@Avner keep BB or DD?
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Simon33 (X) vs ksmkcay (L+8) BM3
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At least Japan has some fight left in it. Maybe not next turn though.
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For a nation with a pretty good income, Italy is needing a lot of help defending its capital + N Italy.
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TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 11 Combat Move - Americans 1 submarine moved from 20 Sea Zone to 17 Sea Zone Americans take 6 Sea Zone from Japanese 1 marine moved from Syria to 98 Sea Zone 2 artilleries and 4 infantry moved from Trans-Jordan to 98 Sea Zone 2 artilleries, 4 infantry and 1 marine moved from 98 Sea Zone to Egypt 4 fighters moved from 98 Sea Zone to Egypt 8 bombers moved from Gibraltar to Egypt 1 mech_infantry moved from French Indo China to Yunnan 1 artillery and 8 infantry moved from Algeria to 92 Sea Zone 1 armour moved from Morocco to 92 Sea Zone 1 armour, 1 artillery, 2 destroyers, 8 infantry and 5 transports moved from 92 Sea Zone to 98 Sea Zone 1 armour, 1 artillery and 8 infantry moved from 98 Sea Zone to Egypt Purchase Units - Americans Americans buy 3 bombers, 2 fighters, 5 submarines and 1 tactical_bomber; Remaining resources: 4 PUs; Combat - Americans Americans creates battle in territory 97 Sea Zone Battle in 17 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 17 Sea Zone Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans win, taking 97 Sea Zone from Italians, taking 17 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Egypt Americans attack with 1 armour, 3 artilleries, 8 bombers, 4 fighters, 12 infantry and 1 marine Italians defend with 2 armour, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry, 1 marine and 1 mech_infantry Americans roll dice for 1 cruiser in Egypt, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 armour, 3 artilleries, 8 bombers, 4 fighters, 12 infantry and 1 marine in Egypt, round 2 : 14/29 hits, 11.67 expected hits Italians roll dice for 2 armour, 1 artillery, 2 fighters, 3 infantry, 1 marine and 1 mech_infantry in Egypt, round 2 : 4/10 hits, 4.33 expected hits 1 mech_infantry owned by the Italians, 1 marine owned by the Italians, 4 infantry owned by the Americans, 2 fighters owned by the Italians, 1 artillery owned by the Italians, 3 infantry owned by the Italians and 2 armour owned by the Italians lost in Egypt Americans win, taking Egypt from Italians with 1 armour, 3 artilleries, 8 bombers, 4 fighters, 8 infantry and 1 marine remaining. Battle score for attacker is 42 Casualties for Americans: 4 infantry Casualties for Italians: 2 armour, 1 artillery, 2 fighters, 3 infantry, 1 marine and 1 mech_infantry Non Combat Move - Americans 4 fighters moved from Egypt to 98 Sea Zone 8 bombers moved from Egypt to Trans-Jordan 2 fighters moved from Gibraltar to United Kingdom 2 fighters moved from Eastern United States to Gibraltar 1 infantry moved from Morocco to Algeria 1 transport moved from 91 Sea Zone to 101 Sea Zone 2 infantry moved from Central United States to 101 Sea Zone 1 carrier, 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 fighter moved from Gibraltar to 91 Sea Zone 2 bombers moved from India to Queensland 1 battleship, 7 carriers, 2 cruisers, 3 destroyers, 7 fighters, 1 submarine, 1 tactical_bomber and 1 transport moved from 35 Sea Zone to 54 Sea Zone 1 fighter moved from Hawaiian Islands to Western United States Place Units - Americans 5 submarines placed in 10 Sea Zone 2 bombers, 2 fighters and 1 tactical_bomber placed in Western United States 1 bomber placed in Eastern United States Turn Complete - Americans Americans collect 57 PUs; end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 91 PUs Combat Move - Chinese 2 infantry moved from Kiangsi to Anhwe 11 artilleries, 1 fighter and 21 infantry moved from Hunan to Anhwe 2 infantry moved from Kweichow to Anhwe Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 4 artilleries; Remaining resources: 0 PUs; Combat - Chinese Battle in Anhwe Chinese attack with 11 artilleries, 1 fighter and 25 infantry Japanese defend with 1 artillery Chinese roll dice for 11 artilleries, 1 fighter and 25 infantry in Anhwe, round 2 : 14/37 hits, 10.17 expected hits Japanese roll dice for 1 artillery in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 11 artilleries, 1 fighter and 25 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Chinese 1 fighter moved from Anhwe to Kweichow 2 infantry moved from Shensi to Kweichow Place Units - Chinese 4 artilleries placed in Anhwe Turn Complete - Chinese Chinese collect 14 PUs; end with 14 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - British 1 bomber, 4 fighters and 2 tactical_bombers moved from Trans-Jordan to West India 1 artillery, 2 fighters, 1 infantry and 2 mech_infantrys moved from India to West India 1 armour moved from Trans-Jordan to Persia British take Iraq from Italians British take Persia from Germans 1 infantry moved from South West Africa to Union of South Africa Purchase Units - British British buy 2 fighters and 3 infantry; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 fighter and 2 mech_infantrys; Remaining resources: 4 PUs; Combat - British Battle in Union of South Africa British attack with 1 infantry Germans defend with 1 factory_minor, 1 harbour and 1 infantry British roll dice for 1 infantry in Union of South Africa, round 2 : 1/1 hits, 0.17 expected hits Germans roll dice for 1 infantry in Union of South Africa, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Union of South Africa British win, taking Union of South Africa from Germans with 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in West India British attack with 1 artillery, 1 bomber, 6 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers Italians defend with 1 armour, 1 artillery, 3 fighters and 1 infantry British roll dice for 1 artillery, 1 bomber, 6 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers in West India, round 2 : 6/13 hits, 6.00 expected hits Italians roll dice for 1 armour, 1 artillery, 3 fighters and 1 infantry in West India, round 2 : 3/6 hits, 3.17 expected hits 1 mech_infantry owned by the British, 3 fighters owned by the Italians, 1 artillery owned by the Italians, 1 artillery owned by the British, 1 infantry owned by the Italians, 1 infantry owned by the British and 1 armour owned by the Italians lost in West India British win, taking West India from Italians with 1 bomber, 6 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 32 Casualties for British: 1 artillery, 1 infantry and 1 mech_infantry Casualties for Italians: 1 armour, 1 artillery, 3 fighters and 1 infantry Non Combat Move - British 2 fighters moved from West India to Trans-Jordan 1 bomber, 4 fighters and 2 tactical_bombers moved from West India to India 2 infantry moved from Algeria to 92 Sea Zone 2 cruisers, 2 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone 2 infantry moved from 98 Sea Zone to Egypt 2 fighters moved from 98 Sea Zone to Egypt 1 fighter moved from Gibraltar to 98 Sea Zone 1 infantry moved from Trans-Jordan to Egypt 1 fighter moved from United Kingdom to Gibraltar Place Units - British 3 infantry placed in Egypt 2 fighters placed in United Kingdom Turn Complete - British British collect 25 PUs; end with 27 PUs Place Units - UK_Pacific 1 fighter and 2 mech_infantrys placed in India Turning on Edit Mode EDIT: Removing units owned by British from Hunan: 1 aaGun EDIT: Adding units owned by British to Anhwe: 1 aaGun EDIT: Turning off Edit Mode Turn Complete - UK_Pacific UK_Pacific collect 21 PUs; end with 25 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 28 PUs Some Units in India change ownership: 1 fighter and 2 mech_infantrys
Combat Hit Differential Summary :
Germans : -0.33 Italians : -0.50 British : 0.83 Americans : 2.50 Chinese : 3.83 Japanese : -0.33
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I might still lose this game but you should really take better care of your units. Units in Egypt and West India were lost for no reason. Thats a lot of units to throw away and both of those battles went exactly average. You would have been much better off moving them and giving up those territories rather than give me two +40 battles for free.
Glad you finally attacked with Japan. You should have done that sooner.
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 11 Combat Move - Italians 1 armour moved from Samara to Bryansk Italians take Bryansk from Russians 1 artillery moved from Belarus to Bryansk 1 mech_infantry moved from Eastern Poland to Bryansk 1 infantry moved from French Madagascar to 72 Sea Zone 1 battleship, 1 infantry and 1 transport moved from 72 Sea Zone to 71 Sea Zone 1 infantry moved from 71 Sea Zone to Union of South Africa 1 armour moved from Belgian Congo to Union of South Africa Purchase Units - Italians Italians buy 1 artillery, 1 fighter, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat - Italians Battle in Union of South Africa Italians attack with 1 armour and 1 infantry British defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 battleship in Union of South Africa, round 2 : 1/1 hits, 0.67 expected hits British roll dice for 1 infantry in Union of South Africa, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Union of South Africa Italians win, taking Union of South Africa from British with 1 armour remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Non Combat Move - Italians 1 submarine moved from 72 Sea Zone to 70 Sea Zone 1 carrier, 2 cruisers and 3 destroyers moved from 72 Sea Zone to 71 Sea Zone 1 mech_infantry moved from French West Africa to French Central Africa 2 artilleries and 2 infantry moved from Tobruk to Libya 1 aaGun moved from Eastern Poland to Western Ukraine 1 bomber moved from Eastern Poland to Southern Italy 1 aaGun and 3 infantry moved from Northern Italy to Southern Italy 1 infantry moved from Southern France to Northern Italy Place Units - Italians 3 infantry placed in Northern Italy 3 infantry placed in Southern Italy 1 artillery, 1 fighter and 1 mech_infantry placed in Ukraine Turn Complete - Italians Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,2,1 Italians collect 23 PUs (7 lost to blockades); end with 23 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 25 PUs
Combat Hit Differential Summary :
Italians : 0.33 British : 0.67
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@ksmckay said in Simon33 (X) vs ksmkcay (L+8) BM3:
I might still lose this game but you should really take better care of your units. Units in Egypt and West India were lost for no reason. Thats a lot of units to throw away and both of those battles went exactly average. You would have been much better off moving them and giving up those territories rather than give me two +40 battles for free.
Glad you finally attacked with Japan. You should have done that sooner.
Yeah.
Give that guy in Southern Africa the Victoria Cross. He killed 4 frigging units alone! UK income got back up a lot there.
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 11 Combat Move - ANZAC 1 marine moved from Siam to 37 Sea Zone 1 artillery and 1 infantry moved from Shan State to 37 Sea Zone 1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 37 Sea Zone to 54 Sea Zone 1 destroyer moved from 35 Sea Zone to 34 Sea Zone 1 submarine moved from 20 Sea Zone to 6 Sea Zone 1 submarine moved from 35 Sea Zone to 19 Sea Zone 2 carriers, 2 destroyers and 2 fighters moved from 35 Sea Zone to 54 Sea Zone 1 mech_infantry moved from India to Eastern Persia ANZAC take Eastern Persia from Italians 3 fighters moved from India to Trans-Jordan 1 submarine moved from 39 Sea Zone to 37 Sea Zone Purchase Units - ANZAC ANZAC buy 2 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat - ANZAC Non Combat Move - ANZAC Place Units - ANZAC 2 infantry placed in Queensland 1 transport placed in 54 Sea Zone 2 fighters placed in New South Wales Turn Complete - ANZAC ANZAC collect 18 PUs; end with 18 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 12 Research Technology - Germans Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode 1 armour moved from Volgograd to Bryansk Germans take Rostov from Russians 2 bombers and 3 fighters moved from Samara to Russia 1 mech_infantry moved from Belgian Congo to South West Africa Germans take South West Africa from British EDIT: 1 submarine moved from 70 Sea Zone to 71 Sea Zone Purchase Units - Germans Germans buy 4 artilleries, 2 carriers, 3 fighters, 1 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; Combat - Germans Air Battle in Russia Germans attacks with 5 units heading to Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia AA fire in Russia : 0/2 hits, 0.33 expected hits Bombing raid in Russia rolls: 6,3 and causes: 9 damage to unit: factory_major Bombing raid in Russia causes 9 damage total. Cleaning up after air battles Non Combat Move - Germans 1 aaGun, 5 artilleries and 17 infantry moved from Samara to Volgograd 3 armour and 8 mech_infantrys moved from Samara to Bryansk 1 fighter and 1 tactical_bomber moved from Volgograd to Bryansk 3 armour and 2 mech_infantrys moved from Volgograd to Bryansk 1 aaGun, 14 artilleries and 15 infantry moved from Belarus to Bryansk 3 mech_infantrys moved from Novgorod to Bryansk 2 bombers moved from Russia to Norway 1 artillery moved from Finland to Norway 1 battleship, 1 cruiser and 1 destroyer moved from 113 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from Novgorod to Belarus 1 infantry moved from Eastern Poland to Western Ukraine 3 fighters moved from Russia to Bryansk 1 bomber moved from Samara to Norway 1 transport moved from 115 Sea Zone to 113 Sea Zone 1 artillery and 1 infantry moved from Germany to 113 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from 112 Sea Zone to Norway 2 fighters and 1 tactical_bomber moved from Southern Italy to 112 Sea Zone 3 infantry moved from Western Germany to Northern Italy 1 submarine moved from 125 Sea Zone to 119 Sea Zone 1 submarine moved from 120 Sea Zone to 116 Sea Zone 1 armour moved from Gold Coast to French Central Africa 4 armour moved from Belgian Congo to Rhodesia 2 mech_infantrys moved from Northern Italy to Southern Italy 2 fighters moved from Southern Italy to Western Germany 1 fighter moved from Western Germany to 112 Sea Zone Place Units - Germans 2 carriers placed in 112 Sea Zone 3 artilleries placed in Volgograd 3 mech_infantrys placed in Novgorod 1 artillery, 3 fighters and 1 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,4,3 Germans collect 65 PUs (2 lost to blockades); end with 66 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 86 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0.33
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 12 Combat Move - Russians Purchase Units - Russians Russians repair damage of 11x factory_major; Remaining resources: 0 PUs; Russians buy nothing; Remaining resources: 0 PUs; Non Combat Move - Russians 4 aaGuns, 1 armour, 6 artilleries, 3 fighters, 58 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Russia to Vologda Turn Complete - Russians Russians collect 5 PUs; end with 5 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 8 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 10 PUs
Combat Hit Differential Summary :
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I didn’t think I had enough to take Moscow next turn? A bunch of move 1 units are in Stalingrad.
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hold please then. I was in a hurry and didnt even check.
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TripleA Manual Gamesave Post: Russians round 12
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 12 Combat Move - Russians 1 armour moved from Russia to Samara Russians take Samara from Germans 1 armour moved from Samara to Russia 1 mech_infantry moved from Russia to Archangel Russians take Archangel from Germans 1 submarine moved from 93 Sea Zone to 97 Sea Zone Purchase Units - Russians Russians buy nothing; Remaining resources: 11 PUs; Combat - Russians Non Combat Move - Russians Turn Complete - Russians Russians collect 7 PUs; end with 18 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 21 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Combat Hit Differential Summary :
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yeah, not even close. Was trying to take the turn with the kid in my lap and just rushed through it. sorry about that.
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please use second file if you dont mind.
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Sorry, didn’t get to this today. Will do over the weekend.
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 12 Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 2 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 31 Sea Zone to 6 Sea Zone 2 fighters and 2 tactical_bombers moved from Japan to 6 Sea Zone EDIT: 7 carriers moved from 54 Sea Zone to 49 Sea Zone EDIT: Japanese undo move 6. EDIT: 1 artillery, 1 infantry and 2 transports moved from 54 Sea Zone to 49 Sea Zone EDIT: Japanese undo move 6. Purchase Units - Japanese Japanese buy 1 destroyer, 1 fighter and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in Philippines Japanese attack with 2 infantry Americans defend with 1 airfield and 1 harbour; ANZAC defend with 1 aaGun 1 aaGun owned by the ANZAC lost in Philippines Japanese win, taking Philippines from Americans with 2 infantry remaining. Battle score for attacker is 5 Casualties for ANZAC: 1 aaGun Battle in 6 Sea Zone Japanese attack with 1 battleship, 1 carrier, 1 destroyer, 3 fighters and 3 tactical_bombers ANZAC defend with 1 submarine Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer, 3 fighters and 3 tactical_bombers in 6 Sea Zone, round 2 : 2/8 hits, 4.50 expected hits ANZAC roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 6 Sea Zone Japanese win, taking 6 Sea Zone from Americans with 1 battleship, 1 carrier, 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Non Combat Move - Japanese 2 fighters and 1 tactical_bomber moved from 6 Sea Zone to Wake Island 1 tactical_bomber moved from 6 Sea Zone to Wake Island 1 transport moved from 31 Sea Zone to 6 Sea Zone 1 aaGun and 1 infantry moved from Japan to 6 Sea Zone 1 aaGun and 1 infantry moved from 6 Sea Zone to Korea 1 armour, 5 artilleries and 12 infantry moved from Korea to Manchuria 2 bombers moved from Kiangsu to Formosa 1 battleship, 6 carriers, 1 cruiser, 1 destroyer, 8 fighters, 3 submarines and 4 tactical_bombers moved from 33 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Japan Place Units - Japanese 3 infantry placed in Kiangsu 1 fighter and 2 infantry placed in Japan 1 destroyer placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,6 Japanese collect 30 PUs; end with 30 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 33 PUs
Combat Hit Differential Summary :
ANZAC : -0.17 Japanese : -2.50
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TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 12 Combat Move - Americans 1 armour moved from Egypt to Anglo Egyptian Sudan British take Anglo Egyptian Sudan from Germans 1 armour moved from Anglo Egyptian Sudan to Egypt Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 1 destroyer, 3 fighters, 4 infantry and 2 transports; Remaining resources: 3 PUs; Combat - Americans Non Combat Move - Americans Turning on Edit Mode EDIT: Changing ownership of Cyprus from Italians to Americans EDIT: Changing ownership of Cyprus from Americans to British EDIT: Turning off Edit Mode 1 carrier moved from 91 Sea Zone to 92 Sea Zone 2 fighters moved from Gibraltar to United Kingdom 1 transport moved from 91 Sea Zone to 101 Sea Zone 2 infantry moved from Central United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 bomber moved from Eastern United States to Gibraltar 1 infantry moved from Egypt to 98 Sea Zone 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Cyprus 3 artilleries, 7 infantry and 1 marine moved from Egypt to 98 Sea Zone 3 artilleries, 2 carriers, 1 cruiser, 4 destroyers, 4 fighters, 7 infantry, 1 marine and 7 transports moved from 98 Sea Zone to 92 Sea Zone 1 bomber moved from Trans-Jordan to India 7 bombers moved from Trans-Jordan to Gibraltar 2 infantry moved from Morocco to Algeria 2 infantry moved from 92 Sea Zone to Gibraltar 3 artilleries, 3 infantry and 1 marine moved from 92 Sea Zone to Algeria 1 battleship, 7 carriers, 2 cruisers, 3 destroyers, 7 fighters, 1 submarine, 1 tactical_bomber and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 5 submarines moved from 10 Sea Zone to 26 Sea Zone 3 fighters and 1 tactical_bomber moved from Western United States to Hawaiian Islands 3 bombers moved from Western United States to Gibraltar 4 fighters moved from 92 Sea Zone to Gibraltar 1 fighter moved from 91 Sea Zone to United Kingdom 1 submarine moved from 36 Sea Zone to 37 Sea Zone 2 bombers moved from Queensland to India 1 submarine moved from 17 Sea Zone to 33 Sea Zone Place Units - Americans 2 transports placed in 10 Sea Zone 1 artillery, 1 fighter and 3 infantry placed in Western United States 1 carrier and 1 destroyer placed in 101 Sea Zone 1 artillery and 1 infantry placed in Central United States 2 fighters placed in Eastern United States Turn Complete - Americans Americans collect 55 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs Combat Move - Chinese 1 infantry moved from Anhwe to Shantung Chinese take Shantung from Japanese 1 infantry moved from Anhwe to Jehol Chinese take Jehol from Japanese 15 artilleries and 23 infantry moved from Anhwe to Kiangsu 1 infantry moved from Kiangsi to Kiangsu 1 fighter moved from Kweichow to Kiangsu Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 5 infantry; Remaining resources: 2 PUs; Combat - Chinese Battle in Kiangsu Chinese attack with 15 artilleries, 1 fighter and 24 infantry Japanese defend with 1 armour, 9 artilleries, 1 factory_minor, 18 infantry and 1 mech_infantry Chinese roll dice for 15 artilleries, 1 fighter and 24 infantry in Kiangsu, round 2 : 11/40 hits, 12.00 expected hits Japanese roll dice for 1 armour, 9 artilleries, 18 infantry and 1 mech_infantry in Kiangsu, round 2 : 8/29 hits, 9.83 expected hits 11 infantry owned by the Japanese and 8 infantry owned by the Chinese lost in Kiangsu Chinese roll dice for 15 artilleries, 1 fighter and 16 infantry in Kiangsu, round 3 : 11/32 hits, 10.67 expected hits Japanese roll dice for 1 armour, 9 artilleries, 7 infantry and 1 mech_infantry in Kiangsu, round 3 : 7/18 hits, 6.17 expected hits 7 infantry owned by the Japanese, 3 artilleries owned by the Japanese, 1 mech_infantry owned by the Japanese and 7 infantry owned by the Chinese lost in Kiangsu Chinese roll dice for 15 artilleries, 1 fighter and 9 infantry in Kiangsu, round 4 : 9/25 hits, 8.50 expected hits Japanese roll dice for 1 armour and 6 artilleries in Kiangsu, round 4 : 1/7 hits, 2.50 expected hits 6 artilleries owned by the Japanese, 1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu Chinese win, taking Kiangsu from Japanese with 15 artilleries, 1 fighter and 8 infantry remaining. Battle score for attacker is 52 Casualties for Chinese: 16 infantry Casualties for Japanese: 1 armour, 9 artilleries, 18 infantry and 1 mech_infantry Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in Kiangsu Non Combat Move - Chinese 2 infantry moved from Kweichow to Anhwe 1 fighter moved from Kiangsu to Anhwe Place Units - Chinese 1 infantry placed in Anhwe 4 infantry placed in Kiangsu Turn Complete - Chinese Chinese collect 20 PUs; end with 22 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 25 PUs Combat Move - British 1 armour moved from Persia to Northwest Persia British take Northwest Persia from Italians 1 armour moved from Northwest Persia to Iraq Purchase Units - British British buy 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 factory_minor and 3 mech_infantrys; Remaining resources: 4 PUs; Combat - British Non Combat Move - British 1 mech_infantry moved from West India to Eastern Persia 2 mech_infantrys moved from India to Eastern Persia 1 bomber, 5 fighters and 2 tactical_bombers moved from India to Trans-Jordan 1 infantry and 1 mech_infantry moved from Trans-Jordan to Iraq 2 fighters moved from Trans-Jordan to Gibraltar 1 fighter moved from 98 Sea Zone to Gibraltar 1 fighter moved from Gibraltar to United Kingdom 2 fighters moved from Egypt to 92 Sea Zone 1 carrier, 2 cruisers, 2 destroyers and 3 transports moved from 98 Sea Zone to 92 Sea Zone 2 infantry moved from Egypt to Trans-Jordan 1 aaGun moved from Anhwe to Kiangsu Place Units - British 1 infantry and 2 mech_infantrys placed in Egypt 1 fighter and 2 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,6 British collect 23 PUs; end with 23 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 26 PUs Place Units - UK_Pacific 3 mech_infantrys placed in India 1 factory_minor placed in West India Turn Complete - UK_Pacific UK_Pacific collect 21 PUs; end with 25 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 28 PUs Some Units in India change ownership: 3 mech_infantrys
Combat Hit Differential Summary :
Chinese : -0.17 Japanese : -2.50
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TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 12 Combat Move - Italians 1 infantry moved from Libya to Tunisia 1 bomber moved from Southern Italy to Tunisia 1 fighter moved from Ukraine to 99 Sea Zone 1 armour and 1 mech_infantry moved from Bryansk to Archangel Italians take Smolensk from Russians Purchase Units - Italians Italians buy 1 artillery, 4 infantry, 1 marine and 1 mech_infantry; Remaining resources: 0 PUs; Combat - Italians Battle in 99 Sea Zone Italians attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 99 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Tunisia Italians attack with 1 bomber and 1 infantry French defend with 1 infantry Italians roll dice for 1 bomber and 1 infantry in Tunisia, round 2 : 0/2 hits, 0.83 expected hits French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber and 1 infantry in Tunisia, round 3 : 1/2 hits, 0.83 expected hits French roll dice for 1 infantry in Tunisia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Tunisia Italians win, taking Tunisia from French with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Battle in Archangel Italians attack with 1 armour and 1 mech_infantry Russians defend with 1 mech_infantry Italians roll dice for 1 armour and 1 mech_infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Archangel Italians win, taking Archangel from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Non Combat Move - Italians 1 aaGun moved from Western Ukraine to Ukraine 1 artillery moved from Ukraine to Rostov 1 artillery moved from Bryansk to Rostov 1 fighter moved from 99 Sea Zone to Southern Italy 1 bomber moved from Tunisia to Southern Italy 1 mech_infantry moved from French Central Africa to Belgian Congo 1 armour moved from Union of South Africa to Belgian Congo Place Units - Italians 2 infantry placed in Southern Italy 1 artillery, 1 infantry and 1 marine placed in Union of South Africa 1 infantry and 1 mech_infantry placed in Ukraine Turn Complete - Italians Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,3,2,6,6 Italians collect 27 PUs (6 lost to blockades); end with 27 PUs
Combat Hit Differential Summary :
Italians : -0.33 French : -0.67 Russians : -0.33
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TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 12 Combat Move - ANZAC 2 infantry moved from Queensland to 54 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands Purchase Units - ANZAC ANZAC buy 1 artillery, 1 fighter and 4 infantry; Remaining resources: 1 PUs; Combat - ANZAC Battle in Caroline Islands Non Combat Move - ANZAC 1 mech_infantry moved from Eastern Persia to Persia 3 fighters moved from Trans-Jordan to Persia 1 destroyer moved from 34 Sea Zone to 33 Sea Zone 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 1 marine moved from 54 Sea Zone to 33 Sea Zone 2 fighters moved from Queensland to 33 Sea Zone 2 fighters moved from New South Wales to 33 Sea Zone 1 submarine moved from 19 Sea Zone to 21 Sea Zone 1 submarine moved from 37 Sea Zone to 39 Sea Zone Place Units - ANZAC 1 fighter and 1 infantry placed in Queensland 1 artillery and 2 infantry placed in New South Wales 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 18 PUs; end with 19 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 13 Research Technology - Germans Combat Move - Germans Purchase Units - Germans Germans buy 3 armour, 2 carriers, 3 fighters and 1 marine; Remaining resources: 1 PUs; Non Combat Move - Germans 1 aaGun, 8 artilleries and 17 infantry moved from Volgograd to Tambov 6 mech_infantrys moved from Bryansk to Rostov 3 mech_infantrys moved from Bryansk to Volgograd 1 artillery and 1 infantry moved from Belarus to Smolensk 1 aaGun moved from Bryansk to Smolensk 7 armour, 14 artilleries, 15 infantry and 2 mech_infantrys moved from Bryansk to Tambov 1 infantry moved from Western Ukraine to Bryansk 3 mech_infantrys moved from Novgorod to Archangel 2 fighters moved from Bryansk to Archangel 2 fighters and 1 tactical_bomber moved from Bryansk to Tambov 2 mech_infantrys moved from Bryansk to Tambov 2 tactical_bombers moved from Southern Italy to Western Germany 8 mech_infantrys moved from Southern Italy to Northern Italy 1 fighter moved from Western Germany to 112 Sea Zone 3 bombers moved from Norway to Western Germany 1 mech_infantry moved from South West Africa to Belgian Congo 4 armour moved from Rhodesia to Belgian Congo 1 armour moved from French Central Africa to Belgian Congo 1 submarine moved from 116 Sea Zone to 120 Sea Zone Place Units - Germans 2 carriers and 3 fighters placed in 112 Sea Zone 1 marine placed in Western Germany 3 armour placed in Volgograd Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,1,1,2,2 Germans collect 62 PUs (2 lost to blockades); end with 63 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs
Combat Hit Differential Summary :