TripleA Turn Summary: UK_Pacific round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16
Purchase Units - Americans
Americans buy 1 aaGun, 8 fighters and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
2 fighters moved from United Kingdom to 112 Sea Zone
1 transport moved from 110 Sea Zone to 109 Sea Zone
5 carriers, 1 destroyer, 9 fighters and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
1 bomber moved from Spain to 112 Sea Zone
1 mech_infantry moved from Amur to Yakut S.S.R.
1 armour and 4 mech_infantrys moved from Korea to Jehol
1 bomber, 2 fighters and 1 tactical_bomber moved from Korea to Yakut S.S.R.
1 artillery and 1 infantry moved from Spain to Normandy Bordeaux
1 artillery and 1 infantry moved from Spain to Gibraltar
1 infantry moved from Spain to Gibraltar
Combat - Americans
Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone
Battle in Yakut S.S.R.
Americans attack with 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 armour and 2 mech_infantrys
Americans roll dice for 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Yakut S.S.R., round 2 : 2/5 hits, 2.50 expected hits
Germans roll dice for 1 armour and 2 mech_infantrys in Yakut S.S.R., round 2 : 0/3 hits, 1.17 expected hits
2 mech_infantrys owned by the Germans lost in Yakut S.S.R.
Americans roll dice for 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Yakut S.S.R., round 3 : 2/5 hits, 2.50 expected hits
Germans roll dice for 1 armour in Yakut S.S.R., round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Yakut S.S.R.
Americans win, taking Yakut S.S.R. from Germans with 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Germans: 1 armour and 2 mech_infantrys
Battle in Normandy Bordeaux
Americans attack with 1 artillery and 1 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Gibraltar
Americans attack with 1 artillery and 2 infantry
Italians defend with 1 airfield, 1 harbour and 1 infantry
Americans roll dice for 1 artillery and 2 infantry in Gibraltar, round 2 : 1/3 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Gibraltar, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Jehol
Americans attack with 1 armour and 4 mech_infantrys
Japanese defend with 1 infantry
Americans roll dice for 1 armour and 4 mech_infantrys in Jehol, round 2 : 2/5 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Jehol
Americans win, taking Jehol from Japanese with 1 armour and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 112 Sea Zone
Americans attack with 1 bomber, 5 carriers, 1 destroyer, 11 fighters and 1 tactical_bomber
Germans defend with 1 battleship, 4 carriers, 1 destroyer, 10 fighters, 11 submarines, 1 tactical_bomber and 1 transport
Americans roll dice for 1 bomber, 5 carriers, 1 destroyer, 11 fighters and 1 tactical_bomber in 112 Sea Zone, round 2 : 7/14 hits, 7.17 expected hits
Units damaged: 1 battleship owned by the Germans and 4 carriers owned by the Germans
Germans roll dice for 11 submarines in 112 Sea Zone, round 2 : 2/11 hits, 1.83 expected hits
Units damaged: 2 carriers owned by the Americans
Germans roll dice for 1 battleship, 4 carriers, 1 destroyer, 10 fighters, 1 tactical_bomber and 1 transport in 112 Sea Zone, round 2 : 7/17 hits, 9.50 expected hits
Units damaged: 1 carrier owned by the Americans
2 submarines owned by the Germans and 4 carriers owned by the Americans lost in 112 Sea Zone
Americans roll dice for 1 bomber, 1 carrier, 1 destroyer, 11 fighters and 1 tactical_bomber in 112 Sea Zone, round 3 : 10/14 hits, 7.17 expected hits
Germans roll dice for 9 submarines in 112 Sea Zone, round 3 : 2/9 hits, 1.50 expected hits
Germans roll dice for 1 battleship, 4 carriers, 1 destroyer, 10 fighters, 1 tactical_bomber and 1 transport in 112 Sea Zone, round 3 : 8/17 hits, 9.50 expected hits
1 destroyer owned by the Germans, 9 submarines owned by the Germans, 1 destroyer owned by the Americans, 1 carrier owned by the Americans and 8 fighters owned by the Americans lost in 112 Sea Zone
Americans roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in 112 Sea Zone, round 4 : 4/5 hits, 2.83 expected hits
Germans roll dice for 1 battleship, 4 carriers, 10 fighters, 1 tactical_bomber and 1 transport in 112 Sea Zone, round 4 : 8/16 hits, 9.17 expected hits
1 tactical_bomber owned by the Americans, 4 carriers owned by the Germans, 3 fighters owned by the Americans and 1 bomber owned by the Americans lost in 112 Sea Zone
Germans win with 1 battleship, 10 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -83
Casualties for Americans: 1 bomber, 5 carriers, 1 destroyer, 11 fighters and 1 tactical_bomber
Casualties for Germans: 4 carriers, 1 destroyer and 11 submarines
Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
7 fighters owned by the Germans and 1 tactical_bomber owned by the Germans forced to land in Western Germany
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
3 aaGuns and 3 artilleries moved from Spain to Portugal
2 fighters moved from Eastern United States to Portugal
1 aaGun moved from Hopei to Kweichow
1 bomber moved from Yakut S.S.R. to Korea
2 fighters and 1 tactical_bomber moved from Yakut S.S.R. to Buryatia
6 submarines moved from 26 Sea Zone to 6 Sea Zone
2 fighters moved from Hawaiian Islands to Korea
EDIT: 1 transport moved from 109 Sea Zone to 107 Sea Zone
Place Units - Americans
3 fighters placed in Korea
1 aaGun and 2 infantry placed in Spain
5 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 64 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Hunan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Shensi to Tsinghai
1 infantry moved from Sikang to Tsinghai
1 artillery and 1 infantry moved from Hunan to Anhwe
2 artilleries and 6 infantry moved from Hunan to Yunnan
Combat - Chinese
Battle in Kansu
Chinese attack with 1 infantry
Germans defend with 1 infantry
Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Kansu, round 4 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 infantry in Kansu, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Kansu, round 5 : 1/1 hits, 0.17 expected hits
Germans roll dice for 1 infantry in Kansu, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Kansu
Chinese win, taking Kansu from Germans with 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Tsinghai
Chinese attack with 2 infantry
Germans defend with 1 infantry
Chinese roll dice for 2 infantry in Tsinghai, round 2 : 0/2 hits, 0.33 expected hits
Germans roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Tsinghai
Chinese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Tsinghai, round 4 : 1/1 hits, 0.17 expected hits
Germans roll dice for 1 infantry in Tsinghai, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Tsinghai
Chinese win, taking Tsinghai from Germans with 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Germans: 1 infantry
Battle in Yunnan
Chinese attack with 2 artilleries and 6 infantry
Japanese defend with 1 artillery and 2 infantry
Chinese roll dice for 2 artilleries and 6 infantry in Yunnan, round 2 : 3/8 hits, 2.00 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits
2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 2 artilleries and 5 infantry remaining. Battle score for attacker is 7
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery and 2 infantry
Battle in Anhwe
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 infantry moved from Chahar to Jehol
1 infantry moved from Hopei to Chahar
1 infantry moved from Szechwan to Yunnan
Place Units - Chinese
5 infantry placed in Jehol
Turn Complete - Chinese
Chinese collect 17 PUs; end with 19 PUs
Purchase Units - British
British repair damage of 5x factory_minor; Remaining resources: 27 PUs;
British buy 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from United Kingdom to 112 Sea Zone
5 fighters moved from 110 Sea Zone to 112 Sea Zone
2 armour, 13 artilleries, 2 fighters, 29 infantry, 1 mech_infantry and 1 tactical_bomber moved from Egypt to Trans-Jordan
Combat - British
Battle in 112 Sea Zone
British attack with 6 fighters
Germans defend with 1 battleship and 1 transport
British roll dice for 6 fighters in 112 Sea Zone, round 2 : 2/6 hits, 3.00 expected hits
Germans roll dice for 1 battleship and 1 transport in 112 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
1 battleship owned by the Germans, 1 transport owned by the Germans and 1 fighter owned by the British lost in 112 Sea Zone
British win with 5 fighters remaining. Battle score for attacker is 17
Casualties for British: 1 fighter
Casualties for Germans: 1 battleship and 1 transport
Battle in Trans-Jordan
British attack with 2 armour, 13 artilleries, 2 fighters, 29 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 3 aaGuns, 4 armour, 12 artilleries, 7 infantry and 24 mech_infantrys; Italians defend with 1 artillery and 1 infantry
AA fire in Trans-Jordan : 0/3 hits, 0.50 expected hits
British roll dice for 2 armour, 13 artilleries, 2 fighters, 29 infantry, 1 mech_infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 15/48 hits, 14.17 expected hits
Italians roll dice for 3 aaGuns, 4 armour, 13 artilleries, 8 infantry and 24 mech_infantrys in Trans-Jordan, round 2 : 20/49 hits, 17.00 expected hits
3 aaGuns owned by the Germans, 7 infantry owned by the Germans, 4 mech_infantrys owned by the Germans, 1 infantry owned by the Italians and 20 infantry owned by the British lost in Trans-Jordan
British roll dice for 2 armour, 13 artilleries, 2 fighters, 9 infantry, 1 mech_infantry and 1 tactical_bomber in Trans-Jordan, round 3 : 9/28 hits, 10.33 expected hits
Italians roll dice for 4 armour, 13 artilleries and 20 mech_infantrys in Trans-Jordan, round 3 : 11/37 hits, 13.00 expected hits
1 mech_infantry owned by the British, 9 mech_infantrys owned by the Germans, 1 artillery owned by the British and 9 infantry owned by the British lost in Trans-Jordan
British roll dice for 2 armour, 12 artilleries, 2 fighters and 1 tactical_bomber in Trans-Jordan, round 4 : 5/17 hits, 6.67 expected hits
Italians roll dice for 4 armour, 13 artilleries and 11 mech_infantrys in Trans-Jordan, round 4 : 9/28 hits, 10.00 expected hits
5 mech_infantrys owned by the Germans and 9 artilleries owned by the British lost in Trans-Jordan
British roll dice for 2 armour, 3 artilleries, 2 fighters and 1 tactical_bomber in Trans-Jordan, round 5 : 1/8 hits, 3.67 expected hits
Italians roll dice for 4 armour, 13 artilleries and 6 mech_infantrys in Trans-Jordan, round 5 : 12/23 hits, 8.33 expected hits
1 tactical_bomber owned by the British, 1 mech_infantry owned by the Germans, 3 artilleries owned by the British, 2 fighters owned by the British and 2 armour owned by the British lost in Trans-Jordan
Italians win with 4 armour, 13 artilleries and 5 mech_infantrys remaining. Battle score for attacker is -71
Casualties for British: 2 armour, 13 artilleries, 2 fighters, 29 infantry, 1 mech_infantry and 1 tactical_bomber
Casualties for Germans: 3 aaGuns, 7 infantry and 19 mech_infantrys
Casualties for Italians: 1 infantry
Non Combat Move - British
5 fighters moved from 112 Sea Zone to 110 Sea Zone
6 aaGuns and 3 infantry moved from Hunan to Yunnan
1 mech_infantry moved from Belgian Congo to Egypt
3 fighters moved from Spain to 110 Sea Zone
Place Units - British
1 armour, 1 artillery and 1 infantry placed in Egypt
1 armour and 2 mech_infantrys placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,4
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,1,1,6
British collect 25 PUs (4 lost to blockades); end with 25 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -7.50
Italians : 3.33
British : -5.83
Americans : 4.17
Chinese : 2.00
AA fire in Trans-Jordan : : -0.50
Japanese : 0.33
Savegame