@max334 changed the loss in yunnan to only losing 1 plane and leaving the territory chinese
LG40 StuckTojo (Axis) vs. Dawgoneit (Allies +30)
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11 Purchase Units - Italians Italians buy 1 carrier and 1 fighter; Remaining resources: 2 PUs; Combat Move - Italians 1 armour and 1 fighter moved from Caucasus to Northwest Persia 1 bomber moved from Bulgaria to Northwest Persia Combat - Italians Battle in Northwest Persia Italians attack with 1 armour, 1 bomber and 1 fighter British defend with 1 armour Italians roll dice for 1 armour, 1 bomber and 1 fighter in Northwest Persia, round 2 : 3/3 hits, 1.67 expected hits British roll dice for 1 armour in Northwest Persia, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Northwest Persia Italians win, taking Northwest Persia from British with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 6 Casualties for British: 1 armour Non Combat Move - Italians 1 fighter moved from Northwest Persia to Volgograd 1 aaGun moved from Caucasus to Northwest Persia 1 bomber moved from Northwest Persia to Bulgaria 2 mech_infantrys moved from Ukraine to Caucasus 1 armour and 1 mech_infantry moved from Romania to Ukraine 1 armour moved from Turkmenistan to Caucasus Place Units - Italians Turning on Edit Mode EDIT: Removing units owned by Italians from Southern Italy: 1 fighter EDIT: Adding units owned by Italians to Southern Italy: 1 fighter EDIT: Turning off Edit Mode 1 carrier placed in 97 Sea Zone 1 fighter placed in 97 Sea Zone Turn Complete - Italians Italians collect 21 PUs; end with 23 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 30 PUs
Combat Hit Differential Summary :
Italians : 1.33 British : -0.50
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TripleA Turn Summary: ANZAC round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 2 fighters and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - ANZAC 3 fighters moved from Northern Territory to India 1 infantry moved from Northern Territory to 55 Sea Zone 1 infantry and 1 transport moved from 55 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Malaya 1 artillery moved from New South Wales to 62 Sea Zone 1 artillery and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 artillery moved from Northern Territory to Queensland 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Malaya Battle in Java ANZAC attack with 1 artillery and 1 infantry Japanese defend with 2 infantry ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 2 infantry in Java, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java Japanese win, taking Malaya from Germans with 1 infantry remaining. Battle score for attacker is -4 Casualties for ANZAC: 1 artillery and 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - ANZAC Place Units - ANZAC 2 fighters and 1 tactical_bomber placed in Queensland Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,6 ANZAC collect 12 PUs (2 lost to blockades); end with 12 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Combat Hit Differential Summary :
ANZAC : 0.33 Japanese : 1.33
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11 Combat Move - French 1 infantry moved from Alexandria to Egypt Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 1 artillery, 1 bomber, 1 destroyer, 2 fighters, 7 mech_infantrys and 1 tactical_bomber; Remaining resources: 1 PUs; Combat Move - Germans 5 artilleries and 1 mech_infantry moved from Turkmenistan to Eastern Persia 3 mech_infantrys moved from Kazakhstan to Eastern Persia 3 mech_infantrys moved from Caucasus to Persia 1 bomber moved from Caucasus to Persia 1 bomber moved from Burma to Persia 1 armour moved from Buryatia to Yenisey 1 armour moved from Evenkiyskiy to Novosibirsk 1 destroyer moved from 112 Sea Zone to 104 Sea Zone 1 submarine moved from 112 Sea Zone to 104 Sea Zone 4 fighters and 2 tactical_bombers moved from 110 Sea Zone to 104 Sea Zone 1 tactical_bomber moved from Normandy Bordeaux to United Kingdom Combat - Germans Strategic bombing raid in United Kingdom AA fire in United Kingdom : 0/1 hits, 0.17 expected hits Bombing raid in United Kingdom rolls: 5 and causes: 5 damage to unit: airfield Bombing raid in United Kingdom causes 5 damage total. Battle in 104 Sea Zone Germans attack with 1 destroyer, 4 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer and 1 submarine Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer, 4 fighters and 2 tactical_bombers in 104 Sea Zone, round 2 : 4/7 hits, 3.67 expected hits Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 104 Sea Zone Germans win with 1 destroyer, 4 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 14 Casualties for Americans: 1 destroyer and 1 submarine Battle in Eastern Persia Germans attack with 5 artilleries and 4 mech_infantrys Americans defend with 1 armour and 2 mech_infantrys Germans roll dice for 5 artilleries and 4 mech_infantrys in Eastern Persia, round 2 : 3/9 hits, 3.00 expected hits British roll dice for 1 armour and 2 mech_infantrys in Eastern Persia, round 2 : 1/3 hits, 1.17 expected hits 1 artillery owned by the Germans, 1 armour owned by the Americans and 2 mech_infantrys owned by the Americans lost in Eastern Persia Germans win, taking Eastern Persia from British with 4 artilleries and 4 mech_infantrys remaining. Battle score for attacker is 10 Casualties for Germans: 1 artillery Casualties for Americans: 1 armour and 2 mech_infantrys Battle in Persia Germans attack with 2 bombers and 3 mech_infantrys British defend with 3 armour, 1 factory_minor and 1 fighter Germans roll dice for 2 bombers and 3 mech_infantrys in Persia, round 2 : 4/5 hits, 1.83 expected hits British roll dice for 3 armour and 1 fighter in Persia, round 2 : 4/4 hits, 2.17 expected hits 1 bomber owned by the Germans, 3 mech_infantrys owned by the Germans, 1 fighter owned by the British and 3 armour owned by the British lost in Persia Germans win with 1 bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 bomber and 3 mech_infantrys Casualties for British: 3 armour and 1 fighter Non Combat Move - Germans 1 bomber moved from Persia to Volgograd 1 armour and 2 mech_infantrys moved from Volgograd to Northwest Persia 3 mech_infantrys moved from Ukraine to Caucasus 3 mech_infantrys moved from Russia to Kazakhstan 4 mech_infantrys moved from Yugoslavia to Bessarabia 1 fighter moved from Normandy Bordeaux to 97 Sea Zone 4 fighters and 2 tactical_bombers moved from 104 Sea Zone to 110 Sea Zone 1 tactical_bomber moved from United Kingdom to Normandy Bordeaux Place Units - Germans 2 armour and 1 mech_infantry placed in Volgograd 3 mech_infantrys placed in Ukraine 3 mech_infantrys placed in Russia 1 artillery and 1 fighter placed in Normandy Bordeaux 1 bomber, 1 fighter and 1 tactical_bomber placed in Western Germany 1 destroyer placed in 110 Sea Zone Turn Complete - Germans Germans collect 67 PUs; end with 68 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 93 PUs
Combat Hit Differential Summary :
Germans : 2.17 British : 1.67 Americans : -0.50 AA fire in United Kingdom : : -0.17
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12 Combat Move - Russians Turn Complete - Russians
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12 Purchase Units - Japanese Japanese buy 1 armour, 1 carrier, 1 destroyer, 5 mech_infantrys and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery moved from Anhwe to Hopei 1 mech_infantry moved from Kiangsu to Hopei 2 mech_infantrys moved from Kweichow to Shensi 1 mech_infantry moved from Kweichow to Szechwan 2 mech_infantrys moved from French Indo China to Malaya 1 fighter and 1 tactical_bomber moved from Shan State to Malaya 1 submarine moved from 57 Sea Zone to 55 Sea Zone 1 destroyer moved from 56 Sea Zone to 55 Sea Zone 2 fighters and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone 1 fighter moved from 35 Sea Zone to 37 Sea Zone 1 submarine moved from 35 Sea Zone to 42 Sea Zone 1 destroyer moved from 45 Sea Zone to 54 Sea Zone 1 submarine moved from 6 Sea Zone to 25 Sea Zone 1 fighter moved from Japan to 25 Sea Zone 1 bomber moved from Kweichow to Hopei 1 bomber moved from Kweichow to Szechwan 1 fighter and 1 tactical_bomber moved from Kweichow to Shensi Combat - Japanese Battle in 37 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 37 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 42 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 25 Sea Zone Japanese attack with 1 fighter and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in 55 Sea Zone Japanese attack with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber British defend with 1 battleship Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the British Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits British roll dice for 1 battleship in 55 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 submarine owned by the Japanese and 1 battleship owned by the British lost in 55 Sea Zone Japanese win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for Japanese: 1 submarine Casualties for British: 1 battleship Battle in Malaya Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Malaya, round 2 : 1/4 hits, 1.50 expected hits UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Hopei Japanese attack with 1 artillery, 1 bomber and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Hopei, round 2 : 2/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 1 artillery and 1 bomber remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for Chinese: 1 infantry Battle in Shensi Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Shensi, round 2 : 3/4 hits, 1.50 expected hits Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Szechwan Japanese attack with 1 bomber and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 1 mech_infantry in Szechwan, round 2 : 1/2 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 bomber moved from Szechwan to Kweichow 1 bomber moved from Hopei to Kweichow 1 fighter and 1 tactical_bomber moved from Shensi to Kweichow 1 armour moved from French Indo China to Kweichow 4 mech_infantrys moved from Shan State to Yunnan 1 fighter and 1 tactical_bomber moved from Shan State to Eastern Persia 5 fighters and 5 tactical_bombers moved from Burma to Eastern Persia 8 armour, 4 artilleries and 13 mech_infantrys moved from Burma to Yunnan 1 fighter and 1 tactical_bomber moved from Malaya to Yunnan 2 fighters and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China 1 fighter moved from 37 Sea Zone to French Indo China 1 infantry moved from Soviet Far East to Siberia 1 artillery moved from Sakha to Amur 3 aaGuns moved from Anhwe to Hopei 2 mech_infantrys moved from Kiangsu to Hopei 1 mech_infantry moved from Yunnan to Kweichow 1 fighter moved from 25 Sea Zone to 6 Sea Zone Place Units - Japanese 1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone 1 armour and 2 mech_infantrys placed in French Indo China 3 mech_infantrys placed in Kiangsu Turn Complete - Japanese Japanese collect 60 PUs; end with 61 PUs
Combat Hit Differential Summary :
British : 0.33 Americans : 0.67 Chinese : -0.33 UK_Pacific : -0.33 Japanese : 3.83
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TripleA Turn Summary: Americans round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12 Purchase Units - Americans Americans buy 1 destroyer, 2 fighters, 6 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 unit repaired. 1 bomber, 9 fighters and 1 tactical_bomber moved from India to Eastern Persia 1 bomber moved from Sumatra to Eastern Persia 2 artilleries, 1 battleship, 5 carriers, 3 cruisers, 5 destroyers, 5 infantry, 1 mech_infantry and 4 transports moved from 63 Sea Zone to 49 Sea Zone 7 fighters moved from Western United States to 49 Sea Zone 2 submarines moved from 63 Sea Zone to 54 Sea Zone 6 fighters moved from 91 Sea Zone to 104 Sea Zone 1 destroyer and 1 submarine moved from 91 Sea Zone to 104 Sea Zone 1 mech_infantry moved from Egypt to Iraq 1 artillery and 2 infantry moved from Egypt to Trans-Jordan 2 infantry moved from Alexandria to Egypt 1 artillery and 3 infantry moved from Tobruk to Alexandria 3 infantry moved from Libya to Tobruk 3 artilleries, 3 infantry and 2 mech_infantrys moved from Tunisia to Libya 2 mech_infantrys moved from Libya to Tobruk 2 infantry moved from Algeria to Tunisia 4 infantry moved from Morocco to Algeria 2 mech_infantrys moved from Morocco to Tunisia Combat - Americans Battle in 104 Sea Zone Americans attack with 1 destroyer, 6 fighters and 1 submarine Germans defend with 1 destroyer and 1 submarine Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer and 6 fighters in 104 Sea Zone, round 2 : 5/7 hits, 3.33 expected hits Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans and 1 submarine owned by the Germans lost in 104 Sea Zone Americans win with 1 destroyer, 6 fighters and 1 submarine remaining. Battle score for attacker is 14 Casualties for Germans: 1 destroyer and 1 submarine Battle in Eastern Persia Americans attack with 2 bombers, 9 fighters and 1 tactical_bomber Germans defend with 4 artilleries and 4 mech_infantrys; Japanese defend with 6 fighters and 6 tactical_bombers Americans roll dice for 2 bombers, 9 fighters and 1 tactical_bomber in Eastern Persia, round 2 : 6/12 hits, 6.50 expected hits Germans roll dice for 4 artilleries, 6 fighters, 4 mech_infantrys and 6 tactical_bombers in Eastern Persia, round 2 : 10/20 hits, 9.67 expected hits 2 artilleries owned by the Germans, 1 tactical_bomber owned by the Americans, 9 fighters owned by the Americans and 4 mech_infantrys owned by the Germans lost in Eastern Persia Americans roll dice for 2 bombers in Eastern Persia, round 3 : 1/2 hits, 1.33 expected hits Germans roll dice for 2 artilleries, 6 fighters and 6 tactical_bombers in Eastern Persia, round 3 : 5/14 hits, 7.67 expected hits 1 artillery owned by the Germans and 2 bombers owned by the Americans lost in Eastern Persia Germans win with 1 artillery, 6 fighters and 6 tactical_bombers remaining. Battle score for attacker is -97 Casualties for Americans: 2 bombers, 9 fighters and 1 tactical_bomber Casualties for Germans: 3 artilleries and 4 mech_infantrys Battle in 54 Sea Zone Americans attack with 2 submarines Japanese defend with 1 destroyer Americans roll dice for 2 submarines in 54 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 54 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 54 Sea Zone Americans win, taking 54 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 6 fighters moved from 104 Sea Zone to 91 Sea Zone Place Units - Americans 6 infantry and 3 mech_infantrys placed in Eastern United States Turning on Edit Mode EDIT: Removing units owned by Americans from 91 Sea Zone: 3 transports EDIT: Adding units owned by Americans to 101 Sea Zone: 3 transports EDIT: Turning off Edit Mode 1 destroyer and 2 submarines placed in 10 Sea Zone 2 fighters placed in Western United States Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Germans : -2.83 Americans : 0.83 Japanese : 0.67
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TripleA Turn Summary: Chinese round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Suiyuyan to Chahar Chinese take Chahar from Japanese 3 infantry moved from Suiyuyan to Shensi 1 fighter moved from Suiyuyan to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 3 infantry Japanese defend with 2 mech_infantrys Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 2 mech_infantrys in Shensi, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 3 : 0/4 hits, 1.00 expected hits Japanese roll dice for 2 mech_infantrys in Shensi, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Shensi Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 4 : 2/3 hits, 0.83 expected hits Japanese roll dice for 2 mech_infantrys in Shensi, round 4 : 0/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 5 Casualties for Chinese: 1 infantry Casualties for Japanese: 2 mech_infantrys Non Combat Move - Chinese 1 fighter moved from Shensi to Suiyuyan Place Units - Chinese 2 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs
Combat Hit Differential Summary :
Chinese : -0.83 Japanese : -1.00
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TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12 Purchase Units - British British buy 6 armour, 1 artillery and 1 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry; Remaining resources: 0 PUs; Combat Move - British 3 infantry moved from India to Burma 1 artillery moved from India to Burma 1 armour and 1 mech_infantry moved from India to Eastern Persia 6 armour moved from Iraq to Eastern Persia 1 armour and 1 infantry moved from Egypt to 81 Sea Zone 1 armour, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone 1 armour and 1 infantry moved from 80 Sea Zone to Eastern Persia 1 infantry moved from Rhodesia to Belgian Congo Combat - British Battle in Burma British attack with 1 artillery and 3 infantry Japanese defend with 1 mech_infantry British roll dice for 1 artillery and 3 infantry in Burma, round 2 : 2/4 hits, 1.00 expected hits Germans roll dice for 1 mech_infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Burma British win, taking Burma from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Eastern Persia British attack with 8 armour, 1 infantry and 1 mech_infantry Germans defend with 1 artillery; Japanese defend with 6 fighters and 6 tactical_bombers British roll dice for 8 armour, 1 infantry and 1 mech_infantry in Eastern Persia, round 2 : 0/10 hits, 4.33 expected hits Germans roll dice for 1 artillery, 6 fighters and 6 tactical_bombers in Eastern Persia, round 2 : 9/13 hits, 7.33 expected hits 1 mech_infantry owned by the British, 1 infantry owned by the British and 7 armour owned by the British lost in Eastern Persia 1 armour retreated to West India Germans win with 1 artillery, 6 fighters and 6 tactical_bombers remaining. Battle score for attacker is -49 Casualties for British: 7 armour, 1 infantry and 1 mech_infantry Non Combat Move - British Place Units - British 1 artillery and 1 infantry placed in Persia 3 armour placed in Iraq 3 armour placed in Egypt Turn Complete - British British collect 38 PUs; end with 38 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs Place Units - UK_Pacific 1 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,4 UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs Some Units in India change ownership: 1 infantry
Combat Hit Differential Summary :
Germans : 1.33 British : -3.33
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@dawgoneit well that did that. 7@3 and 1@1 = 0 hits on eastern prussia
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TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12 Purchase Units - Italians Italians buy 1 fighter, 2 submarines and 1 transport; Remaining resources: 1 PUs; Combat Move - Italians 1 armour moved from Northwest Persia to Iraq 1 armour and 2 mech_infantrys moved from Caucasus to Iraq 1 fighter moved from Volgograd to Iraq 1 bomber moved from Bulgaria to Iraq 1 fighter moved from 97 Sea Zone to Iraq 1 fighter moved from Southern Italy to Iraq Combat - Italians Battle in Iraq Italians attack with 2 armour, 1 bomber, 3 fighters and 2 mech_infantrys British defend with 3 armour and 1 factory_minor; Americans defend with 1 mech_infantry Italians roll dice for 2 armour, 1 bomber, 3 fighters and 2 mech_infantrys in Iraq, round 2 : 2/8 hits, 3.50 expected hits British roll dice for 3 armour and 1 mech_infantry in Iraq, round 2 : 2/4 hits, 1.83 expected hits 2 mech_infantrys owned by the Italians, 1 armour owned by the British and 1 mech_infantry owned by the Americans lost in Iraq Italians roll dice for 2 armour, 1 bomber and 3 fighters in Iraq, round 3 : 3/6 hits, 3.17 expected hits British roll dice for 2 armour in Iraq, round 3 : 1/2 hits, 1.00 expected hits 2 armour owned by the British and 1 armour owned by the Italians lost in Iraq Italians win, taking Iraq from British with 1 armour, 1 bomber and 3 fighters remaining. Battle score for attacker is 8 Casualties for Italians: 1 armour and 2 mech_infantrys Casualties for Americans: 1 mech_infantry Casualties for British: 3 armour Non Combat Move - Italians 1 bomber moved from Iraq to Caucasus 1 armour and 1 mech_infantry moved from Ukraine to Caucasus 1 fighter moved from Iraq to Northwest Persia 2 fighters moved from Iraq to Northwest Persia 1 aaGun moved from Northwest Persia to Iraq Place Units - Italians 1 fighter placed in Southern Italy 2 submarines and 1 transport placed in 97 Sea Zone Turn Complete - Italians Italians collect 23 PUs; end with 24 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 33 PUs
Combat Hit Differential Summary :
Italians : -1.67 British : 0.17
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Ouch! Those dice gods are a fickle lot. One minute they love you, the next they hate you.
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TripleA Turn Summary: ANZAC round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 2 destroyers and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 3 fighters moved from India to Iraq Combat - ANZAC Battle in Iraq ANZAC attack with 3 fighters Italians defend with 1 aaGun, 1 armour and 1 factory_minor AA fire in Iraq : 0/3 hits, 0.50 expected hits ANZAC roll dice for 3 fighters in Iraq, round 2 : 1/3 hits, 1.50 expected hits Italians roll dice for 1 aaGun and 1 armour in Iraq, round 2 : 1/1 hits, 0.50 expected hits 1 fighter owned by the ANZAC and 1 aaGun owned by the Italians lost in Iraq ANZAC roll dice for 2 fighters in Iraq, round 3 : 2/2 hits, 1.00 expected hits Italians roll dice for 1 armour in Iraq, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Italians lost in Iraq ANZAC win with 2 fighters remaining. Battle score for attacker is 1 Casualties for ANZAC: 1 fighter Casualties for Italians: 1 aaGun and 1 armour Non Combat Move - ANZAC 2 fighters moved from Iraq to Trans-Jordan 2 fighters and 1 tactical_bomber moved from Queensland to Sumatra Place Units - ANZAC 2 destroyers and 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,6 ANZAC collect 12 PUs (2 lost to blockades); end with 12 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians : 0.00 ANZAC : 0.50 AA fire in Iraq : : -0.50
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TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12 Combat Move - French 1 infantry moved from Egypt to Trans-Jordan Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 2 destroyers, 1 fighter, 6 mech_infantrys, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs; Combat Move - Germans 1 artillery moved from Eastern Persia to Persia 2 mech_infantrys moved from Northwest Persia to Persia 1 bomber moved from Volgograd to Persia 1 bomber moved from Western Germany to Persia 1 destroyer moved from 110 Sea Zone to 104 Sea Zone 4 fighters and 2 tactical_bombers moved from 110 Sea Zone to 104 Sea Zone 2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to 104 Sea Zone Combat - Germans Battle in 104 Sea Zone Germans attack with 1 destroyer, 6 fighters and 3 tactical_bombers Americans defend with 1 destroyer and 1 submarine Germans roll dice for 1 destroyer, 6 fighters and 3 tactical_bombers in 104 Sea Zone, round 2 : 8/10 hits, 5.33 expected hits Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 104 Sea Zone Germans win with 1 destroyer, 6 fighters and 3 tactical_bombers remaining. Battle score for attacker is 14 Casualties for Americans: 1 destroyer and 1 submarine Battle in Persia Germans attack with 1 artillery, 2 bombers and 2 mech_infantrys British defend with 1 artillery, 1 factory_minor and 1 infantry Germans roll dice for 1 artillery, 2 bombers and 2 mech_infantrys in Persia, round 2 : 2/5 hits, 2.17 expected hits British roll dice for 1 artillery and 1 infantry in Persia, round 2 : 1/2 hits, 0.67 expected hits 1 artillery owned by the British, 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Persia Germans win, taking Persia from British with 1 artillery, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 mech_infantry Casualties for British: 1 artillery and 1 infantry Non Combat Move - Germans 1 bomber moved from Persia to Volgograd 1 bomber moved from Persia to Northwest Persia 1 armour moved from Northwest Persia to Iraq 3 mech_infantrys moved from Caucasus to Iraq 3 mech_infantrys moved from Kazakhstan to Eastern Persia 2 armour and 1 mech_infantry moved from Volgograd to Northwest Persia 3 mech_infantrys moved from Ukraine to Caucasus 4 mech_infantrys moved from Bessarabia to Rostov 1 armour moved from Novosibirsk to Caucasus 1 armour moved from Yenisey to Novosibirsk 3 mech_infantrys moved from Russia to Kazakhstan 1 fighter moved from 97 Sea Zone to Iraq 1 fighter and 1 tactical_bomber moved from Western Germany to Iraq 4 fighters and 2 tactical_bombers moved from 104 Sea Zone to 110 Sea Zone 2 fighters and 1 tactical_bomber moved from 104 Sea Zone to Normandy Bordeaux Place Units - Germans 3 armour placed in Volgograd 3 mech_infantrys placed in Ukraine 3 mech_infantrys placed in Russia 2 destroyers and 1 transport placed in 110 Sea Zone 1 submarine placed in 112 Sea Zone 1 fighter and 1 tactical_bomber placed in Western Germany Turn Complete - Germans Germans collect 68 PUs; end with 69 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 76 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 96 PUs
Combat Hit Differential Summary :
Germans : 2.50 British : 0.33 Americans : -0.50
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TripleA Turn Summary: Russians round 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13 Combat Move - Russians Turn Complete - Russians
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 39 Sea Zone to 80 Sea Zone 1 submarine moved from 41 Sea Zone to 39 Sea Zone 1 submarine moved from 42 Sea Zone to 41 Sea Zone 1 armour and 2 mech_infantrys moved from French Indo China to Burma 2 mech_infantrys moved from Kiangsu to Chahar 1 artillery and 2 mech_infantrys moved from Hopei to Shensi 1 mech_infantry moved from Kweichow to Burma 1 bomber moved from Kweichow to Chahar 1 mech_infantry moved from Szechwan to Sikang 1 bomber moved from Kweichow to Sikang 1 armour moved from Kweichow to Sikang 2 mech_infantrys moved from Malaya to Burma 7 armour, 4 artilleries and 15 mech_infantrys moved from Yunnan to Burma 6 fighters and 6 tactical_bombers moved from Eastern Persia to Burma 1 destroyer moved from 55 Sea Zone to 54 Sea Zone Combat - Japanese Battle in 80 Sea Zone Japanese attack with 1 submarine British defend with 1 transport 1 transport owned by the British lost in 80 Sea Zone Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese win, taking 80 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 54 Sea Zone Japanese attack with 1 destroyer Americans defend with 1 submarine Japanese roll dice for 1 destroyer in 54 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 54 Sea Zone Japanese win, taking 54 Sea Zone from Americans with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Chahar Japanese attack with 1 bomber and 2 mech_infantrys Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 2 mech_infantrys in Chahar, round 2 : 1/3 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Japanese win, taking Chahar from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for Chinese: 1 infantry Battle in Shensi Japanese attack with 1 artillery and 2 mech_infantrys Chinese defend with 2 infantry Japanese roll dice for 1 artillery and 2 mech_infantrys in Shensi, round 2 : 0/3 hits, 0.83 expected hits Chinese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Japanese lost in Shensi Japanese roll dice for 1 artillery and 1 mech_infantry in Shensi, round 3 : 1/2 hits, 0.67 expected hits Chinese roll dice for 2 infantry in Shensi, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese roll dice for 1 artillery and 1 mech_infantry in Shensi, round 4 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Shensi, round 4 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Shensi Japanese roll dice for 1 artillery in Shensi, round 5 : 1/1 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Shensi, round 5 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese win with no units remaining. Battle score for attacker is -6 Casualties for Japanese: 1 artillery and 2 mech_infantrys Casualties for Chinese: 2 infantry Battle in Burma Japanese attack with 8 armour, 4 artilleries, 6 fighters, 20 mech_infantrys and 6 tactical_bombers British defend with 1 artillery and 3 infantry Japanese roll dice for 8 armour, 4 artilleries, 6 fighters, 20 mech_infantrys and 6 tactical_bombers in Burma, round 2 : 19/44 hits, 16.33 expected hits UK_Pacific roll dice for 1 artillery and 3 infantry in Burma, round 2 : 1/4 hits, 1.33 expected hits 1 mech_infantry owned by the Japanese, 1 artillery owned by the British and 3 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 8 armour, 4 artilleries, 6 fighters, 19 mech_infantrys and 6 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Japanese: 1 mech_infantry Casualties for British: 1 artillery and 3 infantry Battle in Sikang Japanese attack with 1 armour, 1 bomber and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour, 1 bomber and 1 mech_infantry in Sikang, round 2 : 2/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Sikang Japanese win, taking Sikang from Chinese with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 bomber moved from Sikang to French Indo China 1 bomber moved from Chahar to French Indo China 2 fighters and 1 tactical_bomber moved from French Indo China to 33 Sea Zone 2 battleships, 5 carriers, 2 cruisers, 7 destroyers, 2 fighters and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone 1 carrier, 1 destroyer and 1 fighter moved from 6 Sea Zone to 33 Sea Zone 1 fighter and 1 tactical_bomber moved from Kweichow to French Indo China 6 fighters and 6 tactical_bombers moved from Burma to Yunnan 3 aaGuns moved from Hopei to Kweichow 1 mech_infantry moved from Kiangsu to Kweichow 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 infantry moved from Siberia to 5 Sea Zone 1 artillery moved from Amur to 5 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Japan Place Units - Japanese 1 artillery, 1 infantry and 1 mech_infantry placed in French Indo China 1 mech_infantry placed in Kiangsu Turning on Edit Mode EDIT: Turning off Edit Mode Japanese undo move 1. 1 carrier, 1 cruiser and 1 destroyer placed in 36 Sea Zone 1 mech_infantry placed in Kiangsu 1 artillery, 1 fighter and 1 infantry placed in Japan Turning on Edit Mode EDIT: Removing units owned by Japanese from French Indo China: 1 fighter and 1 tactical_bomber EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 fighter and 1 tactical_bomber EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 61 PUs; end with 61 PUs
Combat Hit Differential Summary :
Americans : -0.17 Chinese : 1.33 UK_Pacific : -0.33 Japanese : 3.17
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@StuckTojo you have this 1
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OK. Good game. Let me know if you’re up for a rematch.
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@StuckTojo i,m always up for a game. :joy: