@max334 any scrambles?
L20 DKL33 (L+12) vs AetV (X) Game 1
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Italians Italians buy 4 armour and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Crete to 99 Sea Zone 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone 1 infantry moved from 98 Sea Zone to Alexandria 1 bomber moved from Southern Italy to Rostov 1 mech_infantry moved from Ukraine to Rostov 1 fighter moved from Southern Italy to 114 Sea Zone 1 infantry moved from Syria to Trans-Jordan Italians take Trans-Jordan from British Combat - Italians Battle in Alexandria Battle in 114 Sea Zone Italians attack with 1 fighter Russians defend with 1 cruiser Italians roll dice for 1 fighter in 114 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits 1 fighter owned by the Italians lost in 114 Sea Zone Russians win, taking Alexandria from British with 1 cruiser remaining. Battle score for attacker is -10 Casualties for Italians: 1 fighter Battle in Rostov Italians attack with 1 bomber and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 1 bomber and 1 mech_infantry in Rostov, round 2 : 1/2 hits, 0,83 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Rostov Italians win, taking Rostov from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from Rostov to Ukraine 1 aaGun and 2 infantry moved from Bessarabia to Ukraine 1 armour moved from Eastern Poland to Ukraine 1 transport moved from 99 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Syria 1 infantry moved from Syria to Iraq Italians take Iraq from Neutral_Axis 1 armour and 1 mech_infantry moved from Tunisia to Tobruk 2 fighters moved from Gibraltar to 98 Sea Zone 1 carrier moved from 95 Sea Zone to 98 Sea Zone 1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 98 Sea Zone 1 infantry moved from Northern Italy to 95 Sea Zone 1 aaGun moved from Northern Italy to 95 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone 1 aaGun and 1 infantry moved from 99 Sea Zone to Syria Place Units - Italians 2 infantry placed in Southern Italy 4 armour placed in Northern Italy Turn Complete - Italians Italians collect 22 PUs; end with 22 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 29 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 34 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 37 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 42 PUs
Combat Hit Differential Summary :
Italians : -0,33 Russians : 0,17
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TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 artillery and 2 infantry; Remaining resources: 15 PUs; Combat Move - ANZAC 2 artilleries, 1 fighter and 4 infantry moved from Persia to Iraq Combat - ANZAC Battle in Iraq ANZAC attack with 2 artilleries, 1 fighter and 4 infantry Italians defend with 4 infantry ANZAC roll dice for 2 artilleries, 1 fighter and 4 infantry in Iraq, round 2 : 2/7 hits, 2.17 expected hits Italians roll dice for 4 infantry in Iraq, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the ANZAC and 2 infantry owned by the Italians lost in Iraq ANZAC roll dice for 2 artilleries, 1 fighter and 3 infantry in Iraq, round 3 : 2/6 hits, 2.00 expected hits Italians roll dice for 2 infantry in Iraq, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Italians lost in Iraq ANZAC win, taking Iraq from Italians with 2 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 9 Casualties for ANZAC: 1 infantry Casualties for Italians: 4 infantry Non Combat Move - ANZAC 1 fighter moved from Iraq to Persia 3 fighters moved from Caroline Islands to Java 1 fighter moved from Queensland to Java Place Units - ANZAC 1 artillery and 2 infantry placed in Persia Turn Complete - ANZAC ANZAC collect 14 PUs; end with 29 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 35 PUs
Combat Hit Differential Summary :
Italians : -1.00 ANZAC : -0.17
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 artillery and 2 infantry; Remaining resources: 15 PUs; Combat Move - ANZAC 2 artilleries, 1 fighter and 4 infantry moved from Persia to Iraq Combat - ANZAC Battle in Iraq ANZAC attack with 2 artilleries, 1 fighter and 4 infantry Italians defend with 4 infantry ANZAC roll dice for 2 artilleries, 1 fighter and 4 infantry in Iraq, round 2 : 2/7 hits, 2.17 expected hits Italians roll dice for 4 infantry in Iraq, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the ANZAC and 2 infantry owned by the Italians lost in Iraq ANZAC roll dice for 2 artilleries, 1 fighter and 3 infantry in Iraq, round 3 : 2/6 hits, 2.00 expected hits Italians roll dice for 2 infantry in Iraq, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Italians lost in Iraq ANZAC win, taking Iraq from Italians with 2 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 9 Casualties for ANZAC: 1 infantry Casualties for Italians: 4 infantry Non Combat Move - ANZAC 1 fighter moved from Iraq to Persia 3 fighters moved from Caroline Islands to Java 1 fighter moved from Queensland to Java Place Units - ANZAC 1 artillery and 2 infantry placed in Persia Turn Complete - ANZAC ANZAC collect 14 PUs; end with 29 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 35 PUs Combat Move - French 2 infantry moved from Egypt to Trans-Jordan Combat - French Battle in Trans-Jordan French attack with 2 infantry Italians defend with 1 infantry French roll dice for 2 infantry in Trans-Jordan, round 2 : 0/2 hits, 0.33 expected hits Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Trans-Jordan 1 infantry owned by the French retreated to Egypt Italians win with 1 infantry remaining. Battle score for attacker is -3 Casualties for French: 1 infantry Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Italians : -0.33 French : -0.33 ANZAC : -0.17
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 bomber, 1 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Bessarabia to Western Ukraine 1 bomber moved from Eastern Poland to Western Ukraine 1 infantry moved from Vyborg to Novgorod Germans take Novgorod from Russians 3 mech_infantrys moved from Poland to Belarus 1 bomber and 1 tactical_bomber moved from Eastern Poland to Belarus 1 infantry moved from France to Normandy Bordeaux Germans take Normandy Bordeaux from French 1 mech_infantry moved from Ukraine to Volgograd Germans take Volgograd from Russians 1 mech_infantry moved from Ukraine to Caucasus Germans take Caucasus from Russians Combat - Germans Battle in Western Ukraine Germans attack with 1 bomber and 2 infantry Russians defend with 2 infantry Germans roll dice for 1 bomber and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 1,00 expected hits Russians roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans roll dice for 1 bomber and 2 infantry in Western Ukraine, round 3 : 1/3 hits, 1,00 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Belarus Germans attack with 1 bomber, 3 mech_infantrys and 1 tactical_bomber Russians defend with 1 aaGun, 1 artillery and 2 infantry AA fire in Belarus : 1/2 hits, 0,33 expected hits 1 tactical_bomber owned by the Germans lost in Belarus Germans roll dice for 1 bomber and 3 mech_infantrys in Belarus, round 2 : 2/4 hits, 1,17 expected hits Russians roll dice for 1 aaGun, 1 artillery and 2 infantry in Belarus, round 2 : 2/3 hits, 1,00 expected hits 1 infantry owned by the Russians, 1 aaGun owned by the Russians and 2 mech_infantrys owned by the Germans lost in Belarus Germans roll dice for 1 bomber and 1 mech_infantry in Belarus, round 3 : 1/2 hits, 0,83 expected hits Russians roll dice for 1 artillery and 1 infantry in Belarus, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus retreated to Belarus Russians win with 1 artillery remaining. Battle score for attacker is -12 Casualties for Germans: 3 mech_infantrys and 1 tactical_bomber Casualties for Russians: 1 aaGun and 2 infantry Non Combat Move - Germans 1 bomber moved from Western Ukraine to Western Germany 1 bomber moved from Belarus to Western Germany 1 armour and 4 mech_infantrys moved from Baltic States to Novgorod 2 mech_infantrys moved from Germany to Poland 1 aaGun moved from Eastern Poland to Bessarabia 1 mech_infantry moved from Bessarabia to Ukraine 4 mech_infantrys moved from Western Germany to Poland 1 infantry moved from Holland Belgium to Western Germany 1 infantry moved from Holland Belgium to Western Germany 3 fighters and 3 tactical_bombers moved from Gibraltar to Southern Italy 8 infantry moved from Karelia to Novgorod Place Units - Germans 1 bomber placed in Western Germany 3 armour placed in Ukraine 1 submarine placed in 113 Sea Zone 1 infantry and 4 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 52 PUs; end with 52 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 54 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 69 PUs
Combat Hit Differential Summary :
Germans : 1,00 Russians : 0,33 AA fire in Belarus : : 0,67
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Russians Russians buy 4 armour and 4 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Russians 1 artillery and 2 infantry moved from Bryansk to Western Ukraine 1 fighter moved from Bryansk to Western Ukraine 1 artillery moved from Bryansk to Rostov 1 infantry moved from Tambov to Rostov 1 fighter and 1 tactical_bomber moved from Bryansk to Rostov 5 infantry moved from Samara to Volgograd Combat - Russians Battle in Western Ukraine Russians attack with 1 artillery, 1 fighter and 2 infantry Germans defend with 2 infantry Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Western Ukraine, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Western Ukraine Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Western Ukraine, round 3 : 2/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Volgograd Russians attack with 5 infantry Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 5 infantry in Volgograd, round 2 : 3/5 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 4 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Rostov Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Italians defend with 1 mech_infantry Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 3/4 hits, 1.83 expected hits Italians roll dice for 1 mech_infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Rostov Russians win, taking Rostov from Italians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Italians: 1 mech_infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Rostov to Bryansk 1 fighter moved from Western Ukraine to Bryansk 1 artillery moved from Belarus to Archangel 1 infantry moved from Tambov to Bryansk 1 infantry moved from Samara to Tambov 1 infantry moved from Bryansk to Belarus 4 armour and 4 mech_infantrys moved from Russia to Bryansk 2 aaGuns and 12 infantry moved from Novosibirsk to Samara Place Units - Russians 4 armour and 4 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 28 PUs; end with 29 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Combat Hit Differential Summary :
Germans : -0.33 Italians : 0.67 Russians : 3.67
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 aaGun, 1 bomber, 1 fighter, 2 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Yunnan to Burma 1 infantry moved from Chahar to Hopei 1 infantry moved from Anhwe to Hopei 1 bomber moved from Yunnan to Hopei 1 infantry moved from Yunnan to Szechwan 1 fighter and 1 tactical_bomber moved from French Indo China to Szechwan 1 bomber moved from Malaya to Burma 1 bomber moved from French Indo China to Burma 1 fighter moved from French Indo China to Szechwan 1 infantry moved from Yunnan to Burma Combat - Japanese Battle in Szechwan Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 2/4 hits, 1,83 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Hopei Japanese attack with 1 bomber and 2 infantry Chinese defend with 2 infantry Japanese roll dice for 1 bomber and 2 infantry in Hopei, round 2 : 0/3 hits, 1,00 expected hits Chinese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 bomber and 2 infantry in Hopei, round 3 : 1/3 hits, 1,00 expected hits Chinese roll dice for 2 infantry in Hopei, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Japanese roll dice for 1 bomber and 1 infantry in Hopei, round 4 : 1/2 hits, 0,83 expected hits Chinese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in Burma Japanese attack with 2 bombers and 2 infantry British defend with 1 infantry Japanese roll dice for 2 bombers and 2 infantry in Burma, round 2 : 2/4 hits, 1,67 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 2 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 2 bombers moved from Burma to French Indo China 2 fighters and 1 tactical_bomber moved from Szechwan to French Indo China 1 bomber moved from Hopei to French Indo China 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China 1 submarine moved from 41 Sea Zone to 36 Sea Zone 1 battleship moved from 36 Sea Zone to 37 Sea Zone 1 marine moved from Malaya to 37 Sea Zone 1 battleship and 1 marine moved from 37 Sea Zone to 36 Sea Zone 1 marine moved from 36 Sea Zone to French Indo China 2 infantry moved from Jehol to Chahar 2 infantry moved from Jehol to Anhwe 1 mech_infantry moved from Anhwe to Yunnan 2 infantry moved from French Indo China to Yunnan 1 infantry moved from French Indo China to Yunnan 1 tactical_bomber moved from French Indo China to 36 Sea Zone 2 carriers moved from 6 Sea Zone to 36 Sea Zone 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 36 Sea Zone 1 carrier moved from 6 Sea Zone to 36 Sea Zone 1 fighter moved from 6 Sea Zone to 36 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone 1 fighter moved from 6 Sea Zone to Philippines 1 fighter moved from Japan to French Indo China 2 fighters moved from Japan to Philippines 1 aaGun and 1 infantry moved from Japan to 6 Sea Zone 1 aaGun, 1 battleship, 4 destroyers, 1 infantry, 1 submarine and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 aaGun and 1 infantry moved from 36 Sea Zone to French Indo China 1 artillery and 1 infantry moved from Korea to Manchuria Place Units - Japanese 1 transport placed in 36 Sea Zone 1 aaGun and 1 fighter placed in French Indo China 2 infantry placed in Malaya 1 bomber placed in Japan 4 submarines placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 55 PUs; end with 55 PUs
Combat Hit Differential Summary :
Chinese : -1,00 UK_Pacific : -0,33 Japanese : -0,33
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 6 bombers; Remaining resources: 4 PUs; Combat Move - Americans 5 bombers moved from Queensland to Burma 7 bombers moved from India to 98 Sea Zone Combat - Americans Americans creates battle in territory 42 Sea Zone Battle in 98 Sea Zone Americans attack with 7 bombers Italians defend with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport 1 submarine owned by the Italians Submerged Americans roll dice for 7 bombers in 98 Sea Zone, round 2 : 6/7 hits, 4.67 expected hits Italians roll dice for 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport in 98 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits 1 destroyer owned by the Italians, 1 cruiser owned by the Italians, 3 bombers owned by the Americans, 2 fighters owned by the Italians and 1 carrier owned by the Italians lost in 98 Sea Zone 1 transport owned by the Italians lost in 98 Sea Zone Americans win, taking 42 Sea Zone from Japanese with 4 bombers remaining. Battle score for attacker is 27 Casualties for Americans: 3 bombers Casualties for Italians: 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport Battle in Burma Americans attack with 5 bombers Japanese defend with 2 infantry Americans roll dice for 5 bombers in Burma, round 2 : 4/5 hits, 3.33 expected hits Japanese roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Burma Americans win with 5 bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - Americans 5 bombers moved from Burma to India 4 bombers moved from 98 Sea Zone to Egypt 1 armour, 1 artillery, 1 infantry and 3 marines moved from Java to 42 Sea Zone 1 armour, 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 infantry, 3 marines, 6 submarines, 1 tactical_bomber and 2 transports moved from 42 Sea Zone to 39 Sea Zone 6 bombers moved from Western United States to Queensland 2 submarines moved from 30 Sea Zone to 54 Sea Zone 1 submarine moved from 10 Sea Zone to 30 Sea Zone 1 submarine moved from 34 Sea Zone to 54 Sea Zone Place Units - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from 39 Sea Zone: 1 armour, 1 artillery, 1 battleship, 2 cruisers, 1 infantry, 3 marines and 2 transports EDIT: Adding units owned by Americans to India: 1 armour, 1 artillery, 1 infantry and 3 marines EDIT: Adding units owned by Americans to 39 Sea Zone: 1 battleship, 2 cruisers and 2 transports EDIT: Turning off Edit Mode 6 bombers placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 6,4 Americans collect 57 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Italians : 0.50 Americans : 2.00 Japanese : -0.67
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Wow, this bug in the Java sea has now happened multiple times. It won’t let you load and unload transports after combat phase even tho no combat. Weirdly, it allows the load part during NCM, just not unload.
Next time I’ll play it differently and just move the boats without a load – it’s easier to edit that way. :)
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter and 2 infantry moved from Sikang to Szechwan 1 infantry moved from Sikang to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 2 : 2/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Sikang Place Units - Chinese 2 infantry placed in Sikang Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs
Combat Hit Differential Summary :
Chinese : 1.00 Japanese : -0.33
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 6 bombers; Remaining resources: 4 PUs; Combat Move - Americans 5 bombers moved from Queensland to Burma 7 bombers moved from India to 98 Sea Zone Combat - Americans Americans creates battle in territory 42 Sea Zone Battle in 98 Sea Zone Americans attack with 7 bombers Italians defend with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport 1 submarine owned by the Italians Submerged Americans roll dice for 7 bombers in 98 Sea Zone, round 2 : 6/7 hits, 4.67 expected hits Italians roll dice for 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport in 98 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits 1 destroyer owned by the Italians, 1 cruiser owned by the Italians, 3 bombers owned by the Americans, 2 fighters owned by the Italians and 1 carrier owned by the Italians lost in 98 Sea Zone 1 transport owned by the Italians lost in 98 Sea Zone Americans win, taking 42 Sea Zone from Japanese with 4 bombers remaining. Battle score for attacker is 27 Casualties for Americans: 3 bombers Casualties for Italians: 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport Battle in Burma Americans attack with 5 bombers Japanese defend with 2 infantry Americans roll dice for 5 bombers in Burma, round 2 : 4/5 hits, 3.33 expected hits Japanese roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Burma Americans win with 5 bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - Americans 5 bombers moved from Burma to India 4 bombers moved from 98 Sea Zone to Egypt 1 armour, 1 artillery, 1 infantry and 3 marines moved from Java to 42 Sea Zone 1 armour, 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 infantry, 3 marines, 6 submarines, 1 tactical_bomber and 2 transports moved from 42 Sea Zone to 39 Sea Zone 6 bombers moved from Western United States to Queensland 2 submarines moved from 30 Sea Zone to 54 Sea Zone 1 submarine moved from 10 Sea Zone to 30 Sea Zone 1 submarine moved from 34 Sea Zone to 54 Sea Zone Place Units - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from 39 Sea Zone: 1 armour, 1 artillery, 1 battleship, 2 cruisers, 1 infantry, 3 marines and 2 transports EDIT: Adding units owned by Americans to India: 1 armour, 1 artillery, 1 infantry and 3 marines EDIT: Adding units owned by Americans to 39 Sea Zone: 1 battleship, 2 cruisers and 2 transports EDIT: Turning off Edit Mode 6 bombers placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 6,4 Americans collect 57 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter and 2 infantry moved from Sikang to Szechwan 1 infantry moved from Sikang to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 2 : 2/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Sikang Place Units - Chinese 2 infantry placed in Sikang Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs Purchase Units - British British buy 1 airfield, 1 factory_minor and 1 infantry; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from India to Burma UK_Pacific take Burma from Japanese 1 artillery and 2 infantry moved from Egypt to Alexandria 1 artillery and 2 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Norway to Finland British take Finland from Germans 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 3 transports moved from 125 Sea Zone to 110 Sea Zone 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 4 infantry moved from United Kingdom to 110 Sea Zone 4 infantry moved from 110 Sea Zone to Normandy Bordeaux 4 fighters moved from 110 Sea Zone to Normandy Bordeaux Combat - British Battle in Holland Belgium Battle in Normandy Bordeaux British attack with 4 fighters and 4 infantry Germans defend with 1 factory_minor, 1 harbour and 1 infantry British roll dice for 1 battleship and 1 cruiser in Normandy Bordeaux, round 2 : 2/2 hits, 1.17 expected hits Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Normandy Bordeaux British win, taking Holland Belgium from Germans, taking Normandy Bordeaux from Germans with 4 fighters and 4 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Alexandria British attack with 1 artillery and 2 infantry Italians defend with 1 infantry British roll dice for 1 artillery and 2 infantry in Alexandria, round 2 : 0/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery and 2 infantry in Alexandria, round 3 : 1/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Alexandria, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Alexandria British win, taking Alexandria from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Trans-Jordan British attack with 1 artillery and 2 infantry Italians defend with 1 infantry British roll dice for 1 artillery and 2 infantry in Trans-Jordan, round 2 : 1/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Trans-Jordan British win, taking Trans-Jordan from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Non Combat Move - British 1 armour and 2 mech_infantrys moved from Eastern Persia to Iraq 2 armour and 2 mech_infantrys moved from Egypt to Iraq 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 78 Sea Zone to 39 Sea Zone 2 aaGuns and 6 infantry moved from Scotland to United Kingdom 4 fighters moved from Normandy Bordeaux to 110 Sea Zone Place Units - British 1 airfield and 1 infantry placed in Egypt 1 factory_minor placed in Norway Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,6 British collect 37 PUs (2 lost to blockades); end with 39 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Germans : -0.33 Italians : 0.50 British : 0.33 Americans : 2.00 Chinese : 1.00 Japanese : -1.00
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Italians Italians buy 1 carrier, 2 fighters and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Ukraine to Western Ukraine 4 armour and 2 mech_infantrys moved from Ukraine to Rostov 1 bomber moved from Ukraine to Western Ukraine 1 artillery and 1 infantry moved from Southern France to Normandy Bordeaux 1 armour moved from Northern Italy to Normandy Bordeaux Combat - Italians Battle in Normandy Bordeaux Italians attack with 1 armour, 1 artillery and 1 infantry British defend with 1 factory_minor, 1 harbour and 4 infantry Italians roll dice for 1 armour, 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1,17 expected hits British roll dice for 4 infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1,33 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Normandy Bordeaux Italians roll dice for 1 armour and 1 artillery in Normandy Bordeaux, round 3 : 1/2 hits, 0,83 expected hits British roll dice for 3 infantry in Normandy Bordeaux, round 3 : 1/3 hits, 1,00 expected hits 1 artillery owned by the Italians and 1 infantry owned by the British lost in Normandy Bordeaux 1 armour owned by the Italians retreated to France British win with 2 infantry remaining. Battle score for attacker is -1 Casualties for Italians: 1 artillery and 1 infantry Casualties for British: 2 infantry Battle in Western Ukraine Italians attack with 1 bomber and 2 infantry Russians defend with 1 artillery and 2 infantry Italians roll dice for 1 bomber and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 1,00 expected hits Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 0/3 hits, 1,00 expected hits 1 infantry owned by the Russians lost in Western Ukraine Italians roll dice for 1 bomber and 2 infantry in Western Ukraine, round 3 : 1/3 hits, 1,00 expected hits Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 3 : 2/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Italians lost in Western Ukraine retreated to Western Ukraine Russians win with 1 artillery remaining. Battle score for attacker is 0 Casualties for Russians: 2 infantry Casualties for Italians: 2 infantry Battle in Rostov Italians attack with 4 armour and 2 mech_infantrys Russians defend with 1 artillery Italians roll dice for 4 armour and 2 mech_infantrys in Rostov, round 2 : 3/6 hits, 2,33 expected hits Russians roll dice for 1 artillery in Rostov, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Russians lost in Rostov Italians win, taking Rostov from Russians with 4 armour and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Non Combat Move - Italians Turning on Edit Mode EDIT: Removing units owned by British from Trans-Jordan: 1 artillery and 1 infantry EDIT: Changing ownership of Trans-Jordan from British to Italians EDIT: Turning off Edit Mode 1 bomber moved from Western Ukraine to Western Germany 3 armour moved from Northern Italy to Romania 1 armour and 1 mech_infantry moved from Tobruk to Tunisia 2 artilleries and 1 infantry moved from Algeria to Tunisia 1 artillery and 1 infantry moved from Cyprus to 99 Sea Zone 1 artillery and 1 infantry moved from Syria to Trans-Jordan 1 aaGun and 1 infantry moved from Syria to 99 Sea Zone 1 aaGun, 1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 99 Sea Zone to 95 Sea Zone 1 aaGun, 1 artillery and 2 infantry moved from 95 Sea Zone to Northern Italy 1 infantry moved from Northern Italy to Southern Italy Place Units - Italians 1 carrier placed in 95 Sea Zone 2 fighters placed in 95 Sea Zone 2 infantry placed in Northern Italy Turning on Edit Mode EDIT: Adding units owned by Italians to Western Germany: 1 infantry EDIT: Removing units owned by Italians from Southern Italy: 1 infantry EDIT: Turning off Edit Mode Italians undo move 3. 1 infantry placed in Northern Italy 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 20 PUs; end with 20 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 28 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Combat Hit Differential Summary :
Italians : 0,67 British : -0,33 Russians : 0,00
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@DizzKneeLand33 I forgot the battle of TJ and rolled with the inGame dice roller.
The results should be in your mail.
Hope that is ok with you. Let me know if you are not ok with it.Best regards AetV
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@DizzKneeLand33 said in L20 DKL33 (L+12) vs AetV (X) Game 1:
Wow, this bug in the Java sea has now happened multiple times. It won’t let you load and unload transports after combat phase even tho no combat. Weirdly, it allows the load part during NCM, just not unload.
Next time I’ll play it differently and just move the boats without a load – it’s easier to edit that way. :)
It is a bug. It happend to me in a other game as well.
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TripleA Turn Summary: ANZAC round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 factory_minor and 2 infantry; Remaining resources: 13 PUs; Combat Move - ANZAC 1 infantry moved from Iraq to Syria ANZAC take Syria from Italians 1 artillery and 1 infantry moved from Iraq to Trans-Jordan 1 fighter moved from Persia to Trans-Jordan Combat - ANZAC Battle in Trans-Jordan ANZAC attack with 1 artillery, 1 fighter and 1 infantry Italians defend with 1 artillery and 1 infantry ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Trans-Jordan, round 2 : 0/3 hits, 1.17 expected hits Italians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 0/2 hits, 0.67 expected hits ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Trans-Jordan, round 3 : 1/3 hits, 1.17 expected hits Italians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Trans-Jordan ANZAC roll dice for 1 artillery and 1 fighter in Trans-Jordan, round 4 : 2/2 hits, 0.83 expected hits Italians roll dice for 1 artillery in Trans-Jordan, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the ANZAC and 1 artillery owned by the Italians lost in Trans-Jordan ANZAC win with 1 fighter remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 artillery and 1 infantry Casualties for Italians: 1 artillery and 1 infantry Non Combat Move - ANZAC 1 fighter moved from Trans-Jordan to Persia 2 infantry moved from Persia to Iraq 1 artillery moved from Persia to Iraq 4 fighters moved from Java to India Place Units - ANZAC 1 factory_minor placed in Iraq 1 artillery and 2 infantry placed in Persia Turn Complete - ANZAC Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,4 ANZAC collect 14 PUs (1 lost to blockades); end with 27 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 33 PUs
Combat Hit Differential Summary :
Italians : 0.33 ANZAC : -0.17
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 factory_minor and 2 infantry; Remaining resources: 13 PUs; Combat Move - ANZAC 1 infantry moved from Iraq to Syria ANZAC take Syria from Italians 1 artillery and 1 infantry moved from Iraq to Trans-Jordan 1 fighter moved from Persia to Trans-Jordan Combat - ANZAC Battle in Trans-Jordan ANZAC attack with 1 artillery, 1 fighter and 1 infantry Italians defend with 1 artillery and 1 infantry ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Trans-Jordan, round 2 : 0/3 hits, 1.17 expected hits Italians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 0/2 hits, 0.67 expected hits ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Trans-Jordan, round 3 : 1/3 hits, 1.17 expected hits Italians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Trans-Jordan ANZAC roll dice for 1 artillery and 1 fighter in Trans-Jordan, round 4 : 2/2 hits, 0.83 expected hits Italians roll dice for 1 artillery in Trans-Jordan, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the ANZAC and 1 artillery owned by the Italians lost in Trans-Jordan ANZAC win with 1 fighter remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 artillery and 1 infantry Casualties for Italians: 1 artillery and 1 infantry Non Combat Move - ANZAC 1 fighter moved from Trans-Jordan to Persia 2 infantry moved from Persia to Iraq 1 artillery moved from Persia to Iraq 4 fighters moved from Java to India Place Units - ANZAC 1 factory_minor placed in Iraq 1 artillery and 2 infantry placed in Persia Turn Complete - ANZAC Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,4 ANZAC collect 14 PUs (1 lost to blockades); end with 27 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 33 PUs Combat Move - French Non Combat Move - French 1 fighter moved from United Kingdom to Norway Turn Complete - French
Combat Hit Differential Summary :
Italians : 0.33 ANZAC : -0.17
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 1 bomber, 7 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 113 Sea Zone to 114 Sea Zone 1 fighter moved from Western Germany to 114 Sea Zone 2 infantry moved from France to Normandy Bordeaux 2 infantry moved from Western Germany to Holland Belgium 1 bomber moved from Western Germany to Western Ukraine 2 fighters moved from Southern Italy to Normandy Bordeaux 2 fighters moved from Western Germany to Holland Belgium 1 bomber moved from Western Germany to Belarus 1 mech_infantry moved from Poland to Belarus 1 mech_infantry moved from Poland to Western Ukraine 1 bomber moved from Western Germany to Archangel 1 infantry moved from Novgorod to Archangel 1 infantry moved from Novgorod to Archangel Combat - Germans Battle in 114 Sea Zone Germans attack with 1 fighter and 1 submarine Russians defend with 1 cruiser Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 cruiser owned by the Russians lost in 114 Sea Zone Germans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 12 Casualties for Russians: 1 cruiser Battle in Normandy Bordeaux Germans attack with 2 fighters and 2 infantry British defend with 1 factory_minor, 1 harbour and 2 infantry Germans roll dice for 2 fighters and 2 infantry in Normandy Bordeaux, round 2 : 0/4 hits, 1,33 expected hits British roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Normandy Bordeaux Germans roll dice for 2 fighters and 1 infantry in Normandy Bordeaux, round 3 : 1/3 hits, 1,17 expected hits British roll dice for 2 infantry in Normandy Bordeaux, round 3 : 0/2 hits, 0,67 expected hits 1 infantry owned by the British lost in Normandy Bordeaux Germans roll dice for 2 fighters and 1 infantry in Normandy Bordeaux, round 4 : 0/3 hits, 1,17 expected hits British roll dice for 1 infantry in Normandy Bordeaux, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Normandy Bordeaux retreated to Normandy Bordeaux British win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Germans: 2 infantry Casualties for British: 1 infantry Battle in Holland Belgium Germans attack with 2 fighters and 2 infantry British defend with 2 infantry Germans roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 2/4 hits, 1,33 expected hits British roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Western Ukraine Germans attack with 1 bomber and 1 mech_infantry Russians defend with 1 artillery Germans roll dice for 1 bomber and 1 mech_infantry in Western Ukraine, round 2 : 1/2 hits, 0,83 expected hits Russians roll dice for 1 artillery in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Battle in Archangel Germans attack with 1 bomber and 2 infantry Russians defend with 1 artillery Germans roll dice for 1 bomber and 2 infantry in Archangel, round 2 : 1/3 hits, 1,00 expected hits Russians roll dice for 1 artillery in Archangel, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Battle in Belarus Germans attack with 1 bomber and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 mech_infantry in Belarus, round 2 : 0/2 hits, 0,83 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 bomber and 1 mech_infantry in Belarus, round 3 : 1/2 hits, 0,83 expected hits Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber moved from Belarus to Novgorod 1 bomber moved from Archangel to Novgorod 1 bomber moved from Western Ukraine to Novgorod 7 infantry moved from Novgorod to Karelia 1 armour and 1 mech_infantry moved from Novgorod to Karelia 1 mech_infantry moved from Novgorod to Karelia 1 aaGun moved from Bessarabia to Romania 2 aaGuns, 19 armour, 8 artilleries, 11 infantry and 18 mech_infantrys moved from Ukraine to Rostov 4 mech_infantrys moved from Poland to Eastern Poland 4 mech_infantrys moved from Western Germany to Poland 2 fighters moved from Holland Belgium to Southern Italy 2 fighters moved from Normandy Bordeaux to Western Germany 1 fighter moved from 114 Sea Zone to Western Germany Place Units - Germans 3 infantry placed in Ukraine 3 mech_infantrys placed in Novgorod 3 infantry placed in France 1 infantry and 4 mech_infantrys placed in Western Germany 1 bomber placed in Western Germany 2 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 48 PUs; end with 48 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 50 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Germans : -1,83 British : -0,33 Russians : -1,33
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 1 bomber, 7 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 113 Sea Zone to 114 Sea Zone 1 fighter moved from Western Germany to 114 Sea Zone 2 infantry moved from France to Normandy Bordeaux 2 infantry moved from Western Germany to Holland Belgium 1 bomber moved from Western Germany to Western Ukraine 2 fighters moved from Southern Italy to Normandy Bordeaux 2 fighters moved from Western Germany to Holland Belgium 1 bomber moved from Western Germany to Belarus 1 mech_infantry moved from Poland to Belarus 1 mech_infantry moved from Poland to Western Ukraine 1 bomber moved from Western Germany to Archangel 1 infantry moved from Novgorod to Archangel 1 infantry moved from Novgorod to Archangel Combat - Germans Battle in 114 Sea Zone Germans attack with 1 fighter and 1 submarine Russians defend with 1 cruiser Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 cruiser owned by the Russians lost in 114 Sea Zone Germans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 12 Casualties for Russians: 1 cruiser Battle in Normandy Bordeaux Germans attack with 2 fighters and 2 infantry British defend with 1 factory_minor, 1 harbour and 2 infantry Germans roll dice for 2 fighters and 2 infantry in Normandy Bordeaux, round 2 : 0/4 hits, 1,33 expected hits British roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Normandy Bordeaux Germans roll dice for 2 fighters and 1 infantry in Normandy Bordeaux, round 3 : 1/3 hits, 1,17 expected hits British roll dice for 2 infantry in Normandy Bordeaux, round 3 : 0/2 hits, 0,67 expected hits 1 infantry owned by the British lost in Normandy Bordeaux Germans roll dice for 2 fighters and 1 infantry in Normandy Bordeaux, round 4 : 0/3 hits, 1,17 expected hits British roll dice for 1 infantry in Normandy Bordeaux, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Normandy Bordeaux retreated to Normandy Bordeaux British win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Germans: 2 infantry Casualties for British: 1 infantry Battle in Holland Belgium Germans attack with 2 fighters and 2 infantry British defend with 2 infantry Germans roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 2/4 hits, 1,33 expected hits British roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Western Ukraine Germans attack with 1 bomber and 1 mech_infantry Russians defend with 1 artillery Germans roll dice for 1 bomber and 1 mech_infantry in Western Ukraine, round 2 : 1/2 hits, 0,83 expected hits Russians roll dice for 1 artillery in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Battle in Archangel Germans attack with 1 bomber and 2 infantry Russians defend with 1 artillery Germans roll dice for 1 bomber and 2 infantry in Archangel, round 2 : 1/3 hits, 1,00 expected hits Russians roll dice for 1 artillery in Archangel, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Battle in Belarus Germans attack with 1 bomber and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 mech_infantry in Belarus, round 2 : 0/2 hits, 0,83 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 bomber and 1 mech_infantry in Belarus, round 3 : 1/2 hits, 0,83 expected hits Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber moved from Belarus to Novgorod 1 bomber moved from Archangel to Novgorod 1 bomber moved from Western Ukraine to Novgorod 7 infantry moved from Novgorod to Karelia 1 armour and 1 mech_infantry moved from Novgorod to Karelia 1 mech_infantry moved from Novgorod to Karelia 1 aaGun moved from Bessarabia to Romania 2 aaGuns, 19 armour, 8 artilleries, 11 infantry and 18 mech_infantrys moved from Ukraine to Rostov 4 mech_infantrys moved from Poland to Eastern Poland 4 mech_infantrys moved from Western Germany to Poland 2 fighters moved from Holland Belgium to Southern Italy 2 fighters moved from Normandy Bordeaux to Western Germany 1 fighter moved from 114 Sea Zone to Western Germany Place Units - Germans 3 infantry placed in Ukraine 3 mech_infantrys placed in Novgorod 3 infantry placed in France 1 infantry and 4 mech_infantrys placed in Western Germany 1 bomber placed in Western Germany 2 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 48 PUs; end with 48 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 50 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Germans : -1,83 British : -0,33 Russians : -1,33
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Russians Russians buy 2 fighters and 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 4 infantry moved from Volgograd to Caucasus 1 artillery and 1 infantry moved from Bryansk to Western Ukraine 1 fighter moved from Bryansk to Western Ukraine 1 artillery and 1 infantry moved from Bryansk to Belarus 1 fighter moved from Bryansk to Belarus 2 armour and 2 mech_infantrys moved from Russia to Archangel 1 tactical_bomber moved from Bryansk to Archangel 1 artillery and 3 infantry moved from Bryansk to Ukraine 1 artillery and 1 infantry moved from Bryansk to Ukraine Combat - Russians Battle in Ukraine Russians attack with 2 artilleries and 4 infantry Germans defend with 1 factory_minor and 3 infantry; Italians defend with 1 aaGun Russians roll dice for 2 artilleries and 4 infantry in Ukraine, round 2 : 1/6 hits, 1.67 expected hits Germans roll dice for 1 aaGun and 3 infantry in Ukraine, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 1 aaGun owned by the Italians lost in Ukraine Russians roll dice for 2 artilleries and 3 infantry in Ukraine, round 3 : 2/5 hits, 1.50 expected hits Germans roll dice for 3 infantry in Ukraine, round 3 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Germans lost in Ukraine Russians roll dice for 2 artilleries and 3 infantry in Ukraine, round 4 : 2/5 hits, 1.50 expected hits Germans roll dice for 1 infantry in Ukraine, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 8 Casualties for Russians: 2 infantry Casualties for Italians: 1 aaGun Casualties for Germans: 3 infantry Battle in Western Ukraine Russians attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Western Ukraine, round 2 : 2/3 hits, 1.17 expected hits Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Archangel Russians attack with 2 armour, 2 mech_infantrys and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 2 armour, 2 mech_infantrys and 1 tactical_bomber in Archangel, round 2 : 2/5 hits, 2.00 expected hits Germans roll dice for 2 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Russians and 2 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 2 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Russians: 1 mech_infantry Casualties for Germans: 2 infantry Battle in Belarus Russians attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Belarus, round 2 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 mech_infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Caucasus Russians attack with 4 infantry Germans defend with 1 mech_infantry Russians roll dice for 4 infantry in Caucasus, round 2 : 1/4 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Caucasus Russians win, taking Caucasus from Germans with 4 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 tactical_bomber moved from Archangel to Russia 1 fighter moved from Belarus to Russia 1 fighter moved from Western Ukraine to Russia 3 aaGuns, 6 armour, 8 artilleries, 29 infantry and 6 mech_infantrys moved from Bryansk to Russia 2 aaGuns and 12 infantry moved from Samara to Russia Place Units - Russians 2 fighters and 6 infantry placed in Russia Turn Complete - Russians Russians collect 30 PUs; end with 30 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Combat Hit Differential Summary :
Germans : -1.00 Russians : 1.33
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 carrier, 2 destroyers, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Yunnan to Burma 1 infantry moved from Yunnan to Burma 1 infantry moved from Chahar to Suiyuyan 1 bomber moved from French Indo China to Suiyuyan 2 bombers moved from French Indo China to Burma 1 transport moved from 36 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 submarine moved from 6 Sea Zone to 26 Sea Zone 3 fighters moved from French Indo China to Burma Combat - Japanese Battle in Java Battle in Suiyuyan Japanese attack with 1 bomber and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Suiyuyan, round 2 : 1/2 hits, 0,83 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Japanese win, taking Java from Americans, taking Suiyuyan from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Burma Japanese attack with 2 bombers, 3 fighters and 2 infantry British defend with 1 infantry Japanese roll dice for 2 bombers, 3 fighters and 2 infantry in Burma, round 2 : 4/7 hits, 3,17 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 2 bombers, 3 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 1 aaGun moved from French Indo China to Yunnan 3 artilleries and 3 infantry moved from French Indo China to Yunnan 2 bombers and 3 fighters moved from Burma to French Indo China 1 fighter moved from French Indo China to 6 Sea Zone 3 fighters moved from Philippines to Japan 1 destroyer moved from 36 Sea Zone to 38 Sea Zone 1 destroyer moved from 36 Sea Zone to 41 Sea Zone 1 bomber moved from Suiyuyan to Yunnan 2 transports moved from 36 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from Manchuria to Korea 1 bomber moved from Japan to Philippines 1 submarine moved from 6 Sea Zone to 33 Sea Zone 2 battleships, 6 carriers, 1 cruiser, 3 destroyers, 6 fighters, 2 submarines and 6 tactical_bombers moved from 36 Sea Zone to 42 Sea Zone 2 submarines moved from 6 Sea Zone to 35 Sea Zone Place Units - Japanese 1 carrier and 2 destroyers placed in 6 Sea Zone 2 infantry and 1 mech_infantry placed in Malaya 2 infantry and 1 mech_infantry placed in French Indo China 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 59 PUs; end with 59 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Chinese : -0,33 UK_Pacific : -0,33 Japanese : 1,00
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Thank you for your patience. I marinaded on that one for a while.