TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 3.0.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 1 destroyer, 3 fighters, 3 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 1 PUs;
Combat Move - Americans
3 tactical_bombers moved from Wake Island to 18 Sea Zone
3 fighters moved from 24 Sea Zone to 18 Sea Zone
9 fighters and 6 tactical_bombers moved from 24 Sea Zone to 23 Sea Zone
Combat - Americans
Battle in 18 Sea Zone
Americans attack with 3 fighters and 3 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 3 fighters and 3 tactical_bombers in 18 Sea Zone, round 2 : 2/6 hits, 3.50 expected hits
Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 18 Sea Zone
Americans win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 23 Sea Zone
Americans attack with 9 fighters and 6 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 9 fighters and 6 tactical_bombers in 23 Sea Zone, round 2 : 12/15 hits, 8.50 expected hits
Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 23 Sea Zone
Americans win with 9 fighters and 6 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 artillery, 2 infantry, 1 marine and 1 mech_infantry moved from Wake Island to 24 Sea Zone
1 artillery, 1 battleship, 9 carriers, 3 cruisers, 5 destroyers, 2 infantry, 1 marine, 1 mech_infantry, 2 submarines and 2 transports moved from 24 Sea Zone to 35 Sea Zone
3 tactical_bombers moved from 23 Sea Zone to Caroline Islands
9 fighters and 3 tactical_bombers moved from 23 Sea Zone to 35 Sea Zone
3 fighters and 3 tactical_bombers moved from 18 Sea Zone to 35 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 35 Sea Zone to Caroline Islands
1 marine moved from 35 Sea Zone to Caroline Islands
1 tactical_bomber moved from Alaska to 27 Sea Zone
1 bomber moved from Alaska to Hawaiian Islands
4 fighters moved from Western United States to 11 Sea Zone
2 carriers, 2 destroyers and 4 fighters moved from 11 Sea Zone to 27 Sea Zone
2 aaGuns moved from Western United States to Central United States
Place Units - Americans
1 artillery and 3 infantry placed in Western United States
1 destroyer and 3 transports placed in 11 Sea Zone
1 fighter and 1 tactical_bomber placed in Western United States
2 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 50 PUs; end with 51 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Morocco: 1 armour and 1 infantry
EDIT: Adding units owned by Americans to Algeria: 1 armour and 1 infantry
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
12 infantry moved from Hopei to Szechwan
4 infantry moved from Honan to Inner Mongolia
1 fighter moved from Tsinghai to Inner Mongolia
Combat - Chinese
Battle in Szechwan
Chinese attack with 12 infantry
Japanese defend with 1 infantry
Chinese roll dice for 12 infantry in Szechwan, round 2 : 1/12 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 12 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Inner Mongolia
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 4 infantry in Inner Mongolia, round 2 : 3/5 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Inner Mongolia
Chinese win, taking Inner Mongolia from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Inner Mongolia to Tsinghai
Place Units - Chinese
1 infantry placed in Honan
1 infantry placed in Hopei
1 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 10 PUs
Purchase Units - British
British buy 1 fighter, 3 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer and 1 submarine moved from 73 Sea Zone to 81 Sea Zone
Combat - British
British creates battle in territory 99 Sea Zone
Battle in 81 Sea Zone
British attack with 1 destroyer and 1 submarine
Japanese defend with 1 submarine
British roll dice for 1 submarine in 81 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 destroyer in 81 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 81 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
British roll dice for 1 submarine in 81 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 destroyer in 81 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 81 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 81 Sea Zone
British win, taking 81 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - British
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Western India to Eastern India
2 artilleries and 2 infantry moved from Trans-Jordan to Iraq
1 bomber moved from Syria to Iraq
1 artillery and 1 infantry moved from Greece to 99 Sea Zone
1 artillery, 2 battleships, 2 carriers, 4 cruisers, 2 destroyers, 1 infantry and 1 transport moved from 99 Sea Zone to 100 Sea Zone
3 fighters and 1 tactical_bomber moved from 99 Sea Zone to Gibraltar
1 armour and 1 infantry moved from Morocco to Algeria
3 fighters moved from Syria to Iraq
1 fighter moved from Syria to Iraq
1 artillery and 1 infantry moved from 100 Sea Zone to Trans-Jordan
3 infantry moved from Egypt to Trans-Jordan
2 fighters moved from Tobruk to Gibraltar
Place Units - British
3 infantry placed in Egypt
1 fighter and 1 tactical_bomber placed in United Kingdom
2 submarines placed in 109 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,5
Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 4,4,3,4,6
British collect 35 PUs (5 lost to blockades); end with 35 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs
Place Units - UK_Pacific
2 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in Eastern India change ownership: 2 infantry
Combat Hit Differential Summary :
Chinese regular : 0.83
Americans regular : 2.00
Japanese regular : -1.67
British regular : -0.33
Savegame