@Avner keep BB or DD?
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L20 AndrewAAGamer (Axis) vs max334 (Allies +30) Global 1940 2nd Ed OOB
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@max334
You were correct: I would not have scrambled. That island north of Japan is Japan as you found out. It is all one big island. You cannot take an island that is not named. -
TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Italians Italians buy 1 armour and 2 infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 fighter moved from Southern Italy to 93 Sea Zone 1 bomber moved from Ukraine to Northern Italy 2 fighters moved from Southern Italy to Northern Italy 2 infantry moved from Southern Italy to Northern Italy Combat - Italians Battle in 93 Sea Zone Italians attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 93 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Northern Italy Italians attack with 1 bomber, 2 fighters and 2 infantry Americans defend with 1 factory_minor and 2 infantry Italians roll dice for 1 bomber, 2 fighters and 2 infantry in Northern Italy, round 2 : 2/0 hits, 2.00 expected hits Americans roll dice for 2 infantry in Northern Italy, round 2 : 1/1 hits, 0.67 expected hits 2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Northern Italy Italians win, taking Northern Italy from Americans with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for Americans: 2 infantry Non Combat Move - Italians 1 bomber and 2 fighters moved from Northern Italy to Southern Italy 1 fighter moved from 93 Sea Zone to Southern Italy Place Units - Italians 1 armour and 2 infantry placed in Southern Italy Turn Complete - Italians Italians collect 8 PUs; end with 9 PUs
Combat Hit Differential Summary :
Italians : 0.00 Americans : 0.33
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TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 armour, 1 artillery and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from Dutch New Guinea to New Guinea 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from Northern Territory to South Australia 1 fighter moved from Queensland to New South Wales Place Units - ANZAC 1 armour, 1 artillery and 1 tactical_bomber placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 armour, 1 artillery and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from Dutch New Guinea to New Guinea 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from Northern Territory to South Australia 1 fighter moved from Queensland to New South Wales Place Units - ANZAC 1 armour, 1 artillery and 1 tactical_bomber placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Tunisia to Libya Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 bomber, 8 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 1 infantry moved from France to Southern France 2 infantry moved from Western Germany to Holland Belgium 2 infantry moved from France to Normandy Bordeaux 1 mech_infantry moved from Western Germany to Holland Belgium 1 mech_infantry moved from Western Germany to Normandy Bordeaux 1 bomber moved from Vyborg to Holland Belgium 1 bomber moved from Western Germany to Normandy Bordeaux 2 bombers moved from Western Germany to Southern France 2 mech_infantrys moved from Slovakia Hungary to Yugoslavia 1 bomber moved from Ukraine to Yugoslavia 3 mech_infantrys moved from Slovakia Hungary to Romania 1 tactical_bomber moved from Ukraine to Romania 3 infantry moved from Vyborg to Novgorod 2 fighters and 2 tactical_bombers moved from Ukraine to Novgorod 1 tactical_bomber moved from Ukraine to Novgorod 1 artillery and 2 infantry moved from Bryansk to Rostov 1 tactical_bomber moved from Ukraine to Rostov 3 armour moved from Western Ukraine to Russia 3 armour moved from Ukraine to Russia 1 submarine moved from 109 Sea Zone to 91 Sea Zone 10 armour, 7 artilleries, 34 infantry and 17 mech_infantrys moved from Bryansk to Russia Combat - Germans Battle in 91 Sea Zone Germans attack with 1 submarine Americans defend with 2 transports 2 transports owned by the Americans lost in 91 Sea Zone Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans win with 1 submarine remaining. Battle score for attacker is 14 Casualties for Americans: 2 transports Battle in Russia Germans attack with 16 armour, 7 artilleries, 34 infantry and 17 mech_infantrys Russians defend with 1 aaGun, 1 airfield, 1 factory_major and 29 infantry Germans roll dice for 16 armour, 7 artilleries, 34 infantry and 17 mech_infantrys in Russia, round 2 : 20/0 hits, 20.00 expected hits Russians roll dice for 1 aaGun and 29 infantry in Russia, round 2 : 9/1 hits, 9.67 expected hits 19 infantry owned by the Russians, 9 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Russia Germans roll dice for 16 armour, 7 artilleries, 25 infantry and 17 mech_infantrys in Russia, round 3 : 18/1 hits, 18.50 expected hits Russians roll dice for 10 infantry in Russia, round 3 : 4/1 hits, 3.33 expected hits 10 infantry owned by the Russians and 4 infantry owned by the Germans lost in Russia Germans captures 29PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 16 armour, 7 artilleries, 21 infantry and 17 mech_infantrys remaining. Battle score for attacker is 53 Casualties for Germans: 13 infantry Casualties for Russians: 1 aaGun and 29 infantry Battle in Southern France Germans attack with 1 artillery, 2 bombers and 1 infantry Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 artillery, 2 bombers and 1 infantry in Southern France, round 2 : 2/0 hits, 2.00 expected hits Americans roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Southern France Germans win, taking Southern France from Americans with 1 artillery and 2 bombers remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for Americans: 1 artillery and 1 infantry Battle in Rostov Germans attack with 1 artillery, 2 infantry and 1 tactical_bomber Russians defend with 1 artillery and 1 infantry Germans roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 1/1 hits, 1.33 expected hits Russians roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 0/1 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Rostov Germans roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Rostov, round 3 : 1/1 hits, 1.33 expected hits Russians roll dice for 1 artillery in Rostov, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Russians: 1 artillery and 1 infantry Battle in Holland Belgium Germans attack with 1 bomber, 2 infantry and 1 mech_infantry British defend with 2 infantry Germans roll dice for 1 bomber, 2 infantry and 1 mech_infantry in Holland Belgium, round 2 : 1/1 hits, 1.17 expected hits British roll dice for 2 infantry in Holland Belgium, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium Germans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Holland Belgium, round 3 : 1/0 hits, 1.00 expected hits British roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for British: 2 infantry Battle in Romania Germans attack with 3 mech_infantrys and 1 tactical_bomber British defend with 1 mech_infantry Germans roll dice for 3 mech_infantrys and 1 tactical_bomber in Romania, round 2 : 1/0 hits, 1.00 expected hits British roll dice for 1 mech_infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Romania Germans win, taking Romania from British with 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in Normandy Bordeaux Germans attack with 1 bomber, 2 infantry and 1 mech_infantry Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 bomber, 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/1 hits, 1.17 expected hits Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux Germans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 3 : 1/0 hits, 1.00 expected hits Americans roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for Americans: 1 artillery and 1 infantry Battle in Yugoslavia Germans attack with 1 bomber and 2 mech_infantrys British defend with 1 mech_infantry Germans roll dice for 1 bomber and 2 mech_infantrys in Yugoslavia, round 2 : 1/0 hits, 1.00 expected hits British roll dice for 1 mech_infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Yugoslavia Germans win, taking Yugoslavia from British with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in Novgorod Germans attack with 2 fighters, 3 infantry and 3 tactical_bombers Russians defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys Germans roll dice for 2 fighters, 3 infantry and 3 tactical_bombers in Novgorod, round 2 : 3/1 hits, 3.33 expected hits Russians roll dice for 1 armour and 2 mech_infantrys in Novgorod, round 2 : 1/1 hits, 1.17 expected hits 2 mech_infantrys owned by the Russians, 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Germans win, taking Novgorod from Russians with 2 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 11 Casualties for Germans: 1 infantry Casualties for Russians: 1 armour and 2 mech_infantrys Non Combat Move - Germans 2 fighters and 3 tactical_bombers moved from Novgorod to Baltic States 1 aaGun moved from Western Ukraine to Ukraine 3 mech_infantrys moved from Western Ukraine to Baltic States 1 mech_infantry moved from Bryansk to Ukraine 1 aaGun moved from Bryansk to Russia 1 tactical_bomber moved from Rostov to Baltic States 1 bomber moved from Holland Belgium to Western Germany 2 bombers moved from Southern France to Western Germany 1 bomber moved from Normandy Bordeaux to Western Germany 1 tactical_bomber moved from Romania to Baltic States 1 bomber moved from Yugoslavia to Western Germany 1 aaGun moved from Western Germany to France 1 aaGun moved from Western Germany to Holland Belgium Place Units - Germans 3 infantry placed in Ukraine 3 infantry placed in France 2 mech_infantrys placed in Germany 1 bomber, 2 infantry and 5 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 57 PUs; end with 86 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 91 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 101 PUs
Combat Hit Differential Summary :
Germans : -2.17 British : -0.67 Americans : 0.33 Russians : -1.17
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@max334
BUMP #1 -
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Combat Move - Russians 1 infantry moved from Belarus to Eastern Poland Russians take Eastern Poland from Italians 1 infantry moved from Tambov to Bryansk Russians take Bryansk from Germans 1 infantry moved from Smolensk to Belarus 2 artilleries and 3 infantry moved from Volgograd to Rostov 1 armour and 2 mech_infantrys moved from Northwest Persia to Eastern Persia 1 infantry moved from Northwest Persia to Persia 2 infantry and 2 mech_infantrys moved from Caucasus to Rostov 1 fighter moved from Northwest Persia to Rostov 1 fighter moved from Vologda to Rostov 1 artillery and 3 infantry moved from Archangel to Novgorod 1 armour and 3 mech_infantrys moved from Vologda to Novgorod 1 bomber moved from Timguska to Korea 6 infantry moved from Manchuria to Korea 4 infantry moved from Amur to Korea Combat - Russians Battle in Novgorod Russians attack with 1 armour, 1 artillery, 3 infantry and 3 mech_infantrys Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry Russians roll dice for 1 armour, 1 artillery, 3 infantry and 3 mech_infantrys in Novgorod, round 2 : 2/0 hits, 2.00 expected hits Germans roll dice for 2 infantry in Novgorod, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 armour, 1 artillery, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Battle in Rostov Russians attack with 2 artilleries, 2 fighters, 5 infantry and 2 mech_infantrys Germans defend with 1 artillery and 2 infantry Russians roll dice for 2 artilleries, 2 fighters, 5 infantry and 2 mech_infantrys in Rostov, round 2 : 3/1 hits, 3.17 expected hits Germans roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 1/0 hits, 1.00 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 2 artilleries, 2 fighters, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 7 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 2 infantry Battle in Korea Russians attack with 1 bomber and 10 infantry Japanese defend with 1 aaGun, 1 artillery, 11 infantry and 1 mech_infantry AA fire in Korea : 0/1 hits, 0.17 expected hits Russians roll dice for 1 bomber and 10 infantry in Korea, round 2 : 2/1 hits, 2.33 expected hits Japanese roll dice for 1 aaGun, 1 artillery, 11 infantry and 1 mech_infantry in Korea, round 2 : 4/1 hits, 4.33 expected hits 1 infantry owned by the Japanese, 4 infantry owned by the Russians and 1 aaGun owned by the Japanese lost in Korea Russians roll dice for 1 bomber and 6 infantry in Korea, round 3 : 2/1 hits, 1.67 expected hits Japanese roll dice for 1 artillery, 10 infantry and 1 mech_infantry in Korea, round 3 : 4/0 hits, 4.00 expected hits 2 infantry owned by the Japanese and 4 infantry owned by the Russians lost in Korea 2 infantry owned by the Russians retreated to Manchuria Japanese win with 1 artillery, 8 infantry and 1 mech_infantry remaining. Battle score for attacker is -10 Casualties for Russians: 8 infantry Casualties for Japanese: 1 aaGun and 3 infantry Non Combat Move - Russians 1 infantry moved from Sakha to Amur 1 bomber moved from Korea to Manchuria 1 aaGun moved from Manchuria to Amur 1 mech_infantry moved from Archangel to Eastern Poland 1 mech_infantry moved from Vologda to Belarus 1 infantry moved from Vologda to Smolensk 1 aaGun moved from Archangel to Novgorod 1 aaGun moved from Vologda to Archangel 1 infantry moved from Samara to Tambov 1 aaGun moved from Samara to Volgograd 1 artillery and 2 infantry moved from Samara to Novosibirsk 1 infantry moved from Kazakhstan to Caucasus 1 fighter moved from Rostov to Caucasus 1 infantry moved from Vologda to Archangel 1 infantry moved from Samara to Vologda 2 artilleries and 1 infantry moved from Samara to Volgograd 1 fighter moved from Rostov to Northwest Persia Turn Complete - Russians
Combat Hit Differential Summary :
Germans : 0.33 AA fire in Korea : : -0.17 Russians : -0.17 Japanese : -0.33
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 artillery, 3 carriers, 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from India to 39 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Eastern Persia 2 fighters moved from 79 Sea Zone to Eastern Persia 2 bombers moved from Shan State to Eastern Persia 6 infantry moved from Shan State to 37 Sea Zone 6 infantry and 3 transports moved from 37 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 7 infantry and 4 transports moved from 42 Sea Zone to 56 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to South Australia 2 infantry and 1 transport moved from 56 Sea Zone to 61 Sea Zone 2 infantry moved from 61 Sea Zone to South Australia 1 artillery and 5 infantry moved from 56 Sea Zone to Western Australia 4 fighters and 2 tactical_bombers moved from Japan to Amur 4 infantry moved from Korea to Amur 1 fighter moved from 21 Sea Zone to Amur Combat - Japanese Battle in Western Australia Battle in South Australia Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber ANZAC defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in South Australia, round 2 : 1/1 hits, 1.50 expected hits ANZAC roll dice for 1 infantry in South Australia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in South Australia Japanese win, taking Western Australia from ANZAC, taking South Australia from ANZAC with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Battle in Amur Japanese attack with 5 fighters, 4 infantry and 2 tactical_bombers Americans defend with 1 mech_infantry; Russians defend with 2 aaGuns and 1 infantry AA fire in Amur : 1/0 hits, 1.00 expected hits 1 fighter owned by the Japanese lost in Amur Japanese roll dice for 4 fighters, 4 infantry and 2 tactical_bombers in Amur, round 2 : 4/0 hits, 4.00 expected hits Russians roll dice for 2 aaGuns, 1 infantry and 1 mech_infantry in Amur, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Russians, 2 aaGuns owned by the Russians and 1 mech_infantry owned by the Americans lost in Amur Japanese win, taking Amur from Russians with 4 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 fighter and 1 infantry Casualties for Russians: 2 aaGuns and 1 infantry Casualties for Americans: 1 mech_infantry Battle in Eastern Persia Japanese attack with 1 artillery, 2 bombers, 2 fighters and 1 infantry Russians defend with 1 armour and 2 mech_infantrys Japanese roll dice for 1 artillery, 2 bombers, 2 fighters and 1 infantry in Eastern Persia, round 2 : 3/0 hits, 3.00 expected hits British roll dice for 1 armour and 2 mech_infantrys in Eastern Persia, round 2 : 1/1 hits, 1.17 expected hits 2 mech_infantrys owned by the Russians, 1 infantry owned by the Japanese and 1 armour owned by the Russians lost in Eastern Persia Japanese win, taking Eastern Persia from British with 1 artillery, 2 bombers and 2 fighters remaining. Battle score for attacker is 11 Casualties for Japanese: 1 infantry Casualties for Russians: 1 armour and 2 mech_infantrys Non Combat Move - Japanese 2 fighters moved from Eastern Persia to 80 Sea Zone 1 carrier and 1 destroyer moved from 79 Sea Zone to 80 Sea Zone 1 transport moved from 79 Sea Zone to 39 Sea Zone 1 battleship moved from 42 Sea Zone to 39 Sea Zone 2 bombers moved from Eastern Persia to India 2 carriers moved from 42 Sea Zone to 61 Sea Zone 1 tactical_bomber moved from South Australia to 61 Sea Zone 1 fighter moved from South Australia to 61 Sea Zone 1 destroyer moved from 44 Sea Zone to 56 Sea Zone 2 carriers moved from 35 Sea Zone to 56 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 61 Sea Zone 2 fighters moved from Philippines to 56 Sea Zone 2 tactical_bombers moved from 35 Sea Zone to 56 Sea Zone 2 tactical_bombers moved from 42 Sea Zone to India 2 infantry moved from French Indo China to Shan State 1 destroyer moved from 36 Sea Zone to 6 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 transport moved from 21 Sea Zone to 6 Sea Zone 4 fighters moved from Amur to 6 Sea Zone 2 tactical_bombers moved from Amur to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 1 tactical_bomber moved from Philippines to 6 Sea Zone 1 fighter moved from 6 Sea Zone to Japan 1 tactical_bomber moved from 6 Sea Zone to Japan 1 tactical_bomber moved from Philippines to Japan Place Units - Japanese 3 carriers placed in 6 Sea Zone 1 artillery, 1 infantry and 1 mech_infantry placed in India Turn Complete - Japanese Japanese collect 46 PUs; end with 47 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 52 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
AA fire in Amur : : 0.00 British : -0.17 ANZAC : 0.67 Russians : 0.33 Japanese : -0.50
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LOL. I am red-green colorblind and I thought that transport in SZ6 was a Japanese one. Messed up my build and not attacking it. Oh well. I guess that will teach me to double check the “Territory” function in the future.
Go USA!
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I guess too exhausting to continue… do you have any last words of advice or pointers
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@max334
Thank you for the game!I can give you my opinion if that is what you are asking for. The overall key to the game is to remember the Allies are collecting more money and the Axis have the initiative. So, the Allied goal is to slow down the Axis till the Allied money can overwhelm them.
EUROPE: Moscow fell on Turn 6. The earliest it should fall is Turn 7. No pressure was put on the Atlantic Wall.
Russians: You bought a bomber and a fighter. Those are both offensive purchase instead of defensive. Due to this you did not have enough troops in Moscow to defend it on Turn 6.
UK Europe: I like that you did Taranto. Personally, I feel that is the way to go for the British. However, once I blew up the fleet you never came back into SZ 97 to do convoy disruption and that allowed Italy to collect too much money. It is bad enough Germany gets a ton of money the Italians need to be held under $10.
US Europe: There is significant debate on how much money the US needs to spend on either side of the board so I will not get into that. However, since you did push into Europe the US going for Norway and Normandy/Holland is better than going into the Med. The Italians can fight off the Med attack while the Germans have to fight the other attacks which weakens their attack on Moscow.
PACIFIC: Overall you did okay here. The game was lost in Europe, not the Pacific. You can’t really stop the Japs from taking India. You could have been more aggressive attacking the Money Islands.
US Pacific: Except for the accidental attack on Japan not knowing that island was part of Japan you did okay here. I would like to see the fleet in Caroline’s as it threatens the Money Islands and Japan and allows ANZAC to take islands or at least trade them.
China: Did well with them.
UK Pacific: Did about as good as could be expected.
ANZAC: I would like to have seen you take Dutch New Guinea sooner. That was $5 you lost for quite a while.
Hope that is useful…
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great feedback… thank you for taking the time… and thank you for your patience