L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3


  • @trulpen said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:

    @Amon-Sul said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:

    and where were they before the edit

    I put the marine on the bs and I edited the aa to WG, but changed my mind.

    i dont get it , so u moved only marine in the end, not aa gun?


  • @trulpen said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:

    @Amon-Sul said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:

    ok let s dance :surfer:

    To the left or right?

    we ll see actually axis ships are turned from right to left and allied vice versa

    look at teh map


  • @Amon-Sul said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:

    @trulpen said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:

    @Amon-Sul said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:

    and where were they before the edit

    I put the marine on the bs and I edited the aa to WG, but changed my mind.

    i dont get it , so u moved only marine in the end, not aa gun?

    The other way around. I moved the aa, but not the marine.


  • TripleA Turn Summary: Japanese round 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 16
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 3 destroyers, 2 fighters and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
    
        Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Java
            1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 35 Sea Zone to 42 Sea Zone
            1 artillery and 3 infantry moved from 42 Sea Zone to Java
            1 transport moved from 35 Sea Zone to 45 Sea Zone
            2 infantry moved from Dutch New Guinea to 45 Sea Zone
            2 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
    
        Combat - Japanese
            Battle in Java
                Japanese attack with 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber
                ANZAC defend with 2 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber in Java, round 2 : 2/8 hits, 2,50 expected hits
                    ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 2 infantry
    
        Non Combat Move - Japanese
            1 carrier moved from 35 Sea Zone to 42 Sea Zone
            1 destroyer moved from 37 Sea Zone to 42 Sea Zone
            1 carrier moved from 37 Sea Zone to 42 Sea Zone
            2 fighters moved from 37 Sea Zone to 42 Sea Zone
            1 aaGun, 3 artilleries and 6 infantry moved from Shan State to Burma
            1 aaGun, 9 artilleries and 12 infantry moved from Yunnan to Burma
            1 destroyer moved from 16 Sea Zone to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
            1 submarine moved from 37 Sea Zone to 42 Sea Zone
            1 infantry moved from Suiyuyan to Kansu
            1 mech_infantry moved from Suiyuyan to Kweichow
            1 armour moved from French Indo China to Yunnan
            1 infantry moved from Szechwan to Yunnan
            1 infantry moved from Kweichow to Yunnan
            1 infantry moved from Hunan to Yunnan
            1 infantry moved from Shensi to Szechwan
            1 infantry moved from Hopei to Shensi
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Anhwe to Kweichow
            1 infantry moved from Anhwe to Hunan
            3 infantry moved from Kiangsu to Anhwe
            2 infantry moved from French Indo China to Yunnan
            1 bomber moved from Kweichow to French Indo China
            1 bomber moved from Yunnan to French Indo China
    
        Place Units - Japanese
            1 carrier and 1 submarine placed in 6 Sea Zone
            1 fighter placed in Japan
            1 fighter placed in 6 Sea Zone
            3 destroyers placed in 37 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,3
                Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,4
                Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,6
            Japanese collect 61 PUs (6 lost to blockades); end with 61 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0,33
    Japanese : -0,50
    

    Savegame


  • Gotta run. Didn’t have time to calculate z6. If it’s not secure, please hold so I can redo. But it should be, right?


  • @trulpen said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:

    Gotta run. Didn’t have time to calculate z6. If it’s not secure, please hold so I can redo. But it should be, right?

    i ll check, we dont want to game to and because of oversight


  • @Amon-Sul said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:

    @trulpen said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:

    Gotta run. Didn’t have time to calculate z6. If it’s not secure, please hold so I can redo. But it should be, right?

    i ll check, we dont want to game to and because of oversight

    Thanks! What I could see quickly is that US can attack with 3 fig, 1 tac.


  • my subs prevented jap from taking 70 ipc

    one scored 3 and 3 xd but 4 is maximum xd


  • Guess why I built 3 des… 🤜


  • even if ur kamis score 2/3 i have 2 % only

    can bring only bomber more

    dont worrry wont attack it

    cheers

    i l lneed time for this bigmove

    maybe even not finished today

    u rest

    cheers


  • Not resting. About to do running intervals. 😅


  • TripleA Turn Summary: Americans round 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 16
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 3 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans War TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
    
        Combat Move - Americans
            1 infantry moved from Wake Island to 31 Sea Zone
            1 infantry and 1 transport moved from 31 Sea Zone to 17 Sea Zone
            1 infantry moved from 17 Sea Zone to Iwo Jima
            1 infantry moved from Wake Island to 31 Sea Zone
            1 infantry and 1 transport moved from 31 Sea Zone to 22 Sea Zone
            1 infantry moved from 22 Sea Zone to Marianas
            1 infantry moved from Johnston Island to 30 Sea Zone
            1 infantry and 1 transport moved from 30 Sea Zone to 32 Sea Zone
            1 infantry moved from 32 Sea Zone to Marshall Islands
            1 armour and 1 artillery moved from Southern France to Spain
            3 fighters moved from 110 Sea Zone to Spain
            1 bomber moved from United Kingdom to Spain
            2 fighters moved from United Kingdom to Spain
            1 bomber moved from Western United States to Venezuela
            3 artilleries and 3 infantry moved from Central United States to 101 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            3 artilleries and 3 infantry moved from 91 Sea Zone to Spain
            2 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
            2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 89 Sea Zone
            2 infantry and 2 mech_infantrys moved from 89 Sea Zone to Venezuela
    
        Combat - Americans
            Battle in Marshall Islands
            Battle in Iwo Jima
            Battle in Marianas
            Battle in Venezuela
                Americans attack with 1 bomber, 2 infantry and 2 mech_infantrys
                Neutral_True defend with 2 infantry
                    Americans roll dice for 1 bomber, 2 infantry and 2 mech_infantrys in Venezuela, round 2 : 4/5 hits, 1.33 expected hits
                    Neutral_True roll dice for 2 infantry in Venezuela, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Neutral_True lost in Venezuela
                Americans win, taking Marshall Islands from Japanese, taking Iwo Jima from Japanese, taking Marianas from Japanese, taking Venezuela from Neutral_True with 1 bomber, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Neutral_True: 2 infantry
            Battle in Spain
                Americans attack with 1 armour, 4 artilleries, 1 bomber, 5 fighters and 3 infantry
                Neutral_True defend with 6 infantry
                    Americans roll dice for 1 armour, 4 artilleries, 1 bomber, 5 fighters and 3 infantry in Spain, round 2 : 3/14 hits, 6.00 expected hits
                    Neutral_True roll dice for 6 infantry in Spain, round 2 : 2/6 hits, 2.00 expected hits
                    2 infantry owned by the Americans and 3 infantry owned by the Neutral_True lost in Spain
                    Americans roll dice for 1 armour, 4 artilleries, 1 bomber, 5 fighters and 1 infantry in Spain, round 3 : 4/12 hits, 5.33 expected hits
                    Neutral_True roll dice for 3 infantry in Spain, round 3 : 0/3 hits, 1.00 expected hits
                    3 infantry owned by the Neutral_True lost in Spain
                Americans win, taking Spain from Neutral_True with 1 armour, 4 artilleries, 1 bomber, 5 fighters and 1 infantry remaining. Battle score for attacker is 12
                Casualties for Americans: 2 infantry
                Casualties for Neutral_True: 6 infantry
    
        Non Combat Move - Americans
            2 carriers, 1 destroyer, 2 fighters and 1 tactical_bomber moved from 31 Sea Zone to 33 Sea Zone
            2 destroyers and 5 submarines moved from 30 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 tactical_bomber moved from Western United States to Hawaiian Islands
            1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
            1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
            1 bomber moved from Venezuela to Brazil
            1 bomber moved from Queensland to Western United States
            1 destroyer moved from 101 Sea Zone to 106 Sea Zone
            1 submarine moved from 101 Sea Zone to 91 Sea Zone
            2 fighters moved from Spain to 110 Sea Zone
            2 fighters moved from Spain to 110 Sea Zone
            1 fighter moved from Spain to Gibraltar
            1 bomber moved from Spain to Brazil
            2 aaGuns moved from Normandy Bordeaux to Spain
    
        Place Units - Americans
            1 submarine placed in 101 Sea Zone
            2 transports placed in 10 Sea Zone
            2 artilleries and 2 infantry placed in Western United States
            1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone
            Americans undo move 4.
            Americans undo move 2.
            Americans undo move 2.
            1 transport placed in 101 Sea Zone
            1 artillery and 1 infantry placed in Central United States
            1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
            1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber placed in Western United States
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 58 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
    

    Combat Hit Differential Summary :

    Americans : -1.67
    Neutral_True : -1.67
    

    Savegame


  • TripleA Turn Summary: Chinese round 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 16
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 3 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 3 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • prepare for sy 97 scramble decisions


  • i am in a hurry so i l proceed

    knowing U i think u wont scramble

    cheers


  • my air didnt even shoot at sz 97 so if u change ur mind we can take a round heh


  • i ll make a small corection to usa and uk ncm


  • sorry to uk only


  • and usa too in the end


  • even aa gun can give me 5 ipc more :)

Suggested Topics

  • 7
  • 39
  • 87
  • 68
  • 50
  • 41
  • 35
  • 66
Axis & Allies Boardgaming Custom Painted Miniatures

75

Online

17.5k

Users

40.1k

Topics

1.7m

Posts