L20 #1 trulpen (X) vs AndrewAAGamer (A) P2V

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Chinese round 8

    TripleA Turn Summary for game: WW2 Path to Victory, version: 3.0.0

    Game History

    Round: 8
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            12 infantry moved from Hopei to Szechwan
            4 infantry moved from Honan to Inner Mongolia
            1 fighter moved from Tsinghai to Inner Mongolia
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 12 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 12 infantry in Szechwan, round 2 : 1/12 hits, 2.00 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 12 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Inner Mongolia
                Chinese attack with 1 fighter and 4 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 4 infantry in Inner Mongolia, round 2 : 3/5 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Inner Mongolia
                Chinese win, taking Inner Mongolia from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Inner Mongolia to Tsinghai
    
        Place Units - Chinese
            1 infantry placed in Honan
            1 infantry placed in Hopei
            1 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.83
    Japanese regular : -0.67
    

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: WW2 Path to Victory, version: 3.0.0

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 destroyer, 3 fighters, 3 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            3 tactical_bombers moved from Wake Island to 18 Sea Zone
            3 fighters moved from 24 Sea Zone to 18 Sea Zone
            9 fighters and 6 tactical_bombers moved from 24 Sea Zone to 23 Sea Zone
    
        Combat - Americans
            Battle in 18 Sea Zone
                Americans attack with 3 fighters and 3 tactical_bombers
                Japanese defend with 1 destroyer
                    Americans roll dice for 3 fighters and 3 tactical_bombers in 18 Sea Zone, round 2 : 2/6 hits, 3.50 expected hits
                    Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 18 Sea Zone
                Americans win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 23 Sea Zone
                Americans attack with 9 fighters and 6 tactical_bombers
                Japanese defend with 1 destroyer
                    Americans roll dice for 9 fighters and 6 tactical_bombers in 23 Sea Zone, round 2 : 12/15 hits, 8.50 expected hits
                    Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 23 Sea Zone
                Americans win with 9 fighters and 6 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 artillery, 2 infantry, 1 marine and 1 mech_infantry moved from Wake Island to 24 Sea Zone
            1 artillery, 1 battleship, 9 carriers, 3 cruisers, 5 destroyers, 2 infantry, 1 marine, 1 mech_infantry, 2 submarines and 2 transports moved from 24 Sea Zone to 35 Sea Zone
            3 tactical_bombers moved from 23 Sea Zone to Caroline Islands
            9 fighters and 3 tactical_bombers moved from 23 Sea Zone to 35 Sea Zone
            3 fighters and 3 tactical_bombers moved from 18 Sea Zone to 35 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from 35 Sea Zone to Caroline Islands
            1 marine moved from 35 Sea Zone to Caroline Islands
            1 tactical_bomber moved from Alaska to 27 Sea Zone
            1 bomber moved from Alaska to Hawaiian Islands
            4 fighters moved from Western United States to 11 Sea Zone
            2 carriers, 2 destroyers and 4 fighters moved from 11 Sea Zone to 27 Sea Zone
            2 aaGuns moved from Western United States to Central United States
    
        Place Units - Americans
            1 artillery and 3 infantry placed in Western United States
            1 destroyer and 3 transports placed in 11 Sea Zone
            1 fighter and 1 tactical_bomber placed in Western United States
            2 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 51 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 56 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Morocco: 1 armour and 1 infantry
            EDIT: Adding units owned by Americans to Algeria: 1 armour and 1 infantry
            EDIT: Turning off Edit Mode
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            12 infantry moved from Hopei to Szechwan
            4 infantry moved from Honan to Inner Mongolia
            1 fighter moved from Tsinghai to Inner Mongolia
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 12 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 12 infantry in Szechwan, round 2 : 1/12 hits, 2.00 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 12 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Inner Mongolia
                Chinese attack with 1 fighter and 4 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 4 infantry in Inner Mongolia, round 2 : 3/5 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Inner Mongolia
                Chinese win, taking Inner Mongolia from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Inner Mongolia to Tsinghai
    
        Place Units - Chinese
            1 infantry placed in Honan
            1 infantry placed in Hopei
            1 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 10 PUs
    
        Purchase Units - British
            British buy 1 fighter, 3 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 destroyer and 1 submarine moved from 73 Sea Zone to 81 Sea Zone
    
        Combat - British
            British creates battle in territory 99 Sea Zone
            Battle in 81 Sea Zone
                British attack with 1 destroyer and 1 submarine
                Japanese defend with 1 submarine
                    British roll dice for 1 submarine in 81 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer in 81 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 81 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    British roll dice for 1 submarine in 81 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer in 81 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 81 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 81 Sea Zone
                British win, taking 81 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - British
            1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Western India to Eastern India
            2 artilleries and 2 infantry moved from Trans-Jordan to Iraq
            1 bomber moved from Syria to Iraq
            1 artillery and 1 infantry moved from Greece to 99 Sea Zone
            1 artillery, 2 battleships, 2 carriers, 4 cruisers, 2 destroyers, 1 infantry and 1 transport moved from 99 Sea Zone to 100 Sea Zone
            3 fighters and 1 tactical_bomber moved from 99 Sea Zone to Gibraltar
            1 armour and 1 infantry moved from Morocco to Algeria
            3 fighters moved from Syria to Iraq
            1 fighter moved from Syria to Iraq
            1 artillery and 1 infantry moved from 100 Sea Zone to Trans-Jordan
            3 infantry moved from Egypt to Trans-Jordan
            2 fighters moved from Tobruk to Gibraltar
    
        Place Units - British
            3 infantry placed in Egypt
            1 fighter and 1 tactical_bomber placed in United Kingdom
            2 submarines placed in 109 Sea Zone
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,5
                Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 4,4,3,4,6
            British collect 35 PUs (5 lost to blockades); end with 35 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in Eastern India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0.83
    Americans regular : 2.00
    Japanese regular : -1.67
    British regular : -0.33
    

    Savegame


  • TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: WW2 Path to Victory, version: 3.0.0

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 1 destroyer; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
    
        Combat - Italians
            Italians creates battle in territory 99 Sea Zone
    
        Non Combat Move - Italians
            1 infantry moved from Kursk to Rostov
            2 armour and 2 mech_infantrys moved from Tambov to Rostov
            1 bomber moved from Southern Italy to Rostov
    
        Place Units - Italians
            1 destroyer placed in 99 Sea Zone
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,1,2,2,4,2
            Italians collect 6 PUs (8 lost to blockades); end with 6 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: WW2 Path to Victory, version: 3.0.0

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from New South Wales to 64 Sea Zone
            2 infantry and 1 transport moved from 64 Sea Zone to 50 Sea Zone
            2 infantry moved from 50 Sea Zone to Solomon Islands
    
        Combat - ANZAC
            Battle in Solomon Islands
    
        Non Combat Move - ANZAC
            3 fighters moved from Queensland to Caroline Islands
            2 armour, 1 artillery and 3 infantry moved from Queensland to South Australia
    
        Place Units - ANZAC
            1 destroyer placed in 64 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 12 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Trans-Jordan to Iraq
            2 infantry moved from Alexandria to Egypt
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: WW2 Path to Victory, version: 3.0.0

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 1 carrier, 3 infantry and 3 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Albania to Greece
                  Germans take Greece from British
            1 armour moved from Southern Caucasus to Northwest Persia
                  Germans take Northwest Persia from British
            1 armour moved from Northwest Persia to Southern Caucasus
    
        Combat - Germans
    
        Non Combat Move - Germans
            2 artilleries and 1 infantry moved from Ukraine to Rostov
            5 artilleries and 5 infantry moved from Kursk to Rostov
            2 aaGuns, 8 artilleries and 22 infantry moved from Tambov to Rostov
            1 armour and 1 mech_infantry moved from Tambov to Ukraine
            5 infantry moved from Northern Belarus to Novgorod
            3 artilleries moved from Leningrad to Novgorod
            1 aaGun moved from Novgorod to Leningrad
            1 infantry moved from Novgorod to Northern Belarus
            3 armour and 3 mech_infantrys moved from Novgorod to Eastern Poland
            1 mech_infantry moved from Tambov to Ukraine
            1 mech_infantry moved from Tambov to Ukraine
            4 armour and 2 mech_infantrys moved from Tambov to Rostov
            1 infantry moved from Novgorod to Leningrad
            1 infantry moved from Yugoslavia to Albania
            1 aaGun and 1 infantry moved from Austria to Yugoslavia
            1 transport moved from 115 Sea Zone to 113 Sea Zone
            1 destroyer moved from 115 Sea Zone to 113 Sea Zone
            1 fighter and 1 tactical_bomber moved from 113 Sea Zone to Southern Italy
            1 fighter moved from Southern Italy to Ukraine
            1 tactical_bomber moved from Southern Italy to Ukraine
            3 fighters and 2 tactical_bombers moved from Yugoslavia to Ukraine
            1 battleship, 1 cruiser and 1 destroyer moved from 93 Sea Zone to 113 Sea Zone
            1 battleship and 2 submarines moved from 112 Sea Zone to 113 Sea Zone
            1 artillery and 2 infantry moved from Novgorod to Northern Belarus
            1 infantry moved from Holland Belgium to 113 Sea Zone
            1 infantry moved from France to Holland Belgium
    
        Place Units - Germans
            3 armour placed in Ukraine
            3 tactical_bombers placed in Leningrad
            1 carrier placed in 113 Sea Zone
            3 infantry placed in Yugoslavia
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,3,1,3,6,3
            Germans collect 54 PUs (4 lost to blockades); end with 54 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 57 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 64 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • I’ll change some NCM.


  • TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: WW2 Path to Victory, version: 3.0.0

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 1 carrier, 3 infantry and 3 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Albania to Greece
                  Germans take Greece from British
            1 armour moved from Southern Caucasus to Northwest Persia
                  Germans take Northwest Persia from British
            1 armour moved from Northwest Persia to Southern Caucasus
    
        Combat - Germans
    
        Non Combat Move - Germans
            2 artilleries and 1 infantry moved from Ukraine to Rostov
            5 artilleries and 5 infantry moved from Kursk to Rostov
            2 aaGuns, 8 artilleries and 22 infantry moved from Tambov to Rostov
            1 armour and 1 mech_infantry moved from Tambov to Ukraine
            5 infantry moved from Northern Belarus to Novgorod
            3 artilleries moved from Leningrad to Novgorod
            1 aaGun moved from Novgorod to Leningrad
            1 infantry moved from Novgorod to Northern Belarus
            3 armour and 3 mech_infantrys moved from Novgorod to Eastern Poland
            1 mech_infantry moved from Tambov to Ukraine
            1 mech_infantry moved from Tambov to Ukraine
            4 armour and 2 mech_infantrys moved from Tambov to Rostov
            1 infantry moved from Novgorod to Leningrad
            1 infantry moved from Yugoslavia to Albania
            1 aaGun and 1 infantry moved from Austria to Yugoslavia
            1 transport moved from 115 Sea Zone to 113 Sea Zone
            1 destroyer moved from 115 Sea Zone to 113 Sea Zone
            1 fighter and 1 tactical_bomber moved from 113 Sea Zone to Southern Italy
            1 fighter moved from Southern Italy to Ukraine
            1 tactical_bomber moved from Southern Italy to Ukraine
            3 fighters and 2 tactical_bombers moved from Yugoslavia to Ukraine
            1 battleship, 1 cruiser and 1 destroyer moved from 93 Sea Zone to 113 Sea Zone
            1 battleship and 2 submarines moved from 112 Sea Zone to 113 Sea Zone
            1 artillery and 2 infantry moved from Novgorod to Northern Belarus
            1 infantry moved from Holland Belgium to 113 Sea Zone
            1 infantry moved from France to Holland Belgium
    
        Place Units - Germans
            3 armour placed in Ukraine
            3 tactical_bombers placed in Leningrad
            1 carrier placed in 113 Sea Zone
            3 infantry placed in Yugoslavia
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,3,1,3,6,3
            Germans collect 54 PUs (4 lost to blockades); end with 54 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 57 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 64 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 74 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Yugoslavia: 2 infantry
            EDIT: Adding units owned by Germans to Romania: 2 infantry
            EDIT: Adding units owned by Germans to Northern Belarus: 10 artilleries and 27 infantry
            EDIT: Removing units owned by Germans from Novgorod: 10 artilleries and 27 infantry
            EDIT: Removing units owned by Germans from Leningrad: 2 fighters
            EDIT: Adding units owned by Germans to Ukraine: 2 fighters
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Ukraine: 2 fighters
            EDIT: Adding units owned by Germans to Leningrad: 2 fighters
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023 '22 '21 '20

    Crazy busy here. Gonna be 2-3 days before I can get to this…


  • @AndrewAAGamer said in L20 #1 trulpen (X) vs AndrewAAGamer (A) P2V:

    Crazy busy here. Gonna be 2-3 days before I can get to this…

    Ok

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: WW2 Path to Victory, version: 3.0.0

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians buy 10 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 artillery and 11 infantry moved from Amur to Buryatia
    
        Combat - Russians
            Battle in Buryatia
                Russians attack with 1 artillery and 11 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 1 artillery and 11 infantry in Buryatia, round 2 : 2/12 hits, 2.33 expected hits
                    Japanese roll dice for 1 infantry in Buryatia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Buryatia
                Russians win, taking Buryatia from Japanese with 1 artillery and 10 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Russians
            1 infantry moved from Siberia to Sakha
            1 aaGun moved from Amur to Buryatia
            1 aaGun moved from Amur to Sakha
            1 aaGun, 9 artilleries and 45 infantry moved from Stalingrad to Samara
            1 infantry moved from Kazakhstan to Samara
            1 infantry moved from Northern Caucasus to Kazakhstan
            15 artilleries moved from Russia to Samara
            1 infantry moved from Yaroslavl to Russia
            1 infantry moved from Gorky to Russia
            1 infantry moved from Smolensk to Russia
            1 infantry moved from Bryansk to Russia
            1 infantry moved from Tula to Russia
            40 infantry moved from Russia to Samara
    
        Place Units - Russians
            10 infantry placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 2,5
            Russians collect 25 PUs (2 lost to blockades); end with 25 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0.67
    Russians regular : -0.33
    

    Savegame

  • 2024 2023 '22 '21 '20

    I am going on vacation so it will be over a week before I go again.


  • TripleA Manual Gamesave Post: Japanese round 9

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 3.0.0

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 2 carriers, 1 destroyer, 1 fighter, 6 infantry and 1 submarine; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour moved from Soviet Far East to Siberia
                  Japanese take Siberia from Russians
            1 infantry moved from Korea to Amur
                  Japanese take Amur from Russians
            9 artilleries and 30 infantry moved from Burma to Eastern India
            1 armour and 1 mech_infantry moved from Yunnan to Eastern India
            2 artilleries and 1 infantry moved from Malaya to 38 Sea Zone
            2 artilleries, 1 infantry and 2 transports moved from 38 Sea Zone to 39 Sea Zone
            3 infantry moved from Shan State to 39 Sea Zone
            2 artilleries, 4 infantry and 3 transports moved from 39 Sea Zone to 40 Sea Zone
            2 artilleries and 4 infantry moved from 40 Sea Zone to Eastern India
    
        Combat - Japanese
            Battle in Eastern India
                Japanese attack with 1 armour, 11 artilleries, 34 infantry and 1 mech_infantry
                British defend with 3 aaGuns, 2 armour, 4 artilleries, 26 infantry and 3 mech_infantrys; UK_Pacific defend with 1 factory_major and 1 harbour
                    Japanese roll dice for 1 armour, 11 artilleries, 34 infantry and 1 mech_infantry in Eastern India, round 2 : 6/47 hits, 12,00 expected hits
    

    Combat Hit Differential Summary :

    Japanese regular : -6,00
    

    Savegame


  • Looks like this will end badly. Causalties?

  • 2024 2023 '22 '21 '20

    3 AA, 3 infantry please. Going forward take infantry, artillery, mech and then armor


  • TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: WW2 Path to Victory, version: 3.0.0

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 2 carriers, 1 destroyer, 1 fighter, 6 infantry and 1 submarine; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour moved from Soviet Far East to Siberia
                  Japanese take Siberia from Russians
            1 infantry moved from Korea to Amur
                  Japanese take Amur from Russians
            9 artilleries and 30 infantry moved from Burma to Eastern India
            1 armour and 1 mech_infantry moved from Yunnan to Eastern India
            2 artilleries and 1 infantry moved from Malaya to 38 Sea Zone
            2 artilleries, 1 infantry and 2 transports moved from 38 Sea Zone to 39 Sea Zone
            3 infantry moved from Shan State to 39 Sea Zone
            2 artilleries, 4 infantry and 3 transports moved from 39 Sea Zone to 40 Sea Zone
            2 artilleries and 4 infantry moved from 40 Sea Zone to Eastern India
    
        Combat - Japanese
            Battle in Eastern India
                Japanese attack with 1 armour, 11 artilleries, 34 infantry and 1 mech_infantry
                British defend with 3 aaGuns, 2 armour, 4 artilleries, 26 infantry and 3 mech_infantrys; UK_Pacific defend with 1 factory_major and 1 harbour
                    Japanese roll dice for 1 armour, 11 artilleries, 34 infantry and 1 mech_infantry in Eastern India, round 2 : 6/47 hits, 12,00 expected hits
                    UK_Pacific roll dice for 3 aaGuns, 2 armour, 4 artilleries, 26 infantry and 3 mech_infantrys in Eastern India, round 2 : 14/35 hits, 12,33 expected hits
                    12 infantry owned by the Japanese, 2 artilleries owned by the Japanese, 3 aaGuns owned by the British and 3 infantry owned by the British lost in Eastern India
                1 armour, 9 artilleries, 22 infantry and 1 mech_infantry retreated to Burma
                UK_Pacific win with 2 armour, 4 artilleries, 23 infantry and 3 mech_infantrys remaining. Battle score for attacker is -20
                Casualties for Japanese: 2 artilleries and 12 infantry
                Casualties for British: 3 aaGuns and 3 infantry
    
        Non Combat Move - Japanese
            1 aaGun and 1 infantry moved from Yunnan to Burma
            3 infantry moved from French Indo China to Shan State
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 37 Sea Zone
            2 infantry moved from 37 Sea Zone to French Indo China
            1 infantry moved from Marianas to 22 Sea Zone
            1 infantry and 1 transport moved from 22 Sea Zone to 37 Sea Zone
            1 infantry moved from 37 Sea Zone to French Indo China
            1 submarine moved from 38 Sea Zone to 37 Sea Zone
            1 submarine moved from 43 Sea Zone to 37 Sea Zone
            1 marine moved from Guam to 22 Sea Zone
            1 infantry moved from Kweichow to Yunnan
            1 infantry moved from Hunan to Kweichow
            1 infantry moved from Kiangsi to Hunan
            1 infantry moved from Kiangsu to Kiangsi
            2 infantry moved from Kiangsu to Anhwe
            1 submarine moved from 20 Sea Zone to 37 Sea Zone
            1 battleship and 1 marine moved from 22 Sea Zone to 37 Sea Zone
            1 submarine moved from 59 Sea Zone to 38 Sea Zone
            1 destroyer moved from 22 Sea Zone to 46 Sea Zone
            5 carriers and 2 cruisers moved from 22 Sea Zone to 37 Sea Zone
            1 destroyer moved from 20 Sea Zone to 36 Sea Zone
            1 battleship, 5 carriers and 1 cruiser moved from 6 Sea Zone to 37 Sea Zone
            1 fighter moved from Japan to 37 Sea Zone
            5 fighters moved from 6 Sea Zone to 37 Sea Zone
            2 tactical_bombers moved from 6 Sea Zone to 37 Sea Zone
            1 fighter and 2 tactical_bombers moved from 22 Sea Zone to 37 Sea Zone
            2 tactical_bombers moved from Japan to 37 Sea Zone
            1 tactical_bomber moved from 22 Sea Zone to French Indo China
            2 fighters moved from 22 Sea Zone to 37 Sea Zone
            1 tactical_bomber moved from 37 Sea Zone to French Indo China
            2 destroyers moved from 6 Sea Zone to 37 Sea Zone
            1 tactical_bomber moved from 37 Sea Zone to French Indo China
            1 fighter moved from Soviet Far East to Japan
            2 fighters moved from 22 Sea Zone to 38 Sea Zone
            1 tactical_bomber moved from 37 Sea Zone to 38 Sea Zone
            1 tactical_bomber moved from 22 Sea Zone to 38 Sea Zone
            1 tactical_bomber moved from 22 Sea Zone to Japan
    
        Place Units - Japanese
            2 carriers and 1 destroyer placed in 38 Sea Zone
            1 fighter placed in Japan
            1 submarine placed in 6 Sea Zone
            3 infantry placed in French Indo China
            3 infantry placed in Kiangsu
    
        Turn Complete - Japanese
            Japanese collect 62 PUs; end with 64 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -6,00
    UK_Pacific regular : 1,67
    

    Savegame


  • TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: WW2 Path to Victory, version: 3.0.0

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 2 carriers, 1 destroyer, 1 fighter, 6 infantry and 1 submarine; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour moved from Soviet Far East to Siberia
                  Japanese take Siberia from Russians
            1 infantry moved from Korea to Amur
                  Japanese take Amur from Russians
            9 artilleries and 30 infantry moved from Burma to Eastern India
            1 armour and 1 mech_infantry moved from Yunnan to Eastern India
            2 artilleries and 1 infantry moved from Malaya to 38 Sea Zone
            2 artilleries, 1 infantry and 2 transports moved from 38 Sea Zone to 39 Sea Zone
            3 infantry moved from Shan State to 39 Sea Zone
            2 artilleries, 4 infantry and 3 transports moved from 39 Sea Zone to 40 Sea Zone
            2 artilleries and 4 infantry moved from 40 Sea Zone to Eastern India
    
        Combat - Japanese
            Battle in Eastern India
                Japanese attack with 1 armour, 11 artilleries, 34 infantry and 1 mech_infantry
                British defend with 3 aaGuns, 2 armour, 4 artilleries, 26 infantry and 3 mech_infantrys; UK_Pacific defend with 1 factory_major and 1 harbour
                    Japanese roll dice for 1 armour, 11 artilleries, 34 infantry and 1 mech_infantry in Eastern India, round 2 : 6/47 hits, 12,00 expected hits
                    UK_Pacific roll dice for 3 aaGuns, 2 armour, 4 artilleries, 26 infantry and 3 mech_infantrys in Eastern India, round 2 : 14/35 hits, 12,33 expected hits
                    12 infantry owned by the Japanese, 2 artilleries owned by the Japanese, 3 aaGuns owned by the British and 3 infantry owned by the British lost in Eastern India
                1 armour, 9 artilleries, 22 infantry and 1 mech_infantry retreated to Burma
                UK_Pacific win with 2 armour, 4 artilleries, 23 infantry and 3 mech_infantrys remaining. Battle score for attacker is -20
                Casualties for Japanese: 2 artilleries and 12 infantry
                Casualties for British: 3 aaGuns and 3 infantry
    
        Non Combat Move - Japanese
            1 aaGun and 1 infantry moved from Yunnan to Burma
            3 infantry moved from French Indo China to Shan State
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 37 Sea Zone
            2 infantry moved from 37 Sea Zone to French Indo China
            1 infantry moved from Marianas to 22 Sea Zone
            1 infantry and 1 transport moved from 22 Sea Zone to 37 Sea Zone
            1 infantry moved from 37 Sea Zone to French Indo China
            1 submarine moved from 38 Sea Zone to 37 Sea Zone
            1 submarine moved from 43 Sea Zone to 37 Sea Zone
            1 marine moved from Guam to 22 Sea Zone
            1 infantry moved from Kweichow to Yunnan
            1 infantry moved from Hunan to Kweichow
            1 infantry moved from Kiangsi to Hunan
            1 infantry moved from Kiangsu to Kiangsi
            2 infantry moved from Kiangsu to Anhwe
            1 submarine moved from 20 Sea Zone to 37 Sea Zone
            1 battleship and 1 marine moved from 22 Sea Zone to 37 Sea Zone
            1 submarine moved from 59 Sea Zone to 38 Sea Zone
            1 destroyer moved from 22 Sea Zone to 46 Sea Zone
            5 carriers and 2 cruisers moved from 22 Sea Zone to 37 Sea Zone
            1 destroyer moved from 20 Sea Zone to 36 Sea Zone
            1 battleship, 5 carriers and 1 cruiser moved from 6 Sea Zone to 37 Sea Zone
            1 fighter moved from Japan to 37 Sea Zone
            5 fighters moved from 6 Sea Zone to 37 Sea Zone
            2 tactical_bombers moved from 6 Sea Zone to 37 Sea Zone
            1 fighter and 2 tactical_bombers moved from 22 Sea Zone to 37 Sea Zone
            2 tactical_bombers moved from Japan to 37 Sea Zone
            1 tactical_bomber moved from 22 Sea Zone to French Indo China
            2 fighters moved from 22 Sea Zone to 37 Sea Zone
            1 tactical_bomber moved from 37 Sea Zone to French Indo China
            2 destroyers moved from 6 Sea Zone to 37 Sea Zone
            1 tactical_bomber moved from 37 Sea Zone to French Indo China
            1 fighter moved from Soviet Far East to Japan
            2 fighters moved from 22 Sea Zone to 38 Sea Zone
            1 tactical_bomber moved from 37 Sea Zone to 38 Sea Zone
            1 tactical_bomber moved from 22 Sea Zone to 38 Sea Zone
            1 tactical_bomber moved from 22 Sea Zone to Japan
    
        Place Units - Japanese
            2 carriers and 1 destroyer placed in 38 Sea Zone
            1 fighter placed in Japan
            1 submarine placed in 6 Sea Zone
            3 infantry placed in French Indo China
            3 infantry placed in Kiangsu
    
        Turn Complete - Japanese
            Japanese collect 62 PUs; end with 64 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 fighter
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from French Indo China: 1 tactical_bomber
            EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 tactical_bomber
            EDIT: Adding units owned by Japanese to French Indo China: 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Japanese regular : -6,00
    UK_Pacific regular : 1,67
    

    Savegame


  • Decided it was better to balance the air in FIC to 1 fig, 2 tac instead of 3 tac.


  • That sure was an ugly dicing in Calcutta. Typical.

    Considered daring a continuation with 37 % instead of the 90 % at the start, but decided against it. Have to be patient although things look bleak.


  • 2024 2023 '22 '21 '20

    TripleA Manual Gamesave Post: Americans round 9

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 3.0.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 fighter, 4 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery, 2 infantry and 1 mech_infantry moved from Caroline Islands to 35 Sea Zone
            1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 35 Sea Zone to 20 Sea Zone
            1 artillery moved from 20 Sea Zone to Kiangsu
            1 mech_infantry moved from 20 Sea Zone to Okinawa
            1 infantry moved from 20 Sea Zone to Kiangsu
            1 infantry moved from 20 Sea Zone to Okinawa
            1 destroyer moved from 35 Sea Zone to 36 Sea Zone
            3 tactical_bombers moved from Caroline Islands to 36 Sea Zone
            3 fighters moved from 35 Sea Zone to 36 Sea Zone
            2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 36 Sea Zone
            2 fighters moved from 35 Sea Zone to 36 Sea Zone
            4 fighters and 4 tactical_bombers moved from 35 Sea Zone to Kiangsu
            1 fighter moved from 35 Sea Zone to 36 Sea Zone
    
        Combat - Americans
    

    Combat Hit Differential Summary :

    Savegame

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