It never ends
2 Bombers shot down, 1 left and it does 1 damage.
German Turn 1
Med Battleship destroyed by UK destroyer
North Sea Attack, 2 subs 1 cruiser 2 fighters vs Brit BB, Brit Destroyer, Russian Sub. Before I can even roll Russian Sub records sneak attack hit, then when I do roll, everything misses. Defense rolls records one hit, all subs gone. Press attack, 1 cruiser, 2 fighters, but wait that Russian sub get another sneak attack and hits on a one, thats two in a row, both fighters miss, and battleship hits in defense, lost everything but one fighter and hit nothing.
Well thatās why they now have stabilized dice so those things donāt happen anymore
are stabilized dice available for ranked games?
@meowmix said in š²š¢ PRNG dice support group ā and ranting:
are stabilized dice available for ranked games?
Custom games only last I heard.
No they are not as of yet. Nor do they allow ranked games in a multiplayer setting ( 4-5)
Not long ago, the first round of my 5 inf 1 art 4 ftr attack on 7 inf, I got 1 hit and he got 5. I bet thatās under .5% odds lol
@Imperious-Leader They still will happen, but slightly less often than 1 in 216 times, which is what the regular dice produce on average.
I know itās probably just perception but I feel like some games Iām always rolling bad. Other games neutral, and a small few really good.
Without a āluck meterā thereās no real way to know for sure.
@djensen
Yeah - even MARTI does that some times. I play tested a turn out 5 times in local, lost 2 out of 3 bom on an SBR raid on each test - only to lose all 3 on the actual run.
Sorry if this is slightly off topic, Marti vs PRNG. Itās a fresh woundā¦
@djensen said in š²š¢ PRNG dice support group ā and ranting:
Without a āluck meterā thereās no real way to know for sure.
Suppose there were a luck meter. How would you see it working, specifically?
@aardvarkpepper Doesnāt TripleA have something like this. Basically it shows you how closely all of your rolls are the average. Early in the game it would be fairly wild but, conceivably, by the end of the game the averages should be average.
WTAF?
So attacking fighter hit, attacking fighter never rolled (which technically it ought to have but eh), then defending carrier inflicted a hit that you had to take on the bomber because the fighter had disappeared? Does that sum up the screenshots correctly?
As to TripleAās implementation of a āluckā meter, noted. I thought perhaps you had something different in mind.
I know Iām cherry picking but WTAF?
@djensen use stabilized dice only
Hey all!
Check out results from our Player Survey on Dice! Thanks to everyone who shared their thoughtsā your answers will shape the future of Axis & Allies 1942 Online.
View Survey Results https://www.beamdog.com/news/dice-survey-results-axis-allies-1942-online/
@juliusborisovbeamdog But we like ranting. :wink: :rolling_on_the_floor_laughing: