LG40 StuckTojo (Allies+18) vs. Dawgoneit (Axis)

  • '19 '17 '16

    TripleA Turn Summary: Americans round 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 destroyer, 2 fighters, 8 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 mech_infantry moved from Soviet Far East to Siberia
                  Russians take Siberia from Japanese
            1 infantry moved from Soviet Far East to 3 Sea Zone
            1 infantry and 1 transport moved from 3 Sea Zone to 5 Sea Zone
            1 infantry moved from 5 Sea Zone to Amur
            1 submarine moved from 54 Sea Zone to 42 Sea Zone
            1 fighter moved from 54 Sea Zone to 42 Sea Zone
            1 bomber moved from India to French Indo China
            1 bomber moved from India to 42 Sea Zone
            1 destroyer moved from 93 Sea Zone to 92 Sea Zone
            1 submarine moved from 101 Sea Zone to 104 Sea Zone
            2 fighters moved from Eastern United States to 104 Sea Zone
            1 fighter moved from Gibraltar to 104 Sea Zone
            5 fighters moved from Gibraltar to 92 Sea Zone
            1 submarine moved from 26 Sea Zone to 16 Sea Zone
            1 fighter moved from 26 Sea Zone to 16 Sea Zone
            1 fighter and 1 tactical_bomber moved from Queensland to 42 Sea Zone
    
        Combat - Americans
            Strategic bombing raid in French Indo China
                    AA fire in French Indo China : 0/1 hits, 0.17 expected hits
                Bombing raid in French Indo China rolls: 8 and causes: 6 damage to unit: factory_minor
                Bombing raid in French Indo China causes 6 damage total. 
            Battle in Amur
            Battle in 16 Sea Zone
                Americans attack with 1 fighter and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 fighter in 16 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win, taking Amur from Japanese with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 42 Sea Zone
                Americans attack with 1 bomber, 2 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 42 Sea Zone
                Americans win with 1 bomber, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 92 Sea Zone
                Americans attack with 1 destroyer and 5 fighters
                Italians defend with 1 destroyer
                    Americans roll dice for 1 destroyer and 5 fighters in 92 Sea Zone, round 2 : 1/6 hits, 2.83 expected hits
                    Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians and 1 destroyer owned by the Americans lost in 92 Sea Zone
                Americans win with 5 fighters remaining. Battle score for attacker is 0
                Casualties for Americans: 1 destroyer
                Casualties for Italians: 1 destroyer
            Battle in 104 Sea Zone
                Americans attack with 3 fighters and 1 submarine
                Germans defend with 1 destroyer
                    Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans and 1 submarine owned by the Americans lost in 104 Sea Zone
                Americans win with 3 fighters remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Germans: 1 destroyer
    
        Non Combat Move - Americans
            1 artillery and 7 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 7 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 7 infantry moved from 91 Sea Zone to Gibraltar
            5 fighters moved from 92 Sea Zone to Gibraltar
            2 fighters moved from 104 Sea Zone to 91 Sea Zone
            1 fighter moved from 104 Sea Zone to 91 Sea Zone
            1 fighter moved from 91 Sea Zone to Gibraltar
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            1 submarine moved from 99 Sea Zone to 98 Sea Zone
            1 fighter moved from 16 Sea Zone to Midway
            1 carrier and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone
            1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 bomber moved from 42 Sea Zone to India
            1 bomber moved from French Indo China to India
            2 fighters and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
            1 aaGun moved from British Columbia to Western United States
            1 aaGun moved from Western United States to Central United States
    
        Place Units - Americans
            1 submarine placed in 101 Sea Zone
            1 artillery, 2 fighters and 6 infantry placed in Eastern United States
            1 infantry placed in Eastern United States
            1 artillery and 1 infantry placed in Western United States
            1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.67
    Italians : 0.67
    Americans : -0.67
    Japanese : -0.67
    AA fire in French Indo China : : -0.17
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Chinese round 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 12
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter and 2 infantry moved from Tsinghai to Kansu
    
        Combat - Chinese
            Battle in Kansu
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
                Chinese win, taking Kansu from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kansu to Tsinghai
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 2 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.17
    Japanese : 0.67
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: UK_Pacific round 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 destroyer, 2 fighters, 8 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 mech_infantry moved from Soviet Far East to Siberia
                  Russians take Siberia from Japanese
            1 infantry moved from Soviet Far East to 3 Sea Zone
            1 infantry and 1 transport moved from 3 Sea Zone to 5 Sea Zone
            1 infantry moved from 5 Sea Zone to Amur
            1 submarine moved from 54 Sea Zone to 42 Sea Zone
            1 fighter moved from 54 Sea Zone to 42 Sea Zone
            1 bomber moved from India to French Indo China
            1 bomber moved from India to 42 Sea Zone
            1 destroyer moved from 93 Sea Zone to 92 Sea Zone
            1 submarine moved from 101 Sea Zone to 104 Sea Zone
            2 fighters moved from Eastern United States to 104 Sea Zone
            1 fighter moved from Gibraltar to 104 Sea Zone
            5 fighters moved from Gibraltar to 92 Sea Zone
            1 submarine moved from 26 Sea Zone to 16 Sea Zone
            1 fighter moved from 26 Sea Zone to 16 Sea Zone
            1 fighter and 1 tactical_bomber moved from Queensland to 42 Sea Zone
    
        Combat - Americans
            Strategic bombing raid in French Indo China
                    AA fire in French Indo China : 0/1 hits, 0.17 expected hits
                Bombing raid in French Indo China rolls: 8 and causes: 6 damage to unit: factory_minor
                Bombing raid in French Indo China causes 6 damage total. 
            Battle in Amur
            Battle in 16 Sea Zone
                Americans attack with 1 fighter and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 fighter in 16 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win, taking Amur from Japanese with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 42 Sea Zone
                Americans attack with 1 bomber, 2 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 42 Sea Zone
                Americans win with 1 bomber, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 92 Sea Zone
                Americans attack with 1 destroyer and 5 fighters
                Italians defend with 1 destroyer
                    Americans roll dice for 1 destroyer and 5 fighters in 92 Sea Zone, round 2 : 1/6 hits, 2.83 expected hits
                    Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians and 1 destroyer owned by the Americans lost in 92 Sea Zone
                Americans win with 5 fighters remaining. Battle score for attacker is 0
                Casualties for Americans: 1 destroyer
                Casualties for Italians: 1 destroyer
            Battle in 104 Sea Zone
                Americans attack with 3 fighters and 1 submarine
                Germans defend with 1 destroyer
                    Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans and 1 submarine owned by the Americans lost in 104 Sea Zone
                Americans win with 3 fighters remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Germans: 1 destroyer
    
        Non Combat Move - Americans
            1 artillery and 7 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 7 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 7 infantry moved from 91 Sea Zone to Gibraltar
            5 fighters moved from 92 Sea Zone to Gibraltar
            2 fighters moved from 104 Sea Zone to 91 Sea Zone
            1 fighter moved from 104 Sea Zone to 91 Sea Zone
            1 fighter moved from 91 Sea Zone to Gibraltar
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            1 submarine moved from 99 Sea Zone to 98 Sea Zone
            1 fighter moved from 16 Sea Zone to Midway
            1 carrier and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone
            1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 bomber moved from 42 Sea Zone to India
            1 bomber moved from French Indo China to India
            2 fighters and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
            1 aaGun moved from British Columbia to Western United States
            1 aaGun moved from Western United States to Central United States
    
        Place Units - Americans
            1 submarine placed in 101 Sea Zone
            1 artillery, 2 fighters and 6 infantry placed in Eastern United States
            1 infantry placed in Eastern United States
            1 artillery and 1 infantry placed in Western United States
            1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 79 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter and 2 infantry moved from Tsinghai to Kansu
    
        Combat - Chinese
            Battle in Kansu
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
                Chinese win, taking Kansu from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kansu to Tsinghai
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 2 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 factory_minor, 1 fighter, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 bomber, 4 fighters, 3 infantry and 1 tactical_bomber moved from India to Burma
            2 mech_infantrys moved from Greece to Albania
            1 fighter moved from Turkey to Albania
    
        Combat - British
            Battle in Burma
                British attack with 1 bomber, 4 fighters, 3 infantry and 1 tactical_bomber
                Japanese defend with 1 artillery and 1 infantry
                    British roll dice for 1 bomber, 4 fighters, 3 infantry and 1 tactical_bomber in Burma, round 2 : 4/9 hits, 3.83 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 1 bomber, 4 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in Albania
                British attack with 1 fighter and 2 mech_infantrys
                Germans defend with 1 armour
                    British roll dice for 1 fighter and 2 mech_infantrys in Albania, round 2 : 0/3 hits, 0.83 expected hits
                    Italians roll dice for 1 armour in Albania, round 2 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 fighter and 2 mech_infantrys in Albania, round 3 : 1/3 hits, 0.83 expected hits
                    Italians roll dice for 1 armour in Albania, round 3 : 1/1 hits, 0.50 expected hits
                    1 mech_infantry owned by the British and 1 armour owned by the Germans lost in Albania
                British win, taking Albania from Italians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 2
                Casualties for British: 1 mech_infantry
                Casualties for Germans: 1 armour
    
        Non Combat Move - British
            3 armour and 5 mech_infantrys moved from Greece to Turkey
            1 fighter moved from Albania to Turkey
            1 armour moved from Persia to West India
            1 armour and 1 mech_infantry moved from Persia to Turkey
            1 mech_infantry moved from Egypt to Iraq
            1 transport moved from 39 Sea Zone to 72 Sea Zone
            1 mech_infantry moved from Union of South Africa to Tanganyika Territory
            1 transport moved from 100 Sea Zone to 98 Sea Zone
            1 fighter moved from 98 Sea Zone to Trans-Jordan
            2 fighters moved from Trans-Jordan to India
            1 fighter moved from 98 Sea Zone to Trans-Jordan
            1 fighter moved from Gibraltar to Trans-Jordan
            1 fighter moved from Trans-Jordan to 98 Sea Zone
            1 bomber, 4 fighters and 1 tactical_bomber moved from Burma to India
            1 infantry moved from Trans-Jordan to Syria
            1 artillery moved from Trans-Jordan to Syria
            1 transport moved from 98 Sea Zone to 96 Sea Zone
            1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
            1 aaGun and 1 infantry moved from 98 Sea Zone to Syria
    
        Place Units - British
            1 factory_minor placed in Iraq
            3 mech_infantrys placed in Persia
            1 artillery and 2 infantry placed in Egypt
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,5,4,1,1,5,5,4
            British collect 36 PUs (3 lost to blockades); end with 36 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs
    
        Place Units - UK_Pacific
            1 artillery and 2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Some Units in India change ownership: 1 artillery and 2 infantry
    

    Combat Hit Differential Summary :

    Germans : 0.67
    Italians : 0.67
    British : -0.50
    Americans : -0.67
    Chinese : 0.17
    Japanese : -0.67
    AA fire in French Indo China : : -0.17
    

    Savegame

  • '19 '17 '16

    @dawgoneit

    SHoot! I forgot to take my US transports back to E USA. Do you mind if I move them?


  • @StuckTojo go ahead sir

  • '19 '17 '16

    TripleA Manual Gamesave Post: UK_Pacific round 12

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 destroyer, 2 fighters, 8 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 mech_infantry moved from Soviet Far East to Siberia
                  Russians take Siberia from Japanese
            1 infantry moved from Soviet Far East to 3 Sea Zone
            1 infantry and 1 transport moved from 3 Sea Zone to 5 Sea Zone
            1 infantry moved from 5 Sea Zone to Amur
            1 submarine moved from 54 Sea Zone to 42 Sea Zone
            1 fighter moved from 54 Sea Zone to 42 Sea Zone
            1 bomber moved from India to French Indo China
            1 bomber moved from India to 42 Sea Zone
            1 destroyer moved from 93 Sea Zone to 92 Sea Zone
            1 submarine moved from 101 Sea Zone to 104 Sea Zone
            2 fighters moved from Eastern United States to 104 Sea Zone
            1 fighter moved from Gibraltar to 104 Sea Zone
            5 fighters moved from Gibraltar to 92 Sea Zone
            1 submarine moved from 26 Sea Zone to 16 Sea Zone
            1 fighter moved from 26 Sea Zone to 16 Sea Zone
            1 fighter and 1 tactical_bomber moved from Queensland to 42 Sea Zone
    
        Combat - Americans
            Strategic bombing raid in French Indo China
                    AA fire in French Indo China : 0/1 hits, 0.17 expected hits
                Bombing raid in French Indo China rolls: 8 and causes: 6 damage to unit: factory_minor
                Bombing raid in French Indo China causes 6 damage total. 
            Battle in Amur
            Battle in 16 Sea Zone
                Americans attack with 1 fighter and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 fighter in 16 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win, taking Amur from Japanese with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 42 Sea Zone
                Americans attack with 1 bomber, 2 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 42 Sea Zone
                Americans win with 1 bomber, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 92 Sea Zone
                Americans attack with 1 destroyer and 5 fighters
                Italians defend with 1 destroyer
                    Americans roll dice for 1 destroyer and 5 fighters in 92 Sea Zone, round 2 : 1/6 hits, 2.83 expected hits
                    Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians and 1 destroyer owned by the Americans lost in 92 Sea Zone
                Americans win with 5 fighters remaining. Battle score for attacker is 0
                Casualties for Americans: 1 destroyer
                Casualties for Italians: 1 destroyer
            Battle in 104 Sea Zone
                Americans attack with 3 fighters and 1 submarine
                Germans defend with 1 destroyer
                    Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans and 1 submarine owned by the Americans lost in 104 Sea Zone
                Americans win with 3 fighters remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Germans: 1 destroyer
    
        Non Combat Move - Americans
            1 artillery and 7 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 7 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 7 infantry moved from 91 Sea Zone to Gibraltar
            5 fighters moved from 92 Sea Zone to Gibraltar
            2 fighters moved from 104 Sea Zone to 91 Sea Zone
            1 fighter moved from 104 Sea Zone to 91 Sea Zone
            1 fighter moved from 91 Sea Zone to Gibraltar
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            1 submarine moved from 99 Sea Zone to 98 Sea Zone
            1 fighter moved from 16 Sea Zone to Midway
            1 carrier and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone
            1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 bomber moved from 42 Sea Zone to India
            1 bomber moved from French Indo China to India
            2 fighters and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
            1 aaGun moved from British Columbia to Western United States
            1 aaGun moved from Western United States to Central United States
    
        Place Units - Americans
            1 submarine placed in 101 Sea Zone
            1 artillery, 2 fighters and 6 infantry placed in Eastern United States
            1 infantry placed in Eastern United States
            1 artillery and 1 infantry placed in Western United States
            1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 79 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter and 2 infantry moved from Tsinghai to Kansu
    
        Combat - Chinese
            Battle in Kansu
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
                Chinese win, taking Kansu from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kansu to Tsinghai
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 2 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 factory_minor, 1 fighter, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 bomber, 4 fighters, 3 infantry and 1 tactical_bomber moved from India to Burma
            2 mech_infantrys moved from Greece to Albania
            1 fighter moved from Turkey to Albania
    
        Combat - British
            Battle in Burma
                British attack with 1 bomber, 4 fighters, 3 infantry and 1 tactical_bomber
                Japanese defend with 1 artillery and 1 infantry
                    British roll dice for 1 bomber, 4 fighters, 3 infantry and 1 tactical_bomber in Burma, round 2 : 4/9 hits, 3.83 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 1 bomber, 4 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in Albania
                British attack with 1 fighter and 2 mech_infantrys
                Germans defend with 1 armour
                    British roll dice for 1 fighter and 2 mech_infantrys in Albania, round 2 : 0/3 hits, 0.83 expected hits
                    Italians roll dice for 1 armour in Albania, round 2 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 fighter and 2 mech_infantrys in Albania, round 3 : 1/3 hits, 0.83 expected hits
                    Italians roll dice for 1 armour in Albania, round 3 : 1/1 hits, 0.50 expected hits
                    1 mech_infantry owned by the British and 1 armour owned by the Germans lost in Albania
                British win, taking Albania from Italians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 2
                Casualties for British: 1 mech_infantry
                Casualties for Germans: 1 armour
    
        Non Combat Move - British
            3 armour and 5 mech_infantrys moved from Greece to Turkey
            1 fighter moved from Albania to Turkey
            1 armour moved from Persia to West India
            1 armour and 1 mech_infantry moved from Persia to Turkey
            1 mech_infantry moved from Egypt to Iraq
            1 transport moved from 39 Sea Zone to 72 Sea Zone
            1 mech_infantry moved from Union of South Africa to Tanganyika Territory
            1 transport moved from 100 Sea Zone to 98 Sea Zone
            1 fighter moved from 98 Sea Zone to Trans-Jordan
            2 fighters moved from Trans-Jordan to India
            1 fighter moved from 98 Sea Zone to Trans-Jordan
            1 fighter moved from Gibraltar to Trans-Jordan
            1 fighter moved from Trans-Jordan to 98 Sea Zone
            1 bomber, 4 fighters and 1 tactical_bomber moved from Burma to India
            1 infantry moved from Trans-Jordan to Syria
            1 artillery moved from Trans-Jordan to Syria
            1 transport moved from 98 Sea Zone to 96 Sea Zone
            1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
            1 aaGun and 1 infantry moved from 98 Sea Zone to Syria
    
        Place Units - British
            1 factory_minor placed in Iraq
            3 mech_infantrys placed in Persia
            1 artillery and 2 infantry placed in Egypt
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,5,4,1,1,5,5,4
            British collect 36 PUs (3 lost to blockades); end with 36 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs
    
        Place Units - UK_Pacific
            1 artillery and 2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Some Units in India change ownership: 1 artillery and 2 infantry
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 91 Sea Zone: 4 transports
            EDIT: Adding units owned by Americans to 101 Sea Zone: 4 transports
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 0.67
    Italians : 0.67
    British : -0.50
    Americans : -0.67
    Chinese : 0.17
    Japanese : -0.67
    AA fire in French Indo China : : -0.17
    

    Savegame

  • '19 '17 '16

    @dawgoneit said in LG40 StuckTojo (Allies+18) vs. Dawgoneit (Axis):

    @StuckTojo go ahead sir

    @dawgoneit

    Thanks. Been away for a while. I’m a bit rusty.


  • TripleA Turn Summary: Italians round 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 12
    
        Purchase Units - Italians
            Italians buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 fighter moved from 97 Sea Zone to Greece
            1 bomber moved from Southern Italy to Greece
    
        Combat - Italians
            Battle in Greece
                Italians attack with 1 bomber and 1 fighter
                British defend with 1 infantry
                    Italians roll dice for 1 bomber and 1 fighter in Greece, round 2 : 1/2 hits, 1.17 expected hits
                    British roll dice for 1 infantry in Greece, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Greece
                Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 bomber and 1 fighter moved from Greece to 97 Sea Zone
            1 bomber moved from 97 Sea Zone to Southern Italy
            1 infantry moved from Northern Italy to Yugoslavia
    
        Place Units - Italians
            3 infantry placed in Southern Italy
            1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 11 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.17
    British : -0.33
    

    Savegame


  • @StuckTojo said in LG40 StuckTojo (Allies+18) vs. Dawgoneit (Axis):

    @dawgoneit said in LG40 StuckTojo (Allies+18) vs. Dawgoneit (Axis):

    @StuckTojo go ahead sir

    @dawgoneit

    Thanks. Been away for a while. I’m a bit rusty.

    no problem

  • '19 '17 '16

    TripleA Turn Summary: ANZAC round 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 12
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 fighter, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 fighter moved from New South Wales to Queensland
            1 fighter moved from India to Turkey
            2 infantry moved from Iraq to Turkey
    
        Place Units - ANZAC
            1 artillery and 1 infantry placed in Queensland
            1 transport placed in 54 Sea Zone
            1 submarine placed in 62 Sea Zone
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 18 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: French round 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 12
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 fighter, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 fighter moved from New South Wales to Queensland
            1 fighter moved from India to Turkey
            2 infantry moved from Iraq to Turkey
    
        Place Units - ANZAC
            1 artillery and 1 infantry placed in Queensland
            1 transport placed in 54 Sea Zone
            1 submarine placed in 62 Sea Zone
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 18 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            2 infantry moved from Egypt to Trans-Jordan
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 13
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 20 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Bulgaria to Greece
                  Germans take Greece from British
            2 infantry moved from Bulgaria to Albania
            3 infantry moved from Romania to Bessarabia
            1 fighter moved from Eastern Poland to Southern Italy
            1 tactical_bomber moved from Southern Italy to Albania
            1 tactical_bomber moved from Southern Italy to Albania
            1 infantry moved from Archangel to Vologda
                  Germans take Vologda from Russians
            2 infantry moved from Archangel to Smolensk
            2 bombers moved from Eastern Poland to Belarus
            1 bomber moved from Eastern Poland to Smolensk
            2 bombers moved from Eastern Poland to Bessarabia
            1 submarine moved from 112 Sea Zone to 110 Sea Zone
            1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
            1 submarine moved from 125 Sea Zone to 110 Sea Zone
            3 infantry moved from Normandy Bordeaux to Spain
            3 infantry moved from France to Normandy Bordeaux
            2 infantry moved from Novgorod to Belarus
            1 artillery moved from Novgorod to Belarus
    
        Combat - Germans
            Americans scrambles 1 units out of United Kingdom to defend against the attack in 110 Sea Zone
            Battle in Albania
                Germans attack with 2 infantry and 2 tactical_bombers
                British defend with 1 mech_infantry
                    Germans roll dice for 2 infantry and 2 tactical_bombers in Albania, round 2 : 2/4 hits, 1.33 expected hits
                    British roll dice for 1 mech_infantry in Albania, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Albania
                Germans win, taking Albania from British with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
            Battle in Belarus
                Germans attack with 1 artillery, 2 bombers and 2 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 1 artillery, 2 bombers and 2 infantry in Belarus, round 2 : 2/5 hits, 2.17 expected hits
                    Russians roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                Germans win, taking Belarus from Russians with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
            Battle in Smolensk
                Germans attack with 1 bomber and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 2 infantry in Smolensk, round 2 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in 110 Sea Zone
                Germans attack with 2 submarines and 1 tactical_bomber
                British defend with 1 fighter; Americans defend with 1 destroyer
                    Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 tactical_bomber in 110 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    Americans roll dice for 1 destroyer and 1 fighter in 110 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                    1 destroyer owned by the Americans lost in 110 Sea Zone
                2 submarines owned by the Germans retreated to 112 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Bessarabia
                Germans attack with 2 bombers and 3 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 2 bombers and 3 infantry in Bessarabia, round 2 : 1/5 hits, 1.83 expected hits
                    Russians roll dice for 2 infantry in Bessarabia, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Bessarabia
                    Germans roll dice for 2 bombers and 3 infantry in Bessarabia, round 3 : 3/5 hits, 1.83 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bessarabia
                Germans win, taking Bessarabia from Russians with 2 bombers and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
    
        Non Combat Move - Germans
            1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
            1 destroyer moved from 112 Sea Zone to 104 Sea Zone
            1 infantry moved from Norway to 112 Sea Zone
            1 aaGun moved from Western Germany to 112 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 112 Sea Zone to 105 Sea Zone
            1 aaGun and 1 infantry moved from 105 Sea Zone to Spain
            1 bomber moved from Smolensk to Eastern Poland
            2 bombers moved from Belarus to Eastern Poland
            2 infantry and 4 mech_infantrys moved from Poland to Eastern Poland
            2 bombers moved from Bessarabia to Eastern Poland
            2 infantry moved from Romania to Bulgaria
            1 artillery moved from Poland to Eastern Poland
            1 artillery and 7 infantry moved from Germany to Poland
            2 artilleries moved from Romania to Bulgaria
            1 artillery moved from Romania to Eastern Poland
            1 artillery moved from Romania to Bulgaria
            2 tactical_bombers moved from Albania to Southern Italy
    
        Place Units - Germans
            3 infantry placed in Novgorod
            10 infantry placed in Germany
            3 infantry placed in France
            4 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,2
            Germans collect 50 PUs (4 lost to blockades); end with 50 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.67
    British : -0.33
    Americans : -1.00
    Russians : 0.00
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Russians round 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 13
    
        Purchase Units - Russians
            Russians buy 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 artillery and 1 infantry moved from Russia to Vologda
            1 artillery and 1 infantry moved from Timguska to Yenisey
            1 armour and 1 mech_infantry moved from Novosibirsk to Yenisey
            1 artillery and 1 infantry moved from Bryansk to Belarus
            1 infantry moved from Bryansk to Smolensk
            2 fighters moved from Russia to Smolensk
            1 fighter and 1 tactical_bomber moved from Western Ukraine to Belarus
            4 infantry moved from Western Ukraine to Bessarabia
            1 fighter moved from Western Ukraine to Bessarabia
    
        Combat - Russians
            Battle in Yenisey
                Russians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                Japanese defend with 2 artilleries
                    Russians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Yenisey, round 2 : 0/4 hits, 1.33 expected hits
                    Japanese roll dice for 2 artilleries in Yenisey, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Yenisey, round 3 : 0/4 hits, 1.33 expected hits
                    Japanese roll dice for 2 artilleries in Yenisey, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Yenisey
                    Russians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Yenisey, round 4 : 0/3 hits, 1.17 expected hits
                    Japanese roll dice for 2 artilleries in Yenisey, round 4 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Russians lost in Yenisey
                    Russians roll dice for 1 armour and 1 artillery in Yenisey, round 5 : 1/2 hits, 0.83 expected hits
                    Japanese roll dice for 2 artilleries in Yenisey, round 5 : 1/2 hits, 0.67 expected hits
                    1 artillery owned by the Japanese and 1 artillery owned by the Russians lost in Yenisey
                    Russians roll dice for 1 armour in Yenisey, round 6 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 artillery in Yenisey, round 6 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Yenisey
                Russians win, taking Yenisey from Japanese with 1 armour remaining. Battle score for attacker is -3
                Casualties for Russians: 1 artillery, 1 infantry and 1 mech_infantry
                Casualties for Japanese: 2 artilleries
            Battle in Vologda
                Russians attack with 1 artillery and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Smolensk
                Russians attack with 2 fighters and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters and 1 infantry in Smolensk, round 2 : 2/3 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Belarus
                Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 artillery and 1 infantry
                    Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 3/4 hits, 1.83 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits
                    1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Germans: 1 artillery and 1 infantry
            Battle in Bessarabia
                Russians attack with 1 fighter and 4 infantry
                Germans defend with 3 infantry
                    Russians roll dice for 1 fighter and 4 infantry in Bessarabia, round 2 : 1/5 hits, 1.17 expected hits
                    Germans roll dice for 3 infantry in Bessarabia, round 2 : 0/3 hits, 1.00 expected hits
                    1 infantry owned by the Germans lost in Bessarabia
                    Russians roll dice for 1 fighter and 4 infantry in Bessarabia, round 3 : 1/5 hits, 1.17 expected hits
                    Germans roll dice for 2 infantry in Bessarabia, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Bessarabia
                    Russians roll dice for 1 fighter and 4 infantry in Bessarabia, round 4 : 0/5 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in Bessarabia, round 4 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 4 infantry in Bessarabia, round 5 : 1/5 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in Bessarabia, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
                Russians win, taking Bessarabia from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 3 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Bessarabia to Russia
            1 fighter and 1 tactical_bomber moved from Belarus to Russia
            2 fighters moved from Smolensk to Russia
            1 armour and 1 mech_infantry moved from Ukraine to Volgograd
            1 mech_infantry moved from Ukraine to Bryansk
            4 aaGuns, 5 armour, 8 artilleries, 13 infantry and 5 mech_infantrys moved from Western Ukraine to Bryansk
            1 mech_infantry moved from Russia to Bryansk
    
        Place Units - Russians
            2 mech_infantrys placed in Volgograd
            3 infantry placed in Ukraine
            3 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 28 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Germans : -2.67
    Russians : -2.50
    Japanese : 0.00
    

    Savegame


  • TripleA Move Summary: Japanese round 13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 13
    
        Purchase Units - Japanese
            Japanese repair damage of 6x factory_minor; Remaining resources: 54 PUs; 6 SuicideAttackTokens; 
            Japanese buy 3 destroyers, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 unit repaired.
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            1 submarine moved from 6 Sea Zone to 5 Sea Zone
            3 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            2 infantry moved from 5 Sea Zone to Siberia
            1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            1 infantry and 1 mech_infantry moved from 5 Sea Zone to Amur
            1 fighter and 1 tactical_bomber moved from Yakut S.S.R. to Yenisey
            1 armour moved from Sikang to Caucasus
                  Japanese take Kazakhstan from Russians
                  Japanese take Caucasus from Russians
            1 artillery and 2 infantry moved from Sikang to Tsinghai
            1 artillery and 1 infantry moved from Shensi to Kansu
            1 infantry moved from Shensi to Tsinghai
            1 artillery moved from Suiyuyan to Kansu
            1 destroyer moved from 37 Sea Zone to 55 Sea Zone
            3 infantry moved from Yunnan to Burma
            2 bombers, 2 fighters and 1 tactical_bomber moved from Yunnan to India
            3 infantry moved from French Indo China to Yunnan
            1 artillery moved from Shan State to Burma
            1 artillery and 1 infantry moved from Shan State to Malaya
            1 armour moved from Siam to Malaya
            1 battleship, 2 carriers, 1 cruiser, 2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 39 Sea Zone
            1 battleship, 3 carriers, 1 cruiser, 3 fighters and 3 tactical_bombers moved from 37 Sea Zone to 39 Sea Zone
            2 transports moved from 37 Sea Zone to 19 Sea Zone
            1 mech_infantry moved from Kiangsu to 19 Sea Zone
            1 mech_infantry moved from Kiangsu to 19 Sea Zone
    

    Savegame


  • @StuckTojo scramble in sz39?


  • @dawgoneit hope your trip went well

  • '19 '17 '16

    @dawgoneit

    No scramble.

    The trip was good. Got some sun and escape from Winter, and saw some parts of the world that are a little off the beaten track.

    Hope all’s well with you.


  • TripleA Manual Gamesave Post: Japanese round 13

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 13
    
        Purchase Units - Japanese
            Japanese repair damage of 6x factory_minor; Remaining resources: 54 PUs; 6 SuicideAttackTokens; 
            Japanese buy 3 destroyers, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 unit repaired.
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            1 submarine moved from 6 Sea Zone to 5 Sea Zone
            3 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            2 infantry moved from 5 Sea Zone to Siberia
            1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            1 infantry and 1 mech_infantry moved from 5 Sea Zone to Amur
            1 fighter and 1 tactical_bomber moved from Yakut S.S.R. to Yenisey
            1 armour moved from Sikang to Caucasus
                  Japanese take Kazakhstan from Russians
                  Japanese take Caucasus from Russians
            1 artillery and 2 infantry moved from Sikang to Tsinghai
            1 artillery and 1 infantry moved from Shensi to Kansu
            1 infantry moved from Shensi to Tsinghai
            1 artillery moved from Suiyuyan to Kansu
            1 destroyer moved from 37 Sea Zone to 55 Sea Zone
            3 infantry moved from Yunnan to Burma
            2 bombers, 2 fighters and 1 tactical_bomber moved from Yunnan to India
            3 infantry moved from French Indo China to Yunnan
            1 artillery moved from Shan State to Burma
            1 artillery and 1 infantry moved from Shan State to Malaya
            1 armour moved from Siam to Malaya
            1 battleship, 2 carriers, 1 cruiser, 2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 39 Sea Zone
            1 battleship, 3 carriers, 1 cruiser, 3 fighters and 3 tactical_bombers moved from 37 Sea Zone to 39 Sea Zone
            2 transports moved from 37 Sea Zone to 19 Sea Zone
            1 mech_infantry moved from Kiangsu to 19 Sea Zone
            1 mech_infantry moved from Kiangsu to 19 Sea Zone
    
        Combat - Japanese
            Battle in 5 Sea Zone
                Japanese attack with 1 submarine and 2 transports
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 5 Sea Zone
                    Japanese roll dice for 1 submarine in 5 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Japanese win with 1 submarine and 2 transports remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in India
                Japanese attack with 2 bombers, 2 fighters and 1 tactical_bomber
                British defend with 3 aaGuns, 1 armour, 6 artilleries, 1 bomber, 6 fighters, 13 infantry, 2 mech_infantrys and 1 tactical_bomber; ANZAC defend with 2 fighters and 2 infantry; Americans defend with 2 bombers and 5 fighters; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                    AA fire in India : 1/5 hits, 0.83 expected hits
                    1 fighter owned by the Japanese lost in India
                    Japanese roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in India, round 2 : 3/4 hits, 2.50 expected hits
                    UK_Pacific roll dice for 3 aaGuns, 1 armour, 6 artilleries, 3 bombers, 13 fighters, 15 infantry, 2 mech_infantrys and 1 tactical_bomber in India, round 2 : 14/41 hits, 17.83 expected hits
                    1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 3 aaGuns owned by the British and 2 bombers owned by the Japanese lost in India
                UK_Pacific win with 1 armour, 6 artilleries, 3 bombers, 13 fighters, 15 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -40
                Casualties for Japanese: 2 bombers, 2 fighters and 1 tactical_bomber
                Casualties for British: 3 aaGuns
    

    Combat Hit Differential Summary :

    UK_Pacific : -3.83
    AA fire in India : : 0.17
    Japanese : 0.17
    

    Savegame


  • @StuckTojo i posted early. my planes were not suppose to attack india. can i have them back?


  • @dawgoneit and i will give you your guns back.

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