Damn, I happened to submerge my subs in z110. Haven’t rolled yet, but will have to do that battle separately. I’ll do that now, post the separate map, and then the battle in the main post will be maculated.
Damn, I happened to submerge my subs in z110. Haven’t rolled yet, but will have to do that battle separately. I’ll do that now, post the separate map, and then the battle in the main post will be maculated.
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 8
Purchase Units - Russians
Russians buy 5 artilleries; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Samara to Urals
Russians take Urals from Japanese
2 infantry moved from Yaroslavl to Gorky
1 fighter and 1 tactical_bomber moved from Russia to Gorky
Combat - Russians
Battle in Gorky
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Gorky, round 2 : 2/4 hits, 1,50 expected hits
Germans roll dice for 1 infantry in Gorky, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Gorky
Russians win, taking Gorky from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Gorky to Russia
1 aaGun, 12 artilleries and 17 infantry moved from Yaroslavl to Russia
1 aaGun, 5 artilleries and 9 infantry moved from Smolensk to Russia
Place Units - Russians
5 artilleries placed in Russia
Turn Complete - Russians
Russians collect 13 PUs; end with 13 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 16 PUs
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 8
Purchase Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Siberia: 1 factory_minor
EDIT: Turning off Edit Mode
Japanese buy 1 artillery, 1 battleship, 1 carrier, 2 destroyers, 1 fighter, 5 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from French Indo China to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Celebes
1 infantry moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
1 transport moved from 21 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to Davao
1 fighter moved from Dutch New Guinea to 45 Sea Zone
1 infantry and 1 transport moved from 56 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Davao
1 infantry moved from Kiangsu to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Davao
1 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Yenisey to Yakut S.S.R.
2 artilleries moved from Siberia to Soviet Far East
1 transport moved from 5 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Soviet Far East
1 destroyer moved from 7 Sea Zone to 36 Sea Zone
1 armour and 1 mech_infantry moved from Timguska to Urals
1 artillery moved from Northern Sinkiang to Urals
1 bomber moved from Amur to Yakut S.S.R.
1 bomber moved from Amur to Urals
Combat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 45 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 6
Casualties for Americans: 1 transport
Battle in 36 Sea Zone
Japanese attack with 1 destroyer and 2 transports
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 36 Sea Zone
Japanese win with 1 destroyer and 2 transports remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 transport
Battle in Soviet Far East
Japanese attack with 2 artilleries and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 artilleries and 2 infantry in Soviet Far East, round 2 : 1/4 hits, 1,33 expected hits
Russians roll dice for 1 infantry in Soviet Far East, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Soviet Far East
Japanese win, taking Soviet Far East from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Yakut S.S.R.
Japanese attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 bomber and 2 infantry in Yakut S.S.R., round 2 : 2/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Yakut S.S.R., round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Yakut S.S.R.
Japanese win, taking Yakut S.S.R. from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Urals
Japanese attack with 1 armour, 1 artillery, 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery, 1 bomber and 1 mech_infantry in Urals, round 2 : 0/4 hits, 1,67 expected hits
Russians roll dice for 1 infantry in Urals, round 2 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Urals
Japanese roll dice for 1 armour, 1 bomber and 1 mech_infantry in Urals, round 3 : 3/3 hits, 1,33 expected hits
Russians roll dice for 1 infantry in Urals, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Urals
Japanese win, taking Urals from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery
Casualties for Russians: 1 infantry
Battle in Celebes
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 marine
Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0,67 expected hits
Americans roll dice for 1 marine in Celebes, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 1/2 hits, 0,67 expected hits
Americans roll dice for 1 marine in Celebes, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 marine owned by the Americans lost in Celebes
Japanese win, taking Celebes from Americans with 1 artillery remaining. Battle score for attacker is 2
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 marine
Battle in Davao
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield and 1 harbour; ANZAC defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Davao, round 2 : 0/4 hits, 1,50 expected hits
Americans roll dice for 1 infantry in Davao, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Davao, round 3 : 1/4 hits, 1,50 expected hits
Americans roll dice for 1 infantry in Davao, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC lost in Davao
Japanese win, taking Davao from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Davao to 36 Sea Zone
1 carrier moved from 7 Sea Zone to 36 Sea Zone
2 submarines moved from 7 Sea Zone to 36 Sea Zone
1 fighter moved from Japan to French Indo China
1 marine moved from Midway to 25 Sea Zone
1 artillery moved from Northern Sinkiang to Kansu
1 artillery moved from Western Sinkiang to Eastern Sinkiang
1 infantry moved from Eastern Sinkiang to Western Sinkiang
1 infantry moved from Kansu to Northern Sinkiang
1 aaGun, 1 artillery and 1 infantry moved from Yunnan to French Indo China
1 aaGun and 2 artilleries moved from Shan State to French Indo China
1 artillery and 1 infantry moved from Kweichow to Kwangsi
1 infantry moved from Szechwan to Yunnan
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Anhwe to Hopei
1 infantry moved from Hopei to Szechwan
1 infantry moved from Szechwan to Kweichow
1 infantry moved from Hunan to Kwangsi
4 infantry moved from Kiangsi to Hunan
1 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Sakha to Amur
2 infantry moved from Wake Island to 24 Sea Zone
1 fighter moved from 25 Sea Zone to Japan
1 artillery moved from Siberia to Amur
1 artillery moved from Siberia to Amur
2 artilleries moved from Siberia to 5 Sea Zone
2 artilleries and 2 transports moved from 5 Sea Zone to 20 Sea Zone
2 artilleries moved from 20 Sea Zone to Kiangsu
1 bomber moved from Yakut S.S.R. to Jehol
1 bomber moved from Urals to Northern Sinkiang
1 fighter moved from 45 Sea Zone to 38 Sea Zone
1 fighter moved from Japan to French Indo China
2 infantry and 1 transport moved from 24 Sea Zone to 7 Sea Zone
2 infantry moved from 7 Sea Zone to Japan
1 carrier, 1 cruiser, 1 destroyer and 1 marine moved from 25 Sea Zone to 7 Sea Zone
1 destroyer moved from 24 Sea Zone to 17 Sea Zone
1 tactical_bomber moved from 7 Sea Zone to 38 Sea Zone
Place Units - Japanese
1 battleship, 1 carrier and 1 destroyer placed in 38 Sea Zone
1 destroyer and 1 tactical_bomber placed in 7 Sea Zone
1 fighter placed in Japan
Japanese undo move 3.
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 1 fighter
EDIT: Adding units owned by Japanese to 7 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
1 fighter placed in 7 Sea Zone
3 infantry placed in Kiangsu
1 artillery and 2 infantry placed in French Indo China
Turn Complete - Japanese
Japanese collect 78 PUs; end with 78 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 81 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 91 PUs
Combat Hit Differential Summary :
Americans : -0,33
Russians : 0,67
Japanese : -1,50
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 1.0
Game History
Round: 8
Combat Move - British
2 infantry moved from United Kingdom to Scotland
2 fighters moved from United Kingdom to Scotland
1 bomber moved from United Kingdom to Scotland
1 tactical_bomber moved from 94 Sea Zone to 95 Sea Zone
3 fighters moved from 94 Sea Zone to 95 Sea Zone
1 fighter moved from Gibraltar to 95 Sea Zone
1 fighter moved from Gibraltar to 95 Sea Zone
Combat - British
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier, 2 destroyers, 1 fighter, 3 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
Combat - Americans
Non Combat Move - Americans
2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports moved from 94 Sea Zone to 93 Sea Zone
1 infantry moved from Central United States to 104 Sea Zone
1 aaGun moved from Eastern United States to 104 Sea Zone
1 aaGun, 3 destroyers, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
4 fighters moved from Eastern United States to 93 Sea Zone
2 fighters moved from 93 Sea Zone to Gibraltar
1 infantry moved from 93 Sea Zone to Morocco
1 aaGun moved from 93 Sea Zone to Morocco
1 infantry moved from Gibraltar to 93 Sea Zone
1 artillery moved from Gibraltar to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Morocco
1 mech_infantry moved from Gibraltar to 93 Sea Zone
1 mech_infantry moved from 93 Sea Zone to Morocco
1 carrier moved from 11 Sea Zone to 27 Sea Zone
3 fighters moved from Hawaiian Islands to 27 Sea Zone
1 infantry moved from Hawaiian Islands to 27 Sea Zone
1 fighter moved from 27 Sea Zone to Solomon Islands
Place Units - Americans
1 battleship, 1 carrier, 2 destroyers and 1 transport placed in 11 Sea Zone
1 infantry placed in Western United States
1 fighter and 1 tactical_bomber placed in Western United States
2 infantry placed in Central United States
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Combat - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs
Purchase Units - British
British buy 1 destroyer, 3 infantry and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from United Kingdom to Scotland
2 fighters moved from United Kingdom to Scotland
1 bomber moved from United Kingdom to Scotland
1 tactical_bomber moved from 94 Sea Zone to 95 Sea Zone
3 fighters moved from 94 Sea Zone to 95 Sea Zone
1 fighter moved from Gibraltar to 95 Sea Zone
1 fighter moved from Gibraltar to 95 Sea Zone
Combat - British
Battle in Scotland
British attack with 1 bomber, 2 fighters and 2 infantry
Germans defend with 1 airfield and 2 infantry
British roll dice for 1 bomber, 2 fighters and 2 infantry in Scotland, round 2 : 2/5 hits, 1,83 expected hits
Germans roll dice for 2 infantry in Scotland, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Germans lost in Scotland
British win, taking Scotland from Germans with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in 95 Sea Zone
British attack with 5 fighters and 1 tactical_bomber
Germans defend with 1 destroyer
British roll dice for 5 fighters and 1 tactical_bomber in 95 Sea Zone, round 2 : 3/6 hits, 3,17 expected hits
Germans roll dice for 1 destroyer in 95 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Germans lost in 95 Sea Zone
British win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Non Combat Move - British
1 aaGun moved from United Kingdom to Scotland
1 bomber and 2 fighters moved from Scotland to United Kingdom
1 fighter moved from Gibraltar to United Kingdom
2 carriers, 3 cruisers and 2 transports moved from 94 Sea Zone to 93 Sea Zone
3 fighters moved from 95 Sea Zone to Gibraltar
1 fighter and 1 tactical_bomber moved from 95 Sea Zone to 93 Sea Zone
1 fighter moved from 95 Sea Zone to 93 Sea Zone
1 infantry moved from Iraq to Southern Persia
Place Units - British
Turning on Edit Mode
EDIT: Adding units owned by Americans to 94 Sea Zone: 1 destroyer
EDIT: Removing units owned by Americans from 93 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
3 infantry placed in Egypt
1 destroyer and 1 submarine placed in 73 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 3,2
Rolling for Convoy Blockade Damage in 122 Sea Zone. Rolls: 4,3,5,1
Rolling for Convoy Blockade Damage in 74 Sea Zone. Rolls: 5,2
British collect 26 PUs (8 lost to blockades); end with 26 PUs
Place Units - UK_Pacific
1 artillery and 1 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Some Units in Eastern India change ownership: 1 artillery and 1 infantry
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 mech_infantry, 1 tactical_bomber and 1 transport; Remaining resources: 2 PUs;
Combat Move - Italians
1 battleship, 2 cruisers, 3 destroyers and 3 submarines moved from 96 Sea Zone to 94 Sea Zone
1 destroyer moved from 99 Sea Zone to 94 Sea Zone
1 fighter moved from Southern Italy to 94 Sea Zone
2 fighters and 1 tactical_bomber moved from 96 Sea Zone to 94 Sea Zone
1 infantry moved from Tunisia to Algeria
Italians take Algeria from Americans
1 infantry moved from Tunisia to Libya
Italians take Libya from Americans
1 armour moved from Tula to Penza
Italians take Penza from Russians
1 armour moved from Penza to Saratov
Combat - Italians
Battle in 94 Sea Zone
Italians attack with 1 battleship, 2 cruisers, 4 destroyers, 3 fighters, 3 submarines and 1 tactical_bomber
Americans defend with 1 destroyer
Italians roll dice for 3 submarines in 94 Sea Zone, round 2 : 0/3 hits, 1,00 expected hits
Italians roll dice for 1 battleship, 2 cruisers, 4 destroyers, 3 fighters and 1 tactical_bomber in 94 Sea Zone, round 2 : 5/11 hits, 5,17 expected hits
Americans roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 94 Sea Zone
Italians win with 1 battleship, 2 cruisers, 4 destroyers, 3 fighters, 3 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Italians
2 carriers and 1 tactical_bomber moved from 96 Sea Zone to 94 Sea Zone
2 artilleries and 4 infantry moved from Malta to 96 Sea Zone
2 artilleries, 4 infantry and 4 transports moved from 96 Sea Zone to 99 Sea Zone
2 artilleries and 4 infantry moved from 99 Sea Zone to Southern Italy
1 tactical_bomber moved from 94 Sea Zone to Southern Italy
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Tula to Saratov
Place Units - Italians
1 mech_infantry placed in Northern Italy
1 tactical_bomber placed in Southern Italy
1 transport placed in 99 Sea Zone
Turn Complete - Italians
Italians collect 23 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 33 PUs
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from New South Wales to Solomon Islands
1 submarine moved from 64 Sea Zone to 55 Sea Zone
1 infantry moved from Italian Somaliland to Ethiopia
Place Units - ANZAC
2 submarines placed in 64 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 2 carriers, 1 destroyer, 3 fighters and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Stalingrad to Samara
Germans take Samara from Russians
1 armour and 1 mech_infantry moved from Northeast Persia to Southern Persia
1 armour and 1 mech_infantry moved from Northwest Persia to Iraq
Germans take Iraq from British
1 armour and 1 mech_infantry moved from Iraq to Southern Persia
1 armour and 1 mech_infantry moved from Northwest Persia to Iraq
1 armour and 1 mech_infantry moved from Iraq to Southern Persia
1 armour and 1 mech_infantry moved from Northwest Persia to Iraq
1 armour and 1 mech_infantry moved from Iraq to Southern Persia
2 bombers moved from Western Germany to Smolensk
3 fighters moved from Leningrad to Smolensk
1 infantry moved from Novgorod to Smolensk
Combat - Germans
Battle in Southern Persia
Germans attack with 4 armour and 4 mech_infantrys
British defend with 1 infantry
Germans roll dice for 4 armour and 4 mech_infantrys in Southern Persia, round 2 : 4/8 hits, 3,33 expected hits
British roll dice for 1 infantry in Southern Persia, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Southern Persia
Germans win, taking Southern Persia from British with 4 armour and 3 mech_infantrys remaining. Battle score for attacker is -2
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Smolensk
Germans attack with 2 bombers, 3 fighters and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers, 3 fighters and 1 infantry in Smolensk, round 2 : 2/6 hits, 2,67 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 2 bombers, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 aaGun moved from Leningrad to Novgorod
10 artilleries and 20 infantry moved from Leningrad to Novgorod
1 infantry moved from Northern Belarus to Novgorod
1 infantry moved from Southern Belarus to Northern Belarus
2 bombers and 3 fighters moved from Smolensk to Leningrad
5 armour and 5 mech_infantrys moved from Nenetsia to Komi
1 infantry moved from Tula to Penza
13 artilleries and 7 infantry moved from Tula to Saratov
2 infantry moved from Stalingrad to Saratov
EDIT: 1 artillery and 1 infantry moved from Tambov to Saratov
1 aaGun, 2 artilleries and 5 infantry moved from Kursk to Tambov
3 infantry moved from Romania to Eastern Poland
1 submarine moved from 122 Sea Zone to 127 Sea Zone
1 submarine moved from 122 Sea Zone to 115 Sea Zone
1 fighter moved from Malta to 94 Sea Zone
1 fighter moved from Malta to 95 Sea Zone
1 fighter moved from Western Germany to 95 Sea Zone
2 fighters moved from France to 95 Sea Zone
1 tactical_bomber moved from Malta to France
1 fighter moved from Western Germany to France
1 infantry moved from Western Germany to France
2 submarines moved from 117 Sea Zone to 115 Sea Zone
1 tactical_bomber moved from 94 Sea Zone to Western Germany
1 tactical_bomber moved from Western Germany to 115 Sea Zone
1 mech_infantry moved from Stalingrad to Southern Caucasus
2 armour and 1 mech_infantry moved from Ukraine to Stalingrad
Place Units - Germans
2 carriers and 1 destroyer placed in 95 Sea Zone
1 fighter placed in 115 Sea Zone
2 fighters placed in Western Germany
3 infantry placed in Leningrad
3 infantry placed in Stalingrad
Turning on Edit Mode
EDIT: Removing units owned by Germans from Northern Belarus: 1 infantry
EDIT: Adding units owned by Germans to Novgorod: 1 infantry
EDIT: Turning off Edit Mode
1 artillery placed in France
Turning on Edit Mode
EDIT: Removing units owned by Germans from Southern Italy: 1 infantry
EDIT: Adding units owned by Germans to Northern Italy: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 67 PUs; end with 67 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 70 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 78 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 84 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 99 PUs
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Penza
1 infantry moved from Yaroslavl to Smolensk
1 fighter moved from Russia to Samara
1 fighter moved from Russia to Penza
1 fighter moved from Russia to Smolensk
1 tactical_bomber moved from Russia to Samara
Combat - Russians
Battle in Penza
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Penza, round 2 : 1/2 hits, 0,67 expected hits
Italians roll dice for 1 infantry in Penza, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Penza
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Samara
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Samara, round 2 : 0/3 hits, 1,33 expected hits
Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Samara, round 3 : 2/3 hits, 1,33 expected hits
Germans roll dice for 1 infantry in Samara, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Smolensk to Russia
1 fighter and 1 tactical_bomber moved from Samara to Russia
1 fighter moved from Penza to Russia
1 infantry moved from Gorky to Yaroslavl
Place Units - Russians
1 fighter and 2 infantry placed in Russia
Turn Complete - Russians
Russians collect 6 PUs; end with 6 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 9 PUs
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 battleship, 3 fighters, 9 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 cruiser and 1 marine moved from 7 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Caroline Islands
1 infantry moved from Davao to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 47 Sea Zone
1 infantry moved from New Guinea to 47 Sea Zone
2 infantry and 1 transport moved from 47 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Caroline Islands
1 artillery moved from Celebes to 45 Sea Zone
1 artillery and 1 transport moved from 45 Sea Zone to 36 Sea Zone
1 infantry moved from Davao to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Caroline Islands
1 battleship moved from 38 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Caroline Islands
Combat - Japanese
Battle in Caroline Islands
Japanese attack with 1 artillery, 1 fighter, 3 infantry, 1 marine and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 1 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 0/2 hits, 1,17 expected hits
Japanese roll dice for 1 artillery, 1 fighter, 3 infantry, 1 marine and 1 tactical_bomber in Caroline Islands, round 2 : 4/7 hits, 2,50 expected hits
Americans roll dice for 1 infantry in Caroline Islands, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Caroline Islands
Japanese win, taking Caroline Islands from Americans with 1 artillery, 1 fighter, 3 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Japanese
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Caroline Islands to 35 Sea Zone
1 artillery and 2 infantry moved from Kwangsi to French Indo China
1 artillery moved from Kansu to Tsinghai
1 artillery moved from Eastern Sinkiang to Tsinghai
1 mech_infantry moved from Urals to Eastern Sinkiang
1 armour moved from Urals to Kansu
1 infantry moved from Yunnan to French Indo China
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Hunan to Kweichow
3 infantry moved from Hunan to Kwangsi
2 artilleries and 2 infantry moved from Kiangsu to 20 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 20 Sea Zone to 37 Sea Zone
2 artilleries and 2 infantry moved from 37 Sea Zone to French Indo China
1 transport moved from 36 Sea Zone to 7 Sea Zone
2 infantry moved from Japan to 7 Sea Zone
2 infantry and 1 transport moved from 7 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to French Indo China
2 artilleries and 2 infantry moved from Soviet Far East to 5 Sea Zone
1 artillery and 1 infantry moved from Amur to 5 Sea Zone
1 artillery moved from Amur to Korea
1 infantry moved from Yakut S.S.R. to Buryatia
3 artilleries, 3 infantry and 3 transports moved from 5 Sea Zone to 7 Sea Zone
3 artilleries and 3 infantry moved from 7 Sea Zone to Japan
1 destroyer and 2 submarines moved from 36 Sea Zone to 35 Sea Zone
1 infantry moved from Kiangsi to Hunan
1 infantry moved from Kiangsu to Kiangsi
1 bomber moved from Northern Sinkiang to French Indo China
1 bomber moved from Jehol to French Indo China
1 destroyer moved from 17 Sea Zone to 7 Sea Zone
1 submarine moved from 82 Sea Zone to 40 Sea Zone
1 submarine moved from 74 Sea Zone to 77 Sea Zone
1 submarine moved from 77 Sea Zone to 60 Sea Zone
Place Units - Japanese
1 battleship, 1 fighter, 1 submarine and 1 tactical_bomber placed in 7 Sea Zone
2 fighters placed in Japan
3 infantry placed in Kiangsu
3 infantry placed in French Indo China
3 infantry placed in Malaya
Turn Complete - Japanese
Japanese collect 78 PUs; end with 78 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 81 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 91 PUs
Although I never played the map the numbers indicate total Axis domination at this point.
Is there any point in continuing for the Allies? I mean, Axis 300 TUV up and almost +90 income and the Allies do not have any progress.
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 1.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 artillery, 3 destroyers, 1 fighter, 5 infantry and 4 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber, 1 fighter and 1 tactical_bomber moved from Gibraltar to 99 Sea Zone
1 artillery, 3 infantry and 1 mech_infantry moved from Morocco to Algeria
3 fighters and 1 tactical_bomber moved from 93 Sea Zone to Algeria
1 fighter moved from Gibraltar to Algeria
1 infantry moved from Hawaiian Islands to 27 Sea Zone
1 infantry and 1 transport moved from 27 Sea Zone to 55 Sea Zone
1 infantry moved from 55 Sea Zone to New Guinea
1 destroyer moved from 93 Sea Zone to 94 Sea Zone
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 cruiser moved from 63 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
2 fighters moved from New Zealand to Queensland
Non Combat Move - ANZAC
2 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Combat Move - French
1 artillery and 1 infantry moved from Southern France to France
1 cruiser and 1 destroyer moved from 93 Sea Zone to 97 Sea Zone
1 infantry moved from Tunisia to Libya
French take Libya from Italians
1 infantry moved from Algeria to Morocco
1 infantry moved from French West Africa to French Central Africa
1 destroyer moved from 72 Sea Zone to 76 Sea Zone
1 infantry moved from Syria to Trans-Jordan
1 destroyer moved from 76 Sea Zone to 81 Sea Zone
Combat - French
Battle in France
French attack with 1 artillery and 1 infantry
Germans defend with 1 airfield, 5 armour, 1 artillery, 1 factory_minor and 3 mech_infantrys
French roll dice for 1 artillery and 1 infantry in France, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 5 armour, 1 artillery and 3 mech_infantrys in France, round 2 : 5/9 hits, 3.83 expected hits
1 infantry owned by the French and 1 artillery owned by the French lost in France
1 artillery owned by the Germans lost in France
Germans win with 5 armour and 3 mech_infantrys remaining. Battle score for attacker is -3
Casualties for French: 1 artillery and 1 infantry
Casualties for Germans: 1 artillery
Non Combat Move - French
Turn Complete - French
Round: 6
Purchase Units - British
British buy 2 armour and 5 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from Karelia S.S.R. to North Sea Zone
1 armour and 4 infantry moved from Finland Norway to Karelia S.S.R.
1 transport moved from South Africa Sea Zone to Congo Sea Zone
1 bomber moved from United Kingdom to Germany
2 armour and 1 infantry moved from United Kingdom to North Sea Zone
1 infantry and 1 transport moved from North Sea Zone to East Canada Sea Zone
1 infantry moved from West Canada to East Canada Sea Zone
2 infantry and 1 transport moved from East Canada Sea Zone to West Spain Sea Zone
2 armour, 1 battleship, 2 carriers, 2 fighters, 1 submarine and 3 transports moved from North Sea Zone to West Spain Sea Zone
2 armour and 2 infantry moved from West Spain Sea Zone to Algeria
Combat - British
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 1 and costs: 1 PU.
Bombing raid costs 1 PU
Non Combat Move - British
1 bomber moved from Germany to Russia
Place Units - British
2 armour and 5 infantry placed in United Kingdom
Turn Complete - British
British collect 20 PUs; end with 20 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 68 PUs; 6 SuicideAttackTokens;
Japanese buy 1 harbour, 12 infantry, 1 marine and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Amur to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 artillery moved from Sikang to Kazakhstan
2 bombers moved from Yunnan to Kazakhstan
1 infantry moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
1 submarine moved from 35 Sea Zone to 32 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
5 fighters moved from 6 Sea Zone to 25 Sea Zone
2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
Combat - Japanese
Battle in Kazakhstan
Japanese attack with 1 artillery and 2 bombers
British defend with 1 mech_infantry
Japanese roll dice for 1 artillery and 2 bombers in Kazakhstan, round 2 : 1/3 hits, 1.67 expected hits
Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Kazakhstan
Japanese win, taking Kazakhstan from Russians with 1 artillery and 2 bombers remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in 25 Sea Zone
Japanese attack with 5 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 5 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 32 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 cruiser
Japanese roll dice for 1 submarine in 32 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 cruiser in 32 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 submarine in 32 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 cruiser owned by the Americans lost in 32 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is 12
Casualties for Americans: 1 cruiser
Non Combat Move - Japanese
5 fighters and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
4 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
4 infantry moved from 36 Sea Zone to French Indo China
1 aaGun, 1 armour, 3 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber moved from Yunnan to French Indo China
1 tactical_bomber moved from 6 Sea Zone to French Indo China
1 marine moved from Dutch New Guinea to 45 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 marine, 1 tactical_bomber and 1 transport moved from 45 Sea Zone to 36 Sea Zone
1 marine moved from 36 Sea Zone to French Indo China
2 fighters moved from 36 Sea Zone to French Indo China
1 submarine moved from 41 Sea Zone to 39 Sea Zone
1 carrier moved from 6 Sea Zone to 36 Sea Zone
1 transport moved from 35 Sea Zone to 6 Sea Zone
2 transports moved from 5 Sea Zone to 6 Sea Zone
2 infantry moved from Soviet Far East to Siberia
2 infantry moved from Amur to Ulaanbaatar
1 aaGun moved from Amur to Ulaanbaatar
1 mech_infantry moved from Szechwan to Sikang
1 artillery moved from Kweichow to Szechwan
1 artillery moved from Hopei to Kweichow
1 aaGun and 5 infantry moved from Anhwe to Kweichow
1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Chahar to Hopei
1 aaGun and 2 infantry moved from Jehol to Chahar
1 mech_infantry moved from Shantung to Kweichow
2 infantry moved from Shantung to Anhwe
2 infantry moved from Manchuria to Jehol
2 bombers moved from Kazakhstan to Kweichow
1 tactical_bomber moved from Japan to French Indo China
1 fighter moved from Kweichow to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
Place Units - Japanese
1 harbour placed in Hainan
3 infantry placed in French Indo China
3 infantry placed in Shantung
6 infantry and 1 marine placed in Japan
2 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 69 PUs; end with 69 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 fighters; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 21 Sea Zone
Combat - ANZAC
Battle in 21 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the ANZAC lost in 21 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for ANZAC: 1 submarine
Non Combat Move - ANZAC
1 cruiser moved from 54 Sea Zone to 33 Sea Zone
1 fighter moved from Queensland to Caroline Islands
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 destroyer moved from 62 Sea Zone to 33 Sea Zone
1 aaGun and 2 infantry moved from Queensland to New South Wales
2 fighters moved from India to Persia
Place Units - ANZAC
1 artillery and 2 fighters placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Combat Move - French
Turn Complete - French
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 11
Purchase Units - Russians
Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour and 1 mech_infantry moved from Stalingrad to Northern Caucasus
Russians take Northern Caucasus from Italians
1 armour and 1 mech_infantry moved from Northern Caucasus to Southern Caucasus
2 infantry moved from Russia to Yaroslavl
1 tactical_bomber moved from Stalingrad to Yaroslavl
1 fighter moved from Russia to Yaroslavl
3 infantry moved from Russia to Bryansk
3 fighters moved from Russia to Bryansk
2 tactical_bombers moved from Stalingrad to Bryansk
Combat - Russians
Battle in Bryansk
Russians attack with 3 fighters, 3 infantry and 2 tactical_bombers
Germans defend with 3 infantry
Russians roll dice for 3 fighters, 3 infantry and 2 tactical_bombers in Bryansk, round 2 : 3/8 hits, 3.33 expected hits
Germans roll dice for 3 infantry in Bryansk, round 2 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 3 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry
Battle in Southern Caucasus
Russians attack with 1 armour and 1 mech_infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 armour and 1 mech_infantry in Southern Caucasus, round 2 : 0/2 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Southern Caucasus, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Southern Caucasus
Russians roll dice for 1 armour in Southern Caucasus, round 3 : 0/1 hits, 0.50 expected hits
Germans roll dice for 1 mech_infantry in Southern Caucasus, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 armour in Southern Caucasus, round 4 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 mech_infantry in Southern Caucasus, round 4 : 1/1 hits, 0.33 expected hits
1 armour owned by the Russians lost in Southern Caucasus
1 mech_infantry owned by the Germans lost in Southern Caucasus
Germans win with no units remaining. Battle score for attacker is -6
Casualties for Russians: 1 armour and 1 mech_infantry
Casualties for Germans: 1 mech_infantry
Battle in Yaroslavl
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yaroslavl, round 2 : 2/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Yaroslavl, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Yaroslavl
1 infantry owned by the Germans lost in Yaroslavl
Russians win, taking Yaroslavl from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Yaroslavl to Russia
3 fighters and 2 tactical_bombers moved from Bryansk to Russia
5 artilleries and 34 infantry moved from Samara to Russia
1 infantry moved from Urals to Komi
3 armour, 11 artilleries, 37 infantry and 3 mech_infantrys moved from Stalingrad to Samara
1 aaGun moved from Russia to Tula
Place Units - Russians
1 artillery and 8 infantry placed in Russia
Turn Complete - Russians
Russians collect 17 PUs; end with 17 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 20 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs