trulpen (X) vs. koala (A+11), G40 vanilla


  • Was rather different.

  • '19 '18 '17

    TripleA Manual Gamesave Post: ANZAC round 9

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from New South Wales to Queensland
            1 infantry moved from New South Wales to Queensland
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            1 destroyer placed in 54 Sea Zone
            2 infantry placed in Queensland
            1 infantry and 1 mech_infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from Queensland: 1 fighter
            EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • How about France?

  • '19 '18 '17

    TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from New South Wales to Queensland
            1 infantry moved from New South Wales to Queensland
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            1 destroyer placed in 54 Sea Zone
            2 infantry placed in Queensland
            1 infantry and 1 mech_infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from Queensland: 1 fighter
            EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 fighter
            EDIT: Turning off Edit Mode
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from Norway to 112 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '18 '17

    Forgot :)


  • Thought that could be the case. It’s easy to overlook the insignificant French. :)


  • TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 airfield, 3 artilleries and 2 carriers; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour and 1 mech_infantry moved from Northwest Persia to Trans-Jordan
                  Germans take Iraq from British
            2 bombers moved from Slovakia Hungary to 127 Sea Zone
            2 fighters and 1 tactical_bomber moved from Slovakia Hungary to 127 Sea Zone
            2 fighters and 2 tactical_bombers moved from Novgorod to 127 Sea Zone
            1 armour moved from Northwest Persia to Syria
                  Germans take Syria from French
            1 mech_infantry moved from Northwest Persia to Eastern Persia
                  Germans take Eastern Persia from British
            1 artillery and 1 infantry moved from Volgograd to Kazakhstan
    
        Combat - Germans
            Battle in 127 Sea Zone
                Germans attack with 2 bombers, 4 fighters and 3 tactical_bombers
                Americans defend with 3 carriers, 1 cruiser, 3 destroyers, 1 fighter and 3 transports
                    Germans roll dice for 2 bombers, 4 fighters and 3 tactical_bombers in 127 Sea Zone, round 2 : 4/9 hits, 5,33 expected hits
                Units damaged: 1 carrier owned by the Americans
                    Americans roll dice for 3 carriers, 1 cruiser, 3 destroyers, 1 fighter and 3 transports in 127 Sea Zone, round 2 : 1/8 hits, 3,17 expected hits
                    3 destroyers owned by the Americans and 1 fighter owned by the Germans lost in 127 Sea Zone
                    Germans roll dice for 2 bombers, 3 fighters and 3 tactical_bombers in 127 Sea Zone, round 3 : 7/8 hits, 4,83 expected hits
                    Americans roll dice for 3 carriers, 1 cruiser, 1 fighter and 3 transports in 127 Sea Zone, round 3 : 1/5 hits, 2,17 expected hits
                    1 cruiser owned by the Americans, 3 carriers owned by the Americans, 1 fighter owned by the Americans, 2 transports owned by the Americans and 1 tactical_bomber owned by the Germans lost in 127 Sea Zone
                    1 transport owned by the Americans lost in 127 Sea Zone
                Germans win with 2 bombers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 94
                Casualties for Germans: 1 fighter and 1 tactical_bomber
                Casualties for Americans: 3 carriers, 1 cruiser, 3 destroyers, 1 fighter and 3 transports
            Battle in Trans-Jordan
                Germans attack with 1 armour and 1 mech_infantry
                British defend with 1 infantry
                    Germans roll dice for 1 armour and 1 mech_infantry in Trans-Jordan, round 2 : 0/2 hits, 0,67 expected hits
                    British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 armour and 1 mech_infantry in Trans-Jordan, round 3 : 1/2 hits, 0,67 expected hits
                    British roll dice for 1 infantry in Trans-Jordan, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Trans-Jordan
                Germans win, taking Trans-Jordan from British with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Kazakhstan
                Germans attack with 1 artillery and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 1 infantry in Kazakhstan, round 2 : 1/2 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Kazakhstan
                Germans win, taking Kazakhstan from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            2 bombers moved from 127 Sea Zone to Baltic States
            1 artillery and 8 infantry moved from Novgorod to Baltic States
            1 fighter moved from 127 Sea Zone to Germany
            1 fighter moved from 127 Sea Zone to Germany
            1 tactical_bomber moved from 127 Sea Zone to Germany
            1 tactical_bomber moved from 127 Sea Zone to Germany
            1 tactical_bomber moved from Southern Italy to Germany
            1 infantry moved from Eastern Poland to Baltic States
            4 aaGuns, 4 artilleries and 19 infantry moved from Volgograd to Caucasus
            12 armour and 6 mech_infantrys moved from Caucasus to Iraq
            5 armour and 1 mech_infantry moved from Northwest Persia to Iraq
            2 infantry moved from Southern France to Northern Italy
    
        Place Units - Germans
            1 airfield and 3 artilleries placed in Germany
            1 carrier placed in 127 Sea Zone
            1 carrier placed in 113 Sea Zone
    
        Turn Complete - Germans
            Germans collect 43 PUs; end with 43 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 45 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 50 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 60 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,83
    British : -0,67
    Americans : -3,33
    Russians : -0,33
    

    Savegame

  • '19 '18 '17

    TripleA Manual Gamesave Post: Russians round 10

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians buy 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 submarine moved from 112 Sea Zone to 127 Sea Zone
            2 fighters and 1 tactical_bomber moved from Russia to 127 Sea Zone
            1 infantry moved from Bryansk to Ukraine
                  Russians take Ukraine from Italians
            1 infantry moved from Tambov to Rostov
                  Russians take Rostov from Italians
            1 infantry moved from Tambov to Volgograd
                  Russians take Volgograd from Germans
            1 infantry moved from Samara to Kazakhstan
            1 armour moved from Urals to Evenkiyskiy
                  Russians take Evenkiyskiy from Japanese
            1 armour moved from Evenkiyskiy to Timguska
                  Russians take Timguska from Japanese
            1 mech_infantry moved from Urals to Novosibirsk
            1 mech_infantry moved from Novosibirsk to Kansu
                  Russians take Kansu from Japanese
            1 armour moved from Vologda to Novgorod
                  Russians take Archangel from Germans
                  Russians take Novgorod from Germans
            1 infantry moved from Smolensk to Belarus
                  Russians take Belarus from Germans
            2 infantry moved from Bryansk to Western Ukraine
            1 armour moved from Bryansk to Western Ukraine
            1 mech_infantry moved from Bryansk to Western Ukraine
            2 fighters moved from Russia to Kazakhstan
            1 mech_infantry moved from Russia to Kazakhstan
    
        Combat - Russians
            Battle in 127 Sea Zone
                Russians attack with 2 fighters, 1 submarine and 1 tactical_bomber
                Germans defend with 1 carrier and 1 fighter
                    Russians roll dice for 1 submarine in 127 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 2 fighters and 1 tactical_bomber in 127 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits
    

    Combat Hit Differential Summary :

    Russians : -1,00
    

    Savegame


  • Not an obvious choice, but dmg the ac.


  • Wait. I must check.

  • '19 '18 '17

    good that I asked :)

    I totally forgot to calculate with you buying carriers. Wasn’t expecting to loose my fleet this turn. darn :D

  • '19 '18 '17

    I’ll wait


  • Thanks, didn’t check about landing spots. Will open the game. Guess you go into Leningrad.

  • '19 '18 '17

    yes, there is no landing spot left except the carrier


  • Yeah, you can just withdraw if I dmg the ac, so kill the fig.


  • @koala said in trulpen (X) vs. koala (A+11), G40 vanilla:

    good that I asked :)

    I totally forgot to calculate with you buying carriers. Wasn’t expecting to loose my fleet this turn. darn :D

    And I didn’t expect having to build one of them in sz127. ;)


  • Remember, Kansu turns Chinese, not Russian.

  • '19 '18 '17

    Yeah, the americans had really bad aim in that fight :)

    ok, I’ll kill the fig then

  • '19 '18 '17

    @trulpen said in trulpen (X) vs. koala (A+11), G40 vanilla:

    Remember, Kansu turns Chinese, not Russian.

    indeed. will edit that.

    I wonder why tripleA doesn’t handle this correctly. Seems like a quite obvious bug

  • '19 '18 '17

    TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians buy 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 submarine moved from 112 Sea Zone to 127 Sea Zone
            2 fighters and 1 tactical_bomber moved from Russia to 127 Sea Zone
            1 infantry moved from Bryansk to Ukraine
                  Russians take Ukraine from Italians
            1 infantry moved from Tambov to Rostov
                  Russians take Rostov from Italians
            1 infantry moved from Tambov to Volgograd
                  Russians take Volgograd from Germans
            1 infantry moved from Samara to Kazakhstan
            1 armour moved from Urals to Evenkiyskiy
                  Russians take Evenkiyskiy from Japanese
            1 armour moved from Evenkiyskiy to Timguska
                  Russians take Timguska from Japanese
            1 mech_infantry moved from Urals to Novosibirsk
            1 mech_infantry moved from Novosibirsk to Kansu
                  Russians take Kansu from Japanese
            1 armour moved from Vologda to Novgorod
                  Russians take Archangel from Germans
                  Russians take Novgorod from Germans
            1 infantry moved from Smolensk to Belarus
                  Russians take Belarus from Germans
            2 infantry moved from Bryansk to Western Ukraine
            1 armour moved from Bryansk to Western Ukraine
            1 mech_infantry moved from Bryansk to Western Ukraine
            2 fighters moved from Russia to Kazakhstan
            1 mech_infantry moved from Russia to Kazakhstan
    
        Combat - Russians
            Battle in 127 Sea Zone
                Russians attack with 2 fighters, 1 submarine and 1 tactical_bomber
                Germans defend with 1 carrier and 1 fighter
                    Russians roll dice for 1 submarine in 127 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 2 fighters and 1 tactical_bomber in 127 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits
                    Germans roll dice for 1 fighter in 127 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
                    Germans roll dice for 1 carrier in 127 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 fighter owned by the Russians and 1 fighter owned by the Germans lost in 127 Sea Zone
                    Russians roll dice for 1 submarine in 127 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 fighter and 1 tactical_bomber in 127 Sea Zone, round 3 : 0/2 hits, 1,17 expected hits
                    Germans roll dice for 1 carrier in 127 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 submarine in 127 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 fighter and 1 tactical_bomber in 127 Sea Zone, round 4 : 0/2 hits, 1,17 expected hits
                    Germans roll dice for 1 carrier in 127 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Russians lost in 127 Sea Zone
                 retreated to 127 Sea Zone
                Germans win with 1 carrier remaining. Battle score for attacker is -6
                Casualties for Russians: 1 fighter and 1 submarine
                Casualties for Germans: 1 fighter
            Battle in Western Ukraine
                Russians attack with 1 armour, 2 infantry and 1 mech_infantry
                Italians defend with 1 infantry
                    Russians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Western Ukraine, round 2 : 0/4 hits, 1,00 expected hits
                    Italians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Western Ukraine, round 3 : 1/4 hits, 1,00 expected hits
                    Italians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Western Ukraine
                Russians win, taking Western Ukraine from Italians with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Kazakhstan
                Russians attack with 2 fighters, 1 infantry and 1 mech_infantry
                Germans defend with 1 artillery and 1 infantry
                    Russians roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Kazakhstan, round 2 : 1/4 hits, 1,33 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Kazakhstan, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans lost in Kazakhstan
                    Russians roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Kazakhstan, round 3 : 3/4 hits, 1,33 expected hits
                    Germans roll dice for 1 artillery in Kazakhstan, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Germans lost in Kazakhstan
                Russians win, taking Kazakhstan from Germans with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
                Casualties for Germans: 1 artillery and 1 infantry
    
        Non Combat Move - Russians
            Turning on Edit Mode
            EDIT: Changing ownership of Kansu from Russians to Chinese
            EDIT: Turning off Edit Mode
            2 fighters moved from Kazakhstan to Russia
            1 fighter and 1 tactical_bomber moved from 127 Sea Zone to Smolensk
            1 mech_infantry moved from Vologda to Timguska
            1 mech_infantry moved from Smolensk to Novgorod
            5 armour moved from Tambov to Bryansk
            1 aaGun moved from Tambov to Bryansk
            1 aaGun moved from Tambov to Bryansk
            2 aaGuns, 12 artilleries and 30 infantry moved from Tambov to Rostov
            1 infantry moved from Tambov to Volgograd
            1 mech_infantry moved from Russia to Samara
            1 infantry moved from Tambov to Rostov
            2 infantry moved from Tambov to Rostov
            1 mech_infantry moved from Samara to Novosibirsk
            1 armour moved from Tambov to Novosibirsk
    
        Place Units - Russians
            3 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 26 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,67
    Italians : -0,67
    Russians : -3,67
    

    Savegame

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