TripleA Turn Summary for game: World War II Classic
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 carrier and 5 infantry; Remaining resources: 0 PUs; Combat Move - Japanese 2 infantry moved from China to Sinkiang 1 bomber and 4 fighters moved from Manchuria to Sinkiang Combat - Japanese Battle in Sinkiang Japanese attack with 1 bomber, 4 fighters and 2 infantry Americans defend with 2 infantry Japanese roll dice for 1 bomber, 4 fighters and 2 infantry in Sinkiang, round 2 : 2/7 hits, 3,00 expected hits Americans roll dice for 2 infantry in Sinkiang, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Sinkiang 2 infantry owned by the Americans lost in Sinkiang Japanese win, taking Sinkiang from Americans with 1 bomber, 4 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 2 infantry Non Combat Move - Japanese 1 infantry moved from French Indo China to India 1 infantry moved from China to French Indo China 4 infantry moved from Manchuria to China 1 transport moved from Japan Sea Zone to Wake Island Sea Zone 1 transport moved from Japan Sea Zone to Okinawa Sea Zone 1 infantry moved from Okinawa to Okinawa Sea Zone 1 infantry moved from Wake Island to Wake Island Sea Zone 1 infantry and 1 transport moved from Wake Island Sea Zone to Japan Sea Zone 1 infantry and 1 transport moved from Okinawa Sea Zone to Japan Sea Zone 1 infantry moved from Japan to Japan Sea Zone 1 aaGun and 1 armour moved from Japan to Japan Sea Zone 1 aaGun, 1 armour and 3 infantry moved from Japan Sea Zone to Manchuria 1 fighter moved from Sinkiang to Manchuria 1 bomber and 3 fighters moved from Sinkiang to Manchuria Place Units - Japanese 1 carrier placed in Japan Sea Zone 5 infantry placed in Japan Turn Complete - Japanese Japanese collect 32 PUs; end with 32 PUsCombat Hit Differential Summary :
Americans regular : 0,33 Japanese regular : -1,00