@wizmark said in L24 Wizmark (X) vs Avner (L+22) BM4 G1:
@Avner a very successful G1!
too bad… (for me) :) …
also note my Anzac NB in Africa. it’s not a common placement. I don’t wanna be too sneaky :)
I fully expected it.
actually i expected somaliland. I think its the more aesthetically appealing location.
@ksmckay said in Ksmckay (axis) vs Axis-Dominion(Allies) BM3 Game 2:
actually i expected somaliland. I think its the more aesthetically appealing location.
Well, I figured just in case in the future if Japan were to threaten Africa, at least Ethiopia is more defensible
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 4x factory_minor; Remaining resources: 54 PUs;
Germans buy 2 artilleries, 10 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
2 infantry moved from Ukraine to Western Ukraine
2 bombers moved from Southern Italy to Western Ukraine
8 artilleries and 8 infantry moved from Ukraine to Rostov
Combat - Germans
Battle in Western Ukraine
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 2 infantry in Western Ukraine, round 2 : 1/4 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 8 artilleries and 8 infantry
Americans defend with 2 fighters; Russians defend with 1 aaGun and 8 infantry
Germans roll dice for 8 artilleries and 8 infantry in Rostov, round 2 : 7/16 hits, 5.33 expected hits
Russians roll dice for 1 aaGun, 2 fighters and 8 infantry in Rostov, round 2 : 3/10 hits, 4.00 expected hits
7 infantry owned by the Russians and 3 infantry owned by the Germans lost in Rostov
8 artilleries owned by the Germans and 5 infantry owned by the Germans retreated to Ukraine
Russians win with 1 aaGun, 2 fighters and 1 infantry remaining. Battle score for attacker is 12
Casualties for Germans: 3 infantry
Casualties for Russians: 7 infantry
Non Combat Move - Germans
2 bombers moved from Western Ukraine to Romania
2 mech_infantrys moved from Romania to Greece
5 mech_infantrys moved from Eastern Poland to Ukraine
5 mech_infantrys moved from Germany to Romania
1 tactical_bomber moved from Novgorod to Greece
4 infantry and 1 mech_infantry moved from Archangel to Nenetsia
1 artillery and 2 infantry moved from Novgorod to Archangel
1 armour moved from Novgorod to Nenetsia
1 infantry moved from Novgorod to Belarus
5 infantry moved from Finland to Norway
1 transport moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from Germany to 114 Sea Zone
2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
1 destroyer moved from 113 Sea Zone to 115 Sea Zone
1 fighter moved from Western Germany to Novgorod
1 fighter and 1 tactical_bomber moved from Southern Italy to Greece
2 fighters and 2 tactical_bombers moved from Western Germany to Southern Italy
2 infantry moved from Northern Italy to Southern Italy
1 aaGun moved from Northern Italy to Western Germany
1 aaGun and 2 infantry moved from Northern Italy to France
1 submarine moved from 124 Sea Zone to 125 Sea Zone
Place Units - Germans
3 infantry placed in Ukraine
1 artillery and 2 infantry placed in Novgorod
1 artillery and 2 infantry placed in France
2 infantry and 3 mech_infantrys placed in Germany
1 infantry and 1 mech_infantry placed in Western Germany
Turn Complete - Germans
Germans collect 54 PUs; end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Germans : 1.00
Russians : -0.33
It definitely is, just seemed like the tip would be the most realistic place. But certainly not the best placement for this game.
Also, I wondered how things would go in Rostov. Hope that doesn’t trigger bad memories :) I hate those strafes though. Struggled with how many units to take trying to decide if the 1-3% chance of taking the territory was worth the expected gain of 3-6 ipcs. I’ll take +12 though. Assumed from past experience you would keep the AA but feel free to change if you want an inf back.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Russians
Russians buy 3 artilleries, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Samara to Vologda
1 fighter moved from Bryansk to Vologda
1 infantry moved from Samara to Vologda
2 infantry moved from Russia to Smolensk
2 infantry moved from Bryansk to Western Ukraine
1 tactical_bomber moved from Bryansk to Western Ukraine
1 fighter moved from Bryansk to Smolensk
Combat - Russians
Battle in Western Ukraine
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Smolensk
Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 3 : 2/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 3 infantry in Vologda, round 2 : 2/4 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
3 artilleries moved from Volgograd to Tambov
3 infantry moved from Samara to Tambov
2 mech_infantrys moved from Russia to Bryansk
4 infantry moved from Russia to Bryansk
9 infantry moved from Bryansk to Rostov
1 fighter moved from Vologda to Russia
1 fighter moved from Smolensk to Russia
1 tactical_bomber moved from Western Ukraine to Bryansk
1 submarine moved from 91 Sea Zone to 105 Sea Zone
Place Units - Russians
3 artilleries placed in Volgograd
1 infantry and 5 mech_infantrys placed in Russia
Russians undo move 1.
Russians undo move 1.
1 artillery and 1 infantry placed in Russia
1 artillery placed in Russia
1 artillery and 2 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 28 PUs; end with 28 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Combat Hit Differential Summary :
Germans : -0.33
Russians : 2.67
@ksmckay said in Ksmckay (axis) vs Axis-Dominion(Allies) BM3 Game 2:
It definitely is, just seemed like the tip would be the most realistic place. But certainly not the best placement for this game.
Also, I wondered how things would go in Rostov. Hope that doesn’t trigger bad memories :) I hate those strafes though. Struggled with how many units to take trying to decide if the 1-3% chance of taking the territory was worth the expected gain of 3-6 ipcs. I’ll take +12 though. Assumed from past experience you would keep the AA but feel free to change if you want an inf back.
I agree the strafes can be fun and stressful at the same time. Losing 12 is still better than allowing your units to conquer the oil fields and cause a swing of 22! Also, there’s always the chance your strafe could be too successful!
exactly. Not sure I would lose immediately if I accidentally took it but it would be far from ideal.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 armour, 1 artillery, 1 carrier, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Jehol to Anhwe
2 bombers, 1 fighter and 1 tactical_bomber moved from French Indo China to Anhwe
1 fighter and 1 tactical_bomber moved from French Indo China to Burma
2 tactical_bombers moved from 37 Sea Zone to Burma
1 infantry moved from Yunnan to Burma
1 destroyer moved from 33 Sea Zone to 55 Sea Zone
3 fighters and 3 tactical_bombers moved from 33 Sea Zone to 55 Sea Zone
Combat - Japanese
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 55 Sea Zone, round 2 : 4/7 hits, 3.83 expected hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 55 Sea Zone
Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 destroyer
Battle in Burma
Japanese attack with 1 fighter, 1 infantry and 3 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 3 tactical_bombers in Burma, round 2 : 4/5 hits, 2.33 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 fighter, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Anhwe
Japanese attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Anhwe, round 2 : 4/6 hits, 2.83 expected hits
Chinese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
2 bombers, 1 fighter and 1 tactical_bomber moved from Anhwe to Jehol
1 destroyer moved from 37 Sea Zone to 55 Sea Zone
3 fighters and 3 tactical_bombers moved from 55 Sea Zone to 35 Sea Zone
1 submarine moved from 41 Sea Zone to 43 Sea Zone
1 battleship, 2 carriers, 1 cruiser and 1 destroyer moved from 37 Sea Zone to 41 Sea Zone
1 fighter and 3 tactical_bombers moved from Burma to French Indo China
3 armour moved from French Indo China to Hunan
1 fighter and 1 tactical_bomber moved from Sumatra to 41 Sea Zone
2 fighters moved from Sumatra to French Indo China
3 fighters moved from Caroline Islands to Philippines
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 transport moved from 33 Sea Zone to 6 Sea Zone
1 battleship, 3 carriers, 1 cruiser, 1 destroyer and 1 submarine moved from 33 Sea Zone to 35 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
2 infantry moved from Korea to Manchuria
2 infantry moved from Jehol to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
2 transports moved from 20 Sea Zone to 6 Sea Zone
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
2 artilleries and 2 infantry moved from 19 Sea Zone to Jehol
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
Place Units - Japanese
3 mech_infantrys placed in Malaya
3 armour placed in French Indo China
1 artillery and 5 infantry placed in Japan
1 carrier placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 56 PUs; end with 56 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
ANZAC : 0.67
Chinese : -0.67
UK_Pacific : -0.33
Japanese : 3.00
too much thinking this turn. Very interested to see what you do…
@ksmckay said in Ksmckay (axis) vs Axis-Dominion(Allies) BM3 Game 2:
too much thinking this turn. Very interested to see what you do…
which side are you particularly curious about, the euro or pac?
@axis-dominion said in Ksmckay (axis) vs Axis-Dominion(Allies) BM3 Game 2:
@ksmckay said in Ksmckay (axis) vs Axis-Dominion(Allies) BM3 Game 2:
too much thinking this turn. Very interested to see what you do…
which side are you particularly curious about, the euro or pac?
Thats the thing about it. I think more than any games in recent memory, they are always so tied together. You do a great job balancing the theaters. You do a really nice job positioning your units to threaten multiple targets, increasing their effectiveness. Which I feel is what the allies have to do to delay the axis and then get into a position where they can start to attack.
@ksmckay said in Ksmckay (axis) vs Axis-Dominion(Allies) BM3 Game 2:
@axis-dominion said in Ksmckay (axis) vs Axis-Dominion(Allies) BM3 Game 2:
@ksmckay said in Ksmckay (axis) vs Axis-Dominion(Allies) BM3 Game 2:
too much thinking this turn. Very interested to see what you do…
which side are you particularly curious about, the euro or pac?
Thats the thing about it. I think more than any games in recent memory, they are always so tied together. You do a great job balancing the theaters. You do a really nice job positioning your units to threaten multiple targets, increasing their effectiveness. Which I feel is what the allies have to do to delay the axis and then get into a position where they can start to attack.
thank you for the compliment! yah my experience with the game helps with that
I should be able to do this turn sometime tonight
@axis-dominion said in Ksmckay (axis) vs Axis-Dominion(Allies) BM3 Game 2:
I should be able to do this turn sometime tonight
actually, if I don’t get to it tonight, then for sure early tomorrow morning.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Combat Move - British
2 infantry moved from India to Burma
1 fighter moved from India to Burma
1 tactical_bomber moved from Eastern Persia to Burma
2 transports moved from 76 Sea Zone to 81 Sea Zone
4 infantry moved from Egypt to 81 Sea Zone
4 infantry and 2 transports moved from 81 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from Algeria to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 armour, 3 artilleries, 2 fighters and 8 infantry moved from 99 Sea Zone to Greece
1 fighter moved from Algeria to Greece
1 battleship moved from 92 Sea Zone to 99 Sea Zone
1 bomber moved from Trans-Jordan to Greece
1 battleship and 2 cruisers moved from 76 Sea Zone to 99 Sea Zone
1 fighter moved from Eastern Persia to Burma
Combat - British
Battle in Greece
British attack with 1 armour, 3 artilleries, 1 bomber, 3 fighters and 8 infantry
Germans defend with 1 fighter, 2 mech_infantrys and 2 tactical_bombers; Italians defend with 1 aaGun, 1 artillery, 1 fighter, 4 infantry and 1 marine
AA fire in Greece : 1/3 hits, 0.50 expected hits
1 fighter owned by the British lost in Greece
British roll dice for 2 battleships and 2 cruisers in Greece, round 2 : 3/4 hits, 2.33 expected hits
Combat Hit Differential Summary :
AA fire in Greece : : 0.50
British : 0.67
you got an aaa hit in Greece, and I got 3 bombards. casualties? and ool ?
aa first, max d, italian air before german air, land units i am sure will all die so lower value units first
sorry italian ftr before german ftr