@koala a big start for japan! No scramble thanks
L20 #1 trulpen (X) vs aequitas-et-veritas (A+14) BM3
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Decided to keep a fig instead of a sb.
Got severely diced in Iraq. From a 100 % battle with expected +35 TUV to lost and -61. MARTI tss, tss…
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Russians Russians buy 4 artilleries; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Vologda to Archangel 3 fighters moved from Russia to Archangel 1 infantry moved from Russia to Tambov 2 fighters moved from Russia to Tambov 1 tactical_bomber moved from Russia to Tambov Combat - Russians Battle in Tambov Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 0/4 hits, 1,83 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Tambov, round 3 : 2/4 hits, 1,83 expected hits Germans roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Archangel Russians attack with 3 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 3 fighters and 1 infantry in Archangel, round 2 : 3/4 hits, 1,67 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 3 fighters moved from Archangel to Russia 2 fighters moved from Tambov to Russia 1 tactical_bomber moved from Tambov to Russia Place Units - Russians 4 artilleries placed in Russia Turn Complete - Russians Russians collect 11 PUs; end with 11 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 14 PUs
Combat Hit Differential Summary :
Germans : -1,00 Russians : -0,33
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Russians Russians buy 4 artilleries; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Vologda to Archangel 3 fighters moved from Russia to Archangel 1 infantry moved from Russia to Tambov 2 fighters moved from Russia to Tambov 1 tactical_bomber moved from Russia to Tambov Combat - Russians Battle in Tambov Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 0/4 hits, 1,83 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Tambov, round 3 : 2/4 hits, 1,83 expected hits Germans roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Archangel Russians attack with 3 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 3 fighters and 1 infantry in Archangel, round 2 : 3/4 hits, 1,67 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 3 fighters moved from Archangel to Russia 2 fighters moved from Tambov to Russia 1 tactical_bomber moved from Tambov to Russia Place Units - Russians 4 artilleries placed in Russia Turn Complete - Russians Russians collect 11 PUs; end with 11 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 14 PUs
Combat Hit Differential Summary :
Germans : -1,00 Russians : -0,33
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 6 infantry, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 mech_infantry moved from Manchuria to Sakha Japanese take Sakha from Russians 1 infantry moved from Amur to Siberia Japanese take Siberia from Russians 1 infantry moved from Jehol to Chahar 1 infantry moved from Shan State to Burma 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Anhwe 1 fighter and 1 tactical_bomber moved from Yunnan to Burma 2 bombers moved from French Indo China to Chahar 1 infantry moved from Kweichow to Anhwe 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Java 1 fighter moved from Sumatra to Burma 1 battleship and 1 marine moved from 35 Sea Zone to 42 Sea Zone 1 marine moved from 42 Sea Zone to Java 1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 2 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 2 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone 1 infantry moved from Dutch New Guinea to 45 Sea Zone 2 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 battleship and 3 transports ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 battleship and 3 transports remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Java Japanese attack with 1 fighter, 6 infantry, 1 marine and 1 tactical_bomber ANZAC defend with 1 infantry Japanese roll dice for 1 fighter, 6 infantry, 1 marine and 1 tactical_bomber in Java, round 2 : 4/9 hits, 2,50 expected hits ANZAC roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 fighter, 5 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Battle in Chahar Japanese attack with 2 bombers and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 2 bombers and 1 infantry in Chahar, round 2 : 1/3 hits, 1,50 expected hits Chinese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Japanese win with 2 bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Burma Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Burma, round 2 : 1/4 hits, 1,83 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Anhwe Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Anhwe, round 2 : 0/3 hits, 1,33 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Anhwe, round 3 : 1/3 hits, 1,33 expected hits Chinese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Anhwe to Kweichow 1 armour and 3 mech_infantrys moved from Yunnan to Kweichow 2 bombers moved from Chahar to Kweichow 1 artillery and 2 infantry moved from French Indo China to Yunnan 1 armour moved from Malaya to Yunnan 2 infantry moved from Malaya to Shan State 1 fighter and 1 tactical_bomber moved from Burma to 42 Sea Zone 1 fighter moved from Burma to Yunnan 1 destroyer moved from 41 Sea Zone to 37 Sea Zone 6 submarines moved from 19 Sea Zone to 36 Sea Zone 5 carriers moved from 35 Sea Zone to 42 Sea Zone 1 submarine moved from 35 Sea Zone to 37 Sea Zone 1 submarine moved from 35 Sea Zone to 42 Sea Zone 2 destroyers moved from 35 Sea Zone to 42 Sea Zone 1 battleship and 2 cruisers moved from 35 Sea Zone to 42 Sea Zone 3 fighters and 3 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone 1 fighter moved from Japan to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone 1 tactical_bomber moved from Philippines to Japan Place Units - Japanese 1 carrier and 1 destroyer placed in 37 Sea Zone 1 tactical_bomber placed in 37 Sea Zone 3 submarines placed in 36 Sea Zone 3 infantry placed in Kiangsu 3 infantry placed in Shantung Turn Complete - Japanese Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,3 Japanese collect 60 PUs (3 lost to blockades); end with 60 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
ANZAC : 0,67 Chinese : 1,00 UK_Pacific : -0,33 Japanese : -1,50
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Americans Americans buy 1 bomber, 3 destroyers, 4 fighters and 1 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from Korea to Manchuria Chinese take Manchuria from Japanese 1 armour moved from Manchuria to Korea 5 bombers moved from Korea to Shantung 5 bombers moved from Korea to Kiangsu 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Shantung 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone 1 infantry moved from 34 Sea Zone to Paulau Island 1 submarine moved from 33 Sea Zone to 35 Sea Zone 9 fighters and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone 1 infantry and 1 mech_infantry moved from 19 Sea Zone to Kiangsu Combat - Americans Battle in Paulau Island Battle in Kiangsu Americans attack with 5 bombers, 1 infantry and 1 mech_infantry Japanese defend with 1 factory_minor and 3 infantry Americans roll dice for 5 bombers, 1 infantry and 1 mech_infantry in Kiangsu, round 2 : 3/7 hits, 3,67 expected hits Japanese roll dice for 3 infantry in Kiangsu, round 2 : 1/3 hits, 1,00 expected hits 3 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Kiangsu Americans win, taking Paulau Island from Japanese, taking Kiangsu from Japanese with 5 bombers and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Americans: 1 infantry Casualties for Japanese: 3 infantry Battle in Shantung Americans attack with 1 artillery, 5 bombers and 1 infantry Japanese defend with 1 factory_minor and 3 infantry Americans roll dice for 1 artillery, 5 bombers and 1 infantry in Shantung, round 2 : 2/7 hits, 4,00 expected hits Japanese roll dice for 3 infantry in Shantung, round 2 : 0/3 hits, 1,00 expected hits 2 infantry owned by the Japanese lost in Shantung Americans roll dice for 1 artillery, 5 bombers and 1 infantry in Shantung, round 3 : 5/7 hits, 4,00 expected hits Japanese roll dice for 1 infantry in Shantung, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shantung Americans win, taking Shantung from Japanese with 1 artillery, 5 bombers and 1 infantry remaining. Battle score for attacker is 9 Casualties for Japanese: 3 infantry Battle in 35 Sea Zone Americans attack with 9 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 9 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 : 3/10 hits, 5,17 expected hits Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 35 Sea Zone Americans win with 9 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in Kiangsu Trigger Chinese Destroy Factories Shantung Americans: has removed 1 factory_minor owned by Chinese in Shantung Non Combat Move - Americans 5 bombers moved from Kiangsu to Korea 5 bombers moved from Shantung to Korea 1 marine moved from Caroline Islands to 33 Sea Zone 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 battleship, 5 carriers, 3 cruisers, 4 destroyers, 2 infantry, 1 marine, 1 mech_infantry, 4 submarines and 2 transports moved from 33 Sea Zone to 34 Sea Zone 1 artillery, 2 infantry, 1 marine and 1 mech_infantry moved from 34 Sea Zone to Paulau Island 9 fighters and 1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone 1 bomber moved from Western United States to United Kingdom 3 infantry moved from Central United States to 101 Sea Zone 1 aaGun moved from Eastern United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar 5 destroyers moved from 101 Sea Zone to 91 Sea Zone 1 armour, 1 infantry and 1 mech_infantry moved from Algeria to Morocco Place Units - Americans 1 bomber and 1 infantry placed in Korea 4 fighters placed in Eastern United States 3 destroyers placed in 10 Sea Zone Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 10 PUs; end with 12 PUs Purchase Units - British British buy 2 artilleries, 2 fighters and 1 mech_infantry; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from United Kingdom to Eire 3 fighters moved from United Kingdom to Eire 1 battleship, 1 cruiser, 2 destroyers and 1 marine moved from 39 Sea Zone to 80 Sea Zone 1 marine moved from 80 Sea Zone to Persia 3 fighters moved from Iraq to Persia 1 artillery and 1 infantry moved from India to Burma 1 bomber moved from Egypt to Persia 1 bomber moved from Egypt to Persia 1 tactical_bomber moved from India to Persia 1 fighter moved from India to Persia Combat - British Battle in Persia British attack with 2 bombers, 4 fighters, 1 marine and 1 tactical_bomber Germans defend with 6 armour and 1 mech_infantry British roll dice for 1 battleship in Persia, round 2 : 1/1 hits, 0,67 expected hits British roll dice for 2 bombers, 4 fighters, 1 marine and 1 tactical_bomber in Persia, round 2 : 5/8 hits, 4,33 expected hits Germans roll dice for 6 armour and 1 mech_infantry in Persia, round 2 : 5/7 hits, 3,33 expected hits 1 marine owned by the British, 1 tactical_bomber owned by the British, 5 armour owned by the Germans, 1 mech_infantry owned by the Germans and 3 fighters owned by the British lost in Persia British roll dice for 2 bombers and 1 fighter in Persia, round 3 : 2/3 hits, 1,83 expected hits Germans roll dice for 1 armour in Persia, round 3 : 1/1 hits, 0,50 expected hits 1 armour owned by the Germans and 1 fighter owned by the British lost in Persia British win with 2 bombers remaining. Battle score for attacker is -16 Casualties for British: 4 fighters, 1 marine and 1 tactical_bomber Casualties for Germans: 6 armour and 1 mech_infantry Battle in Eire British attack with 3 fighters and 1 mech_infantry Germans defend with 2 infantry British roll dice for 3 fighters and 1 mech_infantry in Eire, round 2 : 2/4 hits, 1,67 expected hits Germans roll dice for 2 infantry in Eire, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Germans lost in Eire British win, taking Eire from Germans with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Burma British attack with 1 artillery and 1 infantry Japanese defend with 1 infantry British roll dice for 1 artillery and 1 infantry in Burma, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Burma British roll dice for 1 artillery in Burma, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0,33 expected hits British roll dice for 1 artillery in Burma, round 4 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Burma, round 4 : 0/1 hits, 0,33 expected hits British roll dice for 1 artillery in Burma, round 5 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Burma, round 5 : 1/1 hits, 0,33 expected hits 1 artillery owned by the British lost in Burma Japanese win with 1 infantry remaining. Battle score for attacker is -7 Casualties for British: 1 artillery and 1 infantry Non Combat Move - British 2 bombers moved from Persia to India 3 artilleries and 8 infantry moved from Trans-Jordan to Iraq 2 fighters and 1 tactical_bomber moved from Gibraltar to Egypt 3 fighters moved from Eire to 91 Sea Zone 3 fighters moved from 91 Sea Zone to Gibraltar Place Units - British 2 artilleries and 1 fighter placed in Egypt 1 mech_infantry placed in Union of South Africa 1 fighter placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,5,4,3,4,2,5,6,4,3,2,1,3,4,3,3,1 British collect 25 PUs (8 lost to blockades); end with 26 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Germans : 1,50 British : -0,17 Americans : -4,17 Japanese : 0,00
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Italians Italians buy 1 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Greece to 99 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 94 Sea Zone 1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia Combat - Italians Battle in Tunisia Non Combat Move - Italians 2 carriers, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 99 Sea Zone to 94 Sea Zone 1 fighter moved from Greece to 94 Sea Zone 1 fighter moved from Southern Italy to 94 Sea Zone 1 battleship, 2 cruisers, 1 destroyer and 1 submarine moved from 97 Sea Zone to 94 Sea Zone 1 bomber moved from Greece to Southern Italy 1 mech_infantry moved from Northwest Persia to Caucasus 1 mech_infantry moved from Yugoslavia to Bessarabia Place Units - Italians 1 infantry, 1 mech_infantry and 1 tactical_bomber placed in Southern Italy 1 mech_infantry placed in Northern Italy Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 19 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 22 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 armour and 2 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC 1 bomber moved from Queensland to Burma Combat - ANZAC Battle in Burma ANZAC attack with 1 bomber Japanese defend with 1 infantry ANZAC roll dice for 1 bomber in Burma, round 2 : 1/1 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Burma ANZAC win with 1 bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 bomber moved from Burma to India 1 destroyer moved from 33 Sea Zone to 45 Sea Zone 1 destroyer and 1 submarine moved from 62 Sea Zone to 34 Sea Zone 1 submarine moved from 33 Sea Zone to 34 Sea Zone 2 aaGuns, 1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from Queensland to New South Wales Place Units - ANZAC 1 armour placed in New South Wales 2 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Combat Move - French Combat - French Non Combat Move - French 1 destroyer moved from 39 Sea Zone to 80 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0,33 Japanese : -0,33
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 2 bombers, 2 destroyers, 9 infantry and 4 submarines; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Belarus to Smolensk Germans take Smolensk from Russians 2 infantry moved from Volgograd to Tambov 1 infantry moved from Samara to Vologda Germans take Vologda from Russians 1 mech_infantry moved from Yenisey to Buryatia Germans take Buryatia from Russians 1 infantry moved from Novgorod to Archangel 1 transport moved from 109 Sea Zone to 110 Sea Zone 1 infantry moved from Holland Belgium to 110 Sea Zone 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 2 infantry and 1 transport moved from 110 Sea Zone to 109 Sea Zone 2 infantry moved from 109 Sea Zone to Scotland 4 infantry moved from Western Germany to 113 Sea Zone 4 infantry and 2 transports moved from 113 Sea Zone to 109 Sea Zone 4 infantry moved from 109 Sea Zone to Eire 3 fighters and 1 tactical_bomber moved from 109 Sea Zone to Eire 1 tactical_bomber moved from Bryansk to Tambov 1 fighter moved from Bryansk to Archangel 2 mech_infantrys moved from Bryansk to Archangel Combat - Germans Battle in Scotland Battle in Eire Germans attack with 3 fighters, 4 infantry and 1 tactical_bomber British defend with 1 mech_infantry Germans roll dice for 1 battleship and 1 cruiser in Eire, round 2 : 0/2 hits, 1,17 expected hits Germans roll dice for 3 fighters, 4 infantry and 1 tactical_bomber in Eire, round 2 : 3/8 hits, 2,83 expected hits British roll dice for 1 mech_infantry in Eire, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Eire Germans win, taking Scotland from British, taking Eire from British with 3 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for British: 1 mech_infantry Battle in Tambov Germans attack with 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 2 infantry and 1 tactical_bomber in Tambov, round 2 : 1/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Germans win, taking Tambov from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 1 fighter, 1 infantry and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 2 mech_infantrys in Archangel, round 2 : 1/4 hits, 1,00 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Germans win, taking Archangel from Russians with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 submarine moved from 112 Sea Zone to 109 Sea Zone 1 submarine moved from 125 Sea Zone to 119 Sea Zone 1 fighter moved from Archangel to Bryansk 1 tactical_bomber moved from Tambov to Bryansk 1 infantry moved from Volgograd to Samara 1 infantry moved from Rostov to Bryansk 1 infantry moved from Belarus to Bryansk 3 artilleries moved from Ukraine to Bryansk 2 infantry moved from Novgorod to Belarus 1 armour and 1 mech_infantry moved from Timguska to Kazakhstan 1 armour moved from Yenisey to Kansu 4 mech_infantrys moved from Caucasus to Kazakhstan 1 mech_infantry moved from Caucasus to Kazakhstan 1 carrier moved from 113 Sea Zone to 109 Sea Zone 3 fighters moved from Eire to 109 Sea Zone 1 tactical_bomber moved from Eire to 109 Sea Zone 2 fighters moved from Western Germany to 94 Sea Zone 1 fighter and 1 tactical_bomber moved from 94 Sea Zone to 109 Sea Zone 1 artillery and 2 infantry moved from France to Western Germany 1 artillery moved from France to Western Germany Place Units - Germans 1 destroyer placed in 110 Sea Zone 3 infantry placed in Volgograd 3 infantry placed in Ukraine 3 infantry placed in Novgorod 2 bombers placed in Western Germany 1 destroyer placed in 93 Sea Zone 4 submarines placed in 112 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,6,4,3,5 Germans collect 70 PUs (2 lost to blockades); end with 70 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 77 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 79 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 84 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 94 PUs
Combat Hit Differential Summary :
Germans : -0,83 British : 0,67 Russians : 1,33
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Russians Russians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Russia to Samara 1 infantry moved from Russia to Samara 1 infantry moved from Russia to Tambov 1 infantry moved from Russia to Vologda 3 fighters moved from Russia to Samara 1 fighter moved from Russia to Tambov 1 fighter moved from Russia to Vologda 1 tactical_bomber moved from Russia to Tambov 1 infantry moved from Korea to Amur Russians take Amur from Japanese Combat - Russians Battle in Tambov Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 1/3 hits, 1,33 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Samara Russians attack with 3 fighters and 2 infantry Germans defend with 1 infantry Russians roll dice for 3 fighters and 2 infantry in Samara, round 2 : 4/5 hits, 1,83 expected hits Germans roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Vologda Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda Russians win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Vologda to Russia 3 fighters moved from Samara to Russia 1 fighter and 1 tactical_bomber moved from Tambov to Russia Place Units - Russians 2 artilleries and 2 infantry placed in Russia Turn Complete - Russians Russians collect 7 PUs; end with 7 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 10 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 12 PUs
Combat Hit Differential Summary :
Germans : 1,00 Russians : 2,17
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TripleA Manual Gamesave Post: Japanese round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Japanese Japanese buy 2 carriers, 1 destroyer, 2 fighters and 1 submarine; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 42 Sea Zone to 45 Sea Zone 5 fighters and 5 tactical_bombers moved from 42 Sea Zone to 45 Sea Zone Combat - Japanese Battle in 45 Sea Zone Japanese attack with 5 fighters, 1 submarine and 5 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 5 fighters and 5 tactical_bombers in 45 Sea Zone, round 2 : 7/10 hits, 5,83 expected hits ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC lost in 45 Sea Zone Japanese win with 5 fighters, 1 submarine and 5 tactical_bombers remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Non Combat Move - Japanese
Combat Hit Differential Summary :
ANZAC : -0,33 Japanese : 0,83
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Separate battle. Intended to kill that des, but forgot to dedicate forces.
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Japanese Japanese buy 2 carriers, 1 destroyer, 2 fighters and 1 submarine; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Suiyuyan to Chahar Japanese take Chahar from Chinese 1 infantry moved from Hunan to Anhwe 1 bomber moved from Kweichow to 19 Sea Zone 1 infantry moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 1 fighter and 1 tactical_bomber moved from Kweichow to Anhwe 1 bomber moved from Kweichow to Anhwe Combat - Japanese Battle in 19 Sea Zone Japanese attack with 1 bomber Americans defend with 2 transports 2 transports owned by the Americans lost in 19 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 14 Casualties for Americans: 2 transports Battle in Anhwe Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Anhwe, round 2 : 2/4 hits, 2,00 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Removing units owned by ANZAC from 45 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode 1 bomber moved from Anhwe to Burma 5 infantry moved from Java to 42 Sea Zone 5 infantry and 3 transports moved from 42 Sea Zone to 35 Sea Zone 1 artillery moved from Philippines to 35 Sea Zone 1 marine moved from Java to 42 Sea Zone 2 battleships, 5 carriers, 2 cruisers, 2 destroyers and 1 marine moved from 42 Sea Zone to 35 Sea Zone 8 submarines moved from 36 Sea Zone to 35 Sea Zone 1 bomber moved from 19 Sea Zone to Japan 1 infantry moved from Yunnan to Hunan 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Szechwan to Shensi 1 infantry moved from Shensi to Suiyuyan 2 aaGuns, 1 armour, 7 artilleries and 13 infantry moved from Yunnan to Burma 1 armour and 5 mech_infantrys moved from Kweichow to Burma 1 infantry moved from Shan State to Yunnan 1 infantry moved from Shan State to Burma 2 destroyers moved from 37 Sea Zone to 35 Sea Zone 1 carrier moved from 37 Sea Zone to 35 Sea Zone 5 fighters and 5 tactical_bombers moved from 42 Sea Zone to 45 Sea Zone 3 fighters moved from 45 Sea Zone to Philippines 2 fighters moved from 45 Sea Zone to 35 Sea Zone 2 fighters moved from Japan to 35 Sea Zone 1 fighter moved from 37 Sea Zone to 35 Sea Zone 1 fighter moved from Yunnan to 35 Sea Zone 1 fighter moved from Anhwe to 35 Sea Zone 1 tactical_bomber moved from Anhwe to 35 Sea Zone 1 tactical_bomber moved from 45 Sea Zone to 37 Sea Zone 2 tactical_bombers moved from Japan to 37 Sea Zone 4 tactical_bombers moved from 45 Sea Zone to 35 Sea Zone 1 submarine moved from 42 Sea Zone to 45 Sea Zone 1 submarine moved from 36 Sea Zone to 35 Sea Zone 1 submarine moved from 37 Sea Zone to 35 Sea Zone 1 mech_infantry moved from Sakha to Yakut S.S.R. Place Units - Japanese 2 fighters placed in French Indo China 1 submarine placed in 36 Sea Zone 2 carriers and 1 destroyer placed in 37 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,4 Japanese collect 55 PUs (1 lost to blockades); end with 57 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Chinese : 0,67 Japanese : 0,00
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Japanese Japanese buy 2 carriers, 1 destroyer, 2 fighters and 1 submarine; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Suiyuyan to Chahar Japanese take Chahar from Chinese 1 infantry moved from Hunan to Anhwe 1 bomber moved from Kweichow to 19 Sea Zone 1 infantry moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 1 fighter and 1 tactical_bomber moved from Kweichow to Anhwe 1 bomber moved from Kweichow to Anhwe Combat - Japanese Battle in 19 Sea Zone Japanese attack with 1 bomber Americans defend with 2 transports 2 transports owned by the Americans lost in 19 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 14 Casualties for Americans: 2 transports Battle in Anhwe Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Anhwe, round 2 : 2/4 hits, 2,00 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Removing units owned by ANZAC from 45 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode 1 bomber moved from Anhwe to Burma 5 infantry moved from Java to 42 Sea Zone 5 infantry and 3 transports moved from 42 Sea Zone to 35 Sea Zone 1 artillery moved from Philippines to 35 Sea Zone 1 marine moved from Java to 42 Sea Zone 2 battleships, 5 carriers, 2 cruisers, 2 destroyers and 1 marine moved from 42 Sea Zone to 35 Sea Zone 8 submarines moved from 36 Sea Zone to 35 Sea Zone 1 bomber moved from 19 Sea Zone to Japan 1 infantry moved from Yunnan to Hunan 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Szechwan to Shensi 1 infantry moved from Shensi to Suiyuyan 2 aaGuns, 1 armour, 7 artilleries and 13 infantry moved from Yunnan to Burma 1 armour and 5 mech_infantrys moved from Kweichow to Burma 1 infantry moved from Shan State to Yunnan 1 infantry moved from Shan State to Burma 2 destroyers moved from 37 Sea Zone to 35 Sea Zone 1 carrier moved from 37 Sea Zone to 35 Sea Zone 5 fighters and 5 tactical_bombers moved from 42 Sea Zone to 45 Sea Zone 3 fighters moved from 45 Sea Zone to Philippines 2 fighters moved from 45 Sea Zone to 35 Sea Zone 2 fighters moved from Japan to 35 Sea Zone 1 fighter moved from 37 Sea Zone to 35 Sea Zone 1 fighter moved from Yunnan to 35 Sea Zone 1 fighter moved from Anhwe to 35 Sea Zone 1 tactical_bomber moved from Anhwe to 35 Sea Zone 1 tactical_bomber moved from 45 Sea Zone to 37 Sea Zone 2 tactical_bombers moved from Japan to 37 Sea Zone 4 tactical_bombers moved from 45 Sea Zone to 35 Sea Zone 1 submarine moved from 42 Sea Zone to 45 Sea Zone 1 submarine moved from 36 Sea Zone to 35 Sea Zone 1 submarine moved from 37 Sea Zone to 35 Sea Zone 1 mech_infantry moved from Sakha to Yakut S.S.R. Place Units - Japanese 2 fighters placed in French Indo China 1 submarine placed in 36 Sea Zone 2 carriers and 1 destroyer placed in 37 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,4 Japanese collect 55 PUs (1 lost to blockades); end with 57 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from Japan: 1 bomber EDIT: Adding units owned by Japanese to Philippines: 1 bomber EDIT: Removing units owned by Japanese from Philippines: 1 bomber EDIT: Adding units owned by Japanese to French Indo China: 1 bomber EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese : 0,67 Japanese : 0,00
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Americans Americans buy 1 carrier, 5 destroyers, 2 fighters and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Americans 1 armour and 1 mech_infantry moved from Morocco to Tunisia 1 bomber moved from United Kingdom to Tunisia 1 infantry moved from Morocco to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 105 Sea Zone 2 infantry moved from 105 Sea Zone to Normandy Bordeaux 2 bombers moved from Korea to Chahar 2 bombers moved from Korea to Hopei 2 bombers moved from Korea to Kweichow 2 bombers moved from Korea to Yunnan 2 bombers moved from Korea to Hunan 1 bomber moved from Korea to Yunnan 1 infantry moved from Shantung to Jehol Chinese take Jehol from Japanese 1 infantry and 1 mech_infantry moved from Paulau Island to 34 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 34 Sea Zone to 45 Sea Zone 1 destroyer moved from 34 Sea Zone to 45 Sea Zone 9 fighters and 1 tactical_bomber moved from 34 Sea Zone to 45 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone 1 infantry and 1 mech_infantry moved from 42 Sea Zone to Java 1 mech_infantry moved from Kiangsu to Kiangsi Chinese take Kiangsi from Japanese Combat - Americans Battle in Java Battle in Normandy Bordeaux Battle in Tunisia Americans attack with 1 armour, 1 bomber and 1 mech_infantry Italians defend with 1 artillery and 1 infantry Americans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Tunisia, round 2 : 0/3 hits, 1,33 expected hits Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 1/2 hits, 0,67 expected hits 1 mech_infantry owned by the Americans lost in Tunisia Americans roll dice for 1 armour and 1 bomber in Tunisia, round 3 : 1/2 hits, 1,17 expected hits Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 3 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Italians lost in Tunisia Americans roll dice for 1 armour and 1 bomber in Tunisia, round 4 : 1/2 hits, 1,17 expected hits Italians roll dice for 1 artillery in Tunisia, round 4 : 1/1 hits, 0,33 expected hits 1 armour owned by the Americans and 1 artillery owned by the Italians lost in Tunisia Americans win, taking Java from Japanese, taking Normandy Bordeaux from Germans with 1 bomber remaining. Battle score for attacker is -3 Casualties for Americans: 1 armour and 1 mech_infantry Casualties for Italians: 1 artillery and 1 infantry Battle in Kweichow Americans attack with 2 bombers Japanese defend with 1 infantry Americans roll dice for 2 bombers in Kweichow, round 2 : 0/2 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 bombers in Kweichow, round 3 : 2/2 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kweichow Americans win with 2 bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hunan Americans attack with 2 bombers Japanese defend with 1 infantry Americans roll dice for 2 bombers in Hunan, round 2 : 2/2 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hunan Americans win with 2 bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Chahar Americans attack with 2 bombers Japanese defend with 1 infantry Americans roll dice for 2 bombers in Chahar, round 2 : 2/2 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Chahar Americans win with 2 bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hopei Americans attack with 2 bombers Japanese defend with 1 infantry Americans roll dice for 2 bombers in Hopei, round 2 : 2/2 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Hopei Americans win with 1 bomber remaining. Battle score for attacker is -9 Casualties for Americans: 1 bomber Casualties for Japanese: 1 infantry Battle in Yunnan Americans attack with 3 bombers Japanese defend with 1 infantry Americans roll dice for 3 bombers in Yunnan, round 2 : 3/3 hits, 2,00 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Yunnan Americans win with 3 bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 45 Sea Zone Americans attack with 1 destroyer, 9 fighters and 1 tactical_bomber Japanese defend with 1 submarine Americans roll dice for 1 destroyer, 9 fighters and 1 tactical_bomber in 45 Sea Zone, round 2 : 5/11 hits, 5,50 expected hits Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 45 Sea Zone Americans win with 1 destroyer, 9 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 1 artillery, 2 infantry and 1 marine moved from Paulau Island to 34 Sea Zone 1 artillery, 2 infantry, 1 marine and 2 transports moved from 34 Sea Zone to 49 Sea Zone 1 artillery moved from 49 Sea Zone to Solomon Islands 2 infantry and 1 marine moved from 49 Sea Zone to Solomon Islands 2 bombers moved from Chahar to Korea 1 bomber moved from Hopei to Anhwe 1 artillery moved from Shantung to Anhwe 2 bombers moved from Kweichow to India 3 bombers moved from Yunnan to India 1 aaGun and 3 infantry moved from Korea to Manchuria 1 armour moved from Korea to Manchuria 1 battleship, 5 carriers, 3 cruisers, 2 destroyers and 4 submarines moved from 34 Sea Zone to 49 Sea Zone 2 bombers moved from Hunan to Anhwe 1 bomber moved from Anhwe to Manchuria 2 bombers moved from Anhwe to Manchuria 9 fighters and 1 tactical_bomber moved from 45 Sea Zone to 49 Sea Zone 1 destroyer moved from 34 Sea Zone to 49 Sea Zone 1 submarine moved from 6 Sea Zone to 19 Sea Zone 3 destroyers moved from 10 Sea Zone to 26 Sea Zone 4 fighters moved from Eastern United States to Gibraltar 1 destroyer moved from 91 Sea Zone to 104 Sea Zone 1 bomber moved from Tunisia to Algeria 2 infantry moved from Morocco to Algeria Place Units - Americans 2 mech_infantrys placed in Korea 1 carrier and 5 destroyers placed in 101 Sea Zone 2 fighters placed in Eastern United States Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan Combat - Chinese Chinese creates battle in territory Yunnan Chinese creates battle in territory Kweichow Chinese creates battle in territory Hunan Chinese creates battle in territory Hopei Chinese creates battle in territory Chahar Non Combat Move - Chinese Place Units - Chinese 4 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 16 PUs; end with 16 PUs Purchase Units - British British buy 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from United Kingdom to Scotland 1 fighter moved from United Kingdom to Scotland 1 fighter moved from 91 Sea Zone to Scotland 1 fighter moved from 91 Sea Zone to Scotland 1 infantry moved from Iraq to Northwest Persia British take Northwest Persia from Italians 1 infantry moved from Iraq to Persia British take Persia from Germans 2 bombers moved from India to Malaya 1 infantry moved from Algeria to Tunisia British take Tunisia from Italians Combat - British Strategic bombing raid in Malaya AA fire in Malaya : 0/2 hits, 0,33 expected hits Bombing raid in Malaya rolls: 5,6 and causes: 6 damage to unit: factory_minor Bombing raid in Malaya causes 6 damage total. Battle in Scotland British attack with 3 fighters and 2 infantry Germans defend with 1 airfield and 2 infantry British roll dice for 3 fighters and 2 infantry in Scotland, round 2 : 2/5 hits, 1,83 expected hits Germans roll dice for 2 infantry in Scotland, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Germans and 1 infantry owned by the British lost in Scotland British win, taking Scotland from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - British 3 fighters moved from Scotland to United Kingdom 3 artilleries and 6 infantry moved from Iraq to Persia 3 fighters and 1 tactical_bomber moved from Egypt to Iraq 1 mech_infantry moved from Union of South Africa to Belgian Congo 2 bombers moved from Malaya to India Place Units - British 2 mech_infantrys placed in Egypt 6 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,3 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,6,4,2,5,5,2,2,3,5,3,6,5,2,3,6,3,5,5,5,4,6,1 British collect 28 PUs (8 lost to blockades); end with 28 PUs Place Units - UK_Pacific 2 artilleries placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs Some Units in India change ownership: 2 artilleries
Combat Hit Differential Summary :
Germans : 0,33 Italians : 0,33 British : 0,17 Americans : 0,17 AA fire in Malaya : : -0,33 Japanese : -1,17
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Italians Italians buy 1 bomber and 1 fighter; Remaining resources: 0 PUs; Combat Move - Italians 2 fighters moved from 94 Sea Zone to 104 Sea Zone 1 submarine moved from 94 Sea Zone to 92 Sea Zone 1 battleship, 1 cruiser and 1 destroyer moved from 94 Sea Zone to 92 Sea Zone 1 cruiser and 1 destroyer moved from 94 Sea Zone to 92 Sea Zone 2 carriers and 2 fighters moved from 94 Sea Zone to 92 Sea Zone 1 fighter and 1 tactical_bomber moved from Southern Italy to 92 Sea Zone 1 bomber moved from Southern Italy to 104 Sea Zone Combat - Italians Battle in 92 Sea Zone Germans loiter and taunt; Italians attack with 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber British defend with 1 destroyer Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits British roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Units damaged: 1 battleship owned by the Italians 1 destroyer owned by the British lost in 92 Sea Zone Italians win with 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in 104 Sea Zone Italians attack with 1 bomber and 2 fighters Americans defend with 1 destroyer Italians roll dice for 1 bomber and 2 fighters in 104 Sea Zone, round 2 : 0/3 hits, 1,67 expected hits Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 fighter owned by the Italians lost in 104 Sea Zone Italians roll dice for 1 bomber and 1 fighter in 104 Sea Zone, round 3 : 1/2 hits, 1,17 expected hits Americans roll dice for 1 destroyer in 104 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 104 Sea Zone Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is -2 Casualties for Italians: 1 fighter Casualties for Americans: 1 destroyer Non Combat Move - Italians 1 fighter moved from 104 Sea Zone to 109 Sea Zone 1 bomber moved from 104 Sea Zone to Eire 1 transport moved from 94 Sea Zone to 97 Sea Zone 1 mech_infantry moved from Southern Italy to Yugoslavia 1 mech_infantry moved from Northern Italy to Romania 1 mech_infantry moved from Bessarabia to Bryansk 1 mech_infantry moved from Caucasus to Bryansk Place Units - Italians 1 bomber and 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 24 PUs
Combat Hit Differential Summary :
Italians : -1,17 British : 0,67 Americans : 0,33
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I assumed no scramble.
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TripleA Turn Summary: ANZAC round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 submarines moved from 34 Sea Zone to 49 Sea Zone 3 fighters moved from Caroline Islands to Manchuria 2 submarines moved from 62 Sea Zone to 49 Sea Zone 2 aaGuns, 2 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from New South Wales to Queensland Place Units - ANZAC 1 destroyer and 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 submarines moved from 34 Sea Zone to 49 Sea Zone 3 fighters moved from Caroline Islands to Manchuria 2 submarines moved from 62 Sea Zone to 49 Sea Zone 2 aaGuns, 2 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from New South Wales to Queensland Place Units - ANZAC 1 destroyer and 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Combat Move - French Non Combat Move - French 3 infantry moved from Algeria to Morocco 1 fighter moved from 91 Sea Zone to Morocco Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 1 carrier, 3 fighters and 12 infantry; Remaining resources: 0 PUs; Combat Move - Germans 4 submarines moved from 112 Sea Zone to 91 Sea Zone 1 battleship, 1 cruiser, 3 destroyers and 3 submarines moved from 109 Sea Zone to 91 Sea Zone 1 fighter and 1 tactical_bomber moved from 109 Sea Zone to Scotland 1 infantry moved from Eire to Scotland 2 infantry moved from Volgograd to Samara 1 infantry moved from Volgograd to Tambov 1 infantry moved from Bryansk to Tambov 1 fighter and 1 tactical_bomber moved from Bryansk to Samara 1 bomber moved from Western Germany to Tambov 1 bomber moved from Western Germany to 91 Sea Zone 2 fighters moved from 92 Sea Zone to 91 Sea Zone 3 fighters and 1 tactical_bomber moved from 109 Sea Zone to 91 Sea Zone 1 carrier moved from 109 Sea Zone to 91 Sea Zone 1 destroyer moved from 110 Sea Zone to 91 Sea Zone Combat - Germans Battle in 91 Sea Zone Germans attack with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 4 destroyers, 5 fighters, 7 submarines and 1 tactical_bomber British defend with 1 carrier, 2 cruisers, 1 fighter, 1 submarine and 2 transports; Americans defend with 1 carrier, 4 destroyers and 4 transports Germans roll dice for 7 submarines in 91 Sea Zone, round 2 : 1/7 hits, 2,33 expected hits Units damaged: 1 carrier owned by the British Germans roll dice for 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 4 destroyers, 5 fighters and 1 tactical_bomber in 91 Sea Zone, round 2 : 9/13 hits, 6,33 expected hits Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Americans roll dice for 2 carriers, 2 cruisers, 4 destroyers, 1 fighter and 6 transports in 91 Sea Zone, round 2 : 4/9 hits, 3,67 expected hits Units damaged: 1 battleship owned by the Germans 4 destroyers owned by the Americans, 3 submarines owned by the Germans, 1 cruiser owned by the British, 1 carrier owned by the Americans, 1 submarine owned by the British and 1 carrier owned by the British lost in 91 Sea Zone Germans roll dice for 4 submarines in 91 Sea Zone, round 3 : 1/4 hits, 1,33 expected hits 1 cruiser owned by the British lost in 91 Sea Zone Germans roll dice for 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 4 destroyers, 5 fighters and 1 tactical_bomber in 91 Sea Zone, round 3 : 7/13 hits, 6,33 expected hits Americans roll dice for 1 fighter in 91 Sea Zone, round 3 : 0/1 hits, 0,67 expected hits 2 transports owned by the British, 4 transports owned by the Americans and 1 fighter owned by the British lost in 91 Sea Zone Germans win with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 4 destroyers, 5 fighters, 4 submarines and 1 tactical_bomber remaining. Battle score for attacker is 128 Casualties for Germans: 3 submarines Casualties for Americans: 1 carrier, 4 destroyers and 4 transports Casualties for British: 1 carrier, 2 cruisers, 1 fighter, 1 submarine and 2 transports Battle in Tambov Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Tambov, round 2 : 0/3 hits, 1,00 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Tambov Germans roll dice for 1 bomber and 1 infantry in Tambov, round 3 : 2/2 hits, 0,83 expected hits Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Scotland Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 airfield and 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Scotland, round 2 : 2/3 hits, 1,33 expected hits British roll dice for 1 infantry in Scotland, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Scotland Germans win, taking Scotland from British with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Samara Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Samara, round 2 : 1/4 hits, 1,50 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara Germans win, taking Samara from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Samara to Bryansk 1 bomber moved from Tambov to Bryansk 1 armour moved from Kansu to Kazakhstan 3 infantry moved from Ukraine to Bryansk 2 infantry moved from Belarus to Bryansk 2 mech_infantrys moved from Archangel to Bryansk 1 infantry moved from Novgorod to Archangel 1 infantry moved from Smolensk to Vologda 2 infantry moved from Novgorod to Belarus 1 infantry moved from Bryansk to Smolensk 1 mech_infantry moved from Buryatia to Yenisey 1 artillery moved from Western Germany to France 1 carrier and 1 fighter moved from 109 Sea Zone to 91 Sea Zone 1 fighter moved from Scotland to Eire 1 tactical_bomber moved from Scotland to 109 Sea Zone 2 fighters and 1 tactical_bomber moved from 91 Sea Zone to 109 Sea Zone 1 bomber moved from 91 Sea Zone to Eire 3 mech_infantrys moved from Western Germany to France 3 transports moved from 109 Sea Zone to 112 Sea Zone 1 aaGun moved from Western Germany to France 1 aaGun moved from Western Germany to France 1 submarine moved from 119 Sea Zone to 109 Sea Zone 1 armour and 6 mech_infantrys moved from Kazakhstan to Volgograd Place Units - Germans 3 infantry placed in Volgograd 3 artilleries placed in Ukraine 3 infantry placed in Novgorod 3 fighters and 3 infantry placed in Western Germany 3 infantry placed in France 1 carrier placed in 112 Sea Zone Turn Complete - Germans Germans collect 68 PUs; end with 68 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 75 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 90 PUs
Combat Hit Differential Summary :
Germans : 2,00 British : -0,33 Americans : -0,50 Russians : 1,00
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Assumed no scramble. Would’ve been a waste of figs.