Do not assume casualties in 97, thanks
Ksmckay (axis) vs Axis-Dominion(Allies) BM3 Game 2
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also note my Anzac NB in Africa. it’s not a common placement. I don’t wanna be too sneaky :)
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I fully expected it.
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actually i expected somaliland. I think its the more aesthetically appealing location.
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@ksmckay said in Ksmckay (axis) vs Axis-Dominion(Allies) BM3 Game 2:
actually i expected somaliland. I think its the more aesthetically appealing location.
Well, I figured just in case in the future if Japan were to threaten Africa, at least Ethiopia is more defensible
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans repair damage of 4x factory_minor; Remaining resources: 54 PUs; Germans buy 2 artilleries, 10 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Archangel to Nenetsia Germans take Nenetsia from Russians 1 infantry moved from Archangel to Vologda Germans take Vologda from Russians 1 infantry moved from Belarus to Smolensk Germans take Smolensk from Russians 2 infantry moved from Ukraine to Western Ukraine 2 bombers moved from Southern Italy to Western Ukraine 8 artilleries and 8 infantry moved from Ukraine to Rostov Combat - Germans Battle in Western Ukraine Germans attack with 2 bombers and 2 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 2 infantry in Western Ukraine, round 2 : 1/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Rostov Germans attack with 8 artilleries and 8 infantry Americans defend with 2 fighters; Russians defend with 1 aaGun and 8 infantry Germans roll dice for 8 artilleries and 8 infantry in Rostov, round 2 : 7/16 hits, 5.33 expected hits Russians roll dice for 1 aaGun, 2 fighters and 8 infantry in Rostov, round 2 : 3/10 hits, 4.00 expected hits 7 infantry owned by the Russians and 3 infantry owned by the Germans lost in Rostov 8 artilleries owned by the Germans and 5 infantry owned by the Germans retreated to Ukraine Russians win with 1 aaGun, 2 fighters and 1 infantry remaining. Battle score for attacker is 12 Casualties for Germans: 3 infantry Casualties for Russians: 7 infantry Non Combat Move - Germans 2 bombers moved from Western Ukraine to Romania 2 mech_infantrys moved from Romania to Greece 5 mech_infantrys moved from Eastern Poland to Ukraine 5 mech_infantrys moved from Germany to Romania 1 tactical_bomber moved from Novgorod to Greece 4 infantry and 1 mech_infantry moved from Archangel to Nenetsia 1 artillery and 2 infantry moved from Novgorod to Archangel 1 armour moved from Novgorod to Nenetsia 1 infantry moved from Novgorod to Belarus 5 infantry moved from Finland to Norway 1 transport moved from 115 Sea Zone to 114 Sea Zone 2 infantry moved from Germany to 114 Sea Zone 2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Novgorod 1 destroyer moved from 113 Sea Zone to 115 Sea Zone 1 fighter moved from Western Germany to Novgorod 1 fighter and 1 tactical_bomber moved from Southern Italy to Greece 2 fighters and 2 tactical_bombers moved from Western Germany to Southern Italy 2 infantry moved from Northern Italy to Southern Italy 1 aaGun moved from Northern Italy to Western Germany 1 aaGun and 2 infantry moved from Northern Italy to France 1 submarine moved from 124 Sea Zone to 125 Sea Zone Place Units - Germans 3 infantry placed in Ukraine 1 artillery and 2 infantry placed in Novgorod 1 artillery and 2 infantry placed in France 2 infantry and 3 mech_infantrys placed in Germany 1 infantry and 1 mech_infantry placed in Western Germany Turn Complete - Germans Germans collect 54 PUs; end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Germans : 1.00 Russians : -0.33
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It definitely is, just seemed like the tip would be the most realistic place. But certainly not the best placement for this game.
Also, I wondered how things would go in Rostov. Hope that doesn’t trigger bad memories :) I hate those strafes though. Struggled with how many units to take trying to decide if the 1-3% chance of taking the territory was worth the expected gain of 3-6 ipcs. I’ll take +12 though. Assumed from past experience you would keep the AA but feel free to change if you want an inf back.
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Russians Russians buy 3 artilleries, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Samara to Vologda 1 fighter moved from Bryansk to Vologda 1 infantry moved from Samara to Vologda 2 infantry moved from Russia to Smolensk 2 infantry moved from Bryansk to Western Ukraine 1 tactical_bomber moved from Bryansk to Western Ukraine 1 fighter moved from Bryansk to Smolensk Combat - Russians Battle in Western Ukraine Russians attack with 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 3 : 2/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Vologda Russians attack with 1 fighter and 3 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 3 infantry in Vologda, round 2 : 2/4 hits, 1.00 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 3 artilleries moved from Volgograd to Tambov 3 infantry moved from Samara to Tambov 2 mech_infantrys moved from Russia to Bryansk 4 infantry moved from Russia to Bryansk 9 infantry moved from Bryansk to Rostov 1 fighter moved from Vologda to Russia 1 fighter moved from Smolensk to Russia 1 tactical_bomber moved from Western Ukraine to Bryansk 1 submarine moved from 91 Sea Zone to 105 Sea Zone Place Units - Russians 3 artilleries placed in Volgograd 1 infantry and 5 mech_infantrys placed in Russia Russians undo move 1. Russians undo move 1. 1 artillery and 1 infantry placed in Russia 1 artillery placed in Russia 1 artillery and 2 mech_infantrys placed in Volgograd 3 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 28 PUs; end with 28 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Combat Hit Differential Summary :
Germans : -0.33 Russians : 2.67
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@ksmckay said in Ksmckay (axis) vs Axis-Dominion(Allies) BM3 Game 2:
It definitely is, just seemed like the tip would be the most realistic place. But certainly not the best placement for this game.
Also, I wondered how things would go in Rostov. Hope that doesn’t trigger bad memories :) I hate those strafes though. Struggled with how many units to take trying to decide if the 1-3% chance of taking the territory was worth the expected gain of 3-6 ipcs. I’ll take +12 though. Assumed from past experience you would keep the AA but feel free to change if you want an inf back.
I agree the strafes can be fun and stressful at the same time. Losing 12 is still better than allowing your units to conquer the oil fields and cause a swing of 22! Also, there’s always the chance your strafe could be too successful!
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exactly. Not sure I would lose immediately if I accidentally took it but it would be far from ideal.
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Japanese Japanese buy 3 armour, 1 artillery, 1 carrier, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Jehol to Anhwe 2 bombers, 1 fighter and 1 tactical_bomber moved from French Indo China to Anhwe 1 fighter and 1 tactical_bomber moved from French Indo China to Burma 2 tactical_bombers moved from 37 Sea Zone to Burma 1 infantry moved from Yunnan to Burma 1 destroyer moved from 33 Sea Zone to 55 Sea Zone 3 fighters and 3 tactical_bombers moved from 33 Sea Zone to 55 Sea Zone Combat - Japanese Battle in 55 Sea Zone Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 55 Sea Zone, round 2 : 4/7 hits, 3.83 expected hits ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 55 Sea Zone Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 destroyer Casualties for ANZAC: 1 destroyer Battle in Burma Japanese attack with 1 fighter, 1 infantry and 3 tactical_bombers British defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 3 tactical_bombers in Burma, round 2 : 4/5 hits, 2.33 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 fighter, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Anhwe Japanese attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Anhwe, round 2 : 4/6 hits, 2.83 expected hits Chinese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Non Combat Move - Japanese 2 bombers, 1 fighter and 1 tactical_bomber moved from Anhwe to Jehol 1 destroyer moved from 37 Sea Zone to 55 Sea Zone 3 fighters and 3 tactical_bombers moved from 55 Sea Zone to 35 Sea Zone 1 submarine moved from 41 Sea Zone to 43 Sea Zone 1 battleship, 2 carriers, 1 cruiser and 1 destroyer moved from 37 Sea Zone to 41 Sea Zone 1 fighter and 3 tactical_bombers moved from Burma to French Indo China 3 armour moved from French Indo China to Hunan 1 fighter and 1 tactical_bomber moved from Sumatra to 41 Sea Zone 2 fighters moved from Sumatra to French Indo China 3 fighters moved from Caroline Islands to Philippines 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 transport moved from 33 Sea Zone to 6 Sea Zone 1 battleship, 3 carriers, 1 cruiser, 1 destroyer and 1 submarine moved from 33 Sea Zone to 35 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 2 infantry moved from Korea to Manchuria 2 infantry moved from Jehol to 19 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 2 transports moved from 20 Sea Zone to 6 Sea Zone 2 artilleries and 2 infantry moved from Japan to 6 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone 2 artilleries and 2 infantry moved from 19 Sea Zone to Jehol 1 destroyer moved from 16 Sea Zone to 6 Sea Zone Place Units - Japanese 3 mech_infantrys placed in Malaya 3 armour placed in French Indo China 1 artillery and 5 infantry placed in Japan 1 carrier placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 56 PUs; end with 56 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
ANZAC : 0.67 Chinese : -0.67 UK_Pacific : -0.33 Japanese : 3.00
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too much thinking this turn. Very interested to see what you do…
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@ksmckay said in Ksmckay (axis) vs Axis-Dominion(Allies) BM3 Game 2:
too much thinking this turn. Very interested to see what you do…
which side are you particularly curious about, the euro or pac?
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@axis-dominion said in Ksmckay (axis) vs Axis-Dominion(Allies) BM3 Game 2:
@ksmckay said in Ksmckay (axis) vs Axis-Dominion(Allies) BM3 Game 2:
too much thinking this turn. Very interested to see what you do…
which side are you particularly curious about, the euro or pac?
Thats the thing about it. I think more than any games in recent memory, they are always so tied together. You do a great job balancing the theaters. You do a really nice job positioning your units to threaten multiple targets, increasing their effectiveness. Which I feel is what the allies have to do to delay the axis and then get into a position where they can start to attack.
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@ksmckay said in Ksmckay (axis) vs Axis-Dominion(Allies) BM3 Game 2:
@axis-dominion said in Ksmckay (axis) vs Axis-Dominion(Allies) BM3 Game 2:
@ksmckay said in Ksmckay (axis) vs Axis-Dominion(Allies) BM3 Game 2:
too much thinking this turn. Very interested to see what you do…
which side are you particularly curious about, the euro or pac?
Thats the thing about it. I think more than any games in recent memory, they are always so tied together. You do a great job balancing the theaters. You do a really nice job positioning your units to threaten multiple targets, increasing their effectiveness. Which I feel is what the allies have to do to delay the axis and then get into a position where they can start to attack.
thank you for the compliment! yah my experience with the game helps with that
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I should be able to do this turn sometime tonight
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@axis-dominion said in Ksmckay (axis) vs Axis-Dominion(Allies) BM3 Game 2:
I should be able to do this turn sometime tonight
actually, if I don’t get to it tonight, then for sure early tomorrow morning.
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TripleA Manual Gamesave Post: British round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Combat Move - British 2 infantry moved from India to Burma 1 fighter moved from India to Burma 1 tactical_bomber moved from Eastern Persia to Burma 2 transports moved from 76 Sea Zone to 81 Sea Zone 4 infantry moved from Egypt to 81 Sea Zone 4 infantry and 2 transports moved from 81 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from Algeria to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone 1 armour, 3 artilleries, 2 fighters and 8 infantry moved from 99 Sea Zone to Greece 1 fighter moved from Algeria to Greece 1 battleship moved from 92 Sea Zone to 99 Sea Zone 1 bomber moved from Trans-Jordan to Greece 1 battleship and 2 cruisers moved from 76 Sea Zone to 99 Sea Zone 1 fighter moved from Eastern Persia to Burma Combat - British Battle in Greece British attack with 1 armour, 3 artilleries, 1 bomber, 3 fighters and 8 infantry Germans defend with 1 fighter, 2 mech_infantrys and 2 tactical_bombers; Italians defend with 1 aaGun, 1 artillery, 1 fighter, 4 infantry and 1 marine AA fire in Greece : 1/3 hits, 0.50 expected hits 1 fighter owned by the British lost in Greece British roll dice for 2 battleships and 2 cruisers in Greece, round 2 : 3/4 hits, 2.33 expected hits
Combat Hit Differential Summary :
AA fire in Greece : : 0.50 British : 0.67
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you got an aaa hit in Greece, and I got 3 bombards. casualties? and ool ?
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aa first, max d, italian air before german air, land units i am sure will all die so lower value units first
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sorry italian ftr before german ftr