L20 #1 trulpen (X) vs AldoRaine (A+8) BM3


  • TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 marine moved from Crete to 99 Sea Zone
            1 cruiser and 1 marine moved from 99 Sea Zone to 96 Sea Zone
            1 marine moved from 96 Sea Zone to Malta
            1 armour moved from Bryansk to Tambov
                  Italians take Tambov from Russians
            1 armour moved from Tambov to Bryansk
            1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Libya to Tunisia
    
        Combat - Italians
            Battle in Malta
            Battle in Tunisia
                Italians attack with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
                Americans defend with 1 infantry
                    Italians roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Tunisia, round 2 : 4/7 hits, 2,17 expected hits
                    Americans roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Tunisia
                Italians win, taking Malta from British, taking Tunisia from Americans with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Italians
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 artillery moved from Cyprus to 99 Sea Zone
            1 artillery and 1 transport moved from 99 Sea Zone to 97 Sea Zone
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
            1 artillery and 1 infantry moved from 96 Sea Zone to Libya
            1 carrier, 1 fighter and 1 tactical_bomber moved from 97 Sea Zone to 96 Sea Zone
            1 cruiser moved from 99 Sea Zone to 96 Sea Zone
            1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber moved from 99 Sea Zone to 96 Sea Zone
            1 destroyer moved from 99 Sea Zone to 96 Sea Zone
            1 submarine moved from 98 Sea Zone to 96 Sea Zone
            1 destroyer moved from 97 Sea Zone to 96 Sea Zone
            1 artillery and 2 infantry moved from Western Ukraine to Bryansk
            1 armour moved from Bryansk to Volgograd
    
        Place Units - Italians
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Bryansk: 1 armour
            EDIT: Adding units owned by Italians to Volgograd: 1 armour
            EDIT: Turning off Edit Mode
            1 submarine placed in 97 Sea Zone
            1 destroyer placed in 95 Sea Zone
    
        Turn Complete - Italians
            Italians collect 16 PUs; end with 17 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Italians : 1,83
    Americans : 0,67
    

    Savegame

  • '19

    TripleA Turn Summary: ANZAC round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Combat Move - ANZAC
            4 fighters moved from Queensland to New South Wales
            2 infantry moved from Queensland to New South Wales
            1 infantry moved from Shan State to Yunnan
                  Chinese take Yunnan from Japanese
            1 artillery moved from Queensland to New South Wales
    
        Combat - ANZAC
            Battle in New South Wales
                ANZAC attack with 1 artillery, 4 fighters and 2 infantry
                Japanese defend with 1 artillery, 1 factory_minor and 1 harbour
                    ANZAC roll dice for 1 artillery, 4 fighters and 2 infantry in New South Wales, round 2 : 3/7 hits, 2.83 expected hits
                    Japanese roll dice for 1 artillery in New South Wales, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in New South Wales
                ANZAC win, taking New South Wales from Japanese with 1 artillery, 4 fighters and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - ANZAC
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 fighter moved from New South Wales to 54 Sea Zone
            1 fighter moved from Queensland to Hawaiian Islands
            1 cruiser moved from 30 Sea Zone to 49 Sea Zone
            3 fighters moved from New South Wales to Queensland
            2 mech_infantrys moved from Queensland to Western Australia
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 1,6,3,1,6,2,1,5,2,4
            ANZAC collect 7 PUs (3 lost to blockades); end with 7 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0.17
    Japanese : -0.33
    

    Savegame

  • '19

    TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Combat Move - ANZAC
            4 fighters moved from Queensland to New South Wales
            2 infantry moved from Queensland to New South Wales
            1 infantry moved from Shan State to Yunnan
                  Chinese take Yunnan from Japanese
            1 artillery moved from Queensland to New South Wales
    
        Combat - ANZAC
            Battle in New South Wales
                ANZAC attack with 1 artillery, 4 fighters and 2 infantry
                Japanese defend with 1 artillery, 1 factory_minor and 1 harbour
                    ANZAC roll dice for 1 artillery, 4 fighters and 2 infantry in New South Wales, round 2 : 3/7 hits, 2.83 expected hits
                    Japanese roll dice for 1 artillery in New South Wales, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in New South Wales
                ANZAC win, taking New South Wales from Japanese with 1 artillery, 4 fighters and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - ANZAC
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 fighter moved from New South Wales to 54 Sea Zone
            1 fighter moved from Queensland to Hawaiian Islands
            1 cruiser moved from 30 Sea Zone to 49 Sea Zone
            3 fighters moved from New South Wales to Queensland
            2 mech_infantrys moved from Queensland to Western Australia
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 1,6,3,1,6,2,1,5,2,4
            ANZAC collect 7 PUs (3 lost to blockades); end with 7 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 0.17
    Japanese : -0.33
    

    Savegame


  • TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 6 artilleries, 1 carrier, 1 fighter, 6 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Novgorod to Archangel
            1 infantry moved from Belarus to Archangel
            1 infantry moved from Belarus to Smolensk
            1 infantry moved from Volgograd to Samara
                  Germans take Samara from Russians
            2 infantry moved from Caucasus to Northwest Persia
            1 bomber moved from Yugoslavia to Northwest Persia
            2 bombers moved from Yugoslavia to Archangel
            1 bomber moved from Western Germany to Smolensk
            1 bomber moved from Western Germany to Smolensk
            1 mech_infantry moved from Kazakhstan to Novosibirsk
                  Germans take Novosibirsk from Russians
            1 infantry moved from Belarus to Smolensk
    
        Combat - Germans
            Battle in Archangel
                Germans attack with 2 bombers and 2 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 2 bombers and 2 infantry in Archangel, round 2 : 2/4 hits, 1,67 expected hits
                    Russians roll dice for 2 infantry in Archangel, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Northwest Persia
                Germans attack with 1 bomber and 2 infantry
                British defend with 1 mech_infantry
                    Germans roll dice for 1 bomber and 2 infantry in Northwest Persia, round 2 : 1/3 hits, 1,00 expected hits
                    British roll dice for 1 mech_infantry in Northwest Persia, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Northwest Persia
                Germans win, taking Northwest Persia from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Germans: 1 infantry
                Casualties for British: 1 mech_infantry
            Battle in Smolensk
                Germans attack with 2 bombers and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 bombers and 2 infantry in Smolensk, round 2 : 2/4 hits, 1,67 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 infantry moved from Bryansk to Tambov
            2 infantry moved from Volgograd to Caucasus
            1 aaGun moved from Volgograd to Caucasus
            1 mech_infantry moved from Bessarabia to Bryansk
            1 artillery and 1 infantry moved from Ukraine to Bryansk
            6 mech_infantrys moved from Eastern Poland to Bryansk
            1 mech_infantry moved from Belarus to Bryansk
            1 artillery and 5 infantry moved from Belarus to Bryansk
            2 artilleries moved from Novgorod to Belarus
            2 bombers moved from Smolensk to Ukraine
            2 bombers moved from Archangel to Ukraine
            1 bomber moved from Northwest Persia to Ukraine
            2 submarines moved from 112 Sea Zone to 110 Sea Zone
            1 battleship, 2 carriers and 1 cruiser moved from 112 Sea Zone to 110 Sea Zone
            1 fighter and 2 tactical_bombers moved from 112 Sea Zone to 110 Sea Zone
            1 fighter moved from Western Germany to 110 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
            2 fighters moved from Southern Italy to Western Germany
            1 artillery moved from France to Western Germany
            2 armour and 2 mech_infantrys moved from Volgograd to Caucasus
            1 aaGun moved from Bryansk to Ukraine
            1 artillery and 2 infantry moved from France to Western Germany
            1 infantry moved from Normandy Bordeaux to France
    
        Place Units - Germans
            1 carrier and 2 submarines placed in 110 Sea Zone
            1 fighter placed in Western Germany
            3 artilleries placed in Western Ukraine
            3 artilleries placed in Ukraine
            3 infantry placed in Volgograd
            3 infantry placed in Novgorod
            1 transport placed in 112 Sea Zone
    
        Turn Complete - Germans
            Germans collect 63 PUs; end with 63 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 70 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 72 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 87 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,67
    British : 0,67
    Russians : -1,00
    

    Savegame

  • '19

    TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 4 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Vologda to Archangel
            1 fighter and 1 tactical_bomber moved from Russia to Archangel
            2 infantry moved from Vologda to Smolensk
            2 fighters moved from Russia to Smolensk
    
        Combat - Russians
            Battle in Archangel
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 0/4 hits, 1.50 expected hits
                    Germans roll dice for 2 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 3 : 1/4 hits, 1.50 expected hits
                    Germans roll dice for 2 infantry in Archangel, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Archangel
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 4 : 0/4 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 4 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 5 : 3/4 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Battle in Smolensk
                Russians attack with 2 fighters and 2 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 2 fighters and 2 infantry in Smolensk, round 2 : 2/4 hits, 1.33 expected hits
                    Germans roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Archangel to Russia
            2 aaGuns and 8 infantry moved from Vologda to Russia
            2 fighters moved from Smolensk to Russia
    
        Place Units - Russians
            4 artilleries placed in Russia
    
        Turn Complete - Russians
            Russians collect 7 PUs; end with 7 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 10 PUs
            Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 12 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Germans : -2.67
    Russians : -1.33
    

    Savegame


  • TripleA Manual Gamesave Post: Japanese round 7

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 3 armour, 1 battleship, 1 carrier, 2 fighters, 5 infantry, 1 marine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 46 Sea Zone
            1 submarine moved from 33 Sea Zone to 49 Sea Zone
            2 infantry moved from Caroline Islands to 33 Sea Zone
            2 infantry and 1 transport moved from 33 Sea Zone to 31 Sea Zone
            2 infantry moved from 31 Sea Zone to Wake Island
            2 infantry moved from Iwo Jima to 17 Sea Zone
            2 infantry and 1 transport moved from 17 Sea Zone to 25 Sea Zone
            2 infantry moved from 25 Sea Zone to Midway
            1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 46 Sea Zone
            1 submarine moved from 33 Sea Zone to 46 Sea Zone
            1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 30 Sea Zone
            1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 49 Sea Zone
            1 submarine moved from 33 Sea Zone to 30 Sea Zone
            1 destroyer moved from 33 Sea Zone to 30 Sea Zone
            1 fighter moved from 33 Sea Zone to 46 Sea Zone
            2 fighters and 2 tactical_bombers moved from 62 Sea Zone to Western Australia
            1 infantry moved from Szechwan to Yunnan
            1 infantry moved from Kweichow to Yunnan
            1 infantry moved from Kansu to Tsinghai
                  Japanese take Tsinghai from Chinese
            1 armour moved from Timguska to Urals
                  Japanese take Urals from Russians
            1 armour moved from Urals to Timguska
            2 bombers moved from Kwangsi to Yunnan
            1 submarine moved from 39 Sea Zone to 57 Sea Zone
            1 submarine moved from 80 Sea Zone to 72 Sea Zone
    
        Combat - Japanese
            Battle in Midway
            Battle in Wake Island
            Battle in 46 Sea Zone
                Japanese attack with 3 fighters, 1 submarine and 2 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 3 fighters and 2 tactical_bombers in 46 Sea Zone, round 2 : 3/5 hits, 2,83 expected hits
                    Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 46 Sea Zone
                Japanese win, taking Midway from Americans, taking Wake Island from Americans with 3 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 30 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 30 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 30 Sea Zone, round 2 : 0/3 hits, 1,50 expected hits
                    Americans roll dice for 1 destroyer in 30 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Japanese lost in 30 Sea Zone
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 30 Sea Zone, round 3 : 2/3 hits, 1,50 expected hits
                    Americans roll dice for 1 destroyer in 30 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 30 Sea Zone
                Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 destroyer
            Battle in 49 Sea Zone
                Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                ANZAC defend with 1 cruiser
                    Japanese roll dice for 1 submarine in 49 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 cruiser owned by the ANZAC lost in 49 Sea Zone
                Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
                Casualties for ANZAC: 1 cruiser
            Battle in Yunnan
                Japanese attack with 2 bombers and 2 infantry
                ANZAC defend with 1 infantry
                    Japanese roll dice for 2 bombers and 2 infantry in Yunnan, round 2 : 2/4 hits, 1,67 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the ANZAC lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in Western Australia
                Japanese attack with 2 fighters and 2 tactical_bombers
                Americans defend with 1 bomber; ANZAC defend with 2 mech_infantrys
                    Japanese roll dice for 2 fighters and 2 tactical_bombers in Western Australia, round 2 : 2/4 hits, 2,33 expected hits
    

    Combat Hit Differential Summary :

    Americans : 0,00
    Chinese : -0,33
    Japanese : -0,83
    

    Savegame


  • Causalties in W Australia? 2 hits on 2 mech and 1 sb.


  • J attack with 2 fig, 2 tac.

  • '19

    Full defense


  • I interpret it as 1 mech, 1 sb.

  • '19

    yes sorry. when i say full defense i mean what ever the game engine defaults too.


  • TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 3 armour, 1 battleship, 1 carrier, 2 fighters, 5 infantry, 1 marine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 46 Sea Zone
            1 submarine moved from 33 Sea Zone to 49 Sea Zone
            2 infantry moved from Caroline Islands to 33 Sea Zone
            2 infantry and 1 transport moved from 33 Sea Zone to 31 Sea Zone
            2 infantry moved from 31 Sea Zone to Wake Island
            2 infantry moved from Iwo Jima to 17 Sea Zone
            2 infantry and 1 transport moved from 17 Sea Zone to 25 Sea Zone
            2 infantry moved from 25 Sea Zone to Midway
            1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 46 Sea Zone
            1 submarine moved from 33 Sea Zone to 46 Sea Zone
            1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 30 Sea Zone
            1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 49 Sea Zone
            1 submarine moved from 33 Sea Zone to 30 Sea Zone
            1 destroyer moved from 33 Sea Zone to 30 Sea Zone
            1 fighter moved from 33 Sea Zone to 46 Sea Zone
            2 fighters and 2 tactical_bombers moved from 62 Sea Zone to Western Australia
            1 infantry moved from Szechwan to Yunnan
            1 infantry moved from Kweichow to Yunnan
            1 infantry moved from Kansu to Tsinghai
                  Japanese take Tsinghai from Chinese
            1 armour moved from Timguska to Urals
                  Japanese take Urals from Russians
            1 armour moved from Urals to Timguska
            2 bombers moved from Kwangsi to Yunnan
            1 submarine moved from 39 Sea Zone to 57 Sea Zone
            1 submarine moved from 80 Sea Zone to 72 Sea Zone
    
        Combat - Japanese
            Battle in Midway
            Battle in Wake Island
            Battle in 46 Sea Zone
                Japanese attack with 3 fighters, 1 submarine and 2 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 3 fighters and 2 tactical_bombers in 46 Sea Zone, round 2 : 3/5 hits, 2,83 expected hits
                    Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 46 Sea Zone
                Japanese win, taking Midway from Americans, taking Wake Island from Americans with 3 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 30 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 30 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 30 Sea Zone, round 2 : 0/3 hits, 1,50 expected hits
                    Americans roll dice for 1 destroyer in 30 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Japanese lost in 30 Sea Zone
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 30 Sea Zone, round 3 : 2/3 hits, 1,50 expected hits
                    Americans roll dice for 1 destroyer in 30 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 30 Sea Zone
                Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 destroyer
            Battle in 49 Sea Zone
                Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                ANZAC defend with 1 cruiser
                    Japanese roll dice for 1 submarine in 49 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 cruiser owned by the ANZAC lost in 49 Sea Zone
                Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
                Casualties for ANZAC: 1 cruiser
            Battle in Yunnan
                Japanese attack with 2 bombers and 2 infantry
                ANZAC defend with 1 infantry
                    Japanese roll dice for 2 bombers and 2 infantry in Yunnan, round 2 : 2/4 hits, 1,67 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the ANZAC lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in Western Australia
                Japanese attack with 2 fighters and 2 tactical_bombers
                Americans defend with 1 bomber; ANZAC defend with 2 mech_infantrys
                    Japanese roll dice for 2 fighters and 2 tactical_bombers in Western Australia, round 2 : 2/4 hits, 2,33 expected hits
                    ANZAC roll dice for 1 bomber and 2 mech_infantrys in Western Australia, round 2 : 2/3 hits, 0,83 expected hits
                    2 tactical_bombers owned by the Japanese, 1 bomber owned by the Americans and 1 mech_infantry owned by the ANZAC lost in Western Australia
                 retreated to Western Australia
                ANZAC win with 1 mech_infantry remaining. Battle score for attacker is -6
                Casualties for Japanese: 2 tactical_bombers
                Casualties for ANZAC: 1 mech_infantry
                Casualties for Americans: 1 bomber
    
        Non Combat Move - Japanese
            2 fighters moved from Western Australia to 56 Sea Zone
            1 destroyer moved from 33 Sea Zone to 55 Sea Zone
            3 fighters moved from 46 Sea Zone to 56 Sea Zone
            1 tactical_bomber moved from 46 Sea Zone to 56 Sea Zone
            1 carrier moved from 33 Sea Zone to 56 Sea Zone
            1 battleship, 2 carriers and 1 transport moved from 62 Sea Zone to 56 Sea Zone
            1 cruiser moved from 62 Sea Zone to 61 Sea Zone
            1 destroyer moved from 33 Sea Zone to 45 Sea Zone
            1 destroyer moved from 16 Sea Zone to 25 Sea Zone
            1 carrier moved from 6 Sea Zone to 25 Sea Zone
            1 carrier moved from 6 Sea Zone to 25 Sea Zone
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 25 Sea Zone
            1 artillery and 1 infantry moved from 25 Sea Zone to Midway
            1 carrier moved from 33 Sea Zone to 25 Sea Zone
            3 carriers moved from 33 Sea Zone to 25 Sea Zone
            1 fighter and 1 tactical_bomber moved from 30 Sea Zone to 25 Sea Zone
            1 destroyer moved from 6 Sea Zone to 25 Sea Zone
            2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
            1 fighter and 1 tactical_bomber moved from 49 Sea Zone to 31 Sea Zone
            1 carrier moved from 25 Sea Zone to 31 Sea Zone
            1 tactical_bomber moved from 46 Sea Zone to Celebes
            3 fighters moved from Japan to 25 Sea Zone
            1 battleship and 1 cruiser moved from 33 Sea Zone to 56 Sea Zone
            2 submarines moved from 33 Sea Zone to 56 Sea Zone
            1 submarine moved from 17 Sea Zone to 25 Sea Zone
            2 bombers moved from Yunnan to Hunan
            1 aaGun, 4 artilleries and 3 infantry moved from Kwangsi to Hunan
            3 infantry moved from Kweichow to Hunan
            1 artillery moved from Kweichow to Hunan
            1 infantry moved from Timguska to Kansu
            1 infantry moved from Olgiy to Tsagaan Olom
            1 infantry moved from Central Mongolia to Suiyuyan
            1 infantry moved from Suiyuyan to Hopei
            1 infantry moved from Hopei to Kweichow
            3 infantry moved from Anhwe to Hunan
            3 infantry moved from Shantung to Anhwe
            1 infantry moved from Kiangsu to Anhwe
            2 mech_infantrys moved from Kiangsu to Hunan
    
        Place Units - Japanese
            1 battleship, 1 carrier and 1 transport placed in 6 Sea Zone
            2 infantry and 1 marine placed in Japan
            2 fighters placed in Japan
            3 armour placed in Kiangsu
            3 infantry placed in Shantung
    
        Turn Complete - Japanese
            Japanese collect 67 PUs; end with 67 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
    

    Combat Hit Differential Summary :

    Americans : 0,00
    ANZAC : 1,17
    Chinese : -0,33
    Japanese : -0,83
    

    Savegame


  • TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 3 armour, 1 battleship, 1 carrier, 2 fighters, 5 infantry, 1 marine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 46 Sea Zone
            1 submarine moved from 33 Sea Zone to 49 Sea Zone
            2 infantry moved from Caroline Islands to 33 Sea Zone
            2 infantry and 1 transport moved from 33 Sea Zone to 31 Sea Zone
            2 infantry moved from 31 Sea Zone to Wake Island
            2 infantry moved from Iwo Jima to 17 Sea Zone
            2 infantry and 1 transport moved from 17 Sea Zone to 25 Sea Zone
            2 infantry moved from 25 Sea Zone to Midway
            1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 46 Sea Zone
            1 submarine moved from 33 Sea Zone to 46 Sea Zone
            1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 30 Sea Zone
            1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 49 Sea Zone
            1 submarine moved from 33 Sea Zone to 30 Sea Zone
            1 destroyer moved from 33 Sea Zone to 30 Sea Zone
            1 fighter moved from 33 Sea Zone to 46 Sea Zone
            2 fighters and 2 tactical_bombers moved from 62 Sea Zone to Western Australia
            1 infantry moved from Szechwan to Yunnan
            1 infantry moved from Kweichow to Yunnan
            1 infantry moved from Kansu to Tsinghai
                  Japanese take Tsinghai from Chinese
            1 armour moved from Timguska to Urals
                  Japanese take Urals from Russians
            1 armour moved from Urals to Timguska
            2 bombers moved from Kwangsi to Yunnan
            1 submarine moved from 39 Sea Zone to 57 Sea Zone
            1 submarine moved from 80 Sea Zone to 72 Sea Zone
    
        Combat - Japanese
            Battle in Midway
            Battle in Wake Island
            Battle in 46 Sea Zone
                Japanese attack with 3 fighters, 1 submarine and 2 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 3 fighters and 2 tactical_bombers in 46 Sea Zone, round 2 : 3/5 hits, 2,83 expected hits
                    Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 46 Sea Zone
                Japanese win, taking Midway from Americans, taking Wake Island from Americans with 3 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 30 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 30 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 30 Sea Zone, round 2 : 0/3 hits, 1,50 expected hits
                    Americans roll dice for 1 destroyer in 30 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Japanese lost in 30 Sea Zone
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 30 Sea Zone, round 3 : 2/3 hits, 1,50 expected hits
                    Americans roll dice for 1 destroyer in 30 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 30 Sea Zone
                Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 destroyer
            Battle in 49 Sea Zone
                Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                ANZAC defend with 1 cruiser
                    Japanese roll dice for 1 submarine in 49 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 cruiser owned by the ANZAC lost in 49 Sea Zone
                Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
                Casualties for ANZAC: 1 cruiser
            Battle in Yunnan
                Japanese attack with 2 bombers and 2 infantry
                ANZAC defend with 1 infantry
                    Japanese roll dice for 2 bombers and 2 infantry in Yunnan, round 2 : 2/4 hits, 1,67 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the ANZAC lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in Western Australia
                Japanese attack with 2 fighters and 2 tactical_bombers
                Americans defend with 1 bomber; ANZAC defend with 2 mech_infantrys
                    Japanese roll dice for 2 fighters and 2 tactical_bombers in Western Australia, round 2 : 2/4 hits, 2,33 expected hits
                    ANZAC roll dice for 1 bomber and 2 mech_infantrys in Western Australia, round 2 : 2/3 hits, 0,83 expected hits
                    2 tactical_bombers owned by the Japanese, 1 bomber owned by the Americans and 1 mech_infantry owned by the ANZAC lost in Western Australia
                 retreated to Western Australia
                ANZAC win with 1 mech_infantry remaining. Battle score for attacker is -6
                Casualties for Japanese: 2 tactical_bombers
                Casualties for ANZAC: 1 mech_infantry
                Casualties for Americans: 1 bomber
    
        Non Combat Move - Japanese
            2 fighters moved from Western Australia to 56 Sea Zone
            1 destroyer moved from 33 Sea Zone to 55 Sea Zone
            3 fighters moved from 46 Sea Zone to 56 Sea Zone
            1 tactical_bomber moved from 46 Sea Zone to 56 Sea Zone
            1 carrier moved from 33 Sea Zone to 56 Sea Zone
            1 battleship, 2 carriers and 1 transport moved from 62 Sea Zone to 56 Sea Zone
            1 cruiser moved from 62 Sea Zone to 61 Sea Zone
            1 destroyer moved from 33 Sea Zone to 45 Sea Zone
            1 destroyer moved from 16 Sea Zone to 25 Sea Zone
            1 carrier moved from 6 Sea Zone to 25 Sea Zone
            1 carrier moved from 6 Sea Zone to 25 Sea Zone
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 25 Sea Zone
            1 artillery and 1 infantry moved from 25 Sea Zone to Midway
            1 carrier moved from 33 Sea Zone to 25 Sea Zone
            3 carriers moved from 33 Sea Zone to 25 Sea Zone
            1 fighter and 1 tactical_bomber moved from 30 Sea Zone to 25 Sea Zone
            1 destroyer moved from 6 Sea Zone to 25 Sea Zone
            2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
            1 fighter and 1 tactical_bomber moved from 49 Sea Zone to 31 Sea Zone
            1 carrier moved from 25 Sea Zone to 31 Sea Zone
            1 tactical_bomber moved from 46 Sea Zone to Celebes
            3 fighters moved from Japan to 25 Sea Zone
            1 battleship and 1 cruiser moved from 33 Sea Zone to 56 Sea Zone
            2 submarines moved from 33 Sea Zone to 56 Sea Zone
            1 submarine moved from 17 Sea Zone to 25 Sea Zone
            2 bombers moved from Yunnan to Hunan
            1 aaGun, 4 artilleries and 3 infantry moved from Kwangsi to Hunan
            3 infantry moved from Kweichow to Hunan
            1 artillery moved from Kweichow to Hunan
            1 infantry moved from Timguska to Kansu
            1 infantry moved from Olgiy to Tsagaan Olom
            1 infantry moved from Central Mongolia to Suiyuyan
            1 infantry moved from Suiyuyan to Hopei
            1 infantry moved from Hopei to Kweichow
            3 infantry moved from Anhwe to Hunan
            3 infantry moved from Shantung to Anhwe
            1 infantry moved from Kiangsu to Anhwe
            2 mech_infantrys moved from Kiangsu to Hunan
    
        Place Units - Japanese
            1 battleship, 1 carrier and 1 transport placed in 6 Sea Zone
            2 infantry and 1 marine placed in Japan
            2 fighters placed in Japan
            3 armour placed in Kiangsu
            3 infantry placed in Shantung
    
        Turn Complete - Japanese
            Japanese collect 67 PUs; end with 67 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Hunan: 1 infantry
            EDIT: Adding units owned by Japanese to Kwangsi: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans : 0,00
    ANZAC : 1,17
    Chinese : -0,33
    Japanese : -0,83
    

    Savegame

  • '19

    TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 2 submarines and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 54 Sea Zone to 55 Sea Zone
            2 fighters and 2 tactical_bombers moved from 54 Sea Zone to 55 Sea Zone
            4 fighters moved from 64 Sea Zone to 30 Sea Zone
            1 submarine moved from 29 Sea Zone to 30 Sea Zone
            1 fighter moved from 29 Sea Zone to 31 Sea Zone
            2 bombers and 2 fighters moved from Western United States to 31 Sea Zone
            1 tactical_bomber moved from Western United States to 31 Sea Zone
            2 fighters moved from 54 Sea Zone to 31 Sea Zone
            1 fighter moved from 54 Sea Zone to 55 Sea Zone
            1 armour moved from Iraq to Northwest Persia
    
        Combat - Americans
            Battle in Northwest Persia
                Americans attack with 1 armour
                Germans defend with 1 infantry
                    Americans roll dice for 1 armour in Northwest Persia, round 2 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 armour in Northwest Persia, round 3 : 1/1 hits, 0.50 expected hits
                    Germans roll dice for 1 infantry in Northwest Persia, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Northwest Persia
                Americans win, taking Northwest Persia from Germans with 1 armour remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in 55 Sea Zone
                Americans attack with 3 fighters, 1 submarine and 2 tactical_bombers
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 3 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 4/5 hits, 2.83 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in 31 Sea Zone
                Americans attack with 2 bombers, 5 fighters and 1 tactical_bomber
                Japanese defend with 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
                    Americans roll dice for 2 bombers, 5 fighters and 1 tactical_bomber in 31 Sea Zone, round 2 : 6/8 hits, 4.50 expected hits
                    Japanese roll dice for 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport in 31 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 transport owned by the Japanese, 1 carrier owned by the Japanese and 2 fighters owned by the Americans lost in 31 Sea Zone
                Americans win with 2 bombers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 24
                Casualties for Americans: 2 fighters
                Casualties for Japanese: 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
            Battle in 30 Sea Zone
                Americans attack with 4 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 30 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 30 Sea Zone
                Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            4 fighters moved from 30 Sea Zone to 26 Sea Zone
            3 fighters and 1 tactical_bomber moved from 31 Sea Zone to 26 Sea Zone
            1 carrier, 2 destroyers and 1 submarine moved from 29 Sea Zone to 26 Sea Zone
            2 carriers and 1 cruiser moved from 64 Sea Zone to 26 Sea Zone
            1 carrier moved from 54 Sea Zone to 26 Sea Zone
            2 carriers, 2 cruisers and 1 fighter moved from 54 Sea Zone to 37 Sea Zone
            2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
            1 carrier moved from 54 Sea Zone to 37 Sea Zone
            1 battleship moved from 54 Sea Zone to 26 Sea Zone
            2 bombers moved from 31 Sea Zone to Hawaiian Islands
            3 bombers moved from Central America to Queensland
            2 mech_infantrys moved from Egypt to Iraq
            1 mech_infantry moved from French Equatorial Africa to Egypt
            1 mech_infantry moved from French West Africa to French Equatorial Africa
            1 transport moved from 87 Sea Zone to 89 Sea Zone
            3 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
            3 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 64 Sea Zone
            3 infantry and 1 mech_infantry moved from 64 Sea Zone to Central America
            1 transport moved from 89 Sea Zone to 101 Sea Zone
            2 aaGuns moved from Central United States to Western United States
            1 fighter moved from 55 Sea Zone to Queensland
            1 submarine moved from 54 Sea Zone to 37 Sea Zone
            1 infantry moved from Morocco to Algeria
    
        Place Units - Americans
            1 bomber and 2 fighters placed in Western United States
            2 submarines placed in 10 Sea Zone
            2 infantry placed in Central United States
            1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.67
    Americans : 3.00
    Japanese : 0.83
    

    Savegame

  • '19

    TripleA Turn Summary: Chinese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 fighter moved from Burma to Szechwan
            2 infantry moved from Shensi to Szechwan
            3 infantry moved from Shensi to Sikang
            3 infantry moved from Shensi to Tsinghai
            3 infantry moved from Shensi to Kansu
            1 infantry moved from Shensi to Szechwan
            1 infantry moved from Shensi to Sikang
    
        Combat - Chinese
            Battle in Kansu
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Kansu, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Kansu, round 3 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kansu
                    Chinese roll dice for 2 infantry in Kansu, round 4 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Kansu, round 5 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
                Chinese win, taking Kansu from Japanese with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 infantry
            Battle in Szechwan
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 2 : 2/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Tsinghai
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Tsinghai, round 2 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
                Chinese win, taking Tsinghai from Japanese with 2 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Sikang
                Chinese attack with 4 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 4 infantry in Sikang, round 2 : 2/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
                Chinese win, taking Sikang from Japanese with 3 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Burma
    
        Place Units - Chinese
            1 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 6 PUs
    

    Combat Hit Differential Summary :

    Chinese : 2.17
    Japanese : 1.67
    

    Savegame

  • '19

    TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 2 submarines and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 54 Sea Zone to 55 Sea Zone
            2 fighters and 2 tactical_bombers moved from 54 Sea Zone to 55 Sea Zone
            4 fighters moved from 64 Sea Zone to 30 Sea Zone
            1 submarine moved from 29 Sea Zone to 30 Sea Zone
            1 fighter moved from 29 Sea Zone to 31 Sea Zone
            2 bombers and 2 fighters moved from Western United States to 31 Sea Zone
            1 tactical_bomber moved from Western United States to 31 Sea Zone
            2 fighters moved from 54 Sea Zone to 31 Sea Zone
            1 fighter moved from 54 Sea Zone to 55 Sea Zone
            1 armour moved from Iraq to Northwest Persia
    
        Combat - Americans
            Battle in Northwest Persia
                Americans attack with 1 armour
                Germans defend with 1 infantry
                    Americans roll dice for 1 armour in Northwest Persia, round 2 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 armour in Northwest Persia, round 3 : 1/1 hits, 0.50 expected hits
                    Germans roll dice for 1 infantry in Northwest Persia, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Northwest Persia
                Americans win, taking Northwest Persia from Germans with 1 armour remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in 55 Sea Zone
                Americans attack with 3 fighters, 1 submarine and 2 tactical_bombers
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 3 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 4/5 hits, 2.83 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in 31 Sea Zone
                Americans attack with 2 bombers, 5 fighters and 1 tactical_bomber
                Japanese defend with 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
                    Americans roll dice for 2 bombers, 5 fighters and 1 tactical_bomber in 31 Sea Zone, round 2 : 6/8 hits, 4.50 expected hits
                    Japanese roll dice for 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport in 31 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 transport owned by the Japanese, 1 carrier owned by the Japanese and 2 fighters owned by the Americans lost in 31 Sea Zone
                Americans win with 2 bombers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 24
                Casualties for Americans: 2 fighters
                Casualties for Japanese: 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
            Battle in 30 Sea Zone
                Americans attack with 4 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 30 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 30 Sea Zone
                Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            4 fighters moved from 30 Sea Zone to 26 Sea Zone
            3 fighters and 1 tactical_bomber moved from 31 Sea Zone to 26 Sea Zone
            1 carrier, 2 destroyers and 1 submarine moved from 29 Sea Zone to 26 Sea Zone
            2 carriers and 1 cruiser moved from 64 Sea Zone to 26 Sea Zone
            1 carrier moved from 54 Sea Zone to 26 Sea Zone
            2 carriers, 2 cruisers and 1 fighter moved from 54 Sea Zone to 37 Sea Zone
            2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
            1 carrier moved from 54 Sea Zone to 37 Sea Zone
            1 battleship moved from 54 Sea Zone to 26 Sea Zone
            2 bombers moved from 31 Sea Zone to Hawaiian Islands
            3 bombers moved from Central America to Queensland
            2 mech_infantrys moved from Egypt to Iraq
            1 mech_infantry moved from French Equatorial Africa to Egypt
            1 mech_infantry moved from French West Africa to French Equatorial Africa
            1 transport moved from 87 Sea Zone to 89 Sea Zone
            3 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
            3 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 64 Sea Zone
            3 infantry and 1 mech_infantry moved from 64 Sea Zone to Central America
            1 transport moved from 89 Sea Zone to 101 Sea Zone
            2 aaGuns moved from Central United States to Western United States
            1 fighter moved from 55 Sea Zone to Queensland
            1 submarine moved from 54 Sea Zone to 37 Sea Zone
            1 infantry moved from Morocco to Algeria
    
        Place Units - Americans
            1 bomber and 2 fighters placed in Western United States
            2 submarines placed in 10 Sea Zone
            2 infantry placed in Central United States
            1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 fighter moved from Burma to Szechwan
            2 infantry moved from Shensi to Szechwan
            3 infantry moved from Shensi to Sikang
            3 infantry moved from Shensi to Tsinghai
            3 infantry moved from Shensi to Kansu
            1 infantry moved from Shensi to Szechwan
            1 infantry moved from Shensi to Sikang
    
        Combat - Chinese
            Battle in Kansu
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Kansu, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Kansu, round 3 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kansu
                    Chinese roll dice for 2 infantry in Kansu, round 4 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Kansu, round 5 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
                Chinese win, taking Kansu from Japanese with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 infantry
            Battle in Szechwan
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 2 : 2/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Tsinghai
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Tsinghai, round 2 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
                Chinese win, taking Tsinghai from Japanese with 2 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Sikang
                Chinese attack with 4 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 4 infantry in Sikang, round 2 : 2/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
                Chinese win, taking Sikang from Japanese with 3 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Burma
    
        Place Units - Chinese
            1 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 infantry moved from French Indo China to Yunnan
            3 fighters moved from Shensi to Yunnan
            1 destroyer moved from 39 Sea Zone to 42 Sea Zone
                  UK_Pacific take 42 Sea Zone from Japanese
            1 fighter and 1 tactical_bomber moved from India to Burma
            1 fighter and 1 tactical_bomber moved from Burma to Yunnan
            4 fighters moved from Shensi to Kwangsi
            2 infantry moved from French Indo China to Kwangsi
            1 armour moved from French Indo China to Siam
                  UK_Pacific take Siam from Japanese
            1 armour moved from Siam to French Indo China
            3 mech_infantrys moved from Persia to Caucasus
            2 armour moved from Persia to Caucasus
            1 mech_infantry moved from Iraq to Caucasus
            1 fighter and 1 tactical_bomber moved from Iraq to Caucasus
            1 armour moved from Iraq to Caucasus
    
        Combat - British
            Battle in Yunnan
                British attack with 4 fighters, 2 infantry and 1 tactical_bomber
                Japanese defend with 2 infantry
                    British roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 4/7 hits, 3.00 expected hits
                    Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                British win, taking Yunnan from Japanese with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Japanese: 2 infantry
            Battle in Caucasus
                British attack with 3 armour, 1 fighter, 4 mech_infantrys and 1 tactical_bomber
                Germans defend with 1 aaGun, 2 armour, 2 infantry and 2 mech_infantrys
                    AA fire in Caucasus : 1/2 hits, 0.33 expected hits
                    1 fighter owned by the British lost in Caucasus
                    British roll dice for 3 armour, 4 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 4/8 hits, 2.83 expected hits
                    Germans roll dice for 1 aaGun, 2 armour, 2 infantry and 2 mech_infantrys in Caucasus, round 2 : 4/6 hits, 2.33 expected hits
                    1 aaGun owned by the Germans, 4 mech_infantrys owned by the British, 2 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Caucasus
                    British roll dice for 3 armour and 1 tactical_bomber in Caucasus, round 3 : 2/4 hits, 2.17 expected hits
                    Germans roll dice for 2 armour and 1 mech_infantry in Caucasus, round 3 : 2/3 hits, 1.33 expected hits
                    1 armour owned by the Germans, 1 mech_infantry owned by the Germans and 2 armour owned by the British lost in Caucasus
                    British roll dice for 1 armour and 1 tactical_bomber in Caucasus, round 4 : 1/2 hits, 1.17 expected hits
                    Germans roll dice for 1 armour in Caucasus, round 4 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Germans lost in Caucasus
                British win, taking Caucasus from Germans with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -7
                Casualties for British: 2 armour, 1 fighter and 4 mech_infantrys
                Casualties for Germans: 1 aaGun, 2 armour, 2 infantry and 2 mech_infantrys
            Battle in Kwangsi
                British attack with 4 fighters and 2 infantry
                Japanese defend with 2 infantry
                    British roll dice for 4 fighters and 2 infantry in Kwangsi, round 2 : 3/6 hits, 2.33 expected hits
                    Japanese roll dice for 2 infantry in Kwangsi, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangsi
                British win, taking Kwangsi from Japanese with 4 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - British
            4 fighters moved from Kwangsi to French Indo China
            1 mech_infantry moved from French Indo China to Burma
            4 fighters and 1 tactical_bomber moved from Yunnan to French Indo China
            1 tactical_bomber moved from Caucasus to Iraq
            2 armour and 3 mech_infantrys moved from Egypt to Iraq
            1 artillery and 1 infantry moved from Egypt to Trans-Jordan
            1 artillery and 1 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from Alexandria to Egypt
            1 infantry moved from Italian Somaliland to Ethiopia
            1 battleship, 1 carrier, 4 cruisers, 4 destroyers and 1 transport moved from 92 Sea Zone to 91 Sea Zone
            2 fighters moved from United Kingdom to Gibraltar
            1 destroyer moved from 91 Sea Zone to 104 Sea Zone
    
        Place Units - British
            3 infantry placed in United Kingdom
            2 infantry placed in Egypt
            3 mech_infantrys placed in Persia
            1 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1,4
            British collect 33 PUs (1 lost to blockades); end with 33 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in French Indo China
            1 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 13 PUs; end with 13 PUs
            Units Change Ownership
                Some Units in India change ownership: 1 infantry
                Some Units in French Indo China change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Germans : 1.17
    British : 2.50
    Americans : 3.00
    Chinese : 2.17
    Japanese : 3.17
    AA fire in Caucasus : : 0.67
    

    Savegame


  • TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 1 bomber and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            2 armour moved from Volgograd to Turkmenistan
                  Italians take Turkmenistan from Russians
            1 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Tunisia to Algeria
            1 marine moved from Malta to 96 Sea Zone
            1 battleship, 2 cruisers and 1 marine moved from 96 Sea Zone to 94 Sea Zone
            1 marine moved from 94 Sea Zone to Algeria
            1 transport moved from 96 Sea Zone to 95 Sea Zone
            2 infantry moved from Southern Italy to 95 Sea Zone
            2 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
            2 infantry moved from 94 Sea Zone to Algeria
    
        Combat - Italians
            Battle in Algeria
                Italians attack with 1 armour, 2 artilleries, 4 infantry, 1 marine and 1 mech_infantry
                Americans defend with 1 infantry
                    Italians roll dice for 1 battleship and 2 cruisers in Algeria, round 2 : 2/3 hits, 1,67 expected hits
                    Americans roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Algeria
                Italians win, taking Algeria from Americans with 1 armour, 2 artilleries, 4 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Italians
            1 submarine moved from 96 Sea Zone to 98 Sea Zone
            1 submarine moved from 97 Sea Zone to 98 Sea Zone
            1 destroyer moved from 95 Sea Zone to 94 Sea Zone
            1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 96 Sea Zone to 94 Sea Zone
            1 carrier, 1 fighter and 1 tactical_bomber moved from 96 Sea Zone to 94 Sea Zone
            1 artillery and 1 infantry moved from Libya to Tobruk
    
        Place Units - Italians
            1 transport placed in 97 Sea Zone
            1 bomber placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 17 PUs; end with 18 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Italians : 0,33
    Americans : -0,33
    

    Savegame

  • '19

    TripleA Turn Summary: ANZAC round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy nothing; Remaining resources: 7 PUs; 
    
        Combat Move - ANZAC
            2 fighters moved from Queensland to 61 Sea Zone
            1 fighter moved from Queensland to 45 Sea Zone
            1 fighter moved from 37 Sea Zone to 45 Sea Zone
    
        Combat - ANZAC
            Battle in 61 Sea Zone
                ANZAC attack with 2 fighters
                Japanese defend with 1 cruiser
                    ANZAC roll dice for 2 fighters in 61 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 cruiser in 61 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 cruiser owned by the Japanese lost in 61 Sea Zone
                ANZAC win with 2 fighters remaining. Battle score for attacker is 12
                Casualties for Japanese: 1 cruiser
            Battle in 45 Sea Zone
                ANZAC attack with 2 fighters
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 2 fighters in 45 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the ANZAC lost in 45 Sea Zone
                    ANZAC roll dice for 1 fighter in 45 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 destroyer in 45 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the ANZAC and 1 destroyer owned by the Japanese lost in 45 Sea Zone
                Japanese win with no units remaining. Battle score for attacker is -12
                Casualties for ANZAC: 2 fighters
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            1 fighter moved from 61 Sea Zone to 37 Sea Zone
            1 fighter moved from 61 Sea Zone to 37 Sea Zone
            1 mech_infantry moved from Western Australia to Queensland
            1 artillery and 2 infantry moved from New South Wales to Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0.50
    Japanese : 0.83
    

    Savegame

  • '19

    TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy nothing; Remaining resources: 7 PUs; 
    
        Combat Move - ANZAC
            2 fighters moved from Queensland to 61 Sea Zone
            1 fighter moved from Queensland to 45 Sea Zone
            1 fighter moved from 37 Sea Zone to 45 Sea Zone
    
        Combat - ANZAC
            Battle in 61 Sea Zone
                ANZAC attack with 2 fighters
                Japanese defend with 1 cruiser
                    ANZAC roll dice for 2 fighters in 61 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 cruiser in 61 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 cruiser owned by the Japanese lost in 61 Sea Zone
                ANZAC win with 2 fighters remaining. Battle score for attacker is 12
                Casualties for Japanese: 1 cruiser
            Battle in 45 Sea Zone
                ANZAC attack with 2 fighters
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 2 fighters in 45 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the ANZAC lost in 45 Sea Zone
                    ANZAC roll dice for 1 fighter in 45 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 destroyer in 45 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the ANZAC and 1 destroyer owned by the Japanese lost in 45 Sea Zone
                Japanese win with no units remaining. Battle score for attacker is -12
                Casualties for ANZAC: 2 fighters
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            1 fighter moved from 61 Sea Zone to 37 Sea Zone
            1 fighter moved from 61 Sea Zone to 37 Sea Zone
            1 mech_infantry moved from Western Australia to Queensland
            1 artillery and 2 infantry moved from New South Wales to Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 17 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 92 Sea Zone to 91 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -0.50
    Japanese : 0.83
    

    Savegame


  • TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 5 artilleries, 1 carrier, 7 infantry and 5 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 infantry moved from Volgograd to Caucasus
            1 bomber moved from Ukraine to Caucasus
            3 infantry moved from Bryansk to Smolensk
            1 infantry moved from Samara to Vologda
                  Germans take Vologda from Russians
            3 infantry moved from Novgorod to Archangel
            1 artillery moved from Belarus to Archangel
            1 bomber moved from Ukraine to Archangel
            2 bombers moved from Ukraine to Smolensk
            1 bomber moved from Ukraine to Caucasus
            1 artillery moved from Belarus to Archangel
            2 fighters and 2 tactical_bombers moved from 94 Sea Zone to 104 Sea Zone
            1 submarine moved from 110 Sea Zone to 104 Sea Zone
            3 fighters and 2 tactical_bombers moved from 110 Sea Zone to 104 Sea Zone
            1 tactical_bomber moved from 110 Sea Zone to 104 Sea Zone
    
        Combat - Germans
            Battle in Archangel
                Germans attack with 2 artilleries, 1 bomber and 3 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 2 artilleries, 1 bomber and 3 infantry in Archangel, round 2 : 2/6 hits, 2,17 expected hits
                    Russians roll dice for 2 infantry in Archangel, round 2 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                Germans win, taking Archangel from Russians with 2 artilleries, 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
            Battle in Smolensk
                Germans attack with 2 bombers and 3 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 2 bombers and 3 infantry in Smolensk, round 2 : 2/5 hits, 1,83 expected hits
                    Russians roll dice for 2 infantry in Smolensk, round 2 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Smolensk
                Germans win, taking Smolensk from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 2 infantry
                Casualties for Russians: 2 infantry
            Battle in 104 Sea Zone
                Germans attack with 5 fighters, 1 submarine and 5 tactical_bombers
                British defend with 1 destroyer
                    Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    British roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the British and 1 submarine owned by the Germans lost in 104 Sea Zone
                Germans win with 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Germans: 1 submarine
                Casualties for British: 1 destroyer
            Battle in Caucasus
                Germans attack with 2 bombers and 3 infantry
                British defend with 1 armour
                    Germans roll dice for 2 bombers and 3 infantry in Caucasus, round 2 : 2/5 hits, 1,83 expected hits
                    Russians roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the British lost in Caucasus
                Germans win, taking Caucasus from Russians with 2 bombers and 3 infantry remaining. Battle score for attacker is 6
                Casualties for British: 1 armour
    
        Non Combat Move - Germans
            1 mech_infantry moved from Novosibirsk to Turkmenistan
            1 infantry moved from Tambov to Samara
            1 infantry moved from Bryansk to Tambov
            1 aaGun and 3 artilleries moved from Ukraine to Bryansk
            3 artilleries moved from Western Ukraine to Bryansk
            2 bombers moved from Caucasus to Southern Italy
            2 aaGuns moved from Western Germany to France
            1 infantry moved from France to Normandy Bordeaux
            1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 artillery and 1 infantry moved from Western Germany to France
            1 destroyer moved from 112 Sea Zone to 110 Sea Zone
            3 fighters moved from Western Germany to Bryansk
            1 bomber moved from Archangel to Bryansk
            3 fighters moved from 104 Sea Zone to 94 Sea Zone
            1 tactical_bomber moved from 104 Sea Zone to 94 Sea Zone
            2 fighters and 4 tactical_bombers moved from 104 Sea Zone to 110 Sea Zone
            2 bombers moved from Smolensk to Bryansk
    
        Place Units - Germans
            3 artilleries placed in Ukraine
            1 artillery and 2 infantry placed in Western Ukraine
            3 infantry placed in Volgograd
            Germans undo move 2.
            2 artilleries and 1 infantry placed in Western Ukraine
            3 infantry placed in Novgorod
            1 carrier and 2 submarines placed in 110 Sea Zone
            3 submarines placed in 112 Sea Zone
    
        Turn Complete - Germans
            Germans collect 64 PUs; end with 64 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 71 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 86 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,83
    British : 0,67
    Russians : 1,17
    

    Savegame

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