Odonis (Axis) vs Sovietishcat (Allies) BM3L19

  • '19

    TripleA Turn Summary: French round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12
    
        Purchase Units - ANZAC
            ANZAC buy 2 destroyers and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 armour moved from South Australia to Western Australia
                  ANZAC take Western Australia from Japanese
            1 armour moved from Western Australia to South Australia
            1 destroyer moved from 33 Sea Zone to 18 Sea Zone
                  ANZAC take 22 Sea Zone from Japanese
            1 destroyer moved from 33 Sea Zone to 19 Sea Zone
                  ANZAC take 19 Sea Zone from Japanese
            1 destroyer moved from 33 Sea Zone to 34 Sea Zone
            1 destroyer moved from 33 Sea Zone to 54 Sea Zone
            1 cruiser and 1 destroyer moved from 33 Sea Zone to 45 Sea Zone
            2 fighters moved from Caroline Islands to Queensland
            1 submarine moved from 62 Sea Zone to 45 Sea Zone
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            2 infantry moved from Northwest Persia to Persia
    
        Place Units - ANZAC
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from 62 Sea Zone: 1 transport
            EDIT: Adding units owned by ANZAC to 45 Sea Zone: 1 transport
            EDIT: Adding units owned by ANZAC to Dutch New Guinea: 1 armour and 1 infantry
            EDIT: Removing units owned by ANZAC from New South Wales: 1 armour and 1 infantry
            EDIT: Adding units owned by ANZAC to South Australia: 1 aaGun
            EDIT: Turning off Edit Mode
            2 destroyers placed in 62 Sea Zone
            1 mech_infantry placed in New South Wales
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from New South Wales: 1 aaGun
            EDIT: Turning off Edit Mode
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,2
            ANZAC collect 12 PUs (2 lost to blockades); end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Germans round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 3 artilleries, 1 fighter, 7 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Volgograd to Caucasus
                  Germans take Caucasus from Russians
            2 infantry moved from Western Germany to Denmark
            2 fighters and 1 tactical_bomber moved from Germany to Denmark
    
        Combat - Germans
            Battle in Denmark
                Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Americans defend with 1 infantry
                    Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Denmark, round 2 : 3/5 hits, 2.00 expected hits
                    Americans roll dice for 1 infantry in Denmark, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Denmark
                Germans win, taking Denmark from Americans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Germans
            2 fighters and 1 tactical_bomber moved from Denmark to Western Germany
            2 fighters and 1 tactical_bomber moved from Bryansk to Germany
            3 bombers moved from Bryansk to Western Germany
            1 artillery moved from Germany to Western Germany
            1 infantry moved from Western Germany to Germany
            2 infantry moved from Germany to Western Germany
            3 armour moved from Western Ukraine to Belarus
            2 aaGuns moved from Bryansk to Belarus
            1 armour moved from Russia to Belarus
            3 armour moved from Ukraine to Caucasus
            2 infantry moved from Volgograd to Caucasus
            1 armour moved from Anhwe to Yunnan
            3 transports moved from 115 Sea Zone to 114 Sea Zone
            3 infantry and 3 mech_infantrys moved from Germany to 114 Sea Zone
            3 infantry, 3 mech_infantrys and 3 transports moved from 114 Sea Zone to 115 Sea Zone
            3 infantry and 3 mech_infantrys moved from 115 Sea Zone to Novgorod
    
        Place Units - Germans
            7 infantry placed in Germany
            3 artilleries and 3 mech_infantrys placed in Western Germany
            3 armour placed in Novgorod
            3 mech_infantrys placed in Volgograd
            1 fighter and 1 mech_infantry placed in Russia
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,3,4,1,3,2,3,3,6
            Germans collect 64 PUs (2 lost to blockades); end with 64 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 84 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.00
    Americans : -0.33
    

    Savegame

  • '19

    TripleA Move Summary: Russians round 13

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13
    
        Combat Move - Russians
            8 infantry moved from Tsinghai to Kansu
    

    Savegame

  • '19

    TripleA Turn Summary: Russians round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13
    
        Combat Move - Russians
            8 infantry moved from Tsinghai to Kansu
    
        Non Combat Move - Russians
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Japanese round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 destroyer, 3 fighters, 1 infantry, 6 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 destroyer moved from 6 Sea Zone to 17 Sea Zone
            1 destroyer moved from 16 Sea Zone to 18 Sea Zone
            1 destroyer moved from 6 Sea Zone to 19 Sea Zone
            1 fighter moved from Japan to 19 Sea Zone
            1 fighter moved from Japan to 18 Sea Zone
            1 fighter moved from Japan to 17 Sea Zone
            1 artillery and 1 infantry moved from India to 39 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            5 fighters and 2 tactical_bombers moved from 35 Sea Zone to 34 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            1 artillery and 1 transport moved from 6 Sea Zone to 1 Sea Zone
            1 artillery moved from 1 Sea Zone to Alaska
            1 infantry moved from Shensi to Tsinghai
                  Japanese take Tsinghai from Chinese
    
        Combat - Japanese
            Battle in Alaska
            Battle in Java
                Japanese attack with 1 artillery and 1 infantry
                ANZAC defend with 1 mech_infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
                    ANZAC roll dice for 1 mech_infantry in Java, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Java
                    Japanese roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 mech_infantry in Java, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Java
                ANZAC win, taking Alaska from Americans with 1 mech_infantry remaining. Battle score for attacker is -7
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in 17 Sea Zone
                Japanese attack with 1 destroyer and 1 fighter
                Americans defend with 1 destroyer and 2 submarines
                    Japanese roll dice for 1 destroyer and 1 fighter in 17 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Americans roll dice for 2 submarines in 17 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 17 Sea Zone
                    Japanese roll dice for 1 destroyer and 1 fighter in 17 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits
                    Americans roll dice for 1 submarine in 17 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
                    Americans roll dice for 1 destroyer in 17 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 17 Sea Zone
                1 submarine owned by the Americans Submerged
                    Japanese roll dice for 1 fighter in 17 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits
                    Americans roll dice for 1 destroyer in 17 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 17 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 6
                Casualties for Americans: 1 destroyer and 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in 18 Sea Zone
                Japanese attack with 1 destroyer and 1 fighter
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 destroyer and 1 fighter in 18 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
                    ANZAC roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 18 Sea Zone
                Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in 19 Sea Zone
                Japanese attack with 1 destroyer and 1 fighter
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 destroyer and 1 fighter in 19 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    ANZAC roll dice for 1 destroyer in 19 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 19 Sea Zone
                    Japanese roll dice for 1 fighter in 19 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                    ANZAC roll dice for 1 destroyer in 19 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Japanese lost in 19 Sea Zone
                ANZAC win with 1 destroyer remaining. Battle score for attacker is -18
                Casualties for Japanese: 1 destroyer and 1 fighter
            Battle in 34 Sea Zone
                Japanese attack with 5 fighters and 2 tactical_bombers
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 5 fighters and 2 tactical_bombers in 34 Sea Zone, round 2 : 3/7 hits, 3.83 expected hits
                    ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Japanese and 1 destroyer owned by the ANZAC lost in 34 Sea Zone
                Japanese win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 fighter
                Casualties for ANZAC: 1 destroyer
    
        Non Combat Move - Japanese
            4 fighters and 2 tactical_bombers moved from 34 Sea Zone to 35 Sea Zone
            1 fighter moved from 18 Sea Zone to 35 Sea Zone
            1 fighter moved from 17 Sea Zone to 35 Sea Zone
            3 fighters moved from 35 Sea Zone to Philippines
            1 destroyer moved from 37 Sea Zone to 35 Sea Zone
            1 destroyer moved from 36 Sea Zone to 35 Sea Zone
            1 submarine moved from 42 Sea Zone to 35 Sea Zone
            1 mech_infantry moved from Chahar to Shensi
            1 mech_infantry moved from Manchuria to Chahar
            1 mech_infantry moved from Hopei to Shensi
            1 mech_infantry moved from Kweichow to Shensi
            1 mech_infantry moved from Anhwe to Hopei
            1 mech_infantry moved from Hopei to Shensi
            1 mech_infantry moved from Kiangsu to Hopei
            1 mech_infantry moved from Kiangsu to Anhwe
            1 armour moved from Anhwe to Shensi
            1 mech_infantry moved from Kiangsu to Hopei
            1 aaGun moved from Anhwe to Hopei
            2 mech_infantrys moved from French Indo China to Kweichow
            1 mech_infantry moved from India to Eastern Persia
    
        Place Units - Japanese
            3 fighters placed in French Indo China
            1 artillery and 1 infantry placed in India
            1 transport placed in 39 Sea Zone
            1 destroyer placed in 37 Sea Zone
            3 mech_infantrys placed in Kiangsu
            3 mech_infantrys placed in Manchuria
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5
            Japanese collect 70 PUs; end with 70 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 73 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 3.00
    Americans : -0.50
    Japanese : -2.17
    

    Savegame

  • '19

    TripleA Move Summary: Americans round 13

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 4 armour, 3 artilleries, 4 destroyers, 1 factory_minor, 4 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 bombers moved from Norway to 115 Sea Zone
            2 fighters moved from 113 Sea Zone to 115 Sea Zone
            2 fighters moved from Norway to 115 Sea Zone
            1 bomber moved from Western United States to 1 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
            2 infantry moved from 41 Sea Zone to Sumatra
            2 infantry moved from Dutch New Guinea to 45 Sea Zone
            2 infantry and 1 transport moved from 45 Sea Zone to 43 Sea Zone
            2 infantry moved from 43 Sea Zone to Borneo
            1 battleship, 8 carriers, 1 cruiser, 6 destroyers, 7 fighters, 1 submarine and 5 tactical_bombers moved from 45 Sea Zone to 35 Sea Zone
            1 fighter moved from Marianas to 35 Sea Zone
            1 submarine moved from 46 Sea Zone to 35 Sea Zone
            2 carriers, 2 fighters and 2 tactical_bombers moved from 54 Sea Zone to 35 Sea Zone
            1 submarine moved from 17 Sea Zone to 18 Sea Zone
            1 infantry moved from Finland to Karelia
                  Americans take Karelia from Germans
            1 armour moved from Normandy Bordeaux to Holland Belgium
                  Americans take Holland Belgium from Germans
            1 armour moved from Holland Belgium to Normandy Bordeaux
            9 transports moved from 110 Sea Zone to 102 Sea Zone
    

    Savegame

  • '19

    @Odonis Scramble, kamikazes and OOL for sz 35?


  • @Sovietishcat
    Full scramble, max defence. Save FTRs for last

    KK: 2 on BB; 2 on CV; 1 on each of 4 DDs.

  • '19

    @Odonis You have only 6 kks


  • @Sovietishcat

    haha

    2 on BB; 2 on cruiser; 2 on 2 DD

  • '19

    TripleA Turn Summary: UK_Pacific round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 4 armour, 3 artilleries, 4 destroyers, 1 factory_minor, 4 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 bombers moved from Norway to 115 Sea Zone
            2 fighters moved from 113 Sea Zone to 115 Sea Zone
            2 fighters moved from Norway to 115 Sea Zone
            1 bomber moved from Western United States to 1 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
            2 infantry moved from 41 Sea Zone to Sumatra
            2 infantry moved from Dutch New Guinea to 45 Sea Zone
            2 infantry and 1 transport moved from 45 Sea Zone to 43 Sea Zone
            2 infantry moved from 43 Sea Zone to Borneo
            1 battleship, 8 carriers, 1 cruiser, 6 destroyers, 7 fighters, 1 submarine and 5 tactical_bombers moved from 45 Sea Zone to 35 Sea Zone
            1 fighter moved from Marianas to 35 Sea Zone
            1 submarine moved from 46 Sea Zone to 35 Sea Zone
            2 carriers, 2 fighters and 2 tactical_bombers moved from 54 Sea Zone to 35 Sea Zone
            1 submarine moved from 17 Sea Zone to 18 Sea Zone
            1 infantry moved from Finland to Karelia
                  Americans take Karelia from Germans
            1 armour moved from Normandy Bordeaux to Holland Belgium
                  Americans take Holland Belgium from Germans
            1 armour moved from Holland Belgium to Normandy Bordeaux
            9 transports moved from 110 Sea Zone to 102 Sea Zone
    
        Combat - Americans
            Japanese scrambles 3 units out of Philippines to defend against the attack in 35 Sea Zone
            Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 6
            Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 1 hits.  Rolls: 4,1
                Units damaged: 1 battleship owned by the Americans
            Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits.  Rolls: 4,2
            Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 4
            Battle in Borneo
            Battle in Sumatra
            Battle in 1 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 1 Sea Zone
                Americans win, taking Borneo from Japanese, taking Sumatra from Japanese with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Celebes
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 artillery
                    Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery in Celebes, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery in Celebes, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Celebes
                Americans win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in 35 Sea Zone
                Americans attack with 1 battleship, 10 carriers, 6 destroyers, 10 fighters, 2 submarines and 7 tactical_bombers
                Japanese defend with 1 battleship, 6 carriers, 4 destroyers, 11 fighters, 1 submarine and 2 tactical_bombers
                    Americans roll dice for 2 submarines in 35 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Americans roll dice for 1 battleship, 10 carriers, 6 destroyers, 10 fighters and 7 tactical_bombers in 35 Sea Zone, round 2 : 7/24 hits, 12,33 expected hits
                Units damaged: 5 carriers owned by the Japanese and 1 battleship owned by the Japanese
                    Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 battleship, 6 carriers, 4 destroyers, 11 fighters and 2 tactical_bombers in 35 Sea Zone, round 2 : 13/24 hits, 12,33 expected hits
                Units damaged: 7 carriers owned by the Americans
                    1 submarine owned by the Japanese and 3 carriers owned by the Americans lost in 35 Sea Zone
                    Americans roll dice for 2 submarines in 35 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits
                    Americans roll dice for 1 battleship, 7 carriers, 6 destroyers, 10 fighters and 7 tactical_bombers in 35 Sea Zone, round 3 : 13/24 hits, 12,33 expected hits
                    Japanese roll dice for 1 battleship, 6 carriers, 4 destroyers, 11 fighters and 2 tactical_bombers in 35 Sea Zone, round 3 : 13/24 hits, 12,33 expected hits
                    1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese, 2 submarines owned by the Americans, 4 destroyers owned by the Americans, 6 carriers owned by the Japanese, 4 destroyers owned by the Japanese, 1 battleship owned by the Japanese and 7 carriers owned by the Americans lost in 35 Sea Zone
                    Americans roll dice for 1 battleship, 2 destroyers, 10 fighters and 7 tactical_bombers in 35 Sea Zone, round 4 : 11/20 hits, 11,00 expected hits
                    Japanese roll dice for 9 fighters and 1 tactical_bomber in 35 Sea Zone, round 4 : 8/10 hits, 6,50 expected hits
                    1 tactical_bomber owned by the Japanese, 9 fighters owned by the Japanese, 2 destroyers owned by the Americans, 3 tactical_bombers owned by the Americans, 2 fighters owned by the Americans and 1 battleship owned by the Americans lost in 35 Sea Zone
                Americans win with 8 fighters and 4 tactical_bombers remaining. Battle score for attacker is -7
                Casualties for Americans: 1 battleship, 10 carriers, 6 destroyers, 2 fighters, 2 submarines and 3 tactical_bombers
                Casualties for Japanese: 1 battleship, 6 carriers, 4 destroyers, 11 fighters, 1 submarine and 2 tactical_bombers
            Battle in 18 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 submarine in 18 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 18 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 submarine in 18 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 18 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 submarine in 18 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 18 Sea Zone, round 5 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans lost in 18 Sea Zone
                Japanese win with 1 destroyer remaining. Battle score for attacker is -6
                Casualties for Americans: 1 submarine
            Battle in 115 Sea Zone
                Americans attack with 2 bombers and 4 fighters
                Germans defend with 1 battleship, 1 carrier and 3 transports
                    Americans roll dice for 2 bombers and 4 fighters in 115 Sea Zone, round 2 : 2/6 hits, 3,33 expected hits
                Units damaged: 1 battleship owned by the Germans and 1 carrier owned by the Germans
                    Germans roll dice for 1 battleship, 1 carrier and 3 transports in 115 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits
                    2 fighters owned by the Americans lost in 115 Sea Zone
                    Americans roll dice for 2 bombers and 2 fighters in 115 Sea Zone, round 3 : 3/4 hits, 2,33 expected hits
                    Germans roll dice for 1 battleship, 1 carrier and 3 transports in 115 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits
                    1 battleship owned by the Germans, 1 carrier owned by the Germans, 1 bomber owned by the Americans and 1 transport owned by the Germans lost in 115 Sea Zone
                    2 transports owned by the Germans lost in 115 Sea Zone
                Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 25
                Casualties for Americans: 1 bomber and 2 fighters
                Casualties for Germans: 1 battleship, 1 carrier and 3 transports
    
        Non Combat Move - Americans
            1 fighter could not land in 35 Sea Zone and was removed
            2 fighters moved from 115 Sea Zone to Norway
            1 bomber moved from 115 Sea Zone to 112 Sea Zone
            1 bomber moved from 112 Sea Zone to Norway
            2 destroyers and 1 transport moved from 112 Sea Zone to 110 Sea Zone
            6 fighters and 4 tactical_bombers moved from 35 Sea Zone to Paulau Island
            1 fighter moved from 35 Sea Zone to Paulau Island
            1 aaGun moved from Norway to Finland
            1 destroyer and 2 submarines moved from 30 Sea Zone to 54 Sea Zone
            1 destroyer and 4 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer moved from 25 Sea Zone to 26 Sea Zone
            1 bomber moved from 1 Sea Zone to Western United States
    
        Place Units - Americans
            3 armour placed in Normandy Bordeaux
            3 artilleries placed in Southern France
            1 factory_minor placed in Finland
            Americans undo move 2.
            1 armour and 2 mech_infantrys placed in Norway
            1 transport placed in 10 Sea Zone
            2 artilleries and 2 infantry placed in Western United States
            4 destroyers placed in 10 Sea Zone
            1 artillery and 2 infantry placed in Southern France
    
        Turn Complete - Americans
            Americans collect 78 PUs; end with 78 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 98 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 103 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 108 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 113 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
    
        Combat - Chinese
    
        Turn Complete - Chinese
            Chinese collect 1 PU; end with 3 PUs
    
        Purchase Units - British
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Paulau Island: 7 fighters and 4 tactical_bombers
            EDIT: Adding units owned by Americans to Guam: 7 fighters and 4 tactical_bombers
            EDIT: Turning off Edit Mode
            British buy 3 artilleries and 12 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Finland to Vyborg
                  British take Vyborg from Germans
    
        Combat - British
    
        Non Combat Move - British
            1 fighter moved from Finland to 110 Sea Zone
            8 infantry moved from Normandy Bordeaux to Southern France
            10 infantry moved from United Kingdom to 110 Sea Zone
            10 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 destroyer moved from 92 Sea Zone to 110 Sea Zone
            2 artilleries moved from Northwest Persia to Persia
            1 infantry moved from Iraq to Persia
            2 infantry moved from Trans-Jordan to Iraq
            1 mech_infantry moved from Egypt to Iraq
            1 infantry moved from Norway to Finland
    
        Place Units - British
            10 infantry placed in United Kingdom
            3 artilleries placed in Persia
            2 infantry placed in Egypt
    
        Turn Complete - British
            British collect 38 PUs; end with 38 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Germans : 1,00
    Americans : -6,33
    Japanese : 1,67
    

    Savegame

  • '19

    @Odonis don’t forget our game :blush:

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Italians round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13
    
        Purchase Units - Italians
            Italians buy 1 artillery; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 mech_infantry moved from Northern Italy to Holland Belgium
                  Germans take Holland Belgium from Americans
    
        Combat - Italians
    
        Non Combat Move - Italians
            1 artillery and 3 infantry moved from Germany to Western Germany
            2 fighters moved from Western Germany to Northern Italy
    
        Place Units - Italians
            1 artillery placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,6,6,2,6,6,4,2,5
            Italians collect 6 PUs (6 lost to blockades); end with 6 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • @Sovietishcat said in Odonis (Axis) vs Sovietishcat (Allies) BM3L19:

    @Odonis don’t forget our game :blush:

    Sorry!

    Merry Christmas!

  • '19

    TripleA Turn Summary: French round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13
    
        Purchase Units - ANZAC
            ANZAC buy 1 factory_minor and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 armour and 1 infantry moved from Dutch New Guinea to 45 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone
            1 armour and 1 infantry moved from 35 Sea Zone to Philippines
            1 destroyer moved from 54 Sea Zone to 37 Sea Zone
            1 submarine moved from 45 Sea Zone to 37 Sea Zone
            1 destroyer moved from 62 Sea Zone to 42 Sea Zone
    
        Combat - ANZAC
            Battle in Philippines
            Battle in 42 Sea Zone
                ANZAC attack with 1 destroyer
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 42 Sea Zone
                ANZAC win, taking Philippines from Japanese, taking 42 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 37 Sea Zone
                ANZAC attack with 1 destroyer and 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 submarine in 37 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 37 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 37 Sea Zone
                ANZAC win, taking 37 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            1 cruiser and 1 destroyer moved from 45 Sea Zone to 35 Sea Zone
            1 destroyer moved from 19 Sea Zone to 35 Sea Zone
            1 destroyer moved from 62 Sea Zone to 33 Sea Zone
            2 fighters moved from Queensland to Caroline Islands
            1 armour moved from South Australia to New South Wales
            1 aaGun moved from South Australia to New South Wales
    
        Place Units - ANZAC
            1 factory_minor placed in Queensland
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 0,00
    Japanese : -0,67
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Manual Gamesave Post: Germans round 14

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 14
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 5 armour, 6 artilleries, 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 bombers, 2 fighters and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
            2 fighters and 1 tactical_bomber moved from Germany to 110 Sea Zone
            3 mech_infantrys moved from Volgograd to Northwest Persia
            3 infantry moved from Caucasus to Northwest Persia
            3 armour moved from Caucasus to Northwest Persia
            3 armour, 3 infantry and 6 mech_infantrys moved from Novgorod to Karelia
            4 armour moved from Belarus to Karelia
    
        Combat - Germans
            Battle in Northwest Persia
                Germans attack with 3 armour, 3 infantry and 3 mech_infantrys
                British defend with 1 infantry
                    Germans roll dice for 3 armour, 3 infantry and 3 mech_infantrys in Northwest Persia, round 2 : 1/9 hits, 2.50 expected hits
                    British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Northwest Persia
                Germans win, taking Northwest Persia from British with 3 armour, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Karelia
                Germans attack with 7 armour, 3 infantry and 6 mech_infantrys
                Americans defend with 1 infantry
                    Germans roll dice for 7 armour, 3 infantry and 6 mech_infantrys in Karelia, round 2 : 6/16 hits, 5.00 expected hits
                    Americans roll dice for 1 infantry in Karelia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Karelia
                Germans win, taking Karelia from Americans with 7 armour, 2 infantry and 6 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Americans: 1 infantry
            Battle in 110 Sea Zone
                Germans attack with 3 bombers, 4 fighters and 2 tactical_bombers
                British defend with 1 cruiser, 1 destroyer, 1 fighter and 7 transports; Americans defend with 1 carrier, 2 cruisers, 4 destroyers, 1 submarine and 1 transport
                1 submarine owned by the Americans Submerged
                    Germans roll dice for 3 bombers, 4 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 5/9 hits, 5.33 expected hits
    

    Combat Hit Differential Summary :

    Germans : -0.83
    British : -0.33
    Americans : 0.67
    

    Savegame

  • '20 '19 '18 '15 '13

    @Odonis @Sovietishcat

    OOL in SZ110?

  • '19

    Best OOL - tip AC - destroy AC - dds - cruiser ( UK first ) and fighter -

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Germans round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 14
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 5 armour, 6 artilleries, 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 bombers, 2 fighters and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
            2 fighters and 1 tactical_bomber moved from Germany to 110 Sea Zone
            3 mech_infantrys moved from Volgograd to Northwest Persia
            3 infantry moved from Caucasus to Northwest Persia
            3 armour moved from Caucasus to Northwest Persia
            3 armour, 3 infantry and 6 mech_infantrys moved from Novgorod to Karelia
            4 armour moved from Belarus to Karelia
    
        Combat - Germans
            Battle in Northwest Persia
                Germans attack with 3 armour, 3 infantry and 3 mech_infantrys
                British defend with 1 infantry
                    Germans roll dice for 3 armour, 3 infantry and 3 mech_infantrys in Northwest Persia, round 2 : 1/9 hits, 2.50 expected hits
                    British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Northwest Persia
                Germans win, taking Northwest Persia from British with 3 armour, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Karelia
                Germans attack with 7 armour, 3 infantry and 6 mech_infantrys
                Americans defend with 1 infantry
                    Germans roll dice for 7 armour, 3 infantry and 6 mech_infantrys in Karelia, round 2 : 6/16 hits, 5.00 expected hits
                    Americans roll dice for 1 infantry in Karelia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Karelia
                Germans win, taking Karelia from Americans with 7 armour, 2 infantry and 6 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Americans: 1 infantry
            Battle in 110 Sea Zone
                Germans attack with 3 bombers, 4 fighters and 2 tactical_bombers
                British defend with 1 cruiser, 1 destroyer, 1 fighter and 7 transports; Americans defend with 1 carrier, 2 cruisers, 4 destroyers, 1 submarine and 1 transport
                1 submarine owned by the Americans Submerged
                    Germans roll dice for 3 bombers, 4 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 5/9 hits, 5.33 expected hits
                    British roll dice for 1 carrier, 3 cruisers, 5 destroyers, 1 fighter and 8 transports in 110 Sea Zone, round 2 : 6/10 hits, 4.17 expected hits
                    3 destroyers owned by the Americans, 4 fighters owned by the Germans, 1 carrier owned by the Americans and 2 tactical_bombers owned by the Germans lost in 110 Sea Zone
                    Germans roll dice for 3 bombers in 110 Sea Zone, round 3 : 2/3 hits, 2.00 expected hits
                    British roll dice for 3 cruisers, 2 destroyers, 1 fighter and 8 transports in 110 Sea Zone, round 3 : 2/6 hits, 2.83 expected hits
                    1 destroyer owned by the British, 1 destroyer owned by the Americans and 2 bombers owned by the Germans lost in 110 Sea Zone
                    Germans roll dice for 1 bomber in 110 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits
                    British roll dice for 3 cruisers, 1 fighter and 8 transports in 110 Sea Zone, round 4 : 2/4 hits, 2.17 expected hits
                    1 bomber owned by the Germans lost in 110 Sea Zone
                British win with 3 cruisers, 1 fighter and 8 transports remaining. Battle score for attacker is -42
                Casualties for Germans: 3 bombers, 4 fighters and 2 tactical_bombers
                Casualties for Americans: 1 carrier and 4 destroyers
                Casualties for British: 1 destroyer
                1 fighter owned by the British forced to land in United Kingdom
    
        Non Combat Move - Germans
            1 armour moved from Yunnan to India
            1 mech_infantry moved from Russia to Belarus
            1 fighter moved from Russia to Novgorod
            2 aaGuns moved from Belarus to Novgorod
            7 artilleries and 12 infantry moved from Western Germany to France
    
        Place Units - Germans
            2 armour and 1 artillery placed in Volgograd
            1 armour and 2 mech_infantrys placed in Ukraine
            3 artilleries placed in Novgorod
            2 armour and 1 mech_infantry placed in Russia
            3 mech_infantrys placed in Western Ukraine
            2 artilleries and 2 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,4,4,1,3,4,4,4,6
            Germans collect 64 PUs (2 lost to blockades); end with 64 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 66 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 86 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.50
    British : 0.50
    Americans : 0.67
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Manual Gamesave Post: Russians round 14

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 14
    
        Combat Move - Russians
    

    Combat Hit Differential Summary :

    Savegame

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