Hello Captain,
I am going on vacation this week, back in action late Saturday or early Sunday.
Interesting game so far.
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 6
Research Technology - Italy
Italy spend 0 on tech rolls
Italy rolls : 0/1 hits, 0.00 expected hits
Combat Move - Italy
1 cavalry moved from Lower Egypt to Sinai
1 field_gun and 1 infantry moved from Cyrenaica to Lower Egypt
3 infantry moved from Rome to Latium
Purchase Units - Italy
Italy buy 3 infantry and 3 trenchs; Remaining resources: 1 PUs; 1 techTokens;
Non Combat Move - Italy
Place Units - Italy
3 trenchs placed in Latium
3 infantry placed in Rome
Turn Complete - Italy
Italy collect 19 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italy rolls : : 0.00
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 6
Turn Complete - Arabia
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 6
Research Technology - Turkey
Turkey spend 5 on tech rolls
Turkey roll 4,4 and gets 0 hits
Combat Move - Turkey
1 fighter moved from Hejaz to Sea Zone 71 Eastern Mediterranean
2 cavalrys moved from Dardanelles to Armenia
2 infantry moved from Constantinople to Dardanelles
2 infantry moved from Dardanelles to Bulgaria
2 field_guns and 2 infantry moved from Constantinople to Sea Zone 67 Black Sea
1 battleship, 1 cruiser and 1 destroyer moved from Sea Zone 67 Black Sea to Sea Zone 64 Sea of Azov
1 battlecruiser moved from Sea Zone 67 Black Sea to Sea Zone 64 Sea of Azov
1 cruiser moved from Sea Zone 67 Black Sea to Sea Zone 64 Sea of Azov
5 cruisers, 2 field_guns, 2 infantry and 2 transports moved from Sea Zone 67 Black Sea to Sea Zone 66 Black Sea
2 field_guns and 2 infantry moved from Sea Zone 66 Black Sea to Armenia
2 heavy_guns and 2 infantry moved from Constantinople to Smyrna
1 field_gun and 1 infantry moved from Smyrna to Syria
1 infantry moved from Damascus to Syria
6 infantry moved from Mecca to Hejaz
1 field_gun and 4 infantry moved from Kurdistan to Mesopotamia
Purchase Units - Turkey
Turkey buy 7 cavalrys, 2 heavy_guns, 6 infantry and 3 trenchs; Remaining resources: 0 PUs; 2 techTokens;
Combat - Turkey
Battle in Sea Zone 71 Eastern Mediterranean
Turkey attack with 1 fighter
France defend with 1 transport
1 transport owned by the France lost in Sea Zone 71 Eastern Mediterranean
Turkey win with 1 fighter remaining. Battle score for attacker is 7
Casualties for France: 1 transport
Battle in Sea Zone 64 Sea of Azov
Turkey attack with 1 battlecruiser, 1 battleship, 2 cruisers and 1 destroyer
Russia defend with 1 battlecruiser
Turkey roll dice for 1 battlecruiser, 1 battleship, 2 cruisers and 1 destroyer in Sea Zone 64 Sea of Azov, round 2 : 2/5 hits, 2.67 expected hits
Russia roll dice for 1 battlecruiser in Sea Zone 64 Sea of Azov, round 2 : 1/1 hits, 0.67 expected hits
Units damaged: 1 battleship owned by the Turkey
1 battlecruiser owned by the Russia lost in Sea Zone 64 Sea of Azov
Turkey win with 1 battlecruiser, 1 battleship, 2 cruisers and 1 destroyer remaining. Battle score for attacker is 16
Casualties for Russia: 1 battlecruiser
Battle in Syria
Turkey attack with 1 field_gun and 2 infantry
France defend with 1 infantry
Turkey roll dice for 1 field_gun and 2 infantry in Syria, round 2 : 0/3 hits, 0.83 expected hits
France roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0.33 expected hits
Turkey roll dice for 1 field_gun and 2 infantry in Syria, round 3 : 0/3 hits, 0.83 expected hits
France roll dice for 1 infantry in Syria, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Turkey lost in Syria
Turkey roll dice for 1 field_gun and 1 infantry in Syria, round 4 : 0/2 hits, 0.67 expected hits
France roll dice for 1 infantry in Syria, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Turkey lost in Syria
Turkey roll dice for 1 field_gun in Syria, round 5 : 0/1 hits, 0.33 expected hits
France roll dice for 1 infantry in Syria, round 5 : 0/1 hits, 0.33 expected hits
Turkey roll dice for 1 field_gun in Syria, round 6 : 1/1 hits, 0.33 expected hits
France roll dice for 1 infantry in Syria, round 6 : 0/1 hits, 0.33 expected hits
1 infantry owned by the France lost in Syria
Turkey win, taking Syria from France with 1 field_gun remaining. Battle score for attacker is -3
Casualties for Turkey: 2 infantry
Casualties for France: 1 infantry
Non Combat Move - Turkey
1 fighter moved from Hejaz to Arabia
1 fighter moved from Sea Zone 71 Eastern Mediterranean to Smyrna
Place Units - Turkey
1 trench placed in Dardanelles
1 trench placed in Smyrna
1 trench placed in Palestine
6 cavalrys placed in Mecca
1 cavalry placed in Damascus
2 heavy_guns and 6 infantry placed in Constantinople
Turn Complete - Turkey
Turkey collect 68 PUs; end with 68 PUs
1 unit repaired.
Combat Hit Differential Summary :
Turkey : -2.67
France : 0.33
Russia : 0.33
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 6
Research Technology - Britain
Britain spend 5 on tech rolls
Britain roll 3,3 and gets 0 hits
Combat Move - Britain
5 fighters moved from England to Belgium
10 fighters moved from London to Belgium
1 colonial, 4 field_guns, 1 heavy_gun and 3 infantry moved from Baluchistan to Sea Zone 73 Arabian Sea
1 colonial, 4 field_guns, 1 heavy_gun, 3 infantry and 5 transports moved from Sea Zone 73 Arabian Sea to Sea Zone 75 Red Sea
1 colonial, 4 field_guns, 1 heavy_gun and 3 infantry moved from Sea Zone 75 Red Sea to Sinai
1 transport moved from Sea Zone 69 Sea of Crete to Sea Zone 70 Eastern Mediterranean
1 heavy_gun moved from Sinai to Sea Zone 70 Eastern Mediterranean
1 heavy_gun and 1 transport moved from Sea Zone 70 Eastern Mediterranean to Sea Zone 69 Sea of Crete
1 heavy_gun moved from Sea Zone 69 Sea of Crete to Greece
1 infantry moved from Niger to Chad
2 cavalrys moved from Western Sudan to Cairo-Suez
1 colonial, 1 field_gun and 1 infantry moved from Cairo-Suez to Sinai
1 heavy_gun moved from German East Africa to Uganda
2 cavalrys moved from German Southwest Africa to Congo
5 colonials, 1 field_gun and 1 infantry moved from Texas to Monterrey
1 field_gun moved from Latium to Sea Zone 62 Adriatic Sea
1 field_gun moved from Sea Zone 62 Adriatic Sea to Croatia
Purchase Units - Britain
Britain buy 1 cavalry, 4 heavy_guns, 9 infantry, 1 transport and 12 trenchs; Remaining resources: 0 PUs; 2 techTokens;
Combat - Britain
Battle in Croatia
Britain attack with 1 field_gun
Austria defend with 1 cavalry and 1 tank
Britain roll dice for 1 field_gun in Croatia, round 2 : 1/1 hits, 0.33 expected hits
Austria roll dice for 1 cavalry and 1 tank in Croatia, round 2 : 0/2 hits, 0.33 expected hits
1 cavalry owned by the Austria lost in Croatia
Britain roll dice for 1 field_gun in Croatia, round 3 : 0/1 hits, 0.33 expected hits
Austria roll dice for 1 tank in Croatia, round 3 : 0/1 hits, 0.17 expected hits
Britain roll dice for 1 field_gun in Croatia, round 4 : 0/1 hits, 0.33 expected hits
Austria roll dice for 1 tank in Croatia, round 4 : 0/1 hits, 0.17 expected hits
Britain roll dice for 1 field_gun in Croatia, round 5 : 0/1 hits, 0.33 expected hits
Austria roll dice for 1 tank in Croatia, round 5 : 0/1 hits, 0.17 expected hits
Britain roll dice for 1 field_gun in Croatia, round 6 : 1/1 hits, 0.33 expected hits
Austria roll dice for 1 tank in Croatia, round 6 : 0/1 hits, 0.17 expected hits
1 tank owned by the Austria lost in Croatia
Britain win, taking Croatia from Austria with 1 field_gun remaining. Battle score for attacker is 10
Casualties for Austria: 1 cavalry and 1 tank
Battle in Monterrey
Britain attack with 5 colonials, 1 field_gun and 1 infantry
Neutral defend with 2 infantry
Britain roll dice for 5 colonials, 1 field_gun and 1 infantry in Monterrey, round 2 : 5/7 hits, 2.33 expected hits
Neutral roll dice for 2 infantry in Monterrey, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Neutral lost in Monterrey
Britain loses 0 PUs for violating Monterreys neutrality.
Britain win, taking Monterrey from Neutral with 5 colonials, 1 field_gun and 1 infantry remaining. Battle score for attacker is 6
Casualties for Neutral: 2 infantry
Non Combat Move - Britain
Place Units - Britain
3 heavy_guns and 3 trenchs placed in Belgium
1 heavy_gun placed in Cairo-Suez
1 transport placed in Sea Zone 70 Eastern Mediterranean
3 trenchs placed in Sinai
3 infantry and 3 trenchs placed in England
5 infantry and 3 trenchs placed in London
1 cavalry and 1 infantry placed in Dar es Salaam
Turn Complete - Britain
Britain collect 98 PUs; end with 98 PUs
Combat Hit Differential Summary :
Neutral : -0.67
Austria : -1.00
Britain : 3.00
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 6
Research Technology - Russia
Russia spend 5 on tech rolls
Russia roll 1,5,5,2,6 and gets 1 hit
Russia removing all Technology Tokens after successful research.
Russia discover bunkers
Combat Move - Russia
1 conscript moved from Krasnoyarsk to Western Siberian Lowlands
1 conscript moved from Novosibirsk to Krasnoyarsk
1 field_gun and 2 infantry moved from Primorsky to Khabarovsk
1 conscript, 1 field_gun and 1 infantry moved from Vladivostok to Primorsky
5 conscripts and 2 field_guns moved from Novosibirsk to Bratsk
2 conscripts moved from Omsk to Novosibirsk
1 field_gun and 2 infantry moved from Caucasus to Georgia
3 conscripts moved from Kiev to Dnieper
6 conscripts moved from Belarus to Latvia
2 infantry moved from Belarus to Odessa
2 infantry moved from Belarus to Latvia
1 field_gun and 2 infantry moved from Smolensk to Don
3 conscripts moved from Moscow to Don
3 conscripts moved from Minsk to Belarus
3 conscripts and 1 infantry moved from Belarus to Don
3 conscripts moved from Odessa to Dnieper
2 infantry moved from Odessa to Dnieper
1 field_gun moved from Belarus to Dnieper
3 infantry moved from Belarus to Latvia
Purchase Units - Russia
Russia buy 6 conscripts, 3 field_guns, 4 infantry and 19 trenchs; Remaining resources: 0 PUs; 0 techTokens;
Combat - Russia
Battle in Bratsk
Russia attack with 5 conscripts and 2 field_guns
Communists defend with 2 field_guns, 1 fighter and 1 trench
Russia roll dice for 5 conscripts and 2 field_guns in Bratsk, round 2 : 2/4 hits, 1.00 expected hits
Communists roll dice for 2 field_guns, 1 fighter and 1 trench in Bratsk, round 2 : 1/3 hits, 1.17 expected hits
1 trench owned by the Communists and 1 conscript owned by the Russia lost in Bratsk
Russia roll dice for 4 conscripts and 2 field_guns in Bratsk, round 3 : 3/4 hits, 1.00 expected hits
Communists roll dice for 2 field_guns and 1 fighter in Bratsk, round 3 : 0/3 hits, 1.17 expected hits
1 fighter owned by the Communists and 2 field_guns owned by the Communists lost in Bratsk
Russia win, taking Bratsk from Communists with 4 conscripts and 2 field_guns remaining. Battle score for attacker is 18
Casualties for Russia: 1 conscript
Casualties for Communists: 2 field_guns, 1 fighter and 1 trench
Non Combat Move - Russia
Place Units - Russia
3 trenchs placed in Odessa
3 trenchs placed in Belarus
3 trenchs placed in Latvia
3 trenchs placed in St. Petersburg
3 conscripts and 3 trenchs placed in Caucasus
3 trenchs placed in Khabarovsk
Russia undo move 6.
2 trenchs placed in Western Siberian Lowlands
2 trenchs placed in Krasnoyarsk
1 conscript, 1 field_gun and 1 infantry placed in Kiev
1 conscript, 1 field_gun and 1 infantry placed in Minsk
1 field_gun and 1 infantry placed in Omsk
1 conscript and 1 infantry placed in Moscow
Activate Technology - Russia
Russia activating bunkers
Turn Complete - Russia
Russia collect 88 PUs; end with 88 PUs
Combat Hit Differential Summary :
Communists : -1.33
Russia : 3.00
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 6
Research Technology - Communists
Communists spend 5 on tech rolls
Communists roll 2,2,3 and gets 0 hits
Combat Move - Communists
1 cavalry moved from Evenkia to Bratsk
1 fighter moved from Sakhe to Bratsk
1 field_gun and 1 infantry moved from Irkutsk to Bratsk
1 infantry moved from Irkutsk to Bratsk
2 cavalrys and 1 conscript moved from Buryatia to Bratsk
Purchase Units - Communists
Communists buy 2 conscripts, 1 infantry and 7 trenchs; Remaining resources: 0 PUs; 3 techTokens;
Combat - Communists
Battle in Bratsk
Communists attack with 3 cavalrys, 1 conscript, 1 field_gun, 1 fighter and 2 infantry
Russia defend with 4 conscripts and 2 field_guns
Communists roll dice for 3 cavalrys, 1 conscript, 1 field_gun, 1 fighter and 2 infantry in Bratsk, round 2 : 1/8 hits, 1.83 expected hits
Russia roll dice for 4 conscripts and 2 field_guns in Bratsk, round 2 : 0/6 hits, 1.33 expected hits
1 conscript owned by the Russia lost in Bratsk
Communists roll dice for 3 cavalrys, 1 conscript, 1 field_gun, 1 fighter and 2 infantry in Bratsk, round 3 : 2/8 hits, 1.83 expected hits
Russia roll dice for 3 conscripts and 2 field_guns in Bratsk, round 3 : 1/5 hits, 1.17 expected hits
2 conscripts owned by the Russia and 1 conscript owned by the Communists lost in Bratsk
Communists roll dice for 3 cavalrys, 1 field_gun, 1 fighter and 2 infantry in Bratsk, round 4 : 1/7 hits, 1.83 expected hits
Russia roll dice for 1 conscript and 2 field_guns in Bratsk, round 4 : 1/3 hits, 0.83 expected hits
1 conscript owned by the Russia and 1 infantry owned by the Communists lost in Bratsk
Communists roll dice for 3 cavalrys, 1 field_gun, 1 fighter and 1 infantry in Bratsk, round 5 : 1/6 hits, 1.67 expected hits
Russia roll dice for 2 field_guns in Bratsk, round 5 : 1/2 hits, 0.67 expected hits
1 field_gun owned by the Russia and 1 infantry owned by the Communists lost in Bratsk
Communists roll dice for 3 cavalrys, 1 field_gun and 1 fighter in Bratsk, round 6 : 2/5 hits, 1.50 expected hits
Russia roll dice for 1 field_gun in Bratsk, round 6 : 1/1 hits, 0.33 expected hits
1 field_gun owned by the Russia and 1 cavalry owned by the Communists lost in Bratsk
Communists win, taking Bratsk from Russia with 2 cavalrys, 1 field_gun and 1 fighter remaining. Battle score for attacker is 4
Casualties for Russia: 4 conscripts and 2 field_guns
Casualties for Communists: 1 cavalry, 1 conscript and 2 infantry
Non Combat Move - Communists
1 fighter moved from Bratsk to Chita
Place Units - Communists
3 trenchs placed in Sakhe
3 trenchs placed in Aldan
1 trench placed in Chita
Turning on Edit Mode
EDIT: Removing units owned by Communists from Yakutsk: 3 conscripts
EDIT: Adding units owned by Communists to Sakhe: 2 conscripts
EDIT: Adding units owned by Communists to Aldan: 1 conscript
EDIT: Turning off Edit Mode
2 conscripts and 1 infantry placed in Yakutsk
Turn Complete - Communists
Communists collect 32 PUs; end with 32 PUs
Combat Hit Differential Summary :
Communists : -1.67
Russia : -0.33
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 6
Research Technology - USA
USA spend 5 on tech rolls
USA roll 6,5 and gets 1 hit
USA removing all Technology Tokens after successful research.
USA discover fleetaction
Combat Move - USA
2 battlecruisers, 3 cruisers and 2 destroyers moved from Sea Zone 112 Pacific Ocean to Sea Zone 120 Arafura Sea
2 infantry moved from San Francisco to Sea Zone 153 Pacific Ocean
2 infantry and 1 transport moved from Sea Zone 153 Pacific Ocean to Sea Zone 151 Bering Sea
3 transports moved from Sea Zone 151 Bering Sea to Sea Zone 153 Pacific Ocean
1 battlecruiser, 1 cruiser and 1 destroyer moved from Sea Zone 153 Pacific Ocean to Sea Zone 109 Pacific Ocean
1 cavalry, 3 field_guns and 7 infantry moved from Chukotka to Sakhe
2 infantry moved from Sea Zone 151 Bering Sea to Chukotka
Purchase Units - USA
USA buy 1 Factory, 1 destroyer, 4 field_guns, 3 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens;
Combat - USA
Battle in Sakhe
USA attack with 1 cavalry, 3 field_guns and 7 infantry
Communists defend with 6 conscripts, 1 field_gun, 1 infantry and 6 trenchs
USA roll dice for 1 cavalry, 3 field_guns and 7 infantry in Sakhe, round 2 : 3/11 hits, 2.83 expected hits
Units damaged: 3 trenchs owned by the Communists
Communists roll dice for 6 conscripts, 1 field_gun, 1 infantry and 6 trenchs in Sakhe, round 2 : 2/8 hits, 1.67 expected hits
1 infantry owned by the USA and 1 cavalry owned by the USA lost in Sakhe
USA roll dice for 3 field_guns and 6 infantry in Sakhe, round 3 : 1/9 hits, 2.50 expected hits
Units damaged: 1 trench owned by the Communists
Communists roll dice for 6 conscripts, 1 field_gun, 1 infantry and 6 trenchs in Sakhe, round 3 : 0/8 hits, 1.67 expected hits
USA roll dice for 3 field_guns and 6 infantry in Sakhe, round 4 : 0/9 hits, 2.50 expected hits
Communists roll dice for 6 conscripts, 1 field_gun, 1 infantry and 6 trenchs in Sakhe, round 4 : 1/8 hits, 1.67 expected hits
1 infantry owned by the USA lost in Sakhe
USA roll dice for 3 field_guns and 5 infantry in Sakhe, round 5 : 3/8 hits, 2.33 expected hits
Units damaged: 2 trenchs owned by the Communists
Communists roll dice for 6 conscripts, 1 field_gun, 1 infantry and 6 trenchs in Sakhe, round 5 : 1/8 hits, 1.67 expected hits
1 trench owned by the Communists and 1 infantry owned by the USA lost in Sakhe
USA roll dice for 3 field_guns and 4 infantry in Sakhe, round 6 : 2/7 hits, 2.17 expected hits
Communists roll dice for 6 conscripts, 1 field_gun, 1 infantry and 5 trenchs in Sakhe, round 6 : 4/8 hits, 1.67 expected hits
2 trenchs owned by the Communists and 4 infantry owned by the USA lost in Sakhe
3 field_guns owned by the USA retreated to Chukotka
Communists win with 6 conscripts, 1 field_gun, 1 infantry and 3 trenchs remaining. Battle score for attacker is -16
Casualties for USA: 1 cavalry and 7 infantry
Casualties for Communists: 3 trenchs
Non Combat Move - USA
Place Units - USA
1 transport placed in Sea Zone 153 Pacific Ocean
2 infantry placed in Oregon
1 field_gun and 1 infantry placed in California
3 field_guns placed in San Francisco
1 destroyer placed in Sea Zone 30 Mid Atlantic
1 Factory placed in Manila
Activate Technology - USA
USA activating fleetaction
Turn Complete - USA
USA collect 65 PUs; end with 65 PUs
3 units repaired.
Combat Hit Differential Summary :
USA : -3.33
Communists : -0.33
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 7
Research Technology - Germany
Germany spend 15 on tech rolls
Germany roll 1,5,3,2 and gets 0 hits
Combat Move - Germany
1 stormtruppen moved from Stockholm to Sweden
Germany take Sweden from Russia
2 field_guns and 5 stormtruppens moved from Stockholm to Sweden
3 transports moved from Sea Zone 10 Baltic Sea to Sea Zone 12 Baltic Sea
3 field_guns and 3 stormtruppens moved from Mecklenburg to Sea Zone 12 Baltic Sea
3 field_guns, 3 stormtruppens and 3 transports moved from Sea Zone 12 Baltic Sea to Sea Zone 13 Skagerrak
3 field_guns and 3 stormtruppens moved from Sea Zone 13 Skagerrak to Norway
Germany take Norway from Russia
1 transport moved from Sea Zone 10 Baltic Sea to Sea Zone 12 Baltic Sea
1 infantry moved from Mecklenburg to Sea Zone 12 Baltic Sea
1 infantry and 1 transport moved from Sea Zone 12 Baltic Sea to Sea Zone 13 Skagerrak
1 infantry moved from Sea Zone 13 Skagerrak to Oslo
Germany take Oslo from Russia
2 transports moved from Sea Zone 10 Baltic Sea to Sea Zone 12 Baltic Sea
4 infantry moved from Mecklenburg to Sea Zone 12 Baltic Sea
4 infantry and 2 transports moved from Sea Zone 12 Baltic Sea to Sea Zone 13 Skagerrak
4 infantry moved from Sea Zone 13 Skagerrak to Sweden
3 stormtruppens moved from Berlin to Mecklenburg
1 submarine moved from Sea Zone 33 Mid Atlantic to Sea Zone 56 Gulf of Lyon
6 field_guns and 6 infantry moved from Franche-Comte to Champagne
3 field_guns, 1 heavy_gun and 32 infantry moved from Alsace to Champagne
2 field_guns and 4 infantry moved from Rhine to Champagne
6 field_guns moved from Wurttemburg to Rhine
6 field_guns moved from Bavaria to Wurttemburg
3 heavy_guns moved from Marseilles to Languedoc
3 heavy_guns moved from Piedmont to Rhone
1 battlecruiser, 1 cruiser and 2 submarines moved from Sea Zone 119 Timor Sea to Sea Zone 85 Indian Ocean
Purchase Units - Germany
Germany buy 10 field_guns, 3 heavy_guns, 11 infantry and 9 trenchs; Remaining resources: 1 PUs; 4 techTokens;
Combat - Germany
Battle in Champagne
Germany attack with 11 field_guns, 1 heavy_gun and 42 infantry
France defend with 5 field_guns, 1 heavy_gun, 18 infantry and 12 trenchs
Germany roll dice for 11 field_guns, 1 heavy_gun and 42 infantry in Champagne, round 2 : 17/54 hits, 13.00 expected hits
Units damaged: 7 trenchs owned by the France
France roll dice for 5 field_guns, 1 heavy_gun, 18 infantry and 12 trenchs in Champagne, round 2 : 12/36 hits, 10.33 expected hits
12 infantry owned by the Germany and 5 trenchs owned by the France lost in Champagne
Germany roll dice for 11 field_guns, 1 heavy_gun and 30 infantry in Champagne, round 3 : 17/42 hits, 11.00 expected hits
France roll dice for 5 field_guns, 1 heavy_gun, 18 infantry and 7 trenchs in Champagne, round 3 : 7/31 hits, 9.50 expected hits
7 infantry owned by the Germany, 7 trenchs owned by the France and 10 infantry owned by the France lost in Champagne
Germany roll dice for 11 field_guns, 1 heavy_gun and 23 infantry in Champagne, round 4 : 11/35 hits, 9.83 expected hits
France roll dice for 5 field_guns, 1 heavy_gun and 8 infantry in Champagne, round 4 : 3/14 hits, 5.00 expected hits
3 infantry owned by the Germany, 3 field_guns owned by the France and 8 infantry owned by the France lost in Champagne
Germany roll dice for 11 field_guns, 1 heavy_gun and 20 infantry in Champagne, round 5 : 7/32 hits, 9.33 expected hits
France roll dice for 2 field_guns and 1 heavy_gun in Champagne, round 5 : 2/3 hits, 1.33 expected hits
1 heavy_gun owned by the France, 2 infantry owned by the Germany and 2 field_guns owned by the France lost in Champagne
Germany win, taking Champagne from France with 11 field_guns, 1 heavy_gun and 18 infantry remaining. Battle score for attacker is 43
Casualties for Germany: 24 infantry
Casualties for France: 5 field_guns, 1 heavy_gun, 18 infantry and 12 trenchs
Battle in Sea Zone 56 Gulf of Lyon
Germany attack with 1 submarine
France defend with 1 destroyer
Germany roll dice for 1 submarine in Sea Zone 56 Gulf of Lyon, round 2 : 0/1 hits, 0.33 expected hits
France roll dice for 1 destroyer in Sea Zone 56 Gulf of Lyon, round 2 : 0/1 hits, 0.33 expected hits
Germany roll dice for 1 submarine in Sea Zone 56 Gulf of Lyon, round 3 : 0/1 hits, 0.33 expected hits
France roll dice for 1 destroyer in Sea Zone 56 Gulf of Lyon, round 3 : 0/1 hits, 0.33 expected hits
Germany roll dice for 1 submarine in Sea Zone 56 Gulf of Lyon, round 4 : 0/1 hits, 0.33 expected hits
France roll dice for 1 destroyer in Sea Zone 56 Gulf of Lyon, round 4 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Germany lost in Sea Zone 56 Gulf of Lyon
France win with 1 destroyer remaining. Battle score for attacker is -7
Casualties for Germany: 1 submarine
Non Combat Move - Germany
Place Units - Germany
3 trenchs placed in Rhine
3 trenchs placed in Eastern Poland
3 trenchs placed in Lithuania
3 heavy_guns placed in Piedmont
6 infantry placed in Wurttemburg
6 field_guns placed in Bavaria
3 field_guns and 3 infantry placed in Mecklenburg
1 field_gun and 1 infantry placed in Warsaw
1 infantry placed in Hanover
Activate Technology - Germany
Trigger GermanyP: Germany has 3 stormtruppens placed in Berlin
Trigger GermanyS: Germany met a national objective for an additional 1 techTokens; end with 5 techTokens
Turn Complete - Germany
Germany collect 141 PUs; end with 142 PUs
Combat Hit Differential Summary :
France : -2.17
Germany : 7.83
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 7
Research Technology - France
France spend 0 on tech rolls
France roll 3,2 and gets 0 hits
Combat Move - France
1 cavalry moved from Aquitaine to Auvergne
1 infantry moved from Brittany to Burgundy
1 infantry moved from Burgundy to Paris
2 infantry moved from Brittany to Normandy
2 infantry moved from Normandy to Paris
Purchase Units - France
France buy 8 heavy_guns, 6 infantry, 1 transport and 3 trenchs; Remaining resources: 0 PUs; 2 techTokens;
Non Combat Move - France
1 transport moved from Sea Zone 62 Adriatic Sea to Sea Zone 60 Central Mediterranean
1 battleship, 2 cruisers and 1 destroyer moved from Sea Zone 62 Adriatic Sea to Sea Zone 60 Central Mediterranean
2 infantry moved from Tobruk to Sea Zone 60 Central Mediterranean
2 infantry moved from Sea Zone 60 Central Mediterranean to Greece
1 cavalry moved from Tunisia to Cyrenaica
1 field_gun and 3 infantry moved from Algeria to Tunisia
1 infantry moved from Algiers to Algeria
1 colonial moved from Lower Egypt to Cairo-Suez
2 infantry moved from Madras to Goa
2 cavalrys moved from Sindh to Bombay
1 cruiser, 2 infantry and 1 transport moved from Sea Zone 137 Yellow Sea to Sea Zone 139 Sea of Okhotsk
1 field_gun moved from Amur to Khabarovsk
1 infantry moved from Khabarovsk to Amur
Place Units - France
8 heavy_guns and 3 trenchs placed in Paris
3 infantry placed in Brittany
2 infantry placed in Algiers
1 transport placed in Sea Zone 60 Central Mediterranean
1 infantry placed in Tobruk
Activate Technology - France
Trigger FranceP: France has 3 infantry placed in Paris
Turn Complete - France
France collect 62 PUs; end with 62 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 7
Purchase Units - Serbia
Serbia buy 1 heavy_gun and 1 trench; Remaining resources: 0 PUs;
Non Combat Move - Serbia
Place Units - Serbia
1 heavy_gun and 1 trench placed in Greece
Turn Complete - Serbia
Serbia collect 7 PUs; end with 7 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 7
Research Technology - Austria
Austria spend 10 on tech rolls
Austria roll 1,4,6 and gets 1 hit
Austria removing all Technology Tokens after successful research.
Austria discover bunkers
Combat Move - Austria
1 tank moved from Languedoc to Toulouse
3 infantry moved from Switzerland to Franche-Comte
1 infantry moved from Switzerland to Rhone
4 field_guns and 5 infantry moved from Venice to Tuscany
3 field_guns moved from Trieste to Croatia
5 infantry moved from Tyrol to Venice
6 tanks moved from Belgrade to Albania
Purchase Units - Austria
Austria buy 1 field_gun, 12 infantry, 6 tanks and 7 trenchs; Remaining resources: 2 PUs; 0 techTokens;
Combat - Austria
Battle in Toulouse
Austria attack with 1 tank
France defend with 1 cavalry
Austria roll dice for 1 tank in Toulouse, round 2 : 1/1 hits, 0.67 expected hits
France roll dice for 1 cavalry in Toulouse, round 2 : 0/1 hits, 0.17 expected hits
1 cavalry owned by the France lost in Toulouse
Austria win, taking Toulouse from France with 1 tank remaining. Battle score for attacker is 4
Casualties for France: 1 cavalry
Battle in Croatia
Austria attack with 3 field_guns
Britain defend with 1 field_gun
Austria roll dice for 3 field_guns in Croatia, round 2 : 1/3 hits, 1.00 expected hits
Britain roll dice for 1 field_gun in Croatia, round 2 : 0/1 hits, 0.33 expected hits
1 field_gun owned by the Britain lost in Croatia
Austria win, taking Croatia from Britain with 3 field_guns remaining. Battle score for attacker is 4
Casualties for Britain: 1 field_gun
Non Combat Move - Austria
Place Units - Austria
1 trench placed in Albania
1 trench placed in Galicia
1 trench placed in Albania
1 trench placed in Trieste
1 trench placed in Marseilles
1 trench placed in Rhone
1 trench placed in Tuscany
6 tanks placed in Belgrade
5 infantry placed in Marseilles
1 field_gun and 3 infantry placed in Trieste
4 infantry placed in Venice
Activate Technology - Austria
Austria activating bunkers
Trigger AustriaS: Austria met a national objective for an additional 1 techTokens; end with 1 techTokens
Turn Complete - Austria
Austria collect 101 PUs; end with 103 PUs
Austria collect 4 PUs from War Bonds; end with 107 PUs
Combat Hit Differential Summary :
Austria : 0.33
Britain : -0.33
France : -0.17
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 7
Research Technology - Italy
Italy spend 0 on tech rolls
Italy rolls : 0/1 hits, 0.00 expected hits
Purchase Units - Italy
Italy buy 1 heavy_gun, 2 infantry and 3 trenchs; Remaining resources: 0 PUs; 1 techTokens;
Place Units - Italy
3 trenchs placed in Latium
1 heavy_gun and 2 infantry placed in Rome
Turn Complete - Italy
Italy collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
Italy rolls : : 0.00
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 7
Turn Complete - Arabia
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 7
Research Technology - Turkey
Turkey spend 5 on tech rolls
Turkey roll 4,5,6 and gets 1 hit
Turkey removing all Technology Tokens after successful research.
Turkey discover railwayGuns
Combat Move - Turkey
1 fighter moved from Arabia to Sea Zone 75 Red Sea
4 infantry moved from Arabia to Hejaz
1 field_gun and 4 infantry moved from Mesopotamia to Fars
6 cavalrys moved from Mecca to Hejaz
8 infantry moved from Hejaz to Palestine
1 cavalry moved from Damascus to Palestine
1 field_gun moved from Syria to Smyrna
1 heavy_gun moved from Constantinople to Dardanelles
1 heavy_gun moved from Constantinople to Smyrna
2 transports moved from Sea Zone 66 Black Sea to Sea Zone 67 Black Sea
4 infantry moved from Constantinople to Sea Zone 67 Black Sea
4 infantry and 2 transports moved from Sea Zone 67 Black Sea to Sea Zone 66 Black Sea
4 infantry moved from Sea Zone 66 Black Sea to Armenia
2 infantry moved from Constantinople to Dardanelles
Purchase Units - Turkey
Turkey buy 8 heavy_guns, 1 infantry and 8 trenchs; Remaining resources: 0 PUs; 0 techTokens;
Combat - Turkey
Battle in Sea Zone 75 Red Sea
Turkey attack with 1 fighter
Britain defend with 5 transports
5 transports owned by the Britain lost in Sea Zone 75 Red Sea
Turkey win with 1 fighter remaining. Battle score for attacker is 35
Casualties for Britain: 5 transports
Battle in Fars
Turkey attack with 1 field_gun and 4 infantry
Neutral defend with 2 cavalrys
Turkey roll dice for 1 field_gun and 4 infantry in Fars, round 2 : 1/5 hits, 1.17 expected hits
Neutral roll dice for 2 cavalrys in Fars, round 2 : 0/2 hits, 0.33 expected hits
1 cavalry owned by the Neutral lost in Fars
Turkey roll dice for 1 field_gun and 4 infantry in Fars, round 3 : 1/5 hits, 1.17 expected hits
Neutral roll dice for 1 cavalry in Fars, round 3 : 0/1 hits, 0.17 expected hits
1 cavalry owned by the Neutral lost in Fars
Turkey loses 0 PUs for violating Farss neutrality.
Turkey win, taking Fars from Neutral with 1 field_gun and 4 infantry remaining. Battle score for attacker is 8
Casualties for Neutral: 2 cavalrys
Non Combat Move - Turkey
1 fighter moved from Sea Zone 75 Red Sea to Hejaz
Place Units - Turkey
1 trench placed in Smyrna
1 trench placed in Dardanelles
2 trenchs placed in Armenia
1 trench placed in Hejaz
1 trench placed in Palestine
1 trench placed in Smyrna
1 trench placed in Armenia
4 heavy_guns and 1 infantry placed in Damascus
4 heavy_guns placed in Constantinople
Turkey undo move 7.
1 trench placed in Constantinople
Turkey undo move 7.
1 infantry placed in Constantinople
4 heavy_guns placed in Damascus
Activate Technology - Turkey
Turkey activating railwayGuns
Turn Complete - Turkey
Turkey collect 69 PUs; end with 69 PUs
Combat Hit Differential Summary :
Neutral : -0.50
Turkey : -0.33
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 7
Research Technology - Britain
Britain spend 5 on tech rolls
Britain roll 5,2,5 and gets 0 hits
Combat Move - Britain
Britain loses 0 PUs for violating Mexico Citys neutrality.
1 transport moved from Sea Zone 69 Sea of Crete to Sea Zone 70 Eastern Mediterranean
1 heavy_gun moved from Cairo-Suez to Sea Zone 70 Eastern Mediterranean
1 heavy_gun and 1 transport moved from Sea Zone 70 Eastern Mediterranean to Sea Zone 69 Sea of Crete
1 heavy_gun moved from Sea Zone 69 Sea of Crete to Greece
2 cruisers moved from Sea Zone 69 Sea of Crete to Sea Zone 71 Eastern Mediterranean
1 cavalry moved from Cairo-Suez to Sea Zone 70 Eastern Mediterranean
1 cavalry and 1 transport moved from Sea Zone 70 Eastern Mediterranean to Sea Zone 71 Eastern Mediterranean
1 cavalry moved from Sea Zone 71 Eastern Mediterranean to Syria
Britain take Syria from Turkey
1 battlecruiser moved from Sea Zone 69 Sea of Crete to Sea Zone 71 Eastern Mediterranean
1 infantry moved from Chad to Western Sudan
1 heavy_gun moved from Uganda to Western Sudan
1 cavalry moved from Dar es Salaam to Uganda
1 infantry moved from British Somaliland to French Somaliland
France take French Somaliland from Germany
1 infantry moved from Dar es Salaam to German East Africa
2 cavalrys moved from Congo to Western Sudan
1 cavalry moved from Cairo-Suez to Sinai
1 cavalry moved from Western Sudan to Lower Egypt
1 cavalry moved from Western Sudan to Lower Egypt
1 cruiser moved from Sea Zone 137 Yellow Sea to Sea Zone 131 Pacific Ocean
2 infantry moved from Sea Zone 139 Sea of Okhotsk to Khabarovsk
1 colonial moved from Monterrey to Mexico City
Britain take Mexico City from Neutral
4 colonials, 1 field_gun and 1 infantry moved from Monterrey to Chihuahua
Purchase Units - Britain
Britain buy 1 destroyer, 1 heavy_gun, 15 infantry, 1 transport and 9 trenchs; Remaining resources: 0 PUs; 3 techTokens;
Combat - Britain
Battle in Sea Zone 131 Pacific Ocean
Britain attack with 1 cruiser
Germany defend with 1 transport
1 transport owned by the Germany lost in Sea Zone 131 Pacific Ocean
Britain win with 1 cruiser remaining. Battle score for attacker is 7
Casualties for Germany: 1 transport
Battle in Chihuahua
Britain attack with 4 colonials, 1 field_gun and 1 infantry
Neutral defend with 2 infantry
Britain roll dice for 4 colonials, 1 field_gun and 1 infantry in Chihuahua, round 2 : 2/6 hits, 2.00 expected hits
Neutral roll dice for 2 infantry in Chihuahua, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Neutral lost in Chihuahua
Britain loses 0 PUs for violating Chihuahuas neutrality.
Britain win, taking Chihuahua from Neutral with 4 colonials, 1 field_gun and 1 infantry remaining. Battle score for attacker is 6
Casualties for Neutral: 2 infantry
Non Combat Move - Britain
2 infantry moved from London to England
5 fighters moved from Belgium to London
Place Units - Britain
1 destroyer and 1 transport placed in Sea Zone 115 Tasman Sea
3 trenchs placed in Sinai
1 heavy_gun and 1 infantry placed in Cairo-Suez
3 infantry and 3 trenchs placed in England
5 infantry and 3 trenchs placed in London
Britain undo move 2.
3 infantry and 3 trenchs placed in Belgium
3 infantry placed in Dar es Salaam
Turn Complete - Britain
Britain collect 102 PUs; end with 102 PUs
Combat Hit Differential Summary :
Neutral : -0.67
Britain : 0.00
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 7
Research Technology - Russia
Russia spend 5 on tech rolls
Russia rolls : 0/1 hits, 0.00 expected hits
Combat Move - Russia
2 conscripts moved from Don to Caucasus
2 conscripts moved from Don to Belarus
1 conscript moved from Don to Caucasus
1 conscript moved from Don to Belarus
1 infantry moved from Don to Caucasus
1 field_gun and 2 infantry moved from Don to Belarus
1 field_gun and 2 infantry moved from Dnieper to Odessa
1 conscript, 1 field_gun and 1 infantry moved from Kiev to Odessa
1 conscript, 1 field_gun and 1 infantry moved from Minsk to Belarus
1 conscript and 1 infantry moved from Moscow to Smolensk
1 field_gun and 1 infantry moved from Omsk to Novosibirsk
2 conscripts moved from Caucasus to Georgia
Purchase Units - Russia
Russia buy 22 conscripts, 1 infantry and 12 trenchs; Remaining resources: 0 PUs; 1 techTokens;
Non Combat Move - Russia
1 conscript, 1 field_gun and 1 infantry moved from Primorsky to Khabarovsk
Place Units - Russia
6 conscripts and 3 trenchs placed in St. Petersburg
3 trenchs placed in Belarus
3 trenchs placed in Latvia
3 trenchs placed in Georgia
3 conscripts placed in Kiev
3 conscripts placed in Minsk
3 conscripts placed in Moscow
2 conscripts placed in Omsk
2 conscripts and 1 infantry placed in Vladivostok
3 conscripts placed in Caucasus
Turn Complete - Russia
Russia collect 78 PUs; end with 78 PUs
Combat Hit Differential Summary :
Russia rolls : : 0.00
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 7
Research Technology - Communists
Communists spend 5 on tech rolls
Communists roll 5,4,4,6 and gets 1 hit
Communists removing all Technology Tokens after successful research.
Communists discover victoryBonds
Combat Move - Communists
1 cavalry and 1 fighter moved from Chita to Novosibirsk
2 cavalrys and 1 field_gun moved from Bratsk to Novosibirsk
1 conscript moved from Buryatia to Novosibirsk
1 conscript moved from Aldan to Bratsk
2 conscripts and 1 infantry moved from Yakutsk to Sakhe
Purchase Units - Communists
Communists buy 3 conscripts and 7 trenchs; Remaining resources: 0 PUs; 0 techTokens;
Combat - Communists
Battle in Novosibirsk
Communists attack with 3 cavalrys, 1 conscript, 1 field_gun and 1 fighter
Russia defend with 2 conscripts, 1 field_gun and 1 infantry
Communists roll dice for 3 cavalrys, 1 conscript, 1 field_gun and 1 fighter in Novosibirsk, round 2 : 0/6 hits, 1.50 expected hits
Russia roll dice for 2 conscripts, 1 field_gun and 1 infantry in Novosibirsk, round 2 : 0/4 hits, 1.00 expected hits
Communists roll dice for 3 cavalrys, 1 conscript, 1 field_gun and 1 fighter in Novosibirsk, round 3 : 1/6 hits, 1.50 expected hits
Russia roll dice for 2 conscripts, 1 field_gun and 1 infantry in Novosibirsk, round 3 : 3/4 hits, 1.00 expected hits
1 conscript owned by the Russia, 1 conscript owned by the Communists and 2 cavalrys owned by the Communists lost in Novosibirsk
Communists roll dice for 1 cavalry, 1 field_gun and 1 fighter in Novosibirsk, round 4 : 1/3 hits, 1.00 expected hits
Russia roll dice for 1 conscript, 1 field_gun and 1 infantry in Novosibirsk, round 4 : 2/3 hits, 0.83 expected hits
1 conscript owned by the Russia, 1 field_gun owned by the Communists and 1 cavalry owned by the Communists lost in Novosibirsk
Communists roll dice for 1 fighter in Novosibirsk, round 5 : 0/1 hits, 0.33 expected hits
Russia roll dice for 1 field_gun and 1 infantry in Novosibirsk, round 5 : 2/2 hits, 0.67 expected hits
1 fighter owned by the Communists lost in Novosibirsk
Russia win with 1 field_gun and 1 infantry remaining. Battle score for attacker is -23
Casualties for Communists: 3 cavalrys, 1 conscript, 1 field_gun and 1 fighter
Casualties for Russia: 2 conscripts
Non Combat Move - Communists
Turning on Edit Mode
EDIT: Adding units owned by Communists to Bratsk: 1 fighter
EDIT: Turning off Edit Mode
Place Units - Communists
3 trenchs placed in Aldan
3 trenchs placed in Sakhe
1 trench placed in Bratsk
3 conscripts placed in Yakutsk
Activate Technology - Communists
Communists activating victoryBonds
Turn Complete - Communists
Communists collect 32 PUs; end with 32 PUs
Communists collect 9 PUs from War Bonds; end with 41 PUs
Combat Hit Differential Summary :
Communists : -2.33
Russia : 3.50
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 7
Research Technology - USA
USA spend 5 on tech rolls
USA rolls : 1/1 hits, 0.00 expected hits
USA removing all Technology Tokens after successful research.
USA discover industry
Combat Move - USA
2 battlecruisers, 3 cruisers and 2 destroyers moved from Sea Zone 120 Arafura Sea to Sea Zone 85 Indian Ocean
3 field_guns moved from San Francisco to Sea Zone 153 Pacific Ocean
1 field_gun moved from California to Sea Zone 153 Pacific Ocean
4 infantry moved from Oregon to Sea Zone 153 Pacific Ocean
4 field_guns, 4 infantry and 4 transports moved from Sea Zone 153 Pacific Ocean to Sea Zone 151 Bering Sea
1 transport moved from Sea Zone 151 Bering Sea to Sea Zone 153 Pacific Ocean
4 field_guns and 4 infantry moved from Sea Zone 151 Bering Sea to Chukotka
1 field_gun and 1 infantry moved from Carolinas to Sea Zone 30 Mid Atlantic
1 field_gun, 1 infantry and 1 transport moved from Sea Zone 30 Mid Atlantic to Sea Zone 32 Sargasso Sea
1 field_gun and 1 infantry moved from Sea Zone 32 Sargasso Sea to Azores
Purchase Units - USA
USA buy 1 cruiser, 1 field_gun, 6 infantry and 4 transports; Remaining resources: 0 PUs; 0 techTokens;
Combat - USA
Battle in Azores
USA attack with 1 field_gun and 1 infantry
Neutral defend with 1 infantry
USA roll dice for 1 field_gun and 1 infantry in Azores, round 2 : 1/2 hits, 0.67 expected hits
Neutral roll dice for 1 infantry in Azores, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Neutral and 1 infantry owned by the USA lost in Azores
USA loses 0 PUs for violating Azoress neutrality.
USA win, taking Azores from Neutral with 1 field_gun remaining. Battle score for attacker is 0
Casualties for USA: 1 infantry
Casualties for Neutral: 1 infantry
Battle in Sea Zone 85 Indian Ocean
USA attack with 2 battlecruisers, 3 cruisers and 2 destroyers
Germany defend with 1 battlecruiser, 1 cruiser and 2 submarines
USA roll dice for 2 battlecruisers, 3 cruisers and 2 destroyers in Sea Zone 85 Indian Ocean, round 2 : 4/7 hits, 3.83 expected hits
Germany roll dice for 2 submarines in Sea Zone 85 Indian Ocean, round 2 : 0/2 hits, 0.33 expected hits
Germany roll dice for 1 battlecruiser and 1 cruiser in Sea Zone 85 Indian Ocean, round 2 : 1/2 hits, 1.17 expected hits
1 destroyer owned by the USA, 2 submarines owned by the Germany, 1 cruiser owned by the Germany and 1 battlecruiser owned by the Germany lost in Sea Zone 85 Indian Ocean
USA win with 2 battlecruisers, 3 cruisers and 1 destroyer remaining. Battle score for attacker is 31
Casualties for USA: 1 destroyer
Casualties for Germany: 1 battlecruiser, 1 cruiser and 2 submarines
Non Combat Move - USA
1 battlecruiser, 1 cruiser and 1 destroyer moved from Sea Zone 109 Pacific Ocean to Sea Zone 46 Caribbean Sea
1 infantry moved from Kentucky to Missouri
Place Units - USA
1 transport placed in Sea Zone 130 Philippine Sea
3 transports placed in Sea Zone 153 Pacific Ocean
USA undo move 2.
2 transports placed in Sea Zone 153 Pacific Ocean
1 transport placed in Sea Zone 153 Pacific Ocean
1 field_gun and 3 infantry placed in San Francisco
1 infantry placed in California
1 cruiser placed in Sea Zone 30 Mid Atlantic
1 infantry placed in Manila
1 infantry placed in Charleston
Activate Technology - USA
USA activating industry
Turn Complete - USA
USA collect 67 PUs; end with 67 PUs
Combat Hit Differential Summary :
Neutral : 0.67
USA : 0.50
USA rolls : : 1.00
Germany : -0.50
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 8
Research Technology - Germany
Germany spend 10 on tech rolls
Germany roll 6,5,5,6,6,4,2 and gets 3 hits
Germany removing all Technology Tokens after successful research.
Germany discover industry
Combat Move - Germany
2 field_guns moved from Sweden to Sea Zone 13 Skagerrak
3 field_guns moved from Norway to Sea Zone 13 Skagerrak
6 stormtruppens moved from Sweden to Sea Zone 13 Skagerrak
1 stormtruppen moved from Norway to Sea Zone 13 Skagerrak
1 stormtruppen moved from Norway to Murmansk
Germany take Murmansk from Russia
1 stormtruppen moved from Norway to Finland
Germany take Finland from Russia
4 infantry moved from Sweden to Finland
1 infantry moved from Oslo to Sweden
5 field_guns, 7 stormtruppens and 6 transports moved from Sea Zone 13 Skagerrak to Sea Zone 15 English Channel
3 battlecruisers, 2 battleships, 4 cruisers and 1 destroyer moved from Sea Zone 14 Helgoland Bight to Sea Zone 15 English Channel
5 field_guns and 7 stormtruppens moved from Sea Zone 15 English Channel to Belgium
6 field_guns and 20 infantry moved from Rhine to Belgium
11 field_guns, 1 heavy_gun and 18 infantry moved from Champagne to Belgium
3 heavy_guns moved from Languedoc to Auvergne
3 heavy_guns moved from Rhone to Burgundy
3 heavy_guns moved from Piedmont to Rhone
1 field_gun and 1 infantry moved from Warsaw to Eastern Poland
1 infantry and 1 transport moved from Sea Zone 105 Pacific Ocean to Sea Zone 103 South Atlantic
1 infantry moved from Sea Zone 103 South Atlantic to Falkland Islands
Germany take Falkland Islands from Britain
1 submarine moved from Sea Zone 116 Great Australian Bight to Sea Zone 115 Tasman Sea
Purchase Units - Germany
Germany buy 15 heavy_guns, 14 infantry and 5 trenchs; Remaining resources: 0 PUs; 0 techTokens;
Combat - Germany
Battle in Auvergne
Germany attack with 3 heavy_guns
France defend with 1 cavalry
Germany roll dice for 3 heavy_guns in Auvergne, round 2 : 0/3 hits, 1.00 expected hits
France roll dice for 1 cavalry in Auvergne, round 2 : 0/1 hits, 0.17 expected hits
Germany roll dice for 3 heavy_guns in Auvergne, round 3 : 0/3 hits, 1.00 expected hits
France roll dice for 1 cavalry in Auvergne, round 3 : 0/1 hits, 0.17 expected hits
Germany roll dice for 3 heavy_guns in Auvergne, round 4 : 2/3 hits, 1.00 expected hits
France roll dice for 1 cavalry in Auvergne, round 4 : 0/1 hits, 0.17 expected hits
1 cavalry owned by the France lost in Auvergne
Germany win, taking Auvergne from France with 3 heavy_guns remaining. Battle score for attacker is 4
Casualties for France: 1 cavalry
Battle in Burgundy
Germany attack with 3 heavy_guns
France defend with 1 infantry
Germany roll dice for 3 heavy_guns in Burgundy, round 2 : 2/3 hits, 1.00 expected hits
France roll dice for 1 infantry in Burgundy, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the France lost in Burgundy
Germany win, taking Burgundy from France with 3 heavy_guns remaining. Battle score for attacker is 3
Casualties for France: 1 infantry
Battle in Sea Zone 115 Tasman Sea
Germany attack with 1 submarine
Britain defend with 1 destroyer and 1 transport
Germany roll dice for 1 submarine in Sea Zone 115 Tasman Sea, round 2 : 0/1 hits, 0.33 expected hits
Britain roll dice for 1 destroyer and 1 transport in Sea Zone 115 Tasman Sea, round 2 : 0/1 hits, 0.33 expected hits
Germany roll dice for 1 submarine in Sea Zone 115 Tasman Sea, round 3 : 1/1 hits, 0.33 expected hits
Britain roll dice for 1 destroyer and 1 transport in Sea Zone 115 Tasman Sea, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Britain lost in Sea Zone 115 Tasman Sea
1 transport owned by the Britain lost in Sea Zone 115 Tasman Sea
Germany roll dice for 1 submarine in Sea Zone 115 Tasman Sea, round 4 : 0/1 hits, 0.33 expected hits
Germany win with 1 submarine remaining. Battle score for attacker is 16
Casualties for Britain: 1 destroyer and 1 transport
Battle in Belgium
Germany attack with 22 field_guns, 1 heavy_gun, 38 infantry and 7 stormtruppens
Britain defend with 1 Factory, 2 cavalrys, 5 field_guns, 10 fighters, 7 heavy_guns, 14 infantry and 11 trenchs
Germany roll dice for 3 battlecruisers and 2 battleships in Belgium, round 2 : 3/5 hits, 3.33 expected hits
Units damaged: 3 trenchs owned by the Britain
Germany roll dice for 22 field_guns, 1 heavy_gun, 38 infantry and 7 stormtruppens in Belgium, round 2 : 20/68 hits, 20.17 expected hits
Britain roll dice for 2 cavalrys, 5 field_guns, 10 fighters, 7 heavy_guns, 14 infantry and 11 trenchs in Belgium, round 2 : 14/38 hits, 16.33 expected hits
14 infantry owned by the Germany, 1 cavalry owned by the Britain and 11 trenchs owned by the Britain lost in Belgium
Germany roll dice for 22 field_guns, 1 heavy_gun, 24 infantry and 7 stormtruppens in Belgium, round 3 : 14/54 hits, 17.83 expected hits
Britain roll dice for 1 cavalry, 5 field_guns, 10 fighters, 7 heavy_guns and 14 infantry in Belgium, round 3 : 13/37 hits, 16.17 expected hits
13 infantry owned by the Germany, 13 infantry owned by the Britain and 1 cavalry owned by the Britain lost in Belgium
Germany roll dice for 22 field_guns, 1 heavy_gun, 11 infantry and 7 stormtruppens in Belgium, round 4 : 15/41 hits, 14.83 expected hits
Britain roll dice for 5 field_guns, 10 fighters, 7 heavy_guns and 1 infantry in Belgium, round 4 : 17/23 hits, 11.67 expected hits
6 stormtruppens owned by the Germany, 11 infantry owned by the Germany, 9 fighters owned by the Britain, 1 infantry owned by the Britain and 5 field_guns owned by the Britain lost in Belgium
Germany roll dice for 22 field_guns, 1 heavy_gun and 1 stormtruppen in Belgium, round 5 : 10/24 hits, 8.17 expected hits
Britain roll dice for 1 fighter and 7 heavy_guns in Belgium, round 5 : 2/8 hits, 5.17 expected hits
2 field_guns owned by the Germany, 1 fighter owned by the Britain and 7 heavy_guns owned by the Britain lost in Belgium
Germany win, taking Belgium from Britain with 20 field_guns, 1 heavy_gun and 1 stormtruppen remaining. Battle score for attacker is 88
Casualties for Germany: 2 field_guns, 38 infantry and 6 stormtruppens
Casualties for Britain: 2 cavalrys, 5 field_guns, 10 fighters, 7 heavy_guns, 14 infantry and 11 trenchs
Non Combat Move - Germany
3 field_guns and 3 infantry moved from Wurttemburg to Alsace
3 field_guns and 3 infantry moved from Wurttemburg to Rhine
6 field_guns moved from Bavaria to Wurttemburg
3 field_guns, 3 infantry and 3 stormtruppens moved from Mecklenburg to Hanover
3 stormtruppens moved from Berlin to Mecklenburg
Place Units - Germany
1 trench placed in Alsace
1 trench placed in Alsace
2 trenchs placed in Lithuania
1 trench placed in Eastern Poland
1 heavy_gun and 1 infantry placed in Warsaw
6 heavy_guns placed in Wurttemburg
3 heavy_guns placed in Piedmont
5 heavy_guns and 1 infantry placed in Bavaria
4 infantry placed in Hanover
6 infantry placed in Mecklenburg
2 infantry placed in German New Guinea
Activate Technology - Germany
Germany activating industry
Trigger GermanyP: Germany has 3 stormtruppens placed in Berlin
Trigger GermanyS: Germany met a national objective for an additional 1 techTokens; end with 1 techTokens
Turn Complete - Germany
Germany collect 152 PUs; end with 152 PUs
Combat Hit Differential Summary :
Britain : -4.00
France : -0.83
Germany : -2.33
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 8
Research Technology - France
France spend 5 on tech rolls
France roll 6,1,6 and gets 2 hits
France removing all Technology Tokens after successful research.
France discover railwayGuns
Combat Move - France
1 transport moved from Sea Zone 60 Central Mediterranean to Sea Zone 70 Eastern Mediterranean
1 colonial moved from Cairo-Suez to Sea Zone 70 Eastern Mediterranean
1 colonial and 1 transport moved from Sea Zone 70 Eastern Mediterranean to Sea Zone 60 Central Mediterranean
1 infantry moved from Tobruk to Sea Zone 60 Central Mediterranean
1 cavalry moved from Cyrenaica to Sea Zone 60 Central Mediterranean
1 cavalry and 1 transport moved from Sea Zone 60 Central Mediterranean to Sea Zone 70 Eastern Mediterranean
1 colonial moved from Sinai to Sea Zone 70 Eastern Mediterranean
1 cavalry, 1 colonial and 1 transport moved from Sea Zone 70 Eastern Mediterranean to Sea Zone 60 Central Mediterranean
1 cavalry, 2 colonials and 1 infantry moved from Sea Zone 60 Central Mediterranean to Greece
1 destroyer moved from Sea Zone 56 Gulf of Lyon to Sea Zone 58 Tyrrhenian Sea
Purchase Units - France
France buy 9 heavy_guns, 1 infantry and 3 trenchs; Remaining resources: 0 PUs; 0 techTokens;
Non Combat Move - France
1 field_gun and 3 infantry moved from Tunisia to Tripolitania
1 infantry moved from Algeria to Tunisia
2 infantry moved from Algiers to Algeria
2 infantry moved from Normandy to Brittany
Place Units - France
8 heavy_guns and 3 trenchs placed in Paris
1 heavy_gun and 1 infantry placed in Brittany
Activate Technology - France
France activating railwayGuns
Trigger FranceP: France has 3 infantry placed in Paris
Turn Complete - France
France collect 56 PUs; end with 56 PUs
Combat Hit Differential Summary :