@simon33 said in Lebowsky (Axis) vs Simon33 (allies+0):
hold on, I think I need to edit USA
Is the edit ok? I’ll reapply assuming you didn’t see it.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 carrier; Remaining resources: 0 PUs;
Combat Move - Italians
1 mech_infantry moved from Bessarabia to Bryansk
2 armour moved from Rostov to Bryansk
1 fighter moved from Southern Italy to Cyprus
1 marine moved from Southern Italy to 97 Sea Zone
1 artillery moved from Northern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 battleship, 1 infantry, 1 marine and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus
1 marine moved from 99 Sea Zone to Crete
1 cruiser moved from 97 Sea Zone to 99 Sea Zone
Combat - Italians
Battle in Crete
Battle in Cyprus
Italians attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 artillery and 1 infantry
Italians roll dice for 1 battleship and 1 cruiser in Cyprus, round 2 : 2/2 hits, 1,17 expected hits
British roll dice for 1 artillery and 1 infantry in Cyprus, round 2 : 2/2 hits, 0,67 expected hits
1 artillery owned by the British, 1 fighter owned by the Italians, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Cyprus
Italians win, taking Crete from Neutral_Allies, taking Cyprus from British with 1 artillery remaining. Battle score for attacker is -6
Casualties for Italians: 1 fighter and 1 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Bryansk
Italians attack with 2 armour and 1 mech_infantry
French defend with 1 fighter
Italians roll dice for 2 armour and 1 mech_infantry in Bryansk, round 2 : 2/3 hits, 1,17 expected hits
Russians roll dice for 1 fighter in Bryansk, round 2 : 1/1 hits, 0,67 expected hits
1 mech_infantry owned by the Italians and 1 fighter owned by the French lost in Bryansk
Italians win, taking Bryansk from Russians with 2 armour remaining. Battle score for attacker is 6
Casualties for Italians: 1 mech_infantry
Casualties for French: 1 fighter
Non Combat Move - Italians
1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 destroyer moved from 97 Sea Zone to 99 Sea Zone
1 carrier moved from 97 Sea Zone to 99 Sea Zone
1 cruiser moved from 97 Sea Zone to 99 Sea Zone
1 artillery and 2 infantry moved from Bessarabia to Western Ukraine
1 armour and 1 mech_infantry moved from Alexandria to Libya
1 artillery and 2 infantry moved from Tobruk to Libya
Place Units - Italians
1 carrier placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
Italians : 1,67
British : 1,33
Russians : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 26 Sea Zone to 47 Sea Zone
Combat - ANZAC
Battle in 47 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 47 Sea Zone
ANZAC win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 cruiser moved from 26 Sea Zone to 30 Sea Zone
4 fighters moved from New South Wales to Queensland
2 mech_infantrys moved from New South Wales to Queensland
1 artillery and 4 infantry moved from South Australia to Queensland
1 infantry moved from New South Wales to Queensland
1 infantry moved from Burma to Shan State
Place Units - ANZAC
1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 26 Sea Zone to 47 Sea Zone
Combat - ANZAC
Battle in 47 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 47 Sea Zone
ANZAC win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 cruiser moved from 26 Sea Zone to 30 Sea Zone
4 fighters moved from New South Wales to Queensland
2 mech_infantrys moved from New South Wales to Queensland
1 artillery and 4 infantry moved from South Australia to Queensland
1 infantry moved from New South Wales to Queensland
1 infantry moved from Burma to Shan State
Place Units - ANZAC
1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Turning on Edit Mode
EDIT: Turning off Edit Mode
Combat Move - French
Non Combat Move - French
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 fighter moved from Hawaiian Islands to Queensland
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 bomber, 1 carrier, 1 factory_minor, 6 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery moved from Bessarabia to Ukraine
1 fighter and 1 tactical_bomber moved from Rostov to Ukraine
3 bombers moved from Rostov to Northwest Persia
1 mech_infantry moved from Volgograd to Northwest Persia
1 armour moved from Volgograd to Samara
Germans take Samara from Russians
1 armour moved from Samara to Volgograd
1 mech_infantry moved from Tambov to Kazakhstan
Germans take Kazakhstan from Russians
1 infantry moved from Western Ukraine to Ukraine
1 fighter, 1 submarine and 1 tactical_bomber moved from 112 Sea Zone to 124 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
1 bomber moved from Western Germany to 110 Sea Zone
1 tactical_bomber moved from Yugoslavia to 110 Sea Zone
1 tactical_bomber moved from Yugoslavia to Normandy Bordeaux
2 infantry moved from France to Normandy Bordeaux
1 fighter moved from Southern Italy to Normandy Bordeaux
Combat - Germans
Battle in 110 Sea Zone
Germans attack with 1 bomber, 1 fighter and 1 tactical_bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 110 Sea Zone
Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Northwest Persia
Germans attack with 3 bombers and 1 mech_infantry
British defend with 1 infantry
Germans roll dice for 3 bombers and 1 mech_infantry in Northwest Persia, round 2 : 1/4 hits, 2,17 expected hits
British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Northwest Persia
Germans win, taking Northwest Persia from British with 3 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Ukraine
Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 1 factory_minor
Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/4 hits, 1,83 expected hits
Russians roll dice for 1 artillery in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in 124 Sea Zone
Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer
Germans roll dice for 1 submarine in 124 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 fighter and 1 tactical_bomber in 124 Sea Zone, round 2 : 0/2 hits, 1,17 expected hits
British roll dice for 1 destroyer in 124 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Germans lost in 124 Sea Zone
Germans roll dice for 1 fighter and 1 tactical_bomber in 124 Sea Zone, round 3 : 1/2 hits, 1,17 expected hits
British roll dice for 1 destroyer in 124 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the British lost in 124 Sea Zone
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Battle in Normandy Bordeaux
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/4 hits, 1,50 expected hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
1 fighter moved from 110 Sea Zone to Western Germany
1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from 124 Sea Zone to 112 Sea Zone
1 bomber moved from 110 Sea Zone to Western Germany
1 fighter moved from Ukraine to 99 Sea Zone
1 tactical_bomber moved from Ukraine to 99 Sea Zone
1 tactical_bomber moved from Alexandria to 97 Sea Zone
2 fighters moved from Alexandria to Southern Italy
1 mech_infantry moved from Yugoslavia to Bessarabia
6 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Western Ukraine to Bryansk
2 aaGuns moved from Rostov to Bryansk
1 aaGun moved from Rostov to Volgograd
1 infantry moved from Belarus to Bryansk
1 infantry moved from Smolensk to Bryansk
1 infantry moved from Archangel to Smolensk
6 infantry moved from Archangel to Belarus
1 artillery and 2 infantry moved from Novgorod to Belarus
1 mech_infantry moved from Nenetsia to Belarus
3 armour and 6 mech_infantrys moved from Archangel to Bryansk
4 mech_infantrys moved from Rostov to Bryansk
11 armour moved from Rostov to Bryansk
1 armour moved from Rostov to Volgograd
2 mech_infantrys moved from Rostov to Volgograd
2 armour moved from Rostov to Bryansk
2 infantry moved from Rostov to Caucasus
5 artilleries and 19 infantry moved from Rostov to Bryansk
3 bombers moved from Northwest Persia to Yugoslavia
1 fighter moved from Southern Italy to 97 Sea Zone
Place Units - Germans
1 factory_minor placed in Western Ukraine
1 bomber placed in Western Germany
3 infantry placed in Volgograd
3 infantry placed in France
3 artilleries placed in Novgorod
Germans undo move 5.
Germans undo move 4.
1 artillery and 2 infantry placed in France
2 artilleries and 1 infantry placed in Novgorod
1 carrier and 2 submarines placed in 112 Sea Zone
Turn Complete - Germans
Germans collect 63 PUs; end with 63 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 70 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 72 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 87 PUs
Combat Hit Differential Summary :
Germans : -2,17
British : 0,00
Americans : 0,67
Russians : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Russians
Russians buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Vologda to Samara
Russians take Samara from Germans
1 armour moved from Samara to Russia
2 infantry moved from Vologda to Archangel
1 fighter and 1 tactical_bomber moved from Russia to Archangel
1 infantry moved from Russia to Smolensk
2 fighters moved from Russia to Smolensk
1 armour moved from Russia to Tambov
Russians take Tambov from Germans
1 armour moved from Tambov to Russia
Combat - Russians
Battle in Archangel
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 3/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Smolensk, round 2 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters moved from Smolensk to Russia
1 fighter and 1 tactical_bomber moved from Archangel to Russia
2 aaGuns and 12 infantry moved from Novosibirsk to Vologda
12 infantry moved from Vologda to Russia
1 artillery moved from Vologda to Russia
1 armour moved from Vologda to Russia
3 mech_infantrys moved from Vologda to Russia
Place Units - Russians
3 artilleries and 2 infantry placed in Russia
Turn Complete - Russians
Russians collect 12 PUs; end with 12 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 14 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 16 PUs
Combat Hit Differential Summary :
Germans : -0.67
Russians : 1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 3 fighters, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 17 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 49 Sea Zone to 47 Sea Zone
1 artillery and 1 infantry moved from Solomon Islands to 49 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 49 Sea Zone to 62 Sea Zone
1 artillery and 1 infantry moved from 62 Sea Zone to New South Wales
1 fighter and 1 tactical_bomber moved from 49 Sea Zone to New South Wales
1 cruiser moved from 49 Sea Zone to 62 Sea Zone
1 fighter and 1 tactical_bomber moved from 49 Sea Zone to 47 Sea Zone
1 armour moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 armour moved from Evenkiyskiy to Timguska
Japanese take Timguska from Russians
1 infantry moved from Dzavhan to Olgiy
Japanese take Olgiy from Russians
1 infantry moved from Yenisey to Timguska
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
2 infantry moved from Szechwan to Yunnan
2 bombers moved from Central Mongolia to Yunnan
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 tactical_bomber moved from Japan to Iwo Jima
1 fighter moved from 6 Sea Zone to Iwo Jima
2 infantry moved from Japan to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 33 Sea Zone
1 battleship moved from 49 Sea Zone to 62 Sea Zone
2 infantry moved from Kiangsi to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
2 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
2 infantry moved from 17 Sea Zone to Iwo Jima
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter and 1 tactical_bomber moved from 49 Sea Zone to New South Wales
Combat - Japanese
Battle in 17 Sea Zone
Japanese attack with 1 submarine and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 17 Sea Zone
Japanese roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 33 Sea Zone
Japanese attack with 1 submarine and 2 transports
Americans defend with 1 transport
1 transport owned by the Americans lost in 33 Sea Zone
Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese win with 1 submarine and 2 transports remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in New South Wales
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
ANZAC defend with 1 aaGun, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
AA fire in New South Wales : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 battleship and 1 cruiser in New South Wales, round 2 : 2/2 hits, 1,17 expected hits
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in New South Wales, round 2 : 3/6 hits, 3,00 expected hits
ANZAC roll dice for 1 aaGun, 1 fighter and 1 infantry in New South Wales, round 2 : 1/2 hits, 1,00 expected hits
1 infantry owned by the Japanese, 1 fighter owned by the ANZAC, 1 infantry owned by the ANZAC and 1 aaGun owned by the ANZAC lost in New South Wales
Japanese captures 10PUs while taking ANZAC capital
Japanese win, taking New South Wales from ANZAC with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 aaGun, 1 fighter and 1 infantry
Battle in Caroline Islands
Japanese attack with 1 artillery and 3 infantry
Americans defend with 1 airfield, 1 harbour and 1 infantry
Japanese roll dice for 1 artillery and 3 infantry in Caroline Islands, round 2 : 2/4 hits, 1,00 expected hits
Americans roll dice for 1 infantry in Caroline Islands, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Caroline Islands
Japanese win, taking Caroline Islands from Americans with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 25 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 0/2 hits, 1,17 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 3 : 2/2 hits, 1,17 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 47 Sea Zone
Japanese attack with 2 fighters and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 2 fighters and 2 tactical_bombers in 47 Sea Zone, round 2 : 1/4 hits, 2,33 expected hits
ANZAC roll dice for 1 destroyer in 47 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the ANZAC lost in 47 Sea Zone
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Yunnan
Japanese attack with 2 bombers and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers and 2 infantry in Yunnan, round 2 : 2/4 hits, 1,67 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Iwo Jima
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Iwo Jima, round 2 : 2/4 hits, 1,50 expected hits
Americans roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Iwo Jima
Japanese win, taking Iwo Jima from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
triggerANZACDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to ANZAC
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Iwo Jima to 6 Sea Zone
1 aaGun, 4 artilleries and 4 infantry moved from French Indo China to Kwangsi
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Chahar
1 infantry moved from Ulaanbaatar to Central Mongolia
1 infantry moved from Kweichow to Szechwan
1 artillery moved from Szechwan to Kweichow
1 mech_infantry moved from Szechwan to Hunan
2 bombers moved from Yunnan to Kwangsi
3 infantry moved from Anhwe to Kweichow
3 mech_infantrys moved from Kiangsu to Hunan
1 infantry moved from Kweichow to Szechwan
3 infantry moved from Shantung to Anhwe
3 carriers moved from 6 Sea Zone to 33 Sea Zone
2 carriers moved from 49 Sea Zone to 62 Sea Zone
2 fighters and 2 tactical_bombers moved from New South Wales to 62 Sea Zone
1 battleship and 1 cruiser moved from 49 Sea Zone to 33 Sea Zone
2 carriers and 2 destroyers moved from 49 Sea Zone to 33 Sea Zone
2 fighters and 2 tactical_bombers moved from 47 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
3 fighters moved from 6 Sea Zone to 33 Sea Zone
1 destroyer and 4 submarines moved from 6 Sea Zone to 33 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 tactical_bombers moved from Japan to 33 Sea Zone
Place Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
3 fighters placed in Japan
1 infantry and 2 mech_infantrys placed in Kiangsu
3 infantry placed in Shantung
1 infantry placed in French Indo China
2 infantry placed in French Indo China
Turn Complete - Japanese
Japanese collect 73 PUs; end with 83 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 86 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 91 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 96 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 101 PUs
Combat Hit Differential Summary :
ANZAC : -0,33
Americans : -1,33
Chinese : -0,33
AA fire in New South Wales : : -0,50
Japanese : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 bombers, 2 fighters, 1 harbour, 2 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
2 bombers moved from India to Malaya
1 infantry moved from Algeria to Tunisia
Americans take Tunisia from Italians
Combat - Americans
Battle in Malaya
Americans attack with 2 bombers
Japanese defend with 1 harbour and 1 infantry
Americans roll dice for 2 bombers in Malaya, round 2 : 2/2 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Malaya, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Malaya
Americans win with 1 bomber remaining. Battle score for attacker is -9
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 bomber moved from Malaya to Western Australia
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 destroyer moved from 26 Sea Zone to 46 Sea Zone
1 battleship, 4 carriers, 2 cruisers, 5 fighters, 2 submarines and 2 tactical_bombers moved from 26 Sea Zone to 54 Sea Zone
3 bombers moved from Gibraltar to Central America
2 carriers, 1 cruiser and 1 fighter moved from 91 Sea Zone to 64 Sea Zone
3 fighters moved from Gibraltar to 64 Sea Zone
1 destroyer moved from 10 Sea Zone to 30 Sea Zone
1 carrier, 2 destroyers and 2 submarines moved from 10 Sea Zone to 29 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone
1 mech_infantry moved from 87 Sea Zone to French West Africa
1 mech_infantry moved from French West Africa to French Equatorial Africa
2 mech_infantrys moved from French Equatorial Africa to Egypt
1 armour moved from Egypt to Iraq
1 transport moved from 87 Sea Zone to 89 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 fighter moved from Western United States to 29 Sea Zone
Place Units - Americans
2 infantry and 1 mech_infantry placed in Central United States
1 harbour placed in Central America
2 bombers, 2 fighters and 1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
Americans : 0.67
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
12 infantry moved from Tsinghai to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 12 infantry
Japanese defend with 1 infantry
Chinese roll dice for 12 infantry in Shensi, round 2 : 3/12 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 12 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUs
Combat Hit Differential Summary :
Chinese : 1.00
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 bombers, 2 fighters, 1 harbour, 2 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
2 bombers moved from India to Malaya
1 infantry moved from Algeria to Tunisia
Americans take Tunisia from Italians
Combat - Americans
Battle in Malaya
Americans attack with 2 bombers
Japanese defend with 1 harbour and 1 infantry
Americans roll dice for 2 bombers in Malaya, round 2 : 2/2 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Malaya, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Malaya
Americans win with 1 bomber remaining. Battle score for attacker is -9
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 bomber moved from Malaya to Western Australia
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 destroyer moved from 26 Sea Zone to 46 Sea Zone
1 battleship, 4 carriers, 2 cruisers, 5 fighters, 2 submarines and 2 tactical_bombers moved from 26 Sea Zone to 54 Sea Zone
3 bombers moved from Gibraltar to Central America
2 carriers, 1 cruiser and 1 fighter moved from 91 Sea Zone to 64 Sea Zone
3 fighters moved from Gibraltar to 64 Sea Zone
1 destroyer moved from 10 Sea Zone to 30 Sea Zone
1 carrier, 2 destroyers and 2 submarines moved from 10 Sea Zone to 29 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone
1 mech_infantry moved from 87 Sea Zone to French West Africa
1 mech_infantry moved from French West Africa to French Equatorial Africa
2 mech_infantrys moved from French Equatorial Africa to Egypt
1 armour moved from Egypt to Iraq
1 transport moved from 87 Sea Zone to 89 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 fighter moved from Western United States to 29 Sea Zone
Place Units - Americans
2 infantry and 1 mech_infantry placed in Central United States
1 harbour placed in Central America
2 bombers, 2 fighters and 1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
12 infantry moved from Tsinghai to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 12 infantry
Japanese defend with 1 infantry
Chinese roll dice for 12 infantry in Shensi, round 2 : 3/12 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 12 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUs
Purchase Units - British
British buy 2 armour, 1 fighter and 4 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 destroyer; Remaining resources: 1 PUs;
Combat Move - British
1 mech_infantry moved from Persia to Northwest Persia
1 fighter and 1 tactical_bomber moved from Iraq to Northwest Persia
1 infantry moved from Shan State to Malaya
UK_Pacific take Malaya from Japanese
1 infantry moved from Burma to Yunnan
1 infantry moved from Shan State to Yunnan
1 fighter and 1 tactical_bomber moved from India to Yunnan
2 armour and 5 mech_infantrys moved from Burma to French Indo China
2 artilleries and 12 infantry moved from Shan State to French Indo China
1 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
1 armour moved from Iraq to Syria
British take Syria from Neutral_Axis
1 armour moved from Syria to Iraq
1 infantry moved from British Somaliland to Italian Somaliland
British take Italian Somaliland from Italians
Combat - British
Battle in Yunnan
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 0/4 hits, 1.50 expected hits
Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Yunnan
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 3 : 2/3 hits, 1.33 expected hits
Japanese roll dice for 2 infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 2 infantry
Casualties for Japanese: 2 infantry
Battle in Northwest Persia
British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Northwest Persia, round 2 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Northwest Persia
British win, taking Northwest Persia from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in French Indo China
British attack with 2 armour, 2 artilleries, 12 infantry and 5 mech_infantrys
Japanese defend with 1 factory_minor and 3 infantry
British roll dice for 2 armour, 2 artilleries, 12 infantry and 5 mech_infantrys in French Indo China, round 2 : 2/21 hits, 4.83 expected hits
Japanese roll dice for 3 infantry in French Indo China, round 2 : 1/3 hits, 1.00 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo China
British roll dice for 2 armour, 2 artilleries, 11 infantry and 5 mech_infantrys in French Indo China, round 3 : 5/20 hits, 4.67 expected hits
Japanese roll dice for 1 infantry in French Indo China, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in French Indo China
British win, taking French Indo China from Japanese with 2 armour, 2 artilleries, 11 infantry and 5 mech_infantrys remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Japanese: 3 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Yunnan to India
1 aaGun moved from Shan State to French Indo China
1 fighter and 1 tactical_bomber moved from Northwest Persia to Iraq
1 armour moved from Egypt to Iraq
1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
7 fighters moved from Vologda to Shensi
1 battleship, 1 carrier, 4 cruisers and 4 destroyers moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from French West Africa to 87 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 87 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
1 fighter moved from United Kingdom to Gibraltar
1 fighter moved from Iceland to United Kingdom
Place Units - British
1 armour and 2 mech_infantrys placed in Persia
1 armour and 2 mech_infantrys placed in Egypt
1 fighter placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,4,2,4,2,2,2,5
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,2
British collect 27 PUs (7 lost to blockades); end with 27 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 30 PUs
Place Units - UK_Pacific
1 destroyer placed in 39 Sea Zone
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,1
UK_Pacific collect 11 PUs (1 lost to blockades); end with 12 PUs
Some Units in 39 Sea Zone change ownership: 1 destroyer
Combat Hit Differential Summary :
Germans : -0.33
British : -3.67
Americans : 0.67
Chinese : 1.00
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Italians
1 marine moved from Crete to 99 Sea Zone
1 cruiser and 1 marine moved from 99 Sea Zone to 96 Sea Zone
1 marine moved from 96 Sea Zone to Malta
1 armour moved from Bryansk to Tambov
Italians take Tambov from Russians
1 armour moved from Tambov to Bryansk
1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Libya to Tunisia
Combat - Italians
Battle in Malta
Battle in Tunisia
Italians attack with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
Americans defend with 1 infantry
Italians roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Tunisia, round 2 : 4/7 hits, 2,17 expected hits
Americans roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Tunisia
Italians win, taking Malta from British, taking Tunisia from Americans with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 artillery moved from Cyprus to 99 Sea Zone
1 artillery and 1 transport moved from 99 Sea Zone to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Libya
1 carrier, 1 fighter and 1 tactical_bomber moved from 97 Sea Zone to 96 Sea Zone
1 cruiser moved from 99 Sea Zone to 96 Sea Zone
1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber moved from 99 Sea Zone to 96 Sea Zone
1 destroyer moved from 99 Sea Zone to 96 Sea Zone
1 submarine moved from 98 Sea Zone to 96 Sea Zone
1 destroyer moved from 97 Sea Zone to 96 Sea Zone
1 artillery and 2 infantry moved from Western Ukraine to Bryansk
1 armour moved from Bryansk to Volgograd
Place Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from Bryansk: 1 armour
EDIT: Adding units owned by Italians to Volgograd: 1 armour
EDIT: Turning off Edit Mode
1 submarine placed in 97 Sea Zone
1 destroyer placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 16 PUs; end with 17 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians : 1,83
Americans : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Combat Move - ANZAC
4 fighters moved from Queensland to New South Wales
2 infantry moved from Queensland to New South Wales
1 infantry moved from Shan State to Yunnan
Chinese take Yunnan from Japanese
1 artillery moved from Queensland to New South Wales
Combat - ANZAC
Battle in New South Wales
ANZAC attack with 1 artillery, 4 fighters and 2 infantry
Japanese defend with 1 artillery, 1 factory_minor and 1 harbour
ANZAC roll dice for 1 artillery, 4 fighters and 2 infantry in New South Wales, round 2 : 3/7 hits, 2.83 expected hits
Japanese roll dice for 1 artillery in New South Wales, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in New South Wales
ANZAC win, taking New South Wales from Japanese with 1 artillery, 4 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - ANZAC
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from New South Wales to 54 Sea Zone
1 fighter moved from Queensland to Hawaiian Islands
1 cruiser moved from 30 Sea Zone to 49 Sea Zone
3 fighters moved from New South Wales to Queensland
2 mech_infantrys moved from Queensland to Western Australia
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 1,6,3,1,6,2,1,5,2,4
ANZAC collect 7 PUs (3 lost to blockades); end with 7 PUs
Combat Hit Differential Summary :
ANZAC : 0.17
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Combat Move - ANZAC
4 fighters moved from Queensland to New South Wales
2 infantry moved from Queensland to New South Wales
1 infantry moved from Shan State to Yunnan
Chinese take Yunnan from Japanese
1 artillery moved from Queensland to New South Wales
Combat - ANZAC
Battle in New South Wales
ANZAC attack with 1 artillery, 4 fighters and 2 infantry
Japanese defend with 1 artillery, 1 factory_minor and 1 harbour
ANZAC roll dice for 1 artillery, 4 fighters and 2 infantry in New South Wales, round 2 : 3/7 hits, 2.83 expected hits
Japanese roll dice for 1 artillery in New South Wales, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in New South Wales
ANZAC win, taking New South Wales from Japanese with 1 artillery, 4 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - ANZAC
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from New South Wales to 54 Sea Zone
1 fighter moved from Queensland to Hawaiian Islands
1 cruiser moved from 30 Sea Zone to 49 Sea Zone
3 fighters moved from New South Wales to Queensland
2 mech_infantrys moved from Queensland to Western Australia
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 1,6,3,1,6,2,1,5,2,4
ANZAC collect 7 PUs (3 lost to blockades); end with 7 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.17
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 artilleries, 1 carrier, 1 fighter, 6 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Novgorod to Archangel
1 infantry moved from Belarus to Archangel
1 infantry moved from Belarus to Smolensk
1 infantry moved from Volgograd to Samara
Germans take Samara from Russians
2 infantry moved from Caucasus to Northwest Persia
1 bomber moved from Yugoslavia to Northwest Persia
2 bombers moved from Yugoslavia to Archangel
1 bomber moved from Western Germany to Smolensk
1 bomber moved from Western Germany to Smolensk
1 mech_infantry moved from Kazakhstan to Novosibirsk
Germans take Novosibirsk from Russians
1 infantry moved from Belarus to Smolensk
Combat - Germans
Battle in Archangel
Germans attack with 2 bombers and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 2 bombers and 2 infantry in Archangel, round 2 : 2/4 hits, 1,67 expected hits
Russians roll dice for 2 infantry in Archangel, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Northwest Persia
Germans attack with 1 bomber and 2 infantry
British defend with 1 mech_infantry
Germans roll dice for 1 bomber and 2 infantry in Northwest Persia, round 2 : 1/3 hits, 1,00 expected hits
British roll dice for 1 mech_infantry in Northwest Persia, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Northwest Persia
Germans win, taking Northwest Persia from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Smolensk
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 2 infantry in Smolensk, round 2 : 2/4 hits, 1,67 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 infantry moved from Bryansk to Tambov
2 infantry moved from Volgograd to Caucasus
1 aaGun moved from Volgograd to Caucasus
1 mech_infantry moved from Bessarabia to Bryansk
1 artillery and 1 infantry moved from Ukraine to Bryansk
6 mech_infantrys moved from Eastern Poland to Bryansk
1 mech_infantry moved from Belarus to Bryansk
1 artillery and 5 infantry moved from Belarus to Bryansk
2 artilleries moved from Novgorod to Belarus
2 bombers moved from Smolensk to Ukraine
2 bombers moved from Archangel to Ukraine
1 bomber moved from Northwest Persia to Ukraine
2 submarines moved from 112 Sea Zone to 110 Sea Zone
1 battleship, 2 carriers and 1 cruiser moved from 112 Sea Zone to 110 Sea Zone
1 fighter and 2 tactical_bombers moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
2 fighters moved from Southern Italy to Western Germany
1 artillery moved from France to Western Germany
2 armour and 2 mech_infantrys moved from Volgograd to Caucasus
1 aaGun moved from Bryansk to Ukraine
1 artillery and 2 infantry moved from France to Western Germany
1 infantry moved from Normandy Bordeaux to France
Place Units - Germans
1 carrier and 2 submarines placed in 110 Sea Zone
1 fighter placed in Western Germany
3 artilleries placed in Western Ukraine
3 artilleries placed in Ukraine
3 infantry placed in Volgograd
3 infantry placed in Novgorod
1 transport placed in 112 Sea Zone
Turn Complete - Germans
Germans collect 63 PUs; end with 63 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 70 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 72 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 87 PUs
Combat Hit Differential Summary :
Germans : 0,67
British : 0,67
Russians : -1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Russians
Russians buy 4 artilleries; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Vologda to Archangel
1 fighter and 1 tactical_bomber moved from Russia to Archangel
2 infantry moved from Vologda to Smolensk
2 fighters moved from Russia to Smolensk
Combat - Russians
Battle in Archangel
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 0/4 hits, 1.50 expected hits
Germans roll dice for 2 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 3 : 1/4 hits, 1.50 expected hits
Germans roll dice for 2 infantry in Archangel, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Archangel
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 4 : 0/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Archangel, round 4 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 5 : 3/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Archangel, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Smolensk
Russians attack with 2 fighters and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 2 fighters and 2 infantry in Smolensk, round 2 : 2/4 hits, 1.33 expected hits
Germans roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Archangel to Russia
2 aaGuns and 8 infantry moved from Vologda to Russia
2 fighters moved from Smolensk to Russia
Place Units - Russians
4 artilleries placed in Russia
Turn Complete - Russians
Russians collect 7 PUs; end with 7 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 10 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 12 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 14 PUs
Combat Hit Differential Summary :
Germans : -2.67
Russians : -1.33
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 armour, 1 battleship, 1 carrier, 2 fighters, 5 infantry, 1 marine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 46 Sea Zone
1 submarine moved from 33 Sea Zone to 49 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 31 Sea Zone
2 infantry moved from 31 Sea Zone to Wake Island
2 infantry moved from Iwo Jima to 17 Sea Zone
2 infantry and 1 transport moved from 17 Sea Zone to 25 Sea Zone
2 infantry moved from 25 Sea Zone to Midway
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 46 Sea Zone
1 submarine moved from 33 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 30 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 49 Sea Zone
1 submarine moved from 33 Sea Zone to 30 Sea Zone
1 destroyer moved from 33 Sea Zone to 30 Sea Zone
1 fighter moved from 33 Sea Zone to 46 Sea Zone
2 fighters and 2 tactical_bombers moved from 62 Sea Zone to Western Australia
1 infantry moved from Szechwan to Yunnan
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
1 armour moved from Timguska to Urals
Japanese take Urals from Russians
1 armour moved from Urals to Timguska
2 bombers moved from Kwangsi to Yunnan
1 submarine moved from 39 Sea Zone to 57 Sea Zone
1 submarine moved from 80 Sea Zone to 72 Sea Zone
Combat - Japanese
Battle in Midway
Battle in Wake Island
Battle in 46 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 3 fighters and 2 tactical_bombers in 46 Sea Zone, round 2 : 3/5 hits, 2,83 expected hits
Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 46 Sea Zone
Japanese win, taking Midway from Americans, taking Wake Island from Americans with 3 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 30 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 30 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 30 Sea Zone, round 2 : 0/3 hits, 1,50 expected hits
Americans roll dice for 1 destroyer in 30 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Japanese lost in 30 Sea Zone
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 30 Sea Zone, round 3 : 2/3 hits, 1,50 expected hits
Americans roll dice for 1 destroyer in 30 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 30 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 49 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 cruiser
Japanese roll dice for 1 submarine in 49 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 cruiser owned by the ANZAC lost in 49 Sea Zone
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 cruiser
Battle in Yunnan
Japanese attack with 2 bombers and 2 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 2 bombers and 2 infantry in Yunnan, round 2 : 2/4 hits, 1,67 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Western Australia
Japanese attack with 2 fighters and 2 tactical_bombers
Americans defend with 1 bomber; ANZAC defend with 2 mech_infantrys
Japanese roll dice for 2 fighters and 2 tactical_bombers in Western Australia, round 2 : 2/4 hits, 2,33 expected hits
Combat Hit Differential Summary :
Americans : 0,00
Chinese : -0,33
Japanese : -0,83
Causalties in W Australia? 2 hits on 2 mech and 1 sb.
J attack with 2 fig, 2 tac.
Full defense
I interpret it as 1 mech, 1 sb.
yes sorry. when i say full defense i mean what ever the game engine defaults too.