Oh, and you were taking too many high risks, and all of those risky battles that bit you, they added up quite significantly.
axis-dominion vs simon (allies+10) bm3
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 marine and 1 submarine; Remaining resources: 1 PUs; Combat Move - ANZAC 1 transport moved from 42 Sea Zone to 54 Sea Zone Non Combat Move - ANZAC 1 destroyer moved from 29 Sea Zone to 26 Sea Zone 2 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Shan State to Burma 3 fighters moved from Java to India Place Units - ANZAC 1 infantry and 1 marine placed in New South Wales 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,6,6,6,1,5,4,4,2,2,4,6,2,5 ANZAC collect 10 PUs (4 lost to blockades); end with 11 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Politics - French French takes Political Action: Political Action French To War With Japanese French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied Combat Move - French 1 infantry moved from Trans-Jordan to Egypt Non Combat Move - French 1 destroyer moved from 81 Sea Zone to 79 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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@ksmckay That we will. I suspect you might be wrong though. If the Axis delay attacking London, the allies have another turn to build up in preparation of the Axis onslaught. I’m actually virtually certain that Japan will DOW on USA anyway because it doesn’t want to give me the 7IPCs for The Philippines.
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back finally… let’s do this!
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simon, did you get my note about the Italians moving to Alexandria?
if not, do you wish to change anything with Anzac or France?
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@axis-dominion said in axis-dominion vs simon (allies+10) bm3:
simon, did you get my note about the Italians moving to Alexandria?
if not, do you wish to change anything with Anzac or France?
Forgot about it. Let me check.
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Just leave the French inf in T-J.
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@simon33 said in axis-dominion vs simon (allies+10) bm3:
Just leave the French inf in T-J.
ok will do
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I’ll assume you intend to bombard unless you tell me otherwise.
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 8 artilleries, 3 infantry and 2 marines; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 111 Sea Zone 1 artillery and 1 infantry moved from 111 Sea Zone to Scotland Combat - Germans Battle in Scotland Non Combat Move - Germans 1 marine moved from Western Germany to 112 Sea Zone 1 cruiser and 1 marine moved from 112 Sea Zone to 111 Sea Zone 1 marine moved from 111 Sea Zone to Scotland 5 transports moved from 112 Sea Zone to 113 Sea Zone 4 armour moved from Germany to 113 Sea Zone 1 artillery moved from Western Germany to 113 Sea Zone 2 artilleries moved from Greater Southern Germany to Western Germany 2 submarines moved from 110 Sea Zone to 112 Sea Zone 1 battleship and 1 carrier moved from 110 Sea Zone to 111 Sea Zone 2 fighters moved from 110 Sea Zone to 111 Sea Zone 1 destroyer moved from 112 Sea Zone to 111 Sea Zone 7 infantry moved from Germany to Western Germany 1 armour moved from Germany to Western Germany 4 infantry moved from Slovakia Hungary to Poland 1 infantry moved from Romania to Slovakia Hungary 1 infantry moved from Romania to Slovakia Hungary 1 mech_infantry moved from Normandy Bordeaux to Western Germany 1 fighter moved from Normandy Bordeaux to Western Germany 2 mech_infantrys moved from Germany to Slovakia Hungary 4 armour moved from Germany to Slovakia Hungary 1 aaGun moved from Germany to Slovakia Hungary 1 aaGun and 1 infantry moved from Romania to Slovakia Hungary 1 aaGun moved from Slovakia Hungary to Poland 1 artillery moved from Western Germany to 112 Sea Zone 1 artillery and 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 111 Sea Zone 1 artillery and 1 infantry moved from 111 Sea Zone to Scotland 3 infantry moved from Germany to 113 Sea Zone 2 infantry moved from Norway to 113 Sea Zone 4 armour, 1 artillery, 5 infantry and 5 transports moved from 113 Sea Zone to 111 Sea Zone 4 armour, 1 artillery and 5 infantry moved from 111 Sea Zone to Scotland 3 artilleries moved from Western Germany to 112 Sea Zone 1 infantry moved from Western Germany to 112 Sea Zone 2 infantry moved from Norway to 112 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 112 Sea Zone to 111 Sea Zone 3 artilleries and 3 infantry moved from 111 Sea Zone to Scotland 1 aaGun moved from Normandy Bordeaux to France 1 aaGun moved from Western Germany to Germany Place Units - Germans 7 artilleries, 1 infantry and 2 marines placed in Western Germany Germans undo move 1. 8 artilleries placed in Western Germany Germans undo move 1. 2 marines placed in Western Germany 8 artilleries placed in Western Germany 3 infantry placed in Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 1 armour EDIT: Adding units owned by Germans to Slovakia Hungary: 1 armour EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 42 PUs; end with 42 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Slovakia Hungary: 1 armour and 1 mech_infantry EDIT: Adding units owned by Germans to Poland: 1 armour and 1 mech_infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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@simon33 said in axis-dominion vs simon (allies+10) bm3:
@ksmckay That we will. I suspect you might be wrong though. If the Axis delay attacking London, the allies have another turn to build up in preparation of the Axis onslaught. I’m actually virtually certain that Japan will DOW on USA anyway because it doesn’t want to give me the 7IPCs for The Philippines.
yah I was planning a G4 SL from the beginning, since I didn’t want to accept even a 96%ish odds with a much lower expected average score. and your doing a uk dow on Japan just made that decision all that much easier.
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@axis-dominion said in axis-dominion vs simon (allies+10) bm3:
@simon33 said in axis-dominion vs simon (allies+10) bm3:
@ksmckay That we will. I suspect you might be wrong though. If the Axis delay attacking London, the allies have another turn to build up in preparation of the Axis onslaught. I’m actually virtually certain that Japan will DOW on USA anyway because it doesn’t want to give me the 7IPCs for The Philippines.
yah I was planning a G4 SL from the beginning, since I didn’t want to accept even a 96%ish odds with a much lower expected average score. and your doing a uk dow on Japan just made that decision all that much easier.
you should have picked up on this based on how I withheld a second wave of German forces from stepping to the Russian front.
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And no SBR? Hmm.
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Expected TUV from SBR would have been +7, some of which would have been damage he would have had to repair himself. In the end it would have been worth maybe 2 inf but at the risk of german bombers which are worth a lot more.
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yah I didn’t want to risk my bombers. I know have overwhelming odds anyway
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Russians Russians buy 5 artilleries, 4 infantry and 1 marine; Remaining resources: 0 PUs; Combat Move - Russians 6 infantry moved from Buryatia to Amur Non Combat Move - Russians 1 submarine moved from 110 Sea Zone to 91 Sea Zone 1 aaGun, 4 artilleries and 9 infantry moved from Ukraine to Bessarabia 8 infantry moved from Bryansk to Belarus 1 artillery moved from Novgorod to Vyborg 3 infantry moved from Novgorod to Belarus 1 cruiser moved from 114 Sea Zone to 115 Sea Zone 4 infantry moved from Russia to Bryansk Place Units - Russians 4 infantry placed in Russia 2 artilleries and 1 marine placed in Novgorod 3 artilleries placed in Ukraine Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
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So the rationale for the G4 SL being that the extra units built in London just get destroyed by the extra forces Germany can bring in, for 0 effective loss while also keeping USA out of the war? But it does also leave USSR unmolested for another turn.
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Keeps russia out of the war for another turn too.
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@ksmckay said in axis-dominion vs simon (allies+10) bm3:
Keeps russia out of the war for another turn too.
Doesn’t that part help the allies?
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In a sealion game Russia is a major threat to germany, not the other way around. This gives germany an extra turn. And germany will end up a lot stronger after a g4 sea lion than a g3 and so will be able to better defend itself against russia long term. If russia had been at war this turn after a g3 sea lion they would have made another 14-20 ipcs. And germanys air wouldnt have been in bosition to do anything about it so next turn they would have been in good shape as well.
So no I dont think it benefits allies at all.
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 battleship, 2 destroyers and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Siam to Shan State Japanese take Shan State from UK_Pacific 1 armour moved from Kwangsi to Kwangtung Japanese take Kwangtung from UK_Pacific 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 artillery, 3 infantry and 2 transports moved from 33 Sea Zone to 42 Sea Zone 1 artillery and 3 infantry moved from 42 Sea Zone to Java 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Java 1 fighter moved from 42 Sea Zone to 54 Sea Zone 1 battleship moved from 36 Sea Zone to 37 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Malaya 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 marine moved from Kwangsi to 36 Sea Zone 1 cruiser and 1 marine moved from 36 Sea Zone to 43 Sea Zone 1 marine moved from 43 Sea Zone to Borneo 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone 1 fighter moved from 36 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone 1 fighter moved from Kwangsi to 37 Sea Zone 1 infantry moved from Kweichow to Szechwan Japanese take Szechwan from Chinese 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Hopei to Suiyuyan 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 2 bombers moved from Kwangsi to Suiyuyan 1 artillery and 1 infantry moved from Kwangsi to Kiangsi 1 mech_infantry moved from Hopei to Kiangsi 1 infantry moved from Anhwe to Kiangsi 2 fighters moved from Kwangsi to Kiangsi 2 tactical_bombers moved from Kwangsi to Kiangsi 1 fighter and 1 tactical_bomber moved from Anhwe to Kiangsi 1 submarine moved from 36 Sea Zone to 37 Sea Zone Combat - Japanese Battle in 54 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 54 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Borneo Battle in Sumatra Battle in Celebes Battle in Java Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber ANZAC defend with 1 aaGun and 1 infantry AA fire in Java : 1/2 hits, 0.33 expected hits 1 fighter owned by the Japanese lost in Java Japanese roll dice for 1 cruiser in Java, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in Java, round 2 : 1/5 hits, 1.50 expected hits ANZAC roll dice for 1 aaGun and 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits 1 aaGun owned by the ANZAC lost in Java Japanese roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in Java, round 3 : 0/5 hits, 1.50 expected hits ANZAC roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in Java, round 4 : 2/5 hits, 1.50 expected hits ANZAC roll dice for 1 infantry in Java, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java Japanese win, taking Borneo from UK_Pacific, taking Sumatra from UK_Pacific, taking Celebes from Dutch, taking Java from ANZAC with 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is -5 Casualties for Japanese: 1 fighter and 1 infantry Casualties for ANZAC: 1 aaGun and 1 infantry Battle in Suiyuyan Japanese attack with 2 bombers and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 2 bombers and 2 infantry in Suiyuyan, round 2 : 1/4 hits, 1.67 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan Japanese win, taking Suiyuyan from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in 37 Sea Zone Japanese attack with 1 battleship, 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport British defend with 1 destroyer Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 battleship, 2 fighters, 2 tactical_bombers and 1 transport in 37 Sea Zone, round 2 : 4/5 hits, 3.00 expected hits British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Kiangsi Japanese attack with 1 artillery, 3 fighters, 2 infantry, 1 mech_infantry and 3 tactical_bombers British defend with 2 infantry Japanese roll dice for 1 artillery, 3 fighters, 2 infantry, 1 mech_infantry and 3 tactical_bombers in Kiangsi, round 2 : 4/10 hits, 4.50 expected hits Chinese roll dice for 2 infantry in Kiangsi, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 1 artillery, 3 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in Malaya Non Combat Move - Japanese 2 marines moved from Japan to 6 Sea Zone 2 marines and 1 transport moved from 6 Sea Zone to 36 Sea Zone 2 marines moved from 36 Sea Zone to French Indo China Japanese take French Indo China from Neutral_Axis 1 infantry moved from Kwangsi to Yunnan 1 carrier moved from 36 Sea Zone to 37 Sea Zone 1 carrier moved from 42 Sea Zone to 41 Sea Zone 2 fighters moved from 37 Sea Zone to 41 Sea Zone 1 fighter moved from 54 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from Java to 42 Sea Zone 1 destroyer moved from 42 Sea Zone to 39 Sea Zone 1 battleship moved from 36 Sea Zone to 41 Sea Zone 1 destroyer moved from 42 Sea Zone to 41 Sea Zone 1 destroyer moved from 36 Sea Zone to 42 Sea Zone 1 fighter moved from Kiangsi to 37 Sea Zone 2 tactical_bombers moved from 37 Sea Zone to Kwangsi 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 carrier and 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Kiangsi to 35 Sea Zone 2 aaGuns and 9 infantry moved from Korea to Manchuria 2 fighters and 1 tactical_bomber moved from Anhwe to Manchuria 1 infantry moved from Hopei to Chahar 1 artillery moved from Kweichow to Hopei 1 artillery moved from Kweichow to Anhwe 2 bombers moved from Suiyuyan to Anhwe 1 tactical_bomber moved from Anhwe to Kwangsi 2 tactical_bombers moved from Kiangsi to Kwangsi 1 artillery moved from Hunan to Kwangsi 1 artillery moved from Kweichow to Hunan 1 tactical_bomber moved from Kwangsi to 37 Sea Zone 1 fighter moved from Kiangsi to Kwangsi Place Units - Japanese 1 battleship, 2 destroyers and 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 59 PUs; end with 60 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
British : -0.33 ANZAC : 0.00 Chinese : 1.00 AA fire in Java : : 0.67 Japanese : -2.50