2r.JPG
2nd round… 2 HIT
ool?
I don’t understand why China isn’t exterminated!?
If the dice had gone my way that turn, China would be now giving you some trouble.
I know, that was the initial plan, but I prioritized meeting up the pressure from India. Perhaps wrong, but that’s what I thought. Likely the effect of some delirium.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 destroyer, 1 fighter and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Tunisia to Algeria
Italians take Algeria from British
1 armour moved from Bessarabia to Belarus
1 bomber moved from Western Germany to Belarus
Combat - Italians
Battle in Belarus
Italians attack with 1 armour and 1 bomber
Russians defend with 1 infantry
Italians roll dice for 1 armour and 1 bomber in Belarus, round 2 : 1/2 hits, 1,17 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Belarus
Italians win, taking Belarus from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 carrier and 1 tactical_bomber moved from 99 Sea Zone to 97 Sea Zone
1 fighter moved from 99 Sea Zone to Southern Italy
1 fighter moved from Greece to Southern Italy
1 infantry and 1 marine moved from Cyprus to 99 Sea Zone
1 infantry, 1 marine and 1 transport moved from 99 Sea Zone to 97 Sea Zone
1 infantry and 1 marine moved from 97 Sea Zone to Northern Italy
1 artillery and 2 infantry moved from Northern Italy to Western Germany
1 artillery and 4 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Northern Italy to Western Germany
1 artillery moved from Northern Italy to Western Germany
1 bomber moved from Belarus to Yugoslavia
Place Units - Italians
1 destroyer and 1 transport placed in 97 Sea Zone
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians : -0,17
Russians : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 armour and 2 infantry; Remaining resources: 2 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from Russia to Tsinghai
1 fighter moved from Russia to Sikang
1 fighter moved from Russia to Persia
2 infantry moved from Northwest Persia to Persia
1 cruiser and 1 destroyer moved from 28 Sea Zone to 10 Sea Zone
1 submarine moved from 29 Sea Zone to 11 Sea Zone
Place Units - ANZAC
1 armour and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Combat Move - French
1 fighter moved from United Kingdom to Normandy Bordeaux
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
I think it’s better to go after India but once you’d put that much effort into hammering China it probably would have been better to finish the job. Although you got some dice help in there and I didn’t get the Burma Rd reopened.
Perhaps, but a big part of the army would be displaced, maybe if heading towards Russia is on the table it’s better. That would leave UK-Pac some free rein though, which I think is worse than some temporarily pesky Chinese. ;)
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 2 fighters, 8 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 3 infantry moved from France to Normandy Bordeaux
2 fighters moved from Western Germany to Normandy Bordeaux
1 tactical_bomber moved from Western Germany to Normandy Bordeaux
1 tactical_bomber moved from Greater Southern Germany to Normandy Bordeaux
1 tactical_bomber moved from 97 Sea Zone to Normandy Bordeaux
2 fighters moved from Greece to Normandy Bordeaux
1 artillery and 1 infantry moved from Rostov to Bryansk
1 infantry moved from Rostov to Bryansk
1 armour moved from Volgograd to Kazakhstan
Germans take Kazakhstan from Russians
1 armour moved from Kazakhstan to Caucasus
Germans take Caucasus from Russians
1 armour moved from Volgograd to Northwest Persia
Germans take Northwest Persia from Russians
2 bombers moved from Greece to Normandy Bordeaux
1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Finland
1 artillery and 3 infantry moved from Western Germany to 113 Sea Zone
1 infantry moved from Smolensk to Archangel
Germans take Archangel from Russians
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Vyborg
Combat - Germans
Battle in Novgorod
Battle in Finland
Battle in Vyborg
Battle in Bryansk
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 0/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 3 : 2/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Novgorod from Russians, taking Finland from Russians, taking Vyborg from Russians, taking Bryansk from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 2 bombers, 4 fighters, 3 infantry and 3 tactical_bombers
British defend with 3 fighters and 2 infantry; French defend with 1 fighter; Americans defend with 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 1 artillery, 2 bombers, 4 fighters, 3 infantry and 3 tactical_bombers in Normandy Bordeaux, round 2 : 6/13 hits, 6,33 expected hits
Americans roll dice for 2 artilleries, 4 fighters and 4 infantry in Normandy Bordeaux, round 2 : 6/10 hits, 4,67 expected hits
1 artillery owned by the Germans, 2 fighters owned by the Germans, 3 infantry owned by the Germans, 2 infantry owned by the Americans, 2 artilleries owned by the Americans and 2 infantry owned by the British lost in Normandy Bordeaux
Germans roll dice for 2 bombers, 2 fighters and 3 tactical_bombers in Normandy Bordeaux, round 3 : 2/7 hits, 4,17 expected hits
Americans roll dice for 4 fighters in Normandy Bordeaux, round 3 : 3/4 hits, 2,67 expected hits
1 fighter owned by the Germans, 2 tactical_bombers owned by the Germans, 1 fighter owned by the French and 1 fighter owned by the British lost in Normandy Bordeaux
Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in Normandy Bordeaux, round 4 : 4/4 hits, 2,50 expected hits
Americans roll dice for 2 fighters in Normandy Bordeaux, round 4 : 1/2 hits, 1,33 expected hits
1 fighter owned by the Germans and 2 fighters owned by the British lost in Normandy Bordeaux
Germans win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is -15
Casualties for Germans: 1 artillery, 4 fighters, 3 infantry and 2 tactical_bombers
Casualties for Americans: 2 artilleries and 2 infantry
Casualties for British: 3 fighters and 2 infantry
Casualties for French: 1 fighter
Non Combat Move - Germans
1 tactical_bomber moved from Normandy Bordeaux to Western Germany
2 bombers moved from Normandy Bordeaux to Western Germany
1 artillery and 1 infantry moved from Western Germany to France
8 armour and 6 mech_infantrys moved from Volgograd to Northwest Persia
1 mech_infantry moved from Ukraine to Caucasus
2 artilleries moved from Ukraine to Rostov
1 aaGun moved from Bessarabia to Ukraine
1 aaGun moved from Ukraine to Rostov
1 battleship moved from 113 Sea Zone to 115 Sea Zone
1 destroyer moved from 114 Sea Zone to 115 Sea Zone
1 fighter and 1 tactical_bomber moved from 114 Sea Zone to 115 Sea Zone
1 carrier moved from 114 Sea Zone to 115 Sea Zone
1 cruiser moved from 113 Sea Zone to 115 Sea Zone
1 submarine moved from 114 Sea Zone to 113 Sea Zone
1 armour moved from Rostov to Caucasus
1 mech_infantry moved from Rostov to Caucasus
1 armour moved from Rostov to Northwest Persia
1 armour moved from Rostov to Caucasus
1 aaGun moved from Rostov to Caucasus
1 armour moved from Caucasus to Northwest Persia
2 infantry moved from Rostov to Caucasus
1 armour and 1 mech_infantry moved from Caucasus to Northwest Persia
2 infantry moved from Rostov to Caucasus
Place Units - Germans
1 artillery and 2 infantry placed in France
1 artillery and 2 infantry placed in Ukraine
1 infantry placed in Volgograd
Germans undo move 2.
2 fighters placed in Western Germany
1 artillery and 2 infantry placed in Ukraine
Combat Hit Differential Summary :
Germans : -0,67
Americans : 1,33
Russians : -0,67
Hmm, I don’t know what I was thinking. Built a transport, but can’t put it with any fleet. Is it ok if I change it to 1 inf and 1 art, or ditch it for 7 IPC to be used next round?
My idea was to put my fleet by Leningrad because of the threat from Norway. Obviously had some kind of brain glitch. But my combats have been done, so I’ll understand if you deny the request.
Maybe if you just don’t place it.
Ok, I’m ok with that. Thanks.
You still have to finish the placement.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 2 fighters, 8 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 3 infantry moved from France to Normandy Bordeaux
2 fighters moved from Western Germany to Normandy Bordeaux
1 tactical_bomber moved from Western Germany to Normandy Bordeaux
1 tactical_bomber moved from Greater Southern Germany to Normandy Bordeaux
1 tactical_bomber moved from 97 Sea Zone to Normandy Bordeaux
2 fighters moved from Greece to Normandy Bordeaux
1 artillery and 1 infantry moved from Rostov to Bryansk
1 infantry moved from Rostov to Bryansk
1 armour moved from Volgograd to Kazakhstan
Germans take Kazakhstan from Russians
1 armour moved from Kazakhstan to Caucasus
Germans take Caucasus from Russians
1 armour moved from Volgograd to Northwest Persia
Germans take Northwest Persia from Russians
2 bombers moved from Greece to Normandy Bordeaux
1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Finland
1 artillery and 3 infantry moved from Western Germany to 113 Sea Zone
1 infantry moved from Smolensk to Archangel
Germans take Archangel from Russians
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Vyborg
Combat - Germans
Battle in Novgorod
Battle in Finland
Battle in Vyborg
Battle in Bryansk
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 0/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 3 : 2/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Novgorod from Russians, taking Finland from Russians, taking Vyborg from Russians, taking Bryansk from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 2 bombers, 4 fighters, 3 infantry and 3 tactical_bombers
British defend with 3 fighters and 2 infantry; French defend with 1 fighter; Americans defend with 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 1 artillery, 2 bombers, 4 fighters, 3 infantry and 3 tactical_bombers in Normandy Bordeaux, round 2 : 6/13 hits, 6,33 expected hits
Americans roll dice for 2 artilleries, 4 fighters and 4 infantry in Normandy Bordeaux, round 2 : 6/10 hits, 4,67 expected hits
1 artillery owned by the Germans, 2 fighters owned by the Germans, 3 infantry owned by the Germans, 2 infantry owned by the Americans, 2 artilleries owned by the Americans and 2 infantry owned by the British lost in Normandy Bordeaux
Germans roll dice for 2 bombers, 2 fighters and 3 tactical_bombers in Normandy Bordeaux, round 3 : 2/7 hits, 4,17 expected hits
Americans roll dice for 4 fighters in Normandy Bordeaux, round 3 : 3/4 hits, 2,67 expected hits
1 fighter owned by the Germans, 2 tactical_bombers owned by the Germans, 1 fighter owned by the French and 1 fighter owned by the British lost in Normandy Bordeaux
Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in Normandy Bordeaux, round 4 : 4/4 hits, 2,50 expected hits
Americans roll dice for 2 fighters in Normandy Bordeaux, round 4 : 1/2 hits, 1,33 expected hits
1 fighter owned by the Germans and 2 fighters owned by the British lost in Normandy Bordeaux
Germans win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is -15
Casualties for Germans: 1 artillery, 4 fighters, 3 infantry and 2 tactical_bombers
Casualties for Americans: 2 artilleries and 2 infantry
Casualties for British: 3 fighters and 2 infantry
Casualties for French: 1 fighter
Non Combat Move - Germans
1 tactical_bomber moved from Normandy Bordeaux to Western Germany
2 bombers moved from Normandy Bordeaux to Western Germany
1 artillery and 1 infantry moved from Western Germany to France
8 armour and 6 mech_infantrys moved from Volgograd to Northwest Persia
1 mech_infantry moved from Ukraine to Caucasus
2 artilleries moved from Ukraine to Rostov
1 aaGun moved from Bessarabia to Ukraine
1 aaGun moved from Ukraine to Rostov
1 battleship moved from 113 Sea Zone to 115 Sea Zone
1 destroyer moved from 114 Sea Zone to 115 Sea Zone
1 fighter and 1 tactical_bomber moved from 114 Sea Zone to 115 Sea Zone
1 carrier moved from 114 Sea Zone to 115 Sea Zone
1 cruiser moved from 113 Sea Zone to 115 Sea Zone
1 submarine moved from 114 Sea Zone to 113 Sea Zone
1 armour moved from Rostov to Caucasus
1 mech_infantry moved from Rostov to Caucasus
1 armour moved from Rostov to Northwest Persia
1 armour moved from Rostov to Caucasus
1 aaGun moved from Rostov to Caucasus
1 armour moved from Caucasus to Northwest Persia
2 infantry moved from Rostov to Caucasus
1 armour and 1 mech_infantry moved from Caucasus to Northwest Persia
2 infantry moved from Rostov to Caucasus
Place Units - Germans
1 artillery and 2 infantry placed in France
1 artillery and 2 infantry placed in Ukraine
1 infantry placed in Volgograd
Germans undo move 2.
2 fighters placed in Western Germany
1 artillery and 2 infantry placed in Ukraine
1 artillery and 3 infantry placed in Germany
Turn Complete - Germans
Germans collect 54 PUs; end with 54 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 56 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 58 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
Combat Hit Differential Summary :
Germans : -0,67
Americans : 1,33
Russians : -0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Russians
Russians buy 7 artilleries, 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 fighter moved from Russia to Finland
1 artillery and 1 infantry moved from Norway to Finland
1 artillery and 30 infantry moved from Samara to Volgograd
1 mech_infantry moved from Russia to Archangel
1 armour moved from Russia to Bryansk
Russians take Smolensk from Germans
3 fighters and 1 tactical_bomber moved from Russia to Archangel
9 artilleries and 10 infantry moved from Russia to Bryansk
Combat - Russians
Battle in Bryansk
Russians attack with 1 armour, 9 artilleries and 10 infantry
Germans defend with 1 artillery and 2 infantry
Russians roll dice for 1 armour, 9 artilleries and 10 infantry in Bryansk, round 2 : 8/20 hits, 6.67 expected hits
Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 armour, 9 artilleries and 9 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery and 2 infantry
Battle in Finland
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 2 infantry
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Finland, round 2 : 2/3 hits, 1.17 expected hits
Germans roll dice for 2 infantry in Finland, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Finland
Russians win, taking Finland from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Volgograd
Russians attack with 1 artillery and 30 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 artillery and 30 infantry in Volgograd, round 2 : 9/31 hits, 5.50 expected hits
Germans roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 artillery and 30 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Archangel
Russians attack with 3 fighters, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 3 fighters, 1 mech_infantry and 1 tactical_bomber in Archangel, round 2 : 0/5 hits, 2.33 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 3 fighters, 1 mech_infantry and 1 tactical_bomber in Archangel, round 3 : 1/5 hits, 2.33 expected hits
Germans roll dice for 1 infantry in Archangel, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Russians win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Russians: 1 mech_infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 infantry moved from Tambov to Volgograd
2 aaGuns moved from Samara to Volgograd
1 armour and 4 mech_infantrys moved from Russia to Volgograd
1 aaGun and 7 infantry moved from Russia to Bryansk
3 fighters and 1 tactical_bomber moved from Archangel to Russia
1 fighter moved from Finland to Norway
Place Units - Russians
7 artilleries, 1 fighter and 2 infantry placed in Russia
Turn Complete - Russians
Russians collect 27 PUs; end with 27 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 40 PUs
Combat Hit Differential Summary :
Germans : -0.67
Russians : 2.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 6 armour, 3 infantry and 6 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery, 3 infantry and 1 marine moved from Wake Island to 31 Sea Zone
1 artillery, 1 battleship, 3 infantry, 1 marine and 2 transports moved from 31 Sea Zone to 26 Sea Zone
1 artillery, 3 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands
1 artillery and 1 infantry moved from Solomon Islands to 49 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 49 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 battleship and 1 cruiser moved from 49 Sea Zone to 26 Sea Zone
1 infantry moved from New Britain to 47 Sea Zone
1 infantry and 1 transport moved from 47 Sea Zone to 48 Sea Zone
1 infantry moved from 48 Sea Zone to Gilbert Islands
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from 49 Sea Zone to Hawaiian Islands
2 fighters and 3 tactical_bombers moved from Midway to Hawaiian Islands
3 fighters and 2 tactical_bombers moved from 31 Sea Zone to Hawaiian Islands
Combat - Japanese
Battle in Gilbert Islands
Battle in Hawaiian Islands
Japanese attack with 2 artilleries, 7 fighters, 6 infantry, 1 marine and 5 tactical_bombers
Americans defend with 1 airfield, 1 artillery, 1 harbour, 4 infantry and 1 mech_infantry
Japanese roll dice for 2 battleships and 1 cruiser in Hawaiian Islands, round 2 : 1/3 hits, 1,83 expected hits
Japanese roll dice for 2 artilleries, 7 fighters, 6 infantry, 1 marine and 5 tactical_bombers in Hawaiian Islands, round 2 : 9/21 hits, 9,17 expected hits
Americans roll dice for 1 artillery, 4 infantry and 1 mech_infantry in Hawaiian Islands, round 2 : 3/6 hits, 2,00 expected hits
3 infantry owned by the Japanese, 4 infantry owned by the Americans, 1 artillery owned by the Americans and 1 mech_infantry owned by the Americans lost in Hawaiian Islands
Japanese win, taking Gilbert Islands from UK_Pacific, taking Hawaiian Islands from Americans with 2 artilleries, 7 fighters, 3 infantry, 1 marine and 5 tactical_bombers remaining. Battle score for attacker is 11
Casualties for Japanese: 3 infantry
Casualties for Americans: 1 artillery, 4 infantry and 1 mech_infantry
Non Combat Move - Japanese
1 carrier and 3 destroyers moved from 49 Sea Zone to 26 Sea Zone
4 carriers and 2 destroyers moved from 31 Sea Zone to 26 Sea Zone
1 submarine moved from 6 Sea Zone to 5 Sea Zone
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 3 infantry and 2 transports moved from 6 Sea Zone to 26 Sea Zone
1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
7 fighters and 5 tactical_bombers moved from Hawaiian Islands to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from Jehol to Japan
1 fighter moved from 6 Sea Zone to Japan
1 aaGun, 4 artilleries and 4 infantry moved from Kweichow to Yunnan
1 fighter and 1 tactical_bomber moved from Kweichow to Yunnan
2 bombers moved from Kweichow to Yunnan
2 armour, 1 artillery, 8 infantry and 4 mech_infantrys moved from Hunan to Yunnan
3 infantry moved from French Indo China to Yunnan
1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Anhwe to Hunan
3 infantry moved from Anhwe to Kweichow
1 infantry moved from Kiangsu to Anhwe
3 infantry moved from Shantung to Anhwe
1 submarine moved from 41 Sea Zone to 37 Sea Zone
1 infantry moved from Szechwan to Yunnan
Place Units - Japanese
3 infantry placed in Shantung
Japanese undo move 1.
3 armour placed in Shantung
3 armour placed in Kiangsu
3 infantry placed in French Indo China
6 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
Combat Hit Differential Summary :
Americans : 1,00
Japanese : -1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 2 fighters and 13 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Norway to Germany
Combat - Americans
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in Germany causes 8 damage total.
Non Combat Move - Americans
1 bomber moved from Germany to Norway
3 fighters moved from Morocco to Normandy Bordeaux
1 carrier moved from 110 Sea Zone to 92 Sea Zone
2 fighters moved from Eastern United States to 92 Sea Zone
3 fighters moved from Eastern United States to Morocco
3 artilleries and 3 infantry moved from Quebec to 106 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 106 Sea Zone to 109 Sea Zone
3 artilleries and 3 infantry moved from 109 Sea Zone to United Kingdom
1 fighter moved from Eastern United States to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 121 Sea Zone to 106 Sea Zone
2 aaGuns and 2 mech_infantrys moved from Central United States to Western United States
1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 submarine moved from 10 Sea Zone to 65 Sea Zone
2 transports moved from 110 Sea Zone to 91 Sea Zone
Place Units - Americans
10 infantry placed in Western United States
1 armour, 1 artillery and 1 infantry placed in Normandy Bordeaux
1 artillery, 2 fighters and 2 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
1 fighter and 1 infantry moved from Sikang to Shensi
1 artillery and 6 infantry moved from Tsinghai to Kansu
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kansu
Chinese attack with 1 artillery and 6 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 6 infantry in Kansu, round 2 : 2/7 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
Chinese win, taking Kansu from Japanese with 1 artillery and 5 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Tsinghai
1 artillery and 4 infantry moved from Sikang to Tsinghai
Turn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs
Purchase Units - British
British buy 2 fighters and 7 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 16 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 3 artilleries and 3 infantry moved from United Kingdom to 109 Sea Zone
EDIT: 1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 92 Sea Zone
EDIT: 2 artilleries, 2 infantry and 2 transports moved from 109 Sea Zone to 91 Sea Zone
EDIT: 2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
EDIT: 1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
Non Combat Move - British
1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
1 armour moved from Italian Somaliland to Anglo Egyptian Sudan
1 infantry moved from Rhodesia to Tanganyika Territory
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Persia
1 armour, 1 artillery and 2 mech_infantrys moved from Iraq to Persia
1 bomber moved from Eastern Persia to Persia
1 fighter moved from India to Persia
2 aaGuns, 1 armour, 1 artillery, 22 infantry and 1 mech_infantry moved from Burma to India
2 fighters moved from Sikang to Persia
Place Units - British
3 infantry placed in Persia
3 infantry placed in Union of South Africa
2 fighters and 1 infantry placed in United Kingdom
Turn Complete - British
British collect 37 PUs; end with 37 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 22 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 25 PUs
Combat Hit Differential Summary :
Chinese : 0.83
Japanese : 0.33
AA fire in Germany : : -0.17
I can see why you reoriented to attack India. But if that stupid US bomber would have hit the inf in Yunnan none of this would be possible. Damn!
True that.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 destroyer and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 3 infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Malta
1 infantry moved from Algeria to Tunisia
2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Malta
1 armour moved from Belarus to Nenetsia
Italians take Nenetsia from Russians
Combat - Italians
Battle in Malta
Italians attack with 1 artillery and 3 infantry
British defend with 1 aaGun and 1 infantry
Italians roll dice for 1 artillery and 3 infantry in Malta, round 2 : 0/4 hits, 1,00 expected hits
British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Malta
Italians roll dice for 1 artillery and 2 infantry in Malta, round 3 : 1/3 hits, 0,83 expected hits
British roll dice for 1 aaGun and 1 infantry in Malta, round 3 : 0/1 hits, 0,33 expected hits
1 aaGun owned by the British lost in Malta
Italians roll dice for 1 artillery and 2 infantry in Malta, round 4 : 0/3 hits, 0,83 expected hits
British roll dice for 1 infantry in Malta, round 4 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 artillery and 2 infantry in Malta, round 5 : 0/3 hits, 0,83 expected hits
British roll dice for 1 infantry in Malta, round 5 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Malta
Italians roll dice for 1 artillery and 1 infantry in Malta, round 6 : 0/2 hits, 0,67 expected hits
British roll dice for 1 infantry in Malta, round 6 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 artillery and 1 infantry in Malta, round 7 : 2/2 hits, 0,67 expected hits
British roll dice for 1 infantry in Malta, round 7 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Malta
Italians win, taking Malta from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 2
Casualties for Italians: 2 infantry
Casualties for British: 1 aaGun and 1 infantry
Non Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 94 Sea Zone
1 destroyer moved from 97 Sea Zone to 96 Sea Zone
1 carrier moved from 97 Sea Zone to 96 Sea Zone
2 fighters moved from Southern Italy to 96 Sea Zone
1 bomber moved from Yugoslavia to Southern Italy
1 artillery, 2 infantry and 1 marine moved from Northern Italy to Southern Italy
Place Units - Italians
1 destroyer placed in 95 Sea Zone
3 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians : -1,83
British : 0,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 3 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from Sikang to Persia
1 fighter moved from Tsinghai to Persia
1 submarine moved from 11 Sea Zone to 65 Sea Zone
1 cruiser and 1 destroyer moved from 10 Sea Zone to 65 Sea Zone
Place Units - ANZAC
3 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :