@gamerman01 Interesting, thanks. Spain would be pretty brutal to play with. The only other interesting neutral (in my very novice opinion) seems to be Mongolia?
L20 Giallo(x) vs Pejon_88 (+6) BM
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 8 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Belarus to Bryansk 2 infantry moved from Belarus to Novgorod 4 armour and 4 mech_infantrys moved from Belarus to Novgorod 1 armour and 1 mech_infantry moved from Belarus to Western Ukraine 2 armour moved from Bessarabia to Ukraine 1 bomber moved from Western Germany to Western Ukraine 1 bomber moved from Bessarabia to Ukraine 1 bomber moved from Western Germany to Bryansk 1 fighter moved from Baltic States to Western Ukraine 1 fighter moved from Baltic States to Archangel 1 infantry moved from Belarus to Archangel 1 fighter moved from Baltic States to Smolensk 1 infantry moved from Belarus to Smolensk 1 armour and 1 mech_infantry moved from Belarus to Novgorod 1 infantry moved from Belarus to Novgorod Combat - Germans Battle in Novgorod Germans attack with 5 armour, 3 infantry and 5 mech_infantrys Russians defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 5 armour, 3 infantry and 5 mech_infantrys in Novgorod, round 2 : 6/13 hits, 3,83 expected hits Russians roll dice for 2 artilleries and 1 infantry in Novgorod, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Russians, 2 artilleries owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Germans win, taking Novgorod from Russians with 5 armour, 2 infantry and 5 mech_infantrys remaining. Battle score for attacker is 8 Casualties for Germans: 1 infantry Casualties for Russians: 2 artilleries and 1 infantry Battle in Bryansk Germans attack with 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Bryansk, round 2 : 1/2 hits, 0,83 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Ukraine Germans attack with 2 armour and 1 bomber Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 2 armour and 1 bomber in Ukraine, round 2 : 2/3 hits, 1,67 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is -3 Casualties for Germans: 1 armour Casualties for Russians: 1 infantry Battle in Western Ukraine Germans attack with 1 armour, 1 bomber, 1 fighter and 1 mech_infantry Russians defend with 1 artillery and 1 infantry Germans roll dice for 1 armour, 1 bomber, 1 fighter and 1 mech_infantry in Western Ukraine, round 2 : 3/4 hits, 1,83 expected hits Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 3 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 artillery and 1 infantry Battle in Archangel Germans attack with 1 fighter and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 1 infantry in Archangel, round 2 : 1/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 1 fighter and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Germans win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber moved from Bryansk to Eastern Poland 1 bomber moved from Ukraine to Western Germany 1 bomber moved from Western Ukraine to Eastern Poland 1 fighter moved from Western Ukraine to Eastern Poland 1 fighter moved from Smolensk to Eastern Poland 1 aaGun moved from Baltic States to Eastern Poland 1 fighter moved from Archangel to Eastern Poland 1 aaGun, 2 artilleries and 2 infantry moved from Normandy Bordeaux to France 1 artillery and 1 infantry moved from Holland Belgium to Western Germany 3 fighters and 3 tactical_bombers moved from Yugoslavia to Western Germany 1 armour moved from Western Germany to Southern Italy Place Units - Germans 10 mech_infantrys placed in Germany 3 infantry placed in France 5 infantry placed in Western Germany Turn Complete - Germans Germans collect 48 PUs; end with 48 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 53 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 55 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Germans : 4,50 Russians : 1,00
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Russians Russians buy 2 armour, 5 artilleries, 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Amur to Siberia Russians take Siberia from Japanese 1 infantry moved from Buryatia to Sakha Russians take Sakha from Japanese 2 infantry moved from Vologda to Archangel 2 infantry moved from Russia to Bryansk 1 tactical_bomber moved from Vologda to Bryansk 1 fighter moved from Russia to Bryansk 1 fighter moved from Russia to Archangel 1 fighter moved from Vologda to Archangel Combat - Russians Battle in Bryansk Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/4 hits, 1,50 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Archangel Russians attack with 2 fighters and 2 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 2 infantry in Archangel, round 2 : 0/4 hits, 1,33 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Archangel Russians roll dice for 2 fighters and 1 infantry in Archangel, round 3 : 2/3 hits, 1,17 expected hits Germans roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 infantry moved from Vologda to Smolensk 1 fighter and 1 tactical_bomber moved from Bryansk to Russia 2 fighters moved from Archangel to Russia 2 infantry moved from Volgograd to Rostov 4 infantry moved from Vologda to Russia 1 artillery moved from Vologda to Russia 4 infantry moved from Novosibirsk to Vologda 4 infantry moved from Novosibirsk to Kazakhstan 1 infantry moved from Timguska to Novosibirsk 1 artillery moved from Karelia to Vyborg Place Units - Russians 2 armour and 1 fighter placed in Russia 4 artilleries and 3 mech_infantrys placed in Russia 1 artillery placed in Volgograd Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,2 Russians collect 30 PUs (3 lost to blockades); end with 30 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 39 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 41 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 47 PUs
Combat Hit Differential Summary :
Germans : 1,00 Russians : 0,00
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 battleship, 1 carrier and 11 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Korea to Amur 1 bomber, 1 fighter and 1 tactical_bomber moved from Korea to Amur 1 bomber moved from French Indo China to Amur 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 1 infantry and 1 transport moved from 17 Sea Zone to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Amur 1 infantry moved from Hunan to Yunnan 1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan 2 tactical_bombers moved from French Indo China to Yunnan 1 submarine moved from 35 Sea Zone to 37 Sea Zone 2 fighters moved from 35 Sea Zone to 37 Sea Zone 1 submarine moved from 35 Sea Zone to 42 Sea Zone 2 fighters moved from 35 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from Yunnan to Kweichow 1 infantry moved from Anhwe to Kweichow Combat - Japanese Battle in Kweichow Japanese attack with 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 1/2 hits, 0,67 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Amur Japanese attack with 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber Russians defend with 5 infantry Japanese roll dice for 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Amur, round 2 : 1/7 hits, 3,00 expected hits Russians roll dice for 5 infantry in Amur, round 2 : 1/5 hits, 1,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Amur Japanese roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Amur, round 3 : 2/6 hits, 2,83 expected hits Russians roll dice for 4 infantry in Amur, round 3 : 2/4 hits, 1,33 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Amur Russians win with 2 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 3 infantry Casualties for Russians: 3 infantry 1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese and 2 bombers owned by the Japanese retreated Battle in 37 Sea Zone Japanese attack with 2 fighters and 1 submarine British defend with 1 destroyer Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 fighters in 37 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the British and 1 submarine owned by the Japanese lost in 37 Sea Zone Japanese win with 2 fighters remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for British: 1 destroyer Battle in Yunnan Japanese attack with 1 fighter, 1 infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Yunnan, round 2 : 1/4 hits, 1,83 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in 42 Sea Zone Japanese attack with 2 fighters and 1 submarine ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 fighters in 42 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC lost in 42 Sea Zone Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Non Combat Move - Japanese 2 fighters moved from 42 Sea Zone to 35 Sea Zone 2 fighters moved from 37 Sea Zone to 35 Sea Zone 4 artilleries moved from Kwangsi to French Indo China 1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China 3 infantry moved from Anhwe to Hunan 1 tactical_bomber moved from Kweichow to French Indo China 1 tactical_bomber moved from Yunnan to French Indo China 3 infantry moved from Shantung to Anhwe 3 infantry moved from Kiangsu to Anhwe 1 infantry moved from Jehol to Manchuria 1 bomber moved from Amur to Japan 1 bomber moved from Amur to Manchuria 1 fighter and 1 tactical_bomber moved from Amur to Manchuria 1 fighter and 2 tactical_bombers moved from French Indo China to 35 Sea Zone 1 carrier moved from 6 Sea Zone to 35 Sea Zone 1 fighter moved from 35 Sea Zone to Philippines 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone Place Units - Japanese 1 battleship and 1 carrier placed in 6 Sea Zone 3 infantry placed in French Indo China 3 infantry placed in Kiangsu 3 infantry placed in Shantung 2 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,5 Japanese collect 51 PUs (1 lost to blockades); end with 51 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 54 PUs
Combat Hit Differential Summary :
British : 0,67 ANZAC : -0,33 Chinese : 0,33 Russians : 0,00 Japanese : -4,00
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I don’t get any e-mails from the dice server, but it says it is ON. Do you get any MARTI e-mails?
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Americans Americans buy 1 battleship, 1 bomber, 1 carrier, 6 infantry, 1 marine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from Tunisia to Tobruk Americans take Libya from Italians Americans take Tobruk from Italians 1 fighter moved from Gibraltar to 94 Sea Zone 1 fighter moved from 92 Sea Zone to 94 Sea Zone 1 destroyer moved from 92 Sea Zone to 94 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from 110 Sea Zone to Holland Belgium 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 16 Sea Zone 1 bomber moved from Western United States to 5 Sea Zone Combat - Americans Battle in Normandy Bordeaux Battle in Holland Belgium Battle in 5 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 5 Sea Zone Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 16 Sea Zone Americans attack with 1 fighter and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 16 Sea Zone Americans win with 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter Casualties for Japanese: 1 destroyer Battle in 42 Sea Zone Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber Japanese defend with 1 submarine Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/5 hits, 2,50 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 42 Sea Zone Americans win, taking 42 Sea Zone from Japanese with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 94 Sea Zone Americans attack with 1 destroyer and 2 fighters Italians defend with 1 cruiser Americans roll dice for 1 destroyer and 2 fighters in 94 Sea Zone, round 2 : 3/3 hits, 1,33 expected hits Italians roll dice for 1 cruiser in 94 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits 1 cruiser owned by the Italians and 1 destroyer owned by the Americans lost in 94 Sea Zone Americans win with 2 fighters remaining. Battle score for attacker is 4 Casualties for Americans: 1 destroyer Casualties for Italians: 1 cruiser Non Combat Move - Americans 2 fighters moved from 94 Sea Zone to Gibraltar 2 mech_infantrys moved from Morocco to Tunisia 1 bomber moved from Queensland to India 3 fighters and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone 1 carrier and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 tactical_bomber moved from 16 Sea Zone to Midway 1 bomber moved from 5 Sea Zone to Sakha 2 destroyers moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Western United States to Hawaiian Islands 1 fighter moved from Queensland to 54 Sea Zone 2 transports moved from 91 Sea Zone to 101 Sea Zone 2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone 2 artilleries, 2 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 carrier and 1 cruiser moved from 92 Sea Zone to 110 Sea Zone Place Units - Americans 6 infantry placed in Central United States 1 bomber and 1 marine placed in Western United States 1 battleship and 1 carrier placed in 10 Sea Zone 1 transport placed in 101 Sea Zone Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Combat Hit Differential Summary :
Italians : 0,50 Americans : 0,00 Japanese : 0,50
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter and 2 infantry moved from Szechwan to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Szechwan Place Units - Chinese 1 artillery placed in Shensi 2 artilleries placed in Szechwan Turn Complete - Chinese Chinese collect 8 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
Combat Hit Differential Summary :
Chinese : 0,17 Japanese : -0,33
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Americans Americans buy 1 battleship, 1 bomber, 1 carrier, 6 infantry, 1 marine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from Tunisia to Tobruk Americans take Libya from Italians Americans take Tobruk from Italians 1 fighter moved from Gibraltar to 94 Sea Zone 1 fighter moved from 92 Sea Zone to 94 Sea Zone 1 destroyer moved from 92 Sea Zone to 94 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from 110 Sea Zone to Holland Belgium 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 16 Sea Zone 1 bomber moved from Western United States to 5 Sea Zone Combat - Americans Battle in Normandy Bordeaux Battle in Holland Belgium Battle in 5 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 5 Sea Zone Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 16 Sea Zone Americans attack with 1 fighter and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 16 Sea Zone Americans win with 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter Casualties for Japanese: 1 destroyer Battle in 42 Sea Zone Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber Japanese defend with 1 submarine Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/5 hits, 2,50 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 42 Sea Zone Americans win, taking 42 Sea Zone from Japanese with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 94 Sea Zone Americans attack with 1 destroyer and 2 fighters Italians defend with 1 cruiser Americans roll dice for 1 destroyer and 2 fighters in 94 Sea Zone, round 2 : 3/3 hits, 1,33 expected hits Italians roll dice for 1 cruiser in 94 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits 1 cruiser owned by the Italians and 1 destroyer owned by the Americans lost in 94 Sea Zone Americans win with 2 fighters remaining. Battle score for attacker is 4 Casualties for Americans: 1 destroyer Casualties for Italians: 1 cruiser Non Combat Move - Americans 2 fighters moved from 94 Sea Zone to Gibraltar 2 mech_infantrys moved from Morocco to Tunisia 1 bomber moved from Queensland to India 3 fighters and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone 1 carrier and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 tactical_bomber moved from 16 Sea Zone to Midway 1 bomber moved from 5 Sea Zone to Sakha 2 destroyers moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Western United States to Hawaiian Islands 1 fighter moved from Queensland to 54 Sea Zone 2 transports moved from 91 Sea Zone to 101 Sea Zone 2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone 2 artilleries, 2 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 carrier and 1 cruiser moved from 92 Sea Zone to 110 Sea Zone Place Units - Americans 6 infantry placed in Central United States 1 bomber and 1 marine placed in Western United States 1 battleship and 1 carrier placed in 10 Sea Zone 1 transport placed in 101 Sea Zone Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter and 2 infantry moved from Szechwan to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Szechwan Place Units - Chinese 1 artillery placed in Shensi 2 artilleries placed in Szechwan Turn Complete - Chinese Chinese collect 8 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs Purchase Units - British British buy 1 armour, 1 bomber, 3 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 fighter moved from Norway to 125 Sea Zone 1 destroyer moved from 119 Sea Zone to 125 Sea Zone 2 artilleries and 2 infantry moved from Persia to Iraq 1 infantry moved from Shan State to Malaya UK_Pacific take Malaya from Japanese 1 infantry moved from Shan State to Siam UK_Pacific take Siam from Japanese 1 artillery and 1 infantry moved from Algeria to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Crete 1 bomber moved from Anglo Egyptian Sudan to Crete 1 fighter moved from Anglo Egyptian Sudan to 99 Sea Zone 3 fighters and 1 tactical_bomber moved from Anglo Egyptian Sudan to Iraq 1 infantry moved from Algeria to 92 Sea Zone 1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone 1 infantry moved from Malta to 96 Sea Zone 2 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Crete Combat - British Battle in 99 Sea Zone British attack with 1 fighter and 2 transports Italians defend with 1 transport 1 transport owned by the Italians lost in 99 Sea Zone British win with 1 fighter and 2 transports remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in 125 Sea Zone British attack with 1 destroyer and 1 fighter Germans defend with 1 submarine British roll dice for 1 destroyer and 1 fighter in 125 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 125 Sea Zone British win, taking 125 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Crete British attack with 1 artillery, 1 bomber and 3 infantry Italians defend with 2 infantry British roll dice for 1 artillery, 1 bomber and 3 infantry in Crete, round 2 : 3/5 hits, 1,67 expected hits Italians roll dice for 2 infantry in Crete, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Italians and 1 infantry owned by the British lost in Crete British win, taking Crete from Italians with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Italians: 2 infantry Battle in Iraq British attack with 2 artilleries, 3 fighters, 2 infantry and 1 tactical_bomber Italians defend with 1 artillery and 3 infantry British roll dice for 2 artilleries, 3 fighters, 2 infantry and 1 tactical_bomber in Iraq, round 2 : 2/8 hits, 3,50 expected hits Italians roll dice for 1 artillery and 3 infantry in Iraq, round 2 : 0/4 hits, 1,33 expected hits 2 infantry owned by the Italians lost in Iraq British roll dice for 2 artilleries, 3 fighters, 2 infantry and 1 tactical_bomber in Iraq, round 3 : 6/8 hits, 3,50 expected hits Italians roll dice for 1 artillery and 1 infantry in Iraq, round 3 : 0/2 hits, 0,67 expected hits 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Iraq British win, taking Iraq from Italians with 2 artilleries, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13 Casualties for Italians: 1 artillery and 3 infantry Non Combat Move - British 3 fighters and 1 tactical_bomber moved from Iraq to Persia 1 fighter moved from 99 Sea Zone to Cyprus 1 bomber moved from Crete to Cyprus 1 tactical_bomber moved from Gibraltar to Cyprus 1 fighter moved from Gibraltar to Cyprus 1 destroyer moved from 109 Sea Zone to 110 Sea Zone 1 fighter moved from 125 Sea Zone to United Kingdom 1 mech_infantry moved from United Kingdom to Eire British take Eire from Neutral_Allies 4 infantry moved from Algeria to 92 Sea Zone 4 infantry and 2 transports moved from 92 Sea Zone to 91 Sea Zone 2 carriers moved from 92 Sea Zone to 110 Sea Zone 4 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 4 infantry moved from 110 Sea Zone to United Kingdom 1 cruiser moved from 92 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from Anglo Egyptian Sudan to Ethiopia 1 artillery and 2 infantry moved from Belgian Congo to Kenya 1 armour moved from French Central Africa to Belgian Congo 3 infantry moved from Rhodesia to Belgian Congo 1 transport moved from 72 Sea Zone to 71 Sea Zone 1 artillery moved from Union of South Africa to 71 Sea Zone 1 artillery and 1 transport moved from 71 Sea Zone to 72 Sea Zone 1 infantry moved from French Madagascar to 72 Sea Zone 1 artillery and 1 infantry moved from 72 Sea Zone to Kenya 1 infantry moved from Union of South Africa to Rhodesia 1 fighter moved from Union of South Africa to Ethiopia 1 artillery and 2 infantry moved from India to Burma 3 aaGuns, 1 artillery, 4 infantry and 3 mech_infantrys moved from Shan State to Burma 1 cruiser moved from 41 Sea Zone to 39 Sea Zone Place Units - British 1 armour and 2 mech_infantrys placed in Union of South Africa 1 bomber placed in United Kingdom 3 infantry placed in Persia 1 submarine placed in 110 Sea Zone Turn Complete - British British collect 35 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs Place Units - UK_Pacific 1 armour and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 11 PUs; end with 11 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs Some Units in India change ownership: 1 armour and 1 mech_infantry
Combat Hit Differential Summary :
Germans : -0,17 Italians : -1,17 British : 2,50 Americans : 0,00 Chinese : 0,17 Japanese : 0,17
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@Pejon_88 said in L20 Giallo(x) vs Pejon_88 (+6) BM:
I don’t get any e-mails from the dice server, but it says it is ON. Do you get any MARTI e-mails?
Yes I got them
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Ok, weird. I have asked for support, but let’s continue meanwhile.
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Italians Italians buy 1 bomber and 3 infantry; Remaining resources: 4 PUs; Combat Move - Italians 1 fighter moved from Southern Italy to 99 Sea Zone 1 fighter moved from Southern Italy to Tobruk 1 mech_infantry moved from Egypt to Tobruk 1 armour and 1 mech_infantry moved from Belarus to Vyborg 1 armour and 1 mech_infantry moved from Belarus to Karelia Combat - Italians Battle in 99 Sea Zone Italians attack with 1 fighter British defend with 2 transports 2 transports owned by the British lost in 99 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 14 Casualties for British: 2 transports Battle in Tobruk Italians attack with 1 fighter and 1 mech_infantry Americans defend with 1 armour Italians roll dice for 1 fighter and 1 mech_infantry in Tobruk, round 2 : 0/2 hits, 0,67 expected hits Americans roll dice for 1 armour in Tobruk, round 2 : 1/1 hits, 0,50 expected hits 1 mech_infantry owned by the Italians lost in Tobruk retreated to Tobruk Americans win with 1 armour remaining. Battle score for attacker is -4 Casualties for Italians: 1 mech_infantry Battle in Karelia Italians attack with 1 armour and 1 mech_infantry Russians defend with 1 artillery Italians roll dice for 1 armour and 1 mech_infantry in Karelia, round 2 : 1/2 hits, 0,67 expected hits Russians roll dice for 1 artillery in Karelia, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Italians and 1 artillery owned by the Russians lost in Karelia Italians win, taking Karelia from Russians with 1 armour remaining. Battle score for attacker is 0 Casualties for Italians: 1 mech_infantry Casualties for Russians: 1 artillery Battle in Vyborg Italians attack with 1 armour and 1 mech_infantry Russians defend with 1 artillery Italians roll dice for 1 armour and 1 mech_infantry in Vyborg, round 2 : 0/2 hits, 0,67 expected hits Russians roll dice for 1 artillery in Vyborg, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 armour and 1 mech_infantry in Vyborg, round 3 : 1/2 hits, 0,67 expected hits Russians roll dice for 1 artillery in Vyborg, round 3 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Italians and 1 artillery owned by the Russians lost in Vyborg Italians win, taking Vyborg from Russians with 1 armour remaining. Battle score for attacker is 0 Casualties for Italians: 1 mech_infantry Casualties for Russians: 1 artillery Non Combat Move - Italians 1 fighter moved from Tobruk to Egypt 1 fighter moved from 99 Sea Zone to Southern Italy 1 infantry moved from Northern Italy to France Place Units - Italians 3 infantry placed in Egypt 1 bomber placed in Southern Italy Turn Complete - Italians Italians collect 14 PUs; end with 18 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
Italians : -0,67 Americans : 0,50 Russians : 1,00
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TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 artillery and 1 carrier; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery moved from Sumatra to 41 Sea Zone 1 artillery and 1 transport moved from 41 Sea Zone to 43 Sea Zone 1 artillery moved from 43 Sea Zone to Borneo Combat - ANZAC Battle in Borneo Non Combat Move - ANZAC 2 fighters and 2 infantry moved from New South Wales to Queensland 1 transport moved from 62 Sea Zone to 54 Sea Zone 2 fighters moved from Queensland to 54 Sea Zone 1 fighter moved from Queensland to 54 Sea Zone Place Units - ANZAC 1 carrier placed in 62 Sea Zone 1 artillery placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 artillery and 1 carrier; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery moved from Sumatra to 41 Sea Zone 1 artillery and 1 transport moved from 41 Sea Zone to 43 Sea Zone 1 artillery moved from 43 Sea Zone to Borneo Combat - ANZAC Battle in Borneo Non Combat Move - ANZAC 2 fighters and 2 infantry moved from New South Wales to Queensland 1 transport moved from 62 Sea Zone to 54 Sea Zone 2 fighters moved from Queensland to 54 Sea Zone 1 fighter moved from Queensland to 54 Sea Zone Place Units - ANZAC 1 carrier placed in 62 Sea Zone 1 artillery placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 20 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Novgorod to Finland Germans take Finland from Russians 1 infantry moved from Belarus to Bryansk 1 bomber moved from Eastern Poland to Bryansk 1 infantry moved from Belarus to Archangel 3 fighters moved from Eastern Poland to Archangel 1 infantry moved from Belarus to Smolensk 1 bomber moved from Eastern Poland to Smolensk 2 infantry moved from France to Normandy Bordeaux 1 infantry moved from France to Holland Belgium 1 bomber moved from Western Germany to Normandy Bordeaux 1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 2 fighters and 2 tactical_bombers moved from Western Germany to Holland Belgium Combat - Germans Battle in Normandy Bordeaux Germans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 3/5 hits, 2,17 expected hits Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Americans: 1 infantry Battle in Holland Belgium Germans attack with 2 fighters, 1 infantry and 2 tactical_bombers Americans defend with 1 infantry Germans roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 1/5 hits, 2,50 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Bryansk Germans attack with 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Bryansk, round 2 : 1/2 hits, 0,83 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 3 fighters and 1 infantry Russians defend with 1 infantry Germans roll dice for 3 fighters and 1 infantry in Archangel, round 2 : 3/4 hits, 1,67 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Smolensk, round 2 : 1/2 hits, 0,83 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 5 armour and 4 mech_infantrys moved from Novgorod to Finland 10 mech_infantrys moved from Germany to Eastern Poland 2 infantry moved from Belarus to Eastern Poland 1 armour moved from Western Ukraine to Eastern Poland 1 armour moved from Ukraine to Eastern Poland 1 bomber moved from Bryansk to Germany 1 bomber moved from Smolensk to Germany 3 fighters moved from Archangel to Belarus 1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany 2 fighters and 2 tactical_bombers moved from Holland Belgium to Western Germany 2 infantry moved from Novgorod to Belarus 3 fighters moved from Belarus to Eastern Poland 1 bomber moved from Normandy Bordeaux to Western Germany Place Units - Germans 3 infantry placed in Novgorod 10 infantry placed in Germany 3 infantry placed in France 4 infantry placed in Western Germany Turn Complete - Germans Germans collect 51 PUs; end with 51 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Eastern Poland: 2 mech_infantrys EDIT: Adding units owned by Germans to Germany: 1 aaGun and 2 mech_infantrys EDIT: Removing units owned by Germans from Western Germany: 1 aaGun EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 1,00 Americans : 0,33 Russians : -1,00
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Russians Russians buy 4 artilleries, 1 fighter, 1 infantry and 4 mech_infantrys; Remaining resources: 2 PUs; Combat Move - Russians 1 infantry moved from Rostov to Ukraine Russians take Ukraine from Germans 1 infantry moved from Rostov to Bryansk 13 artilleries and 28 infantry moved from Russia to Bryansk 2 infantry moved from Vologda to Archangel 2 infantry moved from Vologda to Smolensk 3 fighters moved from Russia to Archangel 1 fighter and 1 tactical_bomber moved from Russia to Smolensk 1 infantry moved from Amur to Korea Russians take Korea from Japanese Combat - Russians Battle in Bryansk Russians attack with 13 artilleries and 29 infantry Germans defend with 1 infantry Russians roll dice for 13 artilleries and 29 infantry in Bryansk, round 2 : 13/42 hits, 11,33 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 13 artilleries and 29 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Archangel Russians attack with 3 fighters and 2 infantry Germans defend with 1 infantry Russians roll dice for 3 fighters and 2 infantry in Archangel, round 2 : 2/5 hits, 1,83 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/4 hits, 1,50 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 4 aaGuns moved from Russia to Bryansk 1 artillery moved from Volgograd to Rostov 1 infantry moved from Novosibirsk to Vologda 1 infantry moved from Amur to Sakha 1 infantry moved from Siberia to Sakha 2 infantry moved from Kazakhstan to Samara 2 infantry moved from Kazakhstan to Caucasus 1 submarine moved from 92 Sea Zone to 91 Sea Zone 3 fighters moved from Archangel to Russia 1 fighter and 1 tactical_bomber moved from Smolensk to Russia Place Units - Russians 4 artilleries, 1 fighter, 1 infantry and 4 mech_infantrys placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,2 Russians collect 33 PUs (2 lost to blockades); end with 35 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 37 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 43 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 45 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 47 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 50 PUs
Combat Hit Differential Summary :
Germans : -1,00 Russians : 1,33
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Japanese Japanese buy 3 artilleries, 1 destroyer, 1 infantry, 6 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Hunan to Yunnan Japanese take Yunnan from Chinese 1 infantry moved from French Indo China to Shan State 1 infantry moved from French Indo China to Siam 1 bomber moved from Japan to Siam 2 tactical_bombers moved from French Indo China to Shan State 1 infantry moved from Manchuria to Korea 1 bomber moved from Manchuria to Korea 1 fighter and 1 tactical_bomber moved from Manchuria to Kweichow 2 infantry moved from Anhwe to Kweichow 1 fighter moved from 35 Sea Zone to 43 Sea Zone 1 destroyer moved from 35 Sea Zone to 44 Sea Zone 1 submarine and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone 4 fighters and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone 1 fighter moved from 35 Sea Zone to 44 Sea Zone 1 tactical_bomber moved from French Indo China to Siam Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 43 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Kweichow Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kweichow, round 2 : 2/4 hits, 1,50 expected hits Chinese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in Siam Japanese attack with 1 bomber, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in Siam, round 2 : 1/3 hits, 1,33 expected hits UK_Pacific roll dice for 1 infantry in Siam, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Siam Japanese win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in 44 Sea Zone Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber ANZAC defend with 1 submarine Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 submarine owned by the Japanese and 1 submarine owned by the ANZAC lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 submarine Battle in 42 Sea Zone Japanese attack with 4 fighters and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 4 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 4/5 hits, 2,67 expected hits Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 42 Sea Zone Japanese win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Shan State Japanese attack with 1 infantry and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 1 infantry and 2 tactical_bombers in Shan State, round 2 : 1/3 hits, 1,17 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State Japanese win with 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Korea Japanese attack with 1 bomber and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Korea, round 2 : 2/2 hits, 0,83 expected hits Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Korea Japanese win, taking Korea from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 bomber moved from Korea to French Indo China 1 fighter and 1 tactical_bomber moved from Kweichow to Hunan 2 tactical_bombers moved from Shan State to French Indo China 1 bomber and 1 tactical_bomber moved from Siam to French Indo China 1 fighter moved from 43 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone 4 fighters and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone 2 fighters moved from 35 Sea Zone to Philippines 2 tactical_bombers moved from French Indo China to 35 Sea Zone 4 infantry moved from Anhwe to Hunan 3 infantry moved from Kiangsu to Anhwe 1 infantry moved from Shantung to Jehol 1 infantry moved from Shantung to Jehol 1 infantry moved from Shantung to Anhwe Place Units - Japanese 1 destroyer and 1 transport placed in 6 Sea Zone 3 artilleries placed in French Indo China 3 mech_infantrys placed in Kiangsu 3 mech_infantrys placed in Shantung 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 45 PUs; end with 45 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 48 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer EDIT: Adding units owned by Japanese to 16 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
ANZAC : 0,83 Americans : -0,33 Chinese : 0,33 UK_Pacific : 1,33 Russians : -0,33 Japanese : 2,67
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 2 artilleries, 1 bomber, 1 carrier, 2 fighters, 4 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 26 Sea Zone to 16 Sea Zone 1 tactical_bomber moved from Midway to 16 Sea Zone 2 fighters moved from Hawaiian Islands to 16 Sea Zone 1 bomber moved from India to Yunnan 2 fighters moved from Gibraltar to Normandy Bordeaux 2 artilleries, 3 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 armour moved from Tobruk to Alexandria British take Alexandria from Italians 1 armour moved from Alexandria to Tobruk Combat - Americans Battle in Normandy Bordeaux Americans attack with 1 artillery, 2 fighters and 1 infantry Germans defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1,67 expected hits Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Battle in Holland Belgium Americans attack with 1 artillery, 2 infantry and 1 mech_infantry Germans defend with 1 infantry Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0,50 expected hits Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Holland Belgium, round 2 : 1/4 hits, 1,00 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Yunnan Americans attack with 1 bomber Japanese defend with 1 infantry Americans roll dice for 1 bomber in Yunnan, round 2 : 1/1 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Yunnan Americans win with 1 bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 16 Sea Zone Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 4/4 hits, 2,00 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 2 fighters and 1 tactical_bomber moved from 16 Sea Zone to Midway 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 1 bomber moved from Western United States to Queensland 1 marine moved from Western United States to 10 Sea Zone 1 battleship, 1 carrier and 1 marine moved from 10 Sea Zone to 26 Sea Zone 1 marine moved from 26 Sea Zone to Hawaiian Islands 1 bomber moved from Yunnan to India 2 mech_infantrys moved from Tunisia to Tobruk 1 submarine moved from 91 Sea Zone to 92 Sea Zone 2 fighters moved from Normandy Bordeaux to 110 Sea Zone 2 transports moved from 110 Sea Zone to 91 Sea Zone 6 infantry moved from Central United States to 101 Sea Zone 6 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 6 infantry moved from 91 Sea Zone to Morocco Place Units - Americans 2 artilleries and 4 infantry placed in Central United States 3 transports placed in 101 Sea Zone 1 bomber and 2 fighters placed in Western United States 1 carrier placed in 10 Sea Zone Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Combat Hit Differential Summary :
Germans : 0,33 Americans : 2,17 Japanese : -0,67
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan 1 infantry moved from Suiyuyan to Hopei 1 infantry moved from Shensi to Hopei 1 fighter moved from Szechwan to Hopei 1 artillery and 2 infantry moved from Szechwan to Kweichow Combat - Chinese Chinese creates battle in territory Yunnan Battle in Kweichow Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Kweichow, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 4 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese win, taking Yunnan from Japanese, taking Kweichow from Japanese with 1 artillery remaining. Battle score for attacker is -3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Szechwan Place Units - Chinese 1 infantry placed in Suiyuyan 1 infantry placed in Shensi 2 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from Sakha: 1 bomber EDIT: Adding units owned by Americans to Szechwan: 1 bomber EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese : -1,00 Japanese : 0,67
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 2 artilleries, 1 bomber, 1 carrier, 2 fighters, 4 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 26 Sea Zone to 16 Sea Zone 1 tactical_bomber moved from Midway to 16 Sea Zone 2 fighters moved from Hawaiian Islands to 16 Sea Zone 1 bomber moved from India to Yunnan 2 fighters moved from Gibraltar to Normandy Bordeaux 2 artilleries, 3 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 armour moved from Tobruk to Alexandria British take Alexandria from Italians 1 armour moved from Alexandria to Tobruk Combat - Americans Battle in Normandy Bordeaux Americans attack with 1 artillery, 2 fighters and 1 infantry Germans defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1,67 expected hits Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Battle in Holland Belgium Americans attack with 1 artillery, 2 infantry and 1 mech_infantry Germans defend with 1 infantry Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0,50 expected hits Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Holland Belgium, round 2 : 1/4 hits, 1,00 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Yunnan Americans attack with 1 bomber Japanese defend with 1 infantry Americans roll dice for 1 bomber in Yunnan, round 2 : 1/1 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Yunnan Americans win with 1 bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 16 Sea Zone Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 4/4 hits, 2,00 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 2 fighters and 1 tactical_bomber moved from 16 Sea Zone to Midway 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 1 bomber moved from Western United States to Queensland 1 marine moved from Western United States to 10 Sea Zone 1 battleship, 1 carrier and 1 marine moved from 10 Sea Zone to 26 Sea Zone 1 marine moved from 26 Sea Zone to Hawaiian Islands 1 bomber moved from Yunnan to India 2 mech_infantrys moved from Tunisia to Tobruk 1 submarine moved from 91 Sea Zone to 92 Sea Zone 2 fighters moved from Normandy Bordeaux to 110 Sea Zone 2 transports moved from 110 Sea Zone to 91 Sea Zone 6 infantry moved from Central United States to 101 Sea Zone 6 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 6 infantry moved from 91 Sea Zone to Morocco Place Units - Americans 2 artilleries and 4 infantry placed in Central United States 3 transports placed in 101 Sea Zone 1 bomber and 2 fighters placed in Western United States 1 carrier placed in 10 Sea Zone Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan 1 infantry moved from Suiyuyan to Hopei 1 infantry moved from Shensi to Hopei 1 fighter moved from Szechwan to Hopei 1 artillery and 2 infantry moved from Szechwan to Kweichow Combat - Chinese Chinese creates battle in territory Yunnan Battle in Kweichow Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Kweichow, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 4 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese win, taking Yunnan from Japanese, taking Kweichow from Japanese with 1 artillery remaining. Battle score for attacker is -3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Szechwan Place Units - Chinese 1 infantry placed in Suiyuyan 1 infantry placed in Shensi 2 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from Sakha: 1 bomber EDIT: Adding units owned by Americans to Szechwan: 1 bomber EDIT: Turning off Edit Mode Purchase Units - British British buy 3 fighters, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from United Kingdom to France 1 infantry moved from Iraq to Syria British take Syria from Italians 2 artilleries and 1 infantry moved from Iraq to Trans-Jordan British take Trans-Jordan from Italians 1 mech_infantry moved from Burma to Kwangsi Chinese take Kwangsi from Japanese Combat - British Strategic bombing raid in France AA fire in France : 0/1 hits, 0,17 expected hits Bombing raid in France rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in France causes 4 damage total. Non Combat Move - British 3 fighters moved from United Kingdom to Gibraltar 1 destroyer moved from 125 Sea Zone to 110 Sea Zone 1 submarine moved from 110 Sea Zone to 125 Sea Zone 1 mech_infantry moved from Eire to United Kingdom 1 armour and 3 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 armour, 1 fighter and 1 infantry moved from Ethiopia to Anglo Egyptian Sudan 2 artilleries and 3 infantry moved from Kenya to Anglo Egyptian Sudan 1 infantry moved from Rhodesia to Belgian Congo 1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo 1 transport moved from 72 Sea Zone to 80 Sea Zone 3 infantry moved from Persia to Iraq 3 fighters and 1 tactical_bomber moved from Persia to Anglo Egyptian Sudan 1 bomber moved from Cyprus to Gibraltar 2 fighters and 1 tactical_bomber moved from Cyprus to Anglo Egyptian Sudan 1 cruiser moved from 39 Sea Zone to 80 Sea Zone 1 infantry moved from Malaya to Shan State 1 armour and 1 mech_infantry moved from India to Burma 1 bomber moved from France to United Kingdom Place Units - British 3 fighters placed in United Kingdom 1 infantry and 2 mech_infantrys placed in Persia Turn Complete - British British collect 37 PUs; end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs Place Units - UK_Pacific 1 armour and 2 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 15 PUs; end with 15 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs Some Units in India change ownership: 1 armour and 2 mech_infantrys
Combat Hit Differential Summary :
Germans : 0,33 AA fire in France : : -0,17 Americans : 2,17 Chinese : -1,00 Japanese : 0,00
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Italians Italians buy 1 destroyer and 2 transports; Remaining resources: 1 PUs; Combat Move - Italians 1 infantry moved from Egypt to Alexandria Italians take Alexandria from British 1 armour, 4 artilleries and 7 infantry moved from Egypt to Trans-Jordan 1 fighter moved from Egypt to Southern Italy 1 armour moved from Vyborg to Norway 1 armour moved from Karelia to Norway 1 bomber moved from Southern Italy to Norway 1 fighter moved from Southern Italy to Norway 1 fighter moved from Southern Italy to Norway Combat - Italians Battle in Norway Italians attack with 2 armour, 1 bomber and 2 fighters Russians defend with 2 armour and 2 mech_infantrys Italians roll dice for 2 armour, 1 bomber and 2 fighters in Norway, round 2 : 1/5 hits, 2,67 expected hits Russians roll dice for 2 armour and 2 mech_infantrys in Norway, round 2 : 1/4 hits, 1,67 expected hits 1 mech_infantry owned by the Russians and 1 armour owned by the Italians lost in Norway Italians roll dice for 1 armour, 1 bomber and 2 fighters in Norway, round 3 : 2/4 hits, 2,17 expected hits Russians roll dice for 2 armour and 1 mech_infantry in Norway, round 3 : 2/3 hits, 1,33 expected hits 1 mech_infantry owned by the Russians, 1 armour owned by the Russians, 1 fighter owned by the Italians and 1 armour owned by the Italians lost in Norway Italians roll dice for 1 bomber and 1 fighter in Norway, round 4 : 1/2 hits, 1,17 expected hits Russians roll dice for 1 armour in Norway, round 4 : 1/1 hits, 0,50 expected hits 1 armour owned by the Russians and 1 fighter owned by the Italians lost in Norway Italians win with 1 bomber remaining. Battle score for attacker is -12 Casualties for Italians: 2 armour and 2 fighters Casualties for Russians: 2 armour and 2 mech_infantrys Battle in Trans-Jordan Italians attack with 1 armour, 4 artilleries and 7 infantry British defend with 2 artilleries and 1 infantry Italians roll dice for 1 armour, 4 artilleries and 7 infantry in Trans-Jordan, round 2 : 3/12 hits, 3,67 expected hits British roll dice for 2 artilleries and 1 infantry in Trans-Jordan, round 2 : 1/3 hits, 1,00 expected hits 2 artilleries owned by the British, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan Italians win, taking Trans-Jordan from British with 1 armour, 4 artilleries and 6 infantry remaining. Battle score for attacker is 8 Casualties for Italians: 1 infantry Casualties for British: 2 artilleries and 1 infantry Non Combat Move - Italians Trigger Italy Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone Trigger Italy Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France 1 bomber moved from Norway to Western Germany 1 infantry moved from France to Southern France Italians take Southern France from Neutral_Axis Place Units - Italians 1 destroyer and 2 transports placed in 97 Sea Zone Trigger Italy Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France Trigger Italy Occupies Southern France Facilities: Italians has 1 factory_minor and 1 harbour placed in Southern France Turn Complete - Italians Italians collect 16 PUs; end with 17 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Combat Hit Differential Summary :
Italians : -2,67 British : 0,00 Russians : 0,50
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TripleA Turn Summary: ANZAC round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 carrier and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 artillery moved from New South Wales to Queensland 1 carrier moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Dutch New Guinea to New Guinea 1 fighter moved from Queensland to 54 Sea Zone 1 fighter moved from Queensland to 54 Sea Zone Place Units - ANZAC 1 carrier and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Hit Differential Summary :