Scramble and order of loss? Going to roll the dice since I am the underdog…
Also will edit the misclicked fighter to click Greece instead of playing around in SZ101
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Americans
Americans buy 3 fighters, 1 harbour and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 artillery, 3 infantry and 2 marines moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 3 infantry, 2 marines, 2 submarines and 2 transports moved from 26 Sea Zone to 25 Sea Zone
1 artillery, 3 infantry and 2 marines moved from 25 Sea Zone to Midway
1 fighter and 1 tactical_bomber moved from Western United States to Midway
1 fighter moved from Hawaiian Islands to Midway
2 fighters moved from Hawaiian Islands to 25 Sea Zone
1 carrier and 1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 destroyer moved from 10 Sea Zone to 89 Sea Zone
Place Units - Americans
1 transport placed in 101 Sea Zone
3 fighters placed in Western United States
1 harbour placed in Midway
Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Yunnan to Kweichow
1 fighter moved from Sikang to Kweichow
1 infantry moved from Yunnan to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 4 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 5 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 6 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 6 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 7 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 7 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Yunnan
Place Units - Chinese
1 infantry placed in Shensi
2 artilleries placed in Yunnan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
Purchase Units - British
British buy 1 airfield, 2 marines and 2 submarines; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Yunnan to Kweichow
Chinese take Kweichow from Japanese
1 mech_infantry moved from Yunnan to Kwangtung
1 mech_infantry moved from Yunnan to Kwangtung
1 fighter and 1 mech_infantry moved from Yunnan to Kiangsi
1 fighter and 1 tactical_bomber moved from Yunnan to Kwangtung
1 infantry moved from Tanganyika Territory to Belgian Congo
1 armour moved from Egypt to Belgian Congo
1 infantry moved from British Somaliland to Ethiopia
British take Ethiopia from Italians
1 artillery moved from Anglo Egyptian Sudan to Kenya
British take Kenya from Italians
1 bomber moved from India to Kiangsi
Combat - British
Battle in Kwangtung
British attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 harbour and 1 infantry
British roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Kwangtung, round 2 : 2/4 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Kwangtung, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kwangtung
British win, taking Kwangtung from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in Belgian Congo
British attack with 1 armour and 1 infantry
Italians defend with 1 artillery
British roll dice for 1 armour and 1 infantry in Belgian Congo, round 2 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 artillery in Belgian Congo, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 armour and 1 infantry in Belgian Congo, round 3 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 artillery in Belgian Congo, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Belgian Congo
British win, taking Belgian Congo from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Kiangsi
British attack with 1 bomber, 1 fighter and 1 mech_infantry
Japanese defend with 1 infantry
British roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Kiangsi, round 2 : 3/3 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kiangsi
British win with 1 bomber and 1 fighter remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 bomber and 1 fighter moved from Kiangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangtung to Yunnan
1 infantry moved from Siam to Shan State
2 aaGuns and 4 infantry moved from India to Burma
1 battleship and 1 cruiser moved from 76 Sea Zone to 98 Sea Zone
1 aaGun moved from Gibraltar to 92 Sea Zone
1 aaGun, 1 battleship, 1 destroyer and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 aaGun moved from 98 Sea Zone to Trans-Jordan
1 artillery and 3 infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Iraq to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 mech_infantry moved from Northwest Persia to Persia
1 armour moved from Iraq to Eastern Persia
1 artillery and 1 infantry moved from Iraq to Trans-Jordan
1 transport moved from 76 Sea Zone to 98 Sea Zone
2 fighters moved from Gibraltar to Egypt
1 destroyer moved from 91 Sea Zone to 106 Sea Zone
1 submarine moved from 71 Sea Zone to 81 Sea Zone
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 submarine moved from 71 Sea Zone to 58 Sea Zone
Place Units - British
1 airfield and 2 marines placed in Egypt
1 submarine placed in 98 Sea Zone
1 submarine placed in 106 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1
British collect 32 PUs (1 lost to blockades); end with 32 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 38 PUs
Place Units - UK_Pacific
6 mech_infantrys placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,3,2,2
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,6,2
UK_Pacific collect 7 PUs (7 lost to blockades); end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in India change ownership: 6 mech_infantrys
Combat Hit Differential Summary :
British : 1.83
Italians : -0.67
Chinese : -2.67
Japanese : 1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Libya to Tobruk
1 infantry moved from Libya to Tunisia
Italians take Tunisia from French
Combat - Italians
Battle in Tobruk
Italians attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Tobruk, round 2 : 1/2 hits, 0,67 expected hits
ANZAC roll dice for 1 infantry in Tobruk, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Tobruk
Italians win, taking Tobruk from ANZAC with 1 artillery remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for ANZAC: 1 infantry
Non Combat Move - Italians
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 infantry and 1 mech_infantry moved from Libya to 96 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 96 Sea Zone to 93 Sea Zone
1 infantry and 1 mech_infantry moved from 93 Sea Zone to Southern France
1 marine moved from Greece to 97 Sea Zone
1 cruiser, 1 destroyer, 1 marine and 1 submarine moved from 97 Sea Zone to 93 Sea Zone
1 marine moved from 93 Sea Zone to Southern France
3 armour moved from Greece to Romania
1 mech_infantry moved from Southern Italy to Greater Southern Germany
2 artilleries and 2 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Greece to Bulgaria
1 artillery moved from Libya to Tunisia
Place Units - Italians
1 fighter, 1 infantry and 1 mech_infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Italians : 0,33
ANZAC : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Egypt to Alexandria
1 cruiser, 1 destroyer and 1 transport moved from 62 Sea Zone to 61 Sea Zone
Place Units - ANZAC
1 armour, 1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Egypt to Alexandria
1 cruiser, 1 destroyer and 1 transport moved from 62 Sea Zone to 61 Sea Zone
Place Units - ANZAC
1 armour, 1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
1 destroyer moved from 41 Sea Zone to 37 Sea Zone
Combat - French
Battle in 37 Sea Zone
French attack with 1 destroyer
Japanese defend with 2 submarines
French roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 2 submarines in 37 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 37 Sea Zone
French roll dice for 1 destroyer in 37 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 37 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 37 Sea Zone
French win, taking 37 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 12
Casualties for Japanese: 2 submarines
Non Combat Move - French
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from Morocco to Algeria
Turn Complete - French
Combat Hit Differential Summary :
French : 1.33
Japanese : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 carrier, 1 destroyer, 1 factory_minor, 5 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Ukraine to Rostov
Germans take Rostov from Russians
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 infantry moved from Baltic States to Belarus
Germans take Belarus from Russians
5 artilleries and 21 infantry moved from Western Ukraine to Bryansk
2 armour and 2 mech_infantrys moved from Western Ukraine to Bryansk
12 armour and 8 mech_infantrys moved from Eastern Poland to Bryansk
1 bomber moved from Eastern Poland to Russia
1 bomber moved from Finland to Russia
1 destroyer moved from 114 Sea Zone to 115 Sea Zone
1 carrier moved from 114 Sea Zone to 115 Sea Zone
1 fighter and 1 tactical_bomber moved from 114 Sea Zone to 115 Sea Zone
Combat - Germans
Strategic bombing raid in Russia
AA fire in Russia : 0/2 hits, 0,33 expected hits
Bombing raid in Russia rolls: 8,7 and causes: 15 damage to unit: factory_major
Bombing raid in Russia causes 15 damage total.
Battle in Bryansk
Germans attack with 14 armour, 5 artilleries, 21 infantry and 10 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 14 armour, 5 artilleries, 21 infantry and 10 mech_infantrys in Bryansk, round 2 : 18/50 hits, 14,67 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 14 armour, 5 artilleries, 21 infantry and 10 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 115 Sea Zone
Germans attack with 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
Russians defend with 1 submarine
Germans roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 115 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Russians lost in 115 Sea Zone
Germans win with 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from 115 Sea Zone to Western Germany
1 fighter moved from Western Germany to 93 Sea Zone
1 tactical_bomber moved from Southern Italy to 93 Sea Zone
4 infantry moved from Romania to Bessarabia
3 aaGuns moved from Western Ukraine to Bryansk
2 bombers moved from Russia to Ukraine
1 battleship and 1 cruiser moved from 114 Sea Zone to 112 Sea Zone
1 transport moved from 114 Sea Zone to 115 Sea Zone
2 infantry moved from Finland to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
3 infantry moved from Novgorod to Archangel
2 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Belarus
1 mech_infantry moved from Baltic States to Bryansk
2 armour and 5 mech_infantrys moved from Germany to Eastern Poland
1 artillery moved from Germany to Poland
2 artilleries and 1 infantry moved from France to Western Germany
1 submarine moved from 125 Sea Zone to 110 Sea Zone
1 submarine moved from 124 Sea Zone to 110 Sea Zone
1 destroyer moved from 119 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from Eastern Poland to Southern Italy
1 mech_infantry moved from Yugoslavia to Bessarabia
Place Units - Germans
1 carrier, 1 destroyer and 1 submarine placed in 93 Sea Zone
1 factory_minor placed in Western Ukraine
1 artillery and 2 infantry placed in Ukraine
3 infantry placed in Novgorod
Turn Complete - Germans
Germans collect 56 PUs; end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0,33
Germans : 2,83
Russians : -0,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 carrier, 1 destroyer, 1 factory_minor, 5 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Ukraine to Rostov
Germans take Rostov from Russians
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 infantry moved from Baltic States to Belarus
Germans take Belarus from Russians
5 artilleries and 21 infantry moved from Western Ukraine to Bryansk
2 armour and 2 mech_infantrys moved from Western Ukraine to Bryansk
12 armour and 8 mech_infantrys moved from Eastern Poland to Bryansk
1 bomber moved from Eastern Poland to Russia
1 bomber moved from Finland to Russia
1 destroyer moved from 114 Sea Zone to 115 Sea Zone
1 carrier moved from 114 Sea Zone to 115 Sea Zone
1 fighter and 1 tactical_bomber moved from 114 Sea Zone to 115 Sea Zone
Combat - Germans
Strategic bombing raid in Russia
AA fire in Russia : 0/2 hits, 0,33 expected hits
Bombing raid in Russia rolls: 8,7 and causes: 15 damage to unit: factory_major
Bombing raid in Russia causes 15 damage total.
Battle in Bryansk
Germans attack with 14 armour, 5 artilleries, 21 infantry and 10 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 14 armour, 5 artilleries, 21 infantry and 10 mech_infantrys in Bryansk, round 2 : 18/50 hits, 14,67 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 14 armour, 5 artilleries, 21 infantry and 10 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 115 Sea Zone
Germans attack with 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
Russians defend with 1 submarine
Germans roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 115 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Russians lost in 115 Sea Zone
Germans win with 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from 115 Sea Zone to Western Germany
1 fighter moved from Western Germany to 93 Sea Zone
1 tactical_bomber moved from Southern Italy to 93 Sea Zone
4 infantry moved from Romania to Bessarabia
3 aaGuns moved from Western Ukraine to Bryansk
2 bombers moved from Russia to Ukraine
1 battleship and 1 cruiser moved from 114 Sea Zone to 112 Sea Zone
1 transport moved from 114 Sea Zone to 115 Sea Zone
2 infantry moved from Finland to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
3 infantry moved from Novgorod to Archangel
2 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Belarus
1 mech_infantry moved from Baltic States to Bryansk
2 armour and 5 mech_infantrys moved from Germany to Eastern Poland
1 artillery moved from Germany to Poland
2 artilleries and 1 infantry moved from France to Western Germany
1 submarine moved from 125 Sea Zone to 110 Sea Zone
1 submarine moved from 124 Sea Zone to 110 Sea Zone
1 destroyer moved from 119 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from Eastern Poland to Southern Italy
1 mech_infantry moved from Yugoslavia to Bessarabia
Place Units - Germans
1 carrier, 1 destroyer and 1 submarine placed in 93 Sea Zone
1 factory_minor placed in Western Ukraine
1 artillery and 2 infantry placed in Ukraine
3 infantry placed in Novgorod
Turn Complete - Germans
Germans collect 56 PUs; end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Archangel: 2 infantry
EDIT: Adding units owned by Germans to Belarus: 2 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
AA fire in Russia : : -0,33
Germans : 2,83
Russians : -0,50
hate those bombing raids. i think they are too powerful in BM
Actually they’re less powerful in BM3 than vanilla, due to the better combat value for fighters. It is a powerful strategy.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Russians
Russians repair damage of 9x factory_major; Remaining resources: 25 PUs;
Russians buy 3 artilleries, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 2 infantry moved from Tambov to Rostov
1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber moved from Yunnan to Hopei
Combat - Russians
Battle in Hopei
Russians attack with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 armour and 1 infantry
Russians roll dice for 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Hopei, round 2 : 2/5 hits, 2.17 expected hits
Japanese roll dice for 1 armour and 1 infantry in Hopei, round 2 : 1/2 hits, 0.83 expected hits
1 infantry owned by the Japanese, 1 mech_infantry owned by the Russians and 1 armour owned by the Japanese lost in Hopei
Russians win, taking Hopei from Japanese with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Russians: 1 mech_infantry
Casualties for Japanese: 1 armour and 1 infantry
Battle in Rostov
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
6 infantry moved from Timguska to Novosibirsk
2 armour moved from Kazakhstan to Russia
2 mech_infantrys moved from Samara to Russia
1 infantry moved from Russia to Tambov
1 aaGun moved from Russia to Tambov
1 aaGun moved from Tambov to Volgograd
1 aaGun, 3 artilleries and 26 infantry moved from Tambov to Russia
1 aaGun moved from Russia to Vologda
1 infantry moved from Sakha to Siberia
2 aaGuns and 10 infantry moved from Sakha to Amur
1 bomber, 1 fighter and 1 tactical_bomber moved from Hopei to Kansu
Place Units - Russians
1 artillery placed in Volgograd
1 infantry placed in Volgograd
2 artilleries and 1 fighter placed in Russia
Turn Complete - Russians
Russians collect 24 PUs; end with 24 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Combat Hit Differential Summary :
Germans : -0.33
Russians : 0.00
Japanese : 0.17
oh yes.
then in global comparing to previous versions.
figs attack on 1 , defend on 2 during sbr raids?
No, figs have 2 in air battles, both in attack and defense.
but that even helps germany against russia
Problem is that there has to be figs allocated east as well. Germany really wants a strong luftwaffe in the west.
that is true
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 fighter and 13 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
1 infantry moved from New Guinea to Dutch New Guinea
Japanese take Dutch New Guinea from ANZAC
1 transport moved from 46 Sea Zone to 34 Sea Zone
1 artillery moved from Paulau Island to 34 Sea Zone
1 artillery and 1 transport moved from 34 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 46 Sea Zone to Java
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 20 Sea Zone to 37 Sea Zone
2 bombers moved from Caroline Islands to 37 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Hunan to Kwangsi
1 infantry moved from Anhwe to Kweichow
1 armour moved from Kiangsu to Hopei
1 fighter and 1 tactical_bomber moved from Hunan to Kweichow
3 fighters and 3 tactical_bombers moved from Hunan to Kansu
1 infantry moved from Suiyuyan to Kansu
1 battleship and 1 cruiser moved from 46 Sea Zone to 35 Sea Zone
1 battleship moved from 20 Sea Zone to 35 Sea Zone
1 transport moved from 20 Sea Zone to 19 Sea Zone
1 infantry moved from Shantung to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Kwangsi
1 fighter and 1 tactical_bomber moved from Hunan to Kwangtung
1 infantry moved from Anhwe to Hopei
1 mech_infantry moved from Hunan to Hopei
Combat - Japanese
Battle in Guam
Battle in Celebes
Battle in 37 Sea Zone
Japanese attack with 2 bombers and 1 destroyer
French defend with 1 destroyer
Japanese roll dice for 2 bombers and 1 destroyer in 37 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
French roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the French and 1 destroyer owned by the Japanese lost in 37 Sea Zone
Japanese win, taking Guam from Americans, taking Celebes from Dutch with 2 bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for French: 1 destroyer
Battle in Philippines
Japanese attack with 1 artillery and 2 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 2 battleships and 1 cruiser in Philippines, round 2 : 3/3 hits, 1,83 expected hits
Americans roll dice for 2 infantry in Philippines, round 2 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Americans: 2 infantry
Battle in Java
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 2/4 hits, 1,83 expected hits
ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantry
Battle in Kwangtung
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 cruiser in Kwangtung, round 2 : 1/1 hits, 0,50 expected hits
UK_Pacific roll dice for 1 mech_infantry in Kwangtung, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Kansu
Japanese attack with 3 fighters, 1 infantry and 3 tactical_bombers
Russians defend with 1 bomber, 1 fighter and 1 tactical_bomber
Japanese roll dice for 3 fighters, 1 infantry and 3 tactical_bombers in Kansu, round 2 : 3/7 hits, 3,67 expected hits
Chinese roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in Kansu, round 2 : 2/3 hits, 1,33 expected hits
1 fighter owned by the Japanese, 1 infantry owned by the Japanese, 1 tactical_bomber owned by the Russians, 1 fighter owned by the Russians and 1 bomber owned by the Russians lost in Kansu
Japanese win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 20
Casualties for Japanese: 1 fighter and 1 infantry
Casualties for Russians: 1 bomber, 1 fighter and 1 tactical_bomber
Battle in Kweichow
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 1/3 hits, 1,33 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kwangsi
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 : 2/3 hits, 1,33 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 1 armour, 1 infantry and 1 mech_infantry
Russians defend with 1 mech_infantry
Japanese roll dice for 1 armour, 1 infantry and 1 mech_infantry in Hopei, round 2 : 2/3 hits, 0,83 expected hits
Chinese roll dice for 1 mech_infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Russians lost in Hopei
Japanese win, taking Hopei from Chinese with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Kwangtung to Hunan
1 fighter and 1 tactical_bomber moved from Kwangsi to Hunan
1 fighter and 1 tactical_bomber moved from Kweichow to Hunan
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Chahar
2 infantry moved from Anhwe to Hunan
2 fighters and 3 tactical_bombers moved from Kansu to Suiyuyan
2 infantry moved from Shantung to Anhwe
1 artillery and 1 infantry moved from Kiangsu to Anhwe
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to Japan
1 carrier moved from 46 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from Java to 42 Sea Zone
1 fighter moved from Java to 42 Sea Zone
1 destroyer moved from 43 Sea Zone to 42 Sea Zone
2 bombers moved from 37 Sea Zone to Borneo
1 submarine moved from 33 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 34 Sea Zone to 35 Sea Zone
1 carrier moved from 34 Sea Zone to 35 Sea Zone
1 carrier moved from 43 Sea Zone to 20 Sea Zone
Place Units - Japanese
3 infantry placed in Shantung
3 infantry placed in Kiangsu
7 infantry placed in Japan
1 fighter placed in Japan
Turn Complete - Japanese
Japanese collect 48 PUs; end with 48 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 51 PUs
Combat Hit Differential Summary :
French : 0,67
Americans : 1,33
ANZAC : 0,33
Chinese : -0,33
UK_Pacific : -0,33
Japanese : 3,00
You should be really proud of that french destroyer. Took out 30 TUV with 1 fig, 2 subs and 1 des single-handedly.
Yeah, I sent it back to be dragged in the mud and crucified in Tokyo Bay.
Had Godzilla take care of that.
i forgot u can strike me at kansu with those guys near kweichow. what a stupid mistake of mine