L20 #1 trulpen (X) vs aequitas-et-veritas (A+14) BM3


  • I made a bad decission on UK’s turn, that’s for sure.


  • I’m not sure it was bad. It was a shot. In z111 atleast.


  • @trulpen sz 111 was intended, but i wanted Sco as well and did not commit enough and had to pay for it.


  • TripleA Turn Summary: Italians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 unit repaired.
            1 mech_infantry moved from Caucasus to Northwest Persia
                  Italians take Northwest Persia from British
            1 infantry moved from Tunisia to Libya
                  Italians take Libya from British
            2 infantry moved from Southern Italy to 95 Sea Zone
            2 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
            2 infantry moved from 98 Sea Zone to Trans-Jordan
            1 transport moved from 94 Sea Zone to 95 Sea Zone
            1 artillery and 1 infantry moved from Southern Italy to 95 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
            1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
            1 bomber moved from Greece to Trans-Jordan
            1 bomber moved from Southern Italy to Egypt
            1 marine moved from Southern Italy to 95 Sea Zone
            1 battleship, 1 cruiser and 1 marine moved from 95 Sea Zone to 98 Sea Zone
            1 marine moved from 98 Sea Zone to Alexandria
    
        Combat - Italians
            Strategic bombing raid in Egypt
                    AA fire in Egypt : 0/1 hits, 0,17 expected hits
                Bombing raid in Egypt rolls: 4 and causes: 4 damage to unit: factory_minor
                Bombing raid in Egypt causes 4 damage total. 
            Battle in Tobruk
            Battle in Alexandria
            Battle in Trans-Jordan
                Italians attack with 1 bomber and 2 infantry
                British defend with 1 artillery and 1 infantry
                    Italians roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 : 2/2 hits, 1,17 expected hits
                    British roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 0/2 hits, 0,67 expected hits
                    1 artillery owned by the British and 1 infantry owned by the British lost in Trans-Jordan
                Italians win, taking Tobruk from British, taking Alexandria from British, taking Trans-Jordan from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 7
                Casualties for British: 1 artillery and 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Trans-Jordan to Greece
            1 bomber moved from Egypt to Greece
            1 carrier moved from 94 Sea Zone to 96 Sea Zone
            1 destroyer moved from 94 Sea Zone to 96 Sea Zone
            1 carrier moved from 94 Sea Zone to 98 Sea Zone
            1 destroyer moved from 95 Sea Zone to 97 Sea Zone
            1 cruiser moved from 94 Sea Zone to 98 Sea Zone
            1 destroyer moved from 95 Sea Zone to 98 Sea Zone
            1 fighter moved from 110 Sea Zone to Southern Italy
            2 fighters moved from Scotland to Southern Italy
            2 infantry moved from Rostov to Bryansk
            1 mech_infantry moved from Caucasus to Northwest Persia
            1 mech_infantry moved from Ukraine to Caucasus
            1 mech_infantry moved from Bessarabia to Rostov
    
        Place Units - Italians
            1 transport placed in 97 Sea Zone
            1 artillery, 1 infantry and 1 tactical_bomber placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 19 PUs; end with 19 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 26 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Italians : 0,83
    British : -0,67
    AA fire in Egypt : : -0,17
    

    Savegame


  • TripleA Turn Summary: Italians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 unit repaired.
            1 mech_infantry moved from Caucasus to Northwest Persia
                  Italians take Northwest Persia from British
            1 infantry moved from Tunisia to Libya
                  Italians take Libya from British
            2 infantry moved from Southern Italy to 95 Sea Zone
            2 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
            2 infantry moved from 98 Sea Zone to Trans-Jordan
            1 transport moved from 94 Sea Zone to 95 Sea Zone
            1 artillery and 1 infantry moved from Southern Italy to 95 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
            1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
            1 bomber moved from Greece to Trans-Jordan
            1 bomber moved from Southern Italy to Egypt
            1 marine moved from Southern Italy to 95 Sea Zone
            1 battleship, 1 cruiser and 1 marine moved from 95 Sea Zone to 98 Sea Zone
            1 marine moved from 98 Sea Zone to Alexandria
    
        Combat - Italians
            Strategic bombing raid in Egypt
                    AA fire in Egypt : 0/1 hits, 0,17 expected hits
                Bombing raid in Egypt rolls: 4 and causes: 4 damage to unit: factory_minor
                Bombing raid in Egypt causes 4 damage total. 
            Battle in Tobruk
            Battle in Alexandria
            Battle in Trans-Jordan
                Italians attack with 1 bomber and 2 infantry
                British defend with 1 artillery and 1 infantry
                    Italians roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 : 2/2 hits, 1,17 expected hits
                    British roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 0/2 hits, 0,67 expected hits
                    1 artillery owned by the British and 1 infantry owned by the British lost in Trans-Jordan
                Italians win, taking Tobruk from British, taking Alexandria from British, taking Trans-Jordan from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 7
                Casualties for British: 1 artillery and 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Trans-Jordan to Greece
            1 bomber moved from Egypt to Greece
            1 carrier moved from 94 Sea Zone to 96 Sea Zone
            1 destroyer moved from 94 Sea Zone to 96 Sea Zone
            1 carrier moved from 94 Sea Zone to 98 Sea Zone
            1 destroyer moved from 95 Sea Zone to 97 Sea Zone
            1 cruiser moved from 94 Sea Zone to 98 Sea Zone
            1 destroyer moved from 95 Sea Zone to 98 Sea Zone
            1 fighter moved from 110 Sea Zone to Southern Italy
            2 fighters moved from Scotland to Southern Italy
            2 infantry moved from Rostov to Bryansk
            1 mech_infantry moved from Caucasus to Northwest Persia
            1 mech_infantry moved from Ukraine to Caucasus
            1 mech_infantry moved from Bessarabia to Rostov
    
        Place Units - Italians
            1 transport placed in 97 Sea Zone
            1 artillery, 1 infantry and 1 tactical_bomber placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 19 PUs; end with 19 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 26 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 29 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Northwest Persia: 1 mech_infantry
            EDIT: Adding units owned by Italians to Caucasus: 1 mech_infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians : 0,83
    British : -0,67
    AA fire in Egypt : : -0,17
    

    Savegame


  • TripleA Turn Summary: French round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 fighter moved from Korea to 19 Sea Zone
    
        Combat - ANZAC
            Battle in 19 Sea Zone
                ANZAC attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 19 Sea Zone
                ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            1 fighter moved from Korea to Caroline Islands
            1 fighter moved from 19 Sea Zone to Korea
            1 fighter moved from Buryatia to Korea
            2 fighters moved from Buryatia to Yenisey
            1 artillery moved from New South Wales to 62 Sea Zone
            1 infantry moved from New South Wales to Queensland
            1 artillery, 1 destroyer, 1 submarine and 1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 artillery, 1 destroyer, 5 submarines and 1 transport moved from 54 Sea Zone to 33 Sea Zone
            1 artillery moved from 33 Sea Zone to Caroline Islands
            1 aaGun, 2 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from Queensland to New South Wales
    
        Place Units - ANZAC
            1 destroyer and 1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            3 infantry moved from Morocco to Algeria
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Manual Gamesave Post: Germans round 13

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 8 artilleries, 10 infantry, 1 submarine and 2 tactical_bombers; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 unit repaired.
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            2 infantry moved from Volgograd to Tambov
            1 mech_infantry moved from Caucasus to Persia
                  Germans take Persia from British
            4 fighters moved from 110 Sea Zone to United Kingdom
            1 bomber moved from Western Germany to United Kingdom
            2 fighters moved from Western Germany to United Kingdom
            1 fighter and 1 tactical_bomber moved from Bryansk to Tambov
            1 bomber moved from Bryansk to Tambov
            1 tactical_bomber moved from 110 Sea Zone to United Kingdom
    
        Combat - Germans
            Air Battle in United Kingdom
    

    Combat Hit Differential Summary :

    Savegame


  • Intercept?

    It won’t impact the SBR, so I continue with that. We can roll the air-battle afterwards, if you wanted it. Worse odds for the defender though.


  • TripleA Turn Summary: Germans round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 8 artilleries, 10 infantry, 1 submarine and 2 tactical_bombers; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 unit repaired.
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            2 infantry moved from Volgograd to Tambov
            1 mech_infantry moved from Caucasus to Persia
                  Germans take Persia from British
            4 fighters moved from 110 Sea Zone to United Kingdom
            1 bomber moved from Western Germany to United Kingdom
            2 fighters moved from Western Germany to United Kingdom
            1 fighter and 1 tactical_bomber moved from Bryansk to Tambov
            1 bomber moved from Bryansk to Tambov
            1 tactical_bomber moved from 110 Sea Zone to United Kingdom
    
        Combat - Germans
            Air Battle in United Kingdom
                Germans attacks with 8 units heading to United Kingdom
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in United Kingdom
                    AA fire in United Kingdom : 0/1 hits, 0,17 expected hits
                    AA fire in United Kingdom : 0/1 hits, 0,17 expected hits
                Bombing raid in United Kingdom rolls: 4 and causes: 4 damage to unit: factory_major
                Bombing raid in United Kingdom rolls: 5 and causes: 3 damage to unit: airfield
                Bombing raid in United Kingdom causes 7 damage total.  Damaged units is as follows: factory_major = 4, airfield = 3
            Battle in Tambov
                Germans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 3/5 hits, 2,17 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                Germans win, taking Tambov from Russians with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Cleaning up after air battles
    
        Non Combat Move - Germans
            1 infantry moved from Volgograd to Rostov
            1 infantry moved from Archangel to Smolensk
            1 infantry moved from Smolensk to Bryansk
            2 infantry moved from Belarus to Bryansk
            1 infantry moved from Novgorod to Archangel
            2 infantry moved from Novgorod to Belarus
            1 mech_infantry moved from Novosibirsk to Caucasus
            3 artilleries moved from Ukraine to Bryansk
            6 infantry moved from Western Germany to 113 Sea Zone
            6 infantry and 3 transports moved from 113 Sea Zone to 111 Sea Zone
            6 infantry moved from 111 Sea Zone to Scotland
            1 transport moved from 111 Sea Zone to 110 Sea Zone
            2 infantry moved from Holland Belgium to 110 Sea Zone
            2 infantry and 1 transport moved from 110 Sea Zone to 111 Sea Zone
            2 infantry moved from 111 Sea Zone to Scotland
            2 transports moved from 111 Sea Zone to 112 Sea Zone
            4 infantry moved from Western Germany to 112 Sea Zone
            4 infantry and 2 transports moved from 112 Sea Zone to 111 Sea Zone
            4 infantry moved from 111 Sea Zone to Scotland
            3 infantry moved from France to Western Germany
            1 destroyer moved from 95 Sea Zone to 96 Sea Zone
            1 battleship, 3 carriers, 1 cruiser and 4 destroyers moved from 110 Sea Zone to 111 Sea Zone
            5 submarines moved from 109 Sea Zone to 112 Sea Zone
            3 fighters moved from Southern Italy to 111 Sea Zone
            3 fighters moved from United Kingdom to 111 Sea Zone
            1 bomber moved from Tambov to Southern Italy
            4 mech_infantrys moved from Bryansk to Caucasus
            1 fighter and 1 tactical_bomber moved from Tambov to Bryansk
            2 mech_infantrys moved from Bryansk to Caucasus
            3 fighters moved from United Kingdom to Scotland
            1 tactical_bomber moved from United Kingdom to France
            1 mech_infantry moved from Southern France to France
            1 mech_infantry moved from Normandy Bordeaux to France
            1 mech_infantry moved from Holland Belgium to France
            1 artillery and 1 infantry moved from Southern France to France
            1 bomber moved from United Kingdom to Scotland
    
        Place Units - Germans
            2 tactical_bombers placed in France
            3 artilleries placed in Ukraine
            3 infantry placed in Volgograd
            3 infantry placed in Novgorod
            5 artilleries and 4 infantry placed in Western Germany
            1 submarine placed in 112 Sea Zone
    
        Turn Complete - Germans
            Germans collect 69 PUs; end with 70 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 77 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 79 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 94 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,83
    Russians : -0,33
    AA fire in United Kingdom : : -0,33
    

    Savegame


  • @trulpen none.

    Thank you.


  • TripleA Turn Summary: Russians round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - Russians
            Russians buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Russia to Tambov
            5 fighters and 1 tactical_bomber moved from Russia to Tambov
    
        Combat - Russians
            Battle in Tambov
                Russians attack with 5 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    Russians roll dice for 5 fighters, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 4/7 hits, 3,33 expected hits
                    Germans roll dice for 2 infantry in Tambov, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Russians
            5 fighters and 1 tactical_bomber moved from Tambov to Russia
            1 infantry moved from Yakut S.S.R. to Yenisey
    
        Place Units - Russians
            2 artilleries and 1 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 9 PUs; end with 9 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,67
    Russians : 0,67
    

    Savegame


  • TripleA Turn Summary: Japanese round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - Japanese
            Japanese repair damage of 1x harbour, 1x factory_major; Remaining resources: 58 PUs; 6 SuicideAttackTokens; 
            Japanese buy 2 bombers and 3 fighters; Remaining resources: 4 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Kiangsu to Shantung
                  Japanese take Shantung from Chinese
            1 infantry moved from Kiangsu to Kiangsi
                  Japanese take Kiangsi from Chinese
            1 infantry moved from Kwangsi to Hunan
            1 infantry moved from Yunnan to Kweichow
            1 infantry moved from Yunnan to Szechwan
            1 fighter and 1 tactical_bomber moved from Philippines to Hunan
            1 infantry moved from Shan State to Burma
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Burma
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
            2 infantry moved from 2 Sea Zone to Alaska
            1 infantry moved from Java to 42 Sea Zone
            2 infantry and 1 transport moved from 42 Sea Zone to 34 Sea Zone
            1 infantry moved from 34 Sea Zone to Paulau Island
            2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone
            1 bomber moved from Philippines to Szechwan
            1 bomber moved from Philippines to Kweichow
            1 infantry moved from Yunnan to Szechwan
            1 infantry moved from Yunnan to Kweichow
            1 infantry moved from Kwangsi to Hunan
            2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone
    
        Combat - Japanese
            Battle in Paulau Island
            Battle in Alaska
            Battle in Kweichow
                Japanese attack with 1 bomber and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber and 2 infantry in Kweichow, round 2 : 0/3 hits, 1,00 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 bomber and 2 infantry in Kweichow, round 3 : 1/3 hits, 1,00 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Paulau Island from Americans, taking Alaska from Americans, taking Kweichow from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Hunan
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Hunan, round 2 : 2/4 hits, 1,50 expected hits
                    Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Hunan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Szechwan
                Japanese attack with 1 bomber and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber and 2 infantry in Szechwan, round 2 : 1/3 hits, 1,00 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Burma
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 0/3 hits, 1,33 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 3 : 2/3 hits, 1,33 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in 55 Sea Zone
                Japanese attack with 4 fighters and 4 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 4 fighters and 4 tactical_bombers in 55 Sea Zone, round 2 : 7/8 hits, 4,67 expected hits
                    Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 55 Sea Zone
                Japanese win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Japanese
            1 submarine moved from 6 Sea Zone to 1 Sea Zone
            1 destroyer moved from 6 Sea Zone to 2 Sea Zone
            1 infantry moved from Soviet Far East to Siberia
            1 destroyer moved from 6 Sea Zone to 34 Sea Zone
            1 submarine moved from 37 Sea Zone to 34 Sea Zone
            1 fighter and 1 tactical_bomber moved from Burma to Yunnan
            1 fighter and 1 tactical_bomber moved from Hunan to Yunnan
            3 infantry moved from French Indo China to Yunnan
            1 infantry moved from Shan State to Yunnan
            2 infantry moved from Malaya to Shan State
            1 bomber moved from Szechwan to Yunnan
            1 bomber moved from Kweichow to Yunnan
            4 tactical_bombers moved from 55 Sea Zone to 34 Sea Zone
            3 fighters moved from 55 Sea Zone to 34 Sea Zone
            1 carrier moved from 6 Sea Zone to 2 Sea Zone
            2 fighters moved from Japan to 2 Sea Zone
            1 fighter moved from Japan to 34 Sea Zone
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 34 Sea Zone
            1 tactical_bomber moved from 42 Sea Zone to Yunnan
            4 fighters and 1 tactical_bomber moved from 42 Sea Zone to 34 Sea Zone
            1 fighter moved from 55 Sea Zone to 34 Sea Zone
            2 battleships, 8 carriers, 2 cruisers, 4 destroyers, 1 marine and 9 submarines moved from 42 Sea Zone to 34 Sea Zone
            1 submarine moved from 74 Sea Zone to 41 Sea Zone
    
        Place Units - Japanese
            2 bombers and 3 fighters placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 56 PUs; end with 60 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    Americans : -0,33
    Chinese : 0,67
    UK_Pacific : 0,33
    Japanese : 1,17
    

    Savegame


  • TripleA Turn Summary: Japanese round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - Japanese
            Japanese repair damage of 1x harbour, 1x factory_major; Remaining resources: 58 PUs; 6 SuicideAttackTokens; 
            Japanese buy 2 bombers and 3 fighters; Remaining resources: 4 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Kiangsu to Shantung
                  Japanese take Shantung from Chinese
            1 infantry moved from Kiangsu to Kiangsi
                  Japanese take Kiangsi from Chinese
            1 infantry moved from Kwangsi to Hunan
            1 infantry moved from Yunnan to Kweichow
            1 infantry moved from Yunnan to Szechwan
            1 fighter and 1 tactical_bomber moved from Philippines to Hunan
            1 infantry moved from Shan State to Burma
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Burma
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
            2 infantry moved from 2 Sea Zone to Alaska
            1 infantry moved from Java to 42 Sea Zone
            2 infantry and 1 transport moved from 42 Sea Zone to 34 Sea Zone
            1 infantry moved from 34 Sea Zone to Paulau Island
            2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone
            1 bomber moved from Philippines to Szechwan
            1 bomber moved from Philippines to Kweichow
            1 infantry moved from Yunnan to Szechwan
            1 infantry moved from Yunnan to Kweichow
            1 infantry moved from Kwangsi to Hunan
            2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone
    
        Combat - Japanese
            Battle in Paulau Island
            Battle in Alaska
            Battle in Kweichow
                Japanese attack with 1 bomber and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber and 2 infantry in Kweichow, round 2 : 0/3 hits, 1,00 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 bomber and 2 infantry in Kweichow, round 3 : 1/3 hits, 1,00 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Paulau Island from Americans, taking Alaska from Americans, taking Kweichow from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Hunan
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Hunan, round 2 : 2/4 hits, 1,50 expected hits
                    Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Hunan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Szechwan
                Japanese attack with 1 bomber and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber and 2 infantry in Szechwan, round 2 : 1/3 hits, 1,00 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Burma
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 0/3 hits, 1,33 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 3 : 2/3 hits, 1,33 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in 55 Sea Zone
                Japanese attack with 4 fighters and 4 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 4 fighters and 4 tactical_bombers in 55 Sea Zone, round 2 : 7/8 hits, 4,67 expected hits
                    Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 55 Sea Zone
                Japanese win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Japanese
            1 submarine moved from 6 Sea Zone to 1 Sea Zone
            1 destroyer moved from 6 Sea Zone to 2 Sea Zone
            1 infantry moved from Soviet Far East to Siberia
            1 destroyer moved from 6 Sea Zone to 34 Sea Zone
            1 submarine moved from 37 Sea Zone to 34 Sea Zone
            1 fighter and 1 tactical_bomber moved from Burma to Yunnan
            1 fighter and 1 tactical_bomber moved from Hunan to Yunnan
            3 infantry moved from French Indo China to Yunnan
            1 infantry moved from Shan State to Yunnan
            2 infantry moved from Malaya to Shan State
            1 bomber moved from Szechwan to Yunnan
            1 bomber moved from Kweichow to Yunnan
            4 tactical_bombers moved from 55 Sea Zone to 34 Sea Zone
            3 fighters moved from 55 Sea Zone to 34 Sea Zone
            1 carrier moved from 6 Sea Zone to 2 Sea Zone
            2 fighters moved from Japan to 2 Sea Zone
            1 fighter moved from Japan to 34 Sea Zone
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 34 Sea Zone
            1 tactical_bomber moved from 42 Sea Zone to Yunnan
            4 fighters and 1 tactical_bomber moved from 42 Sea Zone to 34 Sea Zone
            1 fighter moved from 55 Sea Zone to 34 Sea Zone
            2 battleships, 8 carriers, 2 cruisers, 4 destroyers, 1 marine and 9 submarines moved from 42 Sea Zone to 34 Sea Zone
            1 submarine moved from 74 Sea Zone to 41 Sea Zone
    
        Place Units - Japanese
            2 bombers and 3 fighters placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 56 PUs; end with 60 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 34 Sea Zone: 1 fighter
            EDIT: Adding units owned by Japanese to 34 Sea Zone: 1 tactical_bomber
            EDIT: Removing units owned by Japanese from Yunnan: 1 tactical_bomber
            EDIT: Adding units owned by Japanese to Yunnan: 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans : -0,33
    Chinese : 0,67
    UK_Pacific : 0,33
    Japanese : 1,17
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 5 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 bombers moved from Eastern United States to Alaska
            1 infantry moved from Algeria to Tunisia
                  Americans take Tunisia from Italians
            2 fighters moved from Gibraltar to 96 Sea Zone
            2 bombers moved from India to Kansu
            1 artillery moved from Suiyuyan to Kansu
            4 bombers moved from India to Volgograd
            1 bomber moved from India to Volgograd
            3 bombers moved from India to Volgograd
            1 artillery and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
            2 infantry moved from Caroline Islands to 33 Sea Zone
            1 marine moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 battleship, 5 carriers, 3 cruisers, 3 destroyers, 9 fighters, 2 infantry, 1 marine, 1 mech_infantry, 4 submarines, 1 tactical_bomber and 2 transports moved from 33 Sea Zone to 42 Sea Zone
                  Americans take 42 Sea Zone from Japanese
            1 mech_infantry moved from Yenisey to Evenkiyskiy
                  Russians take Evenkiyskiy from Germans
            1 armour and 1 mech_infantry moved from Yenisey to Timguska
                  Russians take Timguska from Germans
            1 armour and 1 mech_infantry moved from Timguska to Urals
                  Russians take Urals from Germans
            1 artillery, 2 infantry, 1 marine and 1 mech_infantry moved from 42 Sea Zone to Java
    
        Combat - Americans
            Strategic bombing raid in Volgograd
                    AA fire in Volgograd : 0/3 hits, 0,50 expected hits
                Bombing raid in Volgograd rolls: 7,6,7 and causes: 6 damage to unit: factory_minor
                Bombing raid in Volgograd causes 6 damage total. 
            Battle in Java
                Americans attack with 1 artillery, 2 infantry, 1 marine and 1 mech_infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 battleship and 3 cruisers in Java, round 2 : 3/4 hits, 2,17 expected hits
                    Japanese roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Java
                Americans win, taking Java from Japanese with 1 artillery, 2 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Kansu
                Americans attack with 1 artillery and 2 bombers
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery and 2 bombers in Kansu, round 2 : 3/3 hits, 1,67 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kansu
                Americans win, taking Kansu from Japanese with 1 artillery and 2 bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Alaska
                Americans attack with 2 bombers
                Japanese defend with 2 infantry
                    Americans roll dice for 2 bombers in Alaska, round 2 : 2/2 hits, 1,33 expected hits
                    Japanese roll dice for 2 infantry in Alaska, round 2 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese and 2 bombers owned by the Americans lost in Alaska
                Japanese win with no units remaining. Battle score for attacker is -18
                Casualties for Americans: 2 bombers
                Casualties for Japanese: 2 infantry
            Battle in Volgograd
                Americans attack with 5 bombers
                Germans defend with 1 factory_minor and 3 infantry
                    Americans roll dice for 5 bombers in Volgograd, round 2 : 4/5 hits, 3,33 expected hits
                    Germans roll dice for 3 infantry in Volgograd, round 2 : 0/3 hits, 1,00 expected hits
                    3 infantry owned by the Germans lost in Volgograd
                Americans win with 5 bombers remaining. Battle score for attacker is 9
                Casualties for Germans: 3 infantry
            Battle in 96 Sea Zone
                Americans attack with 2 fighters
                Germans defend with 1 destroyer; Italians defend with 1 carrier, 1 destroyer and 1 transport
                    Americans roll dice for 2 fighters in 96 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                Units damaged: 1 carrier owned by the Italians
                    Italians roll dice for 1 carrier, 2 destroyers and 1 transport in 96 Sea Zone, round 2 : 0/3 hits, 1,00 expected hits
                    Americans roll dice for 2 fighters in 96 Sea Zone, round 3 : 0/2 hits, 1,00 expected hits
                    Italians roll dice for 1 carrier, 2 destroyers and 1 transport in 96 Sea Zone, round 3 : 1/3 hits, 1,00 expected hits
                    1 fighter owned by the Americans lost in 96 Sea Zone
                 retreated to 96 Sea Zone
                Italians win with 1 carrier, 2 destroyers and 1 transport remaining. Battle score for attacker is -10
                Casualties for Americans: 1 fighter
    
        Non Combat Move - Americans
            1 fighter moved from 96 Sea Zone to Algeria
            8 bombers moved from Volgograd to Russia
            2 bombers moved from Kansu to Yenisey
            1 aaGun and 6 infantry moved from Korea to Amur
            1 mech_infantry moved from Sakha to Amur
            1 destroyer moved from 33 Sea Zone to 45 Sea Zone
            1 destroyer moved from 33 Sea Zone to 42 Sea Zone
            2 infantry moved from Western United States to British Columbia
            1 aaGun moved from Western United States to British Columbia
            2 infantry moved from Western United States to 10 Sea Zone
            2 infantry and 2 transports moved from 10 Sea Zone to 89 Sea Zone
            2 submarines moved from 101 Sea Zone to 91 Sea Zone
            1 destroyer moved from 106 Sea Zone to 104 Sea Zone
            2 carriers and 6 destroyers moved from 106 Sea Zone to 91 Sea Zone
            4 fighters moved from United Kingdom to 91 Sea Zone
            5 bombers moved from United Kingdom to Gibraltar
            2 fighters moved from Eastern United States to 106 Sea Zone
    
        Place Units - Americans
            1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
            1 artillery and 3 infantry placed in Central United States
            2 fighters and 2 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Anhwe to Kiangsu
                  Chinese take Kiangsu from Japanese
            3 infantry moved from Anhwe to Shantung
            2 infantry moved from Suiyuyan to Shensi
            1 infantry moved from Hopei to Shensi
            1 infantry moved from Anhwe to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 5 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 5 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 6 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 6 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
            Battle in Shantung
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Shantung, round 2 : 1/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Shantung, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shantung
                Chinese win, taking Shantung from Japanese with 2 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Shensi
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Shensi, round 2 : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 3 infantry in Shensi, round 3 : 1/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Hopei
            1 infantry placed in Anhwe
            1 infantry placed in Kansu
            1 infantry placed in Hopei
            1 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 16 PUs; end with 17 PUs
    
        Purchase Units - British
            British repair damage of 4x factory_minor; Remaining resources: 24 PUs; 
            British buy 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to Egypt: 1 fighter
            EDIT: Removing units owned by Americans from Algeria: 1 fighter
            EDIT: Turning off Edit Mode
            2 infantry moved from Eastern Persia to Persia
            2 bombers moved from India to Persia
            1 artillery and 1 infantry moved from Iraq to Trans-Jordan
            1 bomber moved from Persia to Trans-Jordan
            1 fighter moved from India to Persia
            1 fighter moved from India to Persia
    
        Combat - British
            Battle in Persia
                British attack with 1 bomber, 2 fighters and 2 infantry
                Germans defend with 1 mech_infantry
                    British roll dice for 1 bomber, 2 fighters and 2 infantry in Persia, round 2 : 3/5 hits, 2,00 expected hits
                    Germans roll dice for 1 mech_infantry in Persia, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Persia
                British win, taking Persia from Germans with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Trans-Jordan
                British attack with 1 artillery, 1 bomber and 1 infantry
                Italians defend with 2 infantry
                    British roll dice for 1 artillery, 1 bomber and 1 infantry in Trans-Jordan, round 2 : 2/3 hits, 1,33 expected hits
                    Italians roll dice for 2 infantry in Trans-Jordan, round 2 : 2/2 hits, 0,67 expected hits
                    1 artillery owned by the British, 2 infantry owned by the Italians and 1 infantry owned by the British lost in Trans-Jordan
                British win with 1 bomber remaining. Battle score for attacker is -1
                Casualties for British: 1 artillery and 1 infantry
                Casualties for Italians: 2 infantry
    
        Non Combat Move - British
            1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 81 Sea Zone to 77 Sea Zone
            1 destroyer moved from 72 Sea Zone to 77 Sea Zone
            1 bomber moved from Trans-Jordan to Egypt
            1 fighter moved from United Kingdom to Gibraltar
            1 carrier and 2 fighters moved from 106 Sea Zone to 91 Sea Zone
            1 bomber moved from Persia to Egypt
            2 fighters moved from Persia to Iraq
    
        Place Units - British
            2 fighters and 1 mech_infantry placed in Egypt
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 2,1
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,1,3,6
            British collect 28 PUs (3 lost to blockades); end with 28 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 31 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,2,2,6
            UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    Germans : -1,33
    Italians : 0,33
    British : 1,67
    AA fire in Volgograd : : -0,50
    Americans : 2,50
    Chinese : -0,33
    Japanese : 0,00
    

    Savegame


  • TripleA Turn Summary: Italians round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - Italians
            Italians buy 1 airfield, 1 artillery and 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Libya to Tunisia
            1 fighter and 1 tactical_bomber moved from Southern Italy to Tunisia
            2 bombers moved from Greece to Persia
            1 mech_infantry moved from Northwest Persia to Persia
            2 mech_infantrys moved from Caucasus to Persia
    
        Combat - Italians
            Battle in Persia
                Italians attack with 2 bombers and 3 mech_infantrys
                British defend with 2 infantry
                    Italians roll dice for 2 bombers and 3 mech_infantrys in Persia, round 2 : 1/5 hits, 1,83 expected hits
                    British roll dice for 2 infantry in Persia, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the British lost in Persia
                    Italians roll dice for 2 bombers and 3 mech_infantrys in Persia, round 3 : 1/5 hits, 1,83 expected hits
                    British roll dice for 1 infantry in Persia, round 3 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Persia
                Italians win, taking Persia from British with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 2
                Casualties for British: 2 infantry
                Casualties for Italians: 1 mech_infantry
            Battle in Tunisia
                Italians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Americans defend with 1 infantry
                    Italians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tunisia, round 2 : 1/3 hits, 1,33 expected hits
                    Americans roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Tunisia
                Italians win, taking Tunisia from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Italians
            1 tactical_bomber moved from Tunisia to 95 Sea Zone
            1 fighter moved from Tunisia to 95 Sea Zone
            1 marine moved from Alexandria to 98 Sea Zone
            1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 marine and 1 transport moved from 98 Sea Zone to 95 Sea Zone
            1 transport moved from 97 Sea Zone to 95 Sea Zone
            1 carrier, 1 destroyer and 1 transport moved from 96 Sea Zone to 95 Sea Zone
            1 destroyer moved from 97 Sea Zone to 92 Sea Zone
            1 mech_infantry moved from Rostov to Northwest Persia
            1 marine moved from 95 Sea Zone to Southern Italy
            2 bombers moved from Persia to Caucasus
    
        Place Units - Italians
            1 airfield placed in Bryansk
            1 artillery and 2 infantry placed in Southern Italy
            1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 21 PUs; end with 22 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 31 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Italians : -2,00
    British : 0,00
    Americans : -0,33
    

    Savegame


  • TripleA Turn Summary: French round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 fighters moved from Korea to Siberia
            2 fighters moved from Yenisey to Vologda
            1 bomber moved from India to Samara
    
        Combat - ANZAC
            Battle in Siberia
                ANZAC attack with 2 fighters
                Japanese defend with 1 infantry
                    ANZAC roll dice for 2 fighters in Siberia, round 2 : 1/2 hits, 1,00 expected hits
                    Japanese roll dice for 1 infantry in Siberia, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 fighter owned by the ANZAC lost in Siberia
                ANZAC win with 1 fighter remaining. Battle score for attacker is -7
                Casualties for ANZAC: 1 fighter
                Casualties for Japanese: 1 infantry
            Battle in Samara
                ANZAC attack with 1 bomber
                Germans defend with 1 infantry
                    ANZAC roll dice for 1 bomber in Samara, round 2 : 1/1 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Samara
                ANZAC win with 1 bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Vologda
                ANZAC attack with 2 fighters
                Germans defend with 1 infantry
                    ANZAC roll dice for 2 fighters in Vologda, round 2 : 1/2 hits, 1,00 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Vologda
                ANZAC win with 2 fighters remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - ANZAC
            2 fighters moved from Vologda to Russia
            1 bomber moved from Samara to Russia
            1 fighter moved from Siberia to Korea
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 destroyer, 1 infantry, 5 submarines and 1 transport moved from 33 Sea Zone to 42 Sea Zone
            2 fighters moved from Caroline Islands to Java
            1 destroyer and 1 submarine moved from 62 Sea Zone to 42 Sea Zone
    
        Place Units - ANZAC
            1 destroyer and 1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
    
        Combat Move - French
            1 infantry moved from Algeria to Tunisia
    
        Combat - French
            Battle in Tunisia
                French attack with 1 infantry
                Italians defend with 1 infantry
                    French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0,17 expected hits
                    Italians roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0,33 expected hits
                    French roll dice for 1 infantry in Tunisia, round 3 : 0/1 hits, 0,17 expected hits
                    Italians roll dice for 1 infantry in Tunisia, round 3 : 0/1 hits, 0,33 expected hits
                    French roll dice for 1 infantry in Tunisia, round 4 : 0/1 hits, 0,17 expected hits
                    Italians roll dice for 1 infantry in Tunisia, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the French lost in Tunisia
                Italians win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for French: 1 infantry
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Germans : -0,67
    Italians : 0,00
    French : -0,50
    ANZAC : 0,33
    Japanese : 0,67
    

    Savegame


  • TripleA Turn Summary: French round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 fighters moved from Korea to Siberia
            2 fighters moved from Yenisey to Vologda
            1 bomber moved from India to Samara
    
        Combat - ANZAC
            Battle in Siberia
                ANZAC attack with 2 fighters
                Japanese defend with 1 infantry
                    ANZAC roll dice for 2 fighters in Siberia, round 2 : 1/2 hits, 1,00 expected hits
                    Japanese roll dice for 1 infantry in Siberia, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 fighter owned by the ANZAC lost in Siberia
                ANZAC win with 1 fighter remaining. Battle score for attacker is -7
                Casualties for ANZAC: 1 fighter
                Casualties for Japanese: 1 infantry
            Battle in Samara
                ANZAC attack with 1 bomber
                Germans defend with 1 infantry
                    ANZAC roll dice for 1 bomber in Samara, round 2 : 1/1 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Samara
                ANZAC win with 1 bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Vologda
                ANZAC attack with 2 fighters
                Germans defend with 1 infantry
                    ANZAC roll dice for 2 fighters in Vologda, round 2 : 1/2 hits, 1,00 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Vologda
                ANZAC win with 2 fighters remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - ANZAC
            2 fighters moved from Vologda to Russia
            1 bomber moved from Samara to Russia
            1 fighter moved from Siberia to Korea
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 destroyer, 1 infantry, 5 submarines and 1 transport moved from 33 Sea Zone to 42 Sea Zone
            2 fighters moved from Caroline Islands to Java
            1 destroyer and 1 submarine moved from 62 Sea Zone to 42 Sea Zone
    
        Place Units - ANZAC
            1 destroyer and 1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
    
        Combat Move - French
            1 infantry moved from Algeria to Tunisia
    
        Combat - French
            Battle in Tunisia
                French attack with 1 infantry
                Italians defend with 1 infantry
                    French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0,17 expected hits
                    Italians roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0,33 expected hits
                    French roll dice for 1 infantry in Tunisia, round 3 : 0/1 hits, 0,17 expected hits
                    Italians roll dice for 1 infantry in Tunisia, round 3 : 0/1 hits, 0,33 expected hits
                    French roll dice for 1 infantry in Tunisia, round 4 : 0/1 hits, 0,17 expected hits
                    Italians roll dice for 1 infantry in Tunisia, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the French lost in Tunisia
                Italians win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for French: 1 infantry
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Germans : -0,67
    Italians : 0,00
    French : -0,50
    ANZAC : 0,33
    Japanese : 0,67
    

    Savegame


  • TripleA Turn Summary: Germans round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 6x factory_minor, 6x factory_minor; Remaining resources: 82 PUs; 
            Germans buy 1 armour, 3 artilleries, 2 carriers, 6 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 battleship and 1 cruiser moved from 111 Sea Zone to 110 Sea Zone
            6 transports moved from 111 Sea Zone to 112 Sea Zone
            5 artilleries and 7 infantry moved from Western Germany to 112 Sea Zone
            5 artilleries, 7 infantry and 6 transports moved from 112 Sea Zone to 110 Sea Zone
            5 artilleries and 7 infantry moved from 110 Sea Zone to United Kingdom
            1 artillery and 15 infantry moved from Scotland to United Kingdom
            1 fighter and 1 tactical_bomber moved from Bryansk to Iraq
            2 armour and 14 mech_infantrys moved from Caucasus to Iraq
            1 bomber moved from Southern Italy to Iraq
            1 submarine moved from 112 Sea Zone to 104 Sea Zone
            4 tactical_bombers moved from France to 104 Sea Zone
            4 fighters moved from 111 Sea Zone to 104 Sea Zone
            2 fighters moved from 111 Sea Zone to 104 Sea Zone
            1 artillery and 1 infantry moved from Bryansk to Tambov
            1 infantry moved from Rostov to Tambov
    
        Combat - Germans
            Battle in Tambov
                Germans attack with 1 artillery and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 0/3 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Tambov, round 3 : 1/3 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                Germans win, taking Tambov from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Iraq
                Germans attack with 2 armour, 1 bomber, 1 fighter, 14 mech_infantrys and 1 tactical_bomber
                British defend with 1 armour, 2 artilleries, 2 fighters, 4 infantry and 3 mech_infantrys
                    Germans roll dice for 2 armour, 1 bomber, 1 fighter, 14 mech_infantrys and 1 tactical_bomber in Iraq, round 2 : 2/19 hits, 5,17 expected hits
                    British roll dice for 1 armour, 2 artilleries, 2 fighters, 4 infantry and 3 mech_infantrys in Iraq, round 2 : 7/12 hits, 4,83 expected hits
                    7 mech_infantrys owned by the Germans and 2 infantry owned by the British lost in Iraq
                    Germans roll dice for 2 armour, 1 bomber, 1 fighter, 7 mech_infantrys and 1 tactical_bomber in Iraq, round 3 : 4/12 hits, 4,00 expected hits
                    British roll dice for 1 armour, 2 artilleries, 2 fighters, 2 infantry and 3 mech_infantrys in Iraq, round 3 : 3/10 hits, 4,17 expected hits
                    2 mech_infantrys owned by the British, 3 mech_infantrys owned by the Germans and 2 infantry owned by the British lost in Iraq
                    Germans roll dice for 2 armour, 1 bomber, 1 fighter, 4 mech_infantrys and 1 tactical_bomber in Iraq, round 4 : 6/9 hits, 3,50 expected hits
                    British roll dice for 1 armour, 2 artilleries, 2 fighters and 1 mech_infantry in Iraq, round 4 : 2/6 hits, 2,83 expected hits
                    1 mech_infantry owned by the British, 2 artilleries owned by the British, 2 mech_infantrys owned by the Germans, 2 fighters owned by the British and 1 armour owned by the British lost in Iraq
                Germans win, taking Iraq from British with 2 armour, 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 10
                Casualties for Germans: 12 mech_infantrys
                Casualties for British: 1 armour, 2 artilleries, 2 fighters, 4 infantry and 3 mech_infantrys
            Battle in 104 Sea Zone
                Germans attack with 6 fighters, 1 submarine and 4 tactical_bombers
                Americans defend with 1 destroyer
                    Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 6 fighters and 4 tactical_bombers in 104 Sea Zone, round 2 : 7/10 hits, 5,67 expected hits
                    Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 104 Sea Zone
                Germans win with 6 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in United Kingdom
                Germans attack with 6 artilleries and 22 infantry
                British defend with 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 10 infantry; French defend with 1 infantry
                    Germans roll dice for 1 battleship and 1 cruiser in United Kingdom, round 2 : 2/2 hits, 1,17 expected hits
                    Germans roll dice for 6 artilleries and 22 infantry in United Kingdom, round 2 : 10/28 hits, 6,67 expected hits
                    British roll dice for 3 aaGuns, 1 artillery and 11 infantry in United Kingdom, round 2 : 5/12 hits, 4,00 expected hits
                    3 aaGuns owned by the British, 5 infantry owned by the Germans, 1 infantry owned by the French and 8 infantry owned by the British lost in United Kingdom
                    Germans roll dice for 6 artilleries and 17 infantry in United Kingdom, round 3 : 5/23 hits, 5,83 expected hits
                    British roll dice for 1 artillery and 2 infantry in United Kingdom, round 3 : 0/3 hits, 1,00 expected hits
                    1 artillery owned by the British and 2 infantry owned by the British lost in United Kingdom
                Germans captures 31PUs while taking British capital
                Germans converts factory_major into different units
                Germans win, taking United Kingdom from British with 6 artilleries and 17 infantry remaining. Battle score for attacker is 37
                Casualties for Germans: 5 infantry
                Casualties for British: 3 aaGuns, 1 artillery and 10 infantry
                Casualties for French: 1 infantry
            triggerBritishDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to British
            Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans
    
        Non Combat Move - Germans
            1 mech_infantry moved from Bryansk to Samara
            2 infantry moved from Belarus to Bryansk
            3 artilleries moved from Ukraine to Bryansk
            1 infantry moved from Smolensk to Vologda
            2 infantry moved from Novgorod to Belarus
            1 fighter and 1 tactical_bomber moved from Iraq to Northwest Persia
            1 bomber moved from Iraq to Northwest Persia
            1 infantry moved from Archangel to Smolensk
            1 infantry moved from Novgorod to Archangel
            6 fighters and 4 tactical_bombers moved from 104 Sea Zone to 110 Sea Zone
            3 carriers and 4 destroyers moved from 111 Sea Zone to 110 Sea Zone
            5 submarines moved from 112 Sea Zone to 110 Sea Zone
            3 fighters moved from Scotland to Western Germany
            1 aaGun, 1 artillery and 1 infantry moved from France to Normandy Bordeaux
            3 mech_infantrys moved from France to Germany
            1 aaGun moved from France to Western Germany
            1 bomber moved from Scotland to Bryansk
            1 destroyer moved from 96 Sea Zone to 95 Sea Zone
    
        Place Units - Germans
            2 carriers and 1 submarine placed in 110 Sea Zone
            3 artilleries placed in Ukraine
            3 infantry placed in Volgograd
            3 infantry placed in Novgorod
            1 armour and 2 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 72 PUs; end with 103 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 108 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 113 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 115 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 117 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 122 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 132 PUs
    

    Combat Hit Differential Summary :

    Germans : 3,00
    British : 0,17
    Americans : -0,33
    Russians : -0,67
    

    Savegame


  • Sorry to repeat myself, but Allies are just went down.


  • An NCM-change coming up.

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