L20 #2 trulpen (X+6) vs Axis-Dominion (A) BM3


  • @axis-dominion said in L20 #2 trulpen (X+6) vs Axis-Dominion (A) BM3:

    must be expensive for Japan to always be blocking sz6 with a dd :)

    It is, and with that low income as well. Not stable.

    Btw, I thought the 2 subs would convoy disrupt the chinese, but it seems they don’t.


  • @trulpen said in L20 #2 trulpen (X+6) vs Axis-Dominion (A) BM3:

    @axis-dominion said in L20 #2 trulpen (X+6) vs Axis-Dominion (A) BM3:

    must be expensive for Japan to always be blocking sz6 with a dd :)

    It is, and with that low income as well. Not stable.

    Btw, I thought the 2 subs would convoy disrupt the chinese, but it seems they don’t.

    yah they don’t, Chinese are immune to convoys. they’re just vulnerable to bio-weapons apparently


  • @axis-dominion said in L20 #2 trulpen (X+6) vs Axis-Dominion (A) BM3:

    and it wasn’t cheap for me to be blocking up until now either, but I believe now I’m finally beyond that need to block

    Atleast it has helped out the sauerkraut and macaroni a lot!


  • TripleA Turn Summary: Italians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Italians
            Italians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 infantry moved from Syria to Iraq
            1 artillery and 2 infantry moved from Syria to Trans-Jordan
            2 fighters moved from 99 Sea Zone to Trans-Jordan
            1 fighter moved from 99 Sea Zone to Iraq
            1 bomber moved from Syria to Trans-Jordan
            1 fighter moved from 99 Sea Zone to Iraq
    
        Combat - Italians
            Battle in Iraq
                Italians attack with 2 fighters and 2 infantry
                British defend with 1 mech_infantry
                    Italians roll dice for 2 fighters and 2 infantry in Iraq, round 2 : 3/4 hits, 1,33 expected hits
                    British roll dice for 1 mech_infantry in Iraq, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the British lost in Iraq
                Italians win, taking Iraq from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
            Battle in Trans-Jordan
                Italians attack with 1 artillery, 1 bomber, 2 fighters and 2 infantry
                British defend with 3 infantry
                    Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 2 infantry in Trans-Jordan, round 2 : 1/6 hits, 2,50 expected hits
                    British roll dice for 3 infantry in Trans-Jordan, round 2 : 0/3 hits, 1,00 expected hits
                    1 infantry owned by the British lost in Trans-Jordan
                    Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 2 infantry in Trans-Jordan, round 3 : 1/6 hits, 2,50 expected hits
                    British roll dice for 2 infantry in Trans-Jordan, round 3 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
                    Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Trans-Jordan, round 4 : 2/5 hits, 2,33 expected hits
                    British roll dice for 1 infantry in Trans-Jordan, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Trans-Jordan
                Italians win, taking Trans-Jordan from British with 1 artillery, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
                Casualties for British: 3 infantry
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Italians
            2 fighters moved from Trans-Jordan to 99 Sea Zone
            2 fighters moved from Iraq to 99 Sea Zone
            1 bomber moved from Trans-Jordan to Southern Italy
            4 transports moved from 99 Sea Zone to 97 Sea Zone
            2 artilleries and 6 infantry moved from Northern Italy to 97 Sea Zone
            2 artilleries, 6 infantry and 4 transports moved from 97 Sea Zone to 99 Sea Zone
            2 artilleries and 6 infantry moved from 99 Sea Zone to Syria
            1 aaGun moved from Syria to Iraq
            3 armour and 2 marines moved from Syria to Iraq
            3 aaGuns moved from Northern Italy to Southern Italy
            1 infantry moved from France to Northern Italy
            1 mech_infantry moved from Northern Italy to Southern Italy
            1 submarine moved from 95 Sea Zone to 98 Sea Zone
    
        Place Units - Italians
            1 artillery and 2 infantry placed in Southern Italy
            5 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,2,3,1,4,4,4,4
            Italians collect 15 PUs (2 lost to blockades); end with 15 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 22 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Italians : -1,67
    British : -1,33
    

    Savegame


  • TripleA Turn Summary: French round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 1 bomber and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Combat - ANZAC
            ANZAC creates battle in territory 6 Sea Zone
    
        Non Combat Move - ANZAC
            1 destroyer and 1 submarine moved from 62 Sea Zone to 30 Sea Zone
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
            1 infantry moved from 62 Sea Zone to New South Wales
            1 infantry moved from Western Australia to South Australia
            2 infantry moved from Persia to Eastern Persia
            1 fighter moved from Suiyuyan to Burma
    
        Place Units - ANZAC
            1 submarine placed in 62 Sea Zone
            1 bomber placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Persia to Eastern Persia
            2 infantry moved from United Kingdom to 110 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • small adjustment coming, hold on


  • TripleA Turn Summary: French round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 1 bomber and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Combat - ANZAC
            ANZAC creates battle in territory 6 Sea Zone
    
        Non Combat Move - ANZAC
            1 destroyer and 1 submarine moved from 62 Sea Zone to 30 Sea Zone
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
            1 infantry moved from 62 Sea Zone to New South Wales
            1 infantry moved from Western Australia to South Australia
            2 infantry moved from Persia to Eastern Persia
            1 fighter moved from Suiyuyan to Burma
    
        Place Units - ANZAC
            1 submarine placed in 62 Sea Zone
            1 bomber placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Persia to Eastern Persia
            2 infantry moved from United Kingdom to 110 Sea Zone
    
        Turn Complete - French
            Turning on Edit Mode
            EDIT: Removing units owned by French from 110 Sea Zone: 4 infantry
            EDIT: Removing units owned by Americans from 110 Sea Zone: 3 transports
            EDIT: Adding units owned by Americans to 110 Sea Zone: 3 transports
            EDIT: Adding units owned by French to United Kingdom: 2 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • use latest plz


  • TripleA Turn Summary: Germans round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 fighters, 17 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Volgograd to Kazakhstan
                  Germans take Kazakhstan from Russians
            1 infantry moved from Volgograd to Caucasus
            1 infantry moved from Volgograd to Caucasus
            2 infantry moved from Bryansk to Tambov
            1 infantry moved from Rostov to Caucasus
            1 infantry moved from Karelia to Finland
                  Germans take Finland from Americans
            2 infantry moved from Western Germany to Holland Belgium
            1 artillery moved from France to Normandy Bordeaux
            1 mech_infantry moved from Western Germany to Normandy Bordeaux
            1 fighter moved from Bryansk to Caucasus
            1 armour and 1 mech_infantry moved from Volgograd to Caucasus
            1 armour and 1 mech_infantry moved from Volgograd to Caucasus
            1 bomber moved from Bryansk to Tambov
            1 artillery moved from Bryansk to Tambov
            1 submarine moved from 112 Sea Zone to 125 Sea Zone
            1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 125 Sea Zone
            1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Holland Belgium
            1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Normandy Bordeaux
            1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Holland Belgium
            1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Normandy Bordeaux
            1 fighter moved from Western Germany to Normandy Bordeaux
            1 armour and 1 mech_infantry moved from Bryansk to Caucasus
    
        Combat - Germans
            Battle in 125 Sea Zone
                Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                British defend with 1 destroyer
                    Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 fighter and 1 tactical_bomber in 125 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
                    British roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the British lost in 125 Sea Zone
                Germans win, taking 125 Sea Zone from British with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in Normandy Bordeaux
                Germans attack with 1 artillery, 3 fighters, 1 mech_infantry and 2 tactical_bombers
                British defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                    Germans roll dice for 1 artillery, 3 fighters, 1 mech_infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 2/7 hits, 3,50 expected hits
                    British roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0,67 expected hits
                    1 artillery owned by the Germans and 2 infantry owned by the British lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from British with 3 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Germans: 1 artillery
                Casualties for British: 2 infantry
            Battle in Holland Belgium
                Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
                British defend with 2 infantry
                    Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 3/6 hits, 2,67 expected hits
                    British roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the British lost in Holland Belgium
                Germans win, taking Holland Belgium from British with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in Tambov
                Germans attack with 1 artillery, 1 bomber and 2 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Tambov, round 2 : 1/4 hits, 1,50 expected hits
                    Russians roll dice for 2 infantry in Tambov, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                    Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Tambov, round 3 : 1/3 hits, 1,33 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                Germans win, taking Tambov from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
            Battle in Caucasus
                Germans attack with 3 armour, 1 fighter, 3 infantry and 3 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 3 armour, 1 fighter, 3 infantry and 3 mech_infantrys in Caucasus, round 2 : 4/10 hits, 3,00 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Caucasus
                Germans win, taking Caucasus from Russians with 3 armour, 1 fighter, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 aaGun moved from Volgograd to Caucasus
            1 fighter moved from Caucasus to Iraq
            2 infantry moved from Rostov to Bryansk
            3 infantry moved from Ukraine to Bryansk
            3 infantry moved from Western Ukraine to Bryansk
            1 infantry moved from Belarus to Bryansk
            1 fighter and 1 tactical_bomber moved from 125 Sea Zone to 112 Sea Zone
            3 fighters and 2 tactical_bombers moved from Normandy Bordeaux to 112 Sea Zone
            2 fighters and 2 tactical_bombers moved from Holland Belgium to 112 Sea Zone
            2 fighters moved from Western Germany to Iraq
            1 infantry moved from Novgorod to Belarus
            2 infantry moved from Novgorod to Vyborg
            2 armour and 1 mech_infantry moved from Novgorod to Vyborg
            1 bomber moved from Tambov to Iraq
            2 armour and 1 mech_infantry moved from Bryansk to Novgorod
            1 fighter moved from 112 Sea Zone to Western Germany
            1 submarine moved from 112 Sea Zone to 124 Sea Zone
            1 aaGun and 2 artilleries moved from France to Western Germany
    
        Place Units - Germans
            2 fighters placed in Western Germany
            1 submarine placed in 112 Sea Zone
            2 infantry placed in Western Germany
            2 infantry placed in Southern France
            3 infantry placed in Rostov
            3 infantry placed in Ukraine
            3 infantry placed in Western Ukraine
            3 infantry placed in Novgorod
            1 infantry placed in Volgograd
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,6
            Germans collect 59 PUs (2 lost to blockades); end with 59 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 61 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,50
    British : -0,67
    Russians : 0,67
    

    Savegame


  • TripleA Turn Summary: Germans round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 fighters, 17 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Volgograd to Kazakhstan
                  Germans take Kazakhstan from Russians
            1 infantry moved from Volgograd to Caucasus
            1 infantry moved from Volgograd to Caucasus
            2 infantry moved from Bryansk to Tambov
            1 infantry moved from Rostov to Caucasus
            1 infantry moved from Karelia to Finland
                  Germans take Finland from Americans
            2 infantry moved from Western Germany to Holland Belgium
            1 artillery moved from France to Normandy Bordeaux
            1 mech_infantry moved from Western Germany to Normandy Bordeaux
            1 fighter moved from Bryansk to Caucasus
            1 armour and 1 mech_infantry moved from Volgograd to Caucasus
            1 armour and 1 mech_infantry moved from Volgograd to Caucasus
            1 bomber moved from Bryansk to Tambov
            1 artillery moved from Bryansk to Tambov
            1 submarine moved from 112 Sea Zone to 125 Sea Zone
            1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 125 Sea Zone
            1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Holland Belgium
            1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Normandy Bordeaux
            1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Holland Belgium
            1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Normandy Bordeaux
            1 fighter moved from Western Germany to Normandy Bordeaux
            1 armour and 1 mech_infantry moved from Bryansk to Caucasus
    
        Combat - Germans
            Battle in 125 Sea Zone
                Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                British defend with 1 destroyer
                    Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 fighter and 1 tactical_bomber in 125 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
                    British roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the British lost in 125 Sea Zone
                Germans win, taking 125 Sea Zone from British with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in Normandy Bordeaux
                Germans attack with 1 artillery, 3 fighters, 1 mech_infantry and 2 tactical_bombers
                British defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                    Germans roll dice for 1 artillery, 3 fighters, 1 mech_infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 2/7 hits, 3,50 expected hits
                    British roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0,67 expected hits
                    1 artillery owned by the Germans and 2 infantry owned by the British lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from British with 3 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Germans: 1 artillery
                Casualties for British: 2 infantry
            Battle in Holland Belgium
                Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
                British defend with 2 infantry
                    Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 3/6 hits, 2,67 expected hits
                    British roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the British lost in Holland Belgium
                Germans win, taking Holland Belgium from British with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in Tambov
                Germans attack with 1 artillery, 1 bomber and 2 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Tambov, round 2 : 1/4 hits, 1,50 expected hits
                    Russians roll dice for 2 infantry in Tambov, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                    Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Tambov, round 3 : 1/3 hits, 1,33 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                Germans win, taking Tambov from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
            Battle in Caucasus
                Germans attack with 3 armour, 1 fighter, 3 infantry and 3 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 3 armour, 1 fighter, 3 infantry and 3 mech_infantrys in Caucasus, round 2 : 4/10 hits, 3,00 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Caucasus
                Germans win, taking Caucasus from Russians with 3 armour, 1 fighter, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 aaGun moved from Volgograd to Caucasus
            1 fighter moved from Caucasus to Iraq
            2 infantry moved from Rostov to Bryansk
            3 infantry moved from Ukraine to Bryansk
            3 infantry moved from Western Ukraine to Bryansk
            1 infantry moved from Belarus to Bryansk
            1 fighter and 1 tactical_bomber moved from 125 Sea Zone to 112 Sea Zone
            3 fighters and 2 tactical_bombers moved from Normandy Bordeaux to 112 Sea Zone
            2 fighters and 2 tactical_bombers moved from Holland Belgium to 112 Sea Zone
            2 fighters moved from Western Germany to Iraq
            1 infantry moved from Novgorod to Belarus
            2 infantry moved from Novgorod to Vyborg
            2 armour and 1 mech_infantry moved from Novgorod to Vyborg
            1 bomber moved from Tambov to Iraq
            2 armour and 1 mech_infantry moved from Bryansk to Novgorod
            1 fighter moved from 112 Sea Zone to Western Germany
            1 submarine moved from 112 Sea Zone to 124 Sea Zone
            1 aaGun and 2 artilleries moved from France to Western Germany
    
        Place Units - Germans
            2 fighters placed in Western Germany
            1 submarine placed in 112 Sea Zone
            2 infantry placed in Western Germany
            2 infantry placed in Southern France
            3 infantry placed in Rostov
            3 infantry placed in Ukraine
            3 infantry placed in Western Ukraine
            3 infantry placed in Novgorod
            1 infantry placed in Volgograd
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,6
            Germans collect 59 PUs (2 lost to blockades); end with 59 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 61 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Belarus: 1 infantry
            EDIT: Adding units owned by Germans to Vyborg: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -0,50
    British : -0,67
    Russians : 0,67
    

    Savegame


  • Question: Since the 2 subs don’t convoy disrupt in sz19, may I put them with the fleet instead in sz21?


  • Sorry, missed the edit. Maybe best if you do it again during Russia?


  • TripleA Turn Summary: Russians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Russians
            Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Novosibirsk to Kazakhstan
            1 infantry moved from Samara to Kazakhstan
            2 infantry moved from Samara to Volgograd
            1 fighter and 1 tactical_bomber moved from Russia to Volgograd
            1 infantry moved from Samara to Tambov
            1 infantry moved from Russia to Tambov
            1 infantry moved from Russia to Tambov
            2 fighters moved from Russia to Tambov
            1 fighter moved from Russia to Kazakhstan
    
        Combat - Russians
            Battle in Tambov
                Russians attack with 2 fighters and 3 infantry
                Germans defend with 1 artillery and 1 infantry
                    Russians roll dice for 2 fighters and 3 infantry in Tambov, round 2 : 1/5 hits, 1.50 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                    Russians roll dice for 2 fighters and 2 infantry in Tambov, round 3 : 1/4 hits, 1.33 expected hits
                    Germans roll dice for 1 artillery in Tambov, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 artillery and 1 infantry
            Battle in Volgograd
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 1 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 3/4 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Kazakhstan
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Kazakhstan, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Kazakhstan
                    Russians roll dice for 1 fighter and 1 infantry in Kazakhstan, round 3 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Kazakhstan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Kazakhstan
                Russians win, taking Kazakhstan from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Kazakhstan to Russia
            2 fighters moved from Tambov to Russia
            1 fighter and 1 tactical_bomber moved from Volgograd to Russia
            3 infantry moved from Russia to Samara
            1 infantry moved from Smolensk to Russia
            2 armour and 4 mech_infantrys moved from Novosibirsk to Vologda
            1 armour and 5 mech_infantrys moved from Samara to Vologda
            1 infantry moved from Russia to Smolensk
            1 infantry moved from Russia to Tambov
    
        Place Units - Russians
            1 artillery and 8 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 21 PUs; end with 21 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.00
    Russians : 0.17
    

    Savegame


  • @trulpen said in L20 #2 trulpen (X+6) vs Axis-Dominion (A) BM3:

    Sorry, missed the edit. Maybe best if you do it again during Russia?

    it’s ok, we’ll leave as is


  • @trulpen said in L20 #2 trulpen (X+6) vs Axis-Dominion (A) BM3:

    Question: Since the 2 subs don’t convoy disrupt in sz19, may I put them with the fleet instead in sz21?

    sure, go for it. you can edit beginning of japan’s turn


  • Did an attack on Manchuria, risking air. First thought I’d take the Carolines and put the fleet there. Wouldn’t work. Then I imagined Philly. Would work, but shaky. Then I saw a nice spot by Kwangtung. Unfortunately after battles, but I’m imagining it’s just like a walk-on, so I rolled manually for 8 fig, 1 tac.


  • @trulpen said in L20 #2 trulpen (X+6) vs Axis-Dominion (A) BM3:

    Did an attack on Manchuria, risking air. First thought I’d take the Carolines and put the fleet there. Wouldn’t work. Then I imagined Philly. Would work, but shaky. Then I saw a nice spot by Kwangtung. Unfortunately after battles, but I’m imagining it’s just like a walk-on, so I rolled manually for 8 fig, 1 tac.

    I don’t understand, what did you roll 8 fig and a tac for?


  • TripleA Turn Summary: Japanese round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Japanese
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 19 Sea Zone: 2 submarines
            EDIT: Adding units owned by Japanese to 21 Sea Zone: 2 submarines
            EDIT: Turning off Edit Mode
            Japanese buy 3 artilleries, 1 destroyer, 1 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Anhwe to Hopei
            2 mech_infantrys moved from Shensi to Suiyuyan
            1 armour moved from Shensi to Hopei
            1 artillery moved from Shan State to 37 Sea Zone
            1 artillery and 1 transport moved from 37 Sea Zone to 41 Sea Zone
            1 infantry moved from Sumatra to 41 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 infantry moved from Sikang to Tsinghai
            1 bomber moved from Malaya to Java
            1 bomber moved from Malaya to Tsinghai
            1 armour moved from Shensi to Suiyuyan
            1 mech_infantry moved from Shensi to Hopei
            1 mech_infantry moved from Shensi to Suiyuyan
            1 mech_infantry moved from Shensi to Hopei
            1 infantry moved from Jehol to Manchuria
            3 fighters moved from Guam to Manchuria
            3 tactical_bombers moved from 21 Sea Zone to Manchuria
            3 submarines moved from 6 Sea Zone to 35 Sea Zone
    
        Combat - Japanese
            Battle in Java
                Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                ANZAC defend with 2 infantry
                    Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 3/5 hits, 2,50 expected hits
                    ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 2 infantry
            Battle in Manchuria
                Japanese attack with 3 fighters, 1 infantry and 3 tactical_bombers
                Chinese defend with 3 infantry
                    Japanese roll dice for 3 fighters, 1 infantry and 3 tactical_bombers in Manchuria, round 2 : 2/7 hits, 3,67 expected hits
                    Chinese roll dice for 3 infantry in Manchuria, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Manchuria
                 retreated to Manchuria
                Chinese win with 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
            Battle in Suiyuyan
                Japanese attack with 1 armour, 1 infantry and 3 mech_infantrys
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 infantry and 3 mech_infantrys in Suiyuyan, round 2 : 1/5 hits, 1,17 expected hits
                    Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Suiyuyan
                Japanese win, taking Suiyuyan from Chinese with 1 armour, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Tsinghai
                Japanese attack with 1 bomber and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber and 1 infantry in Tsinghai, round 2 : 1/2 hits, 0,83 expected hits
                    Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Tsinghai
                Japanese win, taking Tsinghai from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Hopei
                Japanese attack with 1 armour, 1 infantry and 2 mech_infantrys
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Hopei, round 2 : 3/4 hits, 1,00 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                Japanese win, taking Hopei from Chinese with 1 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 carrier moved from 37 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
            1 infantry moved from Szechwan to Sikang
            1 infantry moved from Yunnan to Szechwan
            2 aaGuns, 7 artilleries, 16 infantry and 2 mech_infantrys moved from Shan State to Yunnan
            1 mech_infantry moved from Shensi to Chahar
            1 infantry moved from French Indo China to Yunnan
            1 infantry moved from Kiangsu to Anhwe
            1 bomber moved from Java to Malaya
            1 bomber moved from Tsinghai to Shensi
            EDIT: 3 submarines moved from 35 Sea Zone to 20 Sea Zone
            3 submarines moved from 22 Sea Zone to 20 Sea Zone
            2 battleships, 6 carriers, 2 cruisers, 2 destroyers, 8 fighters, 1 marine, 3 submarines and 1 tactical_bomber moved from 21 Sea Zone to 20 Sea Zone
            3 fighters moved from Manchuria to 20 Sea Zone
            1 submarine moved from 41 Sea Zone to 42 Sea Zone
            3 tactical_bombers moved from Manchuria to Anhwe
            2 tactical_bombers moved from Kweichow to Yunnan
            2 mech_infantrys moved from Yunnan to Kweichow
            1 destroyer moved from 37 Sea Zone to 42 Sea Zone
            1 mech_infantry moved from Kweichow to Anhwe
            1 mech_infantry moved from Shensi to Anhwe
    
        Place Units - Japanese
            Turning on Edit Mode
            EDIT: Removing units owned by Chinese from Manchuria: 1 infantry
            EDIT: Turning off Edit Mode
            1 destroyer placed in 6 Sea Zone
            1 transport placed in 20 Sea Zone
            1 submarine placed in 37 Sea Zone
            2 mech_infantrys placed in Kwangtung
            Japanese undo move 4.
            2 mech_infantrys placed in Malaya
            3 artilleries placed in French Indo China
            1 infantry and 1 mech_infantry placed in Kwangtung
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Anhwe: 1 mech_infantry
            EDIT: Adding units owned by Japanese to Shensi: 1 mech_infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,3,5,2,6,5,6,2,6,6,5,6,2,4,4,3,2,5,3,5,3,2,4,4,5,6,6,3,4,5,4,6,3,2,5,6,4,6,1,1,5,5,1,3,1,3,4,1
            Japanese collect 49 PUs (8 lost to blockades); end with 49 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 52 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0,33
    Chinese : -1,00
    Japanese : 0,83
    

    Savegame


  • TripleA Turn Summary: Japanese round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Japanese
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 19 Sea Zone: 2 submarines
            EDIT: Adding units owned by Japanese to 21 Sea Zone: 2 submarines
            EDIT: Turning off Edit Mode
            Japanese buy 3 artilleries, 1 destroyer, 1 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Anhwe to Hopei
            2 mech_infantrys moved from Shensi to Suiyuyan
            1 armour moved from Shensi to Hopei
            1 artillery moved from Shan State to 37 Sea Zone
            1 artillery and 1 transport moved from 37 Sea Zone to 41 Sea Zone
            1 infantry moved from Sumatra to 41 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 infantry moved from Sikang to Tsinghai
            1 bomber moved from Malaya to Java
            1 bomber moved from Malaya to Tsinghai
            1 armour moved from Shensi to Suiyuyan
            1 mech_infantry moved from Shensi to Hopei
            1 mech_infantry moved from Shensi to Suiyuyan
            1 mech_infantry moved from Shensi to Hopei
            1 infantry moved from Jehol to Manchuria
            3 fighters moved from Guam to Manchuria
            3 tactical_bombers moved from 21 Sea Zone to Manchuria
            3 submarines moved from 6 Sea Zone to 35 Sea Zone
    
        Combat - Japanese
            Battle in Java
                Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                ANZAC defend with 2 infantry
                    Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 3/5 hits, 2,50 expected hits
                    ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 2 infantry
            Battle in Manchuria
                Japanese attack with 3 fighters, 1 infantry and 3 tactical_bombers
                Chinese defend with 3 infantry
                    Japanese roll dice for 3 fighters, 1 infantry and 3 tactical_bombers in Manchuria, round 2 : 2/7 hits, 3,67 expected hits
                    Chinese roll dice for 3 infantry in Manchuria, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Manchuria
                 retreated to Manchuria
                Chinese win with 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
            Battle in Suiyuyan
                Japanese attack with 1 armour, 1 infantry and 3 mech_infantrys
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 infantry and 3 mech_infantrys in Suiyuyan, round 2 : 1/5 hits, 1,17 expected hits
                    Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Suiyuyan
                Japanese win, taking Suiyuyan from Chinese with 1 armour, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Tsinghai
                Japanese attack with 1 bomber and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber and 1 infantry in Tsinghai, round 2 : 1/2 hits, 0,83 expected hits
                    Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Tsinghai
                Japanese win, taking Tsinghai from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Hopei
                Japanese attack with 1 armour, 1 infantry and 2 mech_infantrys
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Hopei, round 2 : 3/4 hits, 1,00 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                Japanese win, taking Hopei from Chinese with 1 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 carrier moved from 37 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
            1 infantry moved from Szechwan to Sikang
            1 infantry moved from Yunnan to Szechwan
            2 aaGuns, 7 artilleries, 16 infantry and 2 mech_infantrys moved from Shan State to Yunnan
            1 mech_infantry moved from Shensi to Chahar
            1 infantry moved from French Indo China to Yunnan
            1 infantry moved from Kiangsu to Anhwe
            1 bomber moved from Java to Malaya
            1 bomber moved from Tsinghai to Shensi
            EDIT: 3 submarines moved from 35 Sea Zone to 20 Sea Zone
            3 submarines moved from 22 Sea Zone to 20 Sea Zone
            2 battleships, 6 carriers, 2 cruisers, 2 destroyers, 8 fighters, 1 marine, 3 submarines and 1 tactical_bomber moved from 21 Sea Zone to 20 Sea Zone
            3 fighters moved from Manchuria to 20 Sea Zone
            1 submarine moved from 41 Sea Zone to 42 Sea Zone
            3 tactical_bombers moved from Manchuria to Anhwe
            2 tactical_bombers moved from Kweichow to Yunnan
            2 mech_infantrys moved from Yunnan to Kweichow
            1 destroyer moved from 37 Sea Zone to 42 Sea Zone
            1 mech_infantry moved from Kweichow to Anhwe
            1 mech_infantry moved from Shensi to Anhwe
    
        Place Units - Japanese
            Turning on Edit Mode
            EDIT: Removing units owned by Chinese from Manchuria: 1 infantry
            EDIT: Turning off Edit Mode
            1 destroyer placed in 6 Sea Zone
            1 transport placed in 20 Sea Zone
            1 submarine placed in 37 Sea Zone
            2 mech_infantrys placed in Kwangtung
            Japanese undo move 4.
            2 mech_infantrys placed in Malaya
            3 artilleries placed in French Indo China
            1 infantry and 1 mech_infantry placed in Kwangtung
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Anhwe: 1 mech_infantry
            EDIT: Adding units owned by Japanese to Shensi: 1 mech_infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,3,5,2,6,5,6,2,6,6,5,6,2,4,4,3,2,5,3,5,3,2,4,4,5,6,6,3,4,5,4,6,3,2,5,6,4,6,1,1,5,5,1,3,1,3,4,1
            Japanese collect 49 PUs (8 lost to blockades); end with 49 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 52 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Kweichow: 1 mech_infantry
            EDIT: Adding units owned by Japanese to Yunnan: 1 mech_infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    ANZAC : 0,33
    Chinese : -1,00
    Japanese : 0,83
    

    Savegame


  • @axis-dominion said in L20 #2 trulpen (X+6) vs Axis-Dominion (A) BM3:

    I don’t understand, what did you roll 8 fig and a tac for?

    Manchuria. Used 1 inf, 3 fig, 3 tac, but when going to sz20 I should just use 11 fig, 4 tac.

    If that’s fishy, I can add back one chinaman there.

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