Lennard Vs Dawg (Allies +10) #3


  • TripleA Turn Summary: Japanese round 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 16
    
        Purchase Units - Japanese
            Japanese buy 2 fighters, 7 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Yunnan to Burma
            1 fighter moved from 37 Sea Zone to Burma
            3 artilleries and 3 infantry moved from Hunan to Yunnan
            1 infantry moved from Anhwe to Hunan
            3 infantry moved from Kiangsu to Anhwe
            2 artilleries and 10 infantry moved from Kwangsi to Yunnan
            3 infantry moved from Kwangtung to Kwangsi
            1 tactical_bomber moved from 37 Sea Zone to Burma
            1 infantry moved from Malaya to Shan State
            3 infantry moved from French Indo China to Shan State
            1 armour moved from Hunan to Yunnan
            5 armour moved from Kwangsi to Yunnan
            4 mech_infantrys moved from Kwangsi to Yunnan
            1 armour moved from Shan State to Yunnan
            2 mech_infantrys moved from Shan State to Yunnan
            1 destroyer moved from 6 Sea Zone to 25 Sea Zone
            1 submarine moved from 5 Sea Zone to 6 Sea Zone
            2 bombers moved from Japan to 25 Sea Zone
            1 infantry moved from Shan State to 37 Sea Zone
            1 artillery moved from Shan State to 37 Sea Zone
            1 infantry moved from Shan State to 37 Sea Zone
            1 artillery moved from Shan State to 37 Sea Zone
            1 destroyer moved from 36 Sea Zone to 21 Sea Zone
                  Japanese take 35 Sea Zone from ANZAC
            1 artillery moved from Borneo to 43 Sea Zone
            1 artillery, 1 destroyer and 1 transport moved from 43 Sea Zone to 21 Sea Zone
            1 artillery moved from 21 Sea Zone to Guam
            5 fighters moved from Japan to Guam
            1 tactical_bomber moved from Japan to Guam
            2 artilleries, 1 battleship, 9 carriers, 1 destroyer, 6 fighters, 2 infantry, 2 submarines, 5 tactical_bombers and 3 transports moved from 37 Sea Zone to 21 Sea Zone
            2 artilleries moved from 21 Sea Zone to Guam
            2 infantry moved from 21 Sea Zone to Guam
            1 infantry moved from Soviet Far East to Siberia
            1 mech_infantry moved from Evenkiyskiy to Kansu
            1 infantry moved from Kweichow to Yunnan
            1 infantry moved from Shensi to Kweichow
            1 infantry moved from Kansu to Shensi
    
        Combat - Japanese
            Battle in 25 Sea Zone
                Japanese attack with 2 bombers and 1 destroyer
                Americans defend with 1 destroyer and 1 submarine
                    Japanese roll dice for 2 bombers and 1 destroyer in 25 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
                    Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 25 Sea Zone
                    Japanese roll dice for 2 bombers and 1 destroyer in 25 Sea Zone, round 3 : 3/3 hits, 1.67 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 25 Sea Zone
                Japanese win with 2 bombers and 1 destroyer remaining. Battle score for attacker is 14
                Casualties for Americans: 1 destroyer and 1 submarine
            Battle in Guam
                Japanese attack with 3 artilleries, 5 fighters, 2 infantry and 1 tactical_bomber
                Americans defend with 1 airfield, 1 infantry and 1 mech_infantry
                    Japanese roll dice for 1 battleship in Guam, round 2 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 3 artilleries, 5 fighters, 2 infantry and 1 tactical_bomber in Guam, round 2 : 5/11 hits, 4.83 expected hits
                    Americans roll dice for 1 infantry and 1 mech_infantry in Guam, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Guam
                Japanese win, taking Guam from Americans with 3 artilleries, 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 infantry and 1 mech_infantry
            Battle in Burma
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 1/3 hits, 1.33 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from Burma to Hunan
            2 bombers moved from 25 Sea Zone to Japan
            5 fighters and 1 tactical_bomber moved from Guam to 21 Sea Zone
    
        Place Units - Japanese
            3 infantry placed in Malaya
            3 infantry placed in French Indo China
            1 infantry and 2 mech_infantrys placed in Kwangtung
            3 mech_infantrys placed in Kiangsu
            2 fighters placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 61 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    Americans : -0.50
    UK_Pacific : 0.67
    Japanese : 0.83
    

    Savegame


  • TripleA Turn Summary: Americans round 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 16
    
        Purchase Units - Americans
            Americans buy 9 fighters and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
            17 fighters and 3 tactical_bombers moved from 42 Sea Zone to India
            1 battleship, 10 carriers, 3 cruisers and 3 destroyers moved from 42 Sea Zone to 54 Sea Zone
            1 destroyer moved from 91 Sea Zone to 104 Sea Zone
            2 fighters moved from 91 Sea Zone to 104 Sea Zone
            2 fighters moved from 101 Sea Zone to 104 Sea Zone
            1 submarine moved from 26 Sea Zone to 25 Sea Zone
            2 fighters moved from 10 Sea Zone to 25 Sea Zone
            2 destroyers moved from 26 Sea Zone to 54 Sea Zone
            1 carrier moved from 10 Sea Zone to 26 Sea Zone
    
        Combat - Americans
            Battle in Borneo
            Battle in 25 Sea Zone
                Americans attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 25 Sea Zone
                Americans win, taking Borneo from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 104 Sea Zone
                Americans attack with 1 destroyer and 4 fighters
                Germans defend with 1 submarine
                    Americans roll dice for 1 destroyer and 4 fighters in 104 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits
                    Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 104 Sea Zone
                Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
    
        Non Combat Move - Americans
            3 fighters moved from 104 Sea Zone to 91 Sea Zone
            1 fighter moved from 104 Sea Zone to 91 Sea Zone
            8 infantry moved from Eastern United States to 101 Sea Zone
            1 carrier, 8 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
            4 transports moved from 91 Sea Zone to 101 Sea Zone
            3 infantry moved from Trans-Jordan to Iraq
            2 mech_infantrys moved from Egypt to Iraq
            1 artillery and 2 infantry moved from Egypt to Trans-Jordan
            4 infantry moved from Alexandria to Egypt
            2 mech_infantrys moved from Tobruk to Egypt
            4 infantry moved from Libya to Tobruk
            2 infantry moved from Tunisia to Libya
            6 infantry moved from Algeria to Tunisia
            2 artilleries and 4 infantry moved from Morocco to Algeria
            8 infantry moved from 91 Sea Zone to Morocco
            2 fighters moved from 25 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            9 fighters placed in Western United States
            2 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 91 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.17
    Americans : 0.33
    Japanese : -0.33
    

    Savegame


  • TripleA Turn Summary: Chinese round 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 16
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 5 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 5 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 16
    
        Purchase Units - Americans
            Americans buy 9 fighters and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
            17 fighters and 3 tactical_bombers moved from 42 Sea Zone to India
            1 battleship, 10 carriers, 3 cruisers and 3 destroyers moved from 42 Sea Zone to 54 Sea Zone
            1 destroyer moved from 91 Sea Zone to 104 Sea Zone
            2 fighters moved from 91 Sea Zone to 104 Sea Zone
            2 fighters moved from 101 Sea Zone to 104 Sea Zone
            1 submarine moved from 26 Sea Zone to 25 Sea Zone
            2 fighters moved from 10 Sea Zone to 25 Sea Zone
            2 destroyers moved from 26 Sea Zone to 54 Sea Zone
            1 carrier moved from 10 Sea Zone to 26 Sea Zone
    
        Combat - Americans
            Battle in Borneo
            Battle in 25 Sea Zone
                Americans attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 25 Sea Zone
                Americans win, taking Borneo from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 104 Sea Zone
                Americans attack with 1 destroyer and 4 fighters
                Germans defend with 1 submarine
                    Americans roll dice for 1 destroyer and 4 fighters in 104 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits
                    Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 104 Sea Zone
                Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
    
        Non Combat Move - Americans
            3 fighters moved from 104 Sea Zone to 91 Sea Zone
            1 fighter moved from 104 Sea Zone to 91 Sea Zone
            8 infantry moved from Eastern United States to 101 Sea Zone
            1 carrier, 8 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
            4 transports moved from 91 Sea Zone to 101 Sea Zone
            3 infantry moved from Trans-Jordan to Iraq
            2 mech_infantrys moved from Egypt to Iraq
            1 artillery and 2 infantry moved from Egypt to Trans-Jordan
            4 infantry moved from Alexandria to Egypt
            2 mech_infantrys moved from Tobruk to Egypt
            4 infantry moved from Libya to Tobruk
            2 infantry moved from Tunisia to Libya
            6 infantry moved from Algeria to Tunisia
            2 artilleries and 4 infantry moved from Morocco to Algeria
            8 infantry moved from 91 Sea Zone to Morocco
            2 fighters moved from 25 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            9 fighters placed in Western United States
            2 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 91 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 5 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 1 armour, 3 fighters and 3 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            3 infantry moved from Persia to Iraq
            5 armour and 5 mech_infantrys moved from Eastern Persia to Iraq
            4 mech_infantrys moved from Egypt to Iraq
            1 infantry moved from Egypt to Trans-Jordan
            1 bomber moved from Egypt to Iraq
            2 infantry moved from Eastern Persia to Persia
            1 infantry moved from Eastern Persia to Persia
            2 infantry moved from India to West India
            3 infantry moved from Belgian Congo to Anglo Egyptian Sudan
            3 infantry moved from Rhodesia to Belgian Congo
            1 infantry moved from India to Burma
    
        Non Combat Move - British
    
        Place Units - British
            3 infantry placed in Persia
            3 fighters placed in Iraq
            1 armour placed in Egypt
    
        Turn Complete - British
            British collect 36 PUs; end with 36 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 10 PUs; end with 10 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Germans : -0.17
    Americans : 0.33
    Japanese : -0.33
    

    Savegame


  • TripleA Turn Summary: Italians round 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 16
    
        Purchase Units - Italians
            Italians buy 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 mech_infantry moved from Caucasus to Northwest Persia
            2 armour moved from Timguska to Samara
    
        Non Combat Move - Italians
    
        Place Units - Italians
            2 fighters and 1 mech_infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 22 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: ANZAC round 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 16
    
        Purchase Units - ANZAC
            ANZAC buy 2 fighters and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
            2 infantry moved from 41 Sea Zone to Sumatra
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 2 transports moved from 54 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from Java to 42 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 42 Sea Zone to 37 Sea Zone
            2 artilleries and 2 infantry moved from 37 Sea Zone to Malaya
            3 destroyers moved from 42 Sea Zone to 54 Sea Zone
            1 fighter moved from Java to India
    
        Combat - ANZAC
            Battle in Sumatra
            Battle in Malaya
                ANZAC attack with 2 artilleries and 2 infantry
                Japanese defend with 1 factory_minor, 1 harbour and 3 infantry
                    ANZAC roll dice for 2 artilleries and 2 infantry in Malaya, round 2 : 1/4 hits, 1.33 expected hits
                    Japanese roll dice for 3 infantry in Malaya, round 2 : 2/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Malaya
                    ANZAC roll dice for 2 artilleries in Malaya, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 2 infantry in Malaya, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Malaya
                    ANZAC roll dice for 2 artilleries in Malaya, round 4 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Malaya, round 4 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the ANZAC lost in Malaya
                    ANZAC roll dice for 1 artillery in Malaya, round 5 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Malaya, round 5 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the ANZAC lost in Malaya
                Japanese win, taking Sumatra from Japanese with 1 infantry remaining. Battle score for attacker is -8
                Casualties for ANZAC: 2 artilleries and 2 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            2 fighters and 1 infantry placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 21 PUs; end with 21 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -1.00
    Japanese : 1.67
    

    Savegame


  • TripleA Turn Summary: French round 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 16
    
        Purchase Units - ANZAC
            ANZAC buy 2 fighters and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
            2 infantry moved from 41 Sea Zone to Sumatra
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 2 transports moved from 54 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from Java to 42 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 42 Sea Zone to 37 Sea Zone
            2 artilleries and 2 infantry moved from 37 Sea Zone to Malaya
            3 destroyers moved from 42 Sea Zone to 54 Sea Zone
            1 fighter moved from Java to India
    
        Combat - ANZAC
            Battle in Sumatra
            Battle in Malaya
                ANZAC attack with 2 artilleries and 2 infantry
                Japanese defend with 1 factory_minor, 1 harbour and 3 infantry
                    ANZAC roll dice for 2 artilleries and 2 infantry in Malaya, round 2 : 1/4 hits, 1.33 expected hits
                    Japanese roll dice for 3 infantry in Malaya, round 2 : 2/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Malaya
                    ANZAC roll dice for 2 artilleries in Malaya, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 2 infantry in Malaya, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Malaya
                    ANZAC roll dice for 2 artilleries in Malaya, round 4 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Malaya, round 4 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the ANZAC lost in Malaya
                    ANZAC roll dice for 1 artillery in Malaya, round 5 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Malaya, round 5 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the ANZAC lost in Malaya
                Japanese win, taking Sumatra from Japanese with 1 infantry remaining. Battle score for attacker is -8
                Casualties for ANZAC: 2 artilleries and 2 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            2 fighters and 1 infantry placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 21 PUs; end with 21 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -1.00
    Japanese : 1.67
    

    Savegame


  • TripleA Turn Summary: Germans round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 17
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 bomber, 2 fighters, 2 infantry and 13 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Northwest Persia to Persia
            8 tactical_bombers moved from Caucasus to Persia
            8 bombers moved from Western Germany to Persia
            3 infantry and 10 mech_infantrys moved from Caucasus to Northwest Persia
            3 mech_infantrys moved from Ukraine to Caucasus
            3 mech_infantrys moved from Volgograd to Northwest Persia
            5 mech_infantrys moved from Rostov to Northwest Persia
            6 infantry moved from Rostov to Caucasus
            3 armour moved from Bryansk to Caucasus
            3 mech_infantrys moved from Russia to Volgograd
            3 mech_infantrys moved from Novgorod to Bryansk
            2 fighters moved from Western Germany to Southern Italy
            1 fighter moved from 113 Sea Zone to Western Germany
            1 fighter moved from 113 Sea Zone to Southern Italy
            1 infantry moved from Northwest Persia to Persia
            2 mech_infantrys moved from Northwest Persia to Persia
    
        Combat - Germans
            Battle in Persia
                Germans attack with 8 bombers, 1 infantry, 3 mech_infantrys and 8 tactical_bombers
                British defend with 1 factory_minor and 6 infantry
                    Germans roll dice for 8 bombers, 1 infantry, 3 mech_infantrys and 8 tactical_bombers in Persia, round 2 : 11/20 hits, 10.00 expected hits
                    British roll dice for 6 infantry in Persia, round 2 : 0/6 hits, 2.00 expected hits
                    6 infantry owned by the British lost in Persia
                Germans win, taking Persia from British with 8 bombers, 1 infantry, 3 mech_infantrys and 8 tactical_bombers remaining. Battle score for attacker is 18
                Casualties for British: 6 infantry
    
        Non Combat Move - Germans
            8 bombers and 8 tactical_bombers moved from Persia to Northwest Persia
            1 aaGun moved from Northwest Persia to Caucasus
            1 aaGun moved from Caucasus to Northwest Persia
            3 fighters moved from Western Germany to Southern Italy
    
        Place Units - Germans
            2 infantry and 1 mech_infantry placed in Caucasus
            Germans undo move 1.
            1 fighter and 2 infantry placed in Caucasus
            3 mech_infantrys placed in Volgograd
            Germans undo move 2.
            3 mech_infantrys placed in Volgograd
            3 mech_infantrys placed in Ukraine
            3 mech_infantrys placed in Russia
            Germans undo move 4.
            Germans undo move 3.
            Germans undo move 2.
            Germans undo move 1.
            2 infantry and 1 mech_infantry placed in Caucasus
            3 mech_infantrys placed in Volgograd
            3 mech_infantrys placed in Ukraine
            3 mech_infantrys placed in Russia
            3 mech_infantrys placed in Novgorod
            1 bomber and 2 fighters placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 64 PUs; end with 64 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 73 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 93 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.00
    British : -2.00
    

    Savegame


  • TripleA Turn Summary: Japanese round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 17
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 carrier, 1 fighter, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            24 artilleries and 17 infantry moved from Shan State to Burma
            3 infantry moved from French Indo China to Yunnan
            1 infantry moved from Malaya to Shan State
            3 infantry moved from Kwangsi to Yunnan
            1 mech_infantry moved from Kansu to Szechwan
            1 infantry moved from Shensi to Kansu
            1 infantry moved from Szechwan to Shensi
            2 infantry moved from Anhwe to Hunan
            1 infantry moved from Hunan to Yunnan
            3 mech_infantrys moved from Kiangsu to Hunan
            1 infantry moved from Kwangtung to Kwangsi
            2 mech_infantrys moved from Kwangtung to Yunnan
            6 infantry moved from Yunnan to Burma
            2 infantry moved from Yunnan to Burma
            3 infantry moved from Yunnan to Burma
            2 infantry moved from Yunnan to Shan State
            1 infantry moved from Yunnan to Shan State
            1 bomber moved from Japan to 43 Sea Zone
            1 bomber moved from Japan to 37 Sea Zone
            3 artilleries moved from Guam to 21 Sea Zone
            1 infantry moved from Guam to 21 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 17 Sea Zone
            1 infantry moved from 17 Sea Zone to Iwo Jima
            1 artillery moved from 17 Sea Zone to Iwo Jima
            1 carrier moved from 21 Sea Zone to 17 Sea Zone
                  Japanese take 22 Sea Zone from Americans
                  Japanese take 17 Sea Zone from Americans
            2 fighters moved from Japan to Iwo Jima
            1 destroyer moved from 21 Sea Zone to 17 Sea Zone
            1 submarine moved from 21 Sea Zone to 17 Sea Zone
            1 submarine moved from 6 Sea Zone to 17 Sea Zone
            7 armour, 5 artilleries and 6 mech_infantrys moved from Yunnan to Burma
            1 tactical_bomber moved from 21 Sea Zone to Hunan
            2 artilleries, 1 battleship, 8 carriers, 2 destroyers, 11 fighters, 1 submarine, 5 tactical_bombers and 3 transports moved from 21 Sea Zone to 33 Sea Zone
            2 artilleries moved from 33 Sea Zone to Caroline Islands
    
        Combat - Japanese
            Battle in 43 Sea Zone
                Japanese attack with 1 bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 43 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 37 Sea Zone
                Japanese attack with 1 bomber
                ANZAC defend with 2 transports
                    2 transports owned by the ANZAC lost in 37 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 14
                Casualties for ANZAC: 2 transports
            Battle in Caroline Islands
            Battle in Iwo Jima
                Japanese attack with 1 artillery, 2 fighters and 1 infantry
                Americans defend with 1 artillery
                    Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Iwo Jima, round 2 : 2/4 hits, 1.67 expected hits
                    Americans roll dice for 1 artillery in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans lost in Iwo Jima
                Japanese win, taking Caroline Islands from Americans, taking Iwo Jima from Americans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Americans: 1 artillery
            Battle in Burma
                Japanese attack with 7 armour, 29 artilleries, 28 infantry and 6 mech_infantrys
                British defend with 1 infantry
                    Japanese roll dice for 7 armour, 29 artilleries, 28 infantry and 6 mech_infantrys in Burma, round 2 : 27/70 hits, 23.67 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 7 armour, 29 artilleries, 28 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            1 bomber moved from 43 Sea Zone to Kwangsi
            1 bomber moved from 37 Sea Zone to Kwangsi
            2 fighters moved from Iwo Jima to 17 Sea Zone
    
        Place Units - Japanese
            3 infantry placed in Malaya
            1 armour and 2 mech_infantrys placed in French Indo China
            1 carrier placed in 20 Sea Zone
            1 fighter placed in 20 Sea Zone
            1 mech_infantry placed in Kwangtung
            2 mech_infantrys placed in Kiangsu
    
        Turn Complete - Japanese
            Japanese collect 55 PUs; end with 55 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs
    

    Combat Hit Differential Summary :

    Americans : -0.33
    UK_Pacific : -0.33
    Japanese : 3.67
    

    Savegame


  • TripleA Turn Summary: Americans round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 17
    
        Purchase Units - Americans
            Americans buy 8 fighters and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 unit repaired.
            1 destroyer moved from 54 Sea Zone to 46 Sea Zone
            1 destroyer moved from 54 Sea Zone to 49 Sea Zone
            1 battleship, 10 carriers, 3 cruisers, 3 destroyers and 1 submarine moved from 54 Sea Zone to 26 Sea Zone
            9 fighters moved from Western United States to 26 Sea Zone
            1 submarine moved from 25 Sea Zone to 26 Sea Zone
            2 infantry and 1 mech_infantry moved from Iraq to Persia
            3 fighters and 3 tactical_bombers moved from India to Persia
            1 artillery and 2 infantry moved from Trans-Jordan to Iraq
            2 mech_infantrys moved from Egypt to Iraq
            4 infantry moved from Egypt to Trans-Jordan
            1 fighter moved from 98 Sea Zone to Iraq
            1 fighter moved from Iraq to Persia
            2 fighters moved from 91 Sea Zone to 98 Sea Zone
            14 fighters moved from India to Persia
            4 fighters moved from United Kingdom to 91 Sea Zone
            1 battleship, 3 carriers, 1 cruiser, 9 destroyers, 6 fighters and 1 submarine moved from 91 Sea Zone to 92 Sea Zone
            4 infantry moved from Tobruk to Alexandria
            2 infantry moved from Libya to Tobruk
            6 infantry moved from Tunisia to Libya
            2 artilleries and 4 infantry moved from Algeria to Tunisia
            8 infantry moved from Morocco to Algeria
            4 transports moved from 91 Sea Zone to 92 Sea Zone
    
        Combat - Americans
            Battle in Persia
                Americans attack with 18 fighters, 2 infantry, 1 mech_infantry and 3 tactical_bombers
                Germans defend with 1 factory_minor, 1 infantry and 3 mech_infantrys
                    Americans roll dice for 18 fighters, 2 infantry, 1 mech_infantry and 3 tactical_bombers in Persia, round 2 : 8/24 hits, 11.50 expected hits
                    Germans roll dice for 1 infantry and 3 mech_infantrys in Persia, round 2 : 2/4 hits, 1.33 expected hits
                    1 infantry owned by the Germans, 2 infantry owned by the Americans and 3 mech_infantrys owned by the Germans lost in Persia
                Americans win, taking Persia from Germans with 18 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 9
                Casualties for Americans: 2 infantry
                Casualties for Germans: 1 infantry and 3 mech_infantrys
    
        Non Combat Move - Americans
            18 fighters and 3 tactical_bombers moved from Persia to Iraq
    
        Place Units - Americans
            8 fighters and 1 tactical_bomber placed in Western United States
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 57 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 87 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.67
    Americans : -3.50
    

    Savegame


  • TripleA Turn Summary: Chinese round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 17
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 5 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            Turning on Edit Mode
            EDIT: Changing PUs for Chinese from 5 to 2
            EDIT: Turning off Edit Mode
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 2 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 17
    
        Purchase Units - Americans
            Americans buy 8 fighters and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 unit repaired.
            1 destroyer moved from 54 Sea Zone to 46 Sea Zone
            1 destroyer moved from 54 Sea Zone to 49 Sea Zone
            1 battleship, 10 carriers, 3 cruisers, 3 destroyers and 1 submarine moved from 54 Sea Zone to 26 Sea Zone
            9 fighters moved from Western United States to 26 Sea Zone
            1 submarine moved from 25 Sea Zone to 26 Sea Zone
            2 infantry and 1 mech_infantry moved from Iraq to Persia
            3 fighters and 3 tactical_bombers moved from India to Persia
            1 artillery and 2 infantry moved from Trans-Jordan to Iraq
            2 mech_infantrys moved from Egypt to Iraq
            4 infantry moved from Egypt to Trans-Jordan
            1 fighter moved from 98 Sea Zone to Iraq
            1 fighter moved from Iraq to Persia
            2 fighters moved from 91 Sea Zone to 98 Sea Zone
            14 fighters moved from India to Persia
            4 fighters moved from United Kingdom to 91 Sea Zone
            1 battleship, 3 carriers, 1 cruiser, 9 destroyers, 6 fighters and 1 submarine moved from 91 Sea Zone to 92 Sea Zone
            4 infantry moved from Tobruk to Alexandria
            2 infantry moved from Libya to Tobruk
            6 infantry moved from Tunisia to Libya
            2 artilleries and 4 infantry moved from Algeria to Tunisia
            8 infantry moved from Morocco to Algeria
            4 transports moved from 91 Sea Zone to 92 Sea Zone
    
        Combat - Americans
            Battle in Persia
                Americans attack with 18 fighters, 2 infantry, 1 mech_infantry and 3 tactical_bombers
                Germans defend with 1 factory_minor, 1 infantry and 3 mech_infantrys
                    Americans roll dice for 18 fighters, 2 infantry, 1 mech_infantry and 3 tactical_bombers in Persia, round 2 : 8/24 hits, 11.50 expected hits
                    Germans roll dice for 1 infantry and 3 mech_infantrys in Persia, round 2 : 2/4 hits, 1.33 expected hits
                    1 infantry owned by the Germans, 2 infantry owned by the Americans and 3 mech_infantrys owned by the Germans lost in Persia
                Americans win, taking Persia from Germans with 18 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 9
                Casualties for Americans: 2 infantry
                Casualties for Germans: 1 infantry and 3 mech_infantrys
    
        Non Combat Move - Americans
            18 fighters and 3 tactical_bombers moved from Persia to Iraq
    
        Place Units - Americans
            8 fighters and 1 tactical_bomber placed in Western United States
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 57 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 87 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 5 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            Turning on Edit Mode
            EDIT: Changing PUs for Chinese from 5 to 2
            EDIT: Turning off Edit Mode
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 2 PUs
    
        Purchase Units - British
            British buy 2 armour, 3 fighters and 1 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 infantry moved from West India to India
            4 infantry moved from Trans-Jordan to Iraq
            1 armour moved from Egypt to Iraq
            1 carrier, 1 cruiser, 4 destroyers, 2 fighters and 2 submarines moved from 98 Sea Zone to 92 Sea Zone
            3 infantry moved from Anglo Egyptian Sudan to Egypt
            3 infantry moved from Belgian Congo to Anglo Egyptian Sudan
    
        Non Combat Move - British
            7 fighters moved from Iraq to India
    
        Place Units - British
            3 fighters placed in Iraq
            2 armour and 1 infantry placed in Egypt
    
        Turn Complete - British
            British collect 34 PUs; end with 34 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs
    
        Place Units - UK_Pacific
            1 artillery and 3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 9 PUs; end with 9 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
            Some Units in India change ownership: 1 artillery and 3 infantry
    

    Combat Hit Differential Summary :

    Germans : 0.67
    Americans : -3.50
    

    Savegame


  • TripleA Turn Summary: Italians round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 17
    
        Purchase Units - Italians
            Italians buy 1 fighter and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 armour moved from Samara to Caucasus
            1 mech_infantry moved from Northwest Persia to Persia
            1 bomber moved from Southern Italy to Persia
    
        Combat - Italians
            Battle in Persia
                Italians attack with 1 bomber and 1 mech_infantry
                Americans defend with 1 factory_minor and 1 mech_infantry
                    Italians roll dice for 1 bomber and 1 mech_infantry in Persia, round 2 : 1/2 hits, 0.83 expected hits
                    Americans roll dice for 1 mech_infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Americans lost in Persia
                Italians win, taking Persia from Americans with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Americans: 1 mech_infantry
    
        Non Combat Move - Italians
            1 bomber moved from Persia to Caucasus
    
        Place Units - Italians
            1 fighter and 2 infantry placed in Southern Italy
            2 infantry placed in Normandy Bordeaux
    
        Turn Complete - Italians
            Italians collect 24 PUs; end with 24 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.17
    Americans : -0.33
    

    Savegame


  • TripleA Turn Summary: ANZAC round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 17
    
        Purchase Units - ANZAC
            ANZAC buy 2 fighters and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            4 destroyers moved from 54 Sea Zone to 26 Sea Zone
            2 fighters moved from Queensland to Sumatra
            3 fighters moved from Iraq to Persia
    
        Combat - ANZAC
            Battle in Persia
                ANZAC attack with 3 fighters
                Italians defend with 1 factory_minor and 1 mech_infantry
                    ANZAC roll dice for 3 fighters in Persia, round 2 : 0/3 hits, 1.50 expected hits
                    Italians roll dice for 1 mech_infantry in Persia, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the ANZAC lost in Persia
                    ANZAC roll dice for 2 fighters in Persia, round 3 : 0/2 hits, 1.00 expected hits
                    Italians roll dice for 1 mech_infantry in Persia, round 3 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 2 fighters in Persia, round 4 : 0/2 hits, 1.00 expected hits
                    Italians roll dice for 1 mech_infantry in Persia, round 4 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the ANZAC lost in Persia
                    ANZAC roll dice for 1 fighter in Persia, round 5 : 1/1 hits, 0.50 expected hits
                    Italians roll dice for 1 mech_infantry in Persia, round 5 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians and 1 fighter owned by the ANZAC lost in Persia
                Italians win with no units remaining. Battle score for attacker is -26
                Casualties for ANZAC: 3 fighters
                Casualties for Italians: 1 mech_infantry
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 transport placed in 54 Sea Zone
            2 fighters placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 21 PUs; end with 21 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Italians : 1.67
    ANZAC : -3.00
    

    Savegame


  • TripleA Turn Summary: French round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 17
    
        Purchase Units - ANZAC
            ANZAC buy 2 fighters and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            4 destroyers moved from 54 Sea Zone to 26 Sea Zone
            2 fighters moved from Queensland to Sumatra
            3 fighters moved from Iraq to Persia
    
        Combat - ANZAC
            Battle in Persia
                ANZAC attack with 3 fighters
                Italians defend with 1 factory_minor and 1 mech_infantry
                    ANZAC roll dice for 3 fighters in Persia, round 2 : 0/3 hits, 1.50 expected hits
                    Italians roll dice for 1 mech_infantry in Persia, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the ANZAC lost in Persia
                    ANZAC roll dice for 2 fighters in Persia, round 3 : 0/2 hits, 1.00 expected hits
                    Italians roll dice for 1 mech_infantry in Persia, round 3 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 2 fighters in Persia, round 4 : 0/2 hits, 1.00 expected hits
                    Italians roll dice for 1 mech_infantry in Persia, round 4 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the ANZAC lost in Persia
                    ANZAC roll dice for 1 fighter in Persia, round 5 : 1/1 hits, 0.50 expected hits
                    Italians roll dice for 1 mech_infantry in Persia, round 5 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians and 1 fighter owned by the ANZAC lost in Persia
                Italians win with no units remaining. Battle score for attacker is -26
                Casualties for ANZAC: 3 fighters
                Casualties for Italians: 1 mech_infantry
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 transport placed in 54 Sea Zone
            2 fighters placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 21 PUs; end with 21 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Italians : 1.67
    ANZAC : -3.00
    

    Savegame


  • TripleA Turn Summary: Germans round 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 18
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 bombers, 3 infantry and 12 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            28 armour, 30 artilleries, 8 bombers, 3 infantry, 29 mech_infantrys and 8 tactical_bombers moved from Northwest Persia to Iraq
            3 armour and 4 mech_infantrys moved from Caucasus to Iraq
            8 infantry moved from Caucasus to Northwest Persia
            6 mech_infantrys moved from Volgograd to Northwest Persia
            3 mech_infantrys moved from Ukraine to Caucasus
            3 mech_infantrys moved from Bryansk to Caucasus
            3 mech_infantrys moved from Russia to Volgograd
            3 mech_infantrys moved from Novgorod to Bryansk
            1 bomber moved from Western Germany to Iraq
            6 fighters moved from Southern Italy to Iraq
            2 fighters moved from Western Germany to Southern Italy
    
        Combat - Germans
            Battle in Iraq
                Germans attack with 31 armour, 30 artilleries, 9 bombers, 6 fighters, 3 infantry, 33 mech_infantrys and 8 tactical_bombers
                British defend with 13 armour, 1 bomber, 1 factory_minor, 13 fighters, 17 infantry and 29 mech_infantrys; Americans defend with 1 artillery, 18 fighters, 3 infantry, 4 mech_infantrys and 3 tactical_bombers
                    Germans roll dice for 31 armour, 30 artilleries, 9 bombers, 6 fighters, 3 infantry, 33 mech_infantrys and 8 tactical_bombers in Iraq, round 2 : 54/120 hits, 50.83 expected hits
                    British roll dice for 13 armour, 1 artillery, 1 bomber, 31 fighters, 20 infantry, 33 mech_infantrys and 3 tactical_bombers in Iraq, round 2 : 51/102 hits, 46.83 expected hits
                    29 mech_infantrys owned by the British, 22 artilleries owned by the Germans, 3 infantry owned by the Germans, 1 bomber owned by the British, 3 infantry owned by the Americans, 26 mech_infantrys owned by the Germans, 17 infantry owned by the British and 4 mech_infantrys owned by the Americans lost in Iraq
                    Germans roll dice for 31 armour, 8 artilleries, 9 bombers, 6 fighters, 7 mech_infantrys and 8 tactical_bombers in Iraq, round 3 : 32/69 hits, 34.83 expected hits
                    British roll dice for 13 armour, 1 artillery, 31 fighters and 3 tactical_bombers in Iraq, round 3 : 32/48 hits, 29.00 expected hits
                    8 artilleries owned by the Germans, 3 tactical_bombers owned by the Americans, 17 armour owned by the Germans, 10 fighters owned by the Americans, 1 artillery owned by the Americans, 7 mech_infantrys owned by the Germans, 5 fighters owned by the British and 13 armour owned by the British lost in Iraq
                    Germans roll dice for 14 armour, 9 bombers, 6 fighters and 8 tactical_bombers in Iraq, round 4 : 24/37 hits, 21.33 expected hits
                    British roll dice for 16 fighters in Iraq, round 4 : 12/16 hits, 10.67 expected hits
                    12 armour owned by the Germans, 8 fighters owned by the Americans and 8 fighters owned by the British lost in Iraq
                Germans win, taking Iraq from British with 2 armour, 9 bombers, 6 fighters and 8 tactical_bombers remaining. Battle score for attacker is 194
                Casualties for Germans: 29 armour, 30 artilleries, 3 infantry and 33 mech_infantrys
                Casualties for Americans: 1 artillery, 18 fighters, 3 infantry, 4 mech_infantrys and 3 tactical_bombers
                Casualties for British: 13 armour, 1 bomber, 13 fighters, 17 infantry and 29 mech_infantrys
    
        Non Combat Move - Germans
            9 bombers, 6 fighters and 8 tactical_bombers moved from Iraq to Northwest Persia
    
        Place Units - Germans
            3 infantry placed in Caucasus
            3 mech_infantrys placed in Volgograd
            3 mech_infantrys placed in Ukraine
            3 mech_infantrys placed in Russia
            3 mech_infantrys placed in Novgorod
            3 bombers placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 64 PUs; end with 64 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 73 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 93 PUs
    

    Combat Hit Differential Summary :

    Germans : 3.00
    British : 8.50
    

    Savegame


  • TripleA Turn Summary: Japanese round 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 18
    
        Purchase Units - Japanese
            Japanese buy 4 fighters and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            7 armour, 29 artilleries, 28 infantry and 6 mech_infantrys moved from Burma to India
            2 mech_infantrys moved from Yunnan to India
            2 tactical_bombers moved from Hunan to India
            1 fighter moved from Hunan to India
            1 fighter moved from 20 Sea Zone to 41 Sea Zone
            1 carrier moved from 20 Sea Zone to 41 Sea Zone
            2 bombers moved from Kwangsi to India
            1 fighter moved from 33 Sea Zone to 41 Sea Zone
            2 artilleries moved from Caroline Islands to 33 Sea Zone
            1 submarine moved from 33 Sea Zone to 46 Sea Zone
            5 fighters moved from 33 Sea Zone to 54 Sea Zone
            5 tactical_bombers moved from 33 Sea Zone to 54 Sea Zone
            5 fighters moved from 33 Sea Zone to 46 Sea Zone
            2 artilleries, 1 battleship, 8 carriers, 2 destroyers and 3 transports moved from 33 Sea Zone to 42 Sea Zone
                  Japanese take 42 Sea Zone from Americans
            2 artilleries moved from 42 Sea Zone to Java
    
        Combat - Japanese
            Battle in 54 Sea Zone
                Japanese attack with 5 fighters and 5 tactical_bombers
                ANZAC defend with 2 transports
                    2 transports owned by the ANZAC lost in 54 Sea Zone
                Japanese win with 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 14
                Casualties for ANZAC: 2 transports
            Battle in 41 Sea Zone
                Japanese attack with 1 carrier and 2 fighters
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 41 Sea Zone
                Japanese win, taking 41 Sea Zone from Neutral with 1 carrier and 2 fighters remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 46 Sea Zone
                Japanese attack with 5 fighters and 1 submarine
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 46 Sea Zone
                Japanese win with 5 fighters remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 destroyer
            Battle in Java
                Japanese attack with 2 artilleries
                ANZAC defend with 1 artillery
                    Japanese roll dice for 1 battleship in Java, round 2 : 1/1 hits, 0.67 expected hits
                    ANZAC roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 2 artilleries remaining. Battle score for attacker is 4
                Casualties for ANZAC: 1 artillery
            Battle in India
                Japanese attack with 7 armour, 29 artilleries, 2 bombers, 1 fighter, 28 infantry, 8 mech_infantrys and 2 tactical_bombers
                British defend with 3 aaGuns, 11 artilleries, 7 fighters and 42 infantry; ANZAC defend with 1 fighter; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                    AA fire in India : 0/5 hits, 0.83 expected hits
                    Japanese roll dice for 7 armour, 29 artilleries, 2 bombers, 1 fighter, 28 infantry, 8 mech_infantrys and 2 tactical_bombers in India, round 2 : 30/77 hits, 27.17 expected hits
                    UK_Pacific roll dice for 3 aaGuns, 11 artilleries, 8 fighters and 42 infantry in India, round 2 : 16/61 hits, 23.00 expected hits
                    16 infantry owned by the Japanese, 3 aaGuns owned by the British and 27 infantry owned by the British lost in India
                    Japanese roll dice for 7 armour, 29 artilleries, 2 bombers, 1 fighter, 12 infantry, 8 mech_infantrys and 2 tactical_bombers in India, round 3 : 30/61 hits, 23.00 expected hits
                    UK_Pacific roll dice for 11 artilleries, 8 fighters and 15 infantry in India, round 3 : 11/34 hits, 14.00 expected hits
                    11 infantry owned by the Japanese, 1 fighter owned by the ANZAC, 11 artilleries owned by the British, 3 fighters owned by the British and 15 infantry owned by the British lost in India
                    Japanese roll dice for 7 armour, 29 artilleries, 2 bombers, 1 fighter, 1 infantry, 8 mech_infantrys and 2 tactical_bombers in India, round 4 : 22/50 hits, 19.33 expected hits
                    UK_Pacific roll dice for 4 fighters in India, round 4 : 3/4 hits, 2.67 expected hits
                    1 infantry owned by the Japanese, 2 artilleries owned by the Japanese and 4 fighters owned by the British lost in India
                Japanese captures 12PUs while taking UK_Pacific capital
                Japanese converts factory_major into different units
                Japanese win, taking India from UK_Pacific with 7 armour, 27 artilleries, 2 bombers, 1 fighter, 8 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 173
                Casualties for Japanese: 2 artilleries and 28 infantry
                Casualties for British: 3 aaGuns, 11 artilleries, 7 fighters and 42 infantry
                Casualties for ANZAC: 1 fighter
            triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
    
        Non Combat Move - Japanese
            2 bombers moved from India to Yunnan
            1 fighter and 2 tactical_bombers moved from India to Burma
            4 infantry moved from Shan State to Burma
            3 mech_infantrys moved from Hunan to Burma
            1 infantry moved from Kweichow to Szechwan
            1 mech_infantry moved from Szechwan to Burma
            1 infantry moved from Hunan to Kweichow
            2 mech_infantrys moved from Kiangsu to Hunan
            1 mech_infantry moved from Kwangtung to Yunnan
            1 armour and 2 mech_infantrys moved from French Indo China to Burma
            3 infantry moved from Malaya to Shan State
            5 fighters and 5 tactical_bombers moved from 54 Sea Zone to 42 Sea Zone
            5 fighters moved from 46 Sea Zone to 42 Sea Zone
            2 fighters moved from 17 Sea Zone to Iwo Jima
            1 carrier, 1 destroyer, 2 submarines and 1 transport moved from 17 Sea Zone to 19 Sea Zone
    
        Place Units - Japanese
            2 infantry placed in Kiangsu
            3 infantry placed in Malaya
            1 infantry placed in French Indo China
            4 fighters placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 62 PUs; end with 74 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 77 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    Americans : 0.67
    ANZAC : -0.33
    UK_Pacific : -9.67
    AA fire in India : : -0.83
    Japanese : 13.50
    

    Savegame


  • I didn’t ask if you wanted to scramble in SZ 54, I had 5 tac’s and 5 fighters. If you want to scramble I can take off 2 fighters of mine in exchange for the 2 Anzac fighters.


  • @LennardF Welp, I think that about does it. nice game


  • Thanks, I’ve enjoyed our games. I think we can only play three together in league play?

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Axis & Allies Boardgaming Custom Painted Miniatures

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