarine moved from 5 Sea Zone to 20 Sea Zone
            1 destroyer moved from 36 Sea Zone to 21 Sea Zone
            2 carriers moved from 38 Sea Zone to 37 Sea Zone
            1 submarine moved from 38 Sea Zone to 80 Sea Zone
            1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
            1 destroyer moved from 38 Sea Zone to 37 Sea Zone
            1 infantry moved from Yunnan to Burma
            3 infantry moved from Shan State to Burma
            1 infantry moved from French Indo China to Yunnan
            5 infantry moved from French Indo China to Shan State
            1 aaGun moved from Burma to Shan State
            1 infantry moved from Southern Manchuria to Korea
            1 infantry moved from Jehol to Chahar
            1 infantry moved from Amur to Korea
            1 armour moved from Siberia to Korea
    
        Place Units - Japanese
            2 aaGuns and 8 infantry placed in Japan
            1 fighter placed in French Indo China
            1 destroyer placed in 37 Sea Zone
            1 infantry placed in French Indo China
            2 artilleries and 1 infantry placed in Malaya
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 7 Sea Zone. Rolls: 5,5
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,3,2,6,3,4,6,1,2,5,2,5,5,1,3,1,3,5,3,5,2,6,5,2,2,4,1,1,3,3,4,2,5,3,5,3,3,2,2,4,1,6
            Japanese collect 50 PUs (7 lost to blockades); end with 56 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0,67
    Japanese regular : 2,00
    British regular : 0,67
    

    Savegame


  • TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: WW2 Path to Victory, version: 3.0.0

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 2 aaGuns, 2 artilleries, 1 destroyer, 1 fighter and 10 infantry; Remaining resources: 6 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Anhwe to Hopei
                  Japanese take Hopei from Chinese
            1 infantry moved from Anhwe to Honan
                  Japanese take Honan from Chinese
            1 infantry moved from Chahar to Inner Mongolia
                  Japanese take Inner Mongolia from Chinese
            1 submarine moved from 37 Sea Zone to 39 Sea Zone
            1 submarine moved from 37 Sea Zone to 42 Sea Zone
            1 submarine moved from 37 Sea Zone to 21 Sea Zone
            1 fighter and 1 tactical_bomber moved from 38 Sea Zone to 39 Sea Zone
            1 fighter and 1 tactical_bomber moved from 38 Sea Zone to 42 Sea Zone
            8 fighters and 4 tactical_bombers moved from 37 Sea Zone to 21 Sea Zone
            1 fighter and 2 tactical_bombers moved from French Indo China to 21 Sea Zone
    
        Combat - Japanese
            Battle in 39 Sea Zone
                Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                British defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    British roll dice for 1 destroyer in 39 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the British and 1 submarine owned by the Japanese lost in 39 Sea Zone
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for British: 1 destroyer
            Battle in 42 Sea Zone
                Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 42 Sea Zone
                Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 21 Sea Zone
                Japanese attack with 9 fighters, 1 submarine and 6 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 21 Sea Zone
                Japanese win with 9 fighters, 1 submarine and 6 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Japanese
            9 fighters and 6 tactical_bombers moved from 21 Sea Zone to Japan
            1 submarine moved from 6 Sea Zone to 7 Sea Zone
            1 submarine moved from 7 Sea Zone to 22 Sea Zone
            1 submarine moved from 5 Sea Zone to 20 Sea Zone
            1 destroyer moved from 36 Sea Zone to 21 Sea Zone
            2 carriers moved from 38 Sea Zone to 37 Sea Zone
            1 submarine moved from 38 Sea Zone to 80 Sea Zone
            1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
            1 destroyer moved from 38 Sea Zone to 37 Sea Zone
            1 infantry moved from Yunnan to Burma
            3 infantry moved from Shan State to Burma
            1 infantry moved from French Indo China to Yunnan
            5 infantry moved from French Indo China to Shan State
            1 aaGun moved from Burma to Shan State
            1 infantry moved from Southern Manchuria to Korea
            1 infantry moved from Jehol to Chahar
            1 infantry moved from Amur to Korea
            1 armour moved from Siberia to Korea
    
        Place Units - Japanese
            2 aaGuns and 8 infantry placed in Japan
            1 fighter placed in French Indo China
            1 destroyer placed in 37 Sea Zone
            1 infantry placed in French Indo China
            2 artilleries and 1 infantry placed in Malaya
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 7 Sea Zone. Rolls: 5,5
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,3,2,6,3,4,6,1,2,5,2,5,5,1,3,1,3,5,3,5,2,6,5,2,2,4,1,1,3,3,4,2,5,3,5,3,3,2,2,4,1,6
            Japanese collect 50 PUs (7 lost to blockades); end with 56 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Korea: 1 armour and 5 infantry
            EDIT: Adding units owned by Japanese to Siberia: 1 armour and 1 infantry
            EDIT: Adding units owned by Japanese to Amur: 3 infantry
            EDIT: Adding units owned by Japanese to Southern Manchuria: 1 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Southern Manchuria: 1 infantry
            EDIT: Adding units owned by Japanese to Korea: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : -0,67
    Japanese regular : 2,00
    British regular : 0,67
    

    Savegame


  • TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: WW2 Path to Victory, version: 3.0.0

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 2 aaGuns, 2 artilleries, 1 destroyer, 1 fighter and 10 infantry; Remaining resources: 6 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Anhwe to Hopei
                  Japanese take Hopei from Chinese
            1 infantry moved from Anhwe to Honan
                  Japanese take Honan from Chinese
            1 infantry moved from Chahar to Inner Mongolia
                  Japanese take Inner Mongolia from Chinese
            1 submarine moved from 37 Sea Zone to 39 Sea Zone
            1 submarine moved from 37 Sea Zone to 42 Sea Zone
            1 submarine moved from 37 Sea Zone to 21 Sea Zone
            1 fighter and 1 tactical_bomber moved from 38 Sea Zone to 39 Sea Zone
            1 fighter and 1 tactical_bomber moved from 38 Sea Zone to 42 Sea Zone
            8 fighters and 4 tactical_bombers moved from 37 Sea Zone to 21 Sea Zone
            1 fighter and 2 tactical_bombers moved from French Indo China to 21 Sea Zone
    
        Combat - Japanese
            Battle in 39 Sea Zone
                Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                British defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    British roll dice for 1 destroyer in 39 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the British and 1 submarine owned by the Japanese lost in 39 Sea Zone
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for British: 1 destroyer
            Battle in 42 Sea Zone
                Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 42 Sea Zone
                Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 21 Sea Zone
                Japanese attack with 9 fighters, 1 submarine and 6 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 21 Sea Zone
                Japanese win with 9 fighters, 1 submarine and 6 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Japanese
            9 fighters and 6 tactical_bombers moved from 21 Sea Zone to Japan
            1 submarine moved from 6 Sea Zone to 7 Sea Zone
            1 submarine moved from 7 Sea Zone to 22 Sea Zone
            1 submarine moved from 5 Sea Zone to 20 Sea Zone
            1 destroyer moved from 36 Sea Zone to 21 Sea Zone
            2 carriers moved from 38 Sea Zone to 37 Sea Zone
            1 submarine moved from 38 Sea Zone to 80 Sea Zone
            1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
            1 destroyer moved from 38 Sea Zone to 37 Sea Zone
            1 infantry moved from Yunnan to Burma
            3 infantry moved from Shan State to Burma
            1 infantry moved from French Indo China to Yunnan
            5 infantry moved from French Indo China to Shan State
            1 aaGun moved from Burma to Shan State
            1 infantry moved from Southern Manchuria to Korea
            1 infantry moved from Jehol to Chahar
            1 infantry moved from Amur to Korea
            1 armour moved from Siberia to Korea
    
        Place Units - Japanese
            2 aaGuns and 8 infantry placed in Japan
            1 fighter placed in French Indo China
            1 destroyer placed in 37 Sea Zone
            1 infantry placed in French Indo China
            2 artilleries and 1 infantry placed in Malaya
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 7 Sea Zone. Rolls: 5,5
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,3,2,6,3,4,6,1,2,5,2,5,5,1,3,1,3,5,3,5,2,6,5,2,2,4,1,1,3,3,4,2,5,3,5,3,3,2,2,4,1,6
            Japanese collect 50 PUs (7 lost to blockades); end with 56 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Korea: 1 armour and 5 infantry
            EDIT: Adding units owned by Japanese to Siberia: 1 armour and 1 infantry
            EDIT: Adding units owned by Japanese to Amur: 3 infantry
            EDIT: Adding units owned by Japanese to Southern Manchuria: 1 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Southern Manchuria: 1 infantry
            EDIT: Adding units owned by Japanese to Korea: 1 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from French Indo China: 1 fighter
            EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : -0,67
    Japanese regular : 2,00
    British regular : 0,67
    

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Manual Gamesave Post: Americans round 10

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 3.0.0

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 2 fighters, 1 submarine and 5 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 mech_infantry moved from Kiangsu to Shantung
                  Chinese take Shantung from Japanese
            1 infantry moved from Kiangsu to Fukien
                  Chinese take Fukien from Japanese
            1 infantry moved from Okinawa to 20 Sea Zone
            1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
            1 artillery moved from Okinawa to 20 Sea Zone
            1 artillery and 1 transport moved from 20 Sea Zone to 36 Sea Zone
            1 artillery moved from 36 Sea Zone to Davao
            1 infantry moved from 36 Sea Zone to Manilla
            1 submarine moved from 46 Sea Zone to 21 Sea Zone
                  Americans take 36 Sea Zone from Japanese
            4 fighters and 4 tactical_bombers moved from 20 Sea Zone to 21 Sea Zone
            1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 21 Sea Zone
            6 fighters and 2 tactical_bombers moved from 8 Sea Zone to Siberia
            1 fighter moved from Midway to 6 Sea Zone
            1 fighter moved from Midway to 6 Sea Zone
            1 bomber moved from Midway to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Korea
            3 fighters and 3 tactical_bombers moved from 20 Sea Zone to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from 6 Sea Zone to Korea
            1 fighter moved from 6 Sea Zone to Korea
            1 fighter moved from 6 Sea Zone to Korea
    
        Combat - Americans
            Americans creates battle in territory 7 Sea Zone
            Americans creates battle in territory 22 Sea Zone
            Americans creates battle in territory 20 Sea Zone
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023 '22 '21 '20

    Scramble SZ 6 or SZ 21?

  • 2024 2023 '22 '21 '20

    I have time to go now and may not later. Since all attacks are 100% I will assume no scramble. If you want to scramble I will reroll that battle.

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Americans round 10

    TripleA Turn Summary for game: WW2 Path to Victory, version: 3.0.0

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 2 fighters, 1 submarine and 5 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 mech_infantry moved from Kiangsu to Shantung
                  Chinese take Shantung from Japanese
            1 infantry moved from Kiangsu to Fukien
                  Chinese take Fukien from Japanese
            1 infantry moved from Okinawa to 20 Sea Zone
            1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
            1 artillery moved from Okinawa to 20 Sea Zone
            1 artillery and 1 transport moved from 20 Sea Zone to 36 Sea Zone
            1 artillery moved from 36 Sea Zone to Davao
            1 infantry moved from 36 Sea Zone to Manilla
            1 submarine moved from 46 Sea Zone to 21 Sea Zone
                  Americans take 36 Sea Zone from Japanese
            4 fighters and 4 tactical_bombers moved from 20 Sea Zone to 21 Sea Zone
            1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 21 Sea Zone
            6 fighters and 2 tactical_bombers moved from 8 Sea Zone to Siberia
            1 fighter moved from Midway to 6 Sea Zone
            1 fighter moved from Midway to 6 Sea Zone
            1 bomber moved from Midway to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Korea
            3 fighters and 3 tactical_bombers moved from 20 Sea Zone to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from 6 Sea Zone to Korea
            1 fighter moved from 6 Sea Zone to Korea
            1 fighter moved from 6 Sea Zone to Korea
    
        Combat - Americans
            Americans creates battle in territory 7 Sea Zone
            Americans creates battle in territory 22 Sea Zone
            Americans creates battle in territory 20 Sea Zone
            Battle in Manilla
            Battle in Davao
            Battle in 21 Sea Zone
                Americans attack with 5 fighters, 1 submarine and 5 tactical_bombers
                Japanese defend with 1 destroyer and 1 submarine
                1 submarine owned by the Japanese Submerged
                    Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 5 fighters and 5 tactical_bombers in 21 Sea Zone, round 2 : 8/10 hits, 5.83 expected hits
                    Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 21 Sea Zone
                Americans win, taking 7 Sea Zone from Japanese, taking Manilla from Japanese, taking Davao from Japanese with 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in Siberia
                Americans attack with 6 fighters and 2 tactical_bombers
                Japanese defend with 1 armour and 1 infantry
                    Americans roll dice for 6 fighters and 2 tactical_bombers in Siberia, round 2 : 3/8 hits, 4.33 expected hits
                    Japanese roll dice for 1 armour and 1 infantry in Siberia, round 2 : 2/2 hits, 0.83 expected hits
                    1 infantry owned by the Japanese, 1 armour owned by the Japanese and 2 fighters owned by the Americans lost in Siberia
                Americans win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is -11
                Casualties for Americans: 2 fighters
                Casualties for Japanese: 1 armour and 1 infantry
            Battle in Korea
                Americans attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Korea, round 2 : 2/6 hits, 2.83 expected hits
                    Japanese roll dice for 1 infantry in Korea, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Korea
                Americans win, taking Korea from Japanese with 1 artillery, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            1 marine moved from Okinawa to 20 Sea Zone
            1 battleship, 9 carriers, 3 cruisers, 2 destroyers and 1 marine moved from 20 Sea Zone to 6 Sea Zone
            1 marine moved from 6 Sea Zone to Korea
            1 tactical_bomber moved from Korea to 6 Sea Zone
            3 fighters moved from Korea to 6 Sea Zone
            1 submarine moved from 7 Sea Zone to 5 Sea Zone
            1 submarine moved from 5 Sea Zone to 6 Sea Zone
            4 carriers, 3 destroyers, 4 infantry and 2 transports moved from 8 Sea Zone to 6 Sea Zone
            4 fighters and 2 tactical_bombers moved from Siberia to 6 Sea Zone
            1 destroyer moved from 22 Sea Zone to 6 Sea Zone
            5 fighters and 5 tactical_bombers moved from 21 Sea Zone to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western United States to Midway
            4 infantry moved from Western United States to 11 Sea Zone
            2 carriers, 4 infantry and 2 transports moved from 11 Sea Zone to 27 Sea Zone
            4 infantry moved from 27 Sea Zone to Hawaiian Islands
            1 bomber moved from 6 Sea Zone to Kiangsi
            1 aaGun moved from Western United States to Central United States
            1 aaGun moved from Western United States to Central United States
    
        Place Units - Americans
            2 fighters and 5 tactical_bombers placed in Western United States
            1 submarine placed in 104 Sea Zone
            Americans undo move 2.
            1 submarine placed in 11 Sea Zone
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 21 Sea Zone. Rolls: 4,2
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,4
            Americans collect 55 PUs (2 lost to blockades); end with 55 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Japanese regular : 2.50
    

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Chinese round 10

    TripleA Turn Summary for game: WW2 Path to Victory, version: 3.0.0

    Game History

    Round: 10
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Shansi to Jehol
                  Chinese take Jehol from Japanese
            1 infantry moved from Hunan to Kwangsi
                  Chinese take Kwangsi from Japanese
            1 infantry moved from Hunan to Kwangtung
                  UK_Pacific take Kwangtung from Japanese
            5 infantry moved from Hunan to Kweichow
            5 infantry moved from Hunan to Hopei
            1 infantry moved from Kiangsi to Anhwe
            3 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Shansi to Anhwe
            2 infantry moved from Shansi to Inner Mongolia
            1 fighter moved from Kiangsu to Inner Mongolia
    
        Combat - Chinese
            Battle in Anhwe
                Chinese attack with 5 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 5 infantry in Anhwe, round 2 : 0/5 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 5 infantry in Anhwe, round 3 : 0/5 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 5 infantry in Anhwe, round 4 : 1/5 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 5 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Chinese attack with 5 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 5 infantry in Hopei, round 2 : 0/5 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 5 infantry in Hopei, round 3 : 0/5 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 5 infantry in Hopei, round 4 : 1/5 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 5 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Inner Mongolia
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Inner Mongolia, round 2 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Inner Mongolia
                Chinese win, taking Inner Mongolia from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Kweichow
                Chinese attack with 5 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 5 infantry in Kweichow, round 2 : 1/5 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 4 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Inner Mongolia to Tsinghai
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
            1 infantry placed in Hunan
            1 infantry placed in Shansi
            1 infantry placed in Szechwan
            1 infantry placed in Kiangsi
    
        Turn Complete - Chinese
            Chinese collect 22 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1.67
    Japanese regular : -0.67
    

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: UK_Pacific round 10

    TripleA Turn Summary for game: WW2 Path to Victory, version: 3.0.0

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 2 fighters, 1 submarine and 5 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 mech_infantry moved from Kiangsu to Shantung
                  Chinese take Shantung from Japanese
            1 infantry moved from Kiangsu to Fukien
                  Chinese take Fukien from Japanese
            1 infantry moved from Okinawa to 20 Sea Zone
            1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
            1 artillery moved from Okinawa to 20 Sea Zone
            1 artillery and 1 transport moved from 20 Sea Zone to 36 Sea Zone
            1 artillery moved from 36 Sea Zone to Davao
            1 infantry moved from 36 Sea Zone to Manilla
            1 submarine moved from 46 Sea Zone to 21 Sea Zone
                  Americans take 36 Sea Zone from Japanese
            4 fighters and 4 tactical_bombers moved from 20 Sea Zone to 21 Sea Zone
            1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 21 Sea Zone
            6 fighters and 2 tactical_bombers moved from 8 Sea Zone to Siberia
            1 fighter moved from Midway to 6 Sea Zone
            1 fighter moved from Midway to 6 Sea Zone
            1 bomber moved from Midway to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Korea
            3 fighters and 3 tactical_bombers moved from 20 Sea Zone to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from 6 Sea Zone to Korea
            1 fighter moved from 6 Sea Zone to Korea
            1 fighter moved from 6 Sea Zone to Korea
    
        Combat - Americans
            Americans creates battle in territory 7 Sea Zone
            Americans creates battle in territory 22 Sea Zone
            Americans creates battle in territory 20 Sea Zone
            Battle in Manilla
            Battle in Davao
            Battle in 21 Sea Zone
                Americans attack with 5 fighters, 1 submarine and 5 tactical_bombers
                Japanese defend with 1 destroyer and 1 submarine
                1 submarine owned by the Japanese Submerged
                    Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 5 fighters and 5 tactical_bombers in 21 Sea Zone, round 2 : 8/10 hits, 5.83 expected hits
                    Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 21 Sea Zone
                Americans win, taking 7 Sea Zone from Japanese, taking Manilla from Japanese, taking Davao from Japanese with 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in Siberia
                Americans attack with 6 fighters and 2 tactical_bombers
                Japanese defend with 1 armour and 1 infantry
                    Americans roll dice for 6 fighters and 2 tactical_bombers in Siberia, round 2 : 3/8 hits, 4.33 expected hits
                    Japanese roll dice for 1 armour and 1 infantry in Siberia, round 2 : 2/2 hits, 0.83 expected hits
                    1 infantry owned by the Japanese, 1 armour owned by the Japanese and 2 fighters owned by the Americans lost in Siberia
                Americans win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is -11
                Casualties for Americans: 2 fighters
                Casualties for Japanese: 1 armour and 1 infantry
            Battle in Korea
                Americans attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Korea, round 2 : 2/6 hits, 2.83 expected hits
                    Japanese roll dice for 1 infantry in Korea, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Korea
                Americans win, taking Korea from Japanese with 1 artillery, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            1 marine moved from Okinawa to 20 Sea Zone
            1 battleship, 9 carriers, 3 cruisers, 2 destroyers and 1 marine moved from 20 Sea Zone to 6 Sea Zone
            1 marine moved from 6 Sea Zone to Korea
            1 tactical_bomber moved from Korea to 6 Sea Zone
            3 fighters moved from Korea to 6 Sea Zone
            1 submarine moved from 7 Sea Zone to 5 Sea Zone
            1 submarine moved from 5 Sea Zone to 6 Sea Zone
            4 carriers, 3 destroyers, 4 infantry and 2 transports moved from 8 Sea Zone to 6 Sea Zone
            4 fighters and 2 tactical_bombers moved from Siberia to 6 Sea Zone
            1 destroyer moved from 22 Sea Zone to 6 Sea Zone
            5 fighters and 5 tactical_bombers moved from 21 Sea Zone to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western United States to Midway
            4 infantry moved from Western United States to 11 Sea Zone
            2 carriers, 4 infantry and 2 transports moved from 11 Sea Zone to 27 Sea Zone
            4 infantry moved from 27 Sea Zone to Hawaiian Islands
            1 bomber moved from 6 Sea Zone to Kiangsi
            1 aaGun moved from Western United States to Central United States
            1 aaGun moved from Western United States to Central United States
    
        Place Units - Americans
            2 fighters and 5 tactical_bombers placed in Western United States
            1 submarine placed in 104 Sea Zone
            Americans undo move 2.
            1 submarine placed in 11 Sea Zone
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 21 Sea Zone. Rolls: 4,2
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,4
            Americans collect 55 PUs (2 lost to blockades); end with 55 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Shansi to Jehol
                  Chinese take Jehol from Japanese
            1 infantry moved from Hunan to Kwangsi
                  Chinese take Kwangsi from Japanese
            1 infantry moved from Hunan to Kwangtung
                  UK_Pacific take Kwangtung from Japanese
            5 infantry moved from Hunan to Kweichow
            5 infantry moved from Hunan to Hopei
            1 infantry moved from Kiangsi to Anhwe
            3 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Shansi to Anhwe
            2 infantry moved from Shansi to Inner Mongolia
            1 fighter moved from Kiangsu to Inner Mongolia
    
        Combat - Chinese
            Battle in Anhwe
                Chinese attack with 5 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 5 infantry in Anhwe, round 2 : 0/5 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 5 infantry in Anhwe, round 3 : 0/5 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 5 infantry in Anhwe, round 4 : 1/5 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 5 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Chinese attack with 5 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 5 infantry in Hopei, round 2 : 0/5 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 5 infantry in Hopei, round 3 : 0/5 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 5 infantry in Hopei, round 4 : 1/5 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 5 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Inner Mongolia
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Inner Mongolia, round 2 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Inner Mongolia
                Chinese win, taking Inner Mongolia from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Kweichow
                Chinese attack with 5 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 5 infantry in Kweichow, round 2 : 1/5 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 4 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Inner Mongolia to Tsinghai
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
            1 infantry placed in Hunan
            1 infantry placed in Shansi
            1 infantry placed in Szechwan
            1 infantry placed in Kiangsi
    
        Turn Complete - Chinese
            Chinese collect 22 PUs; end with 23 PUs
    
        Purchase Units - British
            British buy 1 destroyer, 3 infantry, 1 submarine and 2 tactical_bombers; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
    
        Non Combat Move - British
            2 carriers, 1 destroyer and 2 submarines moved from 109 Sea Zone to 93 Sea Zone
            2 battleships, 2 carriers, 4 cruisers, 1 destroyer and 1 transport moved from 94 Sea Zone to 93 Sea Zone
            1 submarine moved from 95 Sea Zone to 93 Sea Zone
            1 submarine moved from 96 Sea Zone to 93 Sea Zone
            1 submarine moved from 101 Sea Zone to 83 Sea Zone
            1 submarine moved from 40 Sea Zone to 79 Sea Zone
            3 artilleries and 6 infantry moved from Iraq to Trans-Jordan
            3 infantry moved from Egypt to Trans-Jordan
            1 armour moved from Libya to Alexandria
            2 tactical_bombers moved from Gibraltar to 93 Sea Zone
            3 fighters moved from United Kingdom to 93 Sea Zone
            1 fighter moved from Gibraltar to 93 Sea Zone
    
        Place Units - British
            3 infantry placed in Egypt
            2 tactical_bombers placed in United Kingdom
            1 submarine placed in 112 Sea Zone
            1 destroyer placed in 73 Sea Zone
    
        Turn Complete - British
            British collect 38 PUs; end with 39 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 21 Sea Zone. Rolls: 3,1
            UK_Pacific collect 6 PUs (3 lost to blockades); end with 6 PUs
            Some Units in Eastern India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -1.67
    Americans regular : -0.33
    Japanese regular : 1.83
    

    Savegame

  • 2024 2023 '22 '21 '20

    Doesn’t look good for the Axis. Not taking India last Turn at 87% cost you the game. Lucky dice for me…

  • 2024 2023 '22 '21 '20

    Wait - that was two Turns ago I guess.


  • TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: WW2 Path to Victory, version: 3.0.0

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians buy 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 armour and 1 mech_infantry moved from Southern Caucasus to Northwest Persia
    
        Combat - Italians
            Battle in Northwest Persia
                Italians attack with 1 armour and 1 mech_infantry
                British defend with 1 infantry
                    Italians roll dice for 1 armour and 1 mech_infantry in Northwest Persia, round 2 : 1/2 hits, 0,83 expected hits
                    British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Northwest Persia
                Italians win, taking Northwest Persia from British with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 infantry moved from Northern Caucasus to Southern Caucasus
            1 armour and 1 mech_infantry moved from Kursk to Northern Caucasus
    
        Place Units - Italians
            2 transports placed in 99 Sea Zone
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 16 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0,17
    British regular : -0,33
    

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: French round 10

    TripleA Turn Summary for game: WW2 Path to Victory, version: 3.0.0

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 1 submarine and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Hawaiian Islands to 27 Sea Zone
            2 infantry and 1 transport moved from 27 Sea Zone to 55 Sea Zone
            2 infantry moved from 55 Sea Zone to New Guinea
    
        Combat - ANZAC
            Battle in New Guinea
    
        Non Combat Move - ANZAC
            1 destroyer and 2 submarines moved from 64 Sea Zone to 55 Sea Zone
            1 infantry moved from New South Wales to Queensland
            1 infantry moved from South Australia to Queensland
            1 artillery moved from South Australia to Queensland
            1 artillery and 2 infantry moved from South Australia to New South Wales
            3 fighters moved from Kiangsu to Hopei
    
        Place Units - ANZAC
            1 submarine and 1 transport placed in 64 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            2 infantry moved from Trans-Jordan to Egypt
            1 infantry moved from Iraq to Trans-Jordan
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: WW2 Path to Victory, version: 3.0.0

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 1 destroyer, 1 harbour and 16 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 artilleries and 6 infantry moved from Northern Caucasus to Kazakhstan
            2 infantry moved from Northern Caucasus to Stalingrad
            1 fighter and 1 tactical_bomber moved from Ukraine to Stalingrad
            1 armour moved from Southern Caucasus to Southern Persia
                  Germans take Southern Persia from British
            1 tactical_bomber moved from Ukraine to Stalingrad
            1 infantry moved from Smolensk to Bryansk
                  Germans take Bryansk from Russians
            2 infantry moved from Northern Caucasus to Kazakhstan
            1 artillery moved from Northern Caucasus to Kazakhstan
            1 infantry moved from Northern Caucasus to Kazakhstan
            1 armour moved from Southern Caucasus to Northeast Persia
                  Germans take Northeast Persia from British
            1 fighter moved from Ukraine to Stalingrad
    
        Combat - Germans
            Battle in Kazakhstan
                Germans attack with 3 artilleries and 9 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 3 artilleries and 9 infantry in Kazakhstan, round 2 : 6/12 hits, 3,00 expected hits
                    Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Kazakhstan
                Germans win, taking Kazakhstan from Russians with 3 artilleries and 8 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Stalingrad
                Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Stalingrad, round 2 : 3/6 hits, 2,67 expected hits
                    Russians roll dice for 1 infantry in Stalingrad, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Stalingrad
                Germans win, taking Stalingrad from Russians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            5 armour and 5 mech_infantrys moved from Southern Caucasus to Southern Persia
            4 armour and 3 mech_infantrys moved from Northern Caucasus to Northwest Persia
            2 aaGuns moved from Northern Caucasus to Southern Caucasus
            1 artillery moved from Northern Caucasus to Kazakhstan
            1 artillery moved from Northern Caucasus to Kazakhstan
            10 artilleries and 16 infantry moved from Northern Caucasus to Southern Caucasus
            3 armour and 6 mech_infantrys moved from Ukraine to Northern Caucasus
            2 infantry moved from Bessarabia to Ukraine
            1 infantry moved from Leningrad to Vologda
            11 artilleries and 29 infantry moved from Smolensk to Southern Belarus
            1 aaGun and 1 infantry moved from Northern Belarus to Southern Belarus
            1 infantry moved from Leningrad to Novgorod
            1 artillery moved from Leningrad to Northern Belarus
            1 tactical_bomber moved from Ukraine to Leningrad
            1 fighter moved from Yugoslavia to Leningrad
            1 fighter moved from Western Germany to 115 Sea Zone
            1 fighter moved from France to 115 Sea Zone
            1 fighter moved from Yugoslavia to 115 Sea Zone
            1 tactical_bomber moved from Ukraine to Yugoslavia
            1 fighter moved from Southern Italy to Yugoslavia
            2 tactical_bombers moved from Ukraine to Southern Italy
            1 fighter moved from Southern Italy to France
            10 infantry moved from Germany to Poland
            5 infantry moved from Romania to Bessarabia
            1 infantry moved from Yugoslavia to 99 Sea Zone
            1 artillery moved from Yugoslavia to Bulgaria
            1 infantry moved from Yugoslavia to Romania
            1 aaGun moved from France to Normandy Bordeaux
            1 aaGun moved from France to Holland Belgium
            2 infantry moved from Western Germany to 115 Sea Zone
            2 infantry and 1 transport moved from 115 Sea Zone to 118 Sea Zone
            2 infantry moved from 118 Sea Zone to Leningrad
            1 aaGun moved from Yugoslavia to Romania
            1 destroyer moved from 115 Sea Zone to 113 Sea Zone
            1 fighter moved from Yugoslavia to France
            1 fighter moved from Ukraine to Yugoslavia
            2 fighters and 2 tactical_bombers moved from Stalingrad to Southern Caucasus
            1 tactical_bomber moved from Ukraine to Southern Italy
            1 infantry moved from Western Germany to France
            1 fighter moved from Southern Italy to France
    
        Place Units - Germans
            1 destroyer placed in 99 Sea Zone
            1 harbour and 2 infantry placed in Yugoslavia
            2 artilleries and 1 infantry placed in Ukraine
            3 infantry placed in Leningrad
            Germans undo move 4.
            1 artillery and 2 infantry placed in Leningrad
            10 infantry placed in Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from France: 1 infantry
            EDIT: Adding units owned by Germans to Germany: 1 infantry
            EDIT: Turning off Edit Mode
            1 infantry placed in France
    
        Turn Complete - Germans
            Germans collect 66 PUs; end with 66 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 69 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 76 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 91 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0,33
    Germans regular : 3,33
    

    Savegame


  • TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: WW2 Path to Victory, version: 3.0.0

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 1 destroyer, 1 harbour and 16 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 artilleries and 6 infantry moved from Northern Caucasus to Kazakhstan
            2 infantry moved from Northern Caucasus to Stalingrad
            1 fighter and 1 tactical_bomber moved from Ukraine to Stalingrad
            1 armour moved from Southern Caucasus to Southern Persia
                  Germans take Southern Persia from British
            1 tactical_bomber moved from Ukraine to Stalingrad
            1 infantry moved from Smolensk to Bryansk
                  Germans take Bryansk from Russians
            2 infantry moved from Northern Caucasus to Kazakhstan
            1 artillery moved from Northern Caucasus to Kazakhstan
            1 infantry moved from Northern Caucasus to Kazakhstan
            1 armour moved from Southern Caucasus to Northeast Persia
                  Germans take Northeast Persia from British
            1 fighter moved from Ukraine to Stalingrad
    
        Combat - Germans
            Battle in Kazakhstan
                Germans attack with 3 artilleries and 9 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 3 artilleries and 9 infantry in Kazakhstan, round 2 : 6/12 hits, 3,00 expected hits
                    Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Kazakhstan
                Germans win, taking Kazakhstan from Russians with 3 artilleries and 8 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Stalingrad
                Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Stalingrad, round 2 : 3/6 hits, 2,67 expected hits
                    Russians roll dice for 1 infantry in Stalingrad, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Stalingrad
                Germans win, taking Stalingrad from Russians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            5 armour and 5 mech_infantrys moved from Southern Caucasus to Southern Persia
            4 armour and 3 mech_infantrys moved from Northern Caucasus to Northwest Persia
            2 aaGuns moved from Northern Caucasus to Southern Caucasus
            1 artillery moved from Northern Caucasus to Kazakhstan
            1 artillery moved from Northern Caucasus to Kazakhstan
            10 artilleries and 16 infantry moved from Northern Caucasus to Southern Caucasus
            3 armour and 6 mech_infantrys moved from Ukraine to Northern Caucasus
            2 infantry moved from Bessarabia to Ukraine
            1 infantry moved from Leningrad to Vologda
            11 artilleries and 29 infantry moved from Smolensk to Southern Belarus
            1 aaGun and 1 infantry moved from Northern Belarus to Southern Belarus
            1 infantry moved from Leningrad to Novgorod
            1 artillery moved from Leningrad to Northern Belarus
            1 tactical_bomber moved from Ukraine to Leningrad
            1 fighter moved from Yugoslavia to Leningrad
            1 fighter moved from Western Germany to 115 Sea Zone
            1 fighter moved from France to 115 Sea Zone
            1 fighter moved from Yugoslavia to 115 Sea Zone
            1 tactical_bomber moved from Ukraine to Yugoslavia
            1 fighter moved from Southern Italy to Yugoslavia
            2 tactical_bombers moved from Ukraine to Southern Italy
            1 fighter moved from Southern Italy to France
            10 infantry moved from Germany to Poland
            5 infantry moved from Romania to Bessarabia
            1 infantry moved from Yugoslavia to 99 Sea Zone
            1 artillery moved from Yugoslavia to Bulgaria
            1 infantry moved from Yugoslavia to Romania
            1 aaGun moved from France to Normandy Bordeaux
            1 aaGun moved from France to Holland Belgium
            2 infantry moved from Western Germany to 115 Sea Zone
            2 infantry and 1 transport moved from 115 Sea Zone to 118 Sea Zone
            2 infantry moved from 118 Sea Zone to Leningrad
            1 aaGun moved from Yugoslavia to Romania
            1 destroyer moved from 115 Sea Zone to 113 Sea Zone
            1 fighter moved from Yugoslavia to France
            1 fighter moved from Ukraine to Yugoslavia
            2 fighters and 2 tactical_bombers moved from Stalingrad to Southern Caucasus
            1 tactical_bomber moved from Ukraine to Southern Italy
            1 infantry moved from Western Germany to France
            1 fighter moved from Southern Italy to France
    
        Place Units - Germans
            1 destroyer placed in 99 Sea Zone
            1 harbour and 2 infantry placed in Yugoslavia
            2 artilleries and 1 infantry placed in Ukraine
            3 infantry placed in Leningrad
            Germans undo move 4.
            1 artillery and 2 infantry placed in Leningrad
            10 infantry placed in Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from France: 1 infantry
            EDIT: Adding units owned by Germans to Germany: 1 infantry
            EDIT: Turning off Edit Mode
            1 infantry placed in France
    
        Turn Complete - Germans
            Germans collect 66 PUs; end with 66 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 69 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 76 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 91 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Bulgaria: 1 artillery and 2 infantry
            EDIT: Adding units owned by Germans to Romania: 1 artillery and 2 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Russians regular : 0,33
    Germans regular : 3,33
    

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Russians round 11

    TripleA Turn Summary for game: WW2 Path to Victory, version: 3.0.0

    Game History

    Round: 11
    
        Purchase Units - Russians
            Russians buy 3 artilleries and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Yaroslavl to Smolensk
            13 artilleries and 51 infantry moved from Russia to Smolensk
            2 infantry moved from Russia to Bryansk
            2 fighters and 1 tactical_bomber moved from Russia to Bryansk
            1 infantry moved from Saratov to Tambov
                  Russians take Tambov from Italians
            3 artilleries and 30 infantry moved from Saratov to Stalingrad
            1 infantry moved from Northern Manchuria to Southern Manchuria
                  Chinese take Southern Manchuria from Japanese
            1 artillery and 7 infantry moved from Northern Manchuria to Amur
            1 infantry moved from Sakha to Siberia
                  Russians take Siberia from Japanese
            1 infantry moved from Sakha to Amur
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/5 hits, 2.00 expected hits
                    Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Amur
                Russians attack with 1 artillery and 8 infantry
                Japanese defend with 3 infantry
                    Russians roll dice for 1 artillery and 8 infantry in Amur, round 2 : 2/9 hits, 1.83 expected hits
                    Japanese roll dice for 3 infantry in Amur, round 2 : 0/3 hits, 1.00 expected hits
                    2 infantry owned by the Japanese lost in Amur
                    Russians roll dice for 1 artillery and 8 infantry in Amur, round 3 : 0/9 hits, 1.83 expected hits
                    Japanese roll dice for 1 infantry in Amur, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery and 8 infantry in Amur, round 4 : 3/9 hits, 1.83 expected hits
                    Japanese roll dice for 1 infantry in Amur, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Amur
                Russians win, taking Amur from Japanese with 1 artillery and 8 infantry remaining. Battle score for attacker is 9
                Casualties for Japanese: 3 infantry
            Battle in Stalingrad
                Russians attack with 3 artilleries and 30 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 3 artilleries and 30 infantry in Stalingrad, round 2 : 7/33 hits, 6.50 expected hits
                    Germans roll dice for 2 infantry in Stalingrad, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Stalingrad
                Russians win, taking Stalingrad from Germans with 3 artilleries and 29 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 infantry
            Battle in Smolensk
                Russians attack with 13 artilleries and 52 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 13 artilleries and 52 infantry in Smolensk, round 2 : 16/65 hits, 15.17 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 13 artilleries and 52 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Bryansk to Russia
            1 infantry moved from Saratov to Stalingrad
            7 artilleries and 28 infantry moved from Saratov to Samara
            1 artillery moved from Russia to Samara
            4 infantry moved from Russia to Samara
            1 aaGun moved from Russia to Samara
            1 aaGun moved from Saratov to Stalingrad
            1 aaGun moved from Russia to Smolensk
            1 aaGun moved from Russia to Bryansk
            2 infantry moved from Russia to Smolensk
            1 aaGun moved from Sakha to Siberia
            1 aaGun moved from Northern Manchuria to Korea
    
        Place Units - Russians
            2 infantry placed in Urals
            3 artilleries and 3 infantry placed in Russia
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from 104 Sea Zone: 1 submarine
            EDIT: Adding units owned by Russians to 93 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    
        Turn Complete - Russians
            Russians collect 26 PUs; end with 26 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -1.67
    Germans regular : -0.33
    Russians regular : 0.83
    

    Savegame

  • 2024 2023 '22 '21 '20

    BTW I am not saying the game is over. The Axis is behind but still has a chance to win. I would say it is 25-75 right now. However, IF the Axis losses it is because of not taking India during that 87% battle.


  • TripleA Turn Summary: Japanese round 11

    TripleA Turn Summary for game: WW2 Path to Victory, version: 3.0.0

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 2 aaGuns, 1 artillery, 1 fighter, 11 infantry and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 submarine moved from 20 Sea Zone to 36 Sea Zone
    
        Combat - Japanese
            Battle in 36 Sea Zone
                Japanese attack with 1 submarine
                Americans defend with 2 transports
                    2 transports owned by the Americans lost in 36 Sea Zone
                Japanese win, taking 36 Sea Zone from Americans with 1 submarine remaining. Battle score for attacker is 12
                Casualties for Americans: 2 transports
    
        Non Combat Move - Japanese
            1 destroyer moved from 37 Sea Zone to 45 Sea Zone
            1 submarine moved from 22 Sea Zone to 45 Sea Zone
            1 carrier moved from 37 Sea Zone to 43 Sea Zone
            1 submarine moved from 21 Sea Zone to 45 Sea Zone
            1 carrier moved from 37 Sea Zone to 43 Sea Zone
            2 fighters moved from 37 Sea Zone to 43 Sea Zone
            1 destroyer moved from 37 Sea Zone to 43 Sea Zone
            2 battleships, 10 carriers, 3 cruisers and 1 marine moved from 37 Sea Zone to 38 Sea Zone
            5 infantry moved from Shan State to Burma
            1 infantry moved from Yunnan to Burma
            1 infantry moved from French Indo China to Yunnan
            1 submarine moved from 42 Sea Zone to 45 Sea Zone
            1 submarine moved from 80 Sea Zone to 42 Sea Zone
            2 destroyers moved from 37 Sea Zone to 38 Sea Zone
            1 marine moved from 38 Sea Zone to Malaya
            2 transports moved from 37 Sea Zone to 38 Sea Zone
            2 tactical_bombers moved from 37 Sea Zone to French Indo China
            1 fighter moved from 37 Sea Zone to French Indo China
            1 tactical_bomber moved from Japan to French Indo China
            2 tactical_bombers moved from Japan to 38 Sea Zone
            2 tactical_bombers moved from Japan to 38 Sea Zone
            1 tactical_bomber moved from Japan to French Indo China
            3 fighters moved from Japan to French Indo China
            1 aaGun moved from Shan State to French Indo China
    
        Place Units - Japanese
            1 fighter and 2 infantry placed in French Indo China
            1 transport placed in 38 Sea Zone
            1 artillery and 1 infantry placed in Malaya
            2 aaGuns and 8 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 9
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1,1,2,1,2,3,5,3,3,3,3,3,4,3,4,3,3,6,6,5,4,1,1,6,6,4,4,5,6,6,6,2,3,2,4,3,1,4,4,5,2,2,3,2,1,3,1,6,2,1,1,1,3,6,6,4,4,5,5,6,2,4,6
            Japanese collect 25 PUs (9 lost to blockades); end with 26 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 29 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Savegame

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