L20 #1 trulpen (X) vs aequitas-et-veritas (A+14) BM3


  • TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour and 1 bomber; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 armour moved from New South Wales to 62 Sea Zone
            1 armour and 1 transport moved from 62 Sea Zone to 45 Sea Zone
            1 armour moved from 45 Sea Zone to Dutch New Guinea
            1 fighter moved from New Guinea to Dutch New Guinea
            1 cruiser moved from 6 Sea Zone to 21 Sea Zone
    
        Combat - ANZAC
            Battle in Dutch New Guinea
                ANZAC attack with 1 armour and 1 fighter
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 armour and 1 fighter in Dutch New Guinea, round 2 : 0/2 hits, 1,00 expected hits
                    Japanese roll dice for 1 infantry in Dutch New Guinea, round 2 : 1/1 hits, 0,33 expected hits
                    1 armour owned by the ANZAC lost in Dutch New Guinea
                Japanese win with 1 infantry remaining. Battle score for attacker is -6
                Casualties for ANZAC: 1 armour
                1 fighter owned by the ANZAC retreated
    
        Non Combat Move - ANZAC
            1 fighter moved from Dutch New Guinea to 21 Sea Zone
            1 aaGun and 5 infantry moved from South Australia to New South Wales
            1 aaGun moved from Queensland to New South Wales
            3 fighters moved from Queensland to New South Wales
            2 infantry moved from Anglo Egyptian Sudan to Egypt
    
        Place Units - ANZAC
            1 armour and 1 bomber placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
    
        Combat Move - French
            1 destroyer moved from 72 Sea Zone to 74 Sea Zone
    
        Combat - French
            Battle in 74 Sea Zone
                French attack with 1 destroyer
                Japanese defend with 1 submarine
                    French roll dice for 1 destroyer in 74 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 submarine in 74 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    French roll dice for 1 destroyer in 74 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 submarine in 74 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                    French roll dice for 1 destroyer in 74 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 submarine in 74 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits
                    French roll dice for 1 destroyer in 74 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 submarine in 74 Sea Zone, round 5 : 0/1 hits, 0,17 expected hits
                    French roll dice for 1 destroyer in 74 Sea Zone, round 6 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 submarine in 74 Sea Zone, round 6 : 0/1 hits, 0,17 expected hits
                    French roll dice for 1 destroyer in 74 Sea Zone, round 7 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 submarine in 74 Sea Zone, round 7 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Japanese lost in 74 Sea Zone
                French win with 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    French : -1,00
    ANZAC : -1,00
    Japanese : -0,33
    

    Savegame


  • TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 artilleries, 6 infantry, 8 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Ukraine to Caucasus
                  Germans take Caucasus from Russians
            1 mech_infantry moved from Ukraine to Tambov
                  Germans take Tambov from Russians
            5 armour and 5 mech_infantrys moved from Ukraine to Volgograd
            1 bomber moved from Ukraine to Russia
            2 fighters and 1 tactical_bomber moved from Ukraine to Russia
            1 tactical_bomber moved from Ukraine to Volgograd
            2 bombers moved from Southern Italy to Volgograd
            1 infantry moved from Novgorod to Archangel
                  Germans take Archangel from Russians
            1 infantry moved from Belarus to Smolensk
                  Germans take Smolensk from Russians
    
        Combat - Germans
            Air Battle in Russia
                Germans attacks with 4 units heading to Russia
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Russia
                    AA fire in Russia : 0/1 hits, 0,17 expected hits
                    AA fire in Russia : 0/1 hits, 0,17 expected hits
                Bombing raid in Russia rolls: 4 and causes: 4 damage to unit: factory_major
                Bombing raid in Russia rolls: 1 and causes: 1 damage to unit: airfield
                Bombing raid in Russia causes 5 damage total.  Damaged units is as follows: factory_major = 4, airfield = 1
            Battle in Volgograd
                Germans attack with 5 armour, 2 bombers, 5 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 factory_minor and 4 infantry
                    Germans roll dice for 5 armour, 2 bombers, 5 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 5/13 hits, 5,33 expected hits
                    Russians roll dice for 4 infantry in Volgograd, round 2 : 1/4 hits, 1,33 expected hits
                    4 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
                Germans win, taking Volgograd from Russians with 5 armour, 2 bombers, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 4 infantry
            Cleaning up after air battles
    
        Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by British from 99 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            2 bombers and 1 tactical_bomber moved from Volgograd to Rostov
            2 fighters and 1 tactical_bomber moved from Russia to Rostov
            11 artilleries and 23 infantry moved from Ukraine to Rostov
            1 aaGun moved from Ukraine to Rostov
            4 mech_infantrys moved from Bessarabia to Rostov
            3 infantry moved from Bessarabia to Ukraine
            10 mech_infantrys moved from Germany to Eastern Poland
            1 infantry moved from Novgorod to Belarus
            1 artillery and 3 infantry moved from Novgorod to Archangel
            3 infantry moved from Vyborg to Novgorod
            1 transport moved from 115 Sea Zone to 114 Sea Zone
            2 infantry moved from Germany to 114 Sea Zone
            2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
            2 infantry moved from 115 Sea Zone to Novgorod
            1 battleship, 1 carrier, 1 cruiser and 2 destroyers moved from 113 Sea Zone to 112 Sea Zone
            1 submarine moved from 125 Sea Zone to 112 Sea Zone
            1 bomber moved from Southern Italy to Western Germany
            1 fighter moved from 113 Sea Zone to Southern Italy
            1 tactical_bomber moved from Southern Italy to 97 Sea Zone
            1 tactical_bomber moved from 113 Sea Zone to Western Germany
            1 tactical_bomber moved from Southern Italy to 99 Sea Zone
            1 tactical_bomber moved from 99 Sea Zone to Southern Italy
            5 armour moved from Ukraine to Rostov
            4 mech_infantrys moved from Ukraine to Rostov
            4 mech_infantrys moved from Romania to Ukraine
            EDIT: 3 mech_infantrys moved from Bessarabia to Ukraine
            4 mech_infantrys moved from Ukraine to Rostov
            1 aaGun moved from Ukraine to Rostov
            1 mech_infantry moved from Rostov to Volgograd
            1 bomber moved from Russia to Rostov
    
        Place Units - Germans
            2 infantry and 8 mech_infantrys placed in Germany
            3 infantry placed in Ukraine
            2 artilleries and 1 infantry placed in Novgorod
            1 submarine placed in 112 Sea Zone
    
        Turn Complete - Germans
            Germans collect 57 PUs; end with 57 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    AA fire in Russia : : -0,33
    Germans : -0,33
    Russians : -0,33
    

    Savegame


  • TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians repair damage of 1x airfield, 6x factory_major; Remaining resources: 27 PUs; 
            Russians buy 6 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Bryansk to Smolensk
            2 fighters moved from Bryansk to Smolensk
            2 infantry moved from Bryansk to Tambov
            1 fighter moved from Tsinghai to Tambov
            1 tactical_bomber moved from Bryansk to Tambov
            1 fighter moved from Bryansk to Smolensk
            1 fighter moved from Russia to Tambov
    
        Combat - Russians
            Battle in Tambov
                Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 0/5 hits, 2,00 expected hits
                    Germans roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Tambov, round 3 : 2/5 hits, 2,00 expected hits
                    Germans roll dice for 1 mech_infantry in Tambov, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
            Battle in Smolensk
                Russians attack with 3 fighters and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 3 fighters and 1 infantry in Smolensk, round 2 : 3/4 hits, 1,67 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            3 fighters moved from Smolensk to Russia
            2 aaGuns, 3 armour, 8 artilleries, 47 infantry and 2 mech_infantrys moved from Bryansk to Russia
            2 fighters and 1 tactical_bomber moved from Tambov to Russia
            4 infantry moved from Samara to Russia
    
        Place Units - Russians
            6 artilleries and 1 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 20 PUs; end with 20 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,00
    Russians : -0,67
    

    Savegame


  • TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 10 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 infantry moved from Java to 42 Sea Zone
            2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
            2 infantry moved from 41 Sea Zone to Sumatra
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Sumatra
            1 tactical_bomber moved from 42 Sea Zone to 41 Sea Zone
            1 fighter moved from 42 Sea Zone to 45 Sea Zone
            1 infantry moved from Dutch New Guinea to New Guinea
                  Japanese take New Guinea from ANZAC
            1 infantry moved from Shensi to Tsinghai
            1 infantry moved from Sikang to Tsinghai
            1 infantry moved from Kansu to Tsinghai
            1 armour and 3 mech_infantrys moved from Kweichow to Tsinghai
            2 bombers moved from Kweichow to Tsinghai
            1 mech_infantry moved from Shantung to Manchuria
                  Japanese take Manchuria from Chinese
            3 infantry moved from Anhwe to Hunan
            2 infantry moved from Yunnan to Burma
            1 fighter and 1 tactical_bomber moved from Yunnan to Tsinghai
            1 artillery moved from Yunnan to Hunan
            2 fighters and 2 tactical_bombers moved from Kweichow to Tsinghai
            1 fighter and 1 tactical_bomber moved from Yunnan to Tsinghai
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Burma
            1 artillery moved from Yunnan to Hunan
    
        Combat - Japanese
            Battle in 41 Sea Zone
                Japanese attack with 1 tactical_bomber and 1 transport
                British defend with 1 transport
                    1 transport owned by the British lost in 41 Sea Zone
                Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in 45 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 45 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Sumatra
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Sumatra, round 2 : 1/4 hits, 1,50 expected hits
                    UK_Pacific roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Sumatra
                Japanese win, taking Sumatra from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in Burma
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 2 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 1/4 hits, 1,50 expected hits
                    UK_Pacific roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 3 : 1/3 hits, 1,33 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 infantry
            Battle in Hunan
                Japanese attack with 2 artilleries and 3 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 artilleries and 3 infantry in Hunan, round 2 : 1/5 hits, 1,50 expected hits
                    Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Hunan from Chinese with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Tsinghai
                Japanese attack with 1 armour, 2 bombers, 4 fighters, 3 infantry, 3 mech_infantrys and 4 tactical_bombers
                Chinese defend with 1 fighter and 7 infantry
                    Japanese roll dice for 1 armour, 2 bombers, 4 fighters, 3 infantry, 3 mech_infantrys and 4 tactical_bombers in Tsinghai, round 2 : 12/17 hits, 7,50 expected hits
                    Chinese roll dice for 1 fighter and 7 infantry in Tsinghai, round 2 : 1/8 hits, 3,00 expected hits
                    1 infantry owned by the Japanese, 7 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Tsinghai
                Japanese win, taking Tsinghai from Chinese with 1 armour, 2 bombers, 4 fighters, 2 infantry, 3 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 28
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 fighter and 7 infantry
    
        Non Combat Move - Japanese
            1 infantry moved from Shantung to Jehol
            1 infantry moved from Shantung to Anhwe
            3 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Yunnan to Szechwan
            1 infantry moved from Szechwan to Sikang
            1 infantry moved from Kweichow to Hopei
            1 infantry moved from Hopei to Suiyuyan
            1 infantry moved from Suiyuyan to Kansu
            1 infantry moved from Kweichow to Shensi
            2 fighters and 2 tactical_bombers moved from Tsinghai to Kweichow
            2 fighters and 2 tactical_bombers moved from Tsinghai to Shensi
            1 fighter and 1 tactical_bomber moved from Burma to Yunnan
            1 artillery and 4 infantry moved from Java to 42 Sea Zone
            1 artillery, 4 infantry and 5 transports moved from 42 Sea Zone to 37 Sea Zone
            1 artillery and 4 infantry moved from 37 Sea Zone to Shan State
            3 infantry moved from Malaya to Shan State
            1 artillery and 2 infantry moved from French Indo China to Shan State
            1 tactical_bomber moved from 41 Sea Zone to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from Sumatra to 37 Sea Zone
            1 fighter moved from 45 Sea Zone to 37 Sea Zone
            1 battleship, 4 carriers, 2 cruisers and 4 destroyers moved from 42 Sea Zone to 37 Sea Zone
            1 marine moved from Java to 42 Sea Zone
            1 battleship and 1 marine moved from 42 Sea Zone to 37 Sea Zone
            1 submarine moved from 35 Sea Zone to 37 Sea Zone
            2 bombers moved from Tsinghai to Anhwe
    
        Place Units - Japanese
            1 carrier and 2 submarines placed in 37 Sea Zone
            3 infantry placed in French Indo China
            7 infantry placed in Japan
            Japanese undo move 3.
            1 infantry placed in Shantung
            1 infantry placed in Kiangsu
            5 infantry placed in Japan
            Japanese undo move 4.
            Japanese undo move 3.
            2 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 62 PUs; end with 62 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Chinese : -2,33
    UK_Pacific : 0,67
    Japanese : 2,67
    

    Savegame


  • TripleA Manual Gamesave Post: Americans round 6

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 2 carriers, 1 destroyer, 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            3 infantry moved from Guam to 21 Sea Zone
            1 artillery moved from Guam to 21 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 21 Sea Zone to 6 Sea Zone
            1 artillery and 3 infantry moved from 6 Sea Zone to Japan
            1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
            1 infantry and 1 mech_infantry moved from 6 Sea Zone to Japan
            5 fighters and 1 tactical_bomber moved from 21 Sea Zone to Japan
            8 bombers moved from Korea to Japan
            2 bombers and 1 fighter moved from Western United States to 6 Sea Zone
            4 fighters moved from Midway to Japan
            1 battleship and 3 cruisers moved from 21 Sea Zone to 6 Sea Zone
            2 destroyers moved from 21 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
    
        Combat - Americans
    

    Combat Hit Differential Summary :

    Savegame


  • @trulpen am taking a shot.

    Need scramble orders and Kami orders.
    If you scramble let me know how many and Kami will be the same, how many and what T’s.

    Thank you.


  • I don’t understand. I calculated this and what I remember I had about 60 % in the defense. Now it’s 30 %. Think I calculated building 10 inf in Japan and then for some reason only built 7.

    Suppose you won’t let me build more inf in Japan (instead of FIC).

    One kami on each cr and des, so five total used.


  • @trulpen said in L20 #1 trulpen (X) vs aequitas-et-veritas (A+14) BM3:

    I don’t understand. I calculated this and what I remember I had about 60 % in the defense. Now it’s 30 %. Think I calculated building 10 inf in Japan and then for some reason only built 7.

    ***Correct!***
    

    Suppose you won’t let me build more inf in Japan (instead of FIC).

     ***Let's say I would, then I should be able to restart my US turn bc everythings is taylored for this Opportunity you give and the attack will much likely be canceled. Plus I take the freedom to have the last say wether to stick with this as is or not.***
    

  • Of course, US can certainly restart. Changed premises. You only do that attack if you’re fairly certain it smashes through.

    I really don’t understand what happened. Defending against that attack, which I saw coming, was top priority.

    I was likely tired and maybe for a moment mixed things up with any of the other 12 games I have on.

    In any case, the choice is yours. I don’t push any demands since the fault is mine.


  • @trulpen letting you know that I will redo my Turn now and consider to Not attack Tokio.
    I will also add your three Inf from FIC to your Cap. on my Turn now.


  • Thank you! That’s sportsmanship!

    I’ll try and avoid playing when tired, but sometimes it’s difficult.


  • TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 infantry moved from Guam to 21 Sea Zone
            2 infantry and 1 transport moved from 21 Sea Zone to 22 Sea Zone
            2 infantry moved from 22 Sea Zone to Marianas
            1 artillery and 1 infantry moved from Guam to 21 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 22 Sea Zone
            1 artillery and 1 infantry moved from 22 Sea Zone to Marianas
            4 bombers moved from Korea to Chahar
            4 bombers moved from Korea to Chahar
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
            1 infantry and 1 mech_infantry moved from 32 Sea Zone to Marshall Islands
    
        Combat - Americans
            Battle in Normandy Bordeaux
            Battle in Holland Belgium
            Battle in Marshall Islands
            Battle in Marianas
            Battle in Chahar
                Americans attack with 8 bombers
                Japanese defend with 1 infantry
                    Americans roll dice for 8 bombers in Chahar, round 2 : 7/8 hits, 5,33 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Chahar
                Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking Marshall Islands from Japanese, taking Marianas from Japanese with 8 bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            8 bombers moved from Chahar to Korea
            2 bombers moved from Western United States to Korea
            3 fighters moved from Midway to Korea
            1 fighter moved from Midway to 22 Sea Zone
            2 submarines moved from 26 Sea Zone to 6 Sea Zone
            2 submarines moved from 21 Sea Zone to 6 Sea Zone
            1 battleship, 4 carriers, 3 cruisers, 2 destroyers, 6 fighters and 1 tactical_bomber moved from 21 Sea Zone to 22 Sea Zone
            1 fighter moved from Western United States to Midway
            1 marine moved from Western United States to 10 Sea Zone
            1 infantry and 2 mech_infantrys moved from Western United States to 10 Sea Zone
            1 infantry, 1 marine, 2 mech_infantrys and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            1 carrier and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            1 mech_infantry moved from Morocco to Algeria
    
        Place Units - Americans
            2 artilleries and 2 infantry placed in Central United States
            1 transport placed in 101 Sea Zone
            Americans undo move 1.
            1 artillery and 1 infantry placed in Central United States
            1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
            1 artillery and 1 infantry placed in Western United States
            1 submarine placed in 6 Sea Zone
            2 fighters placed in Korea
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 58 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
    
        Combat - Chinese
            Chinese creates battle in territory Chahar
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Chahar
    
        Turn Complete - Chinese
            Chinese collect 1 PU; end with 3 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 destroyer, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Libya to Tunisia
            1 armour and 1 mech_infantry moved from Tobruk to Tunisia
            1 fighter moved from Algeria to Tunisia
            1 bomber moved from Morocco to Tunisia
            2 infantry moved from Northwest Persia to Caucasus
            1 infantry moved from India to Burma
            1 tactical_bomber moved from India to 41 Sea Zone
            6 fighters moved from India to Burma
            1 fighter and 1 tactical_bomber moved from Bryansk to Caucasus
    
        Combat - British
            Battle in 41 Sea Zone
                British attack with 1 tactical_bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 41 Sea Zone
                British win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Burma
                British attack with 6 fighters and 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 6 fighters and 1 infantry in Burma, round 2 : 5/7 hits, 3,17 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                British win with 6 fighters remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Tunisia
                British attack with 1 armour, 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry
                Italians defend with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
                    British roll dice for 1 armour, 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 1/5 hits, 2,00 expected hits
                    Italians roll dice for 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Tunisia, round 2 : 0/6 hits, 2,17 expected hits
                    1 infantry owned by the Italians lost in Tunisia
                    British roll dice for 1 armour, 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry in Tunisia, round 3 : 2/5 hits, 2,00 expected hits
                    Italians roll dice for 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry in Tunisia, round 3 : 0/5 hits, 1,83 expected hits
                    1 mech_infantry owned by the Italians and 1 infantry owned by the Italians lost in Tunisia
                    British roll dice for 1 armour, 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry in Tunisia, round 4 : 1/5 hits, 2,00 expected hits
                    Italians roll dice for 1 armour and 2 artilleries in Tunisia, round 4 : 2/3 hits, 1,17 expected hits
                    1 mech_infantry owned by the British, 1 artillery owned by the Italians and 1 infantry owned by the British lost in Tunisia
                    British roll dice for 1 armour, 1 bomber and 1 fighter in Tunisia, round 5 : 2/3 hits, 1,67 expected hits
                    Italians roll dice for 1 armour and 1 artillery in Tunisia, round 5 : 2/2 hits, 0,83 expected hits
                    1 artillery owned by the Italians, 1 fighter owned by the British, 1 armour owned by the British and 1 armour owned by the Italians lost in Tunisia
                British win with 1 bomber remaining. Battle score for attacker is 1
                Casualties for Italians: 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
                Casualties for British: 1 armour, 1 fighter, 1 infantry and 1 mech_infantry
            Battle in Caucasus
                British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 1/4 hits, 1,50 expected hits
                    Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Caucasus
                British win, taking Caucasus from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - British
            1 bomber moved from Tunisia to Egypt
            1 transport moved from 92 Sea Zone to 110 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 aaGun moved from United Kingdom to 110 Sea Zone
            2 infantry moved from United Kingdom to 110 Sea Zone
            1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 1 submarine moved from 92 Sea Zone to 110 Sea Zone
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            1 artillery and 1 infantry moved from Tobruk to Alexandria
            1 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
            1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
            1 infantry moved from West India to India
            6 fighters moved from Burma to India
            1 fighter and 1 tactical_bomber moved from Caucasus to Iraq
            1 tactical_bomber moved from 41 Sea Zone to India
    
        Place Units - British
            1 destroyer, 1 fighter and 1 transport placed in 110 Sea Zone
            1 artillery and 2 infantry placed in Egypt
    
        Turn Complete - British
            British collect 35 PUs; end with 35 PUs
    
        Place Units - UK_Pacific
            1 artillery and 2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 5 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
            Some Units in India change ownership: 1 artillery and 2 infantry
    

    Combat Hit Differential Summary :

    Germans : -0,33
    British : -0,33
    Italians : -2,00
    Americans : 1,67
    Japanese : 0,33
    

    Savegame


  • @trulpen you may do the edit on Itas turn, singe I forgot to do it on US turn, please.

    Thank you.


  • @aequitas-et-veritas said in L20 #1 trulpen (X) vs aequitas-et-veritas (A+14) BM3:

    @trulpen you may do the edit on Itas turn, singe I forgot to do it on US turn, please.

    Thank you.

    Yes, I will do that. Thanks!


  • TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 1 carrier and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 transport moved from 97 Sea Zone to 96 Sea Zone
            1 infantry moved from Malta to 96 Sea Zone
            1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
            1 infantry moved from Cyprus to 99 Sea Zone
            2 infantry moved from 99 Sea Zone to Crete
            1 fighter moved from 97 Sea Zone to Crete
            1 battleship and 1 cruiser moved from 97 Sea Zone to 99 Sea Zone
            1 infantry moved from Ukraine to Bryansk
                  Italians take Bryansk from Russians
            2 armour and 1 mech_infantry moved from Rostov to Caucasus
            3 mech_infantrys moved from Ukraine to Caucasus
            1 bomber moved from Eastern Poland to Caucasus
    
        Combat - Italians
            Battle in Crete
                Italians attack with 1 fighter and 2 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 battleship and 1 cruiser in Crete, round 2 : 0/2 hits, 1,17 expected hits
                    Italians roll dice for 1 fighter and 2 infantry in Crete, round 2 : 1/3 hits, 0,83 expected hits
                    British roll dice for 1 infantry in Crete, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Crete
                Italians win, taking Crete from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Caucasus
                Italians attack with 2 armour, 1 bomber and 4 mech_infantrys
                British defend with 2 infantry
                    Italians roll dice for 2 armour, 1 bomber and 4 mech_infantrys in Caucasus, round 2 : 4/7 hits, 2,33 expected hits
                    Russians roll dice for 2 infantry in Caucasus, round 2 : 1/2 hits, 0,67 expected hits
                    1 mech_infantry owned by the Italians and 2 infantry owned by the British lost in Caucasus
                Italians win, taking Caucasus from Russians with 2 armour, 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 2
                Casualties for Italians: 1 mech_infantry
                Casualties for British: 2 infantry
    
        Non Combat Move - Italians
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from French Indo China: 3 infantry
            EDIT: Adding units owned by Japanese to Japan: 3 infantry
            EDIT: Turning off Edit Mode
            1 fighter moved from Crete to 99 Sea Zone
            1 carrier, 2 destroyers and 1 tactical_bomber moved from 97 Sea Zone to 99 Sea Zone
            1 cruiser moved from 97 Sea Zone to 99 Sea Zone
            1 submarine moved from 97 Sea Zone to 98 Sea Zone
            2 mech_infantrys moved from Bessarabia to Bryansk
            1 infantry moved from Ukraine to Bryansk
            1 bomber moved from Caucasus to Bessarabia
            2 aaGuns, 1 artillery and 2 infantry moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            1 infantry placed in Northern Italy
            1 carrier placed in 97 Sea Zone
    
        Turn Complete - Italians
            Italians collect 20 PUs; end with 20 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Italians : 0,67
    British : -0,33
    Russians : 0,33
    

    Savegame


  • Did you want to leave your UK fleet like that exposed in z79?


  • @trulpen let me check on that.
    Letting you know.


  • You can just edit it during ANZAC/France.


  • TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 fighters moved from Korea to Manchuria
    
        Combat - ANZAC
            Battle in Manchuria
                ANZAC attack with 2 fighters
                Japanese defend with 1 mech_infantry
                    ANZAC roll dice for 2 fighters in Manchuria, round 2 : 0/2 hits, 1,00 expected hits
                    Japanese roll dice for 1 mech_infantry in Manchuria, round 2 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 2 fighters in Manchuria, round 3 : 0/2 hits, 1,00 expected hits
                    Japanese roll dice for 1 mech_infantry in Manchuria, round 3 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 2 fighters in Manchuria, round 4 : 1/2 hits, 1,00 expected hits
                    Japanese roll dice for 1 mech_infantry in Manchuria, round 4 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Manchuria
                ANZAC win with 2 fighters remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - ANZAC
            2 fighters moved from Manchuria to Korea
            1 fighter moved from 22 Sea Zone to Korea
            1 cruiser moved from 21 Sea Zone to 22 Sea Zone
            2 aaGuns, 1 armour, 1 bomber, 3 fighters, 5 infantry and 1 mech_infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 artillery and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 fighter moved from Algeria to 110 Sea Zone
            3 infantry moved from Algeria to Morocco
            1 destroyer moved from 74 Sea Zone to 77 Sea Zone
    
        Turn Complete - French
            Turning on Edit Mode
            EDIT: Adding units owned by British to 77 Sea Zone: 1 battleship, 1 cruiser, 2 destroyers and 1 marine
            EDIT: Removing units owned by British from 79 Sea Zone: 1 battleship, 1 cruiser and 2 destroyers
            EDIT: Removing units owned by British from West India: 1 marine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    ANZAC : -2,00
    Japanese : -1,00
    

    Savegame


  • @trulpen Thank you for the tipp and letting me relocate my RN in the Pac.

    Note: 1 Fra Ftr and 1 UK Ftr on a US CV.
    2 UK Inf on a US TT and 1 Fra Inf on a US TT.

Suggested Topics

  • 13
  • 11
  • 56
  • 17
  • 21
  • 107
  • 114
  • 145
Axis & Allies Boardgaming Custom Painted Miniatures

147

Online

17.3k

Users

39.9k

Topics

1.7m

Posts