@Stucifer Whatever you do to make the game fun for me, I’ll take.
trulpen (X) vs. koala (A+11), G40 vanilla
-
TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 1 carrier, 4 destroyers, 4 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 125 Sea Zone to 127 Sea Zone Americans take 125 Sea Zone from Germans 3 carriers moved from 112 Sea Zone to 127 Sea Zone 2 destroyers and 1 submarine moved from 112 Sea Zone to 127 Sea Zone 2 fighters moved from 112 Sea Zone to 127 Sea Zone 1 bomber moved from Norway to 127 Sea Zone 1 fighter moved from 112 Sea Zone to Denmark 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from 112 Sea Zone to Denmark 1 cruiser moved from 112 Sea Zone to 127 Sea Zone Combat - Americans Battle in Normandy Bordeaux Battle in Denmark Americans attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 1 artillery Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Denmark, round 2 : 1/3 hits, 1,17 expected hits Germans roll dice for 1 artillery in Denmark, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Denmark Americans win, taking Normandy Bordeaux from Germans, taking Denmark from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in 127 Sea Zone Americans attack with 1 bomber, 3 carriers, 1 cruiser, 3 destroyers, 2 fighters and 1 submarine Germans defend with 1 battleship, 2 carriers and 1 cruiser Americans roll dice for 1 submarine in 127 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 bomber, 3 carriers, 1 cruiser, 3 destroyers and 2 fighters in 127 Sea Zone, round 2 : 1/7 hits, 3,17 expected hits Units damaged: 1 battleship owned by the Germans Germans roll dice for 1 battleship, 2 carriers and 1 cruiser in 127 Sea Zone, round 2 : 1/4 hits, 1,83 expected hits Units damaged: 1 carrier owned by the Americans Americans roll dice for 1 submarine in 127 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits Units damaged: 1 carrier owned by the Germans Americans roll dice for 1 bomber, 3 carriers, 1 cruiser, 3 destroyers and 2 fighters in 127 Sea Zone, round 3 : 4/7 hits, 3,17 expected hits Germans roll dice for 1 battleship, 2 carriers and 1 cruiser in 127 Sea Zone, round 3 : 1/4 hits, 1,83 expected hits Units damaged: 1 carrier owned by the Americans 2 carriers owned by the Germans and 1 cruiser owned by the Germans lost in 127 Sea Zone Americans roll dice for 1 submarine in 127 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 bomber, 3 carriers, 1 cruiser, 3 destroyers and 2 fighters in 127 Sea Zone, round 4 : 5/7 hits, 3,17 expected hits Germans roll dice for 1 battleship in 127 Sea Zone, round 4 : 1/1 hits, 0,67 expected hits 1 battleship owned by the Germans and 1 submarine owned by the Americans lost in 127 Sea Zone Americans win with 1 bomber, 3 carriers, 1 cruiser, 3 destroyers and 2 fighters remaining. Battle score for attacker is 58 Casualties for Germans: 1 battleship, 2 carriers and 1 cruiser Casualties for Americans: 1 submarine Non Combat Move - Americans 1 bomber moved from 127 Sea Zone to Norway 2 mech_infantrys moved from Norway to Karelia 2 artilleries and 3 infantry moved from Norway to 112 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 112 Sea Zone to 127 Sea Zone 2 artilleries and 2 infantry moved from 127 Sea Zone to Karelia 1 fighter moved from Denmark to Norway 1 transport moved from 91 Sea Zone to 102 Sea Zone 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 carrier and 1 destroyer moved from 91 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 transport moved from 102 Sea Zone to 101 Sea Zone 3 fighters moved from Eastern United States to Gibraltar 1 bomber moved from Eastern United States to United Kingdom 1 fighter moved from 127 Sea Zone to Karelia 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone 1 infantry moved from 127 Sea Zone to Karelia 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 armour moved from South Australia to Queensland 1 fighter moved from Norway to 112 Sea Zone 1 fighter moved from Gibraltar to 112 Sea Zone Place Units - Americans 1 armour, 1 infantry and 1 mech_infantry placed in Norway 1 artillery and 1 infantry placed in Central United States 1 destroyer placed in 101 Sea Zone 1 carrier, 3 destroyers and 1 transport placed in 10 Sea Zone 2 infantry placed in Western United States Turn Complete - Americans Americans collect 62 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 3 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 3 PUs Purchase Units - British British buy 2 armour, 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 1 factory_minor, 4 fighters and 2 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 1 PUs; Combat Move - British British converts factory_major into different units 1 infantry moved from India to Burma 1 fighter moved from India to Burma 1 infantry moved from Egypt to Alexandria 1 infantry moved from Holland Belgium to Western Germany British take Western Germany from Germans 1 armour moved from Finland to Vyborg Russians take Vyborg from Germans 1 armour moved from Vyborg to Karelia 1 fighter moved from Egypt to Alexandria 1 fighter moved from Egypt to Alexandria Combat - British Battle in Burma British attack with 1 fighter and 1 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 1 infantry in Burma, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Alexandria British attack with 2 fighters and 1 infantry Italians defend with 1 infantry British roll dice for 2 fighters and 1 infantry in Alexandria, round 2 : 1/3 hits, 1,17 expected hits Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Alexandria British win, taking Alexandria from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 2 fighters moved from Persia to India 2 fighters moved from Alexandria to Egypt 1 artillery and 4 infantry moved from Finland to Karelia 1 mech_infantry moved from Finland to Karelia 2 aaGuns moved from Norway to Finland 1 fighter moved from Norway to Karelia 1 infantry moved from Holland Belgium to Normandy Bordeaux 1 fighter moved from United Kingdom to Norway 1 fighter moved from United Kingdom to Norway 1 fighter moved from United Kingdom to Norway 2 infantry moved from Trans-Jordan to Egypt 1 mech_infantry moved from Eastern Persia to India 1 mech_infantry moved from Persia to West India 1 infantry moved from Persia to Iraq 1 infantry moved from Iraq to Trans-Jordan 1 fighter moved from Burma to India 1 infantry moved from Gibraltar to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 aaGun moved from United Kingdom to 110 Sea Zone 1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium Place Units - British 2 armour and 1 fighter placed in Union of South Africa 1 infantry placed in Persia 1 artillery, 1 bomber, 3 fighters and 1 infantry placed in United Kingdom 1 factory_minor placed in Finland 1 carrier and 1 destroyer placed in 110 Sea Zone Turn Complete - British British collect 46 PUs; end with 46 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 7 PUs Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Germans : -1,67 British : 0,17 Italians : -0,33 Americans : 0,33 Japanese : -0,33
-
TripleA Manual Gamesave Post: Italians round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - Italians Italians buy 1 carrier, 1 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber, 2 fighters and 1 tactical_bomber moved from Southern Italy to 92 Sea Zone 1 destroyer moved from 95 Sea Zone to 92 Sea Zone 1 artillery moved from Northern Italy to Western Germany 1 infantry moved from Northern Italy to Western Germany 1 artillery and 3 infantry moved from Tobruk to Libya 1 infantry moved from Northern Italy to Western Germany 2 armour and 1 mech_infantry moved from Northwest Persia to Persia Combat - Italians
Combat Hit Differential Summary :
-
Scramble sz92?
-
And I want to change the sub I purchased for 2 inf. Do you want me to redo the turn or can I edit?
-
I’ll redo the turn. Think the attack in 92 will be the same, but might change some things.
-
TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - Italians Italians buy 1 fighter and 5 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 armour moved from Northwest Persia to Persia 1 mech_infantry moved from Northwest Persia to Iraq 1 bomber moved from Southern Italy to Iraq 1 artillery and 3 infantry moved from Tobruk to Alexandria 2 infantry moved from Northern Italy to Western Germany 2 fighters and 1 tactical_bomber moved from Southern Italy to Western Germany Combat - Italians Battle in Western Germany Italians attack with 2 fighters, 2 infantry and 1 tactical_bomber British defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Western Germany, round 2 : 1/5 hits, 2,00 expected hits British roll dice for 1 infantry in Western Germany, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Western Germany Italians win, taking Western Germany from British with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Iraq Italians attack with 1 bomber and 1 mech_infantry British defend with 1 infantry Italians roll dice for 1 bomber and 1 mech_infantry in Iraq, round 2 : 1/2 hits, 0,83 expected hits British roll dice for 1 infantry in Iraq, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Iraq Italians win with 1 bomber remaining. Battle score for attacker is -1 Casualties for Italians: 1 mech_infantry Casualties for British: 1 infantry Battle in Alexandria Italians attack with 1 artillery and 3 infantry British defend with 1 infantry Italians roll dice for 1 artillery and 3 infantry in Alexandria, round 2 : 1/4 hits, 1,00 expected hits British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Alexandria Italians win, taking Alexandria from British with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Persia Italians attack with 2 armour British defend with 1 factory_minor and 1 infantry Italians roll dice for 2 armour in Persia, round 2 : 1/2 hits, 1,00 expected hits British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Persia Italians win, taking Persia from British with 2 armour remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 bomber moved from Iraq to Caucasus 2 fighters and 1 tactical_bomber moved from Western Germany to Germany 2 aaGuns, 1 artillery and 6 infantry moved from Northern Italy to Greater Southern Germany 1 mech_infantry moved from Slovakia Hungary to Germany 1 artillery moved from Northern Italy to Southern Italy 1 carrier, 1 cruiser, 2 destroyers and 3 transports moved from 95 Sea Zone to 97 Sea Zone Place Units - Italians 3 infantry placed in Southern Italy Italians undo move 1. 1 fighter and 2 infantry placed in Southern Italy 3 infantry placed in Northern Italy Turning on Edit Mode EDIT: Removing units owned by Italians from Greater Southern Germany: 2 aaGuns, 1 artillery and 1 infantry EDIT: Adding units owned by Italians to Northern Italy: 2 aaGuns, 1 artillery and 1 infantry EDIT: Removing units owned by Italians from Southern Italy: 1 infantry EDIT: Adding units owned by Italians to Northern Italy: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Italians from Ukraine: 1 artillery and 2 infantry EDIT: Adding units owned by Italians to Western Ukraine: 1 infantry EDIT: Adding units owned by Italians to Bessarabia: 1 artillery and 1 infantry EDIT: Turning off Edit Mode Turn Complete - Italians Italians collect 22 PUs; end with 22 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 26 PUs
Combat Hit Differential Summary :
Italians : -0,83 British : -0,33
-
Was rather different.
-
TripleA Manual Gamesave Post: ANZAC round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 destroyer, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Combat - ANZAC Non Combat Move - ANZAC 1 infantry moved from New South Wales to Queensland 1 infantry moved from New South Wales to Queensland 1 destroyer moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 destroyer placed in 54 Sea Zone 2 infantry placed in Queensland 1 infantry and 1 mech_infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs Turning on Edit Mode EDIT: Removing units owned by ANZAC from Queensland: 1 fighter EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
-
How about France?
-
TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 destroyer, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Combat - ANZAC Non Combat Move - ANZAC 1 infantry moved from New South Wales to Queensland 1 infantry moved from New South Wales to Queensland 1 destroyer moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 destroyer placed in 54 Sea Zone 2 infantry placed in Queensland 1 infantry and 1 mech_infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs Turning on Edit Mode EDIT: Removing units owned by ANZAC from Queensland: 1 fighter EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 fighter EDIT: Turning off Edit Mode Combat Move - French Non Combat Move - French 1 fighter moved from Norway to 112 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
-
Forgot :)
-
Thought that could be the case. It’s easy to overlook the insignificant French. :)
-
TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 1 airfield, 3 artilleries and 2 carriers; Remaining resources: 0 PUs; Combat Move - Germans 1 armour and 1 mech_infantry moved from Northwest Persia to Trans-Jordan Germans take Iraq from British 2 bombers moved from Slovakia Hungary to 127 Sea Zone 2 fighters and 1 tactical_bomber moved from Slovakia Hungary to 127 Sea Zone 2 fighters and 2 tactical_bombers moved from Novgorod to 127 Sea Zone 1 armour moved from Northwest Persia to Syria Germans take Syria from French 1 mech_infantry moved from Northwest Persia to Eastern Persia Germans take Eastern Persia from British 1 artillery and 1 infantry moved from Volgograd to Kazakhstan Combat - Germans Battle in 127 Sea Zone Germans attack with 2 bombers, 4 fighters and 3 tactical_bombers Americans defend with 3 carriers, 1 cruiser, 3 destroyers, 1 fighter and 3 transports Germans roll dice for 2 bombers, 4 fighters and 3 tactical_bombers in 127 Sea Zone, round 2 : 4/9 hits, 5,33 expected hits Units damaged: 1 carrier owned by the Americans Americans roll dice for 3 carriers, 1 cruiser, 3 destroyers, 1 fighter and 3 transports in 127 Sea Zone, round 2 : 1/8 hits, 3,17 expected hits 3 destroyers owned by the Americans and 1 fighter owned by the Germans lost in 127 Sea Zone Germans roll dice for 2 bombers, 3 fighters and 3 tactical_bombers in 127 Sea Zone, round 3 : 7/8 hits, 4,83 expected hits Americans roll dice for 3 carriers, 1 cruiser, 1 fighter and 3 transports in 127 Sea Zone, round 3 : 1/5 hits, 2,17 expected hits 1 cruiser owned by the Americans, 3 carriers owned by the Americans, 1 fighter owned by the Americans, 2 transports owned by the Americans and 1 tactical_bomber owned by the Germans lost in 127 Sea Zone 1 transport owned by the Americans lost in 127 Sea Zone Germans win with 2 bombers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 94 Casualties for Germans: 1 fighter and 1 tactical_bomber Casualties for Americans: 3 carriers, 1 cruiser, 3 destroyers, 1 fighter and 3 transports Battle in Trans-Jordan Germans attack with 1 armour and 1 mech_infantry British defend with 1 infantry Germans roll dice for 1 armour and 1 mech_infantry in Trans-Jordan, round 2 : 0/2 hits, 0,67 expected hits British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Trans-Jordan, round 3 : 1/2 hits, 0,67 expected hits British roll dice for 1 infantry in Trans-Jordan, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Trans-Jordan Germans win, taking Trans-Jordan from British with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Kazakhstan Germans attack with 1 artillery and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 1 infantry in Kazakhstan, round 2 : 1/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Kazakhstan Germans win, taking Kazakhstan from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 bombers moved from 127 Sea Zone to Baltic States 1 artillery and 8 infantry moved from Novgorod to Baltic States 1 fighter moved from 127 Sea Zone to Germany 1 fighter moved from 127 Sea Zone to Germany 1 tactical_bomber moved from 127 Sea Zone to Germany 1 tactical_bomber moved from 127 Sea Zone to Germany 1 tactical_bomber moved from Southern Italy to Germany 1 infantry moved from Eastern Poland to Baltic States 4 aaGuns, 4 artilleries and 19 infantry moved from Volgograd to Caucasus 12 armour and 6 mech_infantrys moved from Caucasus to Iraq 5 armour and 1 mech_infantry moved from Northwest Persia to Iraq 2 infantry moved from Southern France to Northern Italy Place Units - Germans 1 airfield and 3 artilleries placed in Germany 1 carrier placed in 127 Sea Zone 1 carrier placed in 113 Sea Zone Turn Complete - Germans Germans collect 43 PUs; end with 43 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 45 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 50 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 60 PUs
Combat Hit Differential Summary :
Germans : 0,83 British : -0,67 Americans : -3,33 Russians : -0,33
-
TripleA Manual Gamesave Post: Russians round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Purchase Units - Russians Russians buy 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 submarine moved from 112 Sea Zone to 127 Sea Zone 2 fighters and 1 tactical_bomber moved from Russia to 127 Sea Zone 1 infantry moved from Bryansk to Ukraine Russians take Ukraine from Italians 1 infantry moved from Tambov to Rostov Russians take Rostov from Italians 1 infantry moved from Tambov to Volgograd Russians take Volgograd from Germans 1 infantry moved from Samara to Kazakhstan 1 armour moved from Urals to Evenkiyskiy Russians take Evenkiyskiy from Japanese 1 armour moved from Evenkiyskiy to Timguska Russians take Timguska from Japanese 1 mech_infantry moved from Urals to Novosibirsk 1 mech_infantry moved from Novosibirsk to Kansu Russians take Kansu from Japanese 1 armour moved from Vologda to Novgorod Russians take Archangel from Germans Russians take Novgorod from Germans 1 infantry moved from Smolensk to Belarus Russians take Belarus from Germans 2 infantry moved from Bryansk to Western Ukraine 1 armour moved from Bryansk to Western Ukraine 1 mech_infantry moved from Bryansk to Western Ukraine 2 fighters moved from Russia to Kazakhstan 1 mech_infantry moved from Russia to Kazakhstan Combat - Russians Battle in 127 Sea Zone Russians attack with 2 fighters, 1 submarine and 1 tactical_bomber Germans defend with 1 carrier and 1 fighter Russians roll dice for 1 submarine in 127 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 2 fighters and 1 tactical_bomber in 127 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits
Combat Hit Differential Summary :
Russians : -1,00
-
Not an obvious choice, but dmg the ac.
-
Wait. I must check.
-
good that I asked :)
I totally forgot to calculate with you buying carriers. Wasn’t expecting to loose my fleet this turn. darn :D
-
I’ll wait
-
Thanks, didn’t check about landing spots. Will open the game. Guess you go into Leningrad.
-
yes, there is no landing spot left except the carrier