no scrambles
L20 DKL33 (L+12) vs AetV (X) Game 1
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TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 3 infantry moved from Szechwan to Yunnan 1 fighter moved from Shensi to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - Chinese 3 infantry moved from Shensi to Szechwan 1 fighter moved from Yunnan to Szechwan Place Units - Chinese 4 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 8 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
Combat Hit Differential Summary :
Chinese : 0.00 Japanese : 0.67
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Americans Americans buy 5 bombers and 3 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from New Zealand to 44 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima Combat - Americans Battle in 44 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Iwo Jima Americans attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 4 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Iwo Jima Americans win, taking Iwo Jima from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 bomber moved from 44 Sea Zone to Dutch New Guinea 1 carrier, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 17 Sea Zone 1 armour, 1 infantry and 3 marines moved from Western United States to 10 Sea Zone 1 armour, 1 battleship, 1 carrier, 2 cruisers, 1 infantry, 3 marines, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 armour, 1 infantry and 3 marines moved from 26 Sea Zone to Hawaiian Islands 2 fighters moved from Hawaiian Islands to Queensland Place Units - Americans 3 submarines placed in 10 Sea Zone 5 bombers placed in Western United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 3 infantry moved from Szechwan to Yunnan 1 fighter moved from Shensi to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - Chinese 3 infantry moved from Shensi to Szechwan 1 fighter moved from Yunnan to Szechwan Place Units - Chinese 4 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 8 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs Purchase Units - British British buy 1 artillery, 1 carrier, 2 infantry and 2 marines; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 4 infantry; Remaining resources: 1 PUs; Combat Move - British 1 artillery moved from Ethiopia to Italian Somaliland British take Italian Somaliland from Italians 1 transport moved from 76 Sea Zone to 81 Sea Zone 1 artillery and 1 infantry moved from Egypt to 81 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 76 Sea Zone 1 artillery and 1 infantry moved from 76 Sea Zone to British Somaliland 1 fighter and 1 tactical_bomber moved from 81 Sea Zone to British Somaliland 1 infantry moved from Burma to Shan State 2 fighters and 1 tactical_bomber moved from Burma to Shan State Combat - British Battle in British Somaliland British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Italians defend with 1 infantry British roll dice for 2 cruisers in British Somaliland, round 2 : 1/2 hits, 1.00 expected hits Italians roll dice for 1 infantry in British Somaliland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in British Somaliland British win, taking British Somaliland from Italians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Shan State British attack with 2 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/4 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 3 aaGuns and 7 infantry moved from Burma to India 2 fighters and 1 tactical_bomber moved from Shan State to India 2 infantry moved from Rhodesia to Belgian Congo 1 carrier, 1 destroyer, 2 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone 1 fighter and 1 tactical_bomber moved from British Somaliland to 80 Sea Zone 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone 1 artillery moved from 109 Sea Zone to United Kingdom 1 infantry moved from 109 Sea Zone to United Kingdom 1 destroyer moved from 117 Sea Zone to 109 Sea Zone 1 cruiser moved from 110 Sea Zone to 109 Sea Zone 1 fighter moved from Iceland to 109 Sea Zone 1 fighter moved from United Kingdom to 109 Sea Zone Place Units - British 1 carrier placed in 109 Sea Zone 2 marines placed in United Kingdom 1 artillery and 2 infantry placed in Egypt Turn Complete - British British collect 29 PUs; end with 29 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs Place Units - UK_Pacific 4 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in India change ownership: 4 infantry
Combat Hit Differential Summary :
British : 0.17 Italians : -0.33 Americans : 0.00 Chinese : 0.00 Japanese : 0.33
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Italians Italians buy 1 armour and 3 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Italians 1 transport moved from 92 Sea Zone to 96 Sea Zone 1 infantry moved from Libya to 96 Sea Zone 1 infantry moved from 96 Sea Zone to Malta 1 artillery moved from Algeria to Morocco 1 armour and 1 mech_infantry moved from Tunisia to Morocco 1 bomber moved from Southern Italy to Morocco Combat - Italians Battle in Malta Battle in Morocco Italians attack with 1 armour, 1 artillery, 1 bomber and 1 mech_infantry French defend with 1 infantry Italians roll dice for 1 armour, 1 artillery, 1 bomber and 1 mech_infantry in Morocco, round 2 : 2/4 hits, 1,83 expected hits French roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the French lost in Morocco Italians win, taking Malta from British, taking Morocco from French with 1 armour, 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Non Combat Move - Italians 1 bomber moved from Morocco to Gibraltar 1 battleship, 2 cruisers and 1 transport moved from 92 Sea Zone to 95 Sea Zone 1 submarine moved from 93 Sea Zone to 95 Sea Zone 1 armour and 1 mech_infantry moved from Northern Italy to Romania 1 armour moved from Southern France to Yugoslavia 1 aaGun moved from Northern Italy to Yugoslavia 2 infantry moved from Albania to Yugoslavia 1 aaGun moved from Southern Italy to Northern Italy 1 artillery and 1 infantry moved from Libya to Tobruk 1 artillery and 1 infantry moved from Tunisia to Algeria Place Units - Italians 1 armour and 3 mech_infantrys placed in Northern Italy Turning on Edit Mode EDIT: Adding units owned by Italians to Gibraltar: 1 fighter EDIT: Removing units owned by Italians from Southern Italy: 1 fighter EDIT: Turning off Edit Mode Turn Complete - Italians Italians collect 15 PUs; end with 16 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 26 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Combat Hit Differential Summary :
Italians : 0,17 French : -0,33
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Italians Italians buy 1 armour and 3 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Italians 1 transport moved from 92 Sea Zone to 96 Sea Zone 1 infantry moved from Libya to 96 Sea Zone 1 infantry moved from 96 Sea Zone to Malta 1 artillery moved from Algeria to Morocco 1 armour and 1 mech_infantry moved from Tunisia to Morocco 1 bomber moved from Southern Italy to Morocco Combat - Italians Battle in Malta Battle in Morocco Italians attack with 1 armour, 1 artillery, 1 bomber and 1 mech_infantry French defend with 1 infantry Italians roll dice for 1 armour, 1 artillery, 1 bomber and 1 mech_infantry in Morocco, round 2 : 2/4 hits, 1,83 expected hits French roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the French lost in Morocco Italians win, taking Malta from British, taking Morocco from French with 1 armour, 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Non Combat Move - Italians 1 bomber moved from Morocco to Gibraltar 1 battleship, 2 cruisers and 1 transport moved from 92 Sea Zone to 95 Sea Zone 1 submarine moved from 93 Sea Zone to 95 Sea Zone 1 armour and 1 mech_infantry moved from Northern Italy to Romania 1 armour moved from Southern France to Yugoslavia 1 aaGun moved from Northern Italy to Yugoslavia 2 infantry moved from Albania to Yugoslavia 1 aaGun moved from Southern Italy to Northern Italy 1 artillery and 1 infantry moved from Libya to Tobruk 1 artillery and 1 infantry moved from Tunisia to Algeria Place Units - Italians 1 armour and 3 mech_infantrys placed in Northern Italy Turning on Edit Mode EDIT: Adding units owned by Italians to Gibraltar: 1 fighter EDIT: Removing units owned by Italians from Southern Italy: 1 fighter EDIT: Turning off Edit Mode Turn Complete - Italians Italians collect 15 PUs; end with 16 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 26 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Combat Hit Differential Summary :
Italians : 0,17 French : -0,33
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TripleA Turn Summary: ANZAC round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 3 infantry; Remaining resources: 14 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 infantry moved from 80 Sea Zone to Persia ANZAC take Persia from Neutral_Allies Place Units - ANZAC 3 infantry placed in New South Wales Turning on Edit Mode EDIT: Removing units owned by ANZAC from New South Wales: 1 armour and 1 mech_infantry EDIT: Adding units owned by ANZAC to Queensland: 1 armour and 1 mech_infantry EDIT: Turning off Edit Mode Turn Complete - ANZAC Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,5,2,2,3 ANZAC collect 12 PUs (4 lost to blockades); end with 26 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 3 infantry; Remaining resources: 14 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 infantry moved from 80 Sea Zone to Persia ANZAC take Persia from Neutral_Allies Place Units - ANZAC 3 infantry placed in New South Wales Turning on Edit Mode EDIT: Removing units owned by ANZAC from New South Wales: 1 armour and 1 mech_infantry EDIT: Adding units owned by ANZAC to Queensland: 1 armour and 1 mech_infantry EDIT: Turning off Edit Mode Turn Complete - ANZAC Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,5,2,2,3 ANZAC collect 12 PUs (4 lost to blockades); end with 26 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 76 Sea Zone to 80 Sea Zone 1 infantry moved from French Central Africa to French Equatorial Africa Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 2 artilleries, 2 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 bomber moved from Southern Italy to Western Ukraine 1 bomber moved from Southern Italy to Baltic States 2 infantry moved from Eastern Poland to Baltic States 1 infantry moved from Eastern Poland to Western Ukraine 2 artilleries and 5 infantry moved from Romania to Bessarabia 1 infantry moved from Eastern Poland to Western Ukraine 1 mech_infantry moved from Germany to Baltic States Combat - Germans Battle in Bessarabia Germans attack with 2 artilleries and 5 infantry Russians defend with 1 infantry Germans roll dice for 2 artilleries and 5 infantry in Bessarabia, round 2 : 4/7 hits, 1,83 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Bessarabia Germans win, taking Bessarabia from Russians with 2 artilleries and 5 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Western Ukraine Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Western Ukraine, round 2 : 0/3 hits, 1,00 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 bomber and 2 infantry in Western Ukraine, round 3 : 0/3 hits, 1,00 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 bomber and 2 infantry in Western Ukraine, round 4 : 1/3 hits, 1,00 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Baltic States Germans attack with 1 bomber, 2 infantry and 1 mech_infantry Russians defend with 2 infantry Germans roll dice for 1 bomber, 2 infantry and 1 mech_infantry in Baltic States, round 2 : 0/4 hits, 1,17 expected hits Russians roll dice for 2 infantry in Baltic States, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 bomber, 2 infantry and 1 mech_infantry in Baltic States, round 3 : 1/4 hits, 1,17 expected hits Russians roll dice for 2 infantry in Baltic States, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Germans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Baltic States, round 4 : 1/3 hits, 1,00 expected hits Russians roll dice for 1 infantry in Baltic States, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Germans win, taking Baltic States from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 1 bomber moved from Baltic States to Eastern Poland 1 bomber moved from Western Ukraine to Eastern Poland 3 artilleries moved from Poland to Eastern Poland 9 armour and 8 mech_infantrys moved from Germany to Eastern Poland 1 armour and 2 mech_infantrys moved from Western Germany to Poland 1 aaGun moved from Eastern Poland to Poland 1 artillery and 1 infantry moved from France to Western Germany 1 fighter and 1 tactical_bomber moved from Southern Italy to Western Germany 1 infantry moved from Bulgaria to Romania 2 infantry moved from Greece to Bulgaria Place Units - Germans 1 artillery and 1 infantry placed in Western Germany Germans undo move 1. 1 artillery and 1 infantry placed in Western Germany 1 armour, 1 artillery, 1 infantry and 7 mech_infantrys placed in Germany Germans undo move 1. Germans undo move 1. 1 armour and 7 mech_infantrys placed in Germany 1 artillery and 1 infantry placed in France 1 artillery and 1 infantry placed in Western Germany Turning on Edit Mode EDIT: Adding units owned by Germans to Germany: 1 armour and 1 mech_infantry EDIT: Removing units owned by Germans from Western Germany: 1 armour and 1 mech_infantry Germans undo move 1. 2 mech_infantrys placed in Western Germany 1 armour and 5 mech_infantrys placed in Germany Germans undo move 1. 1 artillery and 1 infantry placed in Western Germany EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 45 PUs; end with 45 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Combat Hit Differential Summary :
Germans : -1,17 Russians : 0,00
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Russians Russians buy 6 artilleries and 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery and 1 infantry moved from Novgorod to Baltic States 1 fighter and 1 tactical_bomber moved from Belarus to Baltic States 1 artillery and 1 infantry moved from Ukraine to Western Ukraine 1 fighter moved from Belarus to Western Ukraine Combat - Russians Battle in Western Ukraine Russians attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Western Ukraine, round 2 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Baltic States Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 3/4 hits, 1.83 expected hits Germans roll dice for 1 mech_infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 tactical_bomber moved from Baltic States to Belarus 3 artilleries and 7 infantry moved from Bryansk to Belarus 2 artilleries and 3 infantry moved from Russia to Bryansk 6 infantry moved from Yenisey to Timguska 2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey 1 infantry moved from Novgorod to Belarus 1 infantry moved from Ukraine to Bryansk 1 fighter moved from Baltic States to Belarus 1 fighter moved from Western Ukraine to Belarus 1 aaGun moved from Bryansk to Belarus Place Units - Russians 1 artillery and 2 infantry placed in Novgorod 5 artilleries and 3 infantry placed in Russia Turn Complete - Russians Russians collect 36 PUs; end with 36 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 45 PUs
Combat Hit Differential Summary :
Germans : -0.67 Russians : 1.00
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 carrier, 3 fighters and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 artilleries, 5 infantry and 1 mech_infantry moved from Hunan to Yunnan 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 marine moved from Guam to 21 Sea Zone 1 cruiser and 1 marine moved from 21 Sea Zone to 45 Sea Zone 1 marine moved from 45 Sea Zone to Dutch New Guinea 1 transport moved from 36 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from Celebes to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Dutch New Guinea 1 carrier moved from 42 Sea Zone to 45 Sea Zone 2 bombers moved from French Indo China to Java 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan 1 artillery moved from Malaya to 37 Sea Zone 1 artillery and 1 transport moved from 37 Sea Zone to 41 Sea Zone 1 artillery moved from 41 Sea Zone to Sumatra 1 destroyer moved from 42 Sea Zone to 35 Sea Zone Combat - Japanese Battle in Sumatra Battle in Dutch New Guinea Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber ANZAC defend with 1 marine; Americans defend with 1 bomber Japanese roll dice for 1 cruiser in Dutch New Guinea, round 2 : 0/1 hits, 0,50 expected hits Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber in Dutch New Guinea, round 2 : 2/5 hits, 2,17 expected hits ANZAC roll dice for 1 bomber and 1 marine in Dutch New Guinea, round 2 : 1/2 hits, 0,50 expected hits 1 infantry owned by the Japanese, 1 marine owned by the ANZAC and 1 bomber owned by the Americans lost in Dutch New Guinea Japanese win, taking Sumatra from Dutch, taking Dutch New Guinea from ANZAC with 1 artillery, 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for Japanese: 1 infantry Casualties for Americans: 1 bomber Casualties for ANZAC: 1 marine Battle in Java Japanese attack with 1 artillery, 2 bombers and 1 infantry ANZAC defend with 2 infantry Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Java, round 2 : 1/4 hits, 2,00 expected hits ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the ANZAC lost in Java Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Java, round 3 : 2/4 hits, 2,00 expected hits ANZAC roll dice for 1 infantry in Java, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery and 2 bombers remaining. Battle score for attacker is 3 Casualties for ANZAC: 2 infantry Casualties for Japanese: 1 infantry Battle in Yunnan Japanese attack with 2 artilleries, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 2 artilleries, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 : 4/10 hits, 3,17 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 artilleries, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Non Combat Move - Japanese 1 armour and 1 infantry moved from French Indo China to Yunnan 1 aaGun and 4 infantry moved from Anhwe to Hunan 2 infantry moved from Jehol to Manchuria 1 battleship and 1 carrier moved from 36 Sea Zone to 35 Sea Zone 1 destroyer moved from 36 Sea Zone to 20 Sea Zone 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 1 submarine moved from 36 Sea Zone to 35 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone 1 battleship moved from 37 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to Philippines 1 fighter and 1 tactical_bomber moved from French Indo China to Philippines 1 tactical_bomber moved from French Indo China to Japan 1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China 2 bombers moved from Java to Celebes 1 fighter moved from Dutch New Guinea to 45 Sea Zone 1 tactical_bomber moved from Dutch New Guinea to 45 Sea Zone Place Units - Japanese 1 carrier placed in 36 Sea Zone 2 mech_infantrys placed in French Indo China 3 fighters placed in Japan Turn Complete - Japanese Japanese collect 58 PUs; end with 58 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
ANZAC : 0,50 Chinese : -0,67 Japanese : -0,83
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Americans Americans buy 4 bombers, 1 harbour and 1 submarine; Remaining resources: 4 PUs; Combat Move - Americans Combat - Americans Americans creates battle in territory 17 Sea Zone Non Combat Move - Americans 5 bombers moved from Western United States to Queensland 2 fighters moved from Queensland to 31 Sea Zone 2 fighters moved from Hawaiian Islands to Wake Island 1 armour, 1 infantry and 3 marines moved from Hawaiian Islands to 26 Sea Zone 1 armour, 1 battleship, 1 carrier, 2 cruisers, 1 infantry, 3 marines, 2 submarines and 1 transport moved from 26 Sea Zone to 31 Sea Zone 1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 17 Sea Zone to 31 Sea Zone 1 armour, 1 infantry and 3 marines moved from 31 Sea Zone to Wake Island 3 submarines moved from 10 Sea Zone to 31 Sea Zone Place Units - Americans 1 harbour placed in Wake Island 1 submarine placed in 10 Sea Zone 4 bombers placed in Western United States Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body> Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War Turn Complete - Americans Americans collect 53 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 31 Sea Zone: 1 artillery, 1 infantry and 2 transports EDIT: Adding units owned by Americans to 31 Sea Zone: 2 transports EDIT: Adding units owned by Americans to Wake Island: 1 artillery and 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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Weird bug wouldn’t let me unload the units from Iwo Jima (but allowed the load) saying they were in combat.
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TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 2 infantry moved from Szechwan to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 6 infantry moved from Szechwan to Shensi 1 fighter moved from Kweichow to Shensi Place Units - Chinese 4 infantry placed in Shensi Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs
Combat Hit Differential Summary :
Chinese : -0.67 Japanese : -0.67
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Americans Americans buy 4 bombers, 1 harbour and 1 submarine; Remaining resources: 4 PUs; Combat Move - Americans Combat - Americans Americans creates battle in territory 17 Sea Zone Non Combat Move - Americans 5 bombers moved from Western United States to Queensland 2 fighters moved from Queensland to 31 Sea Zone 2 fighters moved from Hawaiian Islands to Wake Island 1 armour, 1 infantry and 3 marines moved from Hawaiian Islands to 26 Sea Zone 1 armour, 1 battleship, 1 carrier, 2 cruisers, 1 infantry, 3 marines, 2 submarines and 1 transport moved from 26 Sea Zone to 31 Sea Zone 1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 17 Sea Zone to 31 Sea Zone 1 armour, 1 infantry and 3 marines moved from 31 Sea Zone to Wake Island 3 submarines moved from 10 Sea Zone to 31 Sea Zone Place Units - Americans 1 harbour placed in Wake Island 1 submarine placed in 10 Sea Zone 4 bombers placed in Western United States Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body> Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War Turn Complete - Americans Americans collect 53 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 31 Sea Zone: 1 artillery, 1 infantry and 2 transports EDIT: Adding units owned by Americans to 31 Sea Zone: 2 transports EDIT: Adding units owned by Americans to Wake Island: 1 artillery and 1 infantry EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 2 infantry moved from Szechwan to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 6 infantry moved from Szechwan to Shensi 1 fighter moved from Kweichow to Shensi Place Units - Chinese 4 infantry placed in Shensi Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Purchase Units - British British buy 1 carrier, 3 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 fighter moved from India to 42 Sea Zone 1 tactical_bomber moved from India to 41 Sea Zone Combat - British Battle in 42 Sea Zone British attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 41 Sea Zone British attack with 1 tactical_bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone British win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - British 1 fighter and 1 tactical_bomber moved from 80 Sea Zone to India 1 artillery and 1 infantry moved from British Somaliland to 76 Sea Zone 1 artillery, 2 cruisers, 1 infantry and 1 transport moved from 76 Sea Zone to 79 Sea Zone 1 artillery and 1 infantry moved from 79 Sea Zone to West India 1 carrier, 1 destroyer and 1 transport moved from 80 Sea Zone to 39 Sea Zone 1 fighter moved from 42 Sea Zone to 39 Sea Zone 1 tactical_bomber moved from 41 Sea Zone to 39 Sea Zone 2 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 artillery moved from Italian Somaliland to Ethiopia Place Units - British 1 carrier and 1 transport placed in 109 Sea Zone 3 infantry placed in Egypt Turn Complete - British British collect 29 PUs; end with 29 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Chinese : -0.67 Japanese : -0.67
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Italians Italians buy 1 carrier, 1 destroyer and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Malta to 96 Sea Zone 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Crete Combat - Italians Battle in Crete Non Combat Move - Italians 1 armour, 1 artillery and 1 mech_infantry moved from Morocco to Algeria 1 transport moved from 95 Sea Zone to 93 Sea Zone 1 aaGun moved from Southern France to 93 Sea Zone 1 infantry moved from Southern France to 93 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone 1 infantry moved from 92 Sea Zone to Gibraltar 1 aaGun moved from 92 Sea Zone to Gibraltar 1 fighter moved from Southern Italy to Gibraltar 2 armour and 1 mech_infantry moved from Romania to Bessarabia 1 aaGun, 1 armour and 2 infantry moved from Yugoslavia to Romania 1 armour moved from Romania to Bessarabia 1 armour and 3 mech_infantrys moved from Northern Italy to Romania Place Units - Italians 1 carrier, 1 destroyer and 1 transport placed in 95 Sea Zone Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 25 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 factory_minor and 1 fighter; Remaining resources: 10 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from Persia to Eastern Persia ANZAC take Eastern Persia from Neutral_Allies 3 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 factory_minor placed in Persia 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 12 PUs; end with 22 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 factory_minor and 1 fighter; Remaining resources: 10 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from Persia to Eastern Persia ANZAC take Eastern Persia from Neutral_Allies 3 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 factory_minor placed in Persia 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 12 PUs; end with 22 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 80 Sea Zone to 39 Sea Zone 1 infantry moved from Trans-Jordan to Egypt 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 2 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Eastern Poland to Baltic States 6 artilleries and 6 infantry moved from Eastern Poland to Western Ukraine 3 armour moved from Eastern Poland to Ukraine Germans take Ukraine from Russians 3 mech_infantrys moved from Eastern Poland to Ukraine 2 bombers moved from Eastern Poland to Russia 1 tactical_bomber moved from Western Germany to Baltic States Combat - Germans Strategic bombing raid in Russia AA fire in Russia : 0/2 hits, 0,33 expected hits Bombing raid in Russia rolls: 3,8 and causes: 11 damage to unit: factory_major Bombing raid in Russia causes 11 damage total. Battle in Western Ukraine Germans attack with 6 artilleries and 6 infantry Russians defend with 1 artillery and 1 infantry Germans roll dice for 6 artilleries and 6 infantry in Western Ukraine, round 2 : 2/12 hits, 4,00 expected hits Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 6 artilleries and 6 infantry remaining. Battle score for attacker is 7 Casualties for Russians: 1 artillery and 1 infantry Battle in Baltic States Germans attack with 2 infantry and 1 tactical_bomber Russians defend with 1 artillery and 1 infantry Germans roll dice for 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 2/3 hits, 0,83 expected hits Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Russians: 1 artillery and 1 infantry Non Combat Move - Germans 10 armour and 6 mech_infantrys moved from Eastern Poland to Ukraine 1 aaGun moved from Eastern Poland to Western Ukraine 2 artilleries moved from Bessarabia to Ukraine 2 infantry moved from Bessarabia to Ukraine 3 infantry moved from Bessarabia to Western Ukraine 1 infantry moved from Romania to Bessarabia 1 armour and 2 mech_infantrys moved from Poland to Western Ukraine 2 armour and 6 mech_infantrys moved from Germany to Romania 1 tactical_bomber moved from Baltic States to Romania 1 aaGun moved from Eastern Poland to Western Ukraine 2 mech_infantrys moved from Western Germany to Poland 2 infantry moved from Bulgaria to Romania 2 bombers moved from Russia to Bessarabia Place Units - Germans 1 artillery and 1 infantry placed in France 1 artillery, 1 infantry and 2 mech_infantrys placed in Western Germany 7 mech_infantrys placed in Germany Germans undo move 3. 2 mech_infantrys placed in Western Germany Germans undo move 3. 1 mech_infantry placed in Western Germany 6 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 47 PUs; end with 47 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 54 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0,33 Germans : -0,83 Russians : -1,33
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Russians Russians repair damage of 7x factory_major; Remaining resources: 38 PUs; Russians buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery and 2 infantry moved from Novgorod to Baltic States 1 fighter and 1 tactical_bomber moved from Belarus to Baltic States 1 artillery, 1 fighter and 1 infantry moved from Belarus to Eastern Poland Combat - Russians Battle in Baltic States Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 1/5 hits, 2.00 expected hits Germans roll dice for 2 infantry in Baltic States, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Baltic States Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Baltic States, round 3 : 1/5 hits, 2.00 expected hits Germans roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Eastern Poland Russians attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Eastern Poland, round 2 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 4 aaGuns, 2 armour, 6 artilleries, 30 infantry and 2 mech_infantrys moved from Belarus to Bryansk 1 tactical_bomber moved from Baltic States to Bryansk 1 fighter moved from Eastern Poland to Russia 1 fighter moved from Baltic States to Russia 5 artilleries and 3 infantry moved from Russia to Bryansk 4 infantry moved from Bryansk to Rostov 6 infantry moved from Timguska to Novosibirsk 2 aaGuns and 12 infantry moved from Yenisey to Timguska Place Units - Russians 3 infantry placed in Volgograd 1 artillery and 2 infantry placed in Novgorod 1 artillery and 5 infantry placed in Russia Turn Complete - Russians Russians collect 33 PUs; end with 33 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Combat Hit Differential Summary :
Germans : -0.33 Russians : -2.17
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 artillery, 1 bomber, 1 destroyer, 1 factory_minor, 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Yunnan to Burma Japanese take Burma from UK_Pacific 1 armour moved from Burma to Yunnan 1 infantry moved from Yunnan to Szechwan Japanese take Szechwan from Chinese 2 infantry moved from Hunan to Kweichow 1 fighter and 1 tactical_bomber moved from French Indo China to Kweichow Combat - Japanese Battle in Kweichow Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kweichow, round 2 : 2/4 hits, 1,50 expected hits Chinese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Kweichow to French Indo China 1 aaGun and 1 infantry moved from Hunan to Yunnan 2 mech_infantrys moved from French Indo China to Yunnan 1 transport moved from 36 Sea Zone to 41 Sea Zone 1 artillery moved from Sumatra to 41 Sea Zone 1 artillery and 1 transport moved from 41 Sea Zone to 37 Sea Zone 1 artillery moved from 37 Sea Zone to Malaya 1 infantry moved from French Indo China to Siam 1 artillery moved from Dutch New Guinea to 45 Sea Zone 1 artillery and 1 transport moved from 45 Sea Zone to 36 Sea Zone 1 artillery moved from 36 Sea Zone to French Indo China 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 artillery moved from Java to 42 Sea Zone 1 artillery and 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 artillery moved from 37 Sea Zone to Malaya 1 marine moved from Dutch New Guinea to 45 Sea Zone 1 carrier, 1 cruiser, 1 fighter, 1 marine, 1 submarine and 1 tactical_bomber moved from 45 Sea Zone to 37 Sea Zone 1 marine moved from 37 Sea Zone to Malaya 2 bombers moved from Celebes to French Indo China 2 battleships, 2 carriers, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone 1 carrier moved from 36 Sea Zone to 37 Sea Zone 1 destroyer moved from 36 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Philippines to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Philippines to French Indo China 1 infantry moved from French Indo China to Siam Place Units - Japanese 1 factory_minor placed in Malaya 1 infantry and 1 mech_infantry placed in French Indo China Japanese undo move 2. 1 infantry and 2 mech_infantrys placed in French Indo China 1 artillery, 1 bomber, 1 fighter and 2 infantry placed in Japan 1 destroyer placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 60 PUs; end with 60 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Chinese : 0,33 Japanese : 0,50
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Americans Americans buy 5 bombers and 2 submarines; Remaining resources: 5 PUs; Combat Move - Americans 1 armour, 1 artillery, 2 infantry and 3 marines moved from Wake Island to 31 Sea Zone 1 armour, 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 2 infantry, 3 marines, 6 submarines, 1 tactical_bomber and 2 transports moved from 31 Sea Zone to 33 Sea Zone 1 armour, 1 artillery, 2 infantry and 3 marines moved from 33 Sea Zone to Caroline Islands Combat - Americans Battle in Caroline Islands Americans attack with 1 armour, 1 artillery, 2 infantry and 3 marines Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 3/3 hits, 1.67 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 armour, 1 artillery, 1 infantry and 3 marines remaining. Battle score for attacker is 8 Casualties for Americans: 1 infantry Casualties for Japanese: 1 aaGun and 2 infantry Non Combat Move - Americans 1 submarine moved from 10 Sea Zone to 31 Sea Zone 5 bombers moved from Queensland to India 4 bombers moved from Western United States to Queensland Place Units - Americans 2 submarines placed in 10 Sea Zone 5 bombers placed in Western United States Turn Complete - Americans Americans collect 53 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Americans : 1.33 Japanese : 0.33