@koala a big start for japan! No scramble thanks
FerrousGryphon (Allies+7) vs Simon33 (Axis) BM3
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@simon33 you defended well enough I think
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TripleA Turn Summary: Italians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 13 Combat Move - Italians 1 armour moved from Bryansk to Tambov Italians take Rostov from Russians 1 mech_infantry moved from Bryansk to Tambov 1 bomber moved from Western Germany to United Kingdom Purchase Units - Italians Italians buy 1 bomber and 2 submarines; Remaining resources: 0 PUs; Combat - Italians Strategic bombing raid in United Kingdom AA fire in United Kingdom : 0/1 hits, 0.17 expected hits Bombing raid in United Kingdom rolls: 6 and causes: 6 damage to unit: factory_major Bombing raid in United Kingdom causes 6 damage total. Battle in Tambov Italians attack with 1 armour and 1 mech_infantry British defend with 1 mech_infantry Italians roll dice for 1 armour and 1 mech_infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Tambov Italians win, taking Tambov from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Non Combat Move - Italians 1 aaGun moved from Ukraine to Western Ukraine 1 armour moved from Kansu to Evenkiyskiy 1 bomber moved from United Kingdom to Western Germany 1 aaGun and 6 infantry moved from Northern Italy to Western Germany 2 infantry moved from France to Southern France 2 infantry moved from France to Western Germany 3 infantry moved from Western Germany to Germany 1 artillery and 1 infantry moved from Denmark to Western Germany Place Units - Italians 2 submarines placed in 97 Sea Zone 1 bomber placed in Southern Italy Turn Complete - Italians Italians collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians : 0.33 Russians : -0.33 AA fire in United Kingdom : : -0.17
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@Ferrousgryphon said in FerrousGryphon (Allies+7) vs Simon33 (Axis) BM3:
@simon33 you defended well enough I think
Could have been worse, but still losing the main force of Japan’s navy is never good.
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TripleA Turn Summary: French round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 13 Combat Move - ANZAC 3 submarines moved from 33 Sea Zone to 35 Sea Zone 1 mech_infantry moved from New South Wales to Western Australia ANZAC take Western Australia from Japanese 2 infantry moved from New South Wales to Queensland 2 fighters moved from New South Wales to Queensland Purchase Units - ANZAC ANZAC buy 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs; Combat - ANZAC Battle in 35 Sea Zone ANZAC attack with 3 submarines Japanese defend with 1 destroyer ANZAC roll dice for 3 submarines in 35 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 35 Sea Zone ANZAC win, taking 35 Sea Zone from Japanese with 3 submarines remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Queensland ANZAC attack with 2 fighters and 2 infantry Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry ANZAC roll dice for 2 fighters and 2 infantry in Queensland, round 2 : 0/4 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Queensland, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 2 fighters and 2 infantry in Queensland, round 3 : 1/4 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Queensland, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Queensland ANZAC win, taking Queensland from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 2 fighters moved from Queensland to New South Wales 1 cruiser moved from 33 Sea Zone to 26 Sea Zone 2 infantry moved from Volgograd to Caucasus Place Units - ANZAC 1 fighter and 1 mech_infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 9 PUs; end with 9 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 12 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -1.67 Japanese : -1.00
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TripleA Turn Summary: Germans round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 14 Research Technology - Germans Combat Move - Germans 1 submarine moved from 115 Sea Zone to 112 Sea Zone 1 mech_infantry moved from Bryansk to Volgograd Germans take Volgograd from Russians 2 artilleries and 3 infantry moved from Bryansk to Russia 1 infantry moved from Bryansk to Russia 7 fighters and 2 tactical_bombers moved from Novgorod to Finland 5 armour, 2 artilleries, 7 fighters, 3 infantry, 11 mech_infantrys and 2 tactical_bombers moved from Finland to Norway 3 bombers and 1 fighter moved from Western Germany to Norway 1 transport moved from 115 Sea Zone to 113 Sea Zone 1 infantry moved from Germany to 113 Sea Zone 1 artillery moved from Western Germany to 113 Sea Zone 1 artillery and 1 infantry moved from 113 Sea Zone to Norway 1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 115 Sea Zone to 113 Sea Zone Purchase Units - Germans Germans buy 2 armour, 2 artilleries, 1 carrier, 3 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat - Germans Battle in 112 Sea Zone Germans attack with 1 submarine Americans defend with 2 transports 2 transports owned by the Americans lost in 112 Sea Zone Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans win with 1 submarine remaining. Battle score for attacker is 14 Casualties for Americans: 2 transports Battle in Norway Germans attack with 5 armour, 3 artilleries, 3 bombers, 8 fighters, 4 infantry, 11 mech_infantrys and 2 tactical_bombers British defend with 3 artilleries, 1 bomber, 7 fighters, 5 infantry and 1 mech_infantry; French defend with 1 fighter; Americans defend with 1 airfield, 2 artilleries, 1 factory_minor, 7 fighters and 8 infantry Germans roll dice for 1 battleship and 1 cruiser in Norway, round 2 : 2/2 hits, 1.17 expected hits Germans roll dice for 5 armour, 3 artilleries, 3 bombers, 8 fighters, 4 infantry, 11 mech_infantrys and 2 tactical_bombers in Norway, round 2 : 12/36 hits, 13.83 expected hits Americans roll dice for 5 artilleries, 1 bomber, 15 fighters, 13 infantry and 1 mech_infantry in Norway, round 2 : 18/35 hits, 16.50 expected hits 1 mech_infantry owned by the British, 3 artilleries owned by the Germans, 4 infantry owned by the Germans, 8 infantry owned by the Americans, 11 mech_infantrys owned by the Germans and 5 infantry owned by the British lost in Norway 5 armour retreated to Finland Americans win with 5 artilleries, 1 bomber and 15 fighters remaining. Battle score for attacker is -25 Casualties for Germans: 3 artilleries, 4 infantry and 11 mech_infantrys Casualties for Americans: 8 infantry Casualties for British: 5 infantry and 1 mech_infantry Battle in Russia Germans attack with 2 artilleries and 4 infantry Russians defend with 1 airfield, 1 factory_major, 3 infantry and 1 mech_infantry Germans roll dice for 2 artilleries and 4 infantry in Russia, round 2 : 2/6 hits, 1.67 expected hits Russians roll dice for 3 infantry and 1 mech_infantry in Russia, round 2 : 3/4 hits, 1.33 expected hits 2 infantry owned by the Russians and 3 infantry owned by the Germans lost in Russia Germans roll dice for 2 artilleries and 1 infantry in Russia, round 3 : 0/3 hits, 1.00 expected hits Russians roll dice for 1 infantry and 1 mech_infantry in Russia, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 2 artilleries and 1 infantry in Russia, round 4 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 infantry and 1 mech_infantry in Russia, round 4 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Russia Germans roll dice for 2 artilleries and 1 infantry in Russia, round 5 : 2/3 hits, 1.00 expected hits Russians roll dice for 1 mech_infantry in Russia, round 5 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Russia Germans captures 7PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 3 infantry Casualties for Russians: 3 infantry and 1 mech_infantry triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians Non Combat Move - Germans 3 armour, 30 artilleries, 10 infantry and 13 mech_infantrys moved from Bryansk to Tambov 2 armour and 31 mech_infantrys moved from Ukraine to Bryansk 2 armour and 31 mech_infantrys moved from Bryansk to Tambov 5 mech_infantrys moved from Novgorod to Finland 3 bombers moved from Norway to Western Germany 3 fighters and 2 tactical_bombers moved from Norway to Finland 1 fighter moved from Norway to Western Germany 4 fighters moved from Norway to 113 Sea Zone 1 mech_infantry moved from Germany to Eastern Poland 1 artillery moved from France to Southern France 1 infantry moved from Persia to Eastern Persia 1 submarine moved from 120 Sea Zone to 116 Sea Zone Place Units - Germans 1 carrier and 1 transport placed in 113 Sea Zone 1 infantry and 2 mech_infantrys placed in Ukraine 1 armour and 2 mech_infantrys placed in Novgorod 2 artilleries placed in Southern France 1 armour and 2 infantry placed in Western Germany Germans undo move 4. 2 artilleries placed in Western Germany 1 mech_infantry placed in Germany Turn Complete - Germans Germans collect 62 PUs; end with 69 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 71 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 86 PUs
Combat Hit Differential Summary :
Germans : -1.00 Americans : 1.50 Russians : 0.00
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Assumed you’d keep the bomber in Norway. Wasn’t sure about US vs UK though and just took the inf+1mech. Also assumed no scramble. Can’t see how it would have made sense to scramble.
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TripleA Turn Summary: Russians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 14 Combat Move - Russians 3 armour, 16 artilleries, 1 fighter, 48 infantry, 4 mech_infantrys and 1 tactical_bomber moved from Samara to Tambov Combat - Russians Battle in Tambov Russians attack with 3 armour, 16 artilleries, 1 fighter, 48 infantry, 4 mech_infantrys and 1 tactical_bomber Germans defend with 5 armour, 30 artilleries, 10 infantry and 44 mech_infantrys; Italians defend with 1 armour and 1 mech_infantry Russians roll dice for 3 armour, 16 artilleries, 1 fighter, 48 infantry, 4 mech_infantrys and 1 tactical_bomber in Tambov, round 2 : 23/73 hits, 19.33 expected hits Italians roll dice for 6 armour, 30 artilleries, 10 infantry and 45 mech_infantrys in Tambov, round 2 : 32/91 hits, 31.33 expected hits 32 infantry owned by the Russians, 1 mech_infantry owned by the Italians, 10 infantry owned by the Germans and 12 mech_infantrys owned by the Germans lost in Tambov Russians roll dice for 3 armour, 16 artilleries, 1 fighter, 16 infantry, 4 mech_infantrys and 1 tactical_bomber in Tambov, round 3 : 14/41 hits, 14.00 expected hits Italians roll dice for 6 armour, 30 artilleries and 32 mech_infantrys in Tambov, round 3 : 16/68 hits, 23.67 expected hits 16 infantry owned by the Russians and 14 mech_infantrys owned by the Germans lost in Tambov Russians roll dice for 3 armour, 16 artilleries, 1 fighter, 4 mech_infantrys and 1 tactical_bomber in Tambov, round 4 : 14/25 hits, 9.33 expected hits Italians roll dice for 6 armour, 30 artilleries and 18 mech_infantrys in Tambov, round 4 : 22/54 hits, 19.00 expected hits 4 mech_infantrys owned by the Russians, 2 armour owned by the Russians, 16 artilleries owned by the Russians and 14 mech_infantrys owned by the Germans lost in Tambov 1 armour owned by the Russians retreated to Samara Italians win with 6 armour, 30 artilleries and 4 mech_infantrys remaining. Battle score for attacker is -42 Casualties for Russians: 2 armour, 16 artilleries, 48 infantry and 4 mech_infantrys Casualties for Germans: 10 infantry and 40 mech_infantrys Casualties for Italians: 1 mech_infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Tambov to Northwest Persia 6 aaGuns moved from Samara to Kazakhstan Turn Complete - Russians
Combat Hit Differential Summary :
Italians : -4.00 Russians : 8.33
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@simon33 good assumptions I ran a suicide mission with the Russians and took the default casualties so if you want to edit feel free.
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TripleA Turn Summary: Japanese round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 14 Combat Move - Japanese 1 bomber moved from Northern Territory to 34 Sea Zone 1 fighter moved from Japan to 22 Sea Zone 1 fighter, 1 infantry and 1 tactical_bomber moved from Northern Territory to South Australia 2 fighters and 2 infantry moved from Northern Territory to Queensland 4 artilleries and 4 infantry moved from Northern Territory to Western Australia 1 bomber, 2 fighters and 1 tactical_bomber moved from Northern Territory to 45 Sea Zone 1 fighter moved from Kiangsu to 21 Sea Zone 2 artilleries and 2 infantry moved from Dutch New Guinea to New Guinea 1 infantry moved from Tsinghai to Kazakhstan 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 21 Sea Zone 1 fighter moved from Kiangsu to Guam 1 artillery and 1 infantry moved from 21 Sea Zone to Guam Purchase Units - Japanese Japanese buy 1 armour, 2 artilleries, 3 carriers, 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 3 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in 22 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 22 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Kazakhstan Japanese attack with 1 infantry Russians defend with 6 aaGuns 6 aaGuns owned by the Russians lost in Kazakhstan Japanese win, taking Kazakhstan from Russians with 1 infantry remaining. Battle score for attacker is 30 Casualties for Russians: 6 aaGuns Battle in 34 Sea Zone Japanese attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 34 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 21 Sea Zone Japanese attack with 1 fighter and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 21 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Guam Japanese attack with 1 artillery, 1 fighter and 1 infantry Americans defend with 1 airfield, 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Guam, round 2 : 1/3 hits, 1.17 expected hits Americans roll dice for 1 artillery and 1 infantry in Guam, round 2 : 1/2 hits, 0.67 expected hits 1 fighter owned by the Japanese and 1 infantry owned by the Americans lost in Guam Japanese roll dice for 1 artillery and 1 infantry in Guam, round 3 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 artillery in Guam, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Guam, round 4 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 artillery in Guam, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Guam, round 5 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 artillery in Guam, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Guam, round 6 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 artillery in Guam, round 6 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Americans lost in Guam Japanese win, taking Guam from Americans with 1 artillery remaining. Battle score for attacker is -6 Casualties for Japanese: 1 fighter and 1 infantry Casualties for Americans: 1 artillery and 1 infantry Battle in Western Australia Japanese attack with 4 artilleries and 4 infantry ANZAC defend with 1 harbour and 1 mech_infantry Japanese roll dice for 4 artilleries and 4 infantry in Western Australia, round 2 : 2/8 hits, 2.67 expected hits ANZAC roll dice for 1 mech_infantry in Western Australia, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the ANZAC lost in Western Australia Japanese win, taking Western Australia from ANZAC with 4 artilleries and 4 infantry remaining. Battle score for attacker is 4 Casualties for ANZAC: 1 mech_infantry Battle in New Guinea Japanese attack with 2 artilleries and 2 infantry ANZAC defend with 1 artillery Japanese roll dice for 2 artilleries and 2 infantry in New Guinea, round 2 : 1/4 hits, 1.33 expected hits ANZAC roll dice for 1 artillery in New Guinea, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in New Guinea Japanese win, taking New Guinea from ANZAC with 2 artilleries and 1 infantry remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 artillery Battle in 45 Sea Zone Japanese attack with 1 bomber, 2 fighters and 1 tactical_bomber Americans defend with 1 battleship Japanese roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 45 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits Americans roll dice for 1 battleship in 45 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Japanese and 1 battleship owned by the Americans lost in 45 Sea Zone Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Japanese: 1 fighter Casualties for Americans: 1 battleship Battle in South Australia Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Americans defend with 1 mech_infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in South Australia, round 2 : 0/3 hits, 1.33 expected hits ANZAC roll dice for 1 mech_infantry in South Australia, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in South Australia, round 3 : 1/3 hits, 1.33 expected hits ANZAC roll dice for 1 mech_infantry in South Australia, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in South Australia Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for Americans: 1 mech_infantry Battle in Queensland Japanese attack with 2 fighters and 2 infantry ANZAC defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry Japanese roll dice for 2 fighters and 2 infantry in Queensland, round 2 : 1/4 hits, 1.33 expected hits ANZAC roll dice for 2 infantry in Queensland, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Queensland Japanese roll dice for 2 fighters and 1 infantry in Queensland, round 3 : 2/3 hits, 1.17 expected hits ANZAC roll dice for 1 infantry in Queensland, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Queensland Japanese win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for ANZAC: 2 infantry Non Combat Move - Japanese 2 fighters moved from Queensland to Northern Territory 1 fighter and 1 tactical_bomber moved from South Australia to Northern Territory 1 artillery and 1 infantry moved from Northern Territory to Western Australia 1 bomber, 1 fighter and 1 tactical_bomber moved from 45 Sea Zone to Philippines 1 bomber moved from 34 Sea Zone to Philippines 1 fighter moved from 22 Sea Zone to 19 Sea Zone 1 fighter moved from 21 Sea Zone to 19 Sea Zone 1 carrier, 2 fighters and 2 transports moved from 37 Sea Zone to 19 Sea Zone 1 infantry moved from Amur to Manchuria 2 infantry moved from Buyant-Uhaa to Chahar 1 artillery and 1 infantry moved from Buyant-Uhaa to Jehol 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Shensi to Tsinghai 1 infantry moved from Hopei to Shensi 1 infantry moved from Anhwe to Hopei 1 infantry moved from Kiangsu to Anhwe 3 infantry moved from Eastern Persia to Persia 1 artillery and 2 infantry moved from India to West India 3 mech_infantrys moved from Szechwan to Sikang 1 mech_infantry moved from Yunnan to Sikang 2 fighters moved from Japan to 19 Sea Zone Place Units - Japanese 2 carriers and 1 destroyer placed in 19 Sea Zone 1 carrier placed in 39 Sea Zone 1 artillery and 1 infantry placed in India 1 armour, 1 artillery and 1 infantry placed in French Indo China 1 fighter and 1 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 5,4,5,1,1,4 Japanese collect 75 PUs (2 lost to blockades); end with 78 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 81 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 86 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 91 PUs
Combat Hit Differential Summary :
Americans : 0.33 ANZAC : 1.67 Japanese : -4.33
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@simon33 I’ve pulled out every desperate act I could but it’s not enough. Good game sir. I will post the results. Thank you for the game
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Good Game. Been a long time since we’ve played.